﻿<?xml version="1.0" encoding="utf-8"?><?xml-stylesheet href='aoxml.xsl' type='text/xsl'?><Items><Item AOID="263642" IsNano="False" Name="Old Beit Bones" QL="1" ItemType="Misc"><Description>These bones are too old and broken to be used for crafting.
Even good quality Beit Bones are difficult to work with and only the best of the Xan craftsmen were allowed to work with such bones.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry" /><Attribute Name="Flags" Value="Visible" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,001" /><Attribute Name="Mesh" Value="226787" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="263643" /></Item><Item AOID="284479" IsNano="False" Name="Emergency Control Panel" QL="1" ItemType="Misc"><Description>This is a control panel for the security system.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Use" /><Attribute Name="Flags" Value="Visible, HasMultipleCount, NoDrop, Unique" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="9,999" /><Attribute Name="Mesh" Value="277966" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="277964" /><Attribute Name="MoreFlags" Value="ModifiedDescription, ModifiedName" /><Attribute Name="AttackDelay" Value="1" /><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="161" /></Function></Event><Event Name="OnUse"><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="161" /><Argument Value="30" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedDescription, Locked, ItemSocialArmour, TellCollision, NoSelectionIndicator, DefaultTarget, HasAnimation, WantCollision, WantSignals, HasEnergy, IllegalClan, IllegalOmni, NoDrop, CanBeAttacked, HasDamage" ChildOp=" " /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="10"><Argument Value="284498" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedDescription, Locked, ItemSocialArmour, TellCollision, NoSelectionIndicator, DefaultTarget, HasAnimation, WantCollision, WantSignals, HasEnergy, IllegalClan, IllegalOmni, NoDrop, CanBeAttacked, HasDamage" ChildOp=" " /></Function></Event></Item><Item AOID="284480" IsNano="False" Name="Emergency Alarm Switch" QL="1" ItemType="Misc"><Description /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Use" /><Attribute Name="Flags" Value="Visible, HasMultipleCount, NoDrop, Unique" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="9,999" /><Attribute Name="Mesh" Value="277966" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="277964" /><Attribute Name="MoreFlags" Value="ModifiedDescription, ModifiedName" /><Attribute Name="AttackDelay" Value="1" /><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="161" /></Function></Event><Event Name="OnUse"><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="161" /><Argument Value="30" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="10"><Argument Value="284500" /></Function></Event></Item><Item AOID="284702" IsNano="False" Name="Unicorn Mainframe" QL="1" ItemType="Misc"><Description>This mainframe is owned by the Unicorn Company. The system contains encrypted information.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Visible" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="9,999" /><Attribute Name="Mesh" Value="277966" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="277964" /><Event Name="OnUseItemOn"><Function Name="SystemText" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="The security system prevents you from accessing this terminal while being under attack." /><Requirement Target="Self" Statistic="InFight" Operator="GreaterThan" Value="0" ChildOp=" " /></Function><Function Name="SystemText" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="The system has been remotely accessed via backdoor. Data downloading... System out print: 2C00L4U! Mission Complete." /><Requirement Target="Self" Statistic="SecondaryItemInstance" Operator="EqualTo" Value="248774" ChildOp="Or" /><Requirement Target="Self" Statistic="SecondaryItemInstance" Operator="EqualTo" Value="291421" ChildOp="And" /><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedDescription, Locked, ItemSocialArmour, TellCollision, NoSelectionIndicator, DefaultTarget, HasAnimation, WantCollision, WantSignals, HasEnergy, IllegalClan, IllegalOmni, NoDrop, CanBeAttacked, HasDamage" ChildOp=" " /></Function><Function Name="SolveQuest" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="WZGC" /><Requirement Target="Self" Statistic="SecondaryItemInstance" Operator="EqualTo" Value="248774" ChildOp="Or" /><Requirement Target="Self" Statistic="SecondaryItemInstance" Operator="EqualTo" Value="291421" ChildOp="And" /><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedDescription, Locked, ItemSocialArmour, TellCollision, NoSelectionIndicator, DefaultTarget, HasAnimation, WantCollision, WantSignals, HasEnergy, IllegalClan, IllegalOmni, NoDrop, CanBeAttacked, HasDamage" ChildOp=" " /></Function></Event></Item><Item AOID="288043" IsNano="False" Name="Kyr'Ozch Mine" QL="1" ItemType="Misc"><Description>A land mine which uses the advanced technology of the Kyr'Ozch.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Use" /><Attribute Name="Flags" Value="Visible, CanBeTemplateItem, TellCollision, Stationary, WantCollision, HasEnergy, DisableFalling, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="QL" Value="1" /><Attribute Name="TrapDifficulty" Value="1" /><Attribute Name="XPBonus" Value="20" /><Attribute Name="AttackCount" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="MaxEnergy" Value="1" /><Attribute Name="Mesh" Value="254134" /><Attribute Name="Mass" Value="0,01" /><Attribute Name="AttackDelay" Value="0,01" /><Attribute Name="DudChance" Value="20" /><Attribute Name="Duriation" Value="1200" /><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="156" /></Function><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="8" /></Function></Event><Event Name="OnUse"><Function Name="AreaHit" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="27" /><Argument Value="-312" /><Argument Value="-380" /><Argument Value="93" /><Argument Value="10" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedName, TurnOnUse, HasMultipleCount, ItemSocialArmour, Stationary, Repulsive, Null, HasAnimation, WantSignals, HasEnergy, Unique, CanBeAttacked, DisableFalling" ChildOp="Or" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedName, CanBeTemplateItem, Locked, TellCollision, Stationary, DefaultTarget, WantCollision, HasEnergy, IllegalOmni, Unique, HasDamage" ChildOp="Or" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="CanBeTemplateItem, TurnOnUse, HasMultipleCount, ItemSocialArmour, Stationary, DefaultTarget, Null, HasAnimation, HasRotation, WantSignals, HasSentFirstIIR, IllegalOmni, NoDrop, CanBeAttacked, DisableFalling" ChildOp=" " /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="27" /><Argument Value="-88" /><Argument Value="-120" /><Argument Value="93" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedName, TurnOnUse, HasMultipleCount, ItemSocialArmour, Stationary, Repulsive, Null, HasAnimation, WantSignals, HasEnergy, Unique, CanBeAttacked, DisableFalling" ChildOp="Or" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedName, CanBeTemplateItem, Locked, TellCollision, Stationary, DefaultTarget, WantCollision, HasEnergy, IllegalOmni, Unique, HasDamage" ChildOp="Or" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="CanBeTemplateItem, TurnOnUse, HasMultipleCount, ItemSocialArmour, Stationary, DefaultTarget, Null, HasAnimation, HasRotation, WantSignals, HasSentFirstIIR, IllegalOmni, NoDrop, CanBeAttacked, DisableFalling" ChildOp=" " /></Function><Function Name="GfxEffect" Target="Target" TickCount="1" TickInterval="0"><Argument Value="43232" /><Requirement Target="User" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedName, TurnOnUse, HasMultipleCount, ItemSocialArmour, Stationary, Repulsive, Null, HasAnimation, WantSignals, HasEnergy, Unique, CanBeAttacked, DisableFalling" ChildOp="Or" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedName, CanBeTemplateItem, Locked, TellCollision, Stationary, DefaultTarget, WantCollision, HasEnergy, IllegalOmni, Unique, HasDamage" ChildOp="Or" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="CanBeTemplateItem, TurnOnUse, HasMultipleCount, ItemSocialArmour, Stationary, DefaultTarget, Null, HasAnimation, HasRotation, WantSignals, HasSentFirstIIR, IllegalOmni, NoDrop, CanBeAttacked, DisableFalling" ChildOp=" " /></Function></Event><Event Name="OnUseItemOn"><Function Name="SolveQuest" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="67Q8" /><Requirement Target="Self" Statistic="SecondaryItemTemplate" Operator="EqualTo" Value="95576" ChildOp="And" /><Requirement Target="Target" Statistic="RunSpeed" Operator="EqualTo" Value="0" ChildOp=" " /></Function><Function Name="SolveQuest" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="JHRM" /><Requirement Target="Self" Statistic="SecondaryItemTemplate" Operator="EqualTo" Value="95576" ChildOp="And" /><Requirement Target="Target" Statistic="RunSpeed" Operator="EqualTo" Value="0" ChildOp=" " /></Function><Function Name="SolveQuest" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="8S15" /><Requirement Target="Self" Statistic="SecondaryItemTemplate" Operator="EqualTo" Value="95576" ChildOp="And" /><Requirement Target="Target" Statistic="RunSpeed" Operator="EqualTo" Value="0" ChildOp=" " /></Function><Function Name="Set" Target="User" TickCount="1" TickInterval="0"><Argument Value="8" /><Argument Value="1500" /><Requirement Target="User" Statistic="SecondaryItemTemplate" Operator="EqualTo" Value="95576" ChildOp=" " /></Function><Function Name="Set" Target="User" TickCount="1" TickInterval="0"><Argument Value="156" /><Argument Value="30" /><Requirement Target="User" Statistic="SecondaryItemTemplate" Operator="EqualTo" Value="95576" ChildOp=" " /></Function><Function Name="SystemText" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="You need to target the mine before using the Bomb Disarmament Tools." /></Function></Event></Item><Item AOID="288044" IsNano="False" Name="Kyr'Ozch Mine" QL="50" ItemType="Misc"><Description>A land mine which uses the advanced technology of the Kyr'Ozch.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Use" /><Attribute Name="Flags" Value="Visible, CanBeTemplateItem, TellCollision, Stationary, WantCollision, HasEnergy, DisableFalling, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="QL" Value="50" /><Attribute Name="TrapDifficulty" Value="1" /><Attribute Name="XPBonus" Value="75" /><Attribute Name="AttackCount" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="MaxEnergy" Value="1" /><Attribute Name="Mesh" Value="254134" /><Attribute Name="Mass" Value="0,01" /><Attribute Name="AttackDelay" Value="0,01" /><Attribute Name="DudChance" Value="20" /><Attribute Name="Duriation" Value="1200" /><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="156" /></Function><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="8" /></Function></Event><Event Name="OnUse"><Function Name="AreaHit" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="27" /><Argument Value="-230" /><Argument Value="-575" /><Argument Value="93" /><Argument Value="10" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedName, TurnOnUse, HasMultipleCount, ItemSocialArmour, Stationary, Repulsive, Null, HasAnimation, WantSignals, HasEnergy, Unique, CanBeAttacked, DisableFalling" ChildOp="Or" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedName, CanBeTemplateItem, Locked, TellCollision, Stationary, DefaultTarget, WantCollision, HasEnergy, IllegalOmni, Unique, HasDamage" ChildOp="Or" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="CanBeTemplateItem, TurnOnUse, HasMultipleCount, ItemSocialArmour, Stationary, DefaultTarget, Null, HasAnimation, HasRotation, WantSignals, HasSentFirstIIR, IllegalOmni, NoDrop, CanBeAttacked, DisableFalling" ChildOp=" " /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="27" /><Argument Value="-58" /><Argument Value="-230" /><Argument Value="93" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedName, TurnOnUse, HasMultipleCount, ItemSocialArmour, Stationary, Repulsive, Null, HasAnimation, WantSignals, HasEnergy, Unique, CanBeAttacked, DisableFalling" ChildOp="Or" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedName, CanBeTemplateItem, Locked, TellCollision, Stationary, DefaultTarget, WantCollision, HasEnergy, IllegalOmni, Unique, HasDamage" ChildOp="Or" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="CanBeTemplateItem, TurnOnUse, HasMultipleCount, ItemSocialArmour, Stationary, DefaultTarget, Null, HasAnimation, HasRotation, WantSignals, HasSentFirstIIR, IllegalOmni, NoDrop, CanBeAttacked, DisableFalling" ChildOp=" " /></Function><Function Name="GfxEffect" Target="Target" TickCount="1" TickInterval="0"><Argument Value="43232" /><Requirement Target="User" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedName, TurnOnUse, HasMultipleCount, ItemSocialArmour, Stationary, Repulsive, Null, HasAnimation, WantSignals, HasEnergy, Unique, CanBeAttacked, DisableFalling" ChildOp="Or" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedName, CanBeTemplateItem, Locked, TellCollision, Stationary, DefaultTarget, WantCollision, HasEnergy, IllegalOmni, Unique, HasDamage" ChildOp="Or" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="CanBeTemplateItem, TurnOnUse, HasMultipleCount, ItemSocialArmour, Stationary, DefaultTarget, Null, HasAnimation, HasRotation, WantSignals, HasSentFirstIIR, IllegalOmni, NoDrop, CanBeAttacked, DisableFalling" ChildOp=" " /></Function></Event><Event Name="OnUseItemOn"><Function Name="SolveQuest" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="67Q8" /><Requirement Target="Self" Statistic="SecondaryItemTemplate" Operator="EqualTo" Value="95576" ChildOp="And" /><Requirement Target="Target" Statistic="RunSpeed" Operator="EqualTo" Value="0" ChildOp=" " /></Function><Function Name="SolveQuest" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="JHRM" /><Requirement Target="Self" Statistic="SecondaryItemTemplate" Operator="EqualTo" Value="95576" ChildOp="And" /><Requirement Target="Target" Statistic="RunSpeed" Operator="EqualTo" Value="0" ChildOp=" " /></Function><Function Name="SolveQuest" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="8S15" /><Requirement Target="Self" Statistic="SecondaryItemTemplate" Operator="EqualTo" Value="95576" ChildOp="And" /><Requirement Target="Target" Statistic="RunSpeed" Operator="EqualTo" Value="0" ChildOp=" " /></Function><Function Name="Set" Target="User" TickCount="1" TickInterval="0"><Argument Value="8" /><Argument Value="0" /><Requirement Target="User" Statistic="SecondaryItemTemplate" Operator="EqualTo" Value="95576" ChildOp=" " /></Function><Function Name="Set" Target="User" TickCount="1" TickInterval="0"><Argument Value="8" /><Argument Value="0" /><Requirement Target="User" Statistic="SecondaryItemTemplate" Operator="EqualTo" Value="95576" ChildOp=" " /></Function><Function Name="SystemText" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="You need to target the mine before using the Bomb Disarmament Tools." /></Function></Event></Item><Item AOID="288045" IsNano="False" Name="Kyr'Ozch Mine" QL="100" ItemType="Misc"><Description>A land mine which uses the advanced technology of the Kyr'Ozch.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Use" /><Attribute Name="Flags" Value="Visible, CanBeTemplateItem, TellCollision, Stationary, WantCollision, HasEnergy, DisableFalling, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="QL" Value="100" /><Attribute Name="TrapDifficulty" Value="1" /><Attribute Name="XPBonus" Value="100" /><Attribute Name="AttackCount" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="MaxEnergy" Value="1" /><Attribute Name="Mesh" Value="254134" /><Attribute Name="Mass" Value="0,01" /><Attribute Name="AttackDelay" Value="0,01" /><Attribute Name="DudChance" Value="20" /><Attribute Name="Duriation" Value="1200" /><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="156" /></Function><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="8" /></Function></Event><Event Name="OnUse"><Function Name="AreaHit" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="27" /><Argument Value="-690" /><Argument Value="-920" /><Argument Value="93" /><Argument Value="10" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedName, TurnOnUse, HasMultipleCount, ItemSocialArmour, Stationary, Repulsive, Null, HasAnimation, WantSignals, HasEnergy, Unique, CanBeAttacked, DisableFalling" ChildOp="Or" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedName, CanBeTemplateItem, Locked, TellCollision, Stationary, DefaultTarget, WantCollision, HasEnergy, IllegalOmni, Unique, HasDamage" ChildOp="Or" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="CanBeTemplateItem, TurnOnUse, HasMultipleCount, ItemSocialArmour, Stationary, DefaultTarget, Null, HasAnimation, HasRotation, WantSignals, HasSentFirstIIR, IllegalOmni, NoDrop, CanBeAttacked, DisableFalling" ChildOp=" " /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="27" /><Argument Value="-115" /><Argument Value="-345" /><Argument Value="93" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedName, TurnOnUse, HasMultipleCount, ItemSocialArmour, Stationary, Repulsive, Null, HasAnimation, WantSignals, HasEnergy, Unique, CanBeAttacked, DisableFalling" ChildOp="Or" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedName, CanBeTemplateItem, Locked, TellCollision, Stationary, DefaultTarget, WantCollision, HasEnergy, IllegalOmni, Unique, HasDamage" ChildOp="Or" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="CanBeTemplateItem, TurnOnUse, HasMultipleCount, ItemSocialArmour, Stationary, DefaultTarget, Null, HasAnimation, HasRotation, WantSignals, HasSentFirstIIR, IllegalOmni, NoDrop, CanBeAttacked, DisableFalling" ChildOp=" " /></Function><Function Name="GfxEffect" Target="Target" TickCount="1" TickInterval="0"><Argument Value="43232" /><Requirement Target="User" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedName, TurnOnUse, HasMultipleCount, ItemSocialArmour, Stationary, Repulsive, Null, HasAnimation, WantSignals, HasEnergy, Unique, CanBeAttacked, DisableFalling" ChildOp="Or" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedName, CanBeTemplateItem, Locked, TellCollision, Stationary, DefaultTarget, WantCollision, HasEnergy, IllegalOmni, Unique, HasDamage" ChildOp="Or" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="CanBeTemplateItem, TurnOnUse, HasMultipleCount, ItemSocialArmour, Stationary, DefaultTarget, Null, HasAnimation, HasRotation, WantSignals, HasSentFirstIIR, IllegalOmni, NoDrop, CanBeAttacked, DisableFalling" ChildOp=" " /></Function></Event><Event Name="OnUseItemOn"><Function Name="SolveQuest" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="67Q8" /><Requirement Target="Self" Statistic="SecondaryItemTemplate" Operator="EqualTo" Value="95576" ChildOp="And" /><Requirement Target="Target" Statistic="RunSpeed" Operator="EqualTo" Value="0" ChildOp=" " /></Function><Function Name="SolveQuest" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="JHRM" /><Requirement Target="Self" Statistic="SecondaryItemTemplate" Operator="EqualTo" Value="95576" ChildOp="And" /><Requirement Target="Target" Statistic="RunSpeed" Operator="EqualTo" Value="0" ChildOp=" " /></Function><Function Name="SolveQuest" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="8S15" /><Requirement Target="Self" Statistic="SecondaryItemTemplate" Operator="EqualTo" Value="95576" ChildOp="And" /><Requirement Target="Target" Statistic="RunSpeed" Operator="EqualTo" Value="0" ChildOp=" " /></Function><Function Name="Set" Target="User" TickCount="1" TickInterval="0"><Argument Value="8" /><Argument Value="0" /><Requirement Target="User" Statistic="SecondaryItemTemplate" Operator="EqualTo" Value="95576" ChildOp=" " /></Function><Function Name="Set" Target="User" TickCount="1" TickInterval="0"><Argument Value="8" /><Argument Value="0" /><Requirement Target="User" Statistic="SecondaryItemTemplate" Operator="EqualTo" Value="95576" ChildOp=" " /></Function><Function Name="SystemText" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="You need to target the mine before using the Bomb Disarmament Tools." /></Function></Event></Item><Item AOID="288046" IsNano="False" Name="Kyr'Ozch Mine" QL="200" ItemType="Misc"><Description>A land mine which uses the advanced technology of the Kyr'Ozch.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Use" /><Attribute Name="Flags" Value="Visible, CanBeTemplateItem, TellCollision, Stationary, WantCollision, HasEnergy, DisableFalling, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="QL" Value="200" /><Attribute Name="TrapDifficulty" Value="1" /><Attribute Name="XPBonus" Value="125" /><Attribute Name="AttackCount" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="MaxEnergy" Value="1" /><Attribute Name="Mesh" Value="254134" /><Attribute Name="Mass" Value="0,01" /><Attribute Name="AttackDelay" Value="0,01" /><Attribute Name="DudChance" Value="20" /><Attribute Name="Duriation" Value="1200" /><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="156" /></Function><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="8" /></Function></Event><Event Name="OnUse"><Function Name="AreaHit" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="27" /><Argument Value="-1380" /><Argument Value="-1610" /><Argument Value="93" /><Argument Value="10" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedName, TurnOnUse, HasMultipleCount, ItemSocialArmour, Stationary, Repulsive, Null, HasAnimation, WantSignals, HasEnergy, Unique, CanBeAttacked, DisableFalling" ChildOp="Or" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedName, CanBeTemplateItem, Locked, TellCollision, Stationary, DefaultTarget, WantCollision, HasEnergy, IllegalOmni, Unique, HasDamage" ChildOp="Or" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="CanBeTemplateItem, TurnOnUse, HasMultipleCount, ItemSocialArmour, Stationary, DefaultTarget, Null, HasAnimation, HasRotation, WantSignals, HasSentFirstIIR, IllegalOmni, NoDrop, CanBeAttacked, DisableFalling" ChildOp=" " /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="27" /><Argument Value="-230" /><Argument Value="-575" /><Argument Value="93" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedName, TurnOnUse, HasMultipleCount, ItemSocialArmour, Stationary, Repulsive, Null, HasAnimation, WantSignals, HasEnergy, Unique, CanBeAttacked, DisableFalling" ChildOp="Or" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedName, CanBeTemplateItem, Locked, TellCollision, Stationary, DefaultTarget, WantCollision, HasEnergy, IllegalOmni, Unique, HasDamage" ChildOp="Or" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="CanBeTemplateItem, TurnOnUse, HasMultipleCount, ItemSocialArmour, Stationary, DefaultTarget, Null, HasAnimation, HasRotation, WantSignals, HasSentFirstIIR, IllegalOmni, NoDrop, CanBeAttacked, DisableFalling" ChildOp=" " /></Function><Function Name="GfxEffect" Target="Target" TickCount="1" TickInterval="0"><Argument Value="43232" /><Requirement Target="User" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedName, TurnOnUse, HasMultipleCount, ItemSocialArmour, Stationary, Repulsive, Null, HasAnimation, WantSignals, HasEnergy, Unique, CanBeAttacked, DisableFalling" ChildOp="Or" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedName, CanBeTemplateItem, Locked, TellCollision, Stationary, DefaultTarget, WantCollision, HasEnergy, IllegalOmni, Unique, HasDamage" ChildOp="Or" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="CanBeTemplateItem, TurnOnUse, HasMultipleCount, ItemSocialArmour, Stationary, DefaultTarget, Null, HasAnimation, HasRotation, WantSignals, HasSentFirstIIR, IllegalOmni, NoDrop, CanBeAttacked, DisableFalling" ChildOp=" " /></Function></Event><Event Name="OnUseItemOn"><Function Name="SolveQuest" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="8S15" /><Requirement Target="Self" Statistic="SecondaryItemTemplate" Operator="EqualTo" Value="95576" ChildOp="And" /><Requirement Target="Target" Statistic="RunSpeed" Operator="EqualTo" Value="0" ChildOp=" " /></Function><Function Name="SolveQuest" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="JHRM" /><Requirement Target="Self" Statistic="SecondaryItemTemplate" Operator="EqualTo" Value="95576" ChildOp="And" /><Requirement Target="Target" Statistic="RunSpeed" Operator="EqualTo" Value="0" ChildOp=" " /></Function><Function Name="SolveQuest" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="8S15" /><Requirement Target="Self" Statistic="SecondaryItemTemplate" Operator="EqualTo" Value="95576" ChildOp="And" /><Requirement Target="Target" Statistic="RunSpeed" Operator="EqualTo" Value="0" ChildOp=" " /></Function><Function Name="Set" Target="User" TickCount="1" TickInterval="0"><Argument Value="8" /><Argument Value="0" /><Requirement Target="User" Statistic="SecondaryItemTemplate" Operator="EqualTo" Value="95576" ChildOp=" " /></Function><Function Name="Set" Target="User" TickCount="1" TickInterval="0"><Argument Value="8" /><Argument Value="0" /><Requirement Target="User" Statistic="SecondaryItemTemplate" Operator="EqualTo" Value="95576" ChildOp=" " /></Function><Function Name="SystemText" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="You need to target the mine before using the Bomb Disarmament Tools." /></Function></Event></Item><Item AOID="288047" IsNano="False" Name="Kyr'Ozch Mine" QL="300" ItemType="Misc"><Description>A land mine which uses the advanced technology of the Kyr'Ozch.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Use" /><Attribute Name="Flags" Value="Visible, CanBeTemplateItem, TellCollision, Stationary, WantCollision, HasEnergy, DisableFalling, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="QL" Value="300" /><Attribute Name="TrapDifficulty" Value="1" /><Attribute Name="XPBonus" Value="150" /><Attribute Name="AttackCount" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="MaxEnergy" Value="1" /><Attribute Name="Mesh" Value="254134" /><Attribute Name="Mass" Value="0,01" /><Attribute Name="AttackDelay" Value="0,01" /><Attribute Name="DudChance" Value="20" /><Attribute Name="Duriation" Value="1200" /><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="156" /></Function><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="8" /></Function></Event><Event Name="OnUse"><Function Name="AreaHit" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="27" /><Argument Value="-1725" /><Argument Value="-2070" /><Argument Value="93" /><Argument Value="10" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedName, TurnOnUse, HasMultipleCount, ItemSocialArmour, Stationary, Repulsive, Null, HasAnimation, WantSignals, HasEnergy, Unique, CanBeAttacked, DisableFalling" ChildOp="Or" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedName, CanBeTemplateItem, Locked, TellCollision, Stationary, DefaultTarget, WantCollision, HasEnergy, IllegalOmni, Unique, HasDamage" ChildOp="Or" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="CanBeTemplateItem, TurnOnUse, HasMultipleCount, ItemSocialArmour, Stationary, DefaultTarget, Null, HasAnimation, HasRotation, WantSignals, HasSentFirstIIR, IllegalOmni, NoDrop, CanBeAttacked, DisableFalling" ChildOp=" " /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="27" /><Argument Value="-345" /><Argument Value="-690" /><Argument Value="93" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedName, TurnOnUse, HasMultipleCount, ItemSocialArmour, Stationary, Repulsive, Null, HasAnimation, WantSignals, HasEnergy, Unique, CanBeAttacked, DisableFalling" ChildOp="Or" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedName, CanBeTemplateItem, Locked, TellCollision, Stationary, DefaultTarget, WantCollision, HasEnergy, IllegalOmni, Unique, HasDamage" ChildOp="Or" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="CanBeTemplateItem, TurnOnUse, HasMultipleCount, ItemSocialArmour, Stationary, DefaultTarget, Null, HasAnimation, HasRotation, WantSignals, HasSentFirstIIR, IllegalOmni, NoDrop, CanBeAttacked, DisableFalling" ChildOp=" " /></Function><Function Name="GfxEffect" Target="Target" TickCount="1" TickInterval="0"><Argument Value="43232" /><Requirement Target="User" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedName, TurnOnUse, HasMultipleCount, ItemSocialArmour, Stationary, Repulsive, Null, HasAnimation, WantSignals, HasEnergy, Unique, CanBeAttacked, DisableFalling" ChildOp="Or" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedName, CanBeTemplateItem, Locked, TellCollision, Stationary, DefaultTarget, WantCollision, HasEnergy, IllegalOmni, Unique, HasDamage" ChildOp="Or" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="CanBeTemplateItem, TurnOnUse, HasMultipleCount, ItemSocialArmour, Stationary, DefaultTarget, Null, HasAnimation, HasRotation, WantSignals, HasSentFirstIIR, IllegalOmni, NoDrop, CanBeAttacked, DisableFalling" ChildOp=" " /></Function></Event><Event Name="OnUseItemOn"><Function Name="SolveQuest" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="67Q8" /><Requirement Target="Self" Statistic="SecondaryItemTemplate" Operator="EqualTo" Value="95576" ChildOp="And" /><Requirement Target="Target" Statistic="RunSpeed" Operator="EqualTo" Value="0" ChildOp=" " /></Function><Function Name="SolveQuest" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="JHRM" /><Requirement Target="Self" Statistic="SecondaryItemTemplate" Operator="EqualTo" Value="95576" ChildOp="And" /><Requirement Target="Target" Statistic="RunSpeed" Operator="EqualTo" Value="0" ChildOp=" " /></Function><Function Name="SolveQuest" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="8S15" /><Requirement Target="Self" Statistic="SecondaryItemTemplate" Operator="EqualTo" Value="95576" ChildOp="And" /><Requirement Target="Target" Statistic="RunSpeed" Operator="EqualTo" Value="0" ChildOp=" " /></Function><Function Name="Set" Target="User" TickCount="1" TickInterval="0"><Argument Value="8" /><Argument Value="0" /><Requirement Target="User" Statistic="SecondaryItemTemplate" Operator="EqualTo" Value="95576" ChildOp=" " /></Function><Function Name="Set" Target="User" TickCount="1" TickInterval="0"><Argument Value="8" /><Argument Value="0" /><Requirement Target="User" Statistic="SecondaryItemTemplate" Operator="EqualTo" Value="95576" ChildOp=" " /></Function><Function Name="SystemText" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="You need to target the mine before using the Bomb Disarmament Tools." /></Function></Event></Item><Item AOID="288715" IsNano="False" Name="Distress Call" QL="1" ItemType="Misc"><Description /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Visible, TellCollision, NoSelectionIndicator, WantCollision, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mesh" Value="287622" /><Attribute Name="QL" Value="1" /><Attribute Name="AttackDelay" Value="1" /><Event Name="OnEnter"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="289730" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotRunningNano" Value="ModifiedDescription, CanBeTemplateItem, Locked, Open, ItemSocialArmour, TellCollision, NoSelectionIndicator, Repulsive, DefaultTarget, HasRotation" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="ModifiedDescription, TurnOnUse, HasMultipleCount, TellCollision, NoSelectionIndicator, UseEmptyDestruct, DefaultTarget, Null, HasRotation, WantCollision, HasEnergy, NoDrop, CanBeAttacked, DisableFalling" ChildOp=" " /></Function><Function Name="Set" Target="User" TickCount="1" TickInterval="0"><Argument Value="8" /><Argument Value="0" /><Requirement Target="User" Statistic="Flags" Operator="HasQuestHash" Value="ModifiedDescription, TurnOnUse, HasMultipleCount, TellCollision, NoSelectionIndicator, UseEmptyDestruct, DefaultTarget, Null, HasRotation, WantCollision, HasEnergy, NoDrop, CanBeAttacked, DisableFalling" ChildOp=" " /></Function><Function Name="SolveQuest" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="4MN2" /></Function></Event></Item><Item AOID="288718" IsNano="False" Name="Mission Complete: Distress Call" QL="1" ItemType="Misc"><Description /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume" /><Attribute Name="Flags" Value="Visible, Null, NoDrop, Unique" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,8" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="273626" /><Event Name="OnUse"><Function Name="SpawnMonster" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="KIRE" /><Argument Value="1" /><Argument Value="-1" /></Function><Function Name="SolveQuest" Target="Wearer" TickCount="1" TickInterval="900"><Argument Value="ZQT4" /></Function></Event></Item><Item AOID="289609" IsNano="False" Name="Agency Laser Tagging Device" QL="1" ItemType="Misc"><Description>This is a laser tagging device tuned to a special frequency by the Freelancers Agency. The health of the target needs to be less than 80% to assure a successful strike. Permission given to use on Alien Pods in Perpetual Wastelands.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Use" /><Attribute Name="Flags" Value="Visible, Unique" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="25" /><Attribute Name="Icon" Value="266694" /><Attribute Name="MoreFlags" Value="ModifiedName" /><Attribute Name="AttackDelay" Value="5" /><Event Name="OnUse"><Function Name="CastNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="278875" /></Function><Function Name="SolveQuest" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="HV9R" /></Function><Function Name="DestroyItem" Target="Wearer" TickCount="1" TickInterval="0" /><Function Name="Hit" Target="Target" TickCount="1" TickInterval="400"><Argument Value="27" /><Argument Value="-1000000" /><Argument Value="-1000000" /><Argument Value="94" /></Function></Event><Action Name="ToUse"><Requirement Target="Target" Statistic="Flags" Operator="SpawnedFromHash" Value="Visible, ModifiedDescription, ModifiedName, CanBeTemplateItem, Locked, Stationary, DefaultTarget, HasRotation, WantCollision, HasEnergy, IllegalClan, HasDamage" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotRunningNano" Value="Visible, ModifiedDescription, CanBeTemplateItem, TurnOnUse, Locked, ItemSocialArmour, DefaultTarget, HasRotation" ChildOp="And" /><Requirement Target="Self" Statistic="RemainingHealth" Operator="LessThan" Value="80" ChildOp=" " /></Action></Item><Item AOID="290891" IsNano="False" Name="Agency Laser Tagging Device" QL="1" ItemType="Misc"><Description>This is a laser tagging device tuned to a special frequency by the Freelancers Agency. The health of the target needs to be between 50% and 75% to assure a successful strike. Permission given to use on Alien Pods in Perpetual Wastelands.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Use" /><Attribute Name="Flags" Value="Visible, Unique" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="25" /><Attribute Name="Icon" Value="266694" /><Attribute Name="MoreFlags" Value="ModifiedName" /><Attribute Name="AttackDelay" Value="5" /><Event Name="OnUse"><Function Name="CastNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="278875" /></Function><Function Name="SolveQuest" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="ID7H" /></Function><Function Name="DestroyItem" Target="Wearer" TickCount="1" TickInterval="0" /><Function Name="Hit" Target="Target" TickCount="1" TickInterval="400"><Argument Value="27" /><Argument Value="-1000000" /><Argument Value="-1000000" /><Argument Value="94" /></Function></Event><Action Name="ToUse"><Requirement Target="Target" Statistic="RemainingHealth" Operator="LessThan" Value="76" ChildOp="And" /><Requirement Target="Self" Statistic="RemainingHealth" Operator="GreaterThan" Value="49" ChildOp=" " /><Requirement Target="Self" Statistic="Flags" Operator="SpawnedFromHash" Value="Visible, ModifiedDescription, ModifiedName, CanBeTemplateItem, Locked, Stationary, DefaultTarget, HasRotation, WantCollision, HasEnergy, IllegalClan, HasDamage" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotRunningNano" Value="Visible, ModifiedDescription, CanBeTemplateItem, TurnOnUse, Locked, ItemSocialArmour, DefaultTarget, HasRotation" ChildOp=" " /><Requirement Target="Self" Statistic="Flags" Operator="And" Value="" ChildOp=" " /></Action></Item><Item AOID="291007" IsNano="False" Name="NPC Pet Creation Item" QL="1" ItemType="Misc"><Description>Creates: Alien Spawn</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use" /><Attribute Name="Flags" Value="Visible, HasEnergy, NoDrop" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="1" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="11699" /><Event Name="OnUse"><Function Name="SpawnMonster" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="AVLR" /><Argument Value="1" /><Argument Value="-1" /></Function><Function Name="SpawnMonster" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="AVLR" /><Argument Value="1" /><Argument Value="-1" /></Function><Function Name="SpawnMonster" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="AVLR" /><Argument Value="1" /><Argument Value="-1" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="NPCFamily" Operator="GreaterThan" Value="NPC" ChildOp=" " /></Action></Item><Item AOID="291008" IsNano="False" Name="NPC Pet Creation Item" QL="200" ItemType="Misc"><Description>Creates: Alien Spawn</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use" /><Attribute Name="Flags" Value="Visible, HasEnergy, NoDrop" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="1" /><Attribute Name="QL" Value="200" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="11699" /><Event Name="OnUse"><Function Name="SpawnMonster" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="AVLR" /><Argument Value="220" /><Argument Value="-1" /></Function><Function Name="SpawnMonster" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="AVLR" /><Argument Value="220" /><Argument Value="-1" /></Function><Function Name="SpawnMonster" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="AVLR" /><Argument Value="220" /><Argument Value="-1" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="NPCFamily" Operator="GreaterThan" Value="NPC" ChildOp=" " /></Action></Item><Item AOID="291088" IsNano="False" Name="Crates" QL="1" ItemType="Misc"><Description>One of these crates should give you good cover if anything were to explode.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Use" /><Attribute Name="Flags" Value="Visible, TellCollision, WantCollision, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mesh" Value="291247" /><Attribute Name="QL" Value="1" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnEnter"><Function Name="GfxEffect" Target="User" TickCount="1" TickInterval="0"><Argument Value="71129" /><Requirement Target="User" Statistic="NPCFamily" Operator="EqualTo" Value="135" ChildOp=" " /></Function><Function Name="NPCSayRobotSpeech" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="{stock_pet_hunt_accept}" /><Requirement Target="Self" Statistic="NPCFamily" Operator="EqualTo" Value="135" ChildOp=" " /></Function><Function Name="Set" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="62" /><Argument Value="1" /><Requirement Target="Self" Statistic="Flags" Operator="SpawnedFromHash" Value="ModifiedName, Locked, UseEmptyDestruct, DefaultTarget, Null, HasRotation, HasEnergy, NoDrop, CanBeAttacked, HasDamage" ChildOp="And" /><Requirement Target="Self" Statistic="NPCFamily" Operator="EqualTo" Value="135" ChildOp=" " /></Function><Function Name="Set" Target="User" TickCount="1" TickInterval="0"><Argument Value="8" /><Argument Value="0" /><Requirement Target="User" Statistic="NPCFamily" Operator="EqualTo" Value="135" ChildOp=" " /></Function></Event><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291099" /><Requirement Target="Self" Statistic="NPCFamily" Operator="EqualTo" Value="NPC" ChildOp=" " /></Function></Event></Item><Item AOID="291117" IsNano="False" Name="Dust Brigade Teleport Beacon" QL="1" ItemType="Misc"><Description>Using this item will transport you deeper in to the dungeon.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Use" /><Attribute Name="Flags" Value="Visible, TellCollision, NoSelectionIndicator, Stationary, Repulsive, HasAnimation, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mesh" Value="258404" /><Attribute Name="QL" Value="1" /><Attribute Name="Scale" Value="120" /><Attribute Name="AnimPlay" Value="2" /><Event Name="OnUse"><Function Name="Teleport" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="32" /><Argument Value="2" /><Argument Value="48" /><Argument Value="0" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="Flags" Operator="136" Value="ModifiedDescription" ChildOp=" " /></Action></Item><Item AOID="291118" IsNano="False" Name="Dust Brigade Teleport Beacon" QL="1" ItemType="Misc"><Description>Using this item will transport you deeper in to the dungeon.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Use" /><Attribute Name="Flags" Value="Visible, TellCollision, NoSelectionIndicator, Stationary, Repulsive, HasAnimation, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mesh" Value="258404" /><Attribute Name="QL" Value="1" /><Attribute Name="Scale" Value="120" /><Attribute Name="AnimPlay" Value="2" /><Event Name="OnUse"><Function Name="Teleport" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="105" /><Argument Value="2" /><Argument Value="31" /><Argument Value="0" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="Flags" Operator="136" Value="ModifiedDescription" ChildOp=" " /></Action></Item><Item AOID="291119" IsNano="False" Name="Dust Brigade Teleport Beacon" QL="1" ItemType="Misc"><Description>Using this item will transport you deeper in to the dungeon.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Use" /><Attribute Name="Flags" Value="Visible, TellCollision, NoSelectionIndicator, Stationary, Repulsive, HasAnimation, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mesh" Value="258404" /><Attribute Name="QL" Value="1" /><Attribute Name="Scale" Value="120" /><Attribute Name="AnimPlay" Value="2" /><Event Name="OnUse"><Function Name="Teleport" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="147" /><Argument Value="2" /><Argument Value="49" /><Argument Value="0" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="Flags" Operator="136" Value="ModifiedDescription" ChildOp=" " /></Action></Item><Item AOID="291138" IsNano="False" Name="Dust Brigade Teleport Beacon" QL="1" ItemType="Misc"><Description>Using this item will transport you deeper in to the dungeon.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Use" /><Attribute Name="Flags" Value="Visible, TellCollision, NoSelectionIndicator, Stationary, Repulsive, HasAnimation, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mesh" Value="258404" /><Attribute Name="QL" Value="1" /><Attribute Name="Scale" Value="120" /><Attribute Name="AnimPlay" Value="2" /><Event Name="OnUse"><Function Name="CastNano(?)" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291156" /><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="ModifiedName, TurnOnUse, Locked, ItemSocialArmour, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Function><Function Name="CastNano(?)" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291175" /><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="Visible, ModifiedDescription, ModifiedName, HasMultipleCount, Locked, ItemSocialArmour, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Function><Function Name="CastNano(?)" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291176" /><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="CanBeTemplateItem, HasMultipleCount, Locked, ItemSocialArmour, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Function><Function Name="CastNano(?)" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291177" /><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="Visible, CanBeTemplateItem, HasMultipleCount, Locked, ItemSocialArmour, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Function><Function Name="Teleport" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="101" /><Argument Value="2" /><Argument Value="69" /><Argument Value="0" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="Flags" Operator="136" Value="ModifiedDescription" ChildOp=" " /></Action></Item><Item AOID="291139" IsNano="False" Name="Dust Brigade Teleport Beacon" QL="1" ItemType="Misc"><Description>Using this item will transport you deeper in to the dungeon.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Use" /><Attribute Name="Flags" Value="Visible, TellCollision, NoSelectionIndicator, Stationary, Repulsive, HasAnimation, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mesh" Value="258404" /><Attribute Name="QL" Value="1" /><Attribute Name="Scale" Value="120" /><Attribute Name="AnimPlay" Value="2" /><Event Name="OnUse"><Function Name="Teleport" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="151" /><Argument Value="2" /><Argument Value="103" /><Argument Value="0" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="Flags" Operator="136" Value="ModifiedDescription" ChildOp=" " /></Action></Item><Item AOID="291140" IsNano="False" Name="Dust Brigade Teleport Beacon" QL="1" ItemType="Misc"><Description>Using this item will transport you deeper in to the dungeon.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Use" /><Attribute Name="Flags" Value="Visible, TellCollision, NoSelectionIndicator, Stationary, Repulsive, HasAnimation, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mesh" Value="258404" /><Attribute Name="QL" Value="1" /><Attribute Name="Scale" Value="120" /><Attribute Name="AnimPlay" Value="2" /><Event Name="OnUse"><Function Name="Teleport" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="31" /><Argument Value="2" /><Argument Value="71" /><Argument Value="0" /><Requirement Target="Self" Statistic="GmLevel" Operator="EqualTo" Value="1337" ChildOp=" " /></Function><Function Name="Teleport" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="3245" /><Argument Value="2" /><Argument Value="895" /><Argument Value="655" /><Requirement Target="Self" Statistic="GmLevel" Operator="EqualTo" Value="1337" ChildOp=" " /><Requirement Target="Self" Statistic="Flags" Operator="Not" Value="" ChildOp=" " /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="Flags" Operator="136" Value="ModifiedDescription" ChildOp=" " /></Action></Item><Item AOID="291180" IsNano="False" Name="Activated Fire Beacon" QL="1" ItemType="Misc"><Description>You better move away from this one!</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Visible, TellCollision, WantCollision, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mesh" Value="291179" /><Attribute Name="QL" Value="1" /><Attribute Name="AttackDelay" Value="0" /><Event Name="21"><Function Name="GfxEffect" Target="User" TickCount="1" TickInterval="0"><Argument Value="47385" /></Function><Function Name="GfxEffect" Target="User" TickCount="100" TickInterval="50"><Argument Value="47385" /></Function></Event><Event Name="OnEnter"><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="71129" /><Requirement Target="Self" Statistic="NPCFamily" Operator="EqualTo" Value="NPC" ChildOp="And" /><Requirement Target="Self" Statistic="GmLevel" Operator="EqualTo" Value="0" ChildOp=" " /></Function><Function Name="SystemText" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="The fire instantly obliterates you." /><Requirement Target="Self" Statistic="NPCFamily" Operator="EqualTo" Value="NPC" ChildOp="And" /><Requirement Target="Self" Statistic="GmLevel" Operator="EqualTo" Value="0" ChildOp=" " /></Function><Function Name="Set" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="27" /><Argument Value="0" /><Requirement Target="Self" Statistic="NPCFamily" Operator="EqualTo" Value="NPC" ChildOp="And" /><Requirement Target="Self" Statistic="GmLevel" Operator="EqualTo" Value="0" ChildOp=" " /></Function></Event></Item><Item AOID="291232" IsNano="False" Name="Miiir Fashion - Wedding Dress" QL="1" ItemType="Armor"><Description>A wedding dress.</Description><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, HasDamage, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="Back" /><Attribute Name="DefaultPos" Value="Back" /><Attribute Name="MaxHealth" Value="1000" /><Attribute Name="Mass" Value="5" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="291304" /><Attribute Name="EquipDelay" Value="0,1" /><Attribute Name="SISCap" Value="50" /><Event Name="OnWear"><Function Name="ChangeBodyMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="robe" /></Function><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291242" /><Argument Value="3" /></Function><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291034" /><Argument Value="2" /></Function><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291036" /><Argument Value="1" /></Function><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291038" /><Argument Value="4" /></Function></Event></Item><Item AOID="291233" IsNano="False" Name="Miiir Fashion - Wedding Dress" QL="1" ItemType="Armor"><Description>A wedding dress.</Description><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, HasDamage, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="Back" /><Attribute Name="DefaultPos" Value="Back" /><Attribute Name="MaxHealth" Value="1000" /><Attribute Name="Mass" Value="5" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="291305" /><Attribute Name="EquipDelay" Value="0,1" /><Attribute Name="SISCap" Value="50" /><Event Name="OnWear"><Function Name="ChangeBodyMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="robe" /></Function><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291242" /><Argument Value="3" /></Function><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291034" /><Argument Value="2" /></Function><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291240" /><Argument Value="1" /></Function><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291241" /><Argument Value="4" /></Function></Event></Item><Item AOID="291234" IsNano="False" Name="Miiir Fashion - Wedding Dress" QL="1" ItemType="Armor"><Description>A wedding dress.</Description><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, HasDamage, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="Back" /><Attribute Name="DefaultPos" Value="Back" /><Attribute Name="MaxHealth" Value="1000" /><Attribute Name="Mass" Value="5" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="291306" /><Attribute Name="EquipDelay" Value="0,1" /><Attribute Name="SISCap" Value="50" /><Event Name="OnWear"><Function Name="ChangeBodyMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="robe" /></Function><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291242" /><Argument Value="3" /></Function><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291034" /><Argument Value="2" /></Function><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291037" /><Argument Value="1" /></Function><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291039" /><Argument Value="4" /></Function></Event></Item><Item AOID="291545" IsNano="False" Name="Pod Reflect Spawnitem" QL="1" ItemType="Armor"><Description /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Can" Value="Wear" /><Attribute Name="Flags" Value="Visible, HasMultipleCount, NoDrop" /><Attribute Name="Slot" Value="Neck, Head, Back, RightShoulder, Chest, LeftShoulder, RightArm, Hands, LeftArm, RightWrist, Legs, LeftWrist, RightFinger, Feet, LeftFinger" /><Attribute Name="DefaultPos" Value="LeftWrist" /><Attribute Name="Mass" Value="0,001" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="84059" /><Event Name="OnWear"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="10"><Argument Value="291544" /></Function></Event><Action Name="ToWear"><Requirement Target="Self" Statistic="NPCFamily" Operator="GreaterThan" Value="NPC" ChildOp=" " /></Action></Item><Item AOID="291579" IsNano="False" Name="Green Sword" QL="1" ItemType="Weapon"><Description>Yep.</Description><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="Can" Value="Carry, Wear, NoAmmo, FastAttack, CanParry/Riposte, CanBeParried/Riposted" /><Attribute Name="Flags" Value="Visible, HasMultipleCount, Stationary, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="Mass" Value="9,999" /><Attribute Name="Mesh" Value="291578" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="204827" /><Attribute Name="WeaponMesh" Value="291578" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="EquipDelay" Value="1,8" /><Attribute Name="MaxEnergy" Value="-1" /><Attribute Name="CriticalBonus" Value="33" /><Attribute Name="MaxDamage" Value="750" /><Attribute Name="MinDamage" Value="225" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="AttackDelay" Value="1" /><Attribute Name="AnimSet" Value="2" /><Attribute Name="AmmoType" Value="0" /><Attribute Name="DamageType" Value="EnergyAC" /><Attribute Name="InitiativeType" Value="MeleeInit" /><Attribute Name="AMSCap" Value="800" /><AtkValue Name="2hEdged" Percent="100" /><DefValue Name="EvadeClose" Percent="100" /></Item><Item AOID="291590" IsNano="False" Name="Bucket Helmet" QL="20" ItemType="Armor"><Description /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, HasMultipleCount, NoDrop, HasDamage, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="Head" /><Attribute Name="DefaultPos" Value="Head" /><Attribute Name="Mass" Value="1" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="20" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="291589" /><Attribute Name="EquipDelay" Value="0" /><Event Name="OnWear"><Function Name="HeadMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291591" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Atrox" ChildOp=" " /></Function><Function Name="HeadMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291594" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp="And" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Nanomage" ChildOp=" " /></Function><Function Name="HeadMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291588" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp="And" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Nanomage" ChildOp=" " /></Function><Function Name="HeadMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291592" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp="And" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Opifex" ChildOp=" " /></Function><Function Name="HeadMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291593" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp="And" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Opifex" ChildOp=" " /></Function><Function Name="HeadMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291594" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp="And" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Solitus" ChildOp=" " /></Function><Function Name="HeadMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291588" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp="And" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Solitus" ChildOp=" " /></Function></Event></Item><Item AOID="291631" IsNano="False" Name="The Hunt" QL="1" ItemType="Misc"><Description>A popular theory claims that big and bad are the two winning features when it comes to surviving on Rubi-Ka. Beings of disproportional size and with a nasty temper have been reported in most terraformed zones on Rubi-Ka.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume" /><Attribute Name="Flags" Value="Visible, Null, NoDrop, Unique" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,8" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="273626" /><Event Name="OnUse"><Function Name="SpawnQuest" Target="Wearer" TickCount="1" TickInterval="10"><Argument Value="DEQK" /><Argument Value="6" /><Argument Value="0" /><Requirement Target="Self" Statistic="CurrentPlayfield" Operator="EqualTo" Value="570" ChildOp="Or" /><Requirement Target="Self" Statistic="CurrentPlayfield" Operator="EqualTo" Value="590" ChildOp="Or" /><Requirement Target="Self" Statistic="CurrentPlayfield" Operator="EqualTo" Value="605" ChildOp=" " /><Requirement Target="Self" Statistic="Flags" Operator="Not" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Level" Operator="GreaterThan" Value="149" ChildOp=" " /></Function><Function Name="SpawnQuest" Target="Wearer" TickCount="1" TickInterval="10"><Argument Value="E6S0" /><Argument Value="6" /><Argument Value="0" /><Requirement Target="Self" Statistic="CurrentPlayfield" Operator="EqualTo" Value="570" ChildOp="Or" /><Requirement Target="Self" Statistic="CurrentPlayfield" Operator="EqualTo" Value="590" ChildOp="Or" /><Requirement Target="Self" Statistic="CurrentPlayfield" Operator="EqualTo" Value="605" ChildOp="And" /><Requirement Target="Self" Statistic="Level" Operator="GreaterThan" Value="149" ChildOp=" " /></Function><Function Name="SpawnQuest" Target="Wearer" TickCount="1" TickInterval="10"><Argument Value="DEQK" /><Argument Value="6" /><Argument Value="0" /><Requirement Target="Self" Statistic="CurrentPlayfield" Operator="EqualTo" Value="570" ChildOp="Or" /><Requirement Target="Self" Statistic="CurrentPlayfield" Operator="EqualTo" Value="590" ChildOp=" " /><Requirement Target="Self" Statistic="CurrentPlayfield" Operator="EqualTo" Value="605" ChildOp="Or" /><Requirement Target="Self" Statistic="CurrentPlayfield" Operator="EqualTo" Value="600" ChildOp=" " /><Requirement Target="Self" Statistic="Flags" Operator="Or" Value="" ChildOp="Or" /><Requirement Target="Self" Statistic="CurrentPlayfield" Operator="EqualTo" Value="655" ChildOp=" " /><Requirement Target="Self" Statistic="Flags" Operator="Not" Value="" ChildOp=" " /><Requirement Target="Self" Statistic="Level" Operator="GreaterThan" Value="99" ChildOp="And" /><Requirement Target="Self" Statistic="Level" Operator="LessThan" Value="150" ChildOp=" " /><Requirement Target="Self" Statistic="Flags" Operator="And" Value="" ChildOp=" " /></Function><Function Name="SpawnQuest" Target="Wearer" TickCount="1" TickInterval="10"><Argument Value="E6S0" /><Argument Value="6" /><Argument Value="0" /><Requirement Target="Self" Statistic="CurrentPlayfield" Operator="EqualTo" Value="570" ChildOp="Or" /><Requirement Target="Self" Statistic="CurrentPlayfield" Operator="EqualTo" Value="590" ChildOp=" " /><Requirement Target="Self" Statistic="CurrentPlayfield" Operator="EqualTo" Value="605" ChildOp="Or" /><Requirement Target="Self" Statistic="CurrentPlayfield" Operator="EqualTo" Value="600" ChildOp=" " /><Requirement Target="Self" Statistic="Flags" Operator="Or" Value="" ChildOp="Or" /><Requirement Target="Self" Statistic="CurrentPlayfield" Operator="EqualTo" Value="655" ChildOp=" " /><Requirement Target="Self" Statistic="Level" Operator="GreaterThan" Value="99" ChildOp="And" /><Requirement Target="Self" Statistic="Level" Operator="LessThan" Value="150" ChildOp=" " /><Requirement Target="Self" Statistic="Flags" Operator="And" Value="" ChildOp=" " /></Function><Function Name="SpawnQuest" Target="Wearer" TickCount="1" TickInterval="10"><Argument Value="E6S0" /><Argument Value="6" /><Argument Value="0" /><Requirement Target="Self" Statistic="Level" Operator="LessThan" Value="75" ChildOp=" " /></Function></Event></Item><Item AOID="291655" IsNano="False" Name="NipponTech Glowing Mood Pads - Base" QL="1" ItemType="Armor"><Description>Mirrored.

May or may not look like a cube.</Description><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, NoDrop, Unique, HasDamage, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="RightShoulder, LeftShoulder" /><Attribute Name="DefaultPos" Value="LeftShoulder" /><Attribute Name="MaxHealth" Value="100000" /><Attribute Name="Mass" Value="0,6" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="291420" /><Attribute Name="EquipDelay" Value="1" /><Attribute Name="SISCap" Value="50" /><Event Name="OnWear"><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291417" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Atrox" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291418" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Opifex" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291419" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Opifex" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291415" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Solitus" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291415" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Nanomage" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291416" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Solitus" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291416" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Nanomage" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function></Event></Item><Item AOID="291892" IsNano="False" Name="Tower Respawner Nano Item One" QL="1" ItemType="Misc"><Description>One</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume" /><Attribute Name="Flags" Value="Visible, HasMultipleCount, Null, NoDrop" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,8" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="130858" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291888" /></Function></Event></Item><Item AOID="291893" IsNano="False" Name="Tower Respawner Nano Item Two" QL="1" ItemType="Misc"><Description>One</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume" /><Attribute Name="Flags" Value="Visible, HasMultipleCount, Null, NoDrop" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,8" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="130858" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291889" /></Function></Event></Item><Item AOID="291894" IsNano="False" Name="Tower Respawner Nano Item Three" QL="1" ItemType="Misc"><Description>One</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume" /><Attribute Name="Flags" Value="Visible, HasMultipleCount, Null, NoDrop" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,8" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="130858" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291890" /></Function></Event></Item><Item AOID="291895" IsNano="False" Name="Tower Respawner Nano Item Four" QL="1" ItemType="Misc"><Description>One</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume" /><Attribute Name="Flags" Value="Visible, HasMultipleCount, Null, NoDrop" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,8" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="130858" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291891" /></Function></Event></Item><Item AOID="291896" IsNano="False" Name="NipponTech Glowing Mood Pads - Yellow" QL="1" ItemType="Armor"><Description>Mirrored.

May or may not look like a cube.</Description><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, NoDrop, Unique, HasDamage, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="RightShoulder, LeftShoulder" /><Attribute Name="DefaultPos" Value="LeftShoulder" /><Attribute Name="MaxHealth" Value="100000" /><Attribute Name="Mass" Value="0,6" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="291609" /><Attribute Name="EquipDelay" Value="1" /><Attribute Name="SISCap" Value="50" /><Event Name="OnWear"><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291854" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Atrox" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291853" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Opifex" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291852" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Opifex" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291851" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Solitus" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291851" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Nanomage" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291850" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Solitus" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291850" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Nanomage" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function></Event></Item><Item AOID="291897" IsNano="False" Name="NipponTech Glowing Mood Pads - Red" QL="1" ItemType="Armor"><Description>Mirrored.

May or may not look like a cube.</Description><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, NoDrop, Unique, HasDamage, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="RightShoulder, LeftShoulder" /><Attribute Name="DefaultPos" Value="LeftShoulder" /><Attribute Name="MaxHealth" Value="100000" /><Attribute Name="Mass" Value="0,6" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="291608" /><Attribute Name="EquipDelay" Value="1" /><Attribute Name="SISCap" Value="50" /><Event Name="OnWear"><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291859" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Atrox" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291858" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Opifex" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291857" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Opifex" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291856" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Solitus" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291856" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Nanomage" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291855" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Solitus" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291855" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Nanomage" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function></Event></Item><Item AOID="291898" IsNano="False" Name="NipponTech Glowing Mood Pads - Purple" QL="1" ItemType="Armor"><Description>Mirrored.

May or may not look like a cube.</Description><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, NoDrop, Unique, HasDamage, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="RightShoulder, LeftShoulder" /><Attribute Name="DefaultPos" Value="LeftShoulder" /><Attribute Name="MaxHealth" Value="100000" /><Attribute Name="Mass" Value="0,6" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="291607" /><Attribute Name="EquipDelay" Value="1" /><Attribute Name="SISCap" Value="50" /><Event Name="OnWear"><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291864" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Atrox" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291863" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Opifex" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291862" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Opifex" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291861" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Solitus" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291861" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Nanomage" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291860" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Solitus" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291860" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Nanomage" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function></Event></Item><Item AOID="291899" IsNano="False" Name="NipponTech Glowing Mood Pads - Pink" QL="1" ItemType="Armor"><Description>Mirrored.

May or may not look like a cube.</Description><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, NoDrop, Unique, HasDamage, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="RightShoulder, LeftShoulder" /><Attribute Name="DefaultPos" Value="LeftShoulder" /><Attribute Name="MaxHealth" Value="100000" /><Attribute Name="Mass" Value="0,6" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="291606" /><Attribute Name="EquipDelay" Value="1" /><Attribute Name="SISCap" Value="50" /><Event Name="OnWear"><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291869" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Atrox" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291868" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Opifex" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291867" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Opifex" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291866" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Solitus" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291866" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Nanomage" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291865" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Solitus" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291865" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Nanomage" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function></Event></Item><Item AOID="291900" IsNano="False" Name="NipponTech Glowing Mood Pads - Orange" QL="1" ItemType="Armor"><Description>Mirrored.

May or may not look like a cube.</Description><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, NoDrop, Unique, HasDamage, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="RightShoulder, LeftShoulder" /><Attribute Name="DefaultPos" Value="LeftShoulder" /><Attribute Name="MaxHealth" Value="100000" /><Attribute Name="Mass" Value="0,6" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="291605" /><Attribute Name="EquipDelay" Value="1" /><Attribute Name="SISCap" Value="50" /><Event Name="OnWear"><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291874" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Atrox" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291873" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Opifex" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291872" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Opifex" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291871" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Solitus" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291871" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Nanomage" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291870" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Solitus" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291870" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Nanomage" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function></Event></Item><Item AOID="291901" IsNano="False" Name="NipponTech Glowing Mood Pads - Green" QL="1" ItemType="Armor"><Description>Mirrored.

May or may not look like a cube.</Description><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, NoDrop, Unique, HasDamage, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="RightShoulder, LeftShoulder" /><Attribute Name="DefaultPos" Value="LeftShoulder" /><Attribute Name="MaxHealth" Value="100000" /><Attribute Name="Mass" Value="0,6" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="291604" /><Attribute Name="EquipDelay" Value="1" /><Attribute Name="SISCap" Value="50" /><Event Name="OnWear"><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291879" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Atrox" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291878" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Opifex" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291877" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Opifex" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291876" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Solitus" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291876" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Nanomage" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291875" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Solitus" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291875" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Nanomage" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function></Event></Item><Item AOID="291902" IsNano="False" Name="NipponTech Glowing Mood Pads - Blue" QL="1" ItemType="Armor"><Description>Mirrored.

May or may not look like a cube.</Description><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, NoDrop, Unique, HasDamage, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="RightShoulder, LeftShoulder" /><Attribute Name="DefaultPos" Value="LeftShoulder" /><Attribute Name="MaxHealth" Value="100000" /><Attribute Name="Mass" Value="0,6" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="291603" /><Attribute Name="EquipDelay" Value="1" /><Attribute Name="SISCap" Value="50" /><Event Name="OnWear"><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291884" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Atrox" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291883" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Opifex" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291882" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Opifex" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291881" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Solitus" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291881" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Nanomage" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291880" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Solitus" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291880" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Nanomage" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function></Event></Item><Item AOID="291903" IsNano="False" Name="SSC Inert Left Shoulder Armor - Black and Red" QL="1" ItemType="Armor"><Description>The Star Steel Corporation has long been known as a rather secretive organization, very self-reliant and often seen as a mystery to outsiders; The SSC has long eschwed the notion of utilizing other companies for its transportation and equipment, instead preferring to utilize their own technology where-ever possible. Their invention of 'living steel' many years ago has enabled the company to stay afloat despite a seemingly low yearly gross revenue.

Truth be told it's been many years since the last SSC export to Rubi-Ka, and even now some are wondering if this is actually a product of the fabled corporation; the branding seems correct, logos in place, security DNA locks verified, and even a deep scan reveals trademark details in the system's components that are hallmarks of the SSC brand. But with their last product for Rubi-Ka marketed over twenty years ago, some can't help but wonder if this is the real deal...

This particular version seems to be lacking in any sort of protective features, honestly, which doesn't really help the case against this being from the famed Star Steel Corporation. Still, it looks quite nice, and even has a small port on the back which may be accessed with a screwdriver to alter between colour variations.</Description><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, MirrorInLeftHand, NoDrop, Unique, HasDamage, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="LeftShoulder" /><Attribute Name="DefaultPos" Value="LeftShoulder" /><Attribute Name="MaxHealth" Value="100000" /><Attribute Name="Mass" Value="0,6" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="291373" /><Attribute Name="EquipDelay" Value="1" /><Attribute Name="SISCap" Value="50" /><Event Name="OnWear"><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291844" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Atrox" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291843" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Opifex" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291842" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Opifex" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291841" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Solitus" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291841" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Nanomage" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291840" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Solitus" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291840" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Nanomage" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function></Event></Item><Item AOID="291904" IsNano="False" Name="SSC Inert Left Shoulder Armor - Pink and Purple" QL="1" ItemType="Armor"><Description>The Star Steel Corporation has long been known as a rather secretive organization, very self-reliant and often seen as a mystery to outsiders; The SSC has long eschwed the notion of utilizing other companies for its transportation and equipment, instead preferring to utilize their own technology where-ever possible. Their invention of 'living steel' many years ago has enabled the company to stay afloat despite a seemingly low yearly gross revenue.

Truth be told it's been many years since the last SSC export to Rubi-Ka, and even now some are wondering if this is actually a product of the fabled corporation; the branding seems correct, logos in place, security DNA locks verified, and even a deep scan reveals trademark details in the system's components that are hallmarks of the SSC brand. But with their last product for Rubi-Ka marketed over twenty years ago, some can't help but wonder if this is the real deal...

This particular version seems to be lacking in any sort of protective features, honestly, which doesn't really help the case against this being from the famed Star Steel Corporation. Still, it looks quite nice, and even has a small port on the back which may be accessed with a screwdriver to alter between colour variations.</Description><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, MirrorInLeftHand, NoDrop, Unique, HasDamage, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="LeftShoulder" /><Attribute Name="DefaultPos" Value="LeftShoulder" /><Attribute Name="MaxHealth" Value="100000" /><Attribute Name="Mass" Value="0,6" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="291372" /><Attribute Name="EquipDelay" Value="1" /><Attribute Name="SISCap" Value="50" /><Event Name="OnWear"><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291849" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Atrox" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291848" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Opifex" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291847" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Opifex" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291846" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Solitus" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291846" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Nanomage" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291845" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Solitus" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291845" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Nanomage" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function></Event></Item><Item AOID="291905" IsNano="False" Name="SSC Inert Left Shoulder Armor - White and Purple" QL="1" ItemType="Armor"><Description>The Star Steel Corporation has long been known as a rather secretive organization, very self-reliant and often seen as a mystery to outsiders; The SSC has long eschwed the notion of utilizing other companies for its transportation and equipment, instead preferring to utilize their own technology where-ever possible. Their invention of 'living steel' many years ago has enabled the company to stay afloat despite a seemingly low yearly gross revenue.

Truth be told it's been many years since the last SSC export to Rubi-Ka, and even now some are wondering if this is actually a product of the fabled corporation; the branding seems correct, logos in place, security DNA locks verified, and even a deep scan reveals trademark details in the system's components that are hallmarks of the SSC brand. But with their last product for Rubi-Ka marketed over twenty years ago, some can't help but wonder if this is the real deal...

This particular version seems to be lacking in any sort of protective features, honestly, which doesn't really help the case against this being from the famed Star Steel Corporation. Still, it looks quite nice, and even has a small port on the back which may be accessed with a screwdriver to alter between colour variations.</Description><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, MirrorInLeftHand, NoDrop, Unique, HasDamage, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="LeftShoulder" /><Attribute Name="DefaultPos" Value="LeftShoulder" /><Attribute Name="MaxHealth" Value="100000" /><Attribute Name="Mass" Value="0,6" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="291370" /><Attribute Name="EquipDelay" Value="1" /><Attribute Name="SISCap" Value="50" /><Event Name="OnWear"><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291784" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Atrox" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291783" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Opifex" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291782" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Opifex" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291781" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Solitus" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291781" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Nanomage" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291780" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Solitus" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291780" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Nanomage" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function></Event></Item><Item AOID="291906" IsNano="False" Name="SSC Inert Left Shoulder Armor - Green and Red" QL="1" ItemType="Armor"><Description>The Star Steel Corporation has long been known as a rather secretive organization, very self-reliant and often seen as a mystery to outsiders; The SSC has long eschwed the notion of utilizing other companies for its transportation and equipment, instead preferring to utilize their own technology where-ever possible. Their invention of 'living steel' many years ago has enabled the company to stay afloat despite a seemingly low yearly gross revenue.

Truth be told it's been many years since the last SSC export to Rubi-Ka, and even now some are wondering if this is actually a product of the fabled corporation; the branding seems correct, logos in place, security DNA locks verified, and even a deep scan reveals trademark details in the system's components that are hallmarks of the SSC brand. But with their last product for Rubi-Ka marketed over twenty years ago, some can't help but wonder if this is the real deal...

This particular version seems to be lacking in any sort of protective features, honestly, which doesn't really help the case against this being from the famed Star Steel Corporation. Still, it looks quite nice, and even has a small port on the back which may be accessed with a screwdriver to alter between colour variations.</Description><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, MirrorInLeftHand, NoDrop, Unique, HasDamage, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="LeftShoulder" /><Attribute Name="DefaultPos" Value="LeftShoulder" /><Attribute Name="MaxHealth" Value="100000" /><Attribute Name="Mass" Value="0,6" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="291369" /><Attribute Name="EquipDelay" Value="1" /><Attribute Name="SISCap" Value="50" /><Event Name="OnWear"><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291789" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Atrox" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291788" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Opifex" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291787" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Opifex" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291786" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Solitus" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291786" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Nanomage" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291785" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Solitus" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291785" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Nanomage" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function></Event></Item><Item AOID="291907" IsNano="False" Name="SSC Inert Left Shoulder Armor - Blue and Yellow" QL="1" ItemType="Armor"><Description>The Star Steel Corporation has long been known as a rather secretive organization, very self-reliant and often seen as a mystery to outsiders; The SSC has long eschwed the notion of utilizing other companies for its transportation and equipment, instead preferring to utilize their own technology where-ever possible. Their invention of 'living steel' many years ago has enabled the company to stay afloat despite a seemingly low yearly gross revenue.

Truth be told it's been many years since the last SSC export to Rubi-Ka, and even now some are wondering if this is actually a product of the fabled corporation; the branding seems correct, logos in place, security DNA locks verified, and even a deep scan reveals trademark details in the system's components that are hallmarks of the SSC brand. But with their last product for Rubi-Ka marketed over twenty years ago, some can't help but wonder if this is the real deal...

This particular version seems to be lacking in any sort of protective features, honestly, which doesn't really help the case against this being from the famed Star Steel Corporation. Still, it looks quite nice, and even has a small port on the back which may be accessed with a screwdriver to alter between colour variations.</Description><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, MirrorInLeftHand, NoDrop, Unique, HasDamage, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="LeftShoulder" /><Attribute Name="DefaultPos" Value="LeftShoulder" /><Attribute Name="MaxHealth" Value="100000" /><Attribute Name="Mass" Value="0,6" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="291368" /><Attribute Name="EquipDelay" Value="1" /><Attribute Name="SISCap" Value="50" /><Event Name="OnWear"><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291794" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Atrox" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291793" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Opifex" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291792" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Opifex" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291791" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Solitus" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291791" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Nanomage" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291790" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Solitus" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291790" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Nanomage" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function></Event></Item><Item AOID="291908" IsNano="False" Name="SSC Inert Left Shoulder Armor - Black and White" QL="1" ItemType="Armor"><Description>The Star Steel Corporation has long been known as a rather secretive organization, very self-reliant and often seen as a mystery to outsiders; The SSC has long eschwed the notion of utilizing other companies for its transportation and equipment, instead preferring to utilize their own technology where-ever possible. Their invention of 'living steel' many years ago has enabled the company to stay afloat despite a seemingly low yearly gross revenue.

Truth be told it's been many years since the last SSC export to Rubi-Ka, and even now some are wondering if this is actually a product of the fabled corporation; the branding seems correct, logos in place, security DNA locks verified, and even a deep scan reveals trademark details in the system's components that are hallmarks of the SSC brand. But with their last product for Rubi-Ka marketed over twenty years ago, some can't help but wonder if this is the real deal...

This particular version seems to be lacking in any sort of protective features, honestly, which doesn't really help the case against this being from the famed Star Steel Corporation. Still, it looks quite nice, and even has a small port on the back which may be accessed with a screwdriver to alter between colour variations.</Description><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, MirrorInLeftHand, NoDrop, Unique, HasDamage, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="LeftShoulder" /><Attribute Name="DefaultPos" Value="LeftShoulder" /><Attribute Name="MaxHealth" Value="100000" /><Attribute Name="Mass" Value="0,6" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="291367" /><Attribute Name="EquipDelay" Value="1" /><Attribute Name="SISCap" Value="50" /><Event Name="OnWear"><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291799" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Atrox" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291798" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Opifex" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291797" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Opifex" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291796" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Solitus" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291796" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Nanomage" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291795" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Solitus" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291795" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Nanomage" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function></Event></Item><Item AOID="291909" IsNano="False" Name="SSC Inert Left Shoulder Armor - Black and Blue" QL="1" ItemType="Armor"><Description>The Star Steel Corporation has long been known as a rather secretive organization, very self-reliant and often seen as a mystery to outsiders; The SSC has long eschwed the notion of utilizing other companies for its transportation and equipment, instead preferring to utilize their own technology where-ever possible. Their invention of 'living steel' many years ago has enabled the company to stay afloat despite a seemingly low yearly gross revenue.

Truth be told it's been many years since the last SSC export to Rubi-Ka, and even now some are wondering if this is actually a product of the fabled corporation; the branding seems correct, logos in place, security DNA locks verified, and even a deep scan reveals trademark details in the system's components that are hallmarks of the SSC brand. But with their last product for Rubi-Ka marketed over twenty years ago, some can't help but wonder if this is the real deal...

This particular version seems to be lacking in any sort of protective features, honestly, which doesn't really help the case against this being from the famed Star Steel Corporation. Still, it looks quite nice, and even has a small port on the back which may be accessed with a screwdriver to alter between colour variations.</Description><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, MirrorInLeftHand, NoDrop, Unique, HasDamage, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="LeftShoulder" /><Attribute Name="DefaultPos" Value="LeftShoulder" /><Attribute Name="MaxHealth" Value="100000" /><Attribute Name="Mass" Value="0,6" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="291366" /><Attribute Name="EquipDelay" Value="1" /><Attribute Name="SISCap" Value="50" /><Event Name="OnWear"><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291804" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Atrox" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291803" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Opifex" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291802" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Opifex" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291801" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Solitus" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291801" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Nanomage" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291800" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Solitus" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291800" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Nanomage" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function></Event></Item><Item AOID="291910" IsNano="False" Name="SSC Inert Right Shoulder Armor - Pink and Purple" QL="1" ItemType="Armor"><Description>The Star Steel Corporation has long been known as a rather secretive organization, very self-reliant and often seen as a mystery to outsiders; The SSC has long eschwed the notion of utilizing other companies for its transportation and equipment, instead preferring to utilize their own technology where-ever possible. Their invention of 'living steel' many years ago has enabled the company to stay afloat despite a seemingly low yearly gross revenue.

Truth be told it's been many years since the last SSC export to Rubi-Ka, and even now some are wondering if this is actually a product of the fabled corporation; the branding seems correct, logos in place, security DNA locks verified, and even a deep scan reveals trademark details in the system's components that are hallmarks of the SSC brand. But with their last product for Rubi-Ka marketed over twenty years ago, some can't help but wonder if this is the real deal...

This particular version seems to be lacking in any sort of protective features, honestly, which doesn't really help the case against this being from the famed Star Steel Corporation. Still, it looks quite nice, and even has a small port on the back which may be accessed with a screwdriver to alter between colour variations.</Description><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, MirrorInLeftHand, NoDrop, Unique, HasDamage, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="RightShoulder" /><Attribute Name="DefaultPos" Value="RightShoulder" /><Attribute Name="MaxHealth" Value="100000" /><Attribute Name="Mass" Value="0,6" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="291372" /><Attribute Name="EquipDelay" Value="1" /><Attribute Name="SISCap" Value="50" /><Event Name="OnWear"><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291814" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Atrox" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291813" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Opifex" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291812" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Opifex" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291811" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Solitus" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291811" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Nanomage" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291810" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Solitus" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291810" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Nanomage" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function></Event></Item><Item AOID="291911" IsNano="False" Name="SSC Inert Right Shoulder Armor - White and Purple" QL="1" ItemType="Armor"><Description>The Star Steel Corporation has long been known as a rather secretive organization, very self-reliant and often seen as a mystery to outsiders; The SSC has long eschwed the notion of utilizing other companies for its transportation and equipment, instead preferring to utilize their own technology where-ever possible. Their invention of 'living steel' many years ago has enabled the company to stay afloat despite a seemingly low yearly gross revenue.

Truth be told it's been many years since the last SSC export to Rubi-Ka, and even now some are wondering if this is actually a product of the fabled corporation; the branding seems correct, logos in place, security DNA locks verified, and even a deep scan reveals trademark details in the system's components that are hallmarks of the SSC brand. But with their last product for Rubi-Ka marketed over twenty years ago, some can't help but wonder if this is the real deal...

This particular version seems to be lacking in any sort of protective features, honestly, which doesn't really help the case against this being from the famed Star Steel Corporation. Still, it looks quite nice, and even has a small port on the back which may be accessed with a screwdriver to alter between colour variations.</Description><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, MirrorInLeftHand, NoDrop, Unique, HasDamage, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="RightShoulder" /><Attribute Name="DefaultPos" Value="RightShoulder" /><Attribute Name="MaxHealth" Value="100000" /><Attribute Name="Mass" Value="0,6" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="291370" /><Attribute Name="EquipDelay" Value="1" /><Attribute Name="SISCap" Value="50" /><Event Name="OnWear"><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291819" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Atrox" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291818" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Opifex" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291817" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Opifex" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291816" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Solitus" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291816" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Nanomage" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291815" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Solitus" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291815" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Nanomage" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function></Event></Item><Item AOID="291912" IsNano="False" Name="SSC Inert Right Shoulder Armor - Green and Red" QL="1" ItemType="Armor"><Description>The Star Steel Corporation has long been known as a rather secretive organization, very self-reliant and often seen as a mystery to outsiders; The SSC has long eschwed the notion of utilizing other companies for its transportation and equipment, instead preferring to utilize their own technology where-ever possible. Their invention of 'living steel' many years ago has enabled the company to stay afloat despite a seemingly low yearly gross revenue.

Truth be told it's been many years since the last SSC export to Rubi-Ka, and even now some are wondering if this is actually a product of the fabled corporation; the branding seems correct, logos in place, security DNA locks verified, and even a deep scan reveals trademark details in the system's components that are hallmarks of the SSC brand. But with their last product for Rubi-Ka marketed over twenty years ago, some can't help but wonder if this is the real deal...

This particular version seems to be lacking in any sort of protective features, honestly, which doesn't really help the case against this being from the famed Star Steel Corporation. Still, it looks quite nice, and even has a small port on the back which may be accessed with a screwdriver to alter between colour variations.</Description><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, MirrorInLeftHand, NoDrop, Unique, HasDamage, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="RightShoulder" /><Attribute Name="DefaultPos" Value="RightShoulder" /><Attribute Name="MaxHealth" Value="100000" /><Attribute Name="Mass" Value="0,6" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="291369" /><Attribute Name="EquipDelay" Value="1" /><Attribute Name="SISCap" Value="50" /><Event Name="OnWear"><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291824" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Atrox" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291823" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Opifex" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291822" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Opifex" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291821" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Solitus" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291821" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Nanomage" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291820" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Solitus" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291820" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Nanomage" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function></Event></Item><Item AOID="291913" IsNano="False" Name="SSC Inert Right Shoulder Armor - Blue and Yellow" QL="1" ItemType="Armor"><Description>The Star Steel Corporation has long been known as a rather secretive organization, very self-reliant and often seen as a mystery to outsiders; The SSC has long eschwed the notion of utilizing other companies for its transportation and equipment, instead preferring to utilize their own technology where-ever possible. Their invention of 'living steel' many years ago has enabled the company to stay afloat despite a seemingly low yearly gross revenue.

Truth be told it's been many years since the last SSC export to Rubi-Ka, and even now some are wondering if this is actually a product of the fabled corporation; the branding seems correct, logos in place, security DNA locks verified, and even a deep scan reveals trademark details in the system's components that are hallmarks of the SSC brand. But with their last product for Rubi-Ka marketed over twenty years ago, some can't help but wonder if this is the real deal...

This particular version seems to be lacking in any sort of protective features, honestly, which doesn't really help the case against this being from the famed Star Steel Corporation. Still, it looks quite nice, and even has a small port on the back which may be accessed with a screwdriver to alter between colour variations.</Description><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, MirrorInLeftHand, NoDrop, Unique, HasDamage, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="RightShoulder" /><Attribute Name="DefaultPos" Value="RightShoulder" /><Attribute Name="MaxHealth" Value="100000" /><Attribute Name="Mass" Value="0,6" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="291368" /><Attribute Name="EquipDelay" Value="1" /><Attribute Name="SISCap" Value="50" /><Event Name="OnWear"><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291829" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Atrox" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291828" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Opifex" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291827" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Opifex" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291826" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Solitus" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291826" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Nanomage" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291825" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Solitus" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291825" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Nanomage" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function></Event></Item><Item AOID="291914" IsNano="False" Name="SSC Inert Right Shoulder Armor - Black and White" QL="1" ItemType="Armor"><Description>The Star Steel Corporation has long been known as a rather secretive organization, very self-reliant and often seen as a mystery to outsiders; The SSC has long eschwed the notion of utilizing other companies for its transportation and equipment, instead preferring to utilize their own technology where-ever possible. Their invention of 'living steel' many years ago has enabled the company to stay afloat despite a seemingly low yearly gross revenue.

Truth be told it's been many years since the last SSC export to Rubi-Ka, and even now some are wondering if this is actually a product of the fabled corporation; the branding seems correct, logos in place, security DNA locks verified, and even a deep scan reveals trademark details in the system's components that are hallmarks of the SSC brand. But with their last product for Rubi-Ka marketed over twenty years ago, some can't help but wonder if this is the real deal...

This particular version seems to be lacking in any sort of protective features, honestly, which doesn't really help the case against this being from the famed Star Steel Corporation. Still, it looks quite nice, and even has a small port on the back which may be accessed with a screwdriver to alter between colour variations.</Description><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, MirrorInLeftHand, NoDrop, Unique, HasDamage, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="RightShoulder" /><Attribute Name="DefaultPos" Value="RightShoulder" /><Attribute Name="MaxHealth" Value="100000" /><Attribute Name="Mass" Value="0,6" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="291367" /><Attribute Name="EquipDelay" Value="1" /><Attribute Name="SISCap" Value="50" /><Event Name="OnWear"><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291834" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Atrox" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291833" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Opifex" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291832" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Opifex" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291831" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Solitus" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291831" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Nanomage" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291830" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Solitus" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291830" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Nanomage" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function></Event></Item><Item AOID="291915" IsNano="False" Name="SSC Inert Right Shoulder Armor - Black and Blue" QL="1" ItemType="Armor"><Description>The Star Steel Corporation has long been known as a rather secretive organization, very self-reliant and often seen as a mystery to outsiders; The SSC has long eschwed the notion of utilizing other companies for its transportation and equipment, instead preferring to utilize their own technology where-ever possible. Their invention of 'living steel' many years ago has enabled the company to stay afloat despite a seemingly low yearly gross revenue.

Truth be told it's been many years since the last SSC export to Rubi-Ka, and even now some are wondering if this is actually a product of the fabled corporation; the branding seems correct, logos in place, security DNA locks verified, and even a deep scan reveals trademark details in the system's components that are hallmarks of the SSC brand. But with their last product for Rubi-Ka marketed over twenty years ago, some can't help but wonder if this is the real deal...

This particular version seems to be lacking in any sort of protective features, honestly, which doesn't really help the case against this being from the famed Star Steel Corporation. Still, it looks quite nice, and even has a small port on the back which may be accessed with a screwdriver to alter between colour variations.</Description><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, MirrorInLeftHand, NoDrop, Unique, HasDamage, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="RightShoulder" /><Attribute Name="DefaultPos" Value="RightShoulder" /><Attribute Name="MaxHealth" Value="100000" /><Attribute Name="Mass" Value="0,6" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="291366" /><Attribute Name="EquipDelay" Value="1" /><Attribute Name="SISCap" Value="50" /><Event Name="OnWear"><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291839" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Atrox" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291838" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Opifex" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291837" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Opifex" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291836" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Solitus" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291836" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Nanomage" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291835" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Solitus" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291835" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Nanomage" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function></Event></Item><Item AOID="291916" IsNano="False" Name="SSC Inert Right Shoulder Armor - Black and Red" QL="1" ItemType="Armor"><Description>The Star Steel Corporation has long been known as a rather secretive organization, very self-reliant and often seen as a mystery to outsiders; The SSC has long eschwed the notion of utilizing other companies for its transportation and equipment, instead preferring to utilize their own technology where-ever possible. Their invention of 'living steel' many years ago has enabled the company to stay afloat despite a seemingly low yearly gross revenue.

Truth be told it's been many years since the last SSC export to Rubi-Ka, and even now some are wondering if this is actually a product of the fabled corporation; the branding seems correct, logos in place, security DNA locks verified, and even a deep scan reveals trademark details in the system's components that are hallmarks of the SSC brand. But with their last product for Rubi-Ka marketed over twenty years ago, some can't help but wonder if this is the real deal...

This particular version seems to be lacking in any sort of protective features, honestly, which doesn't really help the case against this being from the famed Star Steel Corporation. Still, it looks quite nice, and even has a small port on the back which may be accessed with a screwdriver to alter between colour variations.</Description><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, MirrorInLeftHand, NoDrop, Unique, HasDamage, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="RightShoulder" /><Attribute Name="DefaultPos" Value="RightShoulder" /><Attribute Name="MaxHealth" Value="100000" /><Attribute Name="Mass" Value="0,6" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="291373" /><Attribute Name="EquipDelay" Value="1" /><Attribute Name="SISCap" Value="50" /><Event Name="OnWear"><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291809" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Atrox" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291808" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Opifex" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291807" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Opifex" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291806" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Solitus" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291806" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Nanomage" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291805" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Solitus" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291805" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Nanomage" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function></Event></Item><Item AOID="291917" IsNano="False" Name="SSC &quot;Bastion&quot; Left Shoulder Armor - Black and Red" QL="1" ItemType="Armor"><Description>The Star Steel Corporation has long been known as a rather secretive organization, very self-reliant and often seen as a mystery to outsiders; The SSC has long eschwed the notion of utilizing other companies for its transportation and equipment, instead preferring to utilize their own technology where-ever possible. Their invention of 'living steel' many years ago has enabled the company to stay afloat despite a seemingly low yearly gross revenue.

Truth be told it's been many years since the last SSC export to Rubi-Ka, and even now some are wondering if this is actually a product of the fabled corporation; the branding seems correct, logos in place, security DNA locks verified, and even a deep scan reveals trademark details in the system's components that are hallmarks of the SSC brand. But with their last product for Rubi-Ka marketed over twenty years ago, some can't help but wonder if this is the real deal. The technology stuffed within seems to remove any fears as to authenticity, however, as its guts appear to be stuffed with enough bleeding-edge science to choke a gofle.

Plates of a uniquely bonded, triple-woven Metaplithium alloy interface with the trademark SSC living steel technology, creating a unique predictive shear-thickening solution that bolsters the armour at the point of potential impact - Combined with a sophisticated As the liquid metal shifts underneath the semi-solid surface it manuvers the Metaplithium plates within the armour's core, boosting defense at needed points. Deep interior scans reveal a shifting lattice of gallium arsenide, mixed with a stabilized 8He+6Li base; this may not seem very intelligent on initial glance, given certain properties of both lithium and helium, but surprisingly enough the mixture seems to work quite well together.

A small port on the back may be accessed with a screwdriver to alter between colour variations.</Description><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, MirrorInLeftHand, NoDrop, Unique, HasDamage, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="LeftShoulder" /><Attribute Name="DefaultPos" Value="LeftShoulder" /><Attribute Name="MaxHealth" Value="100000" /><Attribute Name="Mass" Value="0,6" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="291373" /><Attribute Name="EquipDelay" Value="1" /><Attribute Name="SISCap" Value="50" /><Event Name="OnWear"><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291844" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Atrox" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291843" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Opifex" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291842" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Opifex" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291841" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Solitus" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291841" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Nanomage" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291840" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Solitus" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291840" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Nanomage" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function></Event></Item><Item AOID="291918" IsNano="False" Name="SSC &quot;Bastion&quot; Right Shoulder Armor - Black and Red" QL="1" ItemType="Armor"><Description>The Star Steel Corporation has long been known as a rather secretive organization, very self-reliant and often seen as a mystery to outsiders; The SSC has long eschwed the notion of utilizing other companies for its transportation and equipment, instead preferring to utilize their own technology where-ever possible. Their invention of 'living steel' many years ago has enabled the company to stay afloat despite a seemingly low yearly gross revenue.

Truth be told it's been many years since the last SSC export to Rubi-Ka, and even now some are wondering if this is actually a product of the fabled corporation; the branding seems correct, logos in place, security DNA locks verified, and even a deep scan reveals trademark details in the system's components that are hallmarks of the SSC brand. But with their last product for Rubi-Ka marketed over twenty years ago, some can't help but wonder if this is the real deal. The technology stuffed within seems to remove any fears as to authenticity, however, as its guts appear to be stuffed with enough bleeding-edge science to choke a gofle.

Plates of a uniquely bonded, triple-woven Metaplithium alloy interface with the trademark SSC living steel technology, creating a unique predictive shear-thickening solution that bolsters the armour at the point of potential impact - Combined with a sophisticated As the liquid metal shifts underneath the semi-solid surface it manuvers the Metaplithium plates within the armour's core, boosting defense at needed points. Deep interior scans reveal a shifting lattice of gallium arsenide, mixed with a stabilized 8He+6Li base; this may not seem very intelligent on initial glance, given certain properties of both lithium and helium, but surprisingly enough the mixture seems to work quite well together.

A small port on the back may be accessed with a screwdriver to alter between colour variations.</Description><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, MirrorInLeftHand, NoDrop, Unique, HasDamage, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="RightShoulder" /><Attribute Name="DefaultPos" Value="RightShoulder" /><Attribute Name="MaxHealth" Value="100000" /><Attribute Name="Mass" Value="0,6" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="291373" /><Attribute Name="EquipDelay" Value="1" /><Attribute Name="SISCap" Value="50" /><Event Name="OnWear"><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291809" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Atrox" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291808" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Opifex" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291807" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Opifex" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291806" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Solitus" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291806" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Nanomage" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291805" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Solitus" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291805" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Nanomage" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function></Event></Item><Item AOID="291919" IsNano="False" Name="SSC &quot;Bastion&quot; Right Shoulder Armor - Black and Blue" QL="1" ItemType="Armor"><Description>The Star Steel Corporation has long been known as a rather secretive organization, very self-reliant and often seen as a mystery to outsiders; The SSC has long eschwed the notion of utilizing other companies for its transportation and equipment, instead preferring to utilize their own technology where-ever possible. Their invention of 'living steel' many years ago has enabled the company to stay afloat despite a seemingly low yearly gross revenue.

Truth be told it's been many years since the last SSC export to Rubi-Ka, and even now some are wondering if this is actually a product of the fabled corporation; the branding seems correct, logos in place, security DNA locks verified, and even a deep scan reveals trademark details in the system's components that are hallmarks of the SSC brand. But with their last product for Rubi-Ka marketed over twenty years ago, some can't help but wonder if this is the real deal. The technology stuffed within seems to remove any fears as to authenticity, however, as its guts appear to be stuffed with enough bleeding-edge science to choke a gofle.

Plates of a uniquely bonded, triple-woven Metaplithium alloy interface with the trademark SSC living steel technology, creating a unique predictive shear-thickening solution that bolsters the armour at the point of potential impact - Combined with a sophisticated As the liquid metal shifts underneath the semi-solid surface it manuvers the Metaplithium plates within the armour's core, boosting defense at needed points. Deep interior scans reveal a shifting lattice of gallium arsenide, mixed with a stabilized 8He+6Li base; this may not seem very intelligent on initial glance, given certain properties of both lithium and helium, but surprisingly enough the mixture seems to work quite well together.

A small port on the back may be accessed with a screwdriver to alter between colour variations.</Description><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, MirrorInLeftHand, NoDrop, Unique, HasDamage, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="RightShoulder" /><Attribute Name="DefaultPos" Value="RightShoulder" /><Attribute Name="MaxHealth" Value="100000" /><Attribute Name="Mass" Value="0,6" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="291366" /><Attribute Name="EquipDelay" Value="1" /><Attribute Name="SISCap" Value="50" /><Event Name="OnWear"><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291839" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Atrox" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291838" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Opifex" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291837" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Opifex" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291836" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Solitus" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291836" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Nanomage" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291835" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Solitus" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291835" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Nanomage" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function></Event></Item><Item AOID="291920" IsNano="False" Name="SSC &quot;Bastion&quot; Right Shoulder Armor - Black and White" QL="1" ItemType="Armor"><Description>The Star Steel Corporation has long been known as a rather secretive organization, very self-reliant and often seen as a mystery to outsiders; The SSC has long eschwed the notion of utilizing other companies for its transportation and equipment, instead preferring to utilize their own technology where-ever possible. Their invention of 'living steel' many years ago has enabled the company to stay afloat despite a seemingly low yearly gross revenue.

Truth be told it's been many years since the last SSC export to Rubi-Ka, and even now some are wondering if this is actually a product of the fabled corporation; the branding seems correct, logos in place, security DNA locks verified, and even a deep scan reveals trademark details in the system's components that are hallmarks of the SSC brand. But with their last product for Rubi-Ka marketed over twenty years ago, some can't help but wonder if this is the real deal. The technology stuffed within seems to remove any fears as to authenticity, however, as its guts appear to be stuffed with enough bleeding-edge science to choke a gofle.

Plates of a uniquely bonded, triple-woven Metaplithium alloy interface with the trademark SSC living steel technology, creating a unique predictive shear-thickening solution that bolsters the armour at the point of potential impact - Combined with a sophisticated As the liquid metal shifts underneath the semi-solid surface it manuvers the Metaplithium plates within the armour's core, boosting defense at needed points. Deep interior scans reveal a shifting lattice of gallium arsenide, mixed with a stabilized 8He+6Li base; this may not seem very intelligent on initial glance, given certain properties of both lithium and helium, but surprisingly enough the mixture seems to work quite well together.

A small port on the back may be accessed with a screwdriver to alter between colour variations.</Description><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, MirrorInLeftHand, NoDrop, Unique, HasDamage, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="RightShoulder" /><Attribute Name="DefaultPos" Value="RightShoulder" /><Attribute Name="MaxHealth" Value="100000" /><Attribute Name="Mass" Value="0,6" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="291367" /><Attribute Name="EquipDelay" Value="1" /><Attribute Name="SISCap" Value="50" /><Event Name="OnWear"><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291834" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Atrox" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291833" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Opifex" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291832" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Opifex" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291831" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Solitus" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291831" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Nanomage" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291830" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Solitus" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291830" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Nanomage" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function></Event></Item><Item AOID="291921" IsNano="False" Name="SSC &quot;Bastion&quot; Right Shoulder Armor - Blue and Yellow" QL="1" ItemType="Armor"><Description>The Star Steel Corporation has long been known as a rather secretive organization, very self-reliant and often seen as a mystery to outsiders; The SSC has long eschwed the notion of utilizing other companies for its transportation and equipment, instead preferring to utilize their own technology where-ever possible. Their invention of 'living steel' many years ago has enabled the company to stay afloat despite a seemingly low yearly gross revenue.

Truth be told it's been many years since the last SSC export to Rubi-Ka, and even now some are wondering if this is actually a product of the fabled corporation; the branding seems correct, logos in place, security DNA locks verified, and even a deep scan reveals trademark details in the system's components that are hallmarks of the SSC brand. But with their last product for Rubi-Ka marketed over twenty years ago, some can't help but wonder if this is the real deal. The technology stuffed within seems to remove any fears as to authenticity, however, as its guts appear to be stuffed with enough bleeding-edge science to choke a gofle.

Plates of a uniquely bonded, triple-woven Metaplithium alloy interface with the trademark SSC living steel technology, creating a unique predictive shear-thickening solution that bolsters the armour at the point of potential impact - Combined with a sophisticated As the liquid metal shifts underneath the semi-solid surface it manuvers the Metaplithium plates within the armour's core, boosting defense at needed points. Deep interior scans reveal a shifting lattice of gallium arsenide, mixed with a stabilized 8He+6Li base; this may not seem very intelligent on initial glance, given certain properties of both lithium and helium, but surprisingly enough the mixture seems to work quite well together.

A small port on the back may be accessed with a screwdriver to alter between colour variations.</Description><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, MirrorInLeftHand, NoDrop, Unique, HasDamage, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="RightShoulder" /><Attribute Name="DefaultPos" Value="RightShoulder" /><Attribute Name="MaxHealth" Value="100000" /><Attribute Name="Mass" Value="0,6" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="291368" /><Attribute Name="EquipDelay" Value="1" /><Attribute Name="SISCap" Value="50" /><Event Name="OnWear"><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291829" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Atrox" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291828" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Opifex" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291827" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Opifex" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291826" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Solitus" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291826" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Nanomage" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291825" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Solitus" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291825" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Nanomage" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function></Event></Item><Item AOID="291922" IsNano="False" Name="SSC &quot;Bastion&quot; Right Shoulder Armor - Green and Red" QL="1" ItemType="Armor"><Description>The Star Steel Corporation has long been known as a rather secretive organization, very self-reliant and often seen as a mystery to outsiders; The SSC has long eschwed the notion of utilizing other companies for its transportation and equipment, instead preferring to utilize their own technology where-ever possible. Their invention of 'living steel' many years ago has enabled the company to stay afloat despite a seemingly low yearly gross revenue.

Truth be told it's been many years since the last SSC export to Rubi-Ka, and even now some are wondering if this is actually a product of the fabled corporation; the branding seems correct, logos in place, security DNA locks verified, and even a deep scan reveals trademark details in the system's components that are hallmarks of the SSC brand. But with their last product for Rubi-Ka marketed over twenty years ago, some can't help but wonder if this is the real deal. The technology stuffed within seems to remove any fears as to authenticity, however, as its guts appear to be stuffed with enough bleeding-edge science to choke a gofle.

Plates of a uniquely bonded, triple-woven Metaplithium alloy interface with the trademark SSC living steel technology, creating a unique predictive shear-thickening solution that bolsters the armour at the point of potential impact - Combined with a sophisticated As the liquid metal shifts underneath the semi-solid surface it manuvers the Metaplithium plates within the armour's core, boosting defense at needed points. Deep interior scans reveal a shifting lattice of gallium arsenide, mixed with a stabilized 8He+6Li base; this may not seem very intelligent on initial glance, given certain properties of both lithium and helium, but surprisingly enough the mixture seems to work quite well together.

A small port on the back may be accessed with a screwdriver to alter between colour variations.</Description><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, MirrorInLeftHand, NoDrop, Unique, HasDamage, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="RightShoulder" /><Attribute Name="DefaultPos" Value="RightShoulder" /><Attribute Name="MaxHealth" Value="100000" /><Attribute Name="Mass" Value="0,6" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="291369" /><Attribute Name="EquipDelay" Value="1" /><Attribute Name="SISCap" Value="50" /><Event Name="OnWear"><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291824" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Atrox" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291823" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Opifex" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291822" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Opifex" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291821" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Solitus" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291821" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Nanomage" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291820" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Solitus" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291820" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Nanomage" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function></Event></Item><Item AOID="291923" IsNano="False" Name="SSC &quot;Bastion&quot; Right Shoulder Armor - White and Purple" QL="1" ItemType="Armor"><Description>The Star Steel Corporation has long been known as a rather secretive organization, very self-reliant and often seen as a mystery to outsiders; The SSC has long eschwed the notion of utilizing other companies for its transportation and equipment, instead preferring to utilize their own technology where-ever possible. Their invention of 'living steel' many years ago has enabled the company to stay afloat despite a seemingly low yearly gross revenue.

Truth be told it's been many years since the last SSC export to Rubi-Ka, and even now some are wondering if this is actually a product of the fabled corporation; the branding seems correct, logos in place, security DNA locks verified, and even a deep scan reveals trademark details in the system's components that are hallmarks of the SSC brand. But with their last product for Rubi-Ka marketed over twenty years ago, some can't help but wonder if this is the real deal. The technology stuffed within seems to remove any fears as to authenticity, however, as its guts appear to be stuffed with enough bleeding-edge science to choke a gofle.

Plates of a uniquely bonded, triple-woven Metaplithium alloy interface with the trademark SSC living steel technology, creating a unique predictive shear-thickening solution that bolsters the armour at the point of potential impact - Combined with a sophisticated As the liquid metal shifts underneath the semi-solid surface it manuvers the Metaplithium plates within the armour's core, boosting defense at needed points. Deep interior scans reveal a shifting lattice of gallium arsenide, mixed with a stabilized 8He+6Li base; this may not seem very intelligent on initial glance, given certain properties of both lithium and helium, but surprisingly enough the mixture seems to work quite well together.

A small port on the back may be accessed with a screwdriver to alter between colour variations.</Description><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, MirrorInLeftHand, NoDrop, Unique, HasDamage, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="RightShoulder" /><Attribute Name="DefaultPos" Value="RightShoulder" /><Attribute Name="MaxHealth" Value="100000" /><Attribute Name="Mass" Value="0,6" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="291370" /><Attribute Name="EquipDelay" Value="1" /><Attribute Name="SISCap" Value="50" /><Event Name="OnWear"><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291819" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Atrox" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291818" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Opifex" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291817" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Opifex" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291816" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Solitus" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291816" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Nanomage" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291815" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Solitus" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291815" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Nanomage" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function></Event></Item><Item AOID="291924" IsNano="False" Name="SSC &quot;Bastion&quot; Right Shoulder Armor - Pink and Purple" QL="1" ItemType="Armor"><Description>The Star Steel Corporation has long been known as a rather secretive organization, very self-reliant and often seen as a mystery to outsiders; The SSC has long eschwed the notion of utilizing other companies for its transportation and equipment, instead preferring to utilize their own technology where-ever possible. Their invention of 'living steel' many years ago has enabled the company to stay afloat despite a seemingly low yearly gross revenue.

Truth be told it's been many years since the last SSC export to Rubi-Ka, and even now some are wondering if this is actually a product of the fabled corporation; the branding seems correct, logos in place, security DNA locks verified, and even a deep scan reveals trademark details in the system's components that are hallmarks of the SSC brand. But with their last product for Rubi-Ka marketed over twenty years ago, some can't help but wonder if this is the real deal. The technology stuffed within seems to remove any fears as to authenticity, however, as its guts appear to be stuffed with enough bleeding-edge science to choke a gofle.

Plates of a uniquely bonded, triple-woven Metaplithium alloy interface with the trademark SSC living steel technology, creating a unique predictive shear-thickening solution that bolsters the armour at the point of potential impact - Combined with a sophisticated As the liquid metal shifts underneath the semi-solid surface it manuvers the Metaplithium plates within the armour's core, boosting defense at needed points. Deep interior scans reveal a shifting lattice of gallium arsenide, mixed with a stabilized 8He+6Li base; this may not seem very intelligent on initial glance, given certain properties of both lithium and helium, but surprisingly enough the mixture seems to work quite well together.

A small port on the back may be accessed with a screwdriver to alter between colour variations.</Description><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, MirrorInLeftHand, NoDrop, Unique, HasDamage, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="RightShoulder" /><Attribute Name="DefaultPos" Value="RightShoulder" /><Attribute Name="MaxHealth" Value="100000" /><Attribute Name="Mass" Value="0,6" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="291372" /><Attribute Name="EquipDelay" Value="1" /><Attribute Name="SISCap" Value="50" /><Event Name="OnWear"><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291814" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Atrox" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291813" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Opifex" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291812" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Opifex" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291811" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Solitus" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291811" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Nanomage" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291810" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Solitus" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291810" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Nanomage" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function></Event></Item><Item AOID="291925" IsNano="False" Name="SSC &quot;Bastion&quot; Left Shoulder Armor - Black and Blue" QL="1" ItemType="Armor"><Description>The Star Steel Corporation has long been known as a rather secretive organization, very self-reliant and often seen as a mystery to outsiders; The SSC has long eschwed the notion of utilizing other companies for its transportation and equipment, instead preferring to utilize their own technology where-ever possible. Their invention of 'living steel' many years ago has enabled the company to stay afloat despite a seemingly low yearly gross revenue.

Truth be told it's been many years since the last SSC export to Rubi-Ka, and even now some are wondering if this is actually a product of the fabled corporation; the branding seems correct, logos in place, security DNA locks verified, and even a deep scan reveals trademark details in the system's components that are hallmarks of the SSC brand. But with their last product for Rubi-Ka marketed over twenty years ago, some can't help but wonder if this is the real deal. The technology stuffed within seems to remove any fears as to authenticity, however, as its guts appear to be stuffed with enough bleeding-edge science to choke a gofle.

Plates of a uniquely bonded, triple-woven Metaplithium alloy interface with the trademark SSC living steel technology, creating a unique predictive shear-thickening solution that bolsters the armour at the point of potential impact - Combined with a sophisticated As the liquid metal shifts underneath the semi-solid surface it manuvers the Metaplithium plates within the armour's core, boosting defense at needed points. Deep interior scans reveal a shifting lattice of gallium arsenide, mixed with a stabilized 8He+6Li base; this may not seem very intelligent on initial glance, given certain properties of both lithium and helium, but surprisingly enough the mixture seems to work quite well together.

A small port on the back may be accessed with a screwdriver to alter between colour variations.</Description><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, MirrorInLeftHand, NoDrop, Unique, HasDamage, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="LeftShoulder" /><Attribute Name="DefaultPos" Value="LeftShoulder" /><Attribute Name="MaxHealth" Value="100000" /><Attribute Name="Mass" Value="0,6" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="291366" /><Attribute Name="EquipDelay" Value="1" /><Attribute Name="SISCap" Value="50" /><Event Name="OnWear"><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291804" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Atrox" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291803" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Opifex" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291802" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Opifex" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291801" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Solitus" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291801" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Nanomage" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291800" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Solitus" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291800" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Nanomage" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function></Event></Item><Item AOID="291926" IsNano="False" Name="SSC &quot;Bastion&quot; Left Shoulder Armor - Black and White" QL="1" ItemType="Armor"><Description>The Star Steel Corporation has long been known as a rather secretive organization, very self-reliant and often seen as a mystery to outsiders; The SSC has long eschwed the notion of utilizing other companies for its transportation and equipment, instead preferring to utilize their own technology where-ever possible. Their invention of 'living steel' many years ago has enabled the company to stay afloat despite a seemingly low yearly gross revenue.

Truth be told it's been many years since the last SSC export to Rubi-Ka, and even now some are wondering if this is actually a product of the fabled corporation; the branding seems correct, logos in place, security DNA locks verified, and even a deep scan reveals trademark details in the system's components that are hallmarks of the SSC brand. But with their last product for Rubi-Ka marketed over twenty years ago, some can't help but wonder if this is the real deal. The technology stuffed within seems to remove any fears as to authenticity, however, as its guts appear to be stuffed with enough bleeding-edge science to choke a gofle.

Plates of a uniquely bonded, triple-woven Metaplithium alloy interface with the trademark SSC living steel technology, creating a unique predictive shear-thickening solution that bolsters the armour at the point of potential impact - Combined with a sophisticated As the liquid metal shifts underneath the semi-solid surface it manuvers the Metaplithium plates within the armour's core, boosting defense at needed points. Deep interior scans reveal a shifting lattice of gallium arsenide, mixed with a stabilized 8He+6Li base; this may not seem very intelligent on initial glance, given certain properties of both lithium and helium, but surprisingly enough the mixture seems to work quite well together.

A small port on the back may be accessed with a screwdriver to alter between colour variations.</Description><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, MirrorInLeftHand, NoDrop, Unique, HasDamage, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="LeftShoulder" /><Attribute Name="DefaultPos" Value="LeftShoulder" /><Attribute Name="MaxHealth" Value="100000" /><Attribute Name="Mass" Value="0,6" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="291367" /><Attribute Name="EquipDelay" Value="1" /><Attribute Name="SISCap" Value="50" /><Event Name="OnWear"><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291799" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Atrox" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291798" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Opifex" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291797" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Opifex" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291796" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Solitus" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291796" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Nanomage" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291795" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Solitus" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291795" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Nanomage" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function></Event></Item><Item AOID="291927" IsNano="False" Name="SSC &quot;Bastion&quot; Left Shoulder Armor - Blue and Yellow" QL="1" ItemType="Armor"><Description>The Star Steel Corporation has long been known as a rather secretive organization, very self-reliant and often seen as a mystery to outsiders; The SSC has long eschwed the notion of utilizing other companies for its transportation and equipment, instead preferring to utilize their own technology where-ever possible. Their invention of 'living steel' many years ago has enabled the company to stay afloat despite a seemingly low yearly gross revenue.

Truth be told it's been many years since the last SSC export to Rubi-Ka, and even now some are wondering if this is actually a product of the fabled corporation; the branding seems correct, logos in place, security DNA locks verified, and even a deep scan reveals trademark details in the system's components that are hallmarks of the SSC brand. But with their last product for Rubi-Ka marketed over twenty years ago, some can't help but wonder if this is the real deal. The technology stuffed within seems to remove any fears as to authenticity, however, as its guts appear to be stuffed with enough bleeding-edge science to choke a gofle.

Plates of a uniquely bonded, triple-woven Metaplithium alloy interface with the trademark SSC living steel technology, creating a unique predictive shear-thickening solution that bolsters the armour at the point of potential impact - Combined with a sophisticated As the liquid metal shifts underneath the semi-solid surface it manuvers the Metaplithium plates within the armour's core, boosting defense at needed points. Deep interior scans reveal a shifting lattice of gallium arsenide, mixed with a stabilized 8He+6Li base; this may not seem very intelligent on initial glance, given certain properties of both lithium and helium, but surprisingly enough the mixture seems to work quite well together.

A small port on the back may be accessed with a screwdriver to alter between colour variations.</Description><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, MirrorInLeftHand, NoDrop, Unique, HasDamage, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="LeftShoulder" /><Attribute Name="DefaultPos" Value="LeftShoulder" /><Attribute Name="MaxHealth" Value="100000" /><Attribute Name="Mass" Value="0,6" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="291368" /><Attribute Name="EquipDelay" Value="1" /><Attribute Name="SISCap" Value="50" /><Event Name="OnWear"><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291794" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Atrox" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291793" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Opifex" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291792" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Opifex" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291791" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Solitus" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291791" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Nanomage" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291790" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Solitus" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291790" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Nanomage" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function></Event></Item><Item AOID="291928" IsNano="False" Name="SSC &quot;Bastion&quot; Left Shoulder Armor - Green and Red" QL="1" ItemType="Armor"><Description>The Star Steel Corporation has long been known as a rather secretive organization, very self-reliant and often seen as a mystery to outsiders; The SSC has long eschwed the notion of utilizing other companies for its transportation and equipment, instead preferring to utilize their own technology where-ever possible. Their invention of 'living steel' many years ago has enabled the company to stay afloat despite a seemingly low yearly gross revenue.

Truth be told it's been many years since the last SSC export to Rubi-Ka, and even now some are wondering if this is actually a product of the fabled corporation; the branding seems correct, logos in place, security DNA locks verified, and even a deep scan reveals trademark details in the system's components that are hallmarks of the SSC brand. But with their last product for Rubi-Ka marketed over twenty years ago, some can't help but wonder if this is the real deal. The technology stuffed within seems to remove any fears as to authenticity, however, as its guts appear to be stuffed with enough bleeding-edge science to choke a gofle.

Plates of a uniquely bonded, triple-woven Metaplithium alloy interface with the trademark SSC living steel technology, creating a unique predictive shear-thickening solution that bolsters the armour at the point of potential impact - Combined with a sophisticated As the liquid metal shifts underneath the semi-solid surface it manuvers the Metaplithium plates within the armour's core, boosting defense at needed points. Deep interior scans reveal a shifting lattice of gallium arsenide, mixed with a stabilized 8He+6Li base; this may not seem very intelligent on initial glance, given certain properties of both lithium and helium, but surprisingly enough the mixture seems to work quite well together.

A small port on the back may be accessed with a screwdriver to alter between colour variations.</Description><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, MirrorInLeftHand, NoDrop, Unique, HasDamage, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="LeftShoulder" /><Attribute Name="DefaultPos" Value="LeftShoulder" /><Attribute Name="MaxHealth" Value="100000" /><Attribute Name="Mass" Value="0,6" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="291369" /><Attribute Name="EquipDelay" Value="1" /><Attribute Name="SISCap" Value="50" /><Event Name="OnWear"><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291789" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Atrox" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291788" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Opifex" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291787" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Opifex" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291786" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Solitus" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291786" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Nanomage" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291785" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Solitus" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291785" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Nanomage" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function></Event></Item><Item AOID="291929" IsNano="False" Name="SSC &quot;Bastion&quot; Left Shoulder Armor - White and Purple" QL="1" ItemType="Armor"><Description>The Star Steel Corporation has long been known as a rather secretive organization, very self-reliant and often seen as a mystery to outsiders; The SSC has long eschwed the notion of utilizing other companies for its transportation and equipment, instead preferring to utilize their own technology where-ever possible. Their invention of 'living steel' many years ago has enabled the company to stay afloat despite a seemingly low yearly gross revenue.

Truth be told it's been many years since the last SSC export to Rubi-Ka, and even now some are wondering if this is actually a product of the fabled corporation; the branding seems correct, logos in place, security DNA locks verified, and even a deep scan reveals trademark details in the system's components that are hallmarks of the SSC brand. But with their last product for Rubi-Ka marketed over twenty years ago, some can't help but wonder if this is the real deal. The technology stuffed within seems to remove any fears as to authenticity, however, as its guts appear to be stuffed with enough bleeding-edge science to choke a gofle.

Plates of a uniquely bonded, triple-woven Metaplithium alloy interface with the trademark SSC living steel technology, creating a unique predictive shear-thickening solution that bolsters the armour at the point of potential impact - Combined with a sophisticated As the liquid metal shifts underneath the semi-solid surface it manuvers the Metaplithium plates within the armour's core, boosting defense at needed points. Deep interior scans reveal a shifting lattice of gallium arsenide, mixed with a stabilized 8He+6Li base; this may not seem very intelligent on initial glance, given certain properties of both lithium and helium, but surprisingly enough the mixture seems to work quite well together.

A small port on the back may be accessed with a screwdriver to alter between colour variations.</Description><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, MirrorInLeftHand, NoDrop, Unique, HasDamage, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="LeftShoulder" /><Attribute Name="DefaultPos" Value="LeftShoulder" /><Attribute Name="MaxHealth" Value="100000" /><Attribute Name="Mass" Value="0,6" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="291370" /><Attribute Name="EquipDelay" Value="1" /><Attribute Name="SISCap" Value="50" /><Event Name="OnWear"><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291784" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Atrox" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291783" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Opifex" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291782" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Opifex" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291781" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Solitus" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291781" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Nanomage" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291780" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Solitus" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291780" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Nanomage" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function></Event></Item><Item AOID="291930" IsNano="False" Name="SSC &quot;Bastion&quot; Left Shoulder Armor - Pink and Purple" QL="1" ItemType="Armor"><Description>The Star Steel Corporation has long been known as a rather secretive organization, very self-reliant and often seen as a mystery to outsiders; The SSC has long eschwed the notion of utilizing other companies for its transportation and equipment, instead preferring to utilize their own technology where-ever possible. Their invention of 'living steel' many years ago has enabled the company to stay afloat despite a seemingly low yearly gross revenue.

Truth be told it's been many years since the last SSC export to Rubi-Ka, and even now some are wondering if this is actually a product of the fabled corporation; the branding seems correct, logos in place, security DNA locks verified, and even a deep scan reveals trademark details in the system's components that are hallmarks of the SSC brand. But with their last product for Rubi-Ka marketed over twenty years ago, some can't help but wonder if this is the real deal. The technology stuffed within seems to remove any fears as to authenticity, however, as its guts appear to be stuffed with enough bleeding-edge science to choke a gofle.

Plates of a uniquely bonded, triple-woven Metaplithium alloy interface with the trademark SSC living steel technology, creating a unique predictive shear-thickening solution that bolsters the armour at the point of potential impact - Combined with a sophisticated As the liquid metal shifts underneath the semi-solid surface it manuvers the Metaplithium plates within the armour's core, boosting defense at needed points. Deep interior scans reveal a shifting lattice of gallium arsenide, mixed with a stabilized 8He+6Li base; this may not seem very intelligent on initial glance, given certain properties of both lithium and helium, but surprisingly enough the mixture seems to work quite well together.

A small port on the back may be accessed with a screwdriver to alter between colour variations.</Description><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, MirrorInLeftHand, NoDrop, Unique, HasDamage, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="LeftShoulder" /><Attribute Name="DefaultPos" Value="LeftShoulder" /><Attribute Name="MaxHealth" Value="100000" /><Attribute Name="Mass" Value="0,6" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="291372" /><Attribute Name="EquipDelay" Value="1" /><Attribute Name="SISCap" Value="50" /><Event Name="OnWear"><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291849" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Atrox" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291848" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Opifex" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291847" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Opifex" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291846" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Solitus" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291846" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Nanomage" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291845" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Solitus" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291845" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Nanomage" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function></Event></Item><Item AOID="291931" IsNano="False" Name="SSC &quot;Bastion&quot; Right Shoulder Armor - Active" QL="1" ItemType="Armor"><Description>The Star Steel Corporation has long been known as a rather secretive organization, very self-reliant and often seen as a mystery to outsiders; The SSC has long eschwed the notion of utilizing other companies for its transportation and equipment, instead preferring to utilize their own technology where-ever possible. Their invention of 'living steel' many years ago has enabled the company to stay afloat despite a seemingly low yearly gross revenue.

Truth be told it's been many years since the last SSC export to Rubi-Ka, and even now some are wondering if this is actually a product of the fabled corporation; the branding seems correct, logos in place, security DNA locks verified, and even a deep scan reveals trademark details in the system's components that are hallmarks of the SSC brand. But with their last product for Rubi-Ka marketed over twenty years ago, some can't help but wonder if this is the real deal. The technology stuffed within seems to remove any fears as to authenticity, however, as its guts appear to be stuffed with enough bleeding-edge science to choke a gofle.

Plates of a uniquely bonded, triple-woven Metaplithium alloy interface with the trademark SSC living steel technology, creating a unique predictive shear-thickening solution that bolsters the armour at the point of potential impact - Combined with a sophisticated As the liquid metal shifts underneath the semi-solid surface it manuvers the Metaplithium plates within the armour's core, boosting defense at needed points. Deep interior scans reveal a shifting lattice of gallium arsenide, mixed with a stabilized 8He+6Li base; this may not seem very intelligent on initial glance, given certain properties of both lithium and helium, but surprisingly enough the mixture seems to work quite well together.

A small port on the back may be accessed with a screwdriver to alter between colour variations.</Description><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, MirrorInLeftHand, NoDrop, Unique, HasDamage, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="RightShoulder" /><Attribute Name="DefaultPos" Value="RightShoulder" /><Attribute Name="MaxHealth" Value="100000" /><Attribute Name="Mass" Value="0,6" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="291371" /><Attribute Name="EquipDelay" Value="1" /><Attribute Name="SISCap" Value="50" /><Event Name="OnWear"><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="290802" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Atrox" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="290803" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Opifex" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="290804" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Opifex" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="290805" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Solitus" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="290805" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Nanomage" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="290796" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Solitus" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="290796" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Nanomage" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function></Event></Item><Item AOID="291932" IsNano="False" Name="SSC &quot;Bastion&quot; Left Shoulder Armor - Active" QL="1" ItemType="Armor"><Description>The Star Steel Corporation has long been known as a rather secretive organization, very self-reliant and often seen as a mystery to outsiders; The SSC has long eschwed the notion of utilizing other companies for its transportation and equipment, instead preferring to utilize their own technology where-ever possible. Their invention of 'living steel' many years ago has enabled the company to stay afloat despite a seemingly low yearly gross revenue.

Truth be told it's been many years since the last SSC export to Rubi-Ka, and even now some are wondering if this is actually a product of the fabled corporation; the branding seems correct, logos in place, security DNA locks verified, and even a deep scan reveals trademark details in the system's components that are hallmarks of the SSC brand. But with their last product for Rubi-Ka marketed over twenty years ago, some can't help but wonder if this is the real deal. The technology stuffed within seems to remove any fears as to authenticity, however, as its guts appear to be stuffed with enough bleeding-edge science to choke a gofle.

Plates of a uniquely bonded, triple-woven Metaplithium alloy interface with the trademark SSC living steel technology, creating a unique predictive shear-thickening solution that bolsters the armour at the point of potential impact - Combined with a sophisticated As the liquid metal shifts underneath the semi-solid surface it manuvers the Metaplithium plates within the armour's core, boosting defense at needed points. Deep interior scans reveal a shifting lattice of gallium arsenide, mixed with a stabilized 8He+6Li base; this may not seem very intelligent on initial glance, given certain properties of both lithium and helium, but surprisingly enough the mixture seems to work quite well together.

A small port on the back may be accessed with a screwdriver to alter between colour variations.</Description><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, MirrorInLeftHand, NoDrop, Unique, HasDamage, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="LeftShoulder" /><Attribute Name="DefaultPos" Value="LeftShoulder" /><Attribute Name="MaxHealth" Value="100000" /><Attribute Name="Mass" Value="0,6" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="291371" /><Attribute Name="EquipDelay" Value="1" /><Attribute Name="SISCap" Value="50" /><Event Name="OnWear"><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="290797" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Atrox" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="290798" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Opifex" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="290799" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Opifex" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="290800" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Solitus" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="290800" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Nanomage" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="290801" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Solitus" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="290801" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Nanomage" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function></Event></Item><Item AOID="291946" IsNano="False" Name="Boss Three Loop Starter" QL="1" ItemType="NPC"><Description>Does what it says on the tin.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume" /><Attribute Name="Flags" Value="Visible, HasMultipleCount, Null, NoDrop" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,8" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="130858" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291945" /></Function></Event></Item><Item AOID="291948" IsNano="False" Name="Burning Vortex" QL="1" ItemType="Misc"><Description>A spire of bright flame</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Use" /><Attribute Name="Flags" Value="Visible, TellCollision, WantCollision, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mesh" Value="200990" /><Attribute Name="QL" Value="1" /><Attribute Name="AttackDelay" Value="1" /><Event Name="21"><Function Name="GfxEffect" Target="User" TickCount="1" TickInterval="0"><Argument Value="47385" /></Function><Function Name="GfxEffect" Target="User" TickCount="100" TickInterval="50"><Argument Value="47385" /></Function></Event><Event Name="OnEnter"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291947" /><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="Visible, ModifiedDescription, CanBeTemplateItem, HasMultipleCount, Locked, NoSelectionIndicator, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp="And" /><Requirement Target="Self" Statistic="NPCFamily" Operator="EqualTo" Value="NPC" ChildOp=" " /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="NPCFamily" Operator="EqualTo" Value="NPC" ChildOp=" " /></Action></Item><Item AOID="291953" IsNano="False" Name="Testitemitem" QL="1" ItemType="Misc"><Description>Test</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use" /><Attribute Name="Flags" Value="Visible, HasMultipleCount, NoDrop, Unique" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,2" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="159122" /><Attribute Name="AttackDelay" Value="0,5" /><Event Name="OnUse"><Function Name="CastNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="202530" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="202509" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="202510" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="202511" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="202512" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="202527" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="202528" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="202529" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="202530" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="GmLevel" Operator="GreaterThan" Value="0" ChildOp=" " /></Action></Item><Item AOID="291955" IsNano="False" Name="Cube-Shaped Helmet" QL="200" ItemType="Armor"><Description>May or may not look like a cube</Description><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, ModifiedDescription, HasDamage, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="Head" /><Attribute Name="DefaultPos" Value="Head" /><Attribute Name="MaxHealth" Value="200000" /><Attribute Name="Mass" Value="1,2" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="200" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="31738" /><Attribute Name="EquipDelay" Value="0,1" /><Attribute Name="SISCap" Value="50" /><Event Name="OnWear"><Function Name="HeadMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291956" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Atrox" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Uni" ChildOp=" " /></Function><Function Name="HeadMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291957" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Opifex" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="HeadMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291958" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Opifex" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function><Function Name="HeadMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291959" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Solitus" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="HeadMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291959" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Nanomage" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="HeadMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291954" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Solitus" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function><Function Name="HeadMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291954" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Nanomage" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function></Event></Item><Item AOID="291969" IsNano="False" Name="Teleport to Floor Two" QL="1" ItemType="Misc"><Description /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Use" /><Attribute Name="Flags" Value="Visible, TellCollision, WantCollision, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mesh" Value="291179" /><Attribute Name="QL" Value="1" /><Attribute Name="AttackDelay" Value="1" /><Event Name="21"><Function Name="GfxEffect" Target="User" TickCount="1" TickInterval="0"><Argument Value="72281" /></Function><Function Name="GfxEffect" Target="User" TickCount="2" TickInterval="50"><Argument Value="72283" /></Function></Event><Event Name="OnEnter"><Function Name="Teleport" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="193" /><Argument Value="93" /><Argument Value="203" /><Argument Value="0" /><Requirement Target="Self" Statistic="NPCFamily" Operator="EqualTo" Value="NPC" ChildOp=" " /></Function></Event></Item><Item AOID="291970" IsNano="False" Name="Teleport to Floor Four" QL="1" ItemType="Misc"><Description /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Use" /><Attribute Name="Flags" Value="Visible, TellCollision, WantCollision, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mesh" Value="291179" /><Attribute Name="QL" Value="1" /><Attribute Name="AttackDelay" Value="1" /><Event Name="21"><Function Name="GfxEffect" Target="User" TickCount="1" TickInterval="0"><Argument Value="72281" /></Function><Function Name="GfxEffect" Target="User" TickCount="2" TickInterval="50"><Argument Value="72283" /></Function></Event><Event Name="OnEnter"><Function Name="Teleport" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="193" /><Argument Value="113" /><Argument Value="203" /><Argument Value="0" /><Requirement Target="Self" Statistic="NPCFamily" Operator="EqualTo" Value="NPC" ChildOp=" " /></Function></Event></Item><Item AOID="291971" IsNano="False" Name="Teleport to Floor Three" QL="1" ItemType="Misc"><Description /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Visible, TellCollision, WantCollision, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mesh" Value="291179" /><Attribute Name="QL" Value="1" /><Attribute Name="AttackDelay" Value="0" /><Event Name="21"><Function Name="GfxEffect" Target="User" TickCount="1" TickInterval="0"><Argument Value="72281" /></Function><Function Name="GfxEffect" Target="User" TickCount="2" TickInterval="50"><Argument Value="72283" /></Function></Event><Event Name="OnEnter"><Function Name="Teleport" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="193" /><Argument Value="103" /><Argument Value="203" /><Argument Value="0" /><Requirement Target="Self" Statistic="NPCFamily" Operator="EqualTo" Value="NPC" ChildOp=" " /></Function></Event></Item><Item AOID="291972" IsNano="False" Name="Teleport to Floor Two" QL="1" ItemType="Misc"><Description /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Use" /><Attribute Name="Flags" Value="Visible, TellCollision, WantCollision, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mesh" Value="291179" /><Attribute Name="QL" Value="1" /><Attribute Name="AttackDelay" Value="0" /><Event Name="21"><Function Name="GfxEffect" Target="User" TickCount="1" TickInterval="0"><Argument Value="72212" /></Function><Function Name="GfxEffect" Target="User" TickCount="1" TickInterval="0"><Argument Value="72400" /></Function><Function Name="GfxEffect" Target="User" TickCount="1" TickInterval="0"><Argument Value="47385" /></Function></Event><Event Name="OnEnter"><Function Name="Teleport" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="193" /><Argument Value="93" /><Argument Value="203" /><Argument Value="0" /><Requirement Target="Self" Statistic="NPCFamily" Operator="EqualTo" Value="NPC" ChildOp=" " /></Function></Event></Item><Item AOID="291973" IsNano="False" Name="Teleport to Floor Four" QL="1" ItemType="Misc"><Description /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Use" /><Attribute Name="Flags" Value="Visible, TellCollision, WantCollision, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mesh" Value="291179" /><Attribute Name="QL" Value="1" /><Attribute Name="AttackDelay" Value="0" /><Event Name="21"><Function Name="GfxEffect" Target="User" TickCount="1" TickInterval="0"><Argument Value="72212" /></Function><Function Name="GfxEffect" Target="User" TickCount="1" TickInterval="0"><Argument Value="72400" /></Function><Function Name="GfxEffect" Target="User" TickCount="1" TickInterval="0"><Argument Value="47385" /></Function></Event><Event Name="OnEnter"><Function Name="Teleport" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="193" /><Argument Value="113" /><Argument Value="203" /><Argument Value="0" /><Requirement Target="Self" Statistic="NPCFamily" Operator="EqualTo" Value="NPC" ChildOp=" " /></Function></Event></Item><Item AOID="291974" IsNano="False" Name="Teleport to Floor Three" QL="1" ItemType="Misc"><Description /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Visible, TellCollision, WantCollision, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mesh" Value="291179" /><Attribute Name="QL" Value="1" /><Attribute Name="AttackDelay" Value="0" /><Event Name="21"><Function Name="GfxEffect" Target="User" TickCount="1" TickInterval="0"><Argument Value="47385" /></Function><Function Name="GfxEffect" Target="User" TickCount="100" TickInterval="50"><Argument Value="47385" /></Function></Event><Event Name="OnEnter"><Function Name="Teleport" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="193" /><Argument Value="103" /><Argument Value="203" /><Argument Value="0" /><Requirement Target="Self" Statistic="NPCFamily" Operator="EqualTo" Value="NPC" ChildOp=" " /></Function></Event></Item><Item AOID="202509" IsNano="True" Name="Destruction 1" QL="999" ItemType="Misc"><Description /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry" /><Attribute Name="Flags" Value="Visible, ModifiedDescription, DefaultTarget, ItemTextureOverride, WantCollision" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="NCUCost" Value="999" /><Attribute Name="Icon" Value="16202" /><Attribute Name="EffectIcon" Value="16365" /><Attribute Name="RechargeDelay" Value="0" /><Attribute Name="AttackRange" Value="1" /><Attribute Name="AttackDelay" Value="0" /><Attribute Name="HitEffectType" Value="61060" /><Attribute Name="GatherEffectType" Value="49999" /><Attribute Name="NanoSchool" Value="Combat" /><Attribute Name="NanoPoints" Value="0" /><Attribute Name="TracerEffectType" Value="49999" /><Attribute Name="CastEffectType" Value="49999" /><Attribute Name="StackingOrder" Value="999" /><AtkValue Name="Level" Percent="10000" /></Item><Item AOID="202510" IsNano="True" Name="Destruction 2" QL="999" ItemType="Misc"><Description /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry" /><Attribute Name="Flags" Value="ModifiedDescription, Null, WantCollision" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="1" /><Attribute Name="NCUCost" Value="999" /><Attribute Name="Icon" Value="16202" /><Attribute Name="EffectIcon" Value="16365" /><Attribute Name="RechargeDelay" Value="0" /><Attribute Name="AttackRange" Value="1" /><Attribute Name="AttackDelay" Value="0" /><Attribute Name="HitEffectType" Value="61061" /><Attribute Name="GatherEffectType" Value="49999" /><Attribute Name="NanoSchool" Value="Combat" /><Attribute Name="NanoPoints" Value="0" /><Attribute Name="TracerEffectType" Value="49999" /><Attribute Name="CastEffectType" Value="49999" /><Attribute Name="StackingOrder" Value="999" /><AtkValue Name="Level" Percent="10000" /></Item><Item AOID="202511" IsNano="True" Name="Destruction 3" QL="999" ItemType="Misc"><Description /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry" /><Attribute Name="Flags" Value="ModifiedDescription, Null, WantCollision" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="1" /><Attribute Name="NCUCost" Value="999" /><Attribute Name="Icon" Value="16202" /><Attribute Name="EffectIcon" Value="16365" /><Attribute Name="RechargeDelay" Value="0" /><Attribute Name="AttackRange" Value="1" /><Attribute Name="AttackDelay" Value="0" /><Attribute Name="HitEffectType" Value="61062" /><Attribute Name="GatherEffectType" Value="49999" /><Attribute Name="NanoSchool" Value="Combat" /><Attribute Name="NanoPoints" Value="0" /><Attribute Name="TracerEffectType" Value="49999" /><Attribute Name="CastEffectType" Value="49999" /><Attribute Name="StackingOrder" Value="999" /><AtkValue Name="Level" Percent="10000" /></Item><Item AOID="202512" IsNano="True" Name="Destruction 4" QL="999" ItemType="Misc"><Description /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry" /><Attribute Name="Flags" Value="ModifiedDescription, Null, WantCollision" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="1" /><Attribute Name="NCUCost" Value="999" /><Attribute Name="Icon" Value="16202" /><Attribute Name="EffectIcon" Value="16365" /><Attribute Name="RechargeDelay" Value="0" /><Attribute Name="AttackRange" Value="1" /><Attribute Name="AttackDelay" Value="0" /><Attribute Name="HitEffectType" Value="61063" /><Attribute Name="GatherEffectType" Value="49999" /><Attribute Name="NanoSchool" Value="Combat" /><Attribute Name="NanoPoints" Value="0" /><Attribute Name="TracerEffectType" Value="49999" /><Attribute Name="CastEffectType" Value="49999" /><Attribute Name="StackingOrder" Value="999" /><AtkValue Name="Level" Percent="10000" /></Item><Item AOID="202527" IsNano="True" Name="Destruction 1" QL="999" ItemType="Misc"><Description /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry" /><Attribute Name="Flags" Value="ModifiedDescription, DefaultTarget, ItemTextureOverride, Null, WantCollision, WantSignals, MirrorInLeftHand" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="720000" /><Attribute Name="NCUCost" Value="999" /><Attribute Name="Icon" Value="16202" /><Attribute Name="EffectIcon" Value="16365" /><Attribute Name="RechargeDelay" Value="0" /><Attribute Name="AttackRange" Value="1" /><Attribute Name="AttackDelay" Value="0" /><Attribute Name="HitEffectType" Value="49999" /><Attribute Name="GatherEffectType" Value="49999" /><Attribute Name="NanoSchool" Value="Combat" /><Attribute Name="NanoPoints" Value="0" /><Attribute Name="EffectType" Value="49999" /><Attribute Name="TracerEffectType" Value="49999" /><Attribute Name="CastEffectType" Value="49999" /><Attribute Name="StackingOrder" Value="999" /><AtkValue Name="Level" Percent="10000" /><Event Name="OnTerminate"><Function Name="GfxEffect" Target="Target" TickCount="1" TickInterval="0"><Argument Value="61060" /></Function></Event></Item><Item AOID="202528" IsNano="True" Name="Destruction 2" QL="999" ItemType="Misc"><Description /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry" /><Attribute Name="Flags" Value="ModifiedDescription, DefaultTarget, ItemTextureOverride, Null, WantCollision, WantSignals, MirrorInLeftHand" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="720000" /><Attribute Name="NCUCost" Value="999" /><Attribute Name="Icon" Value="16202" /><Attribute Name="EffectIcon" Value="16365" /><Attribute Name="RechargeDelay" Value="0" /><Attribute Name="AttackRange" Value="1" /><Attribute Name="AttackDelay" Value="0" /><Attribute Name="HitEffectType" Value="49999" /><Attribute Name="GatherEffectType" Value="49999" /><Attribute Name="NanoSchool" Value="Combat" /><Attribute Name="NanoPoints" Value="0" /><Attribute Name="EffectType" Value="49999" /><Attribute Name="TracerEffectType" Value="49999" /><Attribute Name="CastEffectType" Value="49999" /><Attribute Name="StackingOrder" Value="999" /><AtkValue Name="Level" Percent="10000" /><Event Name="OnTerminate"><Function Name="GfxEffect" Target="Target" TickCount="1" TickInterval="0"><Argument Value="61061" /></Function></Event></Item><Item AOID="202529" IsNano="True" Name="Destruction 3" QL="999" ItemType="Misc"><Description /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry" /><Attribute Name="Flags" Value="ModifiedDescription, DefaultTarget, ItemTextureOverride, Null, WantCollision, WantSignals, MirrorInLeftHand" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="720000" /><Attribute Name="NCUCost" Value="999" /><Attribute Name="Icon" Value="16202" /><Attribute Name="EffectIcon" Value="16365" /><Attribute Name="RechargeDelay" Value="0" /><Attribute Name="AttackRange" Value="1" /><Attribute Name="AttackDelay" Value="0" /><Attribute Name="HitEffectType" Value="49999" /><Attribute Name="GatherEffectType" Value="49999" /><Attribute Name="NanoSchool" Value="Combat" /><Attribute Name="NanoPoints" Value="0" /><Attribute Name="EffectType" Value="49999" /><Attribute Name="TracerEffectType" Value="49999" /><Attribute Name="CastEffectType" Value="49999" /><Attribute Name="StackingOrder" Value="999" /><AtkValue Name="Level" Percent="10000" /><Event Name="OnTerminate"><Function Name="GfxEffect" Target="Target" TickCount="1" TickInterval="0"><Argument Value="61062" /></Function></Event></Item><Item AOID="202530" IsNano="True" Name="Destruction 4" QL="999" ItemType="Misc"><Description /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry" /><Attribute Name="Flags" Value="ModifiedDescription, DefaultTarget, ItemTextureOverride, Null, WantCollision, WantSignals, MirrorInLeftHand" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="720000" /><Attribute Name="NCUCost" Value="999" /><Attribute Name="Icon" Value="16202" /><Attribute Name="EffectIcon" Value="16365" /><Attribute Name="RechargeDelay" Value="0" /><Attribute Name="AttackRange" Value="1" /><Attribute Name="AttackDelay" Value="0" /><Attribute Name="HitEffectType" Value="49999" /><Attribute Name="GatherEffectType" Value="49999" /><Attribute Name="NanoSchool" Value="Combat" /><Attribute Name="NanoPoints" Value="0" /><Attribute Name="EffectType" Value="49999" /><Attribute Name="TracerEffectType" Value="49999" /><Attribute Name="CastEffectType" Value="49999" /><Attribute Name="StackingOrder" Value="999" /><AtkValue Name="Level" Percent="10000" /><Event Name="OnTerminate"><Function Name="GfxEffect" Target="Target" TickCount="1" TickInterval="0"><Argument Value="80010" /></Function><Function Name="GfxEffect" Target="Target" TickCount="2" TickInterval="0"><Argument Value="61063" /></Function></Event></Item><Item AOID="266101" IsNano="True" Name="Payment Plan" QL="30" ItemType="Misc"><Description>In combat when wielding ranged weapons, you will occasionally  poison your opponent.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="DefaultTarget, ItemTextureOverride, Null, WantCollision" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="0,01" /><Attribute Name="NCUCost" Value="30" /><Attribute Name="EffectIcon" Value="39618" /><Attribute Name="RechargeDelay" Value="3,27" /><Attribute Name="AttackRange" Value="25" /><Attribute Name="AttackDelay" Value="1,36" /><Attribute Name="HitEffectType" Value="49999" /><Attribute Name="GatherEffectType" Value="49999" /><Attribute Name="NanoSchool" Value="Combat" /><Attribute Name="NanoPoints" Value="135" /><Attribute Name="TracerEffectType" Value="49999" /><Attribute Name="CastEffectType" Value="46129" /><Attribute Name="StackingOrder" Value="30" /><Event Name="OnUse"><Function Name="CastNano" Target="FightingTarget" TickCount="1" TickInterval="0"><Argument Value="266907" /></Function><Function Name="CastNano" Target="User" TickCount="1" TickInterval="1"><Argument Value="267026" /></Function></Event></Item><Item AOID="266151" IsNano="True" Name="Strengthen Ki" QL="40" ItemType="Misc"><Description>When in combat, you will occasionally increase the protection your armor offers. This is a Type 1 action</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="ModifiedDescription, ItemSocialArmour, DefaultTarget, Null, WantCollision" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="50" /><Attribute Name="NCUCost" Value="40" /><Attribute Name="NanoStrain" Value="812" /><Attribute Name="EffectIcon" Value="39699" /><Attribute Name="RechargeDelay" Value="0,01" /><Attribute Name="AttackRange" Value="1" /><Attribute Name="AttackDelay" Value="0,01" /><Attribute Name="HitEffectType" Value="49999" /><Attribute Name="GatherEffectType" Value="49999" /><Attribute Name="NanoSchool" Value="Space" /><Attribute Name="NanoPoints" Value="0" /><Attribute Name="EffectType" Value="1150" /><Attribute Name="TracerEffectType" Value="49999" /><Attribute Name="CastEffectType" Value="49999" /><Attribute Name="StackingOrder" Value="1" /><Event Name="OnUse"><Function Name="AddOffProc" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="5" /><Argument Value="266971" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="4500"><Argument Value="266151" /></Function></Event></Item><Item AOID="267028" IsNano="True" Name="Unforgiven Debts" QL="999" ItemType="Misc"><Description /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="DefaultTarget, ItemTextureOverride, Null, WantCollision" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="0,01" /><Attribute Name="NCUCost" Value="999" /><Attribute Name="Icon" Value="117920" /><Attribute Name="EffectIcon" Value="16365" /><Attribute Name="GatherSound" Value="912787948" /><Attribute Name="CastSound" Value="-1054245886" /><Attribute Name="HitSound" Value="-1089871401" /><Attribute Name="AttackRange" Value="25" /><Attribute Name="HitEffectType" Value="47265" /><Attribute Name="GatherEffectType" Value="49999" /><Attribute Name="NanoSchool" Value="Psi" /><Attribute Name="EffectType" Value="1101" /><Attribute Name="TracerEffectType" Value="17700" /><Attribute Name="CastEffectType" Value="46242" /><AtkValue Name="SpaceTime" Percent="50" /><AtkValue Name="PsychologicalModification" Percent="50" /><DefValue Name="NanoResist" Percent="100" /><Event Name="OnUse"><Function Name="CastNano" Target="FightingTarget" TickCount="1" TickInterval="0"><Argument Value="266915" /></Function><Function Name="CastNano" Target="User" TickCount="1" TickInterval="1"><Argument Value="267027" /></Function></Event></Item><Item AOID="267032" IsNano="True" Name="Accumulated Interest" QL="999" ItemType="Misc"><Description /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="DefaultTarget, ItemTextureOverride, Null, WantCollision" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="0,01" /><Attribute Name="NCUCost" Value="999" /><Attribute Name="Icon" Value="117924" /><Attribute Name="EffectIcon" Value="16365" /><Attribute Name="GatherSound" Value="913281007" /><Attribute Name="CastSound" Value="-1590592390" /><Attribute Name="HitSound" Value="-1198530473" /><Attribute Name="AttackRange" Value="25" /><Attribute Name="HitEffectType" Value="47265" /><Attribute Name="GatherEffectType" Value="49999" /><Attribute Name="NanoSchool" Value="Psi" /><Attribute Name="EffectType" Value="1101" /><Attribute Name="TracerEffectType" Value="17700" /><Attribute Name="CastEffectType" Value="46242" /><AtkValue Name="SpaceTime" Percent="50" /><AtkValue Name="PsychologicalModification" Percent="50" /><DefValue Name="NanoResist" Percent="100" /><Event Name="OnUse"><Function Name="CastNano" Target="FightingTarget" TickCount="1" TickInterval="0"><Argument Value="266922" /></Function><Function Name="CastNano" Target="User" TickCount="1" TickInterval="1"><Argument Value="267031" /></Function></Event></Item><Item AOID="285266" IsNano="True" Name="A good place to hide" QL="999" ItemType="Misc"><Description>This looks like a good place to hide. Change your appearance to a medical supply box and make sure you don't move until you have the information you need.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry" /><Attribute Name="Flags" Value="Visible, ItemSocialArmour, TellCollision, DefaultTarget, Null" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="1800" /><Attribute Name="NCUCost" Value="999" /><Attribute Name="NanoStrain" Value="920" /><Attribute Name="Icon" Value="16202" /><Attribute Name="EffectIcon" Value="16365" /><Attribute Name="RechargeDelay" Value="0" /><Attribute Name="AttackDelay" Value="0" /><Attribute Name="StackingOrder" Value="1" /><Event Name="OnUse"><Function Name="HeadText" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="Hide here!" /><Argument Value="2" /><Requirement Target="Self" Statistic="Flags" Operator="IsPlayerOrPlayerControlledPet" Value="Visible" ChildOp=" " /></Function></Event></Item><Item AOID="285267" IsNano="True" Name="Not hidden anymore" QL="999" ItemType="Misc"><Description /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry" /><Attribute Name="Flags" Value="Visible, ItemSocialArmour, Stationary, DefaultTarget, Null" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="1" /><Attribute Name="NCUCost" Value="999" /><Attribute Name="NanoStrain" Value="920" /><Attribute Name="Icon" Value="16202" /><Attribute Name="EffectIcon" Value="16365" /><Attribute Name="AttackDelay" Value="1" /><Attribute Name="StackingOrder" Value="3" /><Event Name="OnUse"><Function Name="SpawnMonster" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="MNIA" /><Argument Value="300" /><Argument Value="-1" /><Requirement Target="Self" Statistic="Flags" Operator="IsPlayerOrPlayerControlledPet" Value="Visible" ChildOp=" " /></Function></Event></Item><Item AOID="287854" IsNano="True" Name="Fear" QL="999" ItemType="Misc"><Description>You are terrified!</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="TellCollision, DefaultTarget, ItemTextureOverride, Null, WantCollision" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="3,5" /><Attribute Name="NCUCost" Value="999" /><Attribute Name="Icon" Value="291134" /><Attribute Name="EffectIcon" Value="291133" /><Attribute Name="RechargeDelay" Value="0,01" /><Attribute Name="AttackRange" Value="1" /><Attribute Name="AttackDelay" Value="0,01" /><Attribute Name="NanoSchool" Value="Space" /><Attribute Name="NanoPoints" Value="0" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="NanoResist" Percent="100" /><Event Name="OnUse"><Function Name="Hit" Target="Target" TickCount="3" TickInterval="100"><Argument Value="27" /><Argument Value="-500" /><Argument Value="-1000" /><Argument Value="97" /></Function><Function Name="Fear" Target="Target" TickCount="1" TickInterval="0" /></Event><Action Name="Any"><Requirement Target="Self" Statistic="Flags" Operator="EqualTo" Value="" ChildOp=" " /></Action></Item><Item AOID="289671" IsNano="True" Name="The Thousandth Winter" QL="999" ItemType="Misc"><Description>At the end of thy tenth hundredth winter... the sun is more unseen and more spotted; the year, month, and day are shorter; and the earth is more barren; and the crop will not yield the seed; and men become more deceitful and more given to vile practices.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="TellCollision, Stationary, DefaultTarget, ItemTextureOverride, Null, WantCollision, WantSignals, MirrorInLeftHand, IllegalClan" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="-0,01" /><Attribute Name="NCUCost" Value="999" /><Attribute Name="Icon" Value="16200" /><Attribute Name="EffectIcon" Value="44236" /><Attribute Name="RechargeDelay" Value="0,01" /><Attribute Name="AttackRange" Value="50" /><Attribute Name="AttackDelay" Value="0,01" /><Attribute Name="NanoSchool" Value="Medical" /><Attribute Name="NanoPoints" Value="0" /><AtkValue Name="PsychologicalModification" Percent="50" /><AtkValue Name="SensoryImprovement" Percent="50" /><Event Name="OnTerminate"><Function Name="SpawnMonster" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="PLL1" /><Argument Value="1" /><Argument Value="-1" /></Function></Event></Item><Item AOID="290667" IsNano="True" Name="Graffiti Artist" QL="999" ItemType="Misc"><Description>You have recently used nano-spray.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Repulsive, DefaultTarget, ItemTextureOverride, Null, WantCollision" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="300" /><Attribute Name="NCUCost" Value="999" /><Attribute Name="Icon" Value="16200" /><Attribute Name="EffectIcon" Value="242985" /><Attribute Name="RechargeDelay" Value="0,01" /><Attribute Name="AttackRange" Value="50" /><Attribute Name="AttackDelay" Value="0,01" /><Attribute Name="NanoPoints" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="284620" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="TurnOnUse, Locked, ItemSocialArmour, NoSelectionIndicator, Stationary, DefaultTarget, HasAnimation, HasRotation, HasEnergy, IllegalClan, Unique, CanBeAttacked, HasDamage" ChildOp=" " /></Function><Function Name="SolveQuest" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="YFUP" /><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="ModifiedName, CanBeTemplateItem, HasMultipleCount, Locked, ItemSocialArmour, TellCollision, NoSelectionIndicator, UseEmptyDestruct, Repulsive, DefaultTarget, HasRotation" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="Visible, ModifiedName, CanBeTemplateItem, HasMultipleCount, Locked, ItemSocialArmour, TellCollision, NoSelectionIndicator, UseEmptyDestruct, Repulsive, DefaultTarget, HasRotation" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="TurnOnUse, Locked, ItemSocialArmour, NoSelectionIndicator, Stationary, DefaultTarget, HasAnimation, HasRotation, HasEnergy, IllegalClan, Unique, CanBeAttacked, HasDamage" ChildOp=" " /></Function></Event></Item><Item AOID="290668" IsNano="True" Name="Graffiti Artist" QL="999" ItemType="Misc"><Description>You have recently used nano-spray.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Repulsive, DefaultTarget, ItemTextureOverride, Null, WantCollision" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="300" /><Attribute Name="NCUCost" Value="999" /><Attribute Name="Icon" Value="16200" /><Attribute Name="EffectIcon" Value="242985" /><Attribute Name="RechargeDelay" Value="0,01" /><Attribute Name="AttackRange" Value="50" /><Attribute Name="AttackDelay" Value="0,01" /><Attribute Name="NanoPoints" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="284620" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="TurnOnUse, Locked, ItemSocialArmour, NoSelectionIndicator, Stationary, DefaultTarget, HasAnimation, HasRotation, HasEnergy, IllegalClan, Unique, CanBeAttacked, HasDamage" ChildOp=" " /></Function><Function Name="SolveQuest" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="YFUP" /><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="Visible, ModifiedDescription, CanBeTemplateItem, HasMultipleCount, Locked, ItemSocialArmour, TellCollision, NoSelectionIndicator, UseEmptyDestruct, Repulsive, DefaultTarget, HasRotation" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="Visible, ModifiedName, CanBeTemplateItem, HasMultipleCount, Locked, ItemSocialArmour, TellCollision, NoSelectionIndicator, UseEmptyDestruct, Repulsive, DefaultTarget, HasRotation" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="TurnOnUse, Locked, ItemSocialArmour, NoSelectionIndicator, Stationary, DefaultTarget, HasAnimation, HasRotation, HasEnergy, IllegalClan, Unique, CanBeAttacked, HasDamage" ChildOp=" " /></Function></Event></Item><Item AOID="290669" IsNano="True" Name="Graffiti Artist" QL="999" ItemType="Misc"><Description>You have recently used nano-spray.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Repulsive, DefaultTarget, ItemTextureOverride, Null, WantCollision" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="300" /><Attribute Name="NCUCost" Value="999" /><Attribute Name="Icon" Value="16200" /><Attribute Name="EffectIcon" Value="242985" /><Attribute Name="RechargeDelay" Value="0,01" /><Attribute Name="AttackRange" Value="50" /><Attribute Name="AttackDelay" Value="0,01" /><Attribute Name="NanoPoints" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="284620" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="TurnOnUse, Locked, ItemSocialArmour, NoSelectionIndicator, Stationary, DefaultTarget, HasAnimation, HasRotation, HasEnergy, IllegalClan, Unique, CanBeAttacked, HasDamage" ChildOp=" " /></Function><Function Name="SolveQuest" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="YFUP" /><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="Visible, ModifiedDescription, CanBeTemplateItem, HasMultipleCount, Locked, ItemSocialArmour, TellCollision, NoSelectionIndicator, UseEmptyDestruct, Repulsive, DefaultTarget, HasRotation" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="ModifiedName, CanBeTemplateItem, HasMultipleCount, Locked, ItemSocialArmour, TellCollision, NoSelectionIndicator, UseEmptyDestruct, Repulsive, DefaultTarget, HasRotation" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="TurnOnUse, Locked, ItemSocialArmour, NoSelectionIndicator, Stationary, DefaultTarget, HasAnimation, HasRotation, HasEnergy, IllegalClan, Unique, CanBeAttacked, HasDamage" ChildOp=" " /></Function></Event></Item><Item AOID="290696" IsNano="True" Name="Graffiti Artist" QL="999" ItemType="Misc"><Description>You have recently used nano-spray.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Repulsive, DefaultTarget, ItemTextureOverride, Null, WantCollision" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="300" /><Attribute Name="NCUCost" Value="999" /><Attribute Name="Icon" Value="16200" /><Attribute Name="EffectIcon" Value="242985" /><Attribute Name="RechargeDelay" Value="0,01" /><Attribute Name="AttackRange" Value="50" /><Attribute Name="AttackDelay" Value="0,01" /><Attribute Name="NanoPoints" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="284620" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedDescription, ModifiedName, TurnOnUse, Locked, TellCollision, DefaultTarget, WantCollision, WantSignals, HasEnergy, IllegalClan, CanBeAttacked, HasDamage" ChildOp=" " /></Function><Function Name="SolveQuest" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="QXBW" /><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="Visible, CanBeTemplateItem, Open, ItemSocialArmour, TellCollision, NoSelectionIndicator, UseEmptyDestruct, Repulsive, DefaultTarget, HasRotation" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="ModifiedDescription, CanBeTemplateItem, Open, ItemSocialArmour, TellCollision, NoSelectionIndicator, UseEmptyDestruct, Repulsive, DefaultTarget, HasRotation" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedDescription, ModifiedName, TurnOnUse, Locked, TellCollision, DefaultTarget, WantCollision, WantSignals, HasEnergy, IllegalClan, CanBeAttacked, HasDamage" ChildOp=" " /></Function></Event></Item><Item AOID="290697" IsNano="True" Name="Graffiti Artist" QL="999" ItemType="Misc"><Description>You have recently used nano-spray.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Repulsive, DefaultTarget, ItemTextureOverride, Null, WantCollision" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="300" /><Attribute Name="NCUCost" Value="999" /><Attribute Name="Icon" Value="16200" /><Attribute Name="EffectIcon" Value="242985" /><Attribute Name="RechargeDelay" Value="0,01" /><Attribute Name="AttackRange" Value="50" /><Attribute Name="AttackDelay" Value="0,01" /><Attribute Name="NanoPoints" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="284620" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedDescription, ModifiedName, TurnOnUse, Locked, TellCollision, DefaultTarget, WantCollision, WantSignals, HasEnergy, IllegalClan, CanBeAttacked, HasDamage" ChildOp=" " /></Function><Function Name="SolveQuest" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="QXBW" /><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="CanBeTemplateItem, Open, ItemSocialArmour, TellCollision, NoSelectionIndicator, UseEmptyDestruct, Repulsive, DefaultTarget, HasRotation" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="ModifiedDescription, CanBeTemplateItem, Open, ItemSocialArmour, TellCollision, NoSelectionIndicator, UseEmptyDestruct, Repulsive, DefaultTarget, HasRotation" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedDescription, ModifiedName, TurnOnUse, Locked, TellCollision, DefaultTarget, WantCollision, WantSignals, HasEnergy, IllegalClan, CanBeAttacked, HasDamage" ChildOp=" " /></Function></Event></Item><Item AOID="290698" IsNano="True" Name="Graffiti Artist" QL="999" ItemType="Misc"><Description>You have recently used nano-spray.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Repulsive, DefaultTarget, ItemTextureOverride, Null, WantCollision" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="300" /><Attribute Name="NCUCost" Value="999" /><Attribute Name="Icon" Value="16200" /><Attribute Name="EffectIcon" Value="242985" /><Attribute Name="RechargeDelay" Value="0,01" /><Attribute Name="AttackRange" Value="50" /><Attribute Name="AttackDelay" Value="0,01" /><Attribute Name="NanoPoints" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="284620" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedDescription, ModifiedName, TurnOnUse, Locked, TellCollision, DefaultTarget, WantCollision, WantSignals, HasEnergy, IllegalClan, CanBeAttacked, HasDamage" ChildOp=" " /></Function><Function Name="SolveQuest" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="QXBW" /><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="CanBeTemplateItem, Open, ItemSocialArmour, TellCollision, NoSelectionIndicator, UseEmptyDestruct, Repulsive, DefaultTarget, HasRotation" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="Visible, CanBeTemplateItem, Open, ItemSocialArmour, TellCollision, NoSelectionIndicator, UseEmptyDestruct, Repulsive, DefaultTarget, HasRotation" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedDescription, ModifiedName, TurnOnUse, Locked, TellCollision, DefaultTarget, WantCollision, WantSignals, HasEnergy, IllegalClan, CanBeAttacked, HasDamage" ChildOp=" " /></Function></Event></Item><Item AOID="291096" IsNano="True" Name="Nanobot Virus" QL="56" ItemType="Misc"><Description>Kills all enemies in the area instantly.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="DefaultTarget, ItemTextureOverride, WantCollision, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="NCUCost" Value="56" /><Attribute Name="Icon" Value="16345" /><Attribute Name="RechargeDelay" Value="0,01" /><Attribute Name="AttackRange" Value="20" /><Attribute Name="AttackDelay" Value="0,01" /><Attribute Name="HitEffectType" Value="45026" /><Attribute Name="GatherEffectType" Value="49999" /><Attribute Name="NanoSchool" Value="Combat" /><Attribute Name="NanoPoints" Value="0" /><Attribute Name="TracerEffectType" Value="17600" /><Attribute Name="CastEffectType" Value="45026" /><AtkValue Name="MaterialCreation" Percent="100" /><DefValue Name="NanoResist" Percent="130" /><Event Name="OnUse"><Function Name="Set" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="27" /><Argument Value="0" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="Visible, ModifiedDescription, CanBeTemplateItem, TurnOnUse, ItemSocialArmour, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp="And" /><Requirement Target="Self" Statistic="NPCFamily" Operator="EqualTo" Value="NPC" ChildOp="And" /><Requirement Target="Self" Statistic="GmLevel" Operator="EqualTo" Value="0" ChildOp=" " /></Action></Item><Item AOID="291135" IsNano="True" Name="AOE Fear" QL="1" ItemType="Misc"><Description /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="TellCollision, Repulsive, DefaultTarget, ItemTextureOverride, Null, WantCollision" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="4" /><Attribute Name="NCUCost" Value="1" /><Attribute Name="Icon" Value="291134" /><Attribute Name="EffectIcon" Value="291133" /><Attribute Name="AttackRange" Value="20" /><Attribute Name="NanoSchool" Value="Combat" /><Attribute Name="NanoPoints" Value="0" /><Event Name="OnUse"><Function Name="Fear" Target="Target" TickCount="1" TickInterval="0" /></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="NPCFamily" Operator="EqualTo" Value="NPC" ChildOp=" " /></Action></Item><Item AOID="291147" IsNano="True" Name="Bomb Attack" QL="56" ItemType="Misc"><Description>This really hurts..</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Repulsive, DefaultTarget, ItemTextureOverride, WantCollision" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="NCUCost" Value="56" /><Attribute Name="Icon" Value="291144" /><Attribute Name="RechargeDelay" Value="0,01" /><Attribute Name="AttackRange" Value="20" /><Attribute Name="AttackDelay" Value="0,01" /><Attribute Name="HitEffectType" Value="43121" /><Attribute Name="NanoSchool" Value="Combat" /><Attribute Name="NanoPoints" Value="0" /><AtkValue Name="MaterialCreation" Percent="100" /><DefValue Name="NanoResist" Percent="130" /><Event Name="OnUse"><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="27" /><Argument Value="-90" /><Argument Value="0" /><Argument Value="97" /><Requirement Target="Self" Statistic="NPCFamily" Operator="EqualTo" Value="NPC" ChildOp=" " /></Function></Event></Item><Item AOID="291190" IsNano="True" Name="Cursed Triangle of Nano Power" QL="56" ItemType="Misc"><Description>The Triangle of Nano Power's buff has been cursed and debuffes your nano damage and burns your ncu.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Visible, Repulsive, DefaultTarget, ItemTextureOverride, Null, WantCollision" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="20" /><Attribute Name="NCUCost" Value="56" /><Attribute Name="NanoStrain" Value="963" /><Attribute Name="Icon" Value="291161" /><Attribute Name="EffectIcon" Value="291174" /><Attribute Name="RechargeDelay" Value="0,01" /><Attribute Name="AttackRange" Value="20" /><Attribute Name="AttackDelay" Value="0,01" /><Attribute Name="NanoSchool" Value="Combat" /><Attribute Name="NanoPoints" Value="0" /><Attribute Name="StackingOrder" Value="2" /><Event Name="OnUse"><Function Name="Hit" Target="Wearer" TickCount="10" TickInterval="200"><Argument Value="27" /><Argument Value="-6000" /><Argument Value="-6000" /><Argument Value="97" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="536" /><Argument Value="-15" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="535" /><Argument Value="-15" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="Visible, CanBeTemplateItem, HasMultipleCount, Locked, ItemSocialArmour, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp="And" /><Requirement Target="Self" Statistic="NPCFamily" Operator="EqualTo" Value="NPC" ChildOp=" " /></Action></Item><Item AOID="291193" IsNano="True" Name="Cursed Square of Attack Power" QL="56" ItemType="Misc"><Description>The Square of Attack Power's buff has been cursed and debuffes your weapon and physical damage and burns your ncu.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Visible, Repulsive, DefaultTarget, ItemTextureOverride, Null, WantCollision" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="20" /><Attribute Name="NCUCost" Value="56" /><Attribute Name="NanoStrain" Value="963" /><Attribute Name="Icon" Value="291158" /><Attribute Name="EffectIcon" Value="291172" /><Attribute Name="RechargeDelay" Value="0,01" /><Attribute Name="AttackRange" Value="20" /><Attribute Name="AttackDelay" Value="0,01" /><Attribute Name="NanoSchool" Value="Combat" /><Attribute Name="NanoPoints" Value="0" /><Attribute Name="StackingOrder" Value="2" /><Event Name="OnUse"><Function Name="Hit" Target="Wearer" TickCount="10" TickInterval="200"><Argument Value="27" /><Argument Value="-6000" /><Argument Value="-6000" /><Argument Value="97" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="279" /><Argument Value="-250" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="278" /><Argument Value="-250" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="316" /><Argument Value="-250" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="311" /><Argument Value="-250" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="281" /><Argument Value="-250" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="317" /><Argument Value="-250" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="282" /><Argument Value="-250" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="280" /><Argument Value="-250" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="CanBeTemplateItem, HasMultipleCount, Locked, ItemSocialArmour, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp="And" /><Requirement Target="Self" Statistic="NPCFamily" Operator="EqualTo" Value="NPC" ChildOp=" " /></Action></Item><Item AOID="291194" IsNano="True" Name="Cursed Cylinder of Speed" QL="56" ItemType="Misc"><Description>The Cylinder of Speed's buff has been cursed and debuffes your attack and casting speed and burns your ncu.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Visible, Repulsive, DefaultTarget, ItemTextureOverride, Null, WantCollision" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="20" /><Attribute Name="NCUCost" Value="56" /><Attribute Name="NanoStrain" Value="963" /><Attribute Name="Icon" Value="291160" /><Attribute Name="EffectIcon" Value="291167" /><Attribute Name="RechargeDelay" Value="0,01" /><Attribute Name="AttackRange" Value="20" /><Attribute Name="AttackDelay" Value="0,01" /><Attribute Name="NanoSchool" Value="Combat" /><Attribute Name="NanoPoints" Value="0" /><Attribute Name="StackingOrder" Value="2" /><Event Name="OnUse"><Function Name="Hit" Target="Wearer" TickCount="10" TickInterval="200"><Argument Value="27" /><Argument Value="-6000" /><Argument Value="-6000" /><Argument Value="97" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="120" /><Argument Value="-500" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="149" /><Argument Value="-500" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="118" /><Argument Value="-500" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="119" /><Argument Value="-500" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="Visible, ModifiedDescription, ModifiedName, HasMultipleCount, Locked, ItemSocialArmour, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp="And" /><Requirement Target="Self" Statistic="NPCFamily" Operator="EqualTo" Value="NPC" ChildOp=" " /></Action></Item><Item AOID="291195" IsNano="True" Name="Cursed Torus of Aim" QL="56" ItemType="Misc"><Description>The Torus of Aim's buff has been cursed and debuffes your critical chance and burns your ncu.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Visible, Repulsive, DefaultTarget, ItemTextureOverride, Null, WantCollision" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="20" /><Attribute Name="NCUCost" Value="56" /><Attribute Name="NanoStrain" Value="963" /><Attribute Name="Icon" Value="291163" /><Attribute Name="EffectIcon" Value="291166" /><Attribute Name="RechargeDelay" Value="0,01" /><Attribute Name="AttackRange" Value="20" /><Attribute Name="AttackDelay" Value="0,01" /><Attribute Name="NanoSchool" Value="Combat" /><Attribute Name="NanoPoints" Value="0" /><Attribute Name="StackingOrder" Value="2" /><Event Name="OnUse"><Function Name="Hit" Target="Wearer" TickCount="10" TickInterval="200"><Argument Value="27" /><Argument Value="-6000" /><Argument Value="-6000" /><Argument Value="97" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="379" /><Argument Value="-15" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="ModifiedName, TurnOnUse, Locked, ItemSocialArmour, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp="And" /><Requirement Target="Self" Statistic="NPCFamily" Operator="EqualTo" Value="NPC" ChildOp=" " /></Action></Item><Item AOID="291197" IsNano="True" Name="Burned From Within" QL="56" ItemType="Misc"><Description>Specialist Rafael Dietmart takes advantage of opponents not protected by the power of the 4 shapes.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Repulsive, DefaultTarget, ItemTextureOverride, Null, WantCollision" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="10" /><Attribute Name="NCUCost" Value="56" /><Attribute Name="NanoStrain" Value="963" /><Attribute Name="Icon" Value="291203" /><Attribute Name="EffectIcon" Value="291211" /><Attribute Name="RechargeDelay" Value="0,01" /><Attribute Name="AttackRange" Value="20" /><Attribute Name="AttackDelay" Value="0,01" /><Attribute Name="NanoSchool" Value="Combat" /><Attribute Name="NanoPoints" Value="0" /><Attribute Name="StackingOrder" Value="3" /><Event Name="OnUse"><Function Name="Hit" Target="Target" TickCount="5" TickInterval="200"><Argument Value="27" /><Argument Value="-11000" /><Argument Value="-11000" /><Argument Value="97" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="536" /><Argument Value="-15" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="379" /><Argument Value="-15" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="535" /><Argument Value="-15" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="279" /><Argument Value="-250" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="316" /><Argument Value="-250" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="278" /><Argument Value="-250" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="311" /><Argument Value="-250" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="281" /><Argument Value="-250" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="317" /><Argument Value="-250" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="282" /><Argument Value="-250" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="280" /><Argument Value="-250" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="120" /><Argument Value="-500" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="149" /><Argument Value="-500" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="118" /><Argument Value="-500" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="119" /><Argument Value="-500" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="Flags" Operator="HasNotRunningNanoLine" Value="Visible, ModifiedDescription, Locked, Open, ItemSocialArmour, TellCollision" ChildOp="And" /><Requirement Target="Self" Statistic="NPCFamily" Operator="EqualTo" Value="NPC" ChildOp=" " /></Action></Item><Item AOID="291223" IsNano="True" Name="Electrical Shock" QL="56" ItemType="Misc"><Description>Deals damage to all enemies in the area.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Repulsive, DefaultTarget, ItemTextureOverride, WantCollision" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="NCUCost" Value="56" /><Attribute Name="Icon" Value="16345" /><Attribute Name="RechargeDelay" Value="0,01" /><Attribute Name="AttackRange" Value="20" /><Attribute Name="AttackDelay" Value="0,01" /><Attribute Name="NanoSchool" Value="Combat" /><Attribute Name="NanoPoints" Value="0" /><Event Name="OnUse"><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="27" /><Argument Value="-15000" /><Argument Value="-15000" /><Argument Value="92" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="NPCFamily" Operator="EqualTo" Value="NPC" ChildOp=" " /></Action></Item><Item AOID="291252" IsNano="True" Name="Graffiti Artist" QL="999" ItemType="Misc"><Description>You have recently used nano-spray.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Repulsive, DefaultTarget, ItemTextureOverride, Null, WantCollision" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="300" /><Attribute Name="NCUCost" Value="999" /><Attribute Name="Icon" Value="16200" /><Attribute Name="EffectIcon" Value="242985" /><Attribute Name="RechargeDelay" Value="0,01" /><Attribute Name="AttackRange" Value="50" /><Attribute Name="AttackDelay" Value="0,01" /><Attribute Name="NanoPoints" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="284620" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedDescription, TurnOnUse, Locked, ItemSocialArmour, UseEmptyDestruct, Stationary, Repulsive, Null, WantCollision, WantSignals, HasEnergy, IllegalOmni, NoDrop, CanBeAttacked, HasDamage" ChildOp=" " /></Function><Function Name="SolveQuest" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="VY9S" /><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="Visible, ModifiedName, TurnOnUse, HasMultipleCount, Open, ItemSocialArmour, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="ModifiedDescription, ModifiedName, TurnOnUse, HasMultipleCount, Open, ItemSocialArmour, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedDescription, TurnOnUse, Locked, ItemSocialArmour, UseEmptyDestruct, Stationary, Repulsive, Null, WantCollision, WantSignals, HasEnergy, IllegalOmni, NoDrop, CanBeAttacked, HasDamage" ChildOp=" " /></Function></Event></Item><Item AOID="291253" IsNano="True" Name="Graffiti Artist" QL="999" ItemType="Misc"><Description>You have recently used nano-spray.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Repulsive, DefaultTarget, ItemTextureOverride, Null, WantCollision" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="300" /><Attribute Name="NCUCost" Value="999" /><Attribute Name="Icon" Value="16200" /><Attribute Name="EffectIcon" Value="242985" /><Attribute Name="RechargeDelay" Value="0,01" /><Attribute Name="AttackRange" Value="50" /><Attribute Name="AttackDelay" Value="0,01" /><Attribute Name="NanoPoints" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="284620" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedDescription, TurnOnUse, Locked, ItemSocialArmour, UseEmptyDestruct, Stationary, Repulsive, Null, WantCollision, WantSignals, HasEnergy, IllegalOmni, NoDrop, CanBeAttacked, HasDamage" ChildOp=" " /></Function><Function Name="SolveQuest" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="VY9S" /><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="ModifiedName, TurnOnUse, HasMultipleCount, Open, ItemSocialArmour, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="ModifiedDescription, ModifiedName, TurnOnUse, HasMultipleCount, Open, ItemSocialArmour, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedDescription, TurnOnUse, Locked, ItemSocialArmour, UseEmptyDestruct, Stationary, Repulsive, Null, WantCollision, WantSignals, HasEnergy, IllegalOmni, NoDrop, CanBeAttacked, HasDamage" ChildOp=" " /></Function></Event></Item><Item AOID="291254" IsNano="True" Name="Graffiti Artist" QL="999" ItemType="Misc"><Description>You have recently used nano-spray.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Repulsive, DefaultTarget, ItemTextureOverride, Null, WantCollision" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="300" /><Attribute Name="NCUCost" Value="999" /><Attribute Name="Icon" Value="16200" /><Attribute Name="EffectIcon" Value="242985" /><Attribute Name="RechargeDelay" Value="0,01" /><Attribute Name="AttackRange" Value="50" /><Attribute Name="AttackDelay" Value="0,01" /><Attribute Name="NanoPoints" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="284620" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedDescription, TurnOnUse, Locked, ItemSocialArmour, UseEmptyDestruct, Stationary, Repulsive, Null, WantCollision, WantSignals, HasEnergy, IllegalOmni, NoDrop, CanBeAttacked, HasDamage" ChildOp=" " /></Function><Function Name="SolveQuest" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="VY9S" /><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="ModifiedName, TurnOnUse, HasMultipleCount, Open, ItemSocialArmour, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="Visible, ModifiedName, TurnOnUse, HasMultipleCount, Open, ItemSocialArmour, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedDescription, TurnOnUse, Locked, ItemSocialArmour, UseEmptyDestruct, Stationary, Repulsive, Null, WantCollision, WantSignals, HasEnergy, IllegalOmni, NoDrop, CanBeAttacked, HasDamage" ChildOp=" " /></Function></Event></Item><Item AOID="291258" IsNano="True" Name="Graffiti Artist" QL="999" ItemType="Misc"><Description>You have recently used nano-spray.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Repulsive, DefaultTarget, ItemTextureOverride, Null, WantCollision" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="300" /><Attribute Name="NCUCost" Value="999" /><Attribute Name="Icon" Value="16200" /><Attribute Name="EffectIcon" Value="242985" /><Attribute Name="RechargeDelay" Value="0,01" /><Attribute Name="AttackRange" Value="50" /><Attribute Name="AttackDelay" Value="0,01" /><Attribute Name="NanoPoints" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="284620" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="TurnOnUse, Locked, ItemSocialArmour, Stationary, DefaultTarget, Null, HasAnimation, HasEnergy, IllegalOmni, Unique, HasDamage" ChildOp=" " /></Function><Function Name="SolveQuest" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="JCQP" /><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="Visible, ModifiedDescription, CanBeTemplateItem, TurnOnUse, HasMultipleCount, Open, ItemSocialArmour, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="ModifiedName, CanBeTemplateItem, TurnOnUse, HasMultipleCount, Open, ItemSocialArmour, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="TurnOnUse, Locked, ItemSocialArmour, Stationary, DefaultTarget, Null, HasAnimation, HasEnergy, IllegalOmni, Unique, HasDamage" ChildOp=" " /></Function></Event></Item><Item AOID="291259" IsNano="True" Name="Graffiti Artist" QL="999" ItemType="Misc"><Description>You have recently used nano-spray.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Repulsive, DefaultTarget, ItemTextureOverride, Null, WantCollision" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="300" /><Attribute Name="NCUCost" Value="999" /><Attribute Name="Icon" Value="16200" /><Attribute Name="EffectIcon" Value="242985" /><Attribute Name="RechargeDelay" Value="0,01" /><Attribute Name="AttackRange" Value="50" /><Attribute Name="AttackDelay" Value="0,01" /><Attribute Name="NanoPoints" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="284620" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="TurnOnUse, Locked, ItemSocialArmour, Stationary, DefaultTarget, Null, HasAnimation, HasEnergy, IllegalOmni, Unique, HasDamage" ChildOp=" " /></Function><Function Name="SolveQuest" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="JCQP" /><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="ModifiedDescription, CanBeTemplateItem, TurnOnUse, HasMultipleCount, Open, ItemSocialArmour, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="ModifiedName, CanBeTemplateItem, TurnOnUse, HasMultipleCount, Open, ItemSocialArmour, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="TurnOnUse, Locked, ItemSocialArmour, Stationary, DefaultTarget, Null, HasAnimation, HasEnergy, IllegalOmni, Unique, HasDamage" ChildOp=" " /></Function></Event></Item><Item AOID="291260" IsNano="True" Name="Graffiti Artist" QL="999" ItemType="Misc"><Description>You have recently used nano-spray.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Repulsive, DefaultTarget, ItemTextureOverride, Null, WantCollision" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="300" /><Attribute Name="NCUCost" Value="999" /><Attribute Name="Icon" Value="16200" /><Attribute Name="EffectIcon" Value="242985" /><Attribute Name="RechargeDelay" Value="0,01" /><Attribute Name="AttackRange" Value="50" /><Attribute Name="AttackDelay" Value="0,01" /><Attribute Name="NanoPoints" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="284620" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="TurnOnUse, Locked, ItemSocialArmour, Stationary, DefaultTarget, Null, HasAnimation, HasEnergy, IllegalOmni, Unique, HasDamage" ChildOp=" " /></Function><Function Name="SolveQuest" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="JCQP" /><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="ModifiedDescription, CanBeTemplateItem, TurnOnUse, HasMultipleCount, Open, ItemSocialArmour, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="Visible, ModifiedDescription, CanBeTemplateItem, TurnOnUse, HasMultipleCount, Open, ItemSocialArmour, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="TurnOnUse, Locked, ItemSocialArmour, Stationary, DefaultTarget, Null, HasAnimation, HasEnergy, IllegalOmni, Unique, HasDamage" ChildOp=" " /></Function></Event></Item><Item AOID="291268" IsNano="True" Name="Graffiti Artist" QL="999" ItemType="Misc"><Description>You have recently used nano-spray.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Repulsive, DefaultTarget, ItemTextureOverride, Null, WantCollision" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="300" /><Attribute Name="NCUCost" Value="999" /><Attribute Name="Icon" Value="16200" /><Attribute Name="EffectIcon" Value="242985" /><Attribute Name="RechargeDelay" Value="0,01" /><Attribute Name="AttackRange" Value="50" /><Attribute Name="AttackDelay" Value="0,01" /><Attribute Name="NanoPoints" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="284620" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="TurnOnUse, Locked, ItemSocialArmour, TellCollision, NoSelectionIndicator, UseEmptyDestruct, DefaultTarget, HasRotation, WantSignals, HasSentFirstIIR, IllegalClan, NoDrop, HasDamage" ChildOp=" " /></Function><Function Name="SolveQuest" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="E4OP" /><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="Visible, ModifiedName, Locked, Open, ItemSocialArmour, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="ModifiedDescription, ModifiedName, Locked, Open, ItemSocialArmour, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="TurnOnUse, Locked, ItemSocialArmour, TellCollision, NoSelectionIndicator, UseEmptyDestruct, DefaultTarget, HasRotation, WantSignals, HasSentFirstIIR, IllegalClan, NoDrop, HasDamage" ChildOp=" " /></Function></Event></Item><Item AOID="291269" IsNano="True" Name="Graffiti Artist" QL="999" ItemType="Misc"><Description>You have recently used nano-spray.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Repulsive, DefaultTarget, ItemTextureOverride, Null, WantCollision" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="300" /><Attribute Name="NCUCost" Value="999" /><Attribute Name="Icon" Value="16200" /><Attribute Name="EffectIcon" Value="242985" /><Attribute Name="RechargeDelay" Value="0,01" /><Attribute Name="AttackRange" Value="50" /><Attribute Name="AttackDelay" Value="0,01" /><Attribute Name="NanoPoints" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="284620" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="TurnOnUse, Locked, ItemSocialArmour, TellCollision, NoSelectionIndicator, UseEmptyDestruct, DefaultTarget, HasRotation, WantSignals, HasSentFirstIIR, IllegalClan, NoDrop, HasDamage" ChildOp=" " /></Function><Function Name="SolveQuest" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="E4OP" /><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="ModifiedName, Locked, Open, ItemSocialArmour, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="ModifiedDescription, ModifiedName, Locked, Open, ItemSocialArmour, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="TurnOnUse, Locked, ItemSocialArmour, TellCollision, NoSelectionIndicator, UseEmptyDestruct, DefaultTarget, HasRotation, WantSignals, HasSentFirstIIR, IllegalClan, NoDrop, HasDamage" ChildOp=" " /></Function></Event></Item><Item AOID="291270" IsNano="True" Name="Graffiti Artist" QL="999" ItemType="Misc"><Description>You have recently used nano-spray.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Repulsive, DefaultTarget, ItemTextureOverride, Null, WantCollision" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="300" /><Attribute Name="NCUCost" Value="999" /><Attribute Name="Icon" Value="16200" /><Attribute Name="EffectIcon" Value="242985" /><Attribute Name="RechargeDelay" Value="0,01" /><Attribute Name="AttackRange" Value="50" /><Attribute Name="AttackDelay" Value="0,01" /><Attribute Name="NanoPoints" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="284620" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="TurnOnUse, Locked, ItemSocialArmour, TellCollision, NoSelectionIndicator, UseEmptyDestruct, DefaultTarget, HasRotation, WantSignals, HasSentFirstIIR, IllegalClan, NoDrop, HasDamage" ChildOp=" " /></Function><Function Name="SolveQuest" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="E4OP" /><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="ModifiedName, Locked, Open, ItemSocialArmour, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="Visible, ModifiedName, Locked, Open, ItemSocialArmour, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="TurnOnUse, Locked, ItemSocialArmour, TellCollision, NoSelectionIndicator, UseEmptyDestruct, DefaultTarget, HasRotation, WantSignals, HasSentFirstIIR, IllegalClan, NoDrop, HasDamage" ChildOp=" " /></Function></Event></Item><Item AOID="291274" IsNano="True" Name="Graffiti Artist" QL="999" ItemType="Misc"><Description>You have recently used nano-spray.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Repulsive, DefaultTarget, ItemTextureOverride, Null, WantCollision" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="300" /><Attribute Name="NCUCost" Value="999" /><Attribute Name="Icon" Value="16200" /><Attribute Name="EffectIcon" Value="242985" /><Attribute Name="RechargeDelay" Value="0,01" /><Attribute Name="AttackRange" Value="50" /><Attribute Name="AttackDelay" Value="0,01" /><Attribute Name="NanoPoints" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="284620" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedDescription, ModifiedName, TurnOnUse, Locked, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, Null, HasRotation, WantSignals, HasEnergy, IllegalClan, IllegalOmni, NoDrop, CanBeAttacked, DisableFalling" ChildOp=" " /></Function><Function Name="SolveQuest" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="7U5W" /><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="Visible, ModifiedDescription, CanBeTemplateItem, Locked, Open, ItemSocialArmour, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="ModifiedName, CanBeTemplateItem, Locked, Open, ItemSocialArmour, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedDescription, ModifiedName, TurnOnUse, Locked, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, Null, HasRotation, WantSignals, HasEnergy, IllegalClan, IllegalOmni, NoDrop, CanBeAttacked, DisableFalling" ChildOp=" " /></Function></Event></Item><Item AOID="291275" IsNano="True" Name="Graffiti Artist" QL="999" ItemType="Misc"><Description>You have recently used nano-spray.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Repulsive, DefaultTarget, ItemTextureOverride, Null, WantCollision" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="300" /><Attribute Name="NCUCost" Value="999" /><Attribute Name="Icon" Value="16200" /><Attribute Name="EffectIcon" Value="242985" /><Attribute Name="RechargeDelay" Value="0,01" /><Attribute Name="AttackRange" Value="50" /><Attribute Name="AttackDelay" Value="0,01" /><Attribute Name="NanoPoints" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="284620" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedDescription, ModifiedName, TurnOnUse, Locked, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, Null, HasRotation, WantSignals, HasEnergy, IllegalClan, IllegalOmni, NoDrop, CanBeAttacked, DisableFalling" ChildOp=" " /></Function><Function Name="SolveQuest" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="7U5W" /><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="ModifiedDescription, CanBeTemplateItem, Locked, Open, ItemSocialArmour, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="ModifiedName, CanBeTemplateItem, Locked, Open, ItemSocialArmour, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedDescription, ModifiedName, TurnOnUse, Locked, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, Null, HasRotation, WantSignals, HasEnergy, IllegalClan, IllegalOmni, NoDrop, CanBeAttacked, DisableFalling" ChildOp=" " /></Function></Event></Item><Item AOID="291276" IsNano="True" Name="Graffiti Artist" QL="999" ItemType="Misc"><Description>You have recently used nano-spray.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Repulsive, DefaultTarget, ItemTextureOverride, Null, WantCollision" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="300" /><Attribute Name="NCUCost" Value="999" /><Attribute Name="Icon" Value="16200" /><Attribute Name="EffectIcon" Value="242985" /><Attribute Name="RechargeDelay" Value="0,01" /><Attribute Name="AttackRange" Value="50" /><Attribute Name="AttackDelay" Value="0,01" /><Attribute Name="NanoPoints" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="284620" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedDescription, ModifiedName, TurnOnUse, Locked, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, Null, HasRotation, WantSignals, HasEnergy, IllegalClan, IllegalOmni, NoDrop, CanBeAttacked, DisableFalling" ChildOp=" " /></Function><Function Name="SolveQuest" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="7U5W" /><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="ModifiedDescription, CanBeTemplateItem, Locked, Open, ItemSocialArmour, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="Visible, ModifiedDescription, CanBeTemplateItem, Locked, Open, ItemSocialArmour, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedDescription, ModifiedName, TurnOnUse, Locked, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, Null, HasRotation, WantSignals, HasEnergy, IllegalClan, IllegalOmni, NoDrop, CanBeAttacked, DisableFalling" ChildOp=" " /></Function></Event></Item><Item AOID="291544" IsNano="True" Name="Pod Reflect Shield" QL="1" ItemType="Misc"><Description>Surrounds the target with a defensive barrier that deflects 75% of all damage being dealt by the attacker away from the target. Some of this damage is deflected back onto the attacker.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Stationary, DefaultTarget, Null" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="10" /><Attribute Name="NCUCost" Value="1" /><Attribute Name="NanoStrain" Value="903" /><Attribute Name="Icon" Value="101018" /><Attribute Name="EffectIcon" Value="16460" /><Attribute Name="AttackDelay" Value="0,1" /><Attribute Name="HitEffectType" Value="43024" /><Attribute Name="GatherEffectType" Value="49999" /><Attribute Name="NanoPoints" Value="1" /><Attribute Name="EffectType" Value="43024" /><Attribute Name="TracerEffectType" Value="17200" /><Attribute Name="CastEffectType" Value="46150" /><Attribute Name="StackingOrder" Value="1" /><Event Name="OnUse"><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="475" /><Argument Value="200" /><Requirement Target="User" Statistic="Health" Operator="LessThan" Value="76" ChildOp=" " /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="476" /><Argument Value="200" /><Requirement Target="User" Statistic="Health" Operator="LessThan" Value="76" ChildOp=" " /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="477" /><Argument Value="200" /><Requirement Target="User" Statistic="Health" Operator="LessThan" Value="76" ChildOp=" " /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="478" /><Argument Value="200" /><Requirement Target="User" Statistic="Health" Operator="LessThan" Value="76" ChildOp=" " /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="479" /><Argument Value="200" /><Requirement Target="User" Statistic="Health" Operator="LessThan" Value="76" ChildOp=" " /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="480" /><Argument Value="200" /><Requirement Target="User" Statistic="Health" Operator="LessThan" Value="76" ChildOp=" " /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="481" /><Argument Value="200" /><Requirement Target="User" Statistic="Health" Operator="LessThan" Value="76" ChildOp=" " /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="482" /><Argument Value="200" /><Requirement Target="User" Statistic="Health" Operator="LessThan" Value="76" ChildOp=" " /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="483" /><Argument Value="200" /><Requirement Target="User" Statistic="Health" Operator="LessThan" Value="76" ChildOp=" " /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="205" /><Argument Value="1000" /><Requirement Target="Self" Statistic="Health" Operator="LessThan" Value="76" ChildOp=" " /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="206" /><Argument Value="1000" /><Requirement Target="Self" Statistic="Health" Operator="LessThan" Value="76" ChildOp=" " /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="207" /><Argument Value="1000" /><Requirement Target="Self" Statistic="Health" Operator="LessThan" Value="76" ChildOp=" " /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="208" /><Argument Value="1000" /><Requirement Target="Self" Statistic="Health" Operator="LessThan" Value="76" ChildOp=" " /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="216" /><Argument Value="1000" /><Requirement Target="Self" Statistic="Health" Operator="LessThan" Value="76" ChildOp=" " /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="217" /><Argument Value="1000" /><Requirement Target="Self" Statistic="Health" Operator="LessThan" Value="76" ChildOp=" " /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="218" /><Argument Value="1000" /><Requirement Target="Self" Statistic="Health" Operator="LessThan" Value="76" ChildOp=" " /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="219" /><Argument Value="1000" /><Requirement Target="Self" Statistic="Health" Operator="LessThan" Value="76" ChildOp=" " /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="225" /><Argument Value="1000" /><Requirement Target="Self" Statistic="Health" Operator="LessThan" Value="76" ChildOp=" " /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="475" /><Argument Value="75" /><Requirement Target="User" Statistic="Health" Operator="GreaterThan" Value="75" ChildOp="And" /><Requirement Target="Self" Statistic="LastRnd" Operator="LessThan" Value="13" ChildOp=" " /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="476" /><Argument Value="75" /><Requirement Target="User" Statistic="Health" Operator="GreaterThan" Value="75" ChildOp="And" /><Requirement Target="Self" Statistic="LastRnd" Operator="GreaterThan" Value="12" ChildOp="And" /><Requirement Target="Self" Statistic="LastRnd" Operator="LessThan" Value="26" ChildOp=" " /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="477" /><Argument Value="75" /><Requirement Target="User" Statistic="Health" Operator="GreaterThan" Value="75" ChildOp="And" /><Requirement Target="Self" Statistic="LastRnd" Operator="GreaterThan" Value="25" ChildOp="And" /><Requirement Target="Self" Statistic="LastRnd" Operator="LessThan" Value="37" ChildOp=" " /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="478" /><Argument Value="75" /><Requirement Target="User" Statistic="Health" Operator="GreaterThan" Value="75" ChildOp="And" /><Requirement Target="Self" Statistic="LastRnd" Operator="GreaterThan" Value="36" ChildOp="And" /><Requirement Target="Self" Statistic="LastRnd" Operator="LessThan" Value="48" ChildOp=" " /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="479" /><Argument Value="75" /><Requirement Target="User" Statistic="Health" Operator="GreaterThan" Value="75" ChildOp="And" /><Requirement Target="Self" Statistic="LastRnd" Operator="GreaterThan" Value="47" ChildOp="And" /><Requirement Target="Self" Statistic="LastRnd" Operator="LessThan" Value="59" ChildOp=" " /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="480" /><Argument Value="75" /><Requirement Target="User" Statistic="Health" Operator="GreaterThan" Value="75" ChildOp="And" /><Requirement Target="Self" Statistic="LastRnd" Operator="GreaterThan" Value="58" ChildOp="And" /><Requirement Target="Self" Statistic="LastRnd" Operator="LessThan" Value="70" ChildOp=" " /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="481" /><Argument Value="75" /><Requirement Target="User" Statistic="Health" Operator="GreaterThan" Value="75" ChildOp="And" /><Requirement Target="Self" Statistic="LastRnd" Operator="GreaterThan" Value="69" ChildOp="And" /><Requirement Target="Self" Statistic="LastRnd" Operator="LessThan" Value="81" ChildOp=" " /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="482" /><Argument Value="75" /><Requirement Target="User" Statistic="Health" Operator="GreaterThan" Value="75" ChildOp="And" /><Requirement Target="Self" Statistic="LastRnd" Operator="GreaterThan" Value="80" ChildOp="And" /><Requirement Target="Self" Statistic="LastRnd" Operator="LessThan" Value="90" ChildOp=" " /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="483" /><Argument Value="75" /><Requirement Target="User" Statistic="Health" Operator="GreaterThan" Value="75" ChildOp="And" /><Requirement Target="Self" Statistic="LastRnd" Operator="GreaterThan" Value="89" ChildOp=" " /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="205" /><Argument Value="75" /><Requirement Target="Self" Statistic="Health" Operator="GreaterThan" Value="75" ChildOp="And" /><Requirement Target="Self" Statistic="LastRnd" Operator="LessThan" Value="13" ChildOp=" " /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="206" /><Argument Value="75" /><Requirement Target="Self" Statistic="Health" Operator="GreaterThan" Value="75" ChildOp="And" /><Requirement Target="Self" Statistic="LastRnd" Operator="GreaterThan" Value="12" ChildOp="And" /><Requirement Target="Self" Statistic="LastRnd" Operator="LessThan" Value="26" ChildOp=" " /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="207" /><Argument Value="75" /><Requirement Target="Self" Statistic="Health" Operator="GreaterThan" Value="75" ChildOp="And" /><Requirement Target="Self" Statistic="LastRnd" Operator="GreaterThan" Value="25" ChildOp="And" /><Requirement Target="Self" Statistic="LastRnd" Operator="LessThan" Value="37" ChildOp=" " /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="208" /><Argument Value="75" /><Requirement Target="Self" Statistic="Health" Operator="GreaterThan" Value="75" ChildOp="And" /><Requirement Target="Self" Statistic="LastRnd" Operator="GreaterThan" Value="36" ChildOp="And" /><Requirement Target="Self" Statistic="LastRnd" Operator="LessThan" Value="48" ChildOp=" " /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="216" /><Argument Value="75" /><Requirement Target="Self" Statistic="Health" Operator="GreaterThan" Value="75" ChildOp="And" /><Requirement Target="Self" Statistic="LastRnd" Operator="GreaterThan" Value="47" ChildOp="And" /><Requirement Target="Self" Statistic="LastRnd" Operator="LessThan" Value="59" ChildOp=" " /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="217" /><Argument Value="75" /><Requirement Target="Self" Statistic="Health" Operator="GreaterThan" Value="75" ChildOp="And" /><Requirement Target="Self" Statistic="LastRnd" Operator="GreaterThan" Value="58" ChildOp="And" /><Requirement Target="Self" Statistic="LastRnd" Operator="LessThan" Value="70" ChildOp=" " /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="218" /><Argument Value="75" /><Requirement Target="Self" Statistic="Health" Operator="GreaterThan" Value="75" ChildOp="And" /><Requirement Target="Self" Statistic="LastRnd" Operator="GreaterThan" Value="69" ChildOp="And" /><Requirement Target="Self" Statistic="LastRnd" Operator="LessThan" Value="81" ChildOp=" " /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="219" /><Argument Value="75" /><Requirement Target="Self" Statistic="Health" Operator="GreaterThan" Value="75" ChildOp="And" /><Requirement Target="Self" Statistic="LastRnd" Operator="GreaterThan" Value="80" ChildOp="And" /><Requirement Target="Self" Statistic="LastRnd" Operator="LessThan" Value="90" ChildOp=" " /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="225" /><Argument Value="75" /><Requirement Target="Self" Statistic="Health" Operator="GreaterThan" Value="75" ChildOp="And" /><Requirement Target="Self" Statistic="LastRnd" Operator="GreaterThan" Value="89" ChildOp=" " /></Function></Event><Event Name="OnTerminate"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291544" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="NPCFamily" Operator="GreaterThan" Value="NPC" ChildOp=" " /></Action></Item><Item AOID="291888" IsNano="True" Name="Tower Respawner Nano One" QL="999" ItemType="Misc"><Description>Nano One</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="TellCollision, Stationary, DefaultTarget, ItemTextureOverride, Null, WantCollision, WantSignals, MirrorInLeftHand, IllegalClan" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="-0,01" /><Attribute Name="NCUCost" Value="999" /><Attribute Name="Icon" Value="16200" /><Attribute Name="EffectIcon" Value="44236" /><Attribute Name="RechargeDelay" Value="0,01" /><Attribute Name="AttackRange" Value="50" /><Attribute Name="AttackDelay" Value="0,01" /><Attribute Name="NanoSchool" Value="Medical" /><Attribute Name="NanoPoints" Value="0" /><AtkValue Name="PsychologicalModification" Percent="50" /><AtkValue Name="SensoryImprovement" Percent="50" /><Event Name="OnTerminate"><Function Name="SpawnMonster" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="TWRS" /><Argument Value="10" /><Argument Value="-1" /></Function></Event></Item><Item AOID="291889" IsNano="True" Name="Tower Respawner Nano Two" QL="999" ItemType="Misc"><Description>Nano Two</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="TellCollision, Stationary, DefaultTarget, ItemTextureOverride, Null, WantCollision, WantSignals, MirrorInLeftHand, IllegalClan" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="-0,01" /><Attribute Name="NCUCost" Value="999" /><Attribute Name="Icon" Value="16200" /><Attribute Name="EffectIcon" Value="44236" /><Attribute Name="RechargeDelay" Value="0,01" /><Attribute Name="AttackRange" Value="50" /><Attribute Name="AttackDelay" Value="0,01" /><Attribute Name="NanoSchool" Value="Medical" /><Attribute Name="NanoPoints" Value="0" /><AtkValue Name="PsychologicalModification" Percent="50" /><AtkValue Name="SensoryImprovement" Percent="50" /><Event Name="OnTerminate"><Function Name="SpawnMonster" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="TWRS" /><Argument Value="20" /><Argument Value="-1" /></Function></Event></Item><Item AOID="291890" IsNano="True" Name="Tower Respawner Nano Three" QL="999" ItemType="Misc"><Description>Nano Three</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="TellCollision, Stationary, DefaultTarget, ItemTextureOverride, Null, WantCollision, WantSignals, MirrorInLeftHand, IllegalClan" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="-0,01" /><Attribute Name="NCUCost" Value="999" /><Attribute Name="Icon" Value="16200" /><Attribute Name="EffectIcon" Value="44236" /><Attribute Name="RechargeDelay" Value="0,01" /><Attribute Name="AttackRange" Value="50" /><Attribute Name="AttackDelay" Value="0,01" /><Attribute Name="NanoSchool" Value="Medical" /><Attribute Name="NanoPoints" Value="0" /><AtkValue Name="PsychologicalModification" Percent="50" /><AtkValue Name="SensoryImprovement" Percent="50" /><Event Name="OnTerminate"><Function Name="SpawnMonster" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="TWRS" /><Argument Value="30" /><Argument Value="-1" /></Function></Event></Item><Item AOID="291891" IsNano="True" Name="Tower Respawner Nano Four" QL="999" ItemType="Misc"><Description>Nano Four</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="TellCollision, Stationary, DefaultTarget, ItemTextureOverride, Null, WantCollision, WantSignals, MirrorInLeftHand, IllegalClan" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="-0,01" /><Attribute Name="NCUCost" Value="999" /><Attribute Name="Icon" Value="16200" /><Attribute Name="EffectIcon" Value="44236" /><Attribute Name="RechargeDelay" Value="0,01" /><Attribute Name="AttackRange" Value="50" /><Attribute Name="AttackDelay" Value="0,01" /><Attribute Name="NanoSchool" Value="Medical" /><Attribute Name="NanoPoints" Value="0" /><AtkValue Name="PsychologicalModification" Percent="50" /><AtkValue Name="SensoryImprovement" Percent="50" /><Event Name="OnTerminate"><Function Name="SpawnMonster" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="TWRS" /><Argument Value="40" /><Argument Value="-1" /></Function></Event></Item><Item AOID="291945" IsNano="True" Name="Boss Three Fire Spawn Coll Sphere Loop" QL="999" ItemType="NPC"><Description>Pretty much what it says above.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Stationary, DefaultTarget, ItemTextureOverride, Null" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="20" /><Attribute Name="NCUCost" Value="999" /><Attribute Name="Icon" Value="16200" /><Attribute Name="EffectIcon" Value="44236" /><Attribute Name="RechargeDelay" Value="0,01" /><Attribute Name="AttackRange" Value="50" /><Attribute Name="AttackDelay" Value="0,01" /><Attribute Name="NanoSchool" Value="Medical" /><Attribute Name="NanoPoints" Value="0" /><AtkValue Name="PsychologicalModification" Percent="50" /><AtkValue Name="SensoryImprovement" Percent="50" /><Event Name="OnTerminate"><Function Name="NPCSayRobotSpeech" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="{stock_nochat}" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291945" /></Function></Event></Item><Item AOID="291947" IsNano="True" Name="Burning Vortex" QL="999" ItemType="Misc"><Description>A spire of bright flame</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Stationary, DefaultTarget, ItemTextureOverride, Null, WantCollision, MirrorInLeftHand, IllegalClan" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="3,9" /><Attribute Name="NCUCost" Value="999" /><Attribute Name="Icon" Value="45190" /><Attribute Name="RechargeDelay" Value="0" /><Attribute Name="GatherSound" Value="913281007" /><Attribute Name="CastSound" Value="1332698706" /><Attribute Name="HitSound" Value="-1590592390" /><Attribute Name="AttackRange" Value="35" /><Attribute Name="AttackDelay" Value="0" /><Attribute Name="HitEffectType" Value="45057" /><Attribute Name="GatherEffectType" Value="49999" /><Attribute Name="NanoSchool" Value="Combat" /><Attribute Name="TracerEffectType" Value="45502" /><Attribute Name="CastEffectType" Value="46240" /><Attribute Name="AttackDelayCap" Value="0" /><Attribute Name="StackingOrder" Value="1" /><Event Name="OnUse"><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="27" /><Argument Value="-10" /><Argument Value="0" /><Argument Value="91" /></Function><Function Name="SystemText" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="Ow! Fierce flames scorch your flesh." /></Function></Event></Item></Items>
