﻿<?xml version="1.0" encoding="utf-8"?><?xml-stylesheet href='aoxml.xsl' type='text/xsl'?><Items><Item AOID="161917" IsNano="False" Name="Nano Crystal (Minor Lick Wounds)" QL="86" ItemType="Misc"><Description>Nano Crystal - When in the form of a Sabretooth, the adventurer is able to periodically execute this self-only instant heal. This program is tiring to execute and can only be used every 35 seconds.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume" /><Attribute Name="Flags" Value="Visible, ModifiedDescription, TellCollision, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,1" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Energy" Value="1" /><Attribute Name="QL" Value="86" /><Attribute Name="Value" Value="187877" /><Attribute Name="Icon" Value="12256" /><Event Name="OnUse"><Function Name="UploadNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="161916" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="Profession" Operator="EqualTo" Value="Adventurer" ChildOp="And" /><Requirement Target="Self" Statistic="BiologicalMetamorphose" Operator="GreaterThan" Value="421" ChildOp="And" /><Requirement Target="Self" Statistic="MaterialMetamorphose" Operator="GreaterThan" Value="378" ChildOp="And" /><Requirement Target="Self" Statistic="Level" Operator="GreaterThan" Value="74" ChildOp=" " /></Action></Item><Item AOID="161919" IsNano="False" Name="Nano Crystal (Lesser Lick Wounds)" QL="119" ItemType="Misc"><Description>Nano Crystal - When in the form of a Sabretooth, the adventurer is able to periodically execute this self-only instant heal. This program is tiring to execute and can only be used every 33 seconds.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume" /><Attribute Name="Flags" Value="Visible, ModifiedDescription, TellCollision, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,1" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Energy" Value="1" /><Attribute Name="QL" Value="119" /><Attribute Name="Value" Value="473139" /><Attribute Name="Icon" Value="42448" /><Event Name="OnUse"><Function Name="UploadNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="161918" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="Profession" Operator="EqualTo" Value="Adventurer" ChildOp="And" /><Requirement Target="Self" Statistic="BiologicalMetamorphose" Operator="GreaterThan" Value="577" ChildOp="And" /><Requirement Target="Self" Statistic="MaterialMetamorphose" Operator="GreaterThan" Value="522" ChildOp="And" /><Requirement Target="Self" Statistic="Level" Operator="GreaterThan" Value="99" ChildOp=" " /></Action></Item><Item AOID="161921" IsNano="False" Name="Nano Crystal (Lick Wounds)" QL="149" ItemType="Misc"><Description>Nano Crystal - When in the form of a Sabretooth, the adventurer is able to periodically execute this self-only instant heal. This program is tiring to execute and can only be used every 31 seconds.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume" /><Attribute Name="Flags" Value="Visible, ModifiedDescription, TellCollision, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,1" /><Attribute Name="Mesh" Value="205017" /><Attribute Name="Energy" Value="1" /><Attribute Name="QL" Value="149" /><Attribute Name="Value" Value="2116000" /><Attribute Name="Icon" Value="42448" /><Event Name="OnUse"><Function Name="UploadNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="161920" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="Profession" Operator="EqualTo" Value="Adventurer" ChildOp="And" /><Requirement Target="Self" Statistic="BiologicalMetamorphose" Operator="GreaterThan" Value="703" ChildOp="And" /><Requirement Target="Self" Statistic="MaterialMetamorphose" Operator="GreaterThan" Value="631" ChildOp="And" /><Requirement Target="Self" Statistic="Level" Operator="GreaterThan" Value="134" ChildOp=" " /></Action></Item><Item AOID="161923" IsNano="False" Name="Nano Crystal (Greater Lick Wounds)" QL="166" ItemType="Misc"><Description>Nano Crystal - When in the form of a Sabretooth, the adventurer is able to periodically execute this self-only instant heal. This program is tiring to execute and can only be used every 29 seconds.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume" /><Attribute Name="Flags" Value="Visible, ModifiedDescription, TellCollision, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,1" /><Attribute Name="Mesh" Value="205017" /><Attribute Name="Energy" Value="1" /><Attribute Name="QL" Value="166" /><Attribute Name="Value" Value="2601000" /><Attribute Name="Icon" Value="42448" /><Event Name="OnUse"><Function Name="UploadNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="161922" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="Profession" Operator="EqualTo" Value="Adventurer" ChildOp="And" /><Requirement Target="Self" Statistic="BiologicalMetamorphose" Operator="GreaterThan" Value="777" ChildOp="And" /><Requirement Target="Self" Statistic="MaterialMetamorphose" Operator="GreaterThan" Value="705" ChildOp="And" /><Requirement Target="Self" Statistic="Level" Operator="GreaterThan" Value="164" ChildOp=" " /></Action></Item><Item AOID="202928" IsNano="False" Name="Control Tower - Neutral" QL="10" ItemType="Tower"><Description>The Control Tower is also known as the 'Controller'. It is the base for communication with and between the other towers, in addition to keeping contact with Omni-Com - for global coordination. Being within the vicinity of this tower greatly improves your resistance to program types like Root, Snare, Mesmerise, Stun, Nano Shutdown, Deprive and Ransack. You need to place a Control Tower before you can start building any of the other towers. 

NOTE: To create the tower, 'use' this item in an area approved for building. Also be aware of the following WARNING: If you change side in the conflict - any tower, turret or conductor owned by you are instantly destroyed (and you are automatically kicked from your organization).</Description><Attribute Name="Can" Value="Carry, Use" /><Attribute Name="Flags" Value="Visible, TellCollision, HasEnergy, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="QL" Value="10" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Icon" Value="202174" /><Attribute Name="Value" Value="8500" /><Attribute Name="Mass" Value="13,5" /><Attribute Name="NPCHash" Value="1397575237" /><Attribute Name="CollisionRadius" Value="10" /><Attribute Name="OuterRadius" Value="10" /><Attribute Name="TowerType" Value="1" /><Attribute Name="Energy" Value="1" /><Attribute Name="NanoStrain" Value="1" /><Event Name="OnFriendlyInVicinity"><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="136" /><Argument Value="50" /></Function><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="135" /><Argument Value="50" /></Function><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="239" /><Argument Value="50" /></Function><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="147" /><Argument Value="50" /></Function><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="146" /><Argument Value="50" /></Function><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="145" /><Argument Value="50" /></Function></Event><Event Name="OnUse"><Function Name="LandControlCreate" Target="Wearer" TickCount="1" TickInterval="0" /></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="TitleLevel" Operator="GreaterThan" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="ComputerLiteracy" Operator="GreaterThan" Value="39" ChildOp="And" /><Requirement Target="Self" Statistic="Psychology" Operator="GreaterThan" Value="29" ChildOp="And" /><Requirement Target="Self" Statistic="Faction" Operator="EqualTo" Value="Neutral" ChildOp="And" /><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="IsTowerCreateAllowed" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Faction" Operator="EqualTo" Value="Neutral" ChildOp="And" /><Requirement Target="Self" Statistic="ExpansionPlayfield" Operator="EqualTo" Value="Rubi-Ka" ChildOp=" " /></Action></Item><Item AOID="202929" IsNano="False" Name="Control Tower - Neutral" QL="200" ItemType="Tower"><Description>The Control Tower is also known as the 'Controller'. It is the base for communication with and between the other towers, in addition to keeping contact with Omni-Com - for global coordination. Being within the vicinity of this tower greatly improves your resistance to program types like Root, Snare, Mesmerise, Stun, Nano Shutdown, Deprive and Ransack. You need to place a Control Tower before you can start building any of the other towers. 

NOTE: To create the tower, 'use' this item in an area approved for building. Also be aware of the following WARNING: If you change side in the conflict - any tower, turret or conductor owned by you are instantly destroyed (and you are automatically kicked from your organization).</Description><Attribute Name="Can" Value="Carry, Use" /><Attribute Name="Flags" Value="Visible, TellCollision, HasEnergy, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="QL" Value="200" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Icon" Value="202174" /><Attribute Name="Value" Value="850000" /><Attribute Name="Mass" Value="13,5" /><Attribute Name="NPCHash" Value="1397575237" /><Attribute Name="CollisionRadius" Value="10" /><Attribute Name="OuterRadius" Value="10" /><Attribute Name="TowerType" Value="1" /><Attribute Name="Energy" Value="1" /><Attribute Name="NanoStrain" Value="5" /><Event Name="OnFriendlyInVicinity"><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="136" /><Argument Value="50" /></Function><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="135" /><Argument Value="50" /></Function><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="239" /><Argument Value="50" /></Function><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="147" /><Argument Value="50" /></Function><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="146" /><Argument Value="50" /></Function><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="145" /><Argument Value="50" /></Function></Event><Event Name="OnUse"><Function Name="LandControlCreate" Target="Wearer" TickCount="1" TickInterval="0" /></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="TitleLevel" Operator="GreaterThan" Value="3" ChildOp="And" /><Requirement Target="Self" Statistic="ComputerLiteracy" Operator="GreaterThan" Value="799" ChildOp="And" /><Requirement Target="Self" Statistic="Psychology" Operator="GreaterThan" Value="599" ChildOp="And" /><Requirement Target="Self" Statistic="Faction" Operator="EqualTo" Value="Neutral" ChildOp="And" /><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="IsTowerCreateAllowed" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Faction" Operator="EqualTo" Value="Neutral" ChildOp="And" /><Requirement Target="Self" Statistic="ExpansionPlayfield" Operator="EqualTo" Value="Rubi-Ka" ChildOp=" " /></Action></Item><Item AOID="202930" IsNano="False" Name="Control Tower - Neutral" QL="201" ItemType="Tower"><Description>The Control Tower is also known as the 'Controller'. It is the base for communication with and between the other towers, in addition to keeping contact with Omni-Com - for global coordination. Being within the vicinity of this tower greatly improves your resistance to program types like Root, Snare, Mesmerise, Stun, Nano Shutdown, Deprive and Ransack. You need to place a Control Tower before you can start building any of the other towers. 

NOTE: To create the tower, 'use' this item in an area approved for building. Also be aware of the following WARNING: If you change side in the conflict - any tower, turret or conductor owned by you are instantly destroyed (and you are automatically kicked from your organization).</Description><Attribute Name="Can" Value="Carry, Use" /><Attribute Name="Flags" Value="Visible, TellCollision, HasEnergy, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="QL" Value="201" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Icon" Value="202162" /><Attribute Name="Value" Value="850000" /><Attribute Name="Mass" Value="13,5" /><Attribute Name="NPCHash" Value="1112100421" /><Attribute Name="CollisionRadius" Value="10" /><Attribute Name="OuterRadius" Value="10" /><Attribute Name="TowerType" Value="1" /><Attribute Name="Energy" Value="1" /><Attribute Name="NanoStrain" Value="6" /><Event Name="OnFriendlyInVicinity"><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="136" /><Argument Value="50" /></Function><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="135" /><Argument Value="50" /></Function><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="239" /><Argument Value="50" /></Function><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="147" /><Argument Value="50" /></Function><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="146" /><Argument Value="50" /></Function><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="145" /><Argument Value="50" /></Function></Event><Event Name="OnUse"><Function Name="LandControlCreate" Target="Wearer" TickCount="1" TickInterval="0" /></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="TitleLevel" Operator="GreaterThan" Value="4" ChildOp="And" /><Requirement Target="Self" Statistic="ComputerLiteracy" Operator="GreaterThan" Value="799" ChildOp="And" /><Requirement Target="Self" Statistic="Psychology" Operator="GreaterThan" Value="599" ChildOp="And" /><Requirement Target="Self" Statistic="Faction" Operator="EqualTo" Value="Neutral" ChildOp="And" /><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="IsTowerCreateAllowed" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Faction" Operator="EqualTo" Value="Neutral" ChildOp="And" /><Requirement Target="Self" Statistic="ExpansionPlayfield" Operator="EqualTo" Value="Rubi-Ka" ChildOp=" " /></Action></Item><Item AOID="202931" IsNano="False" Name="Control Tower - Neutral" QL="300" ItemType="Tower"><Description>The Control Tower is also known as the 'Controller'. It is the base for communication with and between the other towers, in addition to keeping contact with Omni-Com - for global coordination. Being within the vicinity of this tower greatly improves your resistance to program types like Root, Snare, Mesmerise, Stun, Nano Shutdown, Deprive and Ransack. You need to place a Control Tower before you can start building any of the other towers. 

NOTE: To create the tower, 'use' this item in an area approved for building. Also be aware of the following WARNING: If you change side in the conflict - any tower, turret or conductor owned by you are instantly destroyed (and you are automatically kicked from your organization).</Description><Attribute Name="Can" Value="Carry, Use" /><Attribute Name="Flags" Value="Visible, TellCollision, HasEnergy, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="QL" Value="300" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Icon" Value="202162" /><Attribute Name="Value" Value="17000000" /><Attribute Name="Mass" Value="13,5" /><Attribute Name="NPCHash" Value="1112100421" /><Attribute Name="CollisionRadius" Value="10" /><Attribute Name="OuterRadius" Value="10" /><Attribute Name="TowerType" Value="1" /><Attribute Name="Energy" Value="1" /><Attribute Name="NanoStrain" Value="8" /><Event Name="OnFriendlyInVicinity"><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="136" /><Argument Value="50" /></Function><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="135" /><Argument Value="50" /></Function><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="239" /><Argument Value="50" /></Function><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="147" /><Argument Value="50" /></Function><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="146" /><Argument Value="50" /></Function><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="145" /><Argument Value="50" /></Function></Event><Event Name="OnUse"><Function Name="LandControlCreate" Target="Wearer" TickCount="1" TickInterval="0" /></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="TitleLevel" Operator="GreaterThan" Value="5" ChildOp="And" /><Requirement Target="Self" Statistic="ComputerLiteracy" Operator="GreaterThan" Value="1799" ChildOp="And" /><Requirement Target="Self" Statistic="Psychology" Operator="GreaterThan" Value="1399" ChildOp="And" /><Requirement Target="Self" Statistic="Faction" Operator="EqualTo" Value="Neutral" ChildOp="And" /><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="IsTowerCreateAllowed" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Faction" Operator="EqualTo" Value="Neutral" ChildOp="And" /><Requirement Target="Self" Statistic="ExpansionPlayfield" Operator="EqualTo" Value="Rubi-Ka" ChildOp=" " /></Action></Item><Item AOID="223535" IsNano="False" Name="Yuttos Tools --- 1-70" QL="1" ItemType="Misc"><Description /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Use" /><Attribute Name="Flags" Value="Visible, ModifiedDescription, TellCollision, Stationary, Repulsive, HasAnimation, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mesh" Value="93106" /><Attribute Name="QL" Value="1" /><Attribute Name="BuyModifier" Value="4" /><Attribute Name="SellModifier" Value="100" /><Attribute Name="AnimPlay" Value="2" /><Event Name="OnTrade"><Function Name="ShopHash" Target="Default" TickCount="1" TickInterval="0"><Argument Value="JCFW" /><Argument Value="1" /><Argument Value="70" /></Function><Function Name="ShopHash" Target="Default" TickCount="1" TickInterval="0"><Argument Value="ABEG" /><Argument Value="1" /><Argument Value="70" /></Function><Function Name="ShopHash" Target="Default" TickCount="1" TickInterval="0"><Argument Value="DAOT" /><Argument Value="1" /><Argument Value="70" /></Function><Function Name="ShopHash" Target="Default" TickCount="1" TickInterval="0"><Argument Value="OTEG" /><Argument Value="1" /><Argument Value="70" /></Function><Function Name="ShopHash" Target="Default" TickCount="1" TickInterval="0"><Argument Value="HKJM" /><Argument Value="1" /><Argument Value="70" /></Function><Function Name="ShopHash" Target="Default" TickCount="1" TickInterval="0"><Argument Value="AHDA" /><Argument Value="1" /><Argument Value="70" /></Function><Function Name="ShopHash" Target="Default" TickCount="1" TickInterval="0"><Argument Value="RDMB" /><Argument Value="1" /><Argument Value="70" /></Function><Function Name="ShopHash" Target="Default" TickCount="1" TickInterval="0"><Argument Value="NARB" /><Argument Value="1" /><Argument Value="70" /></Function><Function Name="ShopHash" Target="Default" TickCount="1" TickInterval="0"><Argument Value="OPAN" /><Argument Value="1" /><Argument Value="70" /></Function><Function Name="ShopHash" Target="Default" TickCount="1" TickInterval="0"><Argument Value="CEUS" /><Argument Value="5" /><Argument Value="5" /></Function><Function Name="ShopHash" Target="Default" TickCount="1" TickInterval="0"><Argument Value="CEUS" /><Argument Value="15" /><Argument Value="15" /></Function><Function Name="ShopHash" Target="Default" TickCount="1" TickInterval="0"><Argument Value="CEUS" /><Argument Value="50" /><Argument Value="50" /></Function><Function Name="ShopHash" Target="Default" TickCount="1" TickInterval="0"><Argument Value="CREI" /><Argument Value="1" /><Argument Value="70" /></Function><Function Name="ShopHash" Target="Default" TickCount="1" TickInterval="0"><Argument Value="UTLC" /><Argument Value="1" /><Argument Value="1" /></Function><Function Name="ShopHash" Target="Default" TickCount="1" TickInterval="0"><Argument Value="VNNA" /><Argument Value="1" /><Argument Value="1" /></Function></Event></Item><Item AOID="223536" IsNano="False" Name="Yuttos Tools --- 80-140" QL="1" ItemType="Misc"><Description /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Use" /><Attribute Name="Flags" Value="Visible, ModifiedDescription, TellCollision, Stationary, Repulsive, HasAnimation, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mesh" Value="93106" /><Attribute Name="QL" Value="1" /><Attribute Name="BuyModifier" Value="4" /><Attribute Name="SellModifier" Value="100" /><Attribute Name="AnimPlay" Value="2" /><Event Name="OnTrade"><Function Name="ShopHash" Target="Default" TickCount="1" TickInterval="0"><Argument Value="JCFW" /><Argument Value="80" /><Argument Value="140" /></Function><Function Name="ShopHash" Target="Default" TickCount="1" TickInterval="0"><Argument Value="ABEG" /><Argument Value="80" /><Argument Value="140" /></Function><Function Name="ShopHash" Target="Default" TickCount="1" TickInterval="0"><Argument Value="DAOT" /><Argument Value="80" /><Argument Value="140" /></Function><Function Name="ShopHash" Target="Default" TickCount="1" TickInterval="0"><Argument Value="OTEG" /><Argument Value="80" /><Argument Value="140" /></Function><Function Name="ShopHash" Target="Default" TickCount="1" TickInterval="0"><Argument Value="HKJM" /><Argument Value="80" /><Argument Value="140" /></Function><Function Name="ShopHash" Target="Default" TickCount="1" TickInterval="0"><Argument Value="AHDA" /><Argument Value="80" /><Argument Value="140" /></Function><Function Name="ShopHash" Target="Default" TickCount="1" TickInterval="0"><Argument Value="RDMB" /><Argument Value="80" /><Argument Value="140" /></Function><Function Name="ShopHash" Target="Default" TickCount="1" TickInterval="0"><Argument Value="NARB" /><Argument Value="80" /><Argument Value="140" /></Function><Function Name="ShopHash" Target="Default" TickCount="1" TickInterval="0"><Argument Value="OPAN" /><Argument Value="80" /><Argument Value="140" /></Function><Function Name="ShopHash" Target="Default" TickCount="1" TickInterval="0"><Argument Value="CEUS" /><Argument Value="5" /><Argument Value="5" /></Function><Function Name="ShopHash" Target="Default" TickCount="1" TickInterval="0"><Argument Value="CEUS" /><Argument Value="15" /><Argument Value="15" /></Function><Function Name="ShopHash" Target="Default" TickCount="1" TickInterval="0"><Argument Value="CEUS" /><Argument Value="50" /><Argument Value="50" /></Function><Function Name="ShopHash" Target="Default" TickCount="1" TickInterval="0"><Argument Value="EHTY" /><Argument Value="75" /><Argument Value="75" /></Function><Function Name="ShopHash" Target="Default" TickCount="1" TickInterval="0"><Argument Value="UFNC" /><Argument Value="100" /><Argument Value="100" /></Function><Function Name="ShopHash" Target="Default" TickCount="1" TickInterval="0"><Argument Value="CREI" /><Argument Value="80" /><Argument Value="150" /></Function><Function Name="ShopHash" Target="Default" TickCount="1" TickInterval="0"><Argument Value="UTLC" /><Argument Value="80" /><Argument Value="80" /></Function><Function Name="ShopHash" Target="Default" TickCount="1" TickInterval="0"><Argument Value="VNNA" /><Argument Value="1" /><Argument Value="1" /></Function></Event></Item><Item AOID="223537" IsNano="False" Name="Yuttos Tools --- 160-190" QL="1" ItemType="Misc"><Description /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Use" /><Attribute Name="Flags" Value="Visible, ModifiedDescription, TellCollision, Stationary, Repulsive, HasAnimation, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mesh" Value="93106" /><Attribute Name="QL" Value="1" /><Attribute Name="BuyModifier" Value="4" /><Attribute Name="SellModifier" Value="100" /><Attribute Name="AnimPlay" Value="2" /><Event Name="OnTrade"><Function Name="ShopHash" Target="Default" TickCount="1" TickInterval="0"><Argument Value="JCFW" /><Argument Value="160" /><Argument Value="190" /></Function><Function Name="ShopHash" Target="Default" TickCount="1" TickInterval="0"><Argument Value="ABEG" /><Argument Value="160" /><Argument Value="190" /></Function><Function Name="ShopHash" Target="Default" TickCount="1" TickInterval="0"><Argument Value="DAOT" /><Argument Value="160" /><Argument Value="190" /></Function><Function Name="ShopHash" Target="Default" TickCount="1" TickInterval="0"><Argument Value="OTEG" /><Argument Value="160" /><Argument Value="190" /></Function><Function Name="ShopHash" Target="Default" TickCount="1" TickInterval="0"><Argument Value="HKJM" /><Argument Value="160" /><Argument Value="190" /></Function><Function Name="ShopHash" Target="Default" TickCount="1" TickInterval="0"><Argument Value="AHDA" /><Argument Value="160" /><Argument Value="190" /></Function><Function Name="ShopHash" Target="Default" TickCount="1" TickInterval="0"><Argument Value="RDMB" /><Argument Value="160" /><Argument Value="190" /></Function><Function Name="ShopHash" Target="Default" TickCount="1" TickInterval="0"><Argument Value="NARB" /><Argument Value="160" /><Argument Value="190" /></Function><Function Name="ShopHash" Target="Default" TickCount="1" TickInterval="0"><Argument Value="OPAN" /><Argument Value="160" /><Argument Value="190" /></Function><Function Name="ShopHash" Target="Default" TickCount="1" TickInterval="0"><Argument Value="CEUS" /><Argument Value="5" /><Argument Value="5" /></Function><Function Name="ShopHash" Target="Default" TickCount="1" TickInterval="0"><Argument Value="CEUS" /><Argument Value="15" /><Argument Value="15" /></Function><Function Name="ShopHash" Target="Default" TickCount="1" TickInterval="0"><Argument Value="CEUS" /><Argument Value="50" /><Argument Value="50" /></Function><Function Name="ShopHash" Target="Default" TickCount="1" TickInterval="0"><Argument Value="EHTY" /><Argument Value="75" /><Argument Value="75" /></Function><Function Name="ShopHash" Target="Default" TickCount="1" TickInterval="0"><Argument Value="UFNC" /><Argument Value="100" /><Argument Value="100" /></Function><Function Name="ShopHash" Target="Default" TickCount="1" TickInterval="0"><Argument Value="CREI" /><Argument Value="150" /><Argument Value="150" /></Function><Function Name="ShopHash" Target="Default" TickCount="1" TickInterval="0"><Argument Value="UTLC" /><Argument Value="150" /><Argument Value="150" /></Function><Function Name="ShopHash" Target="Default" TickCount="1" TickInterval="0"><Argument Value="VNNA" /><Argument Value="1" /><Argument Value="1" /></Function></Event></Item><Item AOID="223538" IsNano="False" Name="Yuttos Tools --- 200-220" QL="1" ItemType="Misc"><Description /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Use" /><Attribute Name="Flags" Value="Visible, ModifiedDescription, TellCollision, Stationary, Repulsive, HasAnimation, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mesh" Value="93106" /><Attribute Name="QL" Value="1" /><Attribute Name="BuyModifier" Value="4" /><Attribute Name="SellModifier" Value="100" /><Attribute Name="AnimPlay" Value="2" /><Event Name="OnTrade"><Function Name="ShopHash" Target="Default" TickCount="1" TickInterval="0"><Argument Value="JCFW" /><Argument Value="200" /><Argument Value="220" /></Function><Function Name="ShopHash" Target="Default" TickCount="1" TickInterval="0"><Argument Value="ABEG" /><Argument Value="200" /><Argument Value="220" /></Function><Function Name="ShopHash" Target="Default" TickCount="1" TickInterval="0"><Argument Value="DAOT" /><Argument Value="200" /><Argument Value="220" /></Function><Function Name="ShopHash" Target="Default" TickCount="1" TickInterval="0"><Argument Value="OTEG" /><Argument Value="200" /><Argument Value="220" /></Function><Function Name="ShopHash" Target="Default" TickCount="1" TickInterval="0"><Argument Value="HKJM" /><Argument Value="200" /><Argument Value="220" /></Function><Function Name="ShopHash" Target="Default" TickCount="1" TickInterval="0"><Argument Value="AHDA" /><Argument Value="200" /><Argument Value="220" /></Function><Function Name="ShopHash" Target="Default" TickCount="1" TickInterval="0"><Argument Value="RDMB" /><Argument Value="200" /><Argument Value="220" /></Function><Function Name="ShopHash" Target="Default" TickCount="1" TickInterval="0"><Argument Value="NARB" /><Argument Value="200" /><Argument Value="220" /></Function><Function Name="ShopHash" Target="Default" TickCount="1" TickInterval="0"><Argument Value="OPAN" /><Argument Value="200" /><Argument Value="220" /></Function><Function Name="ShopHash" Target="Default" TickCount="1" TickInterval="0"><Argument Value="VNNA" /><Argument Value="1" /><Argument Value="1" /></Function></Event></Item><Item AOID="229870" IsNano="False" Name="Ancient Novictum Refiner" QL="1" ItemType="Misc"><Description>An ancient device used by the Xan to subdue contained Novictum.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry" /><Attribute Name="Flags" Value="Visible, HasMultipleCount, Unique, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,001" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="38000000" /><Attribute Name="Icon" Value="205503" /></Item><Item AOID="230428" IsNano="False" Name="Nano Crystal (Gnashing Wail)" QL="390" ItemType="Misc"><Description>Nano Crystal - You continuously lose health and nano points.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume" /><Attribute Name="Flags" Value="Visible, HasMultipleCount, TellCollision, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,1" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Energy" Value="1" /><Attribute Name="QL" Value="390" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="42449" /><Event Name="OnUse"><Function Name="UploadNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="230427" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="MaterialCreation" Operator="GreaterThan" Value="69" ChildOp="And" /><Requirement Target="Self" Statistic="NPCFamily" Operator="GreaterThan" Value="NPC" ChildOp=" " /></Action></Item><Item AOID="230430" IsNano="False" Name="Nano Crystal (Haunting Wail)" QL="390" ItemType="Misc"><Description>Nano Crystal - You continuously lose health and nano points.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume" /><Attribute Name="Flags" Value="Visible, HasMultipleCount, TellCollision, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,1" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Energy" Value="1" /><Attribute Name="QL" Value="390" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="42449" /><Event Name="OnUse"><Function Name="UploadNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="230429" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="MaterialCreation" Operator="GreaterThan" Value="219" ChildOp="And" /><Requirement Target="Self" Statistic="NPCFamily" Operator="GreaterThan" Value="NPC" ChildOp=" " /></Action></Item><Item AOID="230432" IsNano="False" Name="Nano Crystal (Phantasmal Wail)" QL="390" ItemType="Misc"><Description>Nano Crystal - You continuously lose health and nano points.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume" /><Attribute Name="Flags" Value="Visible, HasMultipleCount, TellCollision, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,1" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Energy" Value="1" /><Attribute Name="QL" Value="390" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="42449" /><Event Name="OnUse"><Function Name="UploadNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="230431" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="MaterialCreation" Operator="GreaterThan" Value="399" ChildOp="And" /><Requirement Target="Self" Statistic="NPCFamily" Operator="GreaterThan" Value="NPC" ChildOp=" " /></Action></Item><Item AOID="230434" IsNano="False" Name="Nano Crystal (Banshee Wail)" QL="390" ItemType="Misc"><Description>Nano Crystal - You continuously lose health and nano points. Your strength is also lowered while you are under the effects of the Banshee Wail.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume" /><Attribute Name="Flags" Value="Visible, HasMultipleCount, TellCollision, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,1" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Energy" Value="1" /><Attribute Name="QL" Value="390" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="42449" /><Event Name="OnUse"><Function Name="UploadNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="230433" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="MaterialCreation" Operator="GreaterThan" Value="519" ChildOp="And" /><Requirement Target="Self" Statistic="NPCFamily" Operator="GreaterThan" Value="NPC" ChildOp=" " /></Action></Item><Item AOID="230440" IsNano="False" Name="Nano Crystal (Chill of Death)" QL="390" ItemType="Misc"><Description>Nano Crystal - You continuously lose health. Your attack speed is also lowered while under the effects of the Chill of Death.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume" /><Attribute Name="Flags" Value="Visible, HasMultipleCount, TellCollision, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,1" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Energy" Value="1" /><Attribute Name="QL" Value="390" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="42449" /><Event Name="OnUse"><Function Name="UploadNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="230439" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="MaterialCreation" Operator="GreaterThan" Value="519" ChildOp="And" /><Requirement Target="Self" Statistic="NPCFamily" Operator="GreaterThan" Value="NPC" ChildOp=" " /></Action></Item><Item AOID="247169" IsNano="False" Name="Basic Cloak" QL="1" ItemType="Armor"><Description>Basic clothing, created through a process invented by Master Divenchy.

Using a special clothing construction kit you can turn this into a garment of your liking - for leisure or for pleasure.</Description><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible" /><Attribute Name="Slot" Value="Back" /><Attribute Name="DefaultPos" Value="Back" /><Attribute Name="QL" Value="1" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Value" Value="1000" /><Attribute Name="Icon" Value="22895" /><Event Name="OnWear"><Function Name="ChangeBodyMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="robe" /></Function><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="247168" /><Argument Value="1" /></Function><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="22537" /><Argument Value="3" /></Function><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="22618" /><Argument Value="4" /></Function></Event><Action Name="ToWear"><Requirement Target="Self" Statistic="Expansion" Operator="BitAnd" Value="Alien Invasion" ChildOp=" " /></Action></Item><Item AOID="267931" IsNano="False" Name="OFAB Adventurer Protective Gear" QL="300" ItemType="Armor"><Description>In the orbital fabrication plants of the battle stations, this armor was forged especially for Adventurers.

Wearing this item will provide you with an innate 4% resistance against normal stuns.</Description><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, HasDamage, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="Back" /><Attribute Name="DefaultPos" Value="Back" /><Attribute Name="Mass" Value="9,999" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="300" /><Attribute Name="Value" Value="30000" /><Attribute Name="Icon" Value="268018" /><Attribute Name="EquipDelay" Value="0,1" /><Event Name="OnWear"><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="1" /><Argument Value="300" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="221" /><Argument Value="300" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="267422" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Atrox" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Uni" ChildOp="And" /><Requirement Target="Self" Statistic="Girth" Operator="Unequal" Value="Fat" ChildOp=" " /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="267426" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Nanomage" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp="And" /><Requirement Target="Self" Statistic="Girth" Operator="Unequal" Value="Fat" ChildOp=" " /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="267428" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Nanomage" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp="And" /><Requirement Target="Self" Statistic="Girth" Operator="Unequal" Value="Fat" ChildOp=" " /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="267430" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Opifex" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp="And" /><Requirement Target="Self" Statistic="Girth" Operator="Unequal" Value="Fat" ChildOp=" " /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="267432" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Opifex" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp="And" /><Requirement Target="Self" Statistic="Girth" Operator="Unequal" Value="Fat" ChildOp=" " /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="267426" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Solitus" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp="And" /><Requirement Target="Self" Statistic="Girth" Operator="Unequal" Value="Fat" ChildOp=" " /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="267428" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Solitus" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp="And" /><Requirement Target="Self" Statistic="Girth" Operator="Unequal" Value="Fat" ChildOp=" " /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="267424" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Atrox" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Uni" ChildOp="And" /><Requirement Target="Self" Statistic="Girth" Operator="EqualTo" Value="Fat" ChildOp=" " /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="267427" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Nanomage" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp="And" /><Requirement Target="Self" Statistic="Girth" Operator="EqualTo" Value="Fat" ChildOp=" " /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="267429" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Nanomage" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp="And" /><Requirement Target="Self" Statistic="Girth" Operator="EqualTo" Value="Fat" ChildOp=" " /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="267431" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Opifex" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp="And" /><Requirement Target="Self" Statistic="Girth" Operator="EqualTo" Value="Fat" ChildOp=" " /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="267425" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Opifex" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp="And" /><Requirement Target="Self" Statistic="Girth" Operator="EqualTo" Value="Fat" ChildOp=" " /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="267427" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Solitus" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp="And" /><Requirement Target="Self" Statistic="Girth" Operator="EqualTo" Value="Fat" ChildOp=" " /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="267429" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Solitus" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp="And" /><Requirement Target="Self" Statistic="Girth" Operator="EqualTo" Value="Fat" ChildOp=" " /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="90" /><Argument Value="2000" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="91" /><Argument Value="2000" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="92" /><Argument Value="2000" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="93" /><Argument Value="2000" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="94" /><Argument Value="2000" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="95" /><Argument Value="2000" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="96" /><Argument Value="2000" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="97" /><Argument Value="2000" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="21" /><Argument Value="15" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="149" /><Argument Value="50" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="19" /><Argument Value="15" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="181" /><Argument Value="25" /></Function><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="147" /><Argument Value="4" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="276" /><Argument Value="25" /></Function></Event><Action Name="ToWear"><Requirement Target="Self" Statistic="Agility" Operator="GreaterThan" Value="1044" ChildOp="And" /><Requirement Target="Self" Statistic="Strength" Operator="GreaterThan" Value="899" ChildOp="And" /><Requirement Target="Self" Statistic="Profession" Operator="EqualTo" Value="Adventurer" ChildOp="And" /><Requirement Target="Self" Statistic="Expansion" Operator="BitAnd" Value="Lost Eden" ChildOp=" " /></Action></Item><Item AOID="273397" IsNano="False" Name="Patrik's Test Shirt" QL="1" ItemType="Armor"><Description>Of Awesomeness.</Description><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, HasMultipleCount, NoDrop, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="Chest" /><Attribute Name="DefaultPos" Value="Chest" /><Attribute Name="MaxHealth" Value="100" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="3" /><Attribute Name="Icon" Value="273179" /><Attribute Name="EquipDelay" Value="0,1" /><Event Name="OnWear"><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="1" /><Argument Value="2" /><Requirement Target="Self" Statistic="Health" Operator="EqualTo" Value="1" ChildOp="Or" /><Requirement Target="Self" Statistic="Level" Operator="EqualTo" Value="2" ChildOp=" " /><Requirement Target="Self" Statistic="Profession" Operator="EqualTo" Value="Engineer" ChildOp="Or" /><Requirement Target="Self" Statistic="Strength" Operator="EqualTo" Value="4" ChildOp=" " /><Requirement Target="Self" Statistic="FullAuto" Operator="EqualTo" Value="5" ChildOp="Or" /><Requirement Target="Self" Statistic="AimedShot" Operator="EqualTo" Value="6" ChildOp="Or" /><Requirement Target="Self" Statistic="Flags" Operator="Or" Value="" ChildOp=" " /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="1" /><Argument Value="1" /><Requirement Target="Self" Statistic="MaxNanoEnergy" Operator="EqualTo" Value="10" ChildOp="And" /><Requirement Target="Self" Statistic="NanoPool" Operator="EqualTo" Value="5" ChildOp=" " /><Requirement Target="Self" Statistic="MaxHealth" Operator="EqualTo" Value="5" ChildOp="And" /><Requirement Target="Self" Statistic="Health" Operator="EqualTo" Value="3" ChildOp=" " /><Requirement Target="Self" Statistic="Flags" Operator="Or" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Level" Operator="EqualTo" Value="10" ChildOp="Not" /><Requirement Target="Self" Statistic="Psychic" Operator="GreaterThan" Value="14" ChildOp=" " /><Requirement Target="Self" Statistic="Flags" Operator="Or" Value="" ChildOp=" " /></Function></Event><Action Name="ToWear"><Requirement Target="Self" Statistic="Swimming" Operator="EqualTo" Value="3" ChildOp="Or" /><Requirement Target="Self" Statistic="Psychic" Operator="EqualTo" Value="5" ChildOp="Or" /><Requirement Target="Self" Statistic="Intelligence" Operator="EqualTo" Value="1" ChildOp="Or" /><Requirement Target="Self" Statistic="Intelligence" Operator="EqualTo" Value="1" ChildOp=" " /><Requirement Target="Self" Statistic="Strength" Operator="EqualTo" Value="1" ChildOp="And" /><Requirement Target="Self" Statistic="Agility" Operator="EqualTo" Value="1" ChildOp=" " /><Requirement Target="Self" Statistic="Flags" Operator="And" Value="" ChildOp=" " /><Requirement Target="Self" Statistic="Profession" Operator="EqualTo" Value="Soldier" ChildOp="Or" /><Requirement Target="Self" Statistic="Profession" Operator="EqualTo" Value="Martial Artist" ChildOp="Or" /><Requirement Target="Self" Statistic="Profession" Operator="EqualTo" Value="Engineer" ChildOp="Or" /><Requirement Target="Self" Statistic="Profession" Operator="EqualTo" Value="Fixer" ChildOp=" " /><Requirement Target="Self" Statistic="Flags" Operator="And" Value="" ChildOp=" " /><Requirement Target="Self" Statistic="Swimming" Operator="EqualTo" Value="3" ChildOp="And" /><Requirement Target="Self" Statistic="Psychic" Operator="EqualTo" Value="5" ChildOp="And" /><Requirement Target="Self" Statistic="Intelligence" Operator="EqualTo" Value="1" ChildOp="And" /><Requirement Target="Self" Statistic="Intelligence" Operator="EqualTo" Value="1" ChildOp=" " /><Requirement Target="Self" Statistic="Flags" Operator="Or" Value="" ChildOp=" " /></Action></Item><Item AOID="275511" IsNano="False" Name="Arid Rift Supplier Shop" QL="1" ItemType="Misc"><Description /><Attribute Name="Can" Value="Use" /><Attribute Name="Flags" Value="Visible, TellCollision, NoSelectionIndicator, Stationary, Repulsive, HasAnimation, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mesh" Value="93100" /><Attribute Name="QL" Value="1" /><Attribute Name="BuyModifier" Value="4" /><Attribute Name="SellModifier" Value="1000" /><Attribute Name="AnimPlay" Value="2" /><Event Name="OnTrade"><Function Name="ShopHash" Target="Default" TickCount="1" TickInterval="0"><Argument Value="060X" /><Argument Value="1" /><Argument Value="300" /></Function><Function Name="ShopHash" Target="Default" TickCount="1" TickInterval="0"><Argument Value="DMAS" /><Argument Value="200" /><Argument Value="200" /></Function><Function Name="ShopHash" Target="Default" TickCount="1" TickInterval="0"><Argument Value="DMAS" /><Argument Value="210" /><Argument Value="210" /></Function><Function Name="ShopHash" Target="Default" TickCount="1" TickInterval="0"><Argument Value="DMAS" /><Argument Value="220" /><Argument Value="220" /></Function><Function Name="ShopHash" Target="Default" TickCount="1" TickInterval="0"><Argument Value="DMAS" /><Argument Value="230" /><Argument Value="230" /></Function><Function Name="ShopHash" Target="Default" TickCount="1" TickInterval="0"><Argument Value="DMAS" /><Argument Value="240" /><Argument Value="240" /></Function></Event></Item><Item AOID="285815" IsNano="False" Name="Nanospray Test" QL="1" ItemType="Misc"><Description>Testtesttest</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry" /><Attribute Name="Flags" Value="Visible, HasMultipleCount, TellCollision, NoSelectionIndicator, Stationary, Repulsive, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="9,999" /><Attribute Name="Mesh" Value="263961" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="284909" /></Item><Item AOID="288826" IsNano="False" Name="Nano Can: Robust Treatment" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Adventurer nano program "Robust Treatment".

Increases the following skills:

Treatment: 60 points
First Aid: 60 points

Simply right-click the canister to use. Requires 42 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292131" /><Attribute Name="MaxEnergy" Value="5" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292268" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="ModifiedName, CanBeTemplateItem, HasMultipleCount, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288827" IsNano="False" Name="Nano Can: Robust Treatment" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Adventurer nano program "Robust Treatment".

Increases the following skills:

Treatment: 60 points
First Aid: 60 points

Simply right-click the canister to use. Requires 42 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292131" /><Attribute Name="MaxEnergy" Value="10" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292268" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="ModifiedName, CanBeTemplateItem, HasMultipleCount, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288828" IsNano="False" Name="Nano Can: Survival Aid" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Adventurer nano program "Survival Aid".

Increases the following skills:

First Aid: 46 points

Simply right-click the canister to use. Requires 11 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292131" /><Attribute Name="MaxEnergy" Value="2" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292269" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, ModifiedName, CanBeTemplateItem, HasMultipleCount, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288829" IsNano="False" Name="Nano Can: Survival Aid" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Adventurer nano program "Survival Aid".

Increases the following skills:

First Aid: 46 points

Simply right-click the canister to use. Requires 11 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292131" /><Attribute Name="MaxEnergy" Value="5" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292269" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, ModifiedName, CanBeTemplateItem, HasMultipleCount, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288830" IsNano="False" Name="Nano Can: Survival Aid" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Adventurer nano program "Survival Aid".

Increases the following skills:

First Aid: 46 points

Simply right-click the canister to use. Requires 11 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292131" /><Attribute Name="MaxEnergy" Value="10" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292269" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, ModifiedName, CanBeTemplateItem, HasMultipleCount, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288831" IsNano="False" Name="Nano Can: Eagle Eye" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Adventurer nano program "Eagle Eye".

Increases the following: skills

Perception: 80 points
Aim Shot: 20 points

Simply right-click the canister to use. Requires 24 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292131" /><Attribute Name="MaxEnergy" Value="10" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292270" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="ModifiedDescription, ModifiedName, CanBeTemplateItem, HasMultipleCount, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288832" IsNano="False" Name="Nano Can: Eagle Eye" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Adventurer nano program "Eagle Eye".

Increases the following skills:

Perception: 80 points
Aim Shot: 20 points

Simply right-click the canister to use. Requires 24 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292131" /><Attribute Name="MaxEnergy" Value="5" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292270" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="ModifiedDescription, ModifiedName, CanBeTemplateItem, HasMultipleCount, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288833" IsNano="False" Name="Nano Can: Eagle Eye" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Adventurer nano program "Eagle Eye".

Increases the following skills:

Perception: 80 points
Aim Shot: 20 points

Simply right-click the canister to use. Requires 24 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292131" /><Attribute Name="MaxEnergy" Value="2" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292270" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="ModifiedDescription, ModifiedName, CanBeTemplateItem, HasMultipleCount, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288834" IsNano="False" Name="Nano Can: Enhanced Senses" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Agent nano program "Enhanced Senses".

Increases the following skills:

Sense: 15 points

Simply right-click the canister to use. Requires 9 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292132" /><Attribute Name="MaxEnergy" Value="10" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292271" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, ModifiedDescription, ModifiedName, CanBeTemplateItem, HasMultipleCount, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288835" IsNano="False" Name="Nano Can: Enhanced Senses" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Agent nano program "Enhanced Senses".

Increases the following skills:

Sense: 15 points

Simply right-click the canister to use. Requires 9 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292132" /><Attribute Name="MaxEnergy" Value="5" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292271" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, ModifiedDescription, ModifiedName, CanBeTemplateItem, HasMultipleCount, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288836" IsNano="False" Name="Nano Can: Enhanced Senses" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Agent nano program "Enhanced Senses".

Increases the following skills:

Sense: 15 points

Simply right-click the canister to use. Requires 9 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292132" /><Attribute Name="MaxEnergy" Value="2" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292271" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, ModifiedDescription, ModifiedName, CanBeTemplateItem, HasMultipleCount, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288837" IsNano="False" Name="Nano Can: Feline Grace" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Agent nano program "Feline Grace".

Increases the following skills:

Agility: 20 points.

Simply right-click the canister to use. Requires 17 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292132" /><Attribute Name="MaxEnergy" Value="10" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292272" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="TurnOnUse, HasMultipleCount, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288838" IsNano="False" Name="Nano Can: Feline Grace" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Agent nano program "Feline Grace".

Increases the following skills:

Agility: 20 points.

Simply right-click the canister to use. Requires 17 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="285364" /><Attribute Name="MaxEnergy" Value="5" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292272" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="TurnOnUse, HasMultipleCount, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288839" IsNano="False" Name="Nano Can: Feline Grace" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Agent nano program "Feline Grace".

Increases the following skills:

Agility: 20 points.

Simply right-click the canister to use. Requires 17 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292132" /><Attribute Name="MaxEnergy" Value="2" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292272" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="TurnOnUse, HasMultipleCount, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288840" IsNano="False" Name="Nano Can: Chemical Concoction" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Agent nano program "Chemical Concoction".

Increases the following skills:

Chemistry: 50 points
Pharmaceuticals: 50 points

Simply right-click the canister to use. Requires 20 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292132" /><Attribute Name="MaxEnergy" Value="10" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292273" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, TurnOnUse, HasMultipleCount, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288841" IsNano="False" Name="Nano Can: Chemical Concoction" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Agent nano program "Chemical Concoction".

Increases the following skills:

Chemistry: 50 points
Pharmaceuticals: 50 points

Simply right-click the canister to use. Requires 20 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292132" /><Attribute Name="MaxEnergy" Value="5" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292273" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, TurnOnUse, HasMultipleCount, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288842" IsNano="False" Name="Nano Can: Chemical Concoction" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Agent nano program "Chemical Concoction".

Increases the following skills:

Chemistry: 50 points
Pharmaceuticals: 50 points

Simply right-click the canister to use. Requires 20 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292132" /><Attribute Name="MaxEnergy" Value="2" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292273" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, TurnOnUse, HasMultipleCount, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288843" IsNano="False" Name="Nano Can: Gunslinger" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Bureaucrat nano program "Gunslinger".

Increases the following skills:

Pistol: 20 points

Simply right-click the canister to use. Requires 5 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292133" /><Attribute Name="MaxEnergy" Value="10" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292274" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="ModifiedDescription, TurnOnUse, HasMultipleCount, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288844" IsNano="False" Name="Nano Can: Gunslinger" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Bureaucrat nano program "Gunslinger".

Increases the following skills:

Pistol: 20 points

Simply right-click the canister to use. Requires 5 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292133" /><Attribute Name="MaxEnergy" Value="5" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292274" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="ModifiedDescription, TurnOnUse, HasMultipleCount, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288845" IsNano="False" Name="Nano Can: Gunslinger" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Bureaucrat nano program "Gunslinger".

Increases the following skills:

Pistol: 20 points

Simply right-click the canister to use. Requires 5 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292133" /><Attribute Name="MaxEnergy" Value="2" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292274" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="ModifiedDescription, TurnOnUse, HasMultipleCount, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288846" IsNano="False" Name="Nano Can: Authority Figure" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Bureaucrat nano program "Authority Figure".

Increases the following skills:

Psychology: 50 points

Simply right-click the canister to use. Requires 14 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292133" /><Attribute Name="MaxEnergy" Value="2" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292275" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, ModifiedDescription, TurnOnUse, HasMultipleCount, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288847" IsNano="False" Name="Nano Can: Authority Figure" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Bureaucrat nano program "Authority Figure".

Increases the following skills:

Psychology: 50 points

Simply right-click the canister to use. Requires 14 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292133" /><Attribute Name="MaxEnergy" Value="5" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292275" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, ModifiedDescription, TurnOnUse, HasMultipleCount, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288848" IsNano="False" Name="Nano Can: Authority Figure" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Bureaucrat nano program "Authority Figure".

Increases the following skills:

Psychology: 50 points

Simply right-click the canister to use. Requires 14 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292133" /><Attribute Name="MaxEnergy" Value="10" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292275" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, ModifiedDescription, TurnOnUse, HasMultipleCount, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288849" IsNano="False" Name="Nano Can: Iron Circle" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Doctor nano program "Iron Circle".

Increases the following skills:

Strength: 20 points
Stamina: 20 points.

Simply right-click the canister to use. Requires 26 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292134" /><Attribute Name="MaxEnergy" Value="2" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292276" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="ModifiedName, TurnOnUse, HasMultipleCount, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288850" IsNano="False" Name="Nano Can: Iron Circle" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Doctor nano program "Iron Circle".

Increases the following skills:

Strength: 20 points
Stamina: 20 points.

Simply right-click the canister to use. Requires 26 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292134" /><Attribute Name="MaxEnergy" Value="5" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292276" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="ModifiedName, TurnOnUse, HasMultipleCount, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288851" IsNano="False" Name="Nano Can: Iron Circle" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Doctor nano program "Iron Circle".

Increases the following skills:

Strength: 20 points
Stamina: 20 points.

Simply right-click the canister to use. Requires 26 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292134" /><Attribute Name="MaxEnergy" Value="10" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292276" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="ModifiedName, TurnOnUse, HasMultipleCount, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288852" IsNano="False" Name="Nano Can: Superior First Aid" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Doctor nano program "Superior First Aid".

Increases the following skills:

Treatment: 80 points 
First Aid: 80 points.

Simply right-click the canister to use. Requires 37 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292134" /><Attribute Name="MaxEnergy" Value="2" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292277" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, ModifiedName, TurnOnUse, HasMultipleCount, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288853" IsNano="False" Name="Nano Can: Superior First Aid" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Doctor nano program "Superior First Aid".

Increases the following skills:

Treatment: 80 points 
First Aid: 80 points.

Simply right-click the canister to use. Requires 37 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292134" /><Attribute Name="MaxEnergy" Value="5" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292277" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, ModifiedName, TurnOnUse, HasMultipleCount, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288854" IsNano="False" Name="Nano Can: Superior First Aid" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Doctor nano program "Superior First Aid".

Increases the following skills:

Treatment: 80 points 
First Aid: 80 points.

Simply right-click the canister to use. Requires 37 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292134" /><Attribute Name="MaxEnergy" Value="10" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292277" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, ModifiedName, TurnOnUse, HasMultipleCount, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288855" IsNano="False" Name="Nano Can: Specialist Treatment" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Doctor nano program "Specialist Treatment".

Increases the following skills:

Treatment: 35 points

First Aid: 20 points.

Simply right-click the canister to use. Requires 11 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292134" /><Attribute Name="MaxEnergy" Value="2" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292278" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="ModifiedDescription, ModifiedName, TurnOnUse, HasMultipleCount, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288856" IsNano="False" Name="Nano Can: Specialist Treatment" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Doctor nano program "Specialist Treatment".

Increases the following skills:

Treatment: 35 points
First Aid: 20 points.

Simply right-click the canister to use. Requires 11 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292134" /><Attribute Name="MaxEnergy" Value="5" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292278" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="ModifiedDescription, ModifiedName, TurnOnUse, HasMultipleCount, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288857" IsNano="False" Name="Nano Can: Specialist Treatment" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Doctor nano program "Specialist Treatment".

Increases the following skills:

Treatment: 35 points
First Aid: 20 points.

Simply right-click the canister to use. Requires 11 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292134" /><Attribute Name="MaxEnergy" Value="10" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292278" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="ModifiedDescription, ModifiedName, TurnOnUse, HasMultipleCount, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288858" IsNano="False" Name="Nano Can: Enhanced First Aid" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Doctor nano program "Enhanced First Aid".

Increases the following skills:

Treatment: 10 points
First Aid: 15 points

Simply right-click the canister to use. Requires 5 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292134" /><Attribute Name="MaxEnergy" Value="2" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292279" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, ModifiedDescription, ModifiedName, TurnOnUse, HasMultipleCount, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288859" IsNano="False" Name="Nano Can: Enhanced First Aid" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Doctor nano program "Enhanced First Aid".

Increases the following skills:

Treatment: 10 points
First Aid: 15 points

Simply right-click the canister to use. Requires 5 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292134" /><Attribute Name="MaxEnergy" Value="5" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292279" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, ModifiedDescription, ModifiedName, TurnOnUse, HasMultipleCount, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288860" IsNano="False" Name="Nano Can: Enhanced First Aid" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Doctor nano program "Enhanced First Aid".

Increases the following skills:

Treatment: 10 points
First Aid: 15 points

Simply right-click the canister to use. Requires 5 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292134" /><Attribute Name="MaxEnergy" Value="10" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292279" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, ModifiedDescription, ModifiedName, TurnOnUse, HasMultipleCount, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288861" IsNano="False" Name="Nano Can: Essence of Behemoth" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Enforcer nano program "Essence of Behemoth".

Increases the following skills:

Strength: 27 points
Stamina: 27 points
Maximum Health Points: 996 points.

Simply right-click the canister to use. Requires 47 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292135" /><Attribute Name="MaxEnergy" Value="2" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292280" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="CanBeTemplateItem, TurnOnUse, HasMultipleCount, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288862" IsNano="False" Name="Nano Can: Essence of Behemoth" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Enforcer nano program "Essence of Behemoth".

Increases the following skills:

Strength: 27 points
Stamina: 27 points
Maximum Health Points: 996 points.

Simply right-click the canister to use. Requires 47 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292135" /><Attribute Name="MaxEnergy" Value="5" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292280" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="CanBeTemplateItem, TurnOnUse, HasMultipleCount, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288863" IsNano="False" Name="Nano Can: Essence of Behemoth" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Enforcer nano program "Essence of Behemoth".

Increases the following skills:

Strength: 27 points
Stamina: 27 points
Maximum Health Points: 996 points.

Simply right-click the canister to use. Requires 47 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292135" /><Attribute Name="MaxEnergy" Value="10" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292280" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="CanBeTemplateItem, TurnOnUse, HasMultipleCount, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288864" IsNano="False" Name="Nano Can: Essence of Colossus" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Enforcer nano program "Essence of Colossus".

Increases the following skills:

Strength: 24 points
Stamina: 24 points
Maximum Health Points: 819 points

Simply right-click the canister to use. Requires 41 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292135" /><Attribute Name="MaxEnergy" Value="2" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292281" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, CanBeTemplateItem, TurnOnUse, HasMultipleCount, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288865" IsNano="False" Name="Nano Can: Essence of Colossus" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Enforcer nano program "Essence of Colossus".

Increases the following skills:

Strength: 24 points
Stamina: 24 points
Maximum Health Points: 819 points

Simply right-click the canister to use. Requires 41 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292135" /><Attribute Name="MaxEnergy" Value="5" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292281" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, CanBeTemplateItem, TurnOnUse, HasMultipleCount, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288866" IsNano="False" Name="Nano Can: Essence of Colossus" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Enforcer nano program "Essence of Colossus".

Increases the following skills:

Strength: 24 points
Stamina: 24 points
Maximum Health Points: 819 points

Simply right-click the canister to use. Requires 41 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292135" /><Attribute Name="MaxEnergy" Value="10" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292281" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, CanBeTemplateItem, TurnOnUse, HasMultipleCount, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288867" IsNano="False" Name="Nano Can: Essence of Titan" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Enforcer nano program "Essence of Titan".

Increases the following skills:

Strength: 20 points
Stamina: 20 points
Maximum Health Points: 590 points.

Simply right-click the canister to use. Requires 29 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292135" /><Attribute Name="MaxEnergy" Value="2" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292282" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="ModifiedDescription, CanBeTemplateItem, TurnOnUse, HasMultipleCount, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288868" IsNano="False" Name="Nano Can: Essence of Titan" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Enforcer nano program "Essence of Titan".

Increases the following skills:

Strength: 20 points
Stamina: 20 points
Maximum Health Points: 590 points.

Simply right-click the canister to use. Requires 29 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292135" /><Attribute Name="MaxEnergy" Value="5" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292282" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="ModifiedDescription, CanBeTemplateItem, TurnOnUse, HasMultipleCount, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288869" IsNano="False" Name="Nano Can: Essence of Titan" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Enforcer nano program "Essence of Titan".

Increases the following skills:

Strength: 20 points
Stamina: 20 points
Maximum Health Points: 590 points.

Simply right-click the canister to use. Requires 29 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292135" /><Attribute Name="MaxEnergy" Value="10" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292282" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="ModifiedDescription, CanBeTemplateItem, TurnOnUse, HasMultipleCount, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288870" IsNano="False" Name="Nano Can: Essence of the Brave Challenger" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Enforcer nano program "Essence of the Brave Challenger".

Increases the following skills:

Strength: 14 points
Stamina: 14 points
Maximum Health Points: 317 points

Simply right-click the canister to use. Requires 14 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292135" /><Attribute Name="MaxEnergy" Value="2" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292283" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, ModifiedDescription, CanBeTemplateItem, TurnOnUse, HasMultipleCount, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288871" IsNano="False" Name="Nano Can: Essence of the Brave Challenger" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Enforcer nano program "Essence of the Brave Challenger".

Increases the following skills:

Strength: 14 points
Stamina: 14 points
Maximum Health Points: 317 points

Simply right-click the canister to use. Requires 14 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292135" /><Attribute Name="MaxEnergy" Value="5" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292283" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, ModifiedDescription, CanBeTemplateItem, TurnOnUse, HasMultipleCount, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288872" IsNano="False" Name="Nano Can: Essence of the Brave Challenger" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Enforcer nano program "Essence of the Brave Challenger".

Increases the following skills:

Strength: 14 points
Stamina: 14 points
Maximum Health Points: 317 points

Simply right-click the canister to use. Requires 14 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292135" /><Attribute Name="MaxEnergy" Value="10" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292283" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, ModifiedDescription, CanBeTemplateItem, TurnOnUse, HasMultipleCount, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288873" IsNano="False" Name="Nano Can: Essence of Might" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Enforcer nano program "Essence of Might".

Increases the following skills:

Strength: 8 points
Stamina: 8 points
Maximum Health Points: 171 points

Simply right-click the canister to use. Requires 8 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292135" /><Attribute Name="MaxEnergy" Value="2" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292284" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="ModifiedName, CanBeTemplateItem, TurnOnUse, HasMultipleCount, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288874" IsNano="False" Name="Nano Can: Essence of Might" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Enforcer nano program "Essence of Might".

Increases the following skills:

Strength: 8 points
Stamina: 8 points
Maximum Health Points: 171 points

Simply right-click the canister to use. Requires 8 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292135" /><Attribute Name="MaxEnergy" Value="5" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292284" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="ModifiedName, CanBeTemplateItem, TurnOnUse, HasMultipleCount, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288875" IsNano="False" Name="Nano Can: Essence of Might" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Enforcer nano program "Essence of Might".

Increases the following skills:

Strength: 8 points
Stamina: 8 points
Maximum Health Points: 171 points

Simply right-click the canister to use. Requires 8 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292135" /><Attribute Name="MaxEnergy" Value="10" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292284" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="ModifiedName, CanBeTemplateItem, TurnOnUse, HasMultipleCount, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288876" IsNano="False" Name="Nano Can: Prodigious Strength" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Enforcer nano program "Prodigious Strength".

Increases the following skills:

Strength: 40 points

Simply right-click the canister to use. Requires 42 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292135" /><Attribute Name="MaxEnergy" Value="2" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292285" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, ModifiedName, CanBeTemplateItem, TurnOnUse, HasMultipleCount, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288877" IsNano="False" Name="Nano Can: Prodigious Strength" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Enforcer nano program "Prodigious Strength".

Increases the following skills:

Strength: 40 points

Simply right-click the canister to use. Requires 42 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292135" /><Attribute Name="MaxEnergy" Value="5" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292285" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, ModifiedName, CanBeTemplateItem, TurnOnUse, HasMultipleCount, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288878" IsNano="False" Name="Nano Can: Prodigious Strength" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Enforcer nano program "Prodigious Strength".

Increases the following skills:

Strength: 40 points

Simply right-click the canister to use. Requires 42 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292135" /><Attribute Name="MaxEnergy" Value="10" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292285" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, ModifiedName, CanBeTemplateItem, TurnOnUse, HasMultipleCount, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288879" IsNano="False" Name="Nano Can: Thug's Delight" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Enforcer nano program "Thug's Delight".

Increases the following skills:

One-Hand Blunt: 14 points

Simply right-click the canister to use. Requires 1 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292135" /><Attribute Name="MaxEnergy" Value="2" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292286" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="ModifiedDescription, ModifiedName, CanBeTemplateItem, TurnOnUse, HasMultipleCount, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288880" IsNano="False" Name="Nano Can: Thug's Delight" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Enforcer nano program "Thug's Delight".

Increases the following skills:

One-Hand Blunt: 14 points

Simply right-click the canister to use. Requires 1 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292135" /><Attribute Name="MaxEnergy" Value="5" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292286" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="ModifiedDescription, ModifiedName, CanBeTemplateItem, TurnOnUse, HasMultipleCount, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288881" IsNano="False" Name="Nano Can: Thug's Delight" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Enforcer nano program "Thug's Delight".

Increases the following skills:

One-Hand Blunt: 14 points

Simply right-click the canister to use. Requires 1 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292135" /><Attribute Name="MaxEnergy" Value="10" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292286" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="ModifiedDescription, ModifiedName, CanBeTemplateItem, TurnOnUse, HasMultipleCount, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288882" IsNano="False" Name="Nano Can: Headcracker" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Enforcer nano program "Headcracker".

Increases the following skills:

One-Hand Blunt: 46 points
Two-Hand Blunt: 46 points

Simply right-click the canister to use. Requires 10 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292135" /><Attribute Name="MaxEnergy" Value="2" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292287" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, ModifiedDescription, ModifiedName, CanBeTemplateItem, TurnOnUse, HasMultipleCount, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288883" IsNano="False" Name="Nano Can: Headcracker" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Enforcer nano program "Headcracker".

Increases the following skills:

One-Hand Blunt: 46 points
Two-Hand Blunt: 46 points

Simply right-click the canister to use. Requires 10 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292135" /><Attribute Name="MaxEnergy" Value="5" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292287" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, ModifiedDescription, ModifiedName, CanBeTemplateItem, TurnOnUse, HasMultipleCount, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288884" IsNano="False" Name="Nano Can: Headcracker" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Enforcer nano program "Headcracker".

Increases the following skills:

One-Hand Blunt: 46 points
Two-Hand Blunt: 46 points

Simply right-click the canister to use. Requires 10 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292135" /><Attribute Name="MaxEnergy" Value="10" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292287" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, ModifiedDescription, ModifiedName, CanBeTemplateItem, TurnOnUse, HasMultipleCount, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288885" IsNano="False" Name="Nano Can: Engineer Composite Specialist Tradeskills (8 hours)" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Engineer nano program "Engineer Composite Specialist Tradeskills (8 hours)".

Increases the following skills:

Mechanical Engineering: 200 points
Electrical Engineering: 200 points
Quantum Physics: 200 points
Weapon Smithing: 200 points
Pharmaceuticals: 200 points
Chemistry: 200 points

Simply right-click the canister to use. Requires 55 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292136" /><Attribute Name="MaxEnergy" Value="2" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292288" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Locked, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288886" IsNano="False" Name="Nano Can: Engineer Composite Specialist Tradeskills (8 hours)" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Engineer nano program "Engineer Composite Specialist Tradeskills (8 hours)".

Increases the following skills:

Mechanical Engineering: 200 points
Electrical Engineering: 200 points
Quantum Physics: 200 points
Weapon Smithing: 200 points
Pharmaceuticals: 200 points
Chemistry: 200 points

Simply right-click the canister to use. Requires 55 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292136" /><Attribute Name="MaxEnergy" Value="5" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292288" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Locked, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288887" IsNano="False" Name="Nano Can: Engineer Composite Specialist Tradeskills (8 hours)" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Engineer nano program "Engineer Composite Specialist Tradeskills (8 hours)".

Increases the following skills:

Mechanical Engineering: 200 points
Electrical Engineering: 200 points
Quantum Physics: 200 points
Weapon Smithing: 200 points
Pharmaceuticals: 200 points
Chemistry: 200 points

Simply right-click the canister to use. Requires 55 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292136" /><Attribute Name="MaxEnergy" Value="10" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292288" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Locked, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288888" IsNano="False" Name="Nano Can: Philosopher's Stone" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Engineer nano program "Philosopher's Stone".

Increases the following skills:

Pharmaceuticals: 62 points
Chemistry: 62 points

Simply right-click the canister to use. Requires 17 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292136" /><Attribute Name="MaxEnergy" Value="2" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292289" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, Locked, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288889" IsNano="False" Name="Nano Can: Philosopher's Stone" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Engineer nano program "Philosopher's Stone".

Increases the following skills:

Pharmaceuticals: 62 points
Chemistry: 62 points

Simply right-click the canister to use. Requires 17 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292136" /><Attribute Name="MaxEnergy" Value="5" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292289" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, Locked, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288890" IsNano="False" Name="Nano Can: Philosopher's Stone" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Engineer nano program "Philosopher's Stone".

Increases the following skills:

Pharmaceuticals: 62 points
Chemistry: 62 points

Simply right-click the canister to use. Requires 17 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292136" /><Attribute Name="MaxEnergy" Value="10" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292289" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, Locked, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288891" IsNano="False" Name="Nano Can: Extreme Prejudice" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Engineer nano program "Extreme Prejudice".

Increases the following skills:

Grenade: 120 points
Pistol: 120 points

Simply right-click the canister to use. Requires 43 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292136" /><Attribute Name="MaxEnergy" Value="2" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292290" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="ModifiedDescription, Locked, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288892" IsNano="False" Name="Nano Can: Extreme Prejudice" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Engineer nano program "Extreme Prejudice".

Increases the following skills:

Grenade: 120 points
Pistol: 120 points

Simply right-click the canister to use. Requires 43 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292136" /><Attribute Name="MaxEnergy" Value="5" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292290" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="ModifiedDescription, Locked, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288893" IsNano="False" Name="Nano Can: Extreme Prejudice" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Engineer nano program "Extreme Prejudice".

Increases the following skills:

Grenade: 120 points
Pistol: 120 points

Simply right-click the canister to use. Requires 43 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292136" /><Attribute Name="MaxEnergy" Value="10" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292290" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="ModifiedDescription, Locked, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288894" IsNano="False" Name="Nano Can: Karma Harvest" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Fixer nano program "Karma Harvest".

Increases the following skills:

Perception: 130
Disarm Traps: 130 points
Breaking &amp; Entering: 130 points

Simply right-click the canister to use. Requires 47 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292137" /><Attribute Name="MaxEnergy" Value="2" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292291" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, ModifiedDescription, Locked, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288895" IsNano="False" Name="Nano Can: Karma Harvest" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Fixer nano program "Karma Harvest".

Increases the following skills:

Perception: 130
Disarm Traps: 130 points
Breaking &amp; Entering: 130 points

Simply right-click the canister to use. Requires 47 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292137" /><Attribute Name="MaxEnergy" Value="5" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292291" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, ModifiedDescription, Locked, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288896" IsNano="False" Name="Nano Can: Karma Harvest" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Fixer nano program "Karma Harvest".

Increases the following skills:

Perception: 130
Disarm Traps: 130 points
Breaking &amp; Entering: 130 points

Simply right-click the canister to use. Requires 47 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292137" /><Attribute Name="MaxEnergy" Value="10" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292291" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, ModifiedDescription, Locked, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288897" IsNano="False" Name="Nano Can: Blood Makes Noise" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Fixer nano program "Blood Makes Noise".

Increases the following skills:

Perception: 107 points

Simply right-click the canister to use. Requires 36 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292137" /><Attribute Name="MaxEnergy" Value="10" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292292" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="ModifiedName, Locked, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288898" IsNano="False" Name="Nano Can: Blood Makes Noise" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Fixer nano program "Blood Makes Noise".

Increases the following skills:

Perception: 107 points

Simply right-click the canister to use. Requires 36 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292137" /><Attribute Name="MaxEnergy" Value="5" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292292" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="ModifiedName, Locked, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288899" IsNano="False" Name="Nano Can: Blood Makes Noise" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Fixer nano program "Blood Makes Noise".

Increases the following skills:

Perception: 107 points

Simply right-click the canister to use. Requires 36 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292137" /><Attribute Name="MaxEnergy" Value="2" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292292" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="ModifiedName, Locked, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288900" IsNano="False" Name="Nano Can: Minor Suppressor" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Fixer nano program "Minor Suppressor".

Increases the following skills:

Sub-Machine Guns: 8 points
Burst: 7 points

Simply right-click the canister to use. Requires 1 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292137" /><Attribute Name="MaxEnergy" Value="2" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292293" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, ModifiedName, Locked, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288901" IsNano="False" Name="Nano Can: Minor Suppressor" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Fixer nano program "Minor Suppressor".

Increases the following skills:

Sub-Machine Guns: 8 points
Burst: 7 points

Simply right-click the canister to use. Requires 1 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292137" /><Attribute Name="MaxEnergy" Value="5" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292293" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, ModifiedName, Locked, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288902" IsNano="False" Name="Nano Can: Minor Suppressor" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Fixer nano program "Minor Suppressor".

Increases the following skills:

Sub-Machine Guns: 8 points
Burst: 7 points

Simply right-click the canister to use. Requires 1 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292137" /><Attribute Name="MaxEnergy" Value="10" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292293" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, ModifiedName, Locked, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288903" IsNano="False" Name="Nano Can: Muscle Booster" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Martial Artist nano program "Muscle Booster".

Increases the following skills:

Strength: 25 points
Melee Damage Modifier: 2 points

Simply right-click the canister to use. Requires 22 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292139" /><Attribute Name="MaxEnergy" Value="2" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292294" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="ModifiedDescription, ModifiedName, Locked, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288904" IsNano="False" Name="Nano Can: Muscle Booster" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Martial Artist nano program "Muscle Booster".

Increases the following skills:

Strength: 25 points
Melee Damage Modifier: 2 points

Simply right-click the canister to use. Requires 22 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292139" /><Attribute Name="MaxEnergy" Value="5" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292294" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="ModifiedDescription, ModifiedName, Locked, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288905" IsNano="False" Name="Nano Can: Muscle Booster" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Martial Artist nano program "Muscle Booster".

Increases the following skills:

Strength: 25 points
Melee Damage Modifier: 2 points

Simply right-click the canister to use. Requires 22 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292139" /><Attribute Name="MaxEnergy" Value="10" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292294" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="ModifiedDescription, ModifiedName, Locked, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288906" IsNano="False" Name="Nano Can: Muscle Stim" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Martial Artist nano program "Muscle Stim".

Increases the following skills:

Strength: 12 points
Melee Damage Modifier: 1 points

Simply right-click the canister to use. Requires 7 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292139" /><Attribute Name="MaxEnergy" Value="2" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292295" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, ModifiedDescription, ModifiedName, Locked, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288907" IsNano="False" Name="Nano Can: Muscle Stim" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Martial Artist nano program "Muscle Stim".

Increases the following skills:

Strength: 12 points
Melee Damage Modifier: 1 points

Simply right-click the canister to use. Requires 7 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292139" /><Attribute Name="MaxEnergy" Value="5" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292295" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, ModifiedDescription, ModifiedName, Locked, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288908" IsNano="False" Name="Nano Can: Muscle Stim" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Martial Artist nano program "Muscle Stim".

Increases the following skills:

Strength: 12 points
Melee Damage Modifier: 1 points

Simply right-click the canister to use. Requires 7 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292139" /><Attribute Name="MaxEnergy" Value="10" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292295" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, ModifiedDescription, ModifiedName, Locked, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288909" IsNano="False" Name="Nano Can: Dirty Fighter" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Martial Artist nano program "Dirty Fighter".

Increases the following skills:

Brawl: 45 points

Simply right-click the canister to use. Requires 11 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292139" /><Attribute Name="MaxEnergy" Value="2" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292296" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="CanBeTemplateItem, Locked, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288910" IsNano="False" Name="Nano Can: Dirty Fighter" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Martial Artist nano program "Dirty Fighter".

Increases the following skills:

Brawl: 45 points

Simply right-click the canister to use. Requires 11 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292139" /><Attribute Name="MaxEnergy" Value="5" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292296" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="CanBeTemplateItem, Locked, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288911" IsNano="False" Name="Nano Can: Dirty Fighter" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Martial Artist nano program "Dirty Fighter".

Increases the following skills:

Brawl: 45 points

Simply right-click the canister to use. Requires 11 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292139" /><Attribute Name="MaxEnergy" Value="10" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292296" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="CanBeTemplateItem, Locked, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288912" IsNano="False" Name="Nano Can: Return Attack" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Martial Artist nano program "Return Attack".

Increases the following skills:

Riposte: 50 points

Simply right-click the canister to use. Requires 45 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292139" /><Attribute Name="MaxEnergy" Value="2" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292297" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="CanBeTemplateItem, HasMultipleCount, Locked, Open, Stationary, Repulsive, DefaultTarget" ChildOp=" " /></Action></Item><Item AOID="288913" IsNano="False" Name="Nano Can: Return Attack" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Martial Artist nano program "Return Attack".

Increases the following skills:

Riposte: 50 points

Simply right-click the canister to use. Requires 45 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292139" /><Attribute Name="MaxEnergy" Value="5" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292297" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, CanBeTemplateItem, Locked, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288914" IsNano="False" Name="Nano Can: Return Attack" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Martial Artist nano program "Return Attack".

Increases the following skills:

Riposte: 50 points

Simply right-click the canister to use. Requires 45 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292139" /><Attribute Name="MaxEnergy" Value="10" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292297" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, CanBeTemplateItem, Locked, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288915" IsNano="False" Name="Nano Can: Martial Arts Mastery" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Martial Artist nano program "Martial Arts Mastery".

Increases the following skills:

Martial Arts: 60 points

Simply right-click the canister to use. Requires 16 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292139" /><Attribute Name="MaxEnergy" Value="2" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="28895" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, ModifiedDescription, ModifiedName, CanBeTemplateItem, TurnOnUse, Locked, Open, Stationary, Repulsive, DefaultTarget" ChildOp=" " /></Action></Item><Item AOID="288916" IsNano="False" Name="Nano Can: Martial Arts Mastery" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Martial Artist nano program "Martial Arts Mastery".

Increases the following skills:

Martial Arts: 60 points

Simply right-click the canister to use. Requires 16 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292139" /><Attribute Name="MaxEnergy" Value="5" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="28895" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, ModifiedDescription, ModifiedName, CanBeTemplateItem, TurnOnUse, Locked, Open, Stationary, Repulsive, DefaultTarget" ChildOp=" " /></Action></Item><Item AOID="288917" IsNano="False" Name="Nano Can: Martial Arts Mastery" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Martial Artist nano program "Martial Arts Mastery".

Increases the following skills:

Martial Arts: 60 points

Simply right-click the canister to use. Requires 16 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292139" /><Attribute Name="MaxEnergy" Value="10" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="28895" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, ModifiedDescription, ModifiedName, CanBeTemplateItem, TurnOnUse, Locked, Open, Stationary, Repulsive, DefaultTarget" ChildOp=" " /></Action></Item><Item AOID="288918" IsNano="False" Name="Nano Can: Composite Mochams (2 Hours)" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Meta-Physicist nano program "Composite Mochams (2 Hours)".

Increases the following skills:

Sensory Improvement: 140 points
Matter Metamorphosis: 140 points
Biological Metamorphosis: 140 points
Psychological Modification: 140 points
Matter Creation: 140 points
Time &amp; Space: 140 points

Simply right-click the canister to use. Requires 51 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292140" /><Attribute Name="MaxEnergy" Value="2" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292299" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, ModifiedDescription, CanBeTemplateItem, Locked, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288919" IsNano="False" Name="Nano Can: Composite Mochams (2 Hours)" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Meta-Physicist nano program "Composite Mochams (2 Hours)".

Increases the following skills:

Sensory Improvement: 140 points
Matter Metamorphosis: 140 points
Biological Metamorphosis: 140 points
Psychological Modification: 140 points
Matter Creation: 140 points
Time &amp; Space: 140 points

Simply right-click the canister to use. Requires 51 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292140" /><Attribute Name="MaxEnergy" Value="5" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292299" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, ModifiedDescription, CanBeTemplateItem, Locked, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288920" IsNano="False" Name="Nano Can: Composite Mochams (2 Hours)" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Meta-Physicist nano program "Composite Mochams (2 Hours)".

Increases the following skills:

Sensory Improvement: 140 points
Matter Metamorphosis: 140 points
Biological Metamorphosis: 140 points
Psychological Modification: 140 points
Matter Creation: 140 points
Time &amp; Space: 140 points

Simply right-click the canister to use. Requires 51 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292140" /><Attribute Name="MaxEnergy" Value="10" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292299" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, ModifiedDescription, CanBeTemplateItem, Locked, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288921" IsNano="False" Name="Nano Can: Composite Infuse with Knowledge" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Meta-Physicist nano program "Composite Infuse with Knowledge".

Increases the following skills:

Sensory Improvement: 90 points
Matter Metamorphosis: 90 points
Biological Metamorphosis: 90 points
Psychological Modification: 90 points
Matter Creation: 90 points
Time &amp; Space: 90 points

Simply right-click the canister to use. Requires 25 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292140" /><Attribute Name="MaxEnergy" Value="2" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292300" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="ModifiedName, CanBeTemplateItem, Locked, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288922" IsNano="False" Name="Nano Can: Composite Infuse with Knowledge" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Meta-Physicist nano program "Composite Infuse with Knowledge".

Increases the following skills:

Sensory Improvement: 90 points
Matter Metamorphosis: 90 points
Biological Metamorphosis: 90 points
Psychological Modification: 90 points
Matter Creation: 90 points
Time &amp; Space: 90 points

Simply right-click the canister to use. Requires 25 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292140" /><Attribute Name="MaxEnergy" Value="5" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292300" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="ModifiedName, CanBeTemplateItem, Locked, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288923" IsNano="False" Name="Nano Can: Composite Infuse with Knowledge" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Meta-Physicist nano program "Composite Infuse with Knowledge".

Increases the following skills:

Sensory Improvement: 90 points
Matter Metamorphosis: 90 points
Biological Metamorphosis: 90 points
Psychological Modification: 90 points
Matter Creation: 90 points
Time &amp; Space: 90 points

Simply right-click the canister to use. Requires 25 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292140" /><Attribute Name="MaxEnergy" Value="10" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292300" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="ModifiedName, CanBeTemplateItem, Locked, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288924" IsNano="False" Name="Nano Can: Composite Mastery" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Meta-Physicist nano program "Composite Mastery".

Increases the following skills:

Sensory Improvement: 50 points
Matter Metamorphosis: 50 points
Biological Metamorphosis: 50 points
Psychological Modification: 50 points
Matter Creation: 50 points
Time &amp; Space: 50 points

Simply right-click the canister to use. Requires 13 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292140" /><Attribute Name="MaxEnergy" Value="2" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292301" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, ModifiedName, CanBeTemplateItem, Locked, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288925" IsNano="False" Name="Nano Can: Composite Mastery" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Meta-Physicist nano program "Composite Mastery".

Increases the following skills:

Sensory Improvement: 50 points
Matter Metamorphosis: 50 points
Biological Metamorphosis: 50 points
Psychological Modification: 50 points
Matter Creation: 50 points
Time &amp; Space: 50 points

Simply right-click the canister to use. Requires 13 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292140" /><Attribute Name="MaxEnergy" Value="5" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292301" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, ModifiedName, CanBeTemplateItem, Locked, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288926" IsNano="False" Name="Nano Can: Composite Mastery" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Meta-Physicist nano program "Composite Mastery".

Increases the following skills:

Sensory Improvement: 50 points
Matter Metamorphosis: 50 points
Biological Metamorphosis: 50 points
Psychological Modification: 50 points
Matter Creation: 50 points
Time &amp; Space: 50 points

Simply right-click the canister to use. Requires 13 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292140" /><Attribute Name="MaxEnergy" Value="10" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292301" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, ModifiedName, CanBeTemplateItem, Locked, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288927" IsNano="False" Name="Nano Can: Composite Teachings" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Meta-Physicist nano program "Composite Teachings".

Increases the following skills:

Sensory Improvement: 25 points
Matter Metamorphosis: 25 points
Biological Metamorphosis: 25 points
Psychological Modification: 25 points
Matter Creation: 25 points
Time &amp; Space: 25 points

Simply right-click the canister to use. Requires 6 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292140" /><Attribute Name="MaxEnergy" Value="2" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292302" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="ModifiedDescription, ModifiedName, CanBeTemplateItem, Locked, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288928" IsNano="False" Name="Nano Can: Composite Teachings" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Meta-Physicist nano program "Composite Teachings".

Increases the following skills:

Sensory Improvement: 25 points
Matter Metamorphosis: 25 points
Biological Metamorphosis: 25 points
Psychological Modification: 25 points
Matter Creation: 25 points
Time &amp; Space: 25 points

Simply right-click the canister to use. Requires 6 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292140" /><Attribute Name="MaxEnergy" Value="5" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292302" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="ModifiedDescription, ModifiedName, CanBeTemplateItem, Locked, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288929" IsNano="False" Name="Nano Can: Composite Teachings" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Meta-Physicist nano program "Composite Teachings".

Increases the following skills:

Sensory Improvement: 25 points
Matter Metamorphosis: 25 points
Biological Metamorphosis: 25 points
Psychological Modification: 25 points
Matter Creation: 25 points
Time &amp; Space: 25 points

Simply right-click the canister to use. Requires 6 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292140" /><Attribute Name="MaxEnergy" Value="10" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292302" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="ModifiedDescription, ModifiedName, CanBeTemplateItem, Locked, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288930" IsNano="False" Name="Nano Can: Advanced Symbol Manipulation" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Meta-Physicist nano program "Advanced Symbol Manipulation".

Increases the following skills:

Nano Programming: 92 points

Simply right-click the canister to use. Requires 29 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292140" /><Attribute Name="MaxEnergy" Value="2" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292303" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, ModifiedDescription, ModifiedName, CanBeTemplateItem, Locked, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288931" IsNano="False" Name="Nano Can: Advanced Symbol Manipulation" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Meta-Physicist nano program "Advanced Symbol Manipulation".

Increases the following skills:

Nano Programming: 92 points

Simply right-click the canister to use. Requires 29 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292140" /><Attribute Name="MaxEnergy" Value="5" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292303" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, ModifiedDescription, ModifiedName, CanBeTemplateItem, Locked, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288932" IsNano="False" Name="Nano Can: Advanced Symbol Manipulation" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Meta-Physicist nano program "Advanced Symbol Manipulation".

Increases the following skills:

Nano Programming: 92 points

Simply right-click the canister to use. Requires 29 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292140" /><Attribute Name="MaxEnergy" Value="10" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292303" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, ModifiedDescription, ModifiedName, CanBeTemplateItem, Locked, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288933" IsNano="False" Name="Nano Can: Neuronal Stimulator" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Nano-Technician nano program "Neuronal Stimulator".

Increases the following skills:

Intelligence: 20 points
Psychic: 20 points

Simply right-click the canister to use. Requires 7 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292141" /><Attribute Name="MaxEnergy" Value="2" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292304" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="TurnOnUse, Locked, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288934" IsNano="False" Name="Nano Can: Neuronal Stimulator" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Nano-Technician nano program "Neuronal Stimulator".

Increases the following skills:

Intelligence: 20 points
Psychic: 20 points

Simply right-click the canister to use. Requires 7 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292141" /><Attribute Name="MaxEnergy" Value="5" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292304" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="TurnOnUse, Locked, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288935" IsNano="False" Name="Nano Can: Neuronal Stimulator" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Nano-Technician nano program "Neuronal Stimulator".

Increases the following skills:

Intelligence: 20 points
Psychic: 20 points

Simply right-click the canister to use. Requires 7 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292141" /><Attribute Name="MaxEnergy" Value="10" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292304" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="TurnOnUse, Locked, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288936" IsNano="False" Name="Nano Can: Offensive Steamroller" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Soldier nano program "Offensive Steamroller".

Increases the following skills:

Melee Init: 133
Ranged Init: 133 points
Physical Init: 133 points
Nano Init: 133 points
Fling Shot: 30 points

Simply right-click the canister to use. Requires 48 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292143" /><Attribute Name="MaxEnergy" Value="2" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292305" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, TurnOnUse, Locked, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288937" IsNano="False" Name="Nano Can: Offensive Steamroller" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Soldier nano program "Offensive Steamroller".

Increases the following skills:

Melee Init: 133
Ranged Init: 133 points
Physical Init: 133 points
Nano Init: 133 points
Fling Shot: 30 points

Simply right-click the canister to use. Requires 48 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292143" /><Attribute Name="MaxEnergy" Value="5" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292305" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, TurnOnUse, Locked, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288938" IsNano="False" Name="Nano Can: Offensive Steamroller" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Soldier nano program "Offensive Steamroller".

Increases the following skills:

Melee Init: 133
Ranged Init: 133 points
Physical Init: 133 points
Nano Init: 133 points
Fling Shot: 30 points

Simply right-click the canister to use. Requires 48 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292143" /><Attribute Name="MaxEnergy" Value="10" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292305" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, TurnOnUse, Locked, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288939" IsNano="False" Name="Nano Can: Rifle Mastery" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Soldier nano program "Rifle Mastery".

Increases the following skills:

Rifle: 50 points

Simply right-click the canister to use. Requires 12 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292143" /><Attribute Name="MaxEnergy" Value="2" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292306" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="ModifiedDescription, TurnOnUse, Locked, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288940" IsNano="False" Name="Nano Can: Rifle Mastery" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Soldier nano program "Rifle Mastery".

Increases the following skills:

Rifle: 50 points

Simply right-click the canister to use. Requires 12 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292143" /><Attribute Name="MaxEnergy" Value="5" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292306" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="ModifiedDescription, TurnOnUse, Locked, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288941" IsNano="False" Name="Nano Can: Rifle Mastery" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Soldier nano program "Rifle Mastery".

Increases the following skills:

Rifle: 50 points

Simply right-click the canister to use. Requires 12 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292143" /><Attribute Name="MaxEnergy" Value="10" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292306" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="ModifiedDescription, TurnOnUse, Locked, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288942" IsNano="False" Name="Nano Can: Pistol Mastery" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Soldier nano program "Pistol Mastery".

Increases the following skills:

Pistol: 40 points

Simply right-click the canister to use. Requires 8 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292143" /><Attribute Name="MaxEnergy" Value="2" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292307" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, ModifiedDescription, TurnOnUse, Locked, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288943" IsNano="False" Name="Nano Can: Pistol Mastery" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Soldier nano program "Pistol Mastery".

Increases the following skills:

Pistol: 40 points

Simply right-click the canister to use. Requires 8 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292143" /><Attribute Name="MaxEnergy" Value="5" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292307" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, ModifiedDescription, TurnOnUse, Locked, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288944" IsNano="False" Name="Nano Can: Pistol Mastery" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Soldier nano program "Pistol Mastery".

Increases the following skills:

Pistol: 40 points

Simply right-click the canister to use. Requires 8 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292143" /><Attribute Name="MaxEnergy" Value="10" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292307" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, ModifiedDescription, TurnOnUse, Locked, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288945" IsNano="False" Name="Nano Can: Assault Rifle Mastery" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Soldier nano program "Assault Rifle Mastery".

Increases the following skills:

Assault Rifle: 60 points

Simply right-click the canister to use. Requires 16 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292143" /><Attribute Name="MaxEnergy" Value="2" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292308" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="ModifiedName, TurnOnUse, Locked, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288946" IsNano="False" Name="Nano Can: Assault Rifle Mastery" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Soldier nano program "Assault Rifle Mastery".

Increases the following skills:

Assault Rifle: 60 points

Simply right-click the canister to use. Requires 16 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292143" /><Attribute Name="MaxEnergy" Value="5" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292308" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="ModifiedName, TurnOnUse, Locked, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288947" IsNano="False" Name="Nano Can: Assault Rifle Mastery" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Soldier nano program "Assault Rifle Mastery".

Increases the following skills:

Assault Rifle: 60 points

Simply right-click the canister to use. Requires 16 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292143" /><Attribute Name="MaxEnergy" Value="10" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292308" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="ModifiedName, TurnOnUse, Locked, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288948" IsNano="False" Name="Nano Can: Ranged Energy Weapon Mastery" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Soldier nano program "Ranged Energy Weapon Mastery".

Increases the following skills:

Ranged Energy Weapons: 70 points

Simply right-click the canister to use. Requires 20 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292143" /><Attribute Name="MaxEnergy" Value="5" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292309" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, ModifiedName, TurnOnUse, Locked, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288949" IsNano="False" Name="Nano Can: Ranged Energy Weapon Mastery" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Soldier nano program "Ranged Energy Weapon Mastery".

Increases the following skills:

Ranged Energy Weapons: 70 points

Simply right-click the canister to use. Requires 20 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292143" /><Attribute Name="MaxEnergy" Value="2" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292309" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, ModifiedName, TurnOnUse, Locked, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288950" IsNano="False" Name="Nano Can: Ranged Energy Weapon Mastery" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Soldier nano program "Ranged Energy Weapon Mastery".

Increases the following skills:

Ranged Energy Weapons: 70 points

Simply right-click the canister to use. Requires 20 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292143" /><Attribute Name="MaxEnergy" Value="10" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292309" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, ModifiedName, TurnOnUse, Locked, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288951" IsNano="False" Name="Nano Can: Riot Control" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Soldier nano program "Riot Control".

Increases the following skills:

Burst: 110 points

Simply right-click the canister to use. Requires 39 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292143" /><Attribute Name="MaxEnergy" Value="2" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292310" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="ModifiedDescription, ModifiedName, TurnOnUse, Locked, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288952" IsNano="False" Name="Nano Can: Riot Control" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Soldier nano program "Riot Control".

Increases the following skills:

Burst: 110 points

Simply right-click the canister to use. Requires 39 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292143" /><Attribute Name="MaxEnergy" Value="5" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292310" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="ModifiedDescription, ModifiedName, TurnOnUse, Locked, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288953" IsNano="False" Name="Nano Can: Riot Control" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Soldier nano program "Riot Control".

Increases the following skills:

Burst: 110 points

Simply right-click the canister to use. Requires 39 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292143" /><Attribute Name="MaxEnergy" Value="10" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292310" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="ModifiedDescription, ModifiedName, TurnOnUse, Locked, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288957" IsNano="False" Name="Nano Can: Trader Composite Specialist Tradeskills (8 Hours)" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Trader nano program "Trader Composite Specialist Tradeskills (8 Hours)".

Increases the following skills:

Mechanical Engineering: 200 points
Electrical Engineering: 200 points
Quantum Physics: 200 points
Weapon Smithing: 200 points
Pharmaceuticals: 200 points

Simply right-click the canister to use. Requires 55 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292144" /><Attribute Name="MaxEnergy" Value="2" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292311" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, ModifiedDescription, ModifiedName, TurnOnUse, Locked, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288958" IsNano="False" Name="Nano Can: Trader Composite Specialist Tradeskills (8 Hours)" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Trader nano program "Trader Composite Specialist Tradeskills (8 Hours)".

Increases the following skills:

Mechanical Engineering: 200 points
Electrical Engineering: 200 points
Quantum Physics: 200 points
Weapon Smithing: 200 points
Pharmaceuticals: 200 points

Simply right-click the canister to use. Requires 55 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292144" /><Attribute Name="MaxEnergy" Value="5" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292311" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, ModifiedDescription, ModifiedName, TurnOnUse, Locked, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288959" IsNano="False" Name="Nano Can: Trader Composite Specialist Tradeskills (8 Hours)" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Trader nano program "Trader Composite Specialist Tradeskills (8 Hours)".

Increases the following skills:

Mechanical Engineering: 200 points
Electrical Engineering: 200 points
Quantum Physics: 200 points
Weapon Smithing: 200 points
Pharmaceuticals: 200 points

Simply right-click the canister to use. Requires 55 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292144" /><Attribute Name="MaxEnergy" Value="10" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="292311" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, ModifiedDescription, ModifiedName, TurnOnUse, Locked, Open, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288961" IsNano="False" Name="Nano Can: Skill Wrangler (Weak)" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Trader nano program "Skill Wrangler (Weak)".

Increases the following skills:

Martial Arts: 3 points
One-Hand Blunt: 3 points
One-Hand Edged: 3 points
Melee Energy: 3 points
Two-Hand Edged: 3 points
Piercing: 3 points
Two-Hand Blunt: 3 points
Sharp Objects: 3 points
Grenade: 3 points
Heavy Weapons: 3 points
Bow: 3 points
Pistol: 3 points
Rifle: 3 points
Sub-Machine Guns: 3 points
Shotguns: 3 points
Assault Rifles: 3 points
Sensory Improvement: 3 points
Mater Metamorphosis: 3 points
Biological Metamorphosis: 3 points
Psychological Modification: 3 points
Matter Creation: 3 points
Time &amp; Space: 3 points
Ranged Energy: 3 points

Simply right-click the canister to use. Requires 3 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292144" /><Attribute Name="MaxEnergy" Value="2" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="288960" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Locked, Open, UseEmptyDestruct, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288962" IsNano="False" Name="Nano Can: Skill Wrangler (Weak)" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Trader nano program "Skill Wrangler (Weak)".

Increases the following skills:

Martial Arts: 3 points
One-Hand Blunt: 3 points
One-Hand Edged: 3 points
Melee Energy: 3 points
Two-Hand Edged: 3 points
Piercing: 3 points
Two-Hand Blunt: 3 points
Sharp Objects: 3 points
Grenade: 3 points
Heavy Weapons: 3 points
Bow: 3 points
Pistol: 3 points
Rifle: 3 points
Sub-Machine Guns: 3 points
Shotguns: 3 points
Assault Rifles: 3 points
Sensory Improvement: 3 points
Mater Metamorphosis: 3 points
Biological Metamorphosis: 3 points
Psychological Modification: 3 points
Matter Creation: 3 points
Time &amp; Space: 3 points
Ranged Energy: 3 points

Simply right-click the canister to use. Requires 3 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292144" /><Attribute Name="MaxEnergy" Value="5" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="288960" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Locked, Open, UseEmptyDestruct, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288963" IsNano="False" Name="Nano Can: Skill Wrangler (Weak)" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Trader nano program "Skill Wrangler (Weak)".

Increases the following skills:

Martial Arts: 3 points
One-Hand Blunt: 3 points
One-Hand Edged: 3 points
Melee Energy: 3 points
Two-Hand Edged: 3 points
Piercing: 3 points
Two-Hand Blunt: 3 points
Sharp Objects: 3 points
Grenade: 3 points
Heavy Weapons: 3 points
Bow: 3 points
Pistol: 3 points
Rifle: 3 points
Sub-Machine Guns: 3 points
Shotguns: 3 points
Assault Rifles: 3 points
Sensory Improvement: 3 points
Mater Metamorphosis: 3 points
Biological Metamorphosis: 3 points
Psychological Modification: 3 points
Matter Creation: 3 points
Time &amp; Space: 3 points
Ranged Energy: 3 points

Simply right-click the canister to use. Requires 3 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292144" /><Attribute Name="MaxEnergy" Value="10" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="288960" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Locked, Open, UseEmptyDestruct, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288979" IsNano="False" Name="Nano Can: Skill Wrangler (Patchy)" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Trader nano program "Skill Wrangler (Patchy)".

Increases the following skills:
Martial Arts: 9 points
One-Hand Blunt: 9 points
One-Hand Edged: 9 points
Melee Energy: 9 points
Two-Hand Edged: 9 points
Piercing: 9 points
Two-Hand Blunt: 9 points
Sharp Objects: 9 points
Grenade: 9 points
Heavy Weapons: 9 points
Bow: 9 points
Pistol: 9 points
Rifle: 9 points
Sub-Machine Guns: 9 points
Shotguns: 9 points
Assault Rifles: 9 points
Sensory Improvement: 9 points
Mater Metamorphosis: 9 points
Biological Metamorphosis: 9 points
Psychological Modification: 9 points
Matter Creation: 9 points
Time &amp; Space: 9 points
Ranged Energy: 9 points

Simply right-click the canister to use. Requires 5 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292144" /><Attribute Name="MaxEnergy" Value="2" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="288964" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="ModifiedName, Locked, Open, UseEmptyDestruct, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288980" IsNano="False" Name="Nano Can: Skill Wrangler (Patchy)" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Trader nano program "Skill Wrangler (Patchy)".

Increases the following skills:
Martial Arts: 9 points
One-Hand Blunt: 9 points
One-Hand Edged: 9 points
Melee Energy: 9 points
Two-Hand Edged: 9 points
Piercing: 9 points
Two-Hand Blunt: 9 points
Sharp Objects: 9 points
Grenade: 9 points
Heavy Weapons: 9 points
Bow: 9 points
Pistol: 9 points
Rifle: 9 points
Sub-Machine Guns: 9 points
Shotguns: 9 points
Assault Rifles: 9 points
Sensory Improvement: 9 points
Mater Metamorphosis: 9 points
Biological Metamorphosis: 9 points
Psychological Modification: 9 points
Matter Creation: 9 points
Time &amp; Space: 9 points
Ranged Energy: 9 points

Simply right-click the canister to use. Requires 5 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292144" /><Attribute Name="MaxEnergy" Value="5" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="288964" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="ModifiedName, Locked, Open, UseEmptyDestruct, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288981" IsNano="False" Name="Nano Can: Skill Wrangler (Patchy)" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Trader nano program "Skill Wrangler (Patchy)".

Increases the following skills:
Martial Arts: 9 points
One-Hand Blunt: 9 points
One-Hand Edged: 9 points
Melee Energy: 9 points
Two-Hand Edged: 9 points
Piercing: 9 points
Two-Hand Blunt: 9 points
Sharp Objects: 9 points
Grenade: 9 points
Heavy Weapons: 9 points
Bow: 9 points
Pistol: 9 points
Rifle: 9 points
Sub-Machine Guns: 9 points
Shotguns: 9 points
Assault Rifles: 9 points
Sensory Improvement: 9 points
Mater Metamorphosis: 9 points
Biological Metamorphosis: 9 points
Psychological Modification: 9 points
Matter Creation: 9 points
Time &amp; Space: 9 points
Ranged Energy: 9 points

Simply right-click the canister to use. Requires 5 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292144" /><Attribute Name="MaxEnergy" Value="10" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="288964" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="ModifiedName, Locked, Open, UseEmptyDestruct, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288982" IsNano="False" Name="Nano Can: Skill Wrangler (Minor)" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Trader nano program "Skill Wrangler (Patchy)".

Increases the following skills:
Martial Arts: 13 points
One-Hand Blunt: 13 points
One-Hand Edged: 13 points
Melee Energy: 13 points
Two-Hand Edged: 13 points
Piercing: 13 points
Two-Hand Blunt: 13 points
Sharp Objects: 13 points
Grenade: 13 points
Heavy Weapons: 13 points
Bow: 13 points
Pistol: 13 points
Rifle: 13 points
Sub-Machine Guns: 13 points
Shotguns: 13 points
Assault Rifles: 13 points
Sensory Improvement: 13 points
Mater Metamorphosis: 13 points
Biological Metamorphosis: 13 points
Psychological Modification: 13 points
Matter Creation: 13 points
Time &amp; Space: 13 points
Ranged Energy: 13 points

Simply right-click the canister to use. Requires 5 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292144" /><Attribute Name="MaxEnergy" Value="2" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="288965" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, ModifiedName, Locked, Open, UseEmptyDestruct, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288983" IsNano="False" Name="Nano Can: Skill Wrangler (Minor)" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Trader nano program "Skill Wrangler (Patchy)".

Increases the following skills:
Martial Arts: 13 points
One-Hand Blunt: 13 points
One-Hand Edged: 13 points
Melee Energy: 13 points
Two-Hand Edged: 13 points
Piercing: 13 points
Two-Hand Blunt: 13 points
Sharp Objects: 13 points
Grenade: 13 points
Heavy Weapons: 13 points
Bow: 13 points
Pistol: 13 points
Rifle: 13 points
Sub-Machine Guns: 13 points
Shotguns: 13 points
Assault Rifles: 13 points
Sensory Improvement: 13 points
Mater Metamorphosis: 13 points
Biological Metamorphosis: 13 points
Psychological Modification: 13 points
Matter Creation: 13 points
Time &amp; Space: 13 points
Ranged Energy: 13 points

Simply right-click the canister to use. Requires 5 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292144" /><Attribute Name="MaxEnergy" Value="5" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="288965" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, ModifiedName, Locked, Open, UseEmptyDestruct, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288984" IsNano="False" Name="Nano Can: Skill Wrangler (Minor)" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Trader nano program "Skill Wrangler (Patchy)".

Increases the following skills:
Martial Arts: 13 points
One-Hand Blunt: 13 points
One-Hand Edged: 13 points
Melee Energy: 13 points
Two-Hand Edged: 13 points
Piercing: 13 points
Two-Hand Blunt: 13 points
Sharp Objects: 13 points
Grenade: 13 points
Heavy Weapons: 13 points
Bow: 13 points
Pistol: 13 points
Rifle: 13 points
Sub-Machine Guns: 13 points
Shotguns: 13 points
Assault Rifles: 13 points
Sensory Improvement: 13 points
Mater Metamorphosis: 13 points
Biological Metamorphosis: 13 points
Psychological Modification: 13 points
Matter Creation: 13 points
Time &amp; Space: 13 points
Ranged Energy: 13 points

Simply right-click the canister to use. Requires 5 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292144" /><Attribute Name="MaxEnergy" Value="10" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="288965" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, ModifiedName, Locked, Open, UseEmptyDestruct, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288985" IsNano="False" Name="Nano Can: Skill Wrangler (Commonplace)" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Trader nano program "Skill Wrangler (Patchy)".

Increases the following skills:
Martial Arts: 22 points
One-Hand Blunt: 22 points
One-Hand Edged: 22 points
Melee Energy: 22 points
Two-Hand Edged: 22 points
Piercing: 22 points
Two-Hand Blunt: 22 points
Sharp Objects: 22 points
Grenade: 22 points
Heavy Weapons: 22 points
Bow: 22 points
Pistol: 22 points
Rifle: 22 points
Sub-Machine Guns: 22 points
Shotguns: 22 points
Assault Rifles: 22 points
Sensory Improvement: 22 points
Mater Metamorphosis: 22 points
Biological Metamorphosis: 22 points
Psychological Modification: 22 points
Matter Creation: 22 points
Time &amp; Space: 22 points
Ranged Energy: 22 points

Simply right-click the canister to use. Requires 5 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292144" /><Attribute Name="MaxEnergy" Value="2" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="288966" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="ModifiedDescription, ModifiedName, Locked, Open, UseEmptyDestruct, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288986" IsNano="False" Name="Nano Can: Skill Wrangler (Commonplace)" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Trader nano program "Skill Wrangler (Patchy)".

Increases the following skills:
Martial Arts: 22 points
One-Hand Blunt: 22 points
One-Hand Edged: 22 points
Melee Energy: 22 points
Two-Hand Edged: 22 points
Piercing: 22 points
Two-Hand Blunt: 22 points
Sharp Objects: 22 points
Grenade: 22 points
Heavy Weapons: 22 points
Bow: 22 points
Pistol: 22 points
Rifle: 22 points
Sub-Machine Guns: 22 points
Shotguns: 22 points
Assault Rifles: 22 points
Sensory Improvement: 22 points
Mater Metamorphosis: 22 points
Biological Metamorphosis: 22 points
Psychological Modification: 22 points
Matter Creation: 22 points
Time &amp; Space: 22 points
Ranged Energy: 22 points

Simply right-click the canister to use. Requires 5 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292144" /><Attribute Name="MaxEnergy" Value="5" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="288966" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="ModifiedDescription, ModifiedName, Locked, Open, UseEmptyDestruct, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288987" IsNano="False" Name="Nano Can: Skill Wrangler (Commonplace)" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Trader nano program "Skill Wrangler (Patchy)".

Increases the following skills:
Martial Arts: 22 points
One-Hand Blunt: 22 points
One-Hand Edged: 22 points
Melee Energy: 22 points
Two-Hand Edged: 22 points
Piercing: 22 points
Two-Hand Blunt: 22 points
Sharp Objects: 22 points
Grenade: 22 points
Heavy Weapons: 22 points
Bow: 22 points
Pistol: 22 points
Rifle: 22 points
Sub-Machine Guns: 22 points
Shotguns: 22 points
Assault Rifles: 22 points
Sensory Improvement: 22 points
Mater Metamorphosis: 22 points
Biological Metamorphosis: 22 points
Psychological Modification: 22 points
Matter Creation: 22 points
Time &amp; Space: 22 points
Ranged Energy: 22 points

Simply right-click the canister to use. Requires 5 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292144" /><Attribute Name="MaxEnergy" Value="10" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="288966" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="ModifiedDescription, ModifiedName, Locked, Open, UseEmptyDestruct, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288988" IsNano="False" Name="Nano Can: Skill Wrangler (Lossy)" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Trader nano program "Skill Wrangler (Patchy)".

Increases the following skills:
Martial Arts: 27 points
One-Hand Blunt: 27 points
One-Hand Edged: 27 points
Melee Energy: 27 points
Two-Hand Edged: 27 points
Piercing: 27 points
Two-Hand Blunt: 27 points
Sharp Objects: 27 points
Grenade: 27 points
Heavy Weapons: 27 points
Bow: 27 points
Pistol: 27 points
Rifle: 27 points
Sub-Machine Guns: 27 points
Shotguns: 27 points
Assault Rifles: 27 points
Sensory Improvement: 27 points
Mater Metamorphosis: 27 points
Biological Metamorphosis: 27 points
Psychological Modification: 27 points
Matter Creation: 27 points
Time &amp; Space: 27 points
Ranged Energy: 27 points

Simply right-click the canister to use. Requires 5 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292144" /><Attribute Name="MaxEnergy" Value="2" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="288967" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, ModifiedDescription, ModifiedName, Locked, Open, UseEmptyDestruct, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288989" IsNano="False" Name="Nano Can: Skill Wrangler (Lossy)" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Trader nano program "Skill Wrangler (Patchy)".

Increases the following skills:
Martial Arts: 27 points
One-Hand Blunt: 27 points
One-Hand Edged: 27 points
Melee Energy: 27 points
Two-Hand Edged: 27 points
Piercing: 27 points
Two-Hand Blunt: 27 points
Sharp Objects: 27 points
Grenade: 27 points
Heavy Weapons: 27 points
Bow: 27 points
Pistol: 27 points
Rifle: 27 points
Sub-Machine Guns: 27 points
Shotguns: 27 points
Assault Rifles: 27 points
Sensory Improvement: 27 points
Mater Metamorphosis: 27 points
Biological Metamorphosis: 27 points
Psychological Modification: 27 points
Matter Creation: 27 points
Time &amp; Space: 27 points
Ranged Energy: 27 points

Simply right-click the canister to use. Requires 5 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292144" /><Attribute Name="MaxEnergy" Value="5" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="288967" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, ModifiedDescription, ModifiedName, Locked, Open, UseEmptyDestruct, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288990" IsNano="False" Name="Nano Can: Skill Wrangler (Lossy)" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Trader nano program "Skill Wrangler (Patchy)".

Increases the following skills:
Martial Arts: 27 points
One-Hand Blunt: 27 points
One-Hand Edged: 27 points
Melee Energy: 27 points
Two-Hand Edged: 27 points
Piercing: 27 points
Two-Hand Blunt: 27 points
Sharp Objects: 27 points
Grenade: 27 points
Heavy Weapons: 27 points
Bow: 27 points
Pistol: 27 points
Rifle: 27 points
Sub-Machine Guns: 27 points
Shotguns: 27 points
Assault Rifles: 27 points
Sensory Improvement: 27 points
Mater Metamorphosis: 27 points
Biological Metamorphosis: 27 points
Psychological Modification: 27 points
Matter Creation: 27 points
Time &amp; Space: 27 points
Ranged Energy: 27 points

Simply right-click the canister to use. Requires 5 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292144" /><Attribute Name="MaxEnergy" Value="10" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="288967" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, ModifiedDescription, ModifiedName, Locked, Open, UseEmptyDestruct, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288991" IsNano="False" Name="Nano Can: Skill Wrangler (Lesser)" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Trader nano program "Skill Wrangler (Patchy)".

Increases the following skills:
Martial Arts: 37 points
One-Hand Blunt: 37 points
One-Hand Edged: 37 points
Melee Energy: 37 points
Two-Hand Edged: 37 points
Piercing: 37 points
Two-Hand Blunt: 37 points
Sharp Objects: 37 points
Grenade: 37 points
Heavy Weapons: 37 points
Bow: 37 points
Pistol: 37 points
Rifle: 37 points
Sub-Machine Guns: 37 points
Shotguns: 37 points
Assault Rifles: 37 points
Sensory Improvement: 37 points
Mater Metamorphosis: 37 points
Biological Metamorphosis: 37 points
Psychological Modification: 37 points
Matter Creation: 37 points
Time &amp; Space: 37 points
Ranged Energy: 37 points

Simply right-click the canister to use. Requires 5 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPONR ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292144" /><Attribute Name="MaxEnergy" Value="2" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="288968" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="CanBeTemplateItem, Locked, Open, UseEmptyDestruct, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288992" IsNano="False" Name="Nano Can: Skill Wrangler (Lesser)" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Trader nano program "Skill Wrangler (Patchy)".

Increases the following skills:
Martial Arts: 37 points
One-Hand Blunt: 37 points
One-Hand Edged: 37 points
Melee Energy: 37 points
Two-Hand Edged: 37 points
Piercing: 37 points
Two-Hand Blunt: 37 points
Sharp Objects: 37 points
Grenade: 37 points
Heavy Weapons: 37 points
Bow: 37 points
Pistol: 37 points
Rifle: 37 points
Sub-Machine Guns: 37 points
Shotguns: 37 points
Assault Rifles: 37 points
Sensory Improvement: 37 points
Mater Metamorphosis: 37 points
Biological Metamorphosis: 37 points
Psychological Modification: 37 points
Matter Creation: 37 points
Time &amp; Space: 37 points
Ranged Energy: 37 points

Simply right-click the canister to use. Requires 5 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292144" /><Attribute Name="MaxEnergy" Value="5" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="288968" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="CanBeTemplateItem, Locked, Open, UseEmptyDestruct, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288993" IsNano="False" Name="Nano Can: Skill Wrangler (Lesser)" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Trader nano program "Skill Wrangler (Patchy)".

Increases the following skills:
Martial Arts: 37 points
One-Hand Blunt: 37 points
One-Hand Edged: 37 points
Melee Energy: 37 points
Two-Hand Edged: 37 points
Piercing: 37 points
Two-Hand Blunt: 37 points
Sharp Objects: 37 points
Grenade: 37 points
Heavy Weapons: 37 points
Bow: 37 points
Pistol: 37 points
Rifle: 37 points
Sub-Machine Guns: 37 points
Shotguns: 37 points
Assault Rifles: 37 points
Sensory Improvement: 37 points
Mater Metamorphosis: 37 points
Biological Metamorphosis: 37 points
Psychological Modification: 37 points
Matter Creation: 37 points
Time &amp; Space: 37 points
Ranged Energy: 37 points

Simply right-click the canister to use. Requires 5 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292144" /><Attribute Name="MaxEnergy" Value="10" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="288968" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="CanBeTemplateItem, Locked, Open, UseEmptyDestruct, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288994" IsNano="False" Name="Nano Can: Skill Wrangler (Inferior)" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Trader nano program "Skill Wrangler (Patchy)".

Increases the following skills:
Martial Arts: 46 points
One-Hand Blunt: 46 points
One-Hand Edged: 46 points
Melee Energy: 46 points
Two-Hand Edged: 46 points
Piercing: 46 points
Two-Hand Blunt: 46 points
Sharp Objects: 46 points
Grenade: 46 points
Heavy Weapons: 46 points
Bow: 46 points
Pistol: 46 points
Rifle: 46 points
Sub-Machine Guns: 46 points
Shotguns: 46 points
Assault Rifles: 46 points
Sensory Improvement: 46 points
Mater Metamorphosis: 46 points
Biological Metamorphosis: 46 points
Psychological Modification: 46 points
Matter Creation: 46 points
Time &amp; Space: 46 points
Ranged Energy: 46 points

Simply right-click the canister to use. Requires 5 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292144" /><Attribute Name="MaxEnergy" Value="2" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="288969" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, CanBeTemplateItem, Locked, Open, UseEmptyDestruct, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288995" IsNano="False" Name="Nano Can: Skill Wrangler (Inferior)" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Trader nano program "Skill Wrangler (Patchy)".

Increases the following skills:
Martial Arts: 46 points
One-Hand Blunt: 46 points
One-Hand Edged: 46 points
Melee Energy: 46 points
Two-Hand Edged: 46 points
Piercing: 46 points
Two-Hand Blunt: 46 points
Sharp Objects: 46 points
Grenade: 46 points
Heavy Weapons: 46 points
Bow: 46 points
Pistol: 46 points
Rifle: 46 points
Sub-Machine Guns: 46 points
Shotguns: 46 points
Assault Rifles: 46 points
Sensory Improvement: 46 points
Mater Metamorphosis: 46 points
Biological Metamorphosis: 46 points
Psychological Modification: 46 points
Matter Creation: 46 points
Time &amp; Space: 46 points
Ranged Energy: 46 points

Simply right-click the canister to use. Requires 5 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292144" /><Attribute Name="MaxEnergy" Value="5" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="288969" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, CanBeTemplateItem, Locked, Open, UseEmptyDestruct, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288996" IsNano="False" Name="Nano Can: Skill Wrangler (Inferior)" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Trader nano program "Skill Wrangler (Patchy)".

Increases the following skills:
Martial Arts: 46 points
One-Hand Blunt: 46 points
One-Hand Edged: 46 points
Melee Energy: 46 points
Two-Hand Edged: 46 points
Piercing: 46 points
Two-Hand Blunt: 46 points
Sharp Objects: 46 points
Grenade: 46 points
Heavy Weapons: 46 points
Bow: 46 points
Pistol: 46 points
Rifle: 46 points
Sub-Machine Guns: 46 points
Shotguns: 46 points
Assault Rifles: 46 points
Sensory Improvement: 46 points
Mater Metamorphosis: 46 points
Biological Metamorphosis: 46 points
Psychological Modification: 46 points
Matter Creation: 46 points
Time &amp; Space: 46 points
Ranged Energy: 46 points

Simply right-click the canister to use. Requires 5 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292144" /><Attribute Name="MaxEnergy" Value="10" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="288969" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, CanBeTemplateItem, Locked, Open, UseEmptyDestruct, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288997" IsNano="False" Name="Nano Can: Skill Wrangler" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Trader nano program "Skill Wrangler (Patchy)".

Increases the following skills:
Martial Arts: 56 points
One-Hand Blunt: 56 points
One-Hand Edged: 56 points
Melee Energy: 56 points
Two-Hand Edged: 56 points
Piercing: 56 points
Two-Hand Blunt: 56 points
Sharp Objects: 56 points
Grenade: 56 points
Heavy Weapons: 56 points
Bow: 56 points
Pistol: 56 points
Rifle: 56 points
Sub-Machine Guns: 56 points
Shotguns: 56 points
Assault Rifles: 56 points
Sensory Improvement: 56 points
Mater Metamorphosis: 56 points
Biological Metamorphosis: 56 points
Psychological Modification: 56 points
Matter Creation: 56 points
Time &amp; Space: 56 points
Ranged Energy: 56 points

Simply right-click the canister to use. Requires 5 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292144" /><Attribute Name="MaxEnergy" Value="2" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="288970" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="ModifiedDescription, CanBeTemplateItem, Locked, Open, UseEmptyDestruct, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288998" IsNano="False" Name="Nano Can: Skill Wrangler" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Trader nano program "Skill Wrangler (Patchy)".

Increases the following skills:
Martial Arts: 56 points
One-Hand Blunt: 56 points
One-Hand Edged: 56 points
Melee Energy: 56 points
Two-Hand Edged: 56 points
Piercing: 56 points
Two-Hand Blunt: 56 points
Sharp Objects: 56 points
Grenade: 56 points
Heavy Weapons: 56 points
Bow: 56 points
Pistol: 56 points
Rifle: 56 points
Sub-Machine Guns: 56 points
Shotguns: 56 points
Assault Rifles: 56 points
Sensory Improvement: 56 points
Mater Metamorphosis: 56 points
Biological Metamorphosis: 56 points
Psychological Modification: 56 points
Matter Creation: 56 points
Time &amp; Space: 56 points
Ranged Energy: 56 points

Simply right-click the canister to use. Requires 5 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292144" /><Attribute Name="MaxEnergy" Value="5" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="288970" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="ModifiedDescription, CanBeTemplateItem, Locked, Open, UseEmptyDestruct, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="288999" IsNano="False" Name="Nano Can: Skill Wrangler" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Trader nano program "Skill Wrangler (Patchy)".

Increases the following skills:
Martial Arts: 56 points
One-Hand Blunt: 56 points
One-Hand Edged: 56 points
Melee Energy: 56 points
Two-Hand Edged: 56 points
Piercing: 56 points
Two-Hand Blunt: 56 points
Sharp Objects: 56 points
Grenade: 56 points
Heavy Weapons: 56 points
Bow: 56 points
Pistol: 56 points
Rifle: 56 points
Sub-Machine Guns: 56 points
Shotguns: 56 points
Assault Rifles: 56 points
Sensory Improvement: 56 points
Mater Metamorphosis: 56 points
Biological Metamorphosis: 56 points
Psychological Modification: 56 points
Matter Creation: 56 points
Time &amp; Space: 56 points
Ranged Energy: 56 points

Simply right-click the canister to use. Requires 5 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292144" /><Attribute Name="MaxEnergy" Value="10" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="288970" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="ModifiedDescription, CanBeTemplateItem, Locked, Open, UseEmptyDestruct, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="289000" IsNano="False" Name="Nano Can: Skill Wrangler (Major)" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Trader nano program "Skill Wrangler (Patchy)".

Increases the following skills:
Martial Arts: 65 points
One-Hand Blunt: 65 points
One-Hand Edged: 65 points
Melee Energy: 65 points
Two-Hand Edged: 65 points
Piercing: 65 points
Two-Hand Blunt: 65 points
Sharp Objects: 65 points
Grenade: 65 points
Heavy Weapons: 65 points
Bow: 65 points
Pistol: 65 points
Rifle: 65 points
Sub-Machine Guns: 65 points
Shotguns: 65 points
Assault Rifles: 65 points
Sensory Improvement: 65 points
Mater Metamorphosis: 65 points
Biological Metamorphosis: 65 points
Psychological Modification: 65 points
Matter Creation: 65 points
Time &amp; Space: 65 points
Ranged Energy: 65 points

Simply right-click the canister to use. Requires 5 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292144" /><Attribute Name="MaxEnergy" Value="2" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="288971" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, ModifiedDescription, CanBeTemplateItem, Locked, Open, UseEmptyDestruct, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="289001" IsNano="False" Name="Nano Can: Skill Wrangler (Major)" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Trader nano program "Skill Wrangler (Patchy)".

Increases the following skills:
Martial Arts: 65 points
One-Hand Blunt: 65 points
One-Hand Edged: 65 points
Melee Energy: 65 points
Two-Hand Edged: 65 points
Piercing: 65 points
Two-Hand Blunt: 65 points
Sharp Objects: 65 points
Grenade: 65 points
Heavy Weapons: 65 points
Bow: 65 points
Pistol: 65 points
Rifle: 65 points
Sub-Machine Guns: 65 points
Shotguns: 65 points
Assault Rifles: 65 points
Sensory Improvement: 65 points
Mater Metamorphosis: 65 points
Biological Metamorphosis: 65 points
Psychological Modification: 65 points
Matter Creation: 65 points
Time &amp; Space: 65 points
Ranged Energy: 65 points

Simply right-click the canister to use. Requires 5 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292144" /><Attribute Name="MaxEnergy" Value="5" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="288971" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, ModifiedDescription, CanBeTemplateItem, Locked, Open, UseEmptyDestruct, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="289002" IsNano="False" Name="Nano Can: Skill Wrangler (Major)" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Trader nano program "Skill Wrangler (Patchy)".

Increases the following skills:
Martial Arts: 65 points
One-Hand Blunt: 65 points
One-Hand Edged: 65 points
Melee Energy: 65 points
Two-Hand Edged: 65 points
Piercing: 65 points
Two-Hand Blunt: 65 points
Sharp Objects: 65 points
Grenade: 65 points
Heavy Weapons: 65 points
Bow: 65 points
Pistol: 65 points
Rifle: 65 points
Sub-Machine Guns: 65 points
Shotguns: 65 points
Assault Rifles: 65 points
Sensory Improvement: 65 points
Mater Metamorphosis: 65 points
Biological Metamorphosis: 65 points
Psychological Modification: 65 points
Matter Creation: 65 points
Time &amp; Space: 65 points
Ranged Energy: 65 points

Simply right-click the canister to use. Requires 5 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292144" /><Attribute Name="MaxEnergy" Value="10" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="288971" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, ModifiedDescription, CanBeTemplateItem, Locked, Open, UseEmptyDestruct, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="289003" IsNano="False" Name="Nano Can: Skill Wrangler (Advanced)" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Trader nano program "Skill Wrangler (Patchy)".

Increases the following skills:
Martial Arts: 74 points
One-Hand Blunt: 74 points
One-Hand Edged: 74 points
Melee Energy: 74 points
Two-Hand Edged: 74 points
Piercing: 74 points
Two-Hand Blunt: 74 points
Sharp Objects: 74 points
Grenade: 74 points
Heavy Weapons: 74 points
Bow: 74 points
Pistol: 74 points
Rifle: 74 points
Sub-Machine Guns: 74 points
Shotguns: 74 points
Assault Rifles: 74 points
Sensory Improvement: 74 points
Mater Metamorphosis: 74 points
Biological Metamorphosis: 74 points
Psychological Modification: 74 points
Matter Creation: 74 points
Time &amp; Space: 74 points
Ranged Energy: 74 points

Simply right-click the canister to use. Requires 5 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292144" /><Attribute Name="MaxEnergy" Value="2" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="288972" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="ModifiedName, CanBeTemplateItem, Locked, Open, UseEmptyDestruct, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="289004" IsNano="False" Name="Nano Can: Skill Wrangler (Advanced)" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Trader nano program "Skill Wrangler (Patchy)".

Increases the following skills:
Martial Arts: 74 points
One-Hand Blunt: 74 points
One-Hand Edged: 74 points
Melee Energy: 74 points
Two-Hand Edged: 74 points
Piercing: 74 points
Two-Hand Blunt: 74 points
Sharp Objects: 74 points
Grenade: 74 points
Heavy Weapons: 74 points
Bow: 74 points
Pistol: 74 points
Rifle: 74 points
Sub-Machine Guns: 74 points
Shotguns: 74 points
Assault Rifles: 74 points
Sensory Improvement: 74 points
Mater Metamorphosis: 74 points
Biological Metamorphosis: 74 points
Psychological Modification: 74 points
Matter Creation: 74 points
Time &amp; Space: 74 points
Ranged Energy: 74 points

Simply right-click the canister to use. Requires 5 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292144" /><Attribute Name="MaxEnergy" Value="5" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="288972" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="ModifiedName, CanBeTemplateItem, Locked, Open, UseEmptyDestruct, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="289005" IsNano="False" Name="Nano Can: Skill Wrangler (Advanced)" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Trader nano program "Skill Wrangler (Patchy)".

Increases the following skills:
Martial Arts: 74 points
One-Hand Blunt: 74 points
One-Hand Edged: 74 points
Melee Energy: 74 points
Two-Hand Edged: 74 points
Piercing: 74 points
Two-Hand Blunt: 74 points
Sharp Objects: 74 points
Grenade: 74 points
Heavy Weapons: 74 points
Bow: 74 points
Pistol: 74 points
Rifle: 74 points
Sub-Machine Guns: 74 points
Shotguns: 74 points
Assault Rifles: 74 points
Sensory Improvement: 74 points
Mater Metamorphosis: 74 points
Biological Metamorphosis: 74 points
Psychological Modification: 74 points
Matter Creation: 74 points
Time &amp; Space: 74 points
Ranged Energy: 74 points

Simply right-click the canister to use. Requires 5 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292144" /><Attribute Name="MaxEnergy" Value="10" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="288972" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="ModifiedName, CanBeTemplateItem, Locked, Open, UseEmptyDestruct, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="289006" IsNano="False" Name="Nano Can: Skill Wrangler (Superior)" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Trader nano program "Skill Wrangler (Patchy)".

Increases the following skills:
Martial Arts: 85 points
One-Hand Blunt: 85 points
One-Hand Edged: 85 points
Melee Energy: 85 points
Two-Hand Edged: 85 points
Piercing: 85 points
Two-Hand Blunt: 85 points
Sharp Objects: 85 points
Grenade: 85 points
Heavy Weapons: 85 points
Bow: 85 points
Pistol: 85 points
Rifle: 85 points
Sub-Machine Guns: 85 points
Shotguns: 85 points
Assault Rifles: 85 points
Sensory Improvement: 85 points
Mater Metamorphosis: 85 points
Biological Metamorphosis: 85 points
Psychological Modification: 85 points
Matter Creation: 85 points
Time &amp; Space: 85 points
Ranged Energy: 85 points

Simply right-click the canister to use. Requires 5 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292144" /><Attribute Name="MaxEnergy" Value="2" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="288973" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, ModifiedName, CanBeTemplateItem, Locked, Open, UseEmptyDestruct, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="289007" IsNano="False" Name="Nano Can: Skill Wrangler (Superior)" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Trader nano program "Skill Wrangler (Patchy)".

Increases the following skills:
Martial Arts: 85 points
One-Hand Blunt: 85 points
One-Hand Edged: 85 points
Melee Energy: 85 points
Two-Hand Edged: 85 points
Piercing: 85 points
Two-Hand Blunt: 85 points
Sharp Objects: 85 points
Grenade: 85 points
Heavy Weapons: 85 points
Bow: 85 points
Pistol: 85 points
Rifle: 85 points
Sub-Machine Guns: 85 points
Shotguns: 85 points
Assault Rifles: 85 points
Sensory Improvement: 85 points
Mater Metamorphosis: 85 points
Biological Metamorphosis: 85 points
Psychological Modification: 85 points
Matter Creation: 85 points
Time &amp; Space: 85 points
Ranged Energy: 85 points

Simply right-click the canister to use. Requires 5 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292144" /><Attribute Name="MaxEnergy" Value="5" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="288973" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, ModifiedName, CanBeTemplateItem, Locked, Open, UseEmptyDestruct, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="289008" IsNano="False" Name="Nano Can: Skill Wrangler (Superior)" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Trader nano program "Skill Wrangler (Patchy)".

Increases the following skills:
Martial Arts: 85 points
One-Hand Blunt: 85 points
One-Hand Edged: 85 points
Melee Energy: 85 points
Two-Hand Edged: 85 points
Piercing: 85 points
Two-Hand Blunt: 85 points
Sharp Objects: 85 points
Grenade: 85 points
Heavy Weapons: 85 points
Bow: 85 points
Pistol: 85 points
Rifle: 85 points
Sub-Machine Guns: 85 points
Shotguns: 85 points
Assault Rifles: 85 points
Sensory Improvement: 85 points
Mater Metamorphosis: 85 points
Biological Metamorphosis: 85 points
Psychological Modification: 85 points
Matter Creation: 85 points
Time &amp; Space: 85 points
Ranged Energy: 85 points

Simply right-click the canister to use. Requires 5 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292144" /><Attribute Name="MaxEnergy" Value="10" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="288973" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, ModifiedName, CanBeTemplateItem, Locked, Open, UseEmptyDestruct, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="289009" IsNano="False" Name="Nano Can: Skill Wrangler (Greater)" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Trader nano program "Skill Wrangler (Patchy)".

Increases the following skills:
Martial Arts: 99 points
One-Hand Blunt: 99 points
One-Hand Edged: 99 points
Melee Energy: 99 points
Two-Hand Edged: 99 points
Piercing: 99 points
Two-Hand Blunt: 99 points
Sharp Objects: 99 points
Grenade: 99 points
Heavy Weapons: 99 points
Bow: 99 points
Pistol: 99 points
Rifle: 99 points
Sub-Machine Guns: 99 points
Shotguns: 99 points
Assault Rifles: 99 points
Sensory Improvement: 99 points
Mater Metamorphosis: 99 points
Biological Metamorphosis: 99 points
Psychological Modification: 99 points
Matter Creation: 99 points
Time &amp; Space: 99 points
Ranged Energy: 99 points

Simply right-click the canister to use. Requires 5 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292144" /><Attribute Name="MaxEnergy" Value="2" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="288974" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="ModifiedDescription, ModifiedName, CanBeTemplateItem, Locked, Open, UseEmptyDestruct, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="289010" IsNano="False" Name="Nano Can: Skill Wrangler (Greater)" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Trader nano program "Skill Wrangler (Patchy)".

Increases the following skills:
Martial Arts: 99 points
One-Hand Blunt: 99 points
One-Hand Edged: 99 points
Melee Energy: 99 points
Two-Hand Edged: 99 points
Piercing: 99 points
Two-Hand Blunt: 99 points
Sharp Objects: 99 points
Grenade: 99 points
Heavy Weapons: 99 points
Bow: 99 points
Pistol: 99 points
Rifle: 99 points
Sub-Machine Guns: 99 points
Shotguns: 99 points
Assault Rifles: 99 points
Sensory Improvement: 99 points
Mater Metamorphosis: 99 points
Biological Metamorphosis: 99 points
Psychological Modification: 99 points
Matter Creation: 99 points
Time &amp; Space: 99 points
Ranged Energy: 99 points

Simply right-click the canister to use. Requires 5 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292144" /><Attribute Name="MaxEnergy" Value="5" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="288974" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="ModifiedDescription, ModifiedName, CanBeTemplateItem, Locked, Open, UseEmptyDestruct, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="289011" IsNano="False" Name="Nano Can: Skill Wrangler (Greater)" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Trader nano program "Skill Wrangler (Patchy)".

Increases the following skills:
Martial Arts: 99 points
One-Hand Blunt: 99 points
One-Hand Edged: 99 points
Melee Energy: 99 points
Two-Hand Edged: 99 points
Piercing: 99 points
Two-Hand Blunt: 99 points
Sharp Objects: 99 points
Grenade: 99 points
Heavy Weapons: 99 points
Bow: 99 points
Pistol: 99 points
Rifle: 99 points
Sub-Machine Guns: 99 points
Shotguns: 99 points
Assault Rifles: 99 points
Sensory Improvement: 99 points
Mater Metamorphosis: 99 points
Biological Metamorphosis: 99 points
Psychological Modification: 99 points
Matter Creation: 99 points
Time &amp; Space: 99 points
Ranged Energy: 99 points

Simply right-click the canister to use. Requires 5 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292144" /><Attribute Name="MaxEnergy" Value="10" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="288974" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="ModifiedDescription, ModifiedName, CanBeTemplateItem, Locked, Open, UseEmptyDestruct, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="289012" IsNano="False" Name="Nano Can: Skill Wrangler (Sophisticated)" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Trader nano program "Skill Wrangler (Patchy)".

Increases the following skills:
Martial Arts: 106 points
One-Hand Blunt: 106 points
One-Hand Edged: 106 points
Melee Energy: 106 points
Two-Hand Edged: 106 points
Piercing: 106 points
Two-Hand Blunt: 106 points
Sharp Objects: 106 points
Grenade: 106 points
Heavy Weapons: 106 points
Bow: 106 points
Pistol: 106 points
Rifle: 106 points
Sub-Machine Guns: 106 points
Shotguns: 106 points
Assault Rifles: 106 points
Sensory Improvement: 106 points
Mater Metamorphosis: 106 points
Biological Metamorphosis: 106 points
Psychological Modification: 106 points
Matter Creation: 106 points
Time &amp; Space: 106 points
Ranged Energy: 106 points

Simply right-click the canister to use. Requires 5 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292144" /><Attribute Name="MaxEnergy" Value="2" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="288975" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, ModifiedDescription, ModifiedName, CanBeTemplateItem, Locked, Open, UseEmptyDestruct, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="289013" IsNano="False" Name="Nano Can: Skill Wrangler (Sophisticated)" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Trader nano program "Skill Wrangler (Patchy)".

Increases the following skills:
Martial Arts: 106 points
One-Hand Blunt: 106 points
One-Hand Edged: 106 points
Melee Energy: 106 points
Two-Hand Edged: 106 points
Piercing: 106 points
Two-Hand Blunt: 106 points
Sharp Objects: 106 points
Grenade: 106 points
Heavy Weapons: 106 points
Bow: 106 points
Pistol: 106 points
Rifle: 106 points
Sub-Machine Guns: 106 points
Shotguns: 106 points
Assault Rifles: 106 points
Sensory Improvement: 106 points
Mater Metamorphosis: 106 points
Biological Metamorphosis: 106 points
Psychological Modification: 106 points
Matter Creation: 106 points
Time &amp; Space: 106 points
Ranged Energy: 106 points

Simply right-click the canister to use. Requires 5 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292144" /><Attribute Name="MaxEnergy" Value="5" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="288975" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, ModifiedDescription, ModifiedName, CanBeTemplateItem, Locked, Open, UseEmptyDestruct, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="289014" IsNano="False" Name="Nano Can: Skill Wrangler (Sophisticated)" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Trader nano program "Skill Wrangler (Patchy)".

Increases the following skills:
Martial Arts: 106 points
One-Hand Blunt: 106 points
One-Hand Edged: 106 points
Melee Energy: 106 points
Two-Hand Edged: 106 points
Piercing: 106 points
Two-Hand Blunt: 106 points
Sharp Objects: 106 points
Grenade: 106 points
Heavy Weapons: 106 points
Bow: 106 points
Pistol: 106 points
Rifle: 106 points
Sub-Machine Guns: 106 points
Shotguns: 106 points
Assault Rifles: 106 points
Sensory Improvement: 106 points
Mater Metamorphosis: 106 points
Biological Metamorphosis: 106 points
Psychological Modification: 106 points
Matter Creation: 106 points
Time &amp; Space: 106 points
Ranged Energy: 106 points

Simply right-click the canister to use. Requires 5 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292144" /><Attribute Name="MaxEnergy" Value="10" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="288975" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, ModifiedDescription, ModifiedName, CanBeTemplateItem, Locked, Open, UseEmptyDestruct, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="289015" IsNano="False" Name="Nano Can: Skill Wrangler (Superb)" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Trader nano program "Skill Wrangler (Patchy)".

Increases the following skills:
Martial Arts: 112 points
One-Hand Blunt: 112 points
One-Hand Edged: 112 points
Melee Energy: 112 points
Two-Hand Edged: 112 points
Piercing: 112 points
Two-Hand Blunt: 112 points
Sharp Objects: 112 points
Grenade: 112 points
Heavy Weapons: 112 points
Bow: 112 points
Pistol: 112 points
Rifle: 112 points
Sub-Machine Guns: 112 points
Shotguns: 112 points
Assault Rifles: 112 points
Sensory Improvement: 112 points
Mater Metamorphosis: 112 points
Biological Metamorphosis: 112 points
Psychological Modification: 112 points
Matter Creation: 112 points
Time &amp; Space: 112 points
Ranged Energy: 112 points

Simply right-click the canister to use. Requires 5 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292144" /><Attribute Name="MaxEnergy" Value="2" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="288976" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="TurnOnUse, Locked, Open, UseEmptyDestruct, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="289016" IsNano="False" Name="Nano Can: Skill Wrangler (Superb)" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Trader nano program "Skill Wrangler (Patchy)".

Increases the following skills:
Martial Arts: 112 points
One-Hand Blunt: 112 points
One-Hand Edged: 112 points
Melee Energy: 112 points
Two-Hand Edged: 112 points
Piercing: 112 points
Two-Hand Blunt: 112 points
Sharp Objects: 112 points
Grenade: 112 points
Heavy Weapons: 112 points
Bow: 112 points
Pistol: 112 points
Rifle: 112 points
Sub-Machine Guns: 112 points
Shotguns: 112 points
Assault Rifles: 112 points
Sensory Improvement: 112 points
Mater Metamorphosis: 112 points
Biological Metamorphosis: 112 points
Psychological Modification: 112 points
Matter Creation: 112 points
Time &amp; Space: 112 points
Ranged Energy: 112 points

Simply right-click the canister to use. Requires 5 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292144" /><Attribute Name="MaxEnergy" Value="5" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="288976" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="TurnOnUse, Locked, Open, UseEmptyDestruct, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="289017" IsNano="False" Name="Nano Can: Skill Wrangler (Superb)" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Trader nano program "Skill Wrangler (Patchy)".

Increases the following skills:
Martial Arts: 112 points
One-Hand Blunt: 112 points
One-Hand Edged: 112 points
Melee Energy: 112 points
Two-Hand Edged: 112 points
Piercing: 112 points
Two-Hand Blunt: 112 points
Sharp Objects: 112 points
Grenade: 112 points
Heavy Weapons: 112 points
Bow: 112 points
Pistol: 112 points
Rifle: 112 points
Sub-Machine Guns: 112 points
Shotguns: 112 points
Assault Rifles: 112 points
Sensory Improvement: 112 points
Mater Metamorphosis: 112 points
Biological Metamorphosis: 112 points
Psychological Modification: 112 points
Matter Creation: 112 points
Time &amp; Space: 112 points
Ranged Energy: 112 points

Simply right-click the canister to use. Requires 5 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292144" /><Attribute Name="MaxEnergy" Value="10" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="288976" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="TurnOnUse, Locked, Open, UseEmptyDestruct, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="289018" IsNano="False" Name="Nano Can: Skill Wrangler (Exceptional)" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Trader nano program "Skill Wrangler (Patchy)".

Increases the following skills:
Martial Arts: 121 points
One-Hand Blunt: 121 points
One-Hand Edged: 121 points
Melee Energy: 121 points
Two-Hand Edged: 121 points
Piercing: 121 points
Two-Hand Blunt: 121 points
Sharp Objects: 121 points
Grenade: 121 points
Heavy Weapons: 121 points
Bow: 121 points
Pistol: 121 points
Rifle: 121 points
Sub-Machine Guns: 121 points
Shotguns: 121 points
Assault Rifles: 121 points
Sensory Improvement: 121 points
Mater Metamorphosis: 121 points
Biological Metamorphosis: 121 points
Psychological Modification: 121 points
Matter Creation: 121 points
Time &amp; Space: 121 points
Ranged Energy: 121 points

Simply right-click the canister to use. Requires 5 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292144" /><Attribute Name="MaxEnergy" Value="2" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="288977" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, TurnOnUse, Locked, Open, UseEmptyDestruct, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="289019" IsNano="False" Name="Nano Can: Skill Wrangler (Exceptional)" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Trader nano program "Skill Wrangler (Patchy)".

Increases the following skills:
Martial Arts: 121 points
One-Hand Blunt: 121 points
One-Hand Edged: 121 points
Melee Energy: 121 points
Two-Hand Edged: 121 points
Piercing: 121 points
Two-Hand Blunt: 121 points
Sharp Objects: 121 points
Grenade: 121 points
Heavy Weapons: 121 points
Bow: 121 points
Pistol: 121 points
Rifle: 121 points
Sub-Machine Guns: 121 points
Shotguns: 121 points
Assault Rifles: 121 points
Sensory Improvement: 121 points
Mater Metamorphosis: 121 points
Biological Metamorphosis: 121 points
Psychological Modification: 121 points
Matter Creation: 121 points
Time &amp; Space: 121 points
Ranged Energy: 121 points

Simply right-click the canister to use. Requires 5 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292144" /><Attribute Name="MaxEnergy" Value="5" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="288977" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, TurnOnUse, Locked, Open, UseEmptyDestruct, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="289020" IsNano="False" Name="Nano Can: Skill Wrangler (Exceptional)" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Trader nano program "Skill Wrangler (Patchy)".

Increases the following skills:
Martial Arts: 121 points
One-Hand Blunt: 121 points
One-Hand Edged: 121 points
Melee Energy: 121 points
Two-Hand Edged: 121 points
Piercing: 121 points
Two-Hand Blunt: 121 points
Sharp Objects: 121 points
Grenade: 121 points
Heavy Weapons: 121 points
Bow: 121 points
Pistol: 121 points
Rifle: 121 points
Sub-Machine Guns: 121 points
Shotguns: 121 points
Assault Rifles: 121 points
Sensory Improvement: 121 points
Mater Metamorphosis: 121 points
Biological Metamorphosis: 121 points
Psychological Modification: 121 points
Matter Creation: 121 points
Time &amp; Space: 121 points
Ranged Energy: 121 points

Simply right-click the canister to use. Requires 5 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292144" /><Attribute Name="MaxEnergy" Value="10" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="288977" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="Visible, TurnOnUse, Locked, Open, UseEmptyDestruct, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="289021" IsNano="False" Name="Nano Can: Skill Wrangler (Premium)" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Trader nano program "Skill Wrangler (Patchy)".

Increases the following skills:
Martial Arts: 131 points
One-Hand Blunt: 131 points
One-Hand Edged: 131 points
Melee Energy: 131 points
Two-Hand Edged: 131 points
Piercing: 131 points
Two-Hand Blunt: 131 points
Sharp Objects: 131 points
Grenade: 131 points
Heavy Weapons: 131 points
Bow: 131 points
Pistol: 131 points
Rifle: 131 points
Sub-Machine Guns: 131 points
Shotguns: 131 points
Assault Rifles: 131 points
Sensory Improvement: 131 points
Mater Metamorphosis: 131 points
Biological Metamorphosis: 131 points
Psychological Modification: 131 points
Matter Creation: 131 points
Time &amp; Space: 131 points
Ranged Energy: 131 points

Simply right-click the canister to use. Requires 5 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292144" /><Attribute Name="MaxEnergy" Value="2" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="288978" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="ModifiedDescription, TurnOnUse, Locked, Open, UseEmptyDestruct, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="289022" IsNano="False" Name="Nano Can: Skill Wrangler (Premium)" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Trader nano program "Skill Wrangler (Patchy)".

Increases the following skills:
Martial Arts: 131 points
One-Hand Blunt: 131 points
One-Hand Edged: 131 points
Melee Energy: 131 points
Two-Hand Edged: 131 points
Piercing: 131 points
Two-Hand Blunt: 131 points
Sharp Objects: 131 points
Grenade: 131 points
Heavy Weapons: 131 points
Bow: 131 points
Pistol: 131 points
Rifle: 131 points
Sub-Machine Guns: 131 points
Shotguns: 131 points
Assault Rifles: 131 points
Sensory Improvement: 131 points
Mater Metamorphosis: 131 points
Biological Metamorphosis: 131 points
Psychological Modification: 131 points
Matter Creation: 131 points
Time &amp; Space: 131 points
Ranged Energy: 131 points

Simply right-click the canister to use. Requires 5 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292144" /><Attribute Name="MaxEnergy" Value="5" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="288978" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="ModifiedDescription, TurnOnUse, Locked, Open, UseEmptyDestruct, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="289023" IsNano="False" Name="Nano Can: Skill Wrangler (Premium)" QL="1" ItemType="Misc"><Description>This is a small, sealed canister containing a pre-cast nanoformula; in particular, the Trader nano program "Skill Wrangler (Patchy)".

Increases the following skills:
Martial Arts: 131 points
One-Hand Blunt: 131 points
One-Hand Edged: 131 points
Melee Energy: 131 points
Two-Hand Edged: 131 points
Piercing: 131 points
Two-Hand Blunt: 131 points
Sharp Objects: 131 points
Grenade: 131 points
Heavy Weapons: 131 points
Bow: 131 points
Pistol: 131 points
Rifle: 131 points
Sub-Machine Guns: 131 points
Shotguns: 131 points
Assault Rifles: 131 points
Sensory Improvement: 131 points
Mater Metamorphosis: 131 points
Biological Metamorphosis: 131 points
Psychological Modification: 131 points
Matter Creation: 131 points
Time &amp; Space: 131 points
Ranged Energy: 131 points

Simply right-click the canister to use. Requires 5 free NCU. User must not be in combat.

IMPORTANT NOTICE: The nanos contained within this canister are less stable than their normally-casted counterparts. THE NANO RECEIVED FROM THIS ITEM WILL BE REMOVED UPON ENTERING COMBAT IN ANY FASHION. Please use these items in a safe, secure location.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,013" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="ItemType" Value="55" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="292144" /><Attribute Name="MaxEnergy" Value="10" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="288978" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43017" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="3" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="127" Value="ModifiedDescription, TurnOnUse, Locked, Open, UseEmptyDestruct, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Action></Item><Item AOID="289609" IsNano="False" Name="Agency Laser Tagging Device" QL="1" ItemType="Misc"><Description>This is a laser tagging device tuned to a special frequency by the Freelancers Agency. The health of the target needs to be less than 80% to assure a successful strike. Permission given to use on Alien Pods in Perpetual Wastelands.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Use" /><Attribute Name="Flags" Value="Visible, Unique" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="25" /><Attribute Name="Icon" Value="266694" /><Attribute Name="MoreFlags" Value="ModifiedName" /><Attribute Name="AttackDelay" Value="5" /><Event Name="OnUse"><Function Name="CastNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="278875" /></Function><Function Name="SolveQuest" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="HV9R" /></Function><Function Name="DestroyItem" Target="Wearer" TickCount="1" TickInterval="0" /><Function Name="Hit" Target="Target" TickCount="1" TickInterval="400"><Argument Value="27" /><Argument Value="-20000000" /><Argument Value="-20000000" /><Argument Value="94" /></Function></Event><Action Name="ToUse"><Requirement Target="Target" Statistic="Flags" Operator="SpawnedFromHash" Value="Visible, ModifiedDescription, ModifiedName, CanBeTemplateItem, Locked, Stationary, DefaultTarget, HasRotation, WantCollision, HasEnergy, IllegalClan, HasDamage" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotRunningNano" Value="Visible, ModifiedDescription, CanBeTemplateItem, TurnOnUse, Locked, ItemSocialArmour, DefaultTarget, HasRotation" ChildOp="And" /><Requirement Target="Self" Statistic="RemainingHealth" Operator="LessThan" Value="80" ChildOp=" " /></Action></Item><Item AOID="290891" IsNano="False" Name="Agency Laser Tagging Device" QL="1" ItemType="Misc"><Description>This is a laser tagging device tuned to a special frequency by the Freelancers Agency. The health of the target needs to be less than 80% to assure a successful strike. Permission given to use on Alien Pods in Perpetual Wastelands.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Use" /><Attribute Name="Flags" Value="Visible, Unique" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="25" /><Attribute Name="Icon" Value="266694" /><Attribute Name="MoreFlags" Value="ModifiedName" /><Attribute Name="AttackDelay" Value="5" /><Event Name="OnUse"><Function Name="CastNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="278875" /></Function><Function Name="SolveQuest" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="ID7H" /></Function><Function Name="DestroyItem" Target="Wearer" TickCount="1" TickInterval="0" /><Function Name="Hit" Target="Target" TickCount="1" TickInterval="400"><Argument Value="27" /><Argument Value="-20000000" /><Argument Value="-20000000" /><Argument Value="94" /></Function></Event><Action Name="ToUse"><Requirement Target="Target" Statistic="Flags" Operator="SpawnedFromHash" Value="Visible, ModifiedDescription, ModifiedName, CanBeTemplateItem, Locked, Stationary, DefaultTarget, HasRotation, WantCollision, HasEnergy, IllegalClan, HasDamage" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotRunningNano" Value="Visible, ModifiedDescription, CanBeTemplateItem, TurnOnUse, Locked, ItemSocialArmour, DefaultTarget, HasRotation" ChildOp="And" /><Requirement Target="Self" Statistic="RemainingHealth" Operator="LessThan" Value="80" ChildOp=" " /></Action></Item><Item AOID="291043" IsNano="False" Name="Health and Nano Stim" QL="1" ItemType="Misc"><Description>A sophisticated piece of combined First-Aid and Spirit-Aid Machinery. Using this on a friend or yourself heals a small amount of damage and restores a small amount of nano.

NOTE: You cannot First-Aid anyone for a brief period after previous use.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="QL" Value="1" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Icon" Value="292214" /><Attribute Name="Value" Value="50" /><Attribute Name="AttackDelay" Value="0" /><Attribute Name="MaxEnergy" Value="25" /><Attribute Name="ItemType" Value="55" /><Attribute Name="AttackRange" Value="5" /><Attribute Name="Mass" Value="0,013" /><Event Name="OnUse"><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="27" /><Argument Value="30" /><Argument Value="30" /><Argument Value="0" /></Function><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="214" /><Argument Value="30" /><Argument Value="30" /><Argument Value="0" /></Function><Function Name="GfxEffect" Target="Target" TickCount="1" TickInterval="0"><Argument Value="13600" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="40" /></Function><Function Name="SystemText" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Your body tingles with energy." /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="FirstAid" Operator="GreaterThan" Value="10" ChildOp="And" /><Requirement Target="Self" Statistic="SelectedTargetType" Operator="NotBitAnd" Value="Monster" ChildOp=" " /></Action></Item><Item AOID="291044" IsNano="False" Name="Health and Nano Stim" QL="200" ItemType="Misc"><Description>A sophisticated piece of combined First-Aid and Spirit-Aid Machinery. Using this on a friend or yourself heals a small amount of damage and restores a small amount of nano.

NOTE: You cannot First-Aid anyone for a brief period after previous use.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="QL" Value="200" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Icon" Value="292214" /><Attribute Name="Value" Value="1010000" /><Attribute Name="AttackDelay" Value="0" /><Attribute Name="MaxEnergy" Value="25" /><Attribute Name="ItemType" Value="55" /><Attribute Name="AttackRange" Value="5" /><Attribute Name="Mass" Value="0,013" /><Event Name="OnUse"><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="27" /><Argument Value="2400" /><Argument Value="2400" /><Argument Value="0" /></Function><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="214" /><Argument Value="2400" /><Argument Value="2400" /><Argument Value="0" /></Function><Function Name="GfxEffect" Target="Target" TickCount="1" TickInterval="0"><Argument Value="13600" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="40" /></Function><Function Name="SystemText" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Your body tingles with energy." /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="FirstAid" Operator="GreaterThan" Value="1500" ChildOp="And" /><Requirement Target="Self" Statistic="SelectedTargetType" Operator="NotBitAnd" Value="Monster" ChildOp=" " /></Action></Item><Item AOID="291045" IsNano="False" Name="Health and Nano Stim" QL="400" ItemType="Misc"><Description>A sophisticated piece of combined First-Aid and Spirit-Aid Machinery. Using this on a friend or yourself heals a small amount of damage and restores a small amount of nano.

NOTE: You cannot First-Aid anyone for a brief period after previous use.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="QL" Value="400" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Icon" Value="292214" /><Attribute Name="Value" Value="10100000" /><Attribute Name="AttackDelay" Value="0" /><Attribute Name="MaxEnergy" Value="25" /><Attribute Name="ItemType" Value="55" /><Attribute Name="AttackRange" Value="5" /><Attribute Name="Mass" Value="0,013" /><Event Name="OnUse"><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="27" /><Argument Value="4500" /><Argument Value="4500" /><Argument Value="0" /></Function><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="214" /><Argument Value="4500" /><Argument Value="4500" /><Argument Value="0" /></Function><Function Name="GfxEffect" Target="Target" TickCount="1" TickInterval="0"><Argument Value="13600" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="40" /></Function><Function Name="SystemText" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Your body tingles with energy." /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="FirstAid" Operator="GreaterThan" Value="2700" ChildOp="And" /><Requirement Target="Self" Statistic="SelectedTargetType" Operator="NotBitAnd" Value="Monster" ChildOp=" " /></Action></Item><Item AOID="291082" IsNano="False" Name="Health and Nano Recharger" QL="1" ItemType="Misc"><Description>The Health and Nano Laboratory provides essential replenishment of nano and health. Neither you nor your patient can be in attack mode while treatment progresses.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="QL" Value="1" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Icon" Value="291000" /><Attribute Name="Value" Value="275" /><Attribute Name="AttackDelay" Value="0" /><Attribute Name="MaxEnergy" Value="50" /><Attribute Name="ItemType" Value="56" /><Attribute Name="AttackRange" Value="5" /><Attribute Name="Mass" Value="0,12" /><Attribute Name="SkillTimeOnSelectedTarget" Value="1" /><Event Name="OnUse"><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="27" /><Argument Value="120" /><Argument Value="120" /><Argument Value="0" /></Function><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="214" /><Argument Value="120" /><Argument Value="120" /><Argument Value="0" /></Function><Function Name="GfxEffect" Target="Target" TickCount="1" TickInterval="0"><Argument Value="13600" /></Function><Function Name="SystemText" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Your body tingles with energy." /></Function><Function Name="LockSkill" Target="Target" TickCount="1" TickInterval="0"><Argument Value="124" /><Argument Value="15" /></Function><Function Name="CastNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="291081" /></Function><Function Name="RemoveNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="147" /></Function><Function Name="RemoveNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="146" /></Function><Function Name="RemoveNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="145" /></Function><Function Name="RemoveNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="13" /></Function><Function Name="RemoveNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="135" /></Function><Function Name="RemoveNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="136" /></Function><Function Name="RemoveNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="186" /></Function><Function Name="RemoveNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="187" /></Function><Function Name="RemoveNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="211" /></Function><Function Name="RemoveNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="215" /></Function><Function Name="RemoveNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="239" /></Function><Function Name="RemoveNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="658" /></Function><Function Name="RemoveNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="659" /></Function><Function Name="RemoveNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="856" /></Function><Function Name="RemoveNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="197" /></Function><Function Name="RemoveNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="582" /></Function><Function Name="RemoveNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="643" /></Function><Function Name="RemoveNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="140" /></Function><Function Name="RemoveNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="6" /></Function><Function Name="RemoveNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="7" /></Function><Function Name="RemoveNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="8" /></Function><Function Name="RemoveNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="9" /></Function><Function Name="RemoveNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="10" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="Target" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="124" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="Treatment" Operator="GreaterThan" Value="10" ChildOp="Or" /><Requirement Target="Self" Statistic="FirstAid" Operator="GreaterThan" Value="10" ChildOp="And" /><Requirement Target="Self" Statistic="SelectedTargetType" Operator="NotBitAnd" Value="Monster" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="136" Value="ModifiedDescription" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="Sitting" ChildOp="And" /><Requirement Target="Target" Statistic="Flags" Operator="136" Value="Visible, ModifiedDescription" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="Sitting" ChildOp=" " /></Action></Item><Item AOID="291083" IsNano="False" Name="Health and Nano Recharger" QL="200" ItemType="Misc"><Description>The Health and Nano Laboratory provides essential replenishment of nano and health. Neither you nor your patient can be in attack mode while treatment progresses.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="QL" Value="200" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Icon" Value="291000" /><Attribute Name="Value" Value="1100000" /><Attribute Name="AttackDelay" Value="0" /><Attribute Name="MaxEnergy" Value="50" /><Attribute Name="ItemType" Value="56" /><Attribute Name="AttackRange" Value="5" /><Attribute Name="Mass" Value="0,12" /><Attribute Name="SkillTimeOnSelectedTarget" Value="1" /><Event Name="OnUse"><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="27" /><Argument Value="8000" /><Argument Value="8000" /><Argument Value="0" /></Function><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="214" /><Argument Value="8000" /><Argument Value="8000" /><Argument Value="0" /></Function><Function Name="GfxEffect" Target="Target" TickCount="1" TickInterval="0"><Argument Value="13600" /></Function><Function Name="SystemText" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Your body tingles with energy." /></Function><Function Name="LockSkill" Target="Target" TickCount="1" TickInterval="0"><Argument Value="124" /><Argument Value="15" /></Function><Function Name="CastNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="291081" /></Function><Function Name="RemoveNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="147" /></Function><Function Name="RemoveNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="146" /></Function><Function Name="RemoveNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="145" /></Function><Function Name="RemoveNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="13" /></Function><Function Name="RemoveNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="135" /></Function><Function Name="RemoveNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="136" /></Function><Function Name="RemoveNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="186" /></Function><Function Name="RemoveNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="187" /></Function><Function Name="RemoveNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="211" /></Function><Function Name="RemoveNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="215" /></Function><Function Name="RemoveNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="239" /></Function><Function Name="RemoveNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="658" /></Function><Function Name="RemoveNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="659" /></Function><Function Name="RemoveNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="856" /></Function><Function Name="RemoveNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="197" /></Function><Function Name="RemoveNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="582" /></Function><Function Name="RemoveNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="643" /></Function><Function Name="RemoveNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="140" /></Function><Function Name="RemoveNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="6" /></Function><Function Name="RemoveNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="7" /></Function><Function Name="RemoveNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="8" /></Function><Function Name="RemoveNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="9" /></Function><Function Name="RemoveNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="10" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="Target" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="124" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="Treatment" Operator="GreaterThan" Value="1500" ChildOp="Or" /><Requirement Target="Self" Statistic="FirstAid" Operator="GreaterThan" Value="1500" ChildOp="And" /><Requirement Target="Self" Statistic="SelectedTargetType" Operator="NotBitAnd" Value="Monster" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="136" Value="ModifiedDescription" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="Sitting" ChildOp="And" /><Requirement Target="Target" Statistic="Flags" Operator="136" Value="Visible, ModifiedDescription" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="Sitting" ChildOp=" " /></Action></Item><Item AOID="291084" IsNano="False" Name="Health and Nano Recharger" QL="400" ItemType="Misc"><Description>The Health and Nano Laboratory provides essential replenishment of nano and health. Neither you nor your patient can be in attack mode while treatment progresses.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="QL" Value="400" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Icon" Value="291000" /><Attribute Name="Value" Value="10200000" /><Attribute Name="AttackDelay" Value="0" /><Attribute Name="MaxEnergy" Value="50" /><Attribute Name="ItemType" Value="56" /><Attribute Name="AttackRange" Value="5" /><Attribute Name="Mass" Value="0,12" /><Attribute Name="SkillTimeOnSelectedTarget" Value="1" /><Event Name="OnUse"><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="27" /><Argument Value="20000" /><Argument Value="20000" /><Argument Value="0" /></Function><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="214" /><Argument Value="20000" /><Argument Value="20000" /><Argument Value="0" /></Function><Function Name="GfxEffect" Target="Target" TickCount="1" TickInterval="0"><Argument Value="13600" /></Function><Function Name="SystemText" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Your body tingles with energy." /></Function><Function Name="LockSkill" Target="Target" TickCount="1" TickInterval="0"><Argument Value="124" /><Argument Value="15" /></Function><Function Name="CastNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="291081" /></Function><Function Name="RemoveNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="147" /></Function><Function Name="RemoveNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="146" /></Function><Function Name="RemoveNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="145" /></Function><Function Name="RemoveNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="13" /></Function><Function Name="RemoveNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="135" /></Function><Function Name="RemoveNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="136" /></Function><Function Name="RemoveNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="186" /></Function><Function Name="RemoveNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="187" /></Function><Function Name="RemoveNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="211" /></Function><Function Name="RemoveNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="215" /></Function><Function Name="RemoveNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="239" /></Function><Function Name="RemoveNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="658" /></Function><Function Name="RemoveNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="659" /></Function><Function Name="RemoveNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="856" /></Function><Function Name="RemoveNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="197" /></Function><Function Name="RemoveNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="582" /></Function><Function Name="RemoveNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="643" /></Function><Function Name="RemoveNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="140" /></Function><Function Name="RemoveNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="6" /></Function><Function Name="RemoveNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="7" /></Function><Function Name="RemoveNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="8" /></Function><Function Name="RemoveNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="9" /></Function><Function Name="RemoveNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="10" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="Target" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="124" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="Treatment" Operator="GreaterThan" Value="2700" ChildOp="Or" /><Requirement Target="Self" Statistic="FirstAid" Operator="GreaterThan" Value="2700" ChildOp="And" /><Requirement Target="Self" Statistic="SelectedTargetType" Operator="NotBitAnd" Value="Monster" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="136" Value="ModifiedDescription" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="Sitting" ChildOp="And" /><Requirement Target="Target" Statistic="Flags" Operator="136" Value="Visible, ModifiedDescription" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="Sitting" ChildOp=" " /></Action></Item><Item AOID="291087" IsNano="False" Name="Mr. Squeaky Lantern - Shoulder" QL="1" ItemType="Armor"><Description>Mr. Squeaky returns once agaiin, with the boys at NipponTech creating a lovely hovering version that's a perfect companion for both bath time and your shoulder!

This item may be combined with a screwdriver to allow you to wear it in your Utils slot.

Birthday 29485</Description><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, HasMultipleCount, NoDrop, Unique, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="RightShoulder, LeftShoulder" /><Attribute Name="DefaultPos" Value="LeftShoulder" /><Attribute Name="Mass" Value="5" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="290128" /><Attribute Name="WeaponMesh" Value="289826" /><Event Name="OnWear"><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="289826" /></Function></Event><Action Name="ToWield"><Requirement Target="Self" Statistic="ElectricalEngineering" Operator="GreaterThan" Value="35" ChildOp=" " /></Action></Item><Item AOID="291610" IsNano="False" Name="Zix_attack1_nodmg_001" QL="1" ItemType="NPC"><Description>Zix_attack1_nodmg MonsterWeapon</Description><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, ModifiedDescription, Unique, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="QL" Value="1" /><Attribute Name="RechargeDelay" Value="2,35" /><Attribute Name="EquipDelay" Value="0,05" /><Attribute Name="CriticalBonus" Value="2" /><Attribute Name="MaxDamage" Value="7" /><Attribute Name="MinDamage" Value="2" /><Attribute Name="AttackRange" Value="2" /><Attribute Name="AttackDelay" Value="2,35" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="DamageType" Value="PoisonAC" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="EvadeClose" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="User" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="291611" IsNano="False" Name="Zix_attack1_nodmg_400" QL="400" ItemType="NPC"><Description>Zix_attack1_nodmg MonsterWeapon</Description><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="
