﻿<?xml version="1.0" encoding="utf-8"?><?xml-stylesheet href='aoxml.xsl' type='text/xsl'?><Items><Item AOID="284622" IsNano="False" Name="PvP Disabled" QL="14" ItemType="Misc"><Description /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume" /><Attribute Name="Flags" Value="Visible, TellCollision, Null, HasEnergy, NoDrop" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,1" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Energy" Value="1" /><Attribute Name="QL" Value="14" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="273626" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="284619" /></Function></Event></Item><Item AOID="284702" IsNano="False" Name="Unicorn Mainframe" QL="1" ItemType="Misc"><Description>This mainframe contains encrypted information.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Visible" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="9,999" /><Attribute Name="Mesh" Value="277966" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="277964" /><Event Name="OnUseItemOn"><Function Name="SystemText" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="The security system prevents you from accessing this terminal while being under attack." /><Requirement Target="Self" Statistic="InFight" Operator="GreaterThan" Value="0" ChildOp=" " /></Function><Function Name="SystemText" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="System has been remotely accessed via backdoor. Mission Complete." /><Requirement Target="Self" Statistic="SecondaryItemInstance" Operator="EqualTo" Value="248774" ChildOp="Or" /><Requirement Target="Self" Statistic="SecondaryItemInstance" Operator="EqualTo" Value="291421" ChildOp="And" /><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedDescription, Locked, ItemSocialArmour, TellCollision, NoSelectionIndicator, DefaultTarget, HasAnimation, WantCollision, WantSignals, HasEnergy, IllegalClan, IllegalOmni, NoDrop, CanBeAttacked, HasDamage" ChildOp=" " /></Function><Function Name="SolveQuest" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="WZGC" /><Requirement Target="Self" Statistic="SecondaryItemInstance" Operator="EqualTo" Value="248774" ChildOp="Or" /><Requirement Target="Self" Statistic="SecondaryItemInstance" Operator="EqualTo" Value="291421" ChildOp="And" /><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedDescription, Locked, ItemSocialArmour, TellCollision, NoSelectionIndicator, DefaultTarget, HasAnimation, WantCollision, WantSignals, HasEnergy, IllegalClan, IllegalOmni, NoDrop, CanBeAttacked, HasDamage" ChildOp=" " /></Function></Event></Item><Item AOID="286520" IsNano="False" Name="Geneles Nano Item" QL="1" ItemType="Misc"><Description /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Use, Consume" /><Attribute Name="Flags" Value="Null" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="2500" /><Attribute Name="Icon" Value="273626" /><Attribute Name="AttackDelay" Value="0,1" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="286061" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287007" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287510" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287511" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287512" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287513" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287515" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287524" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287525" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287526" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287856" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="288469" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="288067" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287857" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="288645" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="289462" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="289612" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="289915" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="290201" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="290285" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="290284" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="290288" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="290292" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="290293" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="290294" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="290295" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="290296" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="290297" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="290298" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="290299" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="290300" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="290301" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="290302" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="290303" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291381" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291382" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291095" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291104" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291096" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291099" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291108" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291122" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291124" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291135" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291141" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291142" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291148" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291147" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291156" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291175" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291176" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291177" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291181" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291185" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291190" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291192" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291193" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291245" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291249" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291194" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291195" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291217" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291197" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291220" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291223" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291385" /></Function></Event></Item><Item AOID="288716" IsNano="False" Name="Wearable: Alien_Distresscall_Attack_001" QL="1" ItemType="NPC"><Description /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Can" Value="Wear" /><Attribute Name="Flags" Value="Visible, HasMultipleCount, NoDrop" /><Attribute Name="Slot" Value="Neck, Head, Back, RightShoulder, Chest, LeftShoulder, RightArm, Hands, LeftArm, RightWrist, Legs, LeftWrist, RightFinger, Feet, LeftFinger" /><Attribute Name="DefaultPos" Value="RightWrist" /><Attribute Name="Mass" Value="0,1" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="84059" /><Event Name="OnTerminate"><Function Name="DelayedSpawnNPC" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="V3WD" /><Argument Value="1" /><Argument Value="2082" /><Argument Value="15" /><Argument Value="3356" /><Argument Value="0" /><Argument Value="240" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="DelayedSpawnNPC" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="V3WD" /><Argument Value="1" /><Argument Value="2080" /><Argument Value="9" /><Argument Value="3348" /><Argument Value="0" /><Argument Value="240" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="DelayedSpawnNPC" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="V3WD" /><Argument Value="1" /><Argument Value="2066" /><Argument Value="9" /><Argument Value="3363" /><Argument Value="0" /><Argument Value="240" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="DelayedSpawnNPC" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="MSSH" /><Argument Value="1" /><Argument Value="2083" /><Argument Value="9" /><Argument Value="3356" /><Argument Value="0" /><Argument Value="240" /><Argument Value="0" /><Argument Value="1" /></Function></Event><Action Name="ToWear"><Requirement Target="Self" Statistic="NPCFamily" Operator="GreaterThan" Value="NPC" ChildOp=" " /></Action></Item><Item AOID="288717" IsNano="False" Name="Wearable: Alien_Distresscall_Attack_300" QL="300" ItemType="NPC"><Description /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Can" Value="Wear" /><Attribute Name="Flags" Value="Visible, HasMultipleCount, NoDrop" /><Attribute Name="Slot" Value="Neck, Head, Back, RightShoulder, Chest, LeftShoulder, RightArm, Hands, LeftArm, RightWrist, Legs, LeftWrist, RightFinger, Feet, LeftFinger" /><Attribute Name="DefaultPos" Value="RightWrist" /><Attribute Name="Mass" Value="0,1" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="300" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="84059" /><Event Name="OnTerminate"><Function Name="DelayedSpawnNPC" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="V3WD" /><Argument Value="300" /><Argument Value="2082" /><Argument Value="15" /><Argument Value="3356" /><Argument Value="0" /><Argument Value="240" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="DelayedSpawnNPC" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="V3WD" /><Argument Value="300" /><Argument Value="2080" /><Argument Value="9" /><Argument Value="3348" /><Argument Value="0" /><Argument Value="240" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="DelayedSpawnNPC" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="V3WD" /><Argument Value="300" /><Argument Value="2066" /><Argument Value="9" /><Argument Value="3363" /><Argument Value="0" /><Argument Value="240" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="DelayedSpawnNPC" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="MSSH" /><Argument Value="300" /><Argument Value="2083" /><Argument Value="9" /><Argument Value="3356" /><Argument Value="0" /><Argument Value="240" /><Argument Value="0" /><Argument Value="1" /></Function></Event><Action Name="ToWear"><Requirement Target="Self" Statistic="NPCFamily" Operator="GreaterThan" Value="NPC" ChildOp=" " /></Action></Item><Item AOID="289609" IsNano="False" Name="Agency Laser Tagging Device" QL="1" ItemType="Misc"><Description>This is a laser tagging device tuned to a special frequency by the Freelancers Agency. The health of the target needs to be between 50% and 75% to assure a successful strike. Permission given to use on Alien Pods in Perpetual Wastelands.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Use" /><Attribute Name="Flags" Value="Visible, Unique" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="25" /><Attribute Name="Icon" Value="266694" /><Attribute Name="MoreFlags" Value="ModifiedName" /><Attribute Name="AttackDelay" Value="5" /><Event Name="OnUse"><Function Name="CastNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="278875" /></Function><Function Name="SolveQuest" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="HV9R" /></Function><Function Name="DestroyItem" Target="Wearer" TickCount="1" TickInterval="0" /><Function Name="Hit" Target="Target" TickCount="1" TickInterval="400"><Argument Value="27" /><Argument Value="-1000000" /><Argument Value="-1000000" /><Argument Value="94" /></Function></Event><Action Name="ToUse"><Requirement Target="Target" Statistic="RemainingHealth" Operator="LessThan" Value="51" ChildOp="And" /><Requirement Target="Self" Statistic="RemainingHealth" Operator="GreaterThan" Value="24" ChildOp=" " /><Requirement Target="Self" Statistic="Flags" Operator="SpawnedFromHash" Value="Visible, ModifiedDescription, ModifiedName, CanBeTemplateItem, Locked, Stationary, DefaultTarget, HasRotation, WantCollision, HasEnergy, IllegalClan, HasDamage" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotRunningNano" Value="Visible, ModifiedDescription, CanBeTemplateItem, TurnOnUse, Locked, ItemSocialArmour, DefaultTarget, HasRotation" ChildOp=" " /><Requirement Target="Self" Statistic="Flags" Operator="And" Value="" ChildOp=" " /></Action></Item><Item AOID="289792" IsNano="False" Name="Warming Shriek" QL="1" ItemType="Misc"><Description>A shrill and sharp noise fills the air - Your ears sting, but more non-human presences seem to find the noise enrapturing.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume" /><Attribute Name="Flags" Value="Visible, HasMultipleCount, Null, NoDrop" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,8" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="130858" /><Event Name="OnUse"><Function Name="AreaCastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="285194" /><Argument Value="20" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="289794" /></Function></Event></Item><Item AOID="289795" IsNano="False" Name="Vengeful Thrall Main Cast" QL="1" ItemType="Misc"><Description>A shrill and sharp noise fills the air - Your ears sting, but more non-human presences seem to find the noise enthralling.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume" /><Attribute Name="Flags" Value="Visible, HasMultipleCount, Null, NoDrop" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,8" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="130858" /><Event Name="OnUse"><Function Name="AreaCastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="289796" /><Argument Value="20" /><Requirement Target="Self" Statistic="Alignment" Operator="EqualTo" Value="0" ChildOp=" " /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="289797" /><Requirement Target="Self" Statistic="Alignment" Operator="EqualTo" Value="0" ChildOp=" " /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="289796" /><Requirement Target="Self" Statistic="Alignment" Operator="EqualTo" Value="10" ChildOp=" " /></Function></Event></Item><Item AOID="290395" IsNano="False" Name="Entrance Spawner" QL="1" ItemType="Misc"><Description>Spawns the instance entrance on use.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use" /><Attribute Name="Flags" Value="Visible, HasMultipleCount, NoDrop" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,8" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="130858" /><Event Name="OnTerminate"><Function Name="SpawnItem" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="IJYH" /><Argument Value="1" /><Argument Value="0" /></Function></Event></Item><Item AOID="290396" IsNano="False" Name="Entrance" QL="1" ItemType="Misc"><Description>Enters the instance on use.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Use" /><Attribute Name="Flags" Value="Visible, TellCollision" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="64800" /><Attribute Name="Mesh" Value="226855" /><Attribute Name="QL" Value="1" /><Attribute Name="AttackRange" Value="10" /><Attribute Name="AnimPlay" Value="2" /><Event Name="OnUse"><Function Name="TeleportProxy2" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="51102" /><Argument Value="4900" /><Argument Value="0" /><Argument Value="0" /><Requirement Target="Self" Statistic="Team" Operator="GreaterThan" Value="0" ChildOp=" " /></Function><Function Name="SystemText" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="You must be teamed to use this portal!" /><Requirement Target="Self" Statistic="Team" Operator="EqualTo" Value="0" ChildOp=" " /></Function></Event></Item><Item AOID="290397" IsNano="False" Name="The Checker" QL="1" ItemType="Misc"><Description>Checks for something. Mwahahah.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume" /><Attribute Name="Flags" Value="Visible, HasMultipleCount, Null, NoDrop" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,8" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="130858" /><Event Name="OnUse"><Function Name="PlayfieldNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="290398" /></Function></Event></Item><Item AOID="290400" IsNano="False" Name="The Checker Wiper" QL="1" ItemType="Misc"><Description>Wipes the thing that checks something.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume" /><Attribute Name="Flags" Value="Visible, HasMultipleCount, Null, NoDrop" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,8" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="130858" /><Event Name="OnUse"><Function Name="PlayfieldNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="290399" /></Function></Event></Item><Item AOID="290403" IsNano="False" Name="Reflections of Anger" QL="1" ItemType="Misc"><Description>Sometimes you just gotta let it all go.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume" /><Attribute Name="Flags" Value="Visible, HasMultipleCount, Null, NoDrop" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,8" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="130858" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="290404" /><Requirement Target="Self" Statistic="Alignment" Operator="EqualTo" Value="10" ChildOp=" " /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291432" /><Requirement Target="Self" Statistic="Alignment" Operator="EqualTo" Value="0" ChildOp=" " /></Function></Event></Item><Item AOID="290406" IsNano="False" Name="Somnolence Song" QL="1" ItemType="Misc"><Description>A soothing song fills the air - You feel somewhat drowsy...</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume" /><Attribute Name="Flags" Value="Visible, HasMultipleCount, Null, NoDrop" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,8" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="130858" /><Event Name="OnUse"><Function Name="AreaCastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="290407" /><Argument Value="20" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="290405" /></Function></Event></Item><Item AOID="290408" IsNano="False" Name="Plus One" QL="1" ItemType="Misc"><Description>This item casts a nano adds plus one to the target's alignment stat..</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume" /><Attribute Name="Flags" Value="Visible, HasMultipleCount, Null, NoDrop" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,8" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="130858" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="290409" /></Function></Event></Item><Item AOID="290443" IsNano="False" Name="Stop" QL="1" ItemType="Misc"><Description>You feel yourself stop. It is the only thing in your mind - No other thoughts penetrate the overwhelming urge to simply not move.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume" /><Attribute Name="Flags" Value="Visible, HasMultipleCount, Null, NoDrop" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,8" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="130858" /><Event Name="OnUse"><Function Name="PlayfieldNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291471" /></Function></Event></Item><Item AOID="290558" IsNano="False" Name="Mr. Squeaky Lantern - Utils" QL="1" ItemType="Utility"><Description>Mr. Squeaky returns once agaiin, with the boys at NipponTech creating a lovely hovering version that's a perfect companion for both bath time and your shoulder!

This item may be combined with a screwdriver to allow you to wear it in your Shoulder slot.

Birthday 29485</Description><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, HasMultipleCount, NoDrop, Unique, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="UTIL1, UTIL2, UTIL3" /><Attribute Name="DefaultPos" Value="UTIL1" /><Attribute Name="Mass" Value="5" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="290128" /><Attribute Name="WeaponMesh" Value="289826" /><Event Name="OnWear"><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="289826" /></Function></Event><Action Name="ToWield"><Requirement Target="Self" Statistic="ElectricalEngineering" Operator="GreaterThan" Value="35" ChildOp=" " /></Action></Item><Item AOID="290628" IsNano="False" Name="Rebel Nano-Spray" QL="1" ItemType="Misc"><Description>This is a highly efficient Nano-Spray that will work on most surfaces known to man.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Visible, NoDrop" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="1" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1500" /><Attribute Name="Icon" Value="99232" /></Item><Item AOID="290632" IsNano="False" Name="Phil and the Gofles page 28" QL="1" ItemType="Misc"><Description>The sweet scent of smoke wafted past him, eyes shifting as he followed its tendrils deeper within the small shop. He paused as his hand drifted across the dark steel walls, fingers lightly set upon its cold surface and trailing. For only a moment - for simply the briefest of spans - it seemed so strange, so foreign, so... wrong. Fear and disgust and pulsed throughout him, hand recoiling as though the fires of hell burned within its metallic surface. But then a voice, snapping him from his silent reverie and despair, called out from from just beyond the darkened corridor ahead, and his purpose became renewed.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Use" /><Attribute Name="Flags" Value="Visible, HasMultipleCount" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mesh" Value="283521" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="160" /><Attribute Name="Icon" Value="291106" /><Event Name="OnUse"><Function Name="SpawnItem" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="PNAG" /><Argument Value="1" /><Argument Value="0" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedName, Locked, NoSelectionIndicator, DefaultTarget, Null, HasRotation, WantSignals, HasSentFirstIIR, IllegalClan, NoDrop, HasDamage" ChildOp=" " /></Function><Function Name="Set" Target="User" TickCount="1" TickInterval="0"><Argument Value="8" /><Argument Value="0" /><Requirement Target="User" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedName, Locked, NoSelectionIndicator, DefaultTarget, Null, HasRotation, WantSignals, HasSentFirstIIR, IllegalClan, NoDrop, HasDamage" ChildOp=" " /></Function></Event></Item><Item AOID="290633" IsNano="False" Name="Phil and the Gofles page 134" QL="1" ItemType="Misc"><Description>Rivulets of water streamed across his form as the skies continued their torrential downpour, vision blurred and stinging as he searched the night horizon for his attacker's shape.. but nothing could be seen against the darkened and bleak skies nor heard over the thunderous deluge surrounding his once peaceful camp. His hand reached down to grab his soaked pack, hoisting it onto his shoulder and gritting his teeth with determination. For his enemy had just shown their hand, and he could smell desperation from a kilometer away... and now he knew he was on the right path after all.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Use" /><Attribute Name="Flags" Value="Visible, HasMultipleCount" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mesh" Value="283521" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="160" /><Attribute Name="Icon" Value="291106" /><Event Name="OnUse"><Function Name="SpawnItem" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="PNAT" /><Argument Value="1" /><Argument Value="0" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedName, Locked, NoSelectionIndicator, DefaultTarget, Null, HasRotation, WantSignals, HasSentFirstIIR, IllegalClan, NoDrop, HasDamage" ChildOp=" " /></Function><Function Name="Set" Target="User" TickCount="1" TickInterval="0"><Argument Value="8" /><Argument Value="0" /><Requirement Target="User" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedName, Locked, NoSelectionIndicator, DefaultTarget, Null, HasRotation, WantSignals, HasSentFirstIIR, IllegalClan, NoDrop, HasDamage" ChildOp=" " /></Function></Event></Item><Item AOID="290634" IsNano="False" Name="Phil and the Gofles page 243" QL="1" ItemType="Misc"><Description>...so he watched as the sun set over the temple's silhouette, a brisk stride carrying toward his form toward the entrance with determination. His mind was set. He was ready. And no manner of man or beast could stop him from entering.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Use" /><Attribute Name="Flags" Value="Visible, HasMultipleCount" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mesh" Value="283521" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="160" /><Attribute Name="Icon" Value="291106" /><Event Name="OnUse"><Function Name="SpawnItem" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="PTAD" /><Argument Value="1" /><Argument Value="0" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedName, Locked, NoSelectionIndicator, DefaultTarget, Null, HasRotation, WantSignals, HasSentFirstIIR, IllegalClan, NoDrop, HasDamage" ChildOp=" " /></Function><Function Name="Set" Target="User" TickCount="1" TickInterval="0"><Argument Value="8" /><Argument Value="0" /><Requirement Target="User" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedName, Locked, NoSelectionIndicator, DefaultTarget, Null, HasRotation, WantSignals, HasSentFirstIIR, IllegalClan, NoDrop, HasDamage" ChildOp=" " /></Function></Event></Item><Item AOID="290635" IsNano="False" Name="Phil and the Gofles page 747" QL="1" ItemType="Misc"><Description>...engulfed by the tall figure's looming shadow, its opaque shape stretched across the floor and flickering under the wavering sphere of light stationed by his side. There were no words to describe the horrific yet sweet sensation of anticipation that now came over him, cascading throughout his form with the softest of shivers. A bead of sweat formed atop his brow, hand clenched tight around the hilt of his blade...</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Use" /><Attribute Name="Flags" Value="Visible, HasMultipleCount" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mesh" Value="283521" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="160" /><Attribute Name="Icon" Value="291106" /><Event Name="OnUse"><Function Name="SpawnItem" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="PLAE" /><Argument Value="1" /><Argument Value="0" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedName, Locked, NoSelectionIndicator, DefaultTarget, Null, HasRotation, WantSignals, HasSentFirstIIR, IllegalClan, NoDrop, HasDamage" ChildOp=" " /></Function><Function Name="Set" Target="User" TickCount="1" TickInterval="0"><Argument Value="8" /><Argument Value="0" /><Requirement Target="User" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedName, Locked, NoSelectionIndicator, DefaultTarget, Null, HasRotation, WantSignals, HasSentFirstIIR, IllegalClan, NoDrop, HasDamage" ChildOp=" " /></Function></Event></Item><Item AOID="290636" IsNano="False" Name="Phil and the Gofles page 1174" QL="1" ItemType="Misc"><Description>...with the twelve surrounding him. His mind raced as he whirled, hooded faces overcast with shadows and sharp grins peering out. The sound of metal scraping against stone echoed throughout the chamber, a harsh, jingling sound, as though someone dragged a a host of bells across the hall. A glint of steel caught his eye, and as the chains approached closer he reached the dreaded realization that they were his own...</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Use" /><Attribute Name="Flags" Value="Visible, HasMultipleCount" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mesh" Value="283521" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="160" /><Attribute Name="Icon" Value="291106" /><Event Name="OnUse"><Function Name="SpawnItem" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="PAAF" /><Argument Value="1" /><Argument Value="0" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedName, Locked, NoSelectionIndicator, DefaultTarget, Null, HasRotation, WantSignals, HasSentFirstIIR, IllegalClan, NoDrop, HasDamage" ChildOp=" " /></Function><Function Name="Set" Target="User" TickCount="1" TickInterval="0"><Argument Value="8" /><Argument Value="0" /><Requirement Target="User" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedName, Locked, NoSelectionIndicator, DefaultTarget, Null, HasRotation, WantSignals, HasSentFirstIIR, IllegalClan, NoDrop, HasDamage" ChildOp=" " /></Function></Event></Item><Item AOID="290637" IsNano="False" Name="Phil and the Gofles page 1209" QL="1" ItemType="Misc"><Description>...and aeons were no more, and the sun was no more, and time and love and all things were now lost under the haze and fog of the red that filled his sight. The death of all things surrounded him and he was at its epicenter, the breathing core of all that had once been and all that was to be, encompassed by the swirling vortex of eternity's caress. He realized The Truth, the hidden sciences of the universe, the dark tongues of those who lay beyond, the calming song of entropy, the light and hope of death. His mind was theirs, and theirs was his, and all lay within his grasp. Eyes closed he raised his sword. From somewhere beyond the never-ending coil of time he heard a scream. He smiled, and hefted his blade.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Use" /><Attribute Name="Flags" Value="Visible, HasMultipleCount" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mesh" Value="283521" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="160" /><Attribute Name="Icon" Value="291106" /><Event Name="OnUse"><Function Name="SpawnItem" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="PLAG" /><Argument Value="1" /><Argument Value="0" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedName, Locked, NoSelectionIndicator, DefaultTarget, Null, HasRotation, WantSignals, HasSentFirstIIR, IllegalClan, NoDrop, HasDamage" ChildOp=" " /></Function><Function Name="Set" Target="User" TickCount="1" TickInterval="0"><Argument Value="8" /><Argument Value="0" /><Requirement Target="User" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedName, Locked, NoSelectionIndicator, DefaultTarget, Null, HasRotation, WantSignals, HasSentFirstIIR, IllegalClan, NoDrop, HasDamage" ChildOp=" " /></Function></Event></Item><Item AOID="290638" IsNano="False" Name="Phil and the Gofles page 1321" QL="1" ItemType="Misc"><Description>1 tbsp. Milk
1 tsp. Vanilla
1 egg
Three cp. Brown Sugar
1/2 tsp. Salt
1/3rd cp. Butter
A pinch of Nutmeg

Cream together egg, sugar, salt, butter, milk and vanilla, beating thoroughly. 
Line your tart tins with pastry shells, filling slightly more than half-way. Bake at 375 degrees for 30 minutes.

... you have the feeling this may not be from the manuscript you're looking for.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Use" /><Attribute Name="Flags" Value="Visible, HasMultipleCount" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mesh" Value="283521" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="160" /><Attribute Name="Icon" Value="291106" /><Event Name="OnUse"><Function Name="SpawnItem" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="PNAL" /><Argument Value="1" /><Argument Value="0" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedName, Locked, NoSelectionIndicator, DefaultTarget, Null, HasRotation, WantSignals, HasSentFirstIIR, IllegalClan, NoDrop, HasDamage" ChildOp=" " /></Function><Function Name="Set" Target="User" TickCount="1" TickInterval="0"><Argument Value="8" /><Argument Value="0" /><Requirement Target="User" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedName, Locked, NoSelectionIndicator, DefaultTarget, Null, HasRotation, WantSignals, HasSentFirstIIR, IllegalClan, NoDrop, HasDamage" ChildOp=" " /></Function></Event></Item><Item AOID="290639" IsNano="False" Name="Phil and the Gofles page 1397" QL="1" ItemType="Misc"><Description>...and he was very sad indeed. Arnie the Atrox went to the second leet, who was big and strong and had spikes on his back! Arnie was afraid inside but took a deep breath and walked right up to the scary-looking leet! Even though he was scared Arnie smiled biiiiiig and bright at the leet, waving his hand hello! The leet still looked mean, frowning at Arnie! He frowned deeper... and deeeeper... and deeeeeeeeeeeeeeeper... and just as Arnie was about to run away the leet scurried over to his feet and started snuggling up! Even scary leets need love, thought Arnie, who wasn't afraid any more at all.

.... you have the feeling this may not be from the manuscript you're looking for.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Use" /><Attribute Name="Flags" Value="Visible, HasMultipleCount" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mesh" Value="283521" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="160" /><Attribute Name="Icon" Value="291106" /><Event Name="OnUse"><Function Name="SpawnItem" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="PDAT" /><Argument Value="1" /><Argument Value="0" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedName, Locked, NoSelectionIndicator, DefaultTarget, Null, HasRotation, WantSignals, HasSentFirstIIR, IllegalClan, NoDrop, HasDamage" ChildOp=" " /></Function><Function Name="Set" Target="User" TickCount="1" TickInterval="0"><Argument Value="8" /><Argument Value="0" /><Requirement Target="User" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedName, Locked, NoSelectionIndicator, DefaultTarget, Null, HasRotation, WantSignals, HasSentFirstIIR, IllegalClan, NoDrop, HasDamage" ChildOp=" " /></Function></Event></Item><Item AOID="290640" IsNano="False" Name="Phil and the Gofles page 1457" QL="1" ItemType="Misc"><Description>H. No Parking/Tow-Away Zones &amp; Urban Planning

A "no parking/tow-away zone" along a city street may be established where there is an operational problem, collision history, or continued issue regarding traffic flow associated with vehicles parked along a major street. The Omni-Tek Rubi-Ka Transportation Department typically identifies suggested locations.

Omni-Pol Officers may promptly remove an unattended vehicles from a roadway shoulder if it constitutes an obstruction or jeopardizes public safety. Removal procedures include towing, disassembly, and disintegration.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Use" /><Attribute Name="Flags" Value="Visible, HasMultipleCount" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mesh" Value="283521" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="160" /><Attribute Name="Icon" Value="291106" /><Event Name="OnUse"><Function Name="SpawnItem" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="PTAO" /><Argument Value="1" /><Argument Value="0" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedName, Locked, NoSelectionIndicator, DefaultTarget, Null, HasRotation, WantSignals, HasSentFirstIIR, IllegalClan, NoDrop, HasDamage" ChildOp=" " /></Function><Function Name="Set" Target="User" TickCount="1" TickInterval="0"><Argument Value="8" /><Argument Value="0" /><Requirement Target="User" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedName, Locked, NoSelectionIndicator, DefaultTarget, Null, HasRotation, WantSignals, HasSentFirstIIR, IllegalClan, NoDrop, HasDamage" ChildOp=" " /></Function></Event></Item><Item AOID="290641" IsNano="False" Name="Disassembled Human Kneecap" QL="1" ItemType="Misc"><Description>This kneecap must have been ripped straight off a still living human. It's started to decay and smells just terrible. Why would anyone carry this awful thing around.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry" /><Attribute Name="Flags" Value="Visible, HasMultipleCount, Unique" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="160" /><Attribute Name="Icon" Value="291102" /></Item><Item AOID="290642" IsNano="False" Name="Disassembled Human Foot" QL="1" ItemType="Misc"><Description>This left foot must have been ripped straight off a still living human. It's started to decay and smells just terrible. Why would anyone carry this awful thing around.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry" /><Attribute Name="Flags" Value="Visible, HasMultipleCount, Unique" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="160" /><Attribute Name="Icon" Value="291101" /></Item><Item AOID="290643" IsNano="False" Name="Disassembled Human Arm" QL="1" ItemType="Misc"><Description>This right arm must have been ripped straight off a still living human. It's started to decay and smells just terrible. Why would anyone carry this awful thing around.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry" /><Attribute Name="Flags" Value="Visible, HasMultipleCount, Unique" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="160" /><Attribute Name="Icon" Value="291100" /></Item><Item AOID="290644" IsNano="False" Name="Promotional Poster" QL="1" ItemType="Misc"><Description /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Visible, HasMultipleCount, Stationary, WantCollision, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="1" /><Attribute Name="QL" Value="1" /><Event Name="OnUseItemOn"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="290696" /><Requirement Target="Self" Statistic="SecondaryItemInstance" Operator="EqualTo" Value="290628" ChildOp=" " /></Function></Event></Item><Item AOID="290664" IsNano="False" Name="Promotional Poster" QL="1" ItemType="Misc"><Description /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Visible, HasMultipleCount, Stationary, WantCollision, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="1" /><Attribute Name="QL" Value="1" /><Event Name="OnUseItemOn"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="290697" /><Requirement Target="Self" Statistic="SecondaryItemInstance" Operator="EqualTo" Value="290628" ChildOp=" " /></Function></Event></Item><Item AOID="290665" IsNano="False" Name="Promotional Poster" QL="1" ItemType="Misc"><Description /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Visible, HasMultipleCount, Stationary, WantCollision, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="1" /><Attribute Name="QL" Value="1" /><Event Name="OnUseItemOn"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="290698" /><Requirement Target="Self" Statistic="SecondaryItemInstance" Operator="EqualTo" Value="290628" ChildOp=" " /></Function></Event></Item><Item AOID="290666" IsNano="False" Name="Omni-Tek Nano-Spray" QL="1" ItemType="Misc"><Description>This is a highly efficient Nano-Spray that will work on most surfaces known to man.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Visible, NoDrop" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="1" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1500" /><Attribute Name="Icon" Value="99232" /></Item><Item AOID="290670" IsNano="False" Name="Promotional Poster" QL="1" ItemType="Misc"><Description /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Visible, HasMultipleCount, Stationary, WantCollision, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="1" /><Attribute Name="QL" Value="1" /><Event Name="OnUseItemOn"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="290667" /><Requirement Target="Self" Statistic="SecondaryItemInstance" Operator="EqualTo" Value="290666" ChildOp=" " /></Function></Event></Item><Item AOID="290671" IsNano="False" Name="Promotional Poster" QL="1" ItemType="Misc"><Description /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Visible, HasMultipleCount, Stationary, WantCollision, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="1" /><Attribute Name="QL" Value="1" /><Event Name="OnUseItemOn"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="290668" /><Requirement Target="Self" Statistic="SecondaryItemInstance" Operator="EqualTo" Value="290666" ChildOp=" " /></Function></Event></Item><Item AOID="290672" IsNano="False" Name="Promotional Poster" QL="1" ItemType="Misc"><Description /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Visible, HasMultipleCount, Stationary, WantCollision, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="1" /><Attribute Name="QL" Value="1" /><Event Name="OnUseItemOn"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="290669" /><Requirement Target="Self" Statistic="SecondaryItemInstance" Operator="EqualTo" Value="290666" ChildOp=" " /></Function></Event></Item><Item AOID="290891" IsNano="False" Name="Agency Laser Tagging Device" QL="1" ItemType="Misc"><Description>This is a laser tagging device tuned to a special frequency by the Freelancers Agency. The health of the target needs to be between 50% and 75% to assure a successful strike. Permission given to use on Alien Pods in Perpetual Wastelands.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Use" /><Attribute Name="Flags" Value="Visible, Unique" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="25" /><Attribute Name="Icon" Value="266694" /><Attribute Name="MoreFlags" Value="ModifiedName" /><Attribute Name="AttackDelay" Value="5" /><Event Name="OnUse"><Function Name="CastNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="278875" /></Function><Function Name="SolveQuest" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="ID7H" /></Function><Function Name="DestroyItem" Target="Wearer" TickCount="1" TickInterval="0" /><Function Name="Hit" Target="Target" TickCount="1" TickInterval="400"><Argument Value="27" /><Argument Value="-1000000" /><Argument Value="-1000000" /><Argument Value="94" /></Function></Event><Action Name="ToUse"><Requirement Target="Target" Statistic="RemainingHealth" Operator="LessThan" Value="51" ChildOp="And" /><Requirement Target="Self" Statistic="RemainingHealth" Operator="GreaterThan" Value="24" ChildOp=" " /><Requirement Target="Self" Statistic="Flags" Operator="SpawnedFromHash" Value="Visible, ModifiedDescription, ModifiedName, CanBeTemplateItem, Locked, Stationary, DefaultTarget, HasRotation, WantCollision, HasEnergy, IllegalClan, HasDamage" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotRunningNano" Value="Visible, ModifiedDescription, CanBeTemplateItem, TurnOnUse, Locked, ItemSocialArmour, DefaultTarget, HasRotation" ChildOp=" " /><Requirement Target="Self" Statistic="Flags" Operator="And" Value="" ChildOp=" " /></Action></Item><Item AOID="290938" IsNano="False" Name="Phil and the Gofles page 28" QL="1" ItemType="Misc"><Description>The sweet scent of smoke wafted past him, eyes shifting as he followed its tendrils deeper within the small shop. He paused as his hand drifted across the dark steel walls, fingers lightly set upon its cold surface and trailing. For only a moment - for simply the briefest of spans - it seemed so strange, so foreign, so... wrong. Fear and disgust and pulsed throughout him, hand recoiling as though the fires of hell burned within its metallic surface. But then a voice, snapping him from his silent reverie and despair, called out from from just beyond the darkened corridor ahead, and his purpose became renewed.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry" /><Attribute Name="Flags" Value="Visible, HasMultipleCount, Unique" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mesh" Value="283521" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="291106" /></Item><Item AOID="290939" IsNano="False" Name="Phil and the Gofles page 134" QL="1" ItemType="Misc"><Description>Rivulets of water streamed across his form as the skies continued their torrential downpour, vision blurred and stinging as he searched the night horizon for his attacker's shape.. but nothing could be seen against the darkened and bleak skies nor heard over the thunderous deluge surrounding his once peaceful camp. His hand reached down to grab his soaked pack, hoisting it onto his shoulder and gritting his teeth with determination. For his enemy had just shown their hand, and he could smell desperation from a kilometer away... and now he knew he was on the right path after all.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry" /><Attribute Name="Flags" Value="Visible, HasMultipleCount, Unique" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mesh" Value="283521" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="291106" /></Item><Item AOID="290940" IsNano="False" Name="Phil and the Gofles page 243" QL="1" ItemType="Misc"><Description>...so he watched as the sun set over the temple's silhouette, a brisk stride carrying toward his form toward the entrance with determination. His mind was set. He was ready. And no manner of man or beast could stop him from entering.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry" /><Attribute Name="Flags" Value="Visible, HasMultipleCount, Unique" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mesh" Value="283521" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="291106" /></Item><Item AOID="290941" IsNano="False" Name="Phil and the Gofles page 747" QL="1" ItemType="Misc"><Description>...engulfed by the tall figure's looming shadow, its opaque shape stretched across the floor and flickering under the wavering sphere of light stationed by his side. There were no words to describe the horrific yet sweet sensation of anticipation that now came over him, cascading throughout his form with the softest of shivers. A bead of sweat formed atop his brow, hand clenched tight around the hilt of his blade...</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry" /><Attribute Name="Flags" Value="Visible, HasMultipleCount, Unique" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mesh" Value="283521" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="291106" /></Item><Item AOID="290942" IsNano="False" Name="Phil and the Gofles page 1174" QL="1" ItemType="Misc"><Description>...with the twelve surrounding him. His mind raced as he whirled, hooded faces overcast with shadows and sharp grins peering out. The sound of metal scraping against stone echoed throughout the chamber, a harsh, jingling sound, as though someone dragged a a host of bells across the hall. A glint of steel caught his eye, and as the chains approached closer he reached the dreaded realization that they were his own...</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry" /><Attribute Name="Flags" Value="Visible, HasMultipleCount, Unique" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mesh" Value="283521" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="291106" /></Item><Item AOID="290943" IsNano="False" Name="Phil and the Gofles page 1209" QL="1" ItemType="Misc"><Description>...and aeons were no more, and the sun was no more, and time and love and all things were now lost under the haze and fog of the red that filled his sight. The death of all things surrounded him and he was at its epicenter, the breathing core of all that had once been and all that was to be, encompassed by the swirling vortex of eternity's caress. He realized The Truth, the hidden sciences of the universe, the dark tongues of those who lay beyond, the calming song of entropy, the light and hope of death. His mind was theirs, and theirs was his, and all lay within his grasp. Eyes closed he raised his sword. From somewhere beyond the never-ending coil of time he heard a scream. He smiled, and hefted his blade.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry" /><Attribute Name="Flags" Value="Visible, HasMultipleCount, Unique" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mesh" Value="283521" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="291106" /></Item><Item AOID="290944" IsNano="False" Name="Phil and the Gofles page 1321" QL="1" ItemType="Misc"><Description>1 tbsp. Milk
1 tsp. Vanilla
1 egg
Three cp. Brown Sugar
1/2 tsp. Salt
1/3rd cp. Butter
A pinch of Nutmeg

Cream together egg, sugar, salt, butter, milk and vanilla, beating thoroughly. 
Line your tart tins with pastry shells, filling slightly more than half-way. Bake at 375 degrees for 30 minutes.

... you have the feeling this may not be from the manuscript you're looking for.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry" /><Attribute Name="Flags" Value="Visible, HasMultipleCount, Unique" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mesh" Value="283521" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="291106" /></Item><Item AOID="290945" IsNano="False" Name="Phil and the Gofles page 1397" QL="1" ItemType="Misc"><Description>...and he was very sad indeed. Arnie the Atrox went to the second leet, who was big and strong and had spikes on his back! Arnie was afraid inside but took a deep breath and walked right up to the scary-looking leet! Even though he was scared Arnie smiled biiiiiig and bright at the leet, waving his hand hello! The leet still looked mean, frowning at Arnie! He frowned deeper... and deeeeper... and deeeeeeeeeeeeeeeper... and just as Arnie was about to run away the leet scurried over to his feet and started snuggling up! Even scary leets need love, thought Arnie, who wasn't afraid any more at all.

.... you have the feeling this may not be from the manuscript you're looking for.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry" /><Attribute Name="Flags" Value="Visible, HasMultipleCount, Unique" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mesh" Value="283521" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="291106" /></Item><Item AOID="290946" IsNano="False" Name="Phil and the Gofles page 1457" QL="1" ItemType="Misc"><Description>H. No Parking/Tow-Away Zones &amp; Urban Planning

A "no parking/tow-away zone" along a city street may be established where there is an operational problem, collision history, or continued issue regarding traffic flow associated with vehicles parked along a major street. The Omni-Tek Rubi-Ka Transportation Department typically identifies suggested locations.

Omni-Pol Officers may promptly remove an unattended vehicles from a roadway shoulder if it constitutes an obstruction or jeopardizes public safety. Removal procedures include towing, disassembly, and disintegration.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry" /><Attribute Name="Flags" Value="Visible, HasMultipleCount, Unique" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mesh" Value="283521" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="0" /><Attribute Name="Icon" Value="291106" /></Item><Item AOID="290987" IsNano="False" Name="Purple Bouquet of Flowers" QL="1" ItemType="Weapon"><Description /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="Can" Value="Carry, Use" /><Attribute Name="Flags" Value="Visible, HasMultipleCount, HasEnergy" /><Attribute Name="Slot" Value="RightHand, LeftHand" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="MaxHealth" Value="10" /><Attribute Name="Mass" Value="0,2" /><Attribute Name="Mesh" Value="290994" /><Attribute Name="FabricType" Value="12" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="150000" /><Attribute Name="Icon" Value="207020" /><Attribute Name="MultiMelee" Value="4" /><Attribute Name="WeaponMesh" Value="290994" /><Attribute Name="RechargeDelay" Value="2,5" /><Attribute Name="EquipDelay" Value="0,1" /><Attribute Name="MaxEnergy" Value="-1" /><Attribute Name="CriticalBonus" Value="91" /><Attribute Name="MaxDamage" Value="1" /><Attribute Name="MinDamage" Value="1" /><Attribute Name="AttackRange" Value="2" /><Attribute Name="AttackDelay" Value="2,5" /><Attribute Name="AnimSet" Value="1" /><Attribute Name="InitiativeType" Value="MeleeInit" /><Event Name="OnUse"><Function Name="HeadText" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="L O V E" /><Argument Value="2" /></Function></Event></Item><Item AOID="290996" IsNano="False" Name="Pink Bouquet of Flowers" QL="1" ItemType="Weapon"><Description /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="Can" Value="Carry, Use" /><Attribute Name="Flags" Value="Visible, HasMultipleCount, HasEnergy" /><Attribute Name="Slot" Value="RightHand, LeftHand" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="MaxHealth" Value="10" /><Attribute Name="Mass" Value="0,2" /><Attribute Name="Mesh" Value="290993" /><Attribute Name="FabricType" Value="12" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="150000" /><Attribute Name="Icon" Value="207020" /><Attribute Name="MultiMelee" Value="4" /><Attribute Name="WeaponMesh" Value="290993" /><Attribute Name="RechargeDelay" Value="2,5" /><Attribute Name="EquipDelay" Value="0,1" /><Attribute Name="MaxEnergy" Value="-1" /><Attribute Name="CriticalBonus" Value="1" /><Attribute Name="MaxDamage" Value="1" /><Attribute Name="MinDamage" Value="1" /><Attribute Name="AttackRange" Value="2" /><Attribute Name="AttackDelay" Value="2,5" /><Attribute Name="AnimSet" Value="1" /><Attribute Name="InitiativeType" Value="MeleeInit" /><Event Name="OnUse"><Function Name="HeadText" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="L O V E" /><Argument Value="2" /></Function></Event></Item><Item AOID="290997" IsNano="False" Name="Red Bouquet of Flowers" QL="1" ItemType="Weapon"><Description /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="Can" Value="Carry, Use" /><Attribute Name="Flags" Value="Visible, HasMultipleCount, HasEnergy" /><Attribute Name="Slot" Value="RightHand, LeftHand" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="MaxHealth" Value="10" /><Attribute Name="Mass" Value="0,2" /><Attribute Name="Mesh" Value="290995" /><Attribute Name="FabricType" Value="12" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="150000" /><Attribute Name="Icon" Value="207020" /><Attribute Name="MultiMelee" Value="4" /><Attribute Name="WeaponMesh" Value="290995" /><Attribute Name="RechargeDelay" Value="2,5" /><Attribute Name="EquipDelay" Value="0,1" /><Attribute Name="MaxEnergy" Value="-1" /><Attribute Name="CriticalBonus" Value="1" /><Attribute Name="MaxDamage" Value="1" /><Attribute Name="MinDamage" Value="1" /><Attribute Name="AttackRange" Value="2" /><Attribute Name="AttackDelay" Value="2,5" /><Attribute Name="AnimSet" Value="1" /><Attribute Name="InitiativeType" Value="MeleeInit" /><Event Name="OnUse"><Function Name="HeadText" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="L O V E" /><Argument Value="2" /></Function></Event></Item><Item AOID="291004" IsNano="False" Name="Health and Nano Kit" QL="1" ItemType="Misc"><Description>A sophisticated piece of first-aid machinery. Using this on a friend or yourself heals a small amount of damage and restores a small amount of nano.

NOTE: You cannot First-Aid anyone for a brief period after previous use.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="QL" Value="1" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Icon" Value="291002" /><Attribute Name="Value" Value="25" /><Attribute Name="AttackDelay" Value="0" /><Attribute Name="MaxEnergy" Value="25" /><Attribute Name="ItemType" Value="55" /><Attribute Name="AttackRange" Value="5" /><Attribute Name="Mass" Value="0,013" /><Event Name="OnUse"><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="27" /><Argument Value="10" /><Argument Value="12" /><Argument Value="0" /></Function><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="214" /><Argument Value="10" /><Argument Value="12" /><Argument Value="0" /></Function><Function Name="GfxEffect" Target="Target" TickCount="1" TickInterval="0"><Argument Value="13600" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="40" /></Function><Function Name="SystemText" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Your body tingles with energy." /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="FirstAid" Operator="GreaterThan" Value="7" ChildOp="And" /><Requirement Target="Self" Statistic="SelectedTargetType" Operator="NotBitAnd" Value="Monster" ChildOp="And" /><Requirement Target="Self" Statistic="ExpansionPlayfield" Operator="EqualTo" Value="Rubi-Ka" ChildOp=" " /></Action></Item><Item AOID="291005" IsNano="False" Name="Health and Nano Kit" QL="200" ItemType="Misc"><Description>A sophisticated piece of first-aid machinery. Using this on a friend or yourself heals a small amount of damage and restores a small amount of nano.

NOTE: You cannot First-Aid anyone for a brief period after previous use.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="QL" Value="200" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Icon" Value="291002" /><Attribute Name="Value" Value="10000" /><Attribute Name="AttackDelay" Value="0" /><Attribute Name="MaxEnergy" Value="25" /><Attribute Name="ItemType" Value="55" /><Attribute Name="AttackRange" Value="5" /><Attribute Name="Mass" Value="0,013" /><Event Name="OnUse"><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="27" /><Argument Value="1000" /><Argument Value="1000" /><Argument Value="0" /></Function><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="214" /><Argument Value="1000" /><Argument Value="1000" /><Argument Value="0" /></Function><Function Name="GfxEffect" Target="Target" TickCount="1" TickInterval="0"><Argument Value="13600" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="40" /></Function><Function Name="SystemText" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Your body tingles with energy." /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="FirstAid" Operator="GreaterThan" Value="900" ChildOp="And" /><Requirement Target="Self" Statistic="SelectedTargetType" Operator="NotBitAnd" Value="Monster" ChildOp="And" /><Requirement Target="Self" Statistic="ExpansionPlayfield" Operator="EqualTo" Value="Rubi-Ka" ChildOp=" " /></Action></Item><Item AOID="291006" IsNano="False" Name="Health and Nano Kit" QL="400" ItemType="Misc"><Description>A sophisticated piece of first-aid machinery. Using this on a friend or yourself heals a small amount of damage and restores a small amount of nano.

NOTE: You cannot First-Aid anyone for a brief period after previous use.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="QL" Value="400" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Icon" Value="291002" /><Attribute Name="Value" Value="100000" /><Attribute Name="AttackDelay" Value="0" /><Attribute Name="MaxEnergy" Value="25" /><Attribute Name="ItemType" Value="55" /><Attribute Name="AttackRange" Value="5" /><Attribute Name="Mass" Value="0,013" /><Event Name="OnUse"><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="27" /><Argument Value="1500" /><Argument Value="1500" /><Argument Value="0" /></Function><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="214" /><Argument Value="1500" /><Argument Value="1500" /><Argument Value="0" /></Function><Function Name="GfxEffect" Target="Target" TickCount="1" TickInterval="0"><Argument Value="13600" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="40" /></Function><Function Name="SystemText" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Your body tingles with energy." /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="FirstAid" Operator="GreaterThan" Value="1500" ChildOp="And" /><Requirement Target="Self" Statistic="SelectedTargetType" Operator="NotBitAnd" Value="Monster" ChildOp="And" /><Requirement Target="Self" Statistic="ExpansionPlayfield" Operator="EqualTo" Value="Rubi-Ka" ChildOp=" " /></Action></Item><Item AOID="291007" IsNano="False" Name="NPC Pet Creation Item" QL="1" ItemType="Misc"><Description>Creates: Alien Spawn</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume" /><Attribute Name="Flags" Value="Visible, HasEnergy, NoDrop" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="1" /><Attribute Name="Energy" Value="1" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="11699" /><Attribute Name="MaxEnergy" Value="1" /><Event Name="OnUse"><Function Name="SpawnMonster" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="AVLR" /><Argument Value="1" /><Argument Value="-1" /></Function><Function Name="SpawnMonster" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="AVLR" /><Argument Value="1" /><Argument Value="-1" /></Function><Function Name="SpawnMonster" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="AVLR" /><Argument Value="1" /><Argument Value="-1" /></Function></Event></Item><Item AOID="291008" IsNano="False" Name="NPC Pet Creation Item" QL="200" ItemType="Misc"><Description>Creates: Alien Spawn</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume" /><Attribute Name="Flags" Value="Visible, HasEnergy, NoDrop" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="1" /><Attribute Name="Energy" Value="1" /><Attribute Name="QL" Value="200" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="11699" /><Attribute Name="MaxEnergy" Value="1" /><Event Name="OnUse"><Function Name="SpawnMonster" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="AVLR" /><Argument Value="300" /><Argument Value="-1" /></Function><Function Name="SpawnMonster" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="AVLR" /><Argument Value="300" /><Argument Value="-1" /></Function><Function Name="SpawnMonster" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="AVLR" /><Argument Value="300" /><Argument Value="-1" /></Function></Event></Item><Item AOID="291040" IsNano="False" Name="Health and Nano Spindle" QL="1" ItemType="Misc"><Description>A sophisticated piece of first-aid Spirit-Machinery. Using this on a friend or yourself heals a small amount of damage and restores a small amount of nano.

NOTE: You cannot First-Aid anyone for a brief period after previous use.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="QL" Value="1" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Icon" Value="290998" /><Attribute Name="Value" Value="25" /><Attribute Name="AttackDelay" Value="0" /><Attribute Name="MaxEnergy" Value="25" /><Attribute Name="ItemType" Value="55" /><Attribute Name="AttackRange" Value="5" /><Attribute Name="Mass" Value="0,013" /><Event Name="OnUse"><Function Name="Hit" Target="Target" TickCount="2" TickInterval="200"><Argument Value="27" /><Argument Value="10" /><Argument Value="10" /><Argument Value="0" /></Function><Function Name="Hit" Target="Target" TickCount="2" TickInterval="200"><Argument Value="214" /><Argument Value="10" /><Argument Value="10" /><Argument Value="0" /></Function><Function Name="GfxEffect" Target="Target" TickCount="1" TickInterval="0"><Argument Value="13600" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="40" /></Function><Function Name="SystemText" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Your body tingles with energy." /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="FirstAid" Operator="GreaterThan" Value="7" ChildOp="And" /><Requirement Target="Self" Statistic="SelectedTargetType" Operator="NotBitAnd" Value="Monster" ChildOp="And" /><Requirement Target="Self" Statistic="ExpansionPlayfield" Operator="BitAnd" Value="ShadowLands" ChildOp=" " /></Action></Item><Item AOID="291041" IsNano="False" Name="Health and Nano Spindle" QL="200" ItemType="Misc"><Description>A sophisticated piece of first-aid Spirit-Machinery. Using this on a friend or yourself heals a small amount of damage and restores a small amount of nano.

NOTE: You cannot First-Aid anyone for a brief period after previous use.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="QL" Value="200" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Icon" Value="290998" /><Attribute Name="Value" Value="10000" /><Attribute Name="AttackDelay" Value="0" /><Attribute Name="MaxEnergy" Value="25" /><Attribute Name="ItemType" Value="55" /><Attribute Name="AttackRange" Value="5" /><Attribute Name="Mass" Value="0,013" /><Event Name="OnUse"><Function Name="Hit" Target="Target" TickCount="2" TickInterval="200"><Argument Value="27" /><Argument Value="800" /><Argument Value="800" /><Argument Value="0" /></Function><Function Name="Hit" Target="Target" TickCount="2" TickInterval="200"><Argument Value="214" /><Argument Value="800" /><Argument Value="800" /><Argument Value="0" /></Function><Function Name="GfxEffect" Target="Target" TickCount="1" TickInterval="0"><Argument Value="13600" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="40" /></Function><Function Name="SystemText" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Your body tingles with energy." /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="FirstAid" Operator="GreaterThan" Value="1000" ChildOp="And" /><Requirement Target="Self" Statistic="SelectedTargetType" Operator="NotBitAnd" Value="Monster" ChildOp="And" /><Requirement Target="Self" Statistic="ExpansionPlayfield" Operator="BitAnd" Value="ShadowLands" ChildOp=" " /></Action></Item><Item AOID="291042" IsNano="False" Name="Health and Nano Spindle" QL="400" ItemType="Misc"><Description>A sophisticated piece of first-aid Spirit-Machinery. Using this on a friend or yourself heals a small amount of damage and restores a small amount of nano.

NOTE: You cannot First-Aid anyone for a brief period after previous use.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="QL" Value="400" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Icon" Value="290998" /><Attribute Name="Value" Value="100000" /><Attribute Name="AttackDelay" Value="0" /><Attribute Name="MaxEnergy" Value="25" /><Attribute Name="ItemType" Value="55" /><Attribute Name="AttackRange" Value="5" /><Attribute Name="Mass" Value="0,013" /><Event Name="OnUse"><Function Name="Hit" Target="Target" TickCount="2" TickInterval="200"><Argument Value="27" /><Argument Value="1400" /><Argument Value="1400" /><Argument Value="0" /></Function><Function Name="Hit" Target="Target" TickCount="2" TickInterval="200"><Argument Value="214" /><Argument Value="1400" /><Argument Value="1400" /><Argument Value="0" /></Function><Function Name="GfxEffect" Target="Target" TickCount="1" TickInterval="0"><Argument Value="13600" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="40" /></Function><Function Name="SystemText" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Your body tingles with energy." /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="FirstAid" Operator="GreaterThan" Value="1800" ChildOp="And" /><Requirement Target="Self" Statistic="SelectedTargetType" Operator="NotBitAnd" Value="Monster" ChildOp="And" /><Requirement Target="Self" Statistic="ExpansionPlayfield" Operator="BitAnd" Value="ShadowLands" ChildOp=" " /></Action></Item><Item AOID="291043" IsNano="False" Name="Health and Nano Stim" QL="1" ItemType="Misc"><Description>A sophisticated piece of combined First-Aid and Spirit-Aid Machinery. Using this on a friend or yourself heals a small amount of damage and restores a small amount of nano.

NOTE: You cannot First-Aid anyone for a brief period after previous use.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="QL" Value="1" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Icon" Value="291003" /><Attribute Name="Value" Value="25" /><Attribute Name="AttackDelay" Value="0" /><Attribute Name="MaxEnergy" Value="25" /><Attribute Name="ItemType" Value="55" /><Attribute Name="AttackRange" Value="5" /><Attribute Name="Mass" Value="0,013" /><Event Name="OnUse"><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="27" /><Argument Value="30" /><Argument Value="30" /><Argument Value="0" /></Function><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="214" /><Argument Value="30" /><Argument Value="30" /><Argument Value="0" /></Function><Function Name="GfxEffect" Target="Target" TickCount="1" TickInterval="0"><Argument Value="13600" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="40" /></Function><Function Name="SystemText" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Your body tingles with energy." /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="FirstAid" Operator="GreaterThan" Value="10" ChildOp="And" /><Requirement Target="Self" Statistic="SelectedTargetType" Operator="NotBitAnd" Value="Monster" ChildOp=" " /></Action></Item><Item AOID="291044" IsNano="False" Name="Health and Nano Stim" QL="200" ItemType="Misc"><Description>A sophisticated piece of combined First-Aid and Spirit-Aid Machinery. Using this on a friend or yourself heals a small amount of damage and restores a small amount of nano.

NOTE: You cannot First-Aid anyone for a brief period after previous use.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="QL" Value="200" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Icon" Value="291003" /><Attribute Name="Value" Value="10000" /><Attribute Name="AttackDelay" Value="0" /><Attribute Name="MaxEnergy" Value="25" /><Attribute Name="ItemType" Value="55" /><Attribute Name="AttackRange" Value="5" /><Attribute Name="Mass" Value="0,013" /><Event Name="OnUse"><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="27" /><Argument Value="2400" /><Argument Value="2400" /><Argument Value="0" /></Function><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="214" /><Argument Value="2400" /><Argument Value="2400" /><Argument Value="0" /></Function><Function Name="GfxEffect" Target="Target" TickCount="1" TickInterval="0"><Argument Value="13600" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="40" /></Function><Function Name="SystemText" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Your body tingles with energy." /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="FirstAid" Operator="GreaterThan" Value="1500" ChildOp="And" /><Requirement Target="Self" Statistic="SelectedTargetType" Operator="NotBitAnd" Value="Monster" ChildOp=" " /></Action></Item><Item AOID="291045" IsNano="False" Name="Health and Nano Stim" QL="400" ItemType="Misc"><Description>A sophisticated piece of combined First-Aid and Spirit-Aid Machinery. Using this on a friend or yourself heals a small amount of damage and restores a small amount of nano.

NOTE: You cannot First-Aid anyone for a brief period after previous use.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="QL" Value="400" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Icon" Value="291003" /><Attribute Name="Value" Value="100000" /><Attribute Name="AttackDelay" Value="0" /><Attribute Name="MaxEnergy" Value="25" /><Attribute Name="ItemType" Value="55" /><Attribute Name="AttackRange" Value="5" /><Attribute Name="Mass" Value="0,013" /><Event Name="OnUse"><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="27" /><Argument Value="4500" /><Argument Value="4500" /><Argument Value="0" /></Function><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="214" /><Argument Value="4500" /><Argument Value="4500" /><Argument Value="0" /></Function><Function Name="GfxEffect" Target="Target" TickCount="1" TickInterval="0"><Argument Value="13600" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="123" /><Argument Value="40" /></Function><Function Name="SystemText" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Your body tingles with energy." /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="User" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="123" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="FirstAid" Operator="GreaterThan" Value="2700" ChildOp="And" /><Requirement Target="Self" Statistic="SelectedTargetType" Operator="NotBitAnd" Value="Monster" ChildOp=" " /></Action></Item><Item AOID="291046" IsNano="False" Name="Weak Coil of Health and Nano" QL="1" ItemType="Misc"><Description>The Coil is attuned to the resonance of the Source. Sitting down and using it on yourself will make your body merge with the Source to gain energy from it.

This Spirit-Tech machine creates a tiny rift in reality, siphoning life and nano directly from the Source of all Life. Some believe this actually weakens the Source.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="QL" Value="1" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Value" Value="15" /><Attribute Name="AttackDelay" Value="0,3" /><Attribute Name="MaxEnergy" Value="50" /><Attribute Name="ItemType" Value="56" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="Mass" Value="0,12" /><Attribute Name="Icon" Value="290999" /><Event Name="OnUse"><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="214" /><Argument Value="12" /><Argument Value="12" /><Argument Value="0" /></Function><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="27" /><Argument Value="12" /><Argument Value="12" /><Argument Value="0" /></Function><Function Name="GfxEffect" Target="Target" TickCount="1" TickInterval="0"><Argument Value="13600" /></Function><Function Name="SystemText" Target="Target" TickCount="1" TickInterval="0"><Argument Value="A Line to the Source is extracting health and nano for you." /></Function><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="276079" /><Argument Value="100" /></Function><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="276109" /><Argument Value="100" /></Function><Function Name="LockSkill" Target="Target" TickCount="1" TickInterval="0"><Argument Value="124" /><Argument Value="15" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="Target" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="124" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="FirstAid" Operator="GreaterThan" Value="5" ChildOp="Or" /><Requirement Target="Self" Statistic="Treatment" Operator="GreaterThan" Value="5" ChildOp="And" /><Requirement Target="Self" Statistic="SelectedTargetType" Operator="NotBitAnd" Value="Monster" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="136" Value="ModifiedDescription" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="Sitting" ChildOp="And" /><Requirement Target="Self" Statistic="ExpansionPlayfield" Operator="BitAnd" Value="ShadowLands" ChildOp="And" /><Requirement Target="Target" Statistic="Flags" Operator="136" Value="Visible, ModifiedDescription" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="Sitting" ChildOp=" " /></Action></Item><Item AOID="291047" IsNano="False" Name="Weak Coil of Health and Nano" QL="10" ItemType="Misc"><Description>The Coil is attuned to the resonance of the Source. Sitting down and using it on yourself will make your body merge with the Source to gain energy from it.

This Spirit-Tech machine creates a tiny rift in reality, siphoning life and nano directly from the Source of all Life. Some believe this actually weakens the Source.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="QL" Value="10" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Value" Value="350" /><Attribute Name="AttackDelay" Value="0,3" /><Attribute Name="MaxEnergy" Value="50" /><Attribute Name="ItemType" Value="56" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="Mass" Value="0,12" /><Attribute Name="Icon" Value="290999" /><Event Name="OnUse"><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="214" /><Argument Value="20" /><Argument Value="20" /><Argument Value="0" /></Function><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="27" /><Argument Value="20" /><Argument Value="20" /><Argument Value="0" /></Function><Function Name="GfxEffect" Target="Target" TickCount="1" TickInterval="0"><Argument Value="13600" /></Function><Function Name="SystemText" Target="Target" TickCount="1" TickInterval="0"><Argument Value="A Line to the Source is extracting health and nano for you." /></Function><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="276080" /><Argument Value="100" /></Function><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="276110" /><Argument Value="100" /></Function><Function Name="LockSkill" Target="Target" TickCount="1" TickInterval="0"><Argument Value="124" /><Argument Value="15" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="Target" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="124" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="FirstAid" Operator="GreaterThan" Value="45" ChildOp="Or" /><Requirement Target="Self" Statistic="Treatment" Operator="GreaterThan" Value="45" ChildOp="And" /><Requirement Target="Self" Statistic="SelectedTargetType" Operator="NotBitAnd" Value="Monster" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="136" Value="ModifiedDescription" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="Sitting" ChildOp="And" /><Requirement Target="Self" Statistic="ExpansionPlayfield" Operator="BitAnd" Value="ShadowLands" ChildOp="And" /><Requirement Target="Target" Statistic="Flags" Operator="136" Value="Visible, ModifiedDescription" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="Sitting" ChildOp=" " /></Action></Item><Item AOID="291048" IsNano="False" Name="Weak Coil of Health and Nano" QL="20" ItemType="Misc"><Description>The Coil is attuned to the resonance of the Source. Sitting down and using it on yourself will make your body merge with the Source to gain energy from it.

This Spirit-Tech machine creates a tiny rift in reality, siphoning life and nano directly from the Source of all Life. Some believe this actually weakens the Source.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="QL" Value="20" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Value" Value="1000" /><Attribute Name="AttackDelay" Value="0,3" /><Attribute Name="MaxEnergy" Value="50" /><Attribute Name="ItemType" Value="56" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="Mass" Value="0,12" /><Attribute Name="Icon" Value="290999" /><Event Name="OnUse"><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="214" /><Argument Value="36" /><Argument Value="36" /><Argument Value="0" /></Function><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="27" /><Argument Value="36" /><Argument Value="36" /><Argument Value="0" /></Function><Function Name="GfxEffect" Target="Target" TickCount="1" TickInterval="0"><Argument Value="13600" /></Function><Function Name="SystemText" Target="Target" TickCount="1" TickInterval="0"><Argument Value="A Line to the Source is extracting health and nano for you." /></Function><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="276081" /><Argument Value="100" /></Function><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="276111" /><Argument Value="100" /></Function><Function Name="LockSkill" Target="Target" TickCount="1" TickInterval="0"><Argument Value="124" /><Argument Value="15" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="Target" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="124" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="FirstAid" Operator="GreaterThan" Value="91" ChildOp="Or" /><Requirement Target="Self" Statistic="Treatment" Operator="GreaterThan" Value="91" ChildOp="And" /><Requirement Target="Self" Statistic="SelectedTargetType" Operator="NotBitAnd" Value="Monster" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="136" Value="ModifiedDescription" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="Sitting" ChildOp="And" /><Requirement Target="Self" Statistic="ExpansionPlayfield" Operator="BitAnd" Value="ShadowLands" ChildOp="And" /><Requirement Target="Target" Statistic="Flags" Operator="136" Value="Visible, ModifiedDescription" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="Sitting" ChildOp=" " /></Action></Item><Item AOID="291049" IsNano="False" Name="Weak Coil of Health and Nano" QL="30" ItemType="Misc"><Description>The Coil is attuned to the resonance of the Source. Sitting down and using it on yourself will make your body merge with the Source to gain energy from it.

This Spirit-Tech machine creates a tiny rift in reality, siphoning life and nano directly from the Source of all Life. Some believe this actually weakens the Source.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="QL" Value="30" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Value" Value="1500" /><Attribute Name="AttackDelay" Value="0,3" /><Attribute Name="MaxEnergy" Value="50" /><Attribute Name="ItemType" Value="56" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="Mass" Value="0,12" /><Attribute Name="Icon" Value="290999" /><Event Name="OnUse"><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="214" /><Argument Value="52" /><Argument Value="52" /><Argument Value="0" /></Function><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="27" /><Argument Value="52" /><Argument Value="52" /><Argument Value="0" /></Function><Function Name="GfxEffect" Target="Target" TickCount="1" TickInterval="0"><Argument Value="13600" /></Function><Function Name="SystemText" Target="Target" TickCount="1" TickInterval="0"><Argument Value="A Line to the Source is extracting health and nano for you." /></Function><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="276082" /><Argument Value="100" /></Function><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="276112" /><Argument Value="100" /></Function><Function Name="LockSkill" Target="Target" TickCount="1" TickInterval="0"><Argument Value="124" /><Argument Value="15" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="Target" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="124" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="FirstAid" Operator="GreaterThan" Value="137" ChildOp="Or" /><Requirement Target="Self" Statistic="Treatment" Operator="GreaterThan" Value="137" ChildOp="And" /><Requirement Target="Self" Statistic="SelectedTargetType" Operator="NotBitAnd" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="136" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="ExpansionPlayfield" Operator="BitAnd" Value="ShadowLands" ChildOp="And" /><Requirement Target="Target" Statistic="Flags" Operator="136" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp=" " /></Action></Item><Item AOID="291050" IsNano="False" Name="Weak Coil of Health and Nano" QL="40" ItemType="Misc"><Description>The Coil is attuned to the resonance of the Source. Sitting down and using it on yourself will make your body merge with the Source to gain energy from it.

This Spirit-Tech machine creates a tiny rift in reality, siphoning life and nano directly from the Source of all Life. Some believe this actually weakens the Source.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="QL" Value="40" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Value" Value="4000" /><Attribute Name="AttackDelay" Value="0,3" /><Attribute Name="MaxEnergy" Value="50" /><Attribute Name="ItemType" Value="56" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="Mass" Value="0,12" /><Attribute Name="Icon" Value="290999" /><Event Name="OnUse"><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="214" /><Argument Value="68" /><Argument Value="68" /><Argument Value="0" /></Function><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="27" /><Argument Value="68" /><Argument Value="68" /><Argument Value="0" /></Function><Function Name="GfxEffect" Target="Target" TickCount="1" TickInterval="0"><Argument Value="13600" /></Function><Function Name="SystemText" Target="Target" TickCount="1" TickInterval="0"><Argument Value="A Line to the Source is extracting health and nano for you." /></Function><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="276083" /><Argument Value="100" /></Function><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="276113" /><Argument Value="100" /></Function><Function Name="LockSkill" Target="Target" TickCount="1" TickInterval="0"><Argument Value="124" /><Argument Value="15" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="Target" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="124" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="FirstAid" Operator="GreaterThan" Value="183" ChildOp="Or" /><Requirement Target="Self" Statistic="Treatment" Operator="GreaterThan" Value="183" ChildOp="And" /><Requirement Target="Self" Statistic="SelectedTargetType" Operator="NotBitAnd" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="136" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="ExpansionPlayfield" Operator="BitAnd" Value="ShadowLands" ChildOp="And" /><Requirement Target="Target" Statistic="Flags" Operator="136" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp=" " /></Action></Item><Item AOID="291051" IsNano="False" Name="Weak Coil of Health and Nano" QL="50" ItemType="Misc"><Description>The Coil is attuned to the resonance of the Source. Sitting down and using it on yourself will make your body merge with the Source to gain energy from it.

This Spirit-Tech machine creates a tiny rift in reality, siphoning life and nano directly from the Source of all Life. Some believe this actually weakens the Source.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="QL" Value="50" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Value" Value="8000" /><Attribute Name="AttackDelay" Value="0,3" /><Attribute Name="MaxEnergy" Value="50" /><Attribute Name="ItemType" Value="56" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="Mass" Value="0,12" /><Attribute Name="Icon" Value="290999" /><Event Name="OnUse"><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="214" /><Argument Value="84" /><Argument Value="84" /><Argument Value="0" /></Function><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="27" /><Argument Value="84" /><Argument Value="84" /><Argument Value="0" /></Function><Function Name="GfxEffect" Target="Target" TickCount="1" TickInterval="0"><Argument Value="13600" /></Function><Function Name="SystemText" Target="Target" TickCount="1" TickInterval="0"><Argument Value="A Line to the Source is extracting health and nano for you." /></Function><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="276084" /><Argument Value="100" /></Function><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="276114" /><Argument Value="100" /></Function><Function Name="LockSkill" Target="Target" TickCount="1" TickInterval="0"><Argument Value="124" /><Argument Value="15" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="Target" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="124" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="FirstAid" Operator="GreaterThan" Value="229" ChildOp="Or" /><Requirement Target="Self" Statistic="Treatment" Operator="GreaterThan" Value="229" ChildOp="And" /><Requirement Target="Self" Statistic="SelectedTargetType" Operator="NotBitAnd" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="136" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="ExpansionPlayfield" Operator="BitAnd" Value="ShadowLands" ChildOp="And" /><Requirement Target="Target" Statistic="Flags" Operator="136" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp=" " /></Action></Item><Item AOID="291052" IsNano="False" Name="Weak Coil of Health and Nano" QL="60" ItemType="Misc"><Description>The Coil is attuned to the resonance of the Source. Sitting down and using it on yourself will make your body merge with the Source to gain energy from it.

This Spirit-Tech machine creates a tiny rift in reality, siphoning life and nano directly from the Source of all Life. Some believe this actually weakens the Source.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="QL" Value="60" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Value" Value="20000" /><Attribute Name="AttackDelay" Value="0,3" /><Attribute Name="MaxEnergy" Value="50" /><Attribute Name="ItemType" Value="56" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="Mass" Value="0,12" /><Attribute Name="Icon" Value="290999" /><Event Name="OnUse"><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="214" /><Argument Value="100" /><Argument Value="100" /><Argument Value="0" /></Function><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="27" /><Argument Value="100" /><Argument Value="100" /><Argument Value="0" /></Function><Function Name="GfxEffect" Target="Target" TickCount="1" TickInterval="0"><Argument Value="13600" /></Function><Function Name="SystemText" Target="Target" TickCount="1" TickInterval="0"><Argument Value="A Line to the Source is extracting health and nano for you." /></Function><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="276085" /><Argument Value="100" /></Function><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="276115" /><Argument Value="100" /></Function><Function Name="LockSkill" Target="Target" TickCount="1" TickInterval="0"><Argument Value="124" /><Argument Value="15" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="Target" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="124" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="FirstAid" Operator="GreaterThan" Value="275" ChildOp="Or" /><Requirement Target="Self" Statistic="Treatment" Operator="GreaterThan" Value="275" ChildOp="And" /><Requirement Target="Self" Statistic="SelectedTargetType" Operator="NotBitAnd" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="136" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="ExpansionPlayfield" Operator="BitAnd" Value="ShadowLands" ChildOp="And" /><Requirement Target="Target" Statistic="Flags" Operator="136" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp=" " /></Action></Item><Item AOID="291053" IsNano="False" Name="Weak Coil of Health and Nano" QL="70" ItemType="Misc"><Description>The Coil is attuned to the resonance of the Source. Sitting down and using it on yourself will make your body merge with the Source to gain energy from it.

This Spirit-Tech machine creates a tiny rift in reality, siphoning life and nano directly from the Source of all Life. Some believe this actually weakens the Source.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="QL" Value="70" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Value" Value="30000" /><Attribute Name="AttackDelay" Value="0,3" /><Attribute Name="MaxEnergy" Value="50" /><Attribute Name="ItemType" Value="56" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="Mass" Value="0,12" /><Attribute Name="Icon" Value="290999" /><Event Name="OnUse"><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="214" /><Argument Value="116" /><Argument Value="116" /><Argument Value="0" /></Function><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="27" /><Argument Value="116" /><Argument Value="116" /><Argument Value="0" /></Function><Function Name="GfxEffect" Target="Target" TickCount="1" TickInterval="0"><Argument Value="13600" /></Function><Function Name="SystemText" Target="Target" TickCount="1" TickInterval="0"><Argument Value="A Line to the Source is extracting health and nano for you." /></Function><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="276086" /><Argument Value="100" /></Function><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="276116" /><Argument Value="100" /></Function><Function Name="LockSkill" Target="Target" TickCount="1" TickInterval="0"><Argument Value="124" /><Argument Value="15" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="Target" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="124" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="FirstAid" Operator="GreaterThan" Value="321" ChildOp="Or" /><Requirement Target="Self" Statistic="Treatment" Operator="GreaterThan" Value="321" ChildOp="And" /><Requirement Target="Self" Statistic="SelectedTargetType" Operator="NotBitAnd" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="136" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="ExpansionPlayfield" Operator="BitAnd" Value="ShadowLands" ChildOp="And" /><Requirement Target="Target" Statistic="Flags" Operator="136" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp=" " /></Action></Item><Item AOID="291054" IsNano="False" Name="Weak Coil of Health and Nano" QL="80" ItemType="Misc"><Description>The Coil is attuned to the resonance of the Source. Sitting down and using it on yourself will make your body merge with the Source to gain energy from it.

This Spirit-Tech machine creates a tiny rift in reality, siphoning life and nano directly from the Source of all Life. Some believe this actually weakens the Source.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="QL" Value="80" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Value" Value="40000" /><Attribute Name="AttackDelay" Value="0,3" /><Attribute Name="MaxEnergy" Value="50" /><Attribute Name="ItemType" Value="56" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="Mass" Value="0,12" /><Attribute Name="Icon" Value="290999" /><Event Name="OnUse"><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="214" /><Argument Value="132" /><Argument Value="132" /><Argument Value="0" /></Function><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="27" /><Argument Value="132" /><Argument Value="132" /><Argument Value="0" /></Function><Function Name="GfxEffect" Target="Target" TickCount="1" TickInterval="0"><Argument Value="13600" /></Function><Function Name="SystemText" Target="Target" TickCount="1" TickInterval="0"><Argument Value="A Line to the Source is extracting health and nano for you." /></Function><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="276087" /><Argument Value="100" /></Function><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="276117" /><Argument Value="100" /></Function><Function Name="LockSkill" Target="Target" TickCount="1" TickInterval="0"><Argument Value="124" /><Argument Value="15" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="Target" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="124" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="FirstAid" Operator="GreaterThan" Value="367" ChildOp="Or" /><Requirement Target="Self" Statistic="Treatment" Operator="GreaterThan" Value="367" ChildOp="And" /><Requirement Target="Self" Statistic="SelectedTargetType" Operator="NotBitAnd" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="136" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="ExpansionPlayfield" Operator="BitAnd" Value="ShadowLands" ChildOp="And" /><Requirement Target="Target" Statistic="Flags" Operator="136" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp=" " /></Action></Item><Item AOID="291055" IsNano="False" Name="Weak Coil of Health and Nano" QL="90" ItemType="Misc"><Description>The Coil is attuned to the resonance of the Source. Sitting down and using it on yourself will make your body merge with the Source to gain energy from it.

This Spirit-Tech machine creates a tiny rift in reality, siphoning life and nano directly from the Source of all Life. Some believe this actually weakens the Source.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="QL" Value="90" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Value" Value="50000" /><Attribute Name="AttackDelay" Value="0,3" /><Attribute Name="MaxEnergy" Value="50" /><Attribute Name="ItemType" Value="56" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="Mass" Value="0,12" /><Attribute Name="Icon" Value="290999" /><Event Name="OnUse"><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="214" /><Argument Value="148" /><Argument Value="148" /><Argument Value="0" /></Function><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="27" /><Argument Value="148" /><Argument Value="148" /><Argument Value="0" /></Function><Function Name="GfxEffect" Target="Target" TickCount="1" TickInterval="0"><Argument Value="13600" /></Function><Function Name="SystemText" Target="Target" TickCount="1" TickInterval="0"><Argument Value="A Line to the Source is extracting health and nano for you." /></Function><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="276088" /><Argument Value="100" /></Function><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="276118" /><Argument Value="100" /></Function><Function Name="LockSkill" Target="Target" TickCount="1" TickInterval="0"><Argument Value="124" /><Argument Value="15" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="Target" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="124" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="FirstAid" Operator="GreaterThan" Value="413" ChildOp="Or" /><Requirement Target="Self" Statistic="Treatment" Operator="GreaterThan" Value="413" ChildOp="And" /><Requirement Target="Self" Statistic="SelectedTargetType" Operator="NotBitAnd" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="136" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="ExpansionPlayfield" Operator="BitAnd" Value="ShadowLands" ChildOp="And" /><Requirement Target="Target" Statistic="Flags" Operator="136" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp=" " /></Action></Item><Item AOID="291056" IsNano="False" Name="Coil of Health and Nano" QL="100" ItemType="Misc"><Description>The Coil is attuned to the resonance of the Source. Sitting down and using it on yourself will make your body merge with the Source to gain energy from it.

This Spirit-Tech machine creates a small rift in reality, siphoning life and nano directly from the Source of all Life. Some believe this actually weakens the Source.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="QL" Value="100" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Value" Value="120000" /><Attribute Name="AttackDelay" Value="0,3" /><Attribute Name="MaxEnergy" Value="50" /><Attribute Name="ItemType" Value="56" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="Mass" Value="0,12" /><Attribute Name="Icon" Value="290999" /><Event Name="OnUse"><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="214" /><Argument Value="164" /><Argument Value="164" /><Argument Value="0" /></Function><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="27" /><Argument Value="164" /><Argument Value="164" /><Argument Value="0" /></Function><Function Name="GfxEffect" Target="Target" TickCount="1" TickInterval="0"><Argument Value="13600" /></Function><Function Name="SystemText" Target="Target" TickCount="1" TickInterval="0"><Argument Value="A Line to the Source is extracting health and nano for you." /></Function><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="276119" /><Argument Value="100" /></Function><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="276089" /><Argument Value="100" /></Function><Function Name="LockSkill" Target="Target" TickCount="1" TickInterval="0"><Argument Value="124" /><Argument Value="15" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="Target" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="124" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="FirstAid" Operator="GreaterThan" Value="496" ChildOp="Or" /><Requirement Target="Self" Statistic="Treatment" Operator="GreaterThan" Value="496" ChildOp="And" /><Requirement Target="Self" Statistic="SelectedTargetType" Operator="NotBitAnd" Value="Monster" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="136" Value="ModifiedDescription" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="Sitting" ChildOp="And" /><Requirement Target="Self" Statistic="ExpansionPlayfield" Operator="BitAnd" Value="ShadowLands" ChildOp="And" /><Requirement Target="Target" Statistic="Flags" Operator="136" Value="Visible, ModifiedDescription" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="Sitting" ChildOp=" " /></Action></Item><Item AOID="291057" IsNano="False" Name="Coil of Health and Nano" QL="110" ItemType="Misc"><Description>The Coil is attuned to the resonance of the Source. Sitting down and using it on yourself will make your body merge with the Source to gain energy from it.

This Spirit-Tech machine creates a small rift in reality, siphoning life and nano directly from the Source of all Life. Some believe this actually weakens the Source.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="QL" Value="110" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Value" Value="180000" /><Attribute Name="AttackDelay" Value="0,3" /><Attribute Name="MaxEnergy" Value="50" /><Attribute Name="ItemType" Value="56" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="Mass" Value="0,12" /><Attribute Name="Icon" Value="290999" /><Event Name="OnUse"><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="214" /><Argument Value="180" /><Argument Value="180" /><Argument Value="0" /></Function><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="27" /><Argument Value="180" /><Argument Value="180" /><Argument Value="0" /></Function><Function Name="GfxEffect" Target="Target" TickCount="1" TickInterval="0"><Argument Value="13600" /></Function><Function Name="SystemText" Target="Target" TickCount="1" TickInterval="0"><Argument Value="A Line to the Source is extracting health and nano for you." /></Function><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="276120" /><Argument Value="100" /></Function><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="276090" /><Argument Value="100" /></Function><Function Name="LockSkill" Target="Target" TickCount="1" TickInterval="0"><Argument Value="124" /><Argument Value="15" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="Target" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="124" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="FirstAid" Operator="GreaterThan" Value="523" ChildOp="Or" /><Requirement Target="Self" Statistic="Treatment" Operator="GreaterThan" Value="523" ChildOp="And" /><Requirement Target="Self" Statistic="SelectedTargetType" Operator="NotBitAnd" Value="Monster" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="136" Value="ModifiedDescription" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="Sitting" ChildOp="And" /><Requirement Target="Self" Statistic="ExpansionPlayfield" Operator="BitAnd" Value="ShadowLands" ChildOp="And" /><Requirement Target="Target" Statistic="Flags" Operator="136" Value="Visible, ModifiedDescription" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="Sitting" ChildOp=" " /></Action></Item><Item AOID="291058" IsNano="False" Name="Coil of Health and Nano" QL="120" ItemType="Misc"><Description>The Coil is attuned to the resonance of the Source. Sitting down and using it on yourself will make your body merge with the Source to gain energy from it.

This Spirit-Tech machine creates a small rift in reality, siphoning life and nano directly from the Source of all Life. Some believe this actually weakens the Source.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="QL" Value="120" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Value" Value="240000" /><Attribute Name="AttackDelay" Value="0,3" /><Attribute Name="MaxEnergy" Value="50" /><Attribute Name="ItemType" Value="56" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="Mass" Value="0,12" /><Attribute Name="Icon" Value="290999" /><Event Name="OnUse"><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="214" /><Argument Value="196" /><Argument Value="196" /><Argument Value="0" /></Function><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="27" /><Argument Value="196" /><Argument Value="196" /><Argument Value="0" /></Function><Function Name="GfxEffect" Target="Target" TickCount="1" TickInterval="0"><Argument Value="13600" /></Function><Function Name="SystemText" Target="Target" TickCount="1" TickInterval="0"><Argument Value="A Line to the Source is extracting health and nano for you." /></Function><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="276121" /><Argument Value="100" /></Function><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="276091" /><Argument Value="100" /></Function><Function Name="LockSkill" Target="Target" TickCount="1" TickInterval="0"><Argument Value="124" /><Argument Value="15" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="Target" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="124" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="FirstAid" Operator="GreaterThan" Value="551" ChildOp="Or" /><Requirement Target="Self" Statistic="Treatment" Operator="GreaterThan" Value="551" ChildOp="And" /><Requirement Target="Self" Statistic="SelectedTargetType" Operator="NotBitAnd" Value="Monster" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="136" Value="ModifiedDescription" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="Sitting" ChildOp="And" /><Requirement Target="Self" Statistic="ExpansionPlayfield" Operator="BitAnd" Value="ShadowLands" ChildOp="And" /><Requirement Target="Target" Statistic="Flags" Operator="136" Value="Visible, ModifiedDescription" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="Sitting" ChildOp=" " /></Action></Item><Item AOID="291059" IsNano="False" Name="Coil of Health and Nano" QL="130" ItemType="Misc"><Description>The Coil is attuned to the resonance of the Source. Sitting down and using it on yourself will make your body merge with the Source to gain energy from it.

This Spirit-Tech machine creates a small rift in reality, siphoning life and nano directly from the Source of all Life. Some believe this actually weakens the Source.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="QL" Value="130" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Value" Value="300000" /><Attribute Name="AttackDelay" Value="0,3" /><Attribute Name="MaxEnergy" Value="50" /><Attribute Name="ItemType" Value="56" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="Mass" Value="0,12" /><Attribute Name="Icon" Value="290999" /><Event Name="OnUse"><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="214" /><Argument Value="21" /><Argument Value="212" /><Argument Value="0" /></Function><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="27" /><Argument Value="212" /><Argument Value="212" /><Argument Value="0" /></Function><Function Name="GfxEffect" Target="Target" TickCount="1" TickInterval="0"><Argument Value="13600" /></Function><Function Name="SystemText" Target="Target" TickCount="1" TickInterval="0"><Argument Value="A Line to the Source is extracting health and nano for you." /></Function><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="276122" /><Argument Value="100" /></Function><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="276092" /><Argument Value="100" /></Function><Function Name="LockSkill" Target="Target" TickCount="1" TickInterval="0"><Argument Value="124" /><Argument Value="15" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="Target" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="124" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="FirstAid" Operator="GreaterThan" Value="588" ChildOp="Or" /><Requirement Target="Self" Statistic="Treatment" Operator="GreaterThan" Value="588" ChildOp="And" /><Requirement Target="Self" Statistic="SelectedTargetType" Operator="NotBitAnd" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="136" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="ExpansionPlayfield" Operator="BitAnd" Value="ShadowLands" ChildOp="And" /><Requirement Target="Target" Statistic="Flags" Operator="136" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp=" " /></Action></Item><Item AOID="291060" IsNano="False" Name="Coil of Health and Nano" QL="140" ItemType="Misc"><Description>The Coil is attuned to the resonance of the Source. Sitting down and using it on yourself will make your body merge with the Source to gain energy from it.

This Spirit-Tech machine creates a small rift in reality, siphoning life and nano directly from the Source of all Life. Some believe this actually weakens the Source.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="QL" Value="140" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Value" Value="360000" /><Attribute Name="AttackDelay" Value="0,3" /><Attribute Name="MaxEnergy" Value="50" /><Attribute Name="ItemType" Value="56" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="Mass" Value="0,12" /><Attribute Name="Icon" Value="290999" /><Event Name="OnUse"><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="214" /><Argument Value="228" /><Argument Value="228" /><Argument Value="0" /></Function><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="27" /><Argument Value="228" /><Argument Value="228" /><Argument Value="0" /></Function><Function Name="GfxEffect" Target="Target" TickCount="1" TickInterval="0"><Argument Value="13600" /></Function><Function Name="SystemText" Target="Target" TickCount="1" TickInterval="0"><Argument Value="A Line to the Source is extracting health and nano for you." /></Function><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="276123" /><Argument Value="100" /></Function><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="276093" /><Argument Value="100" /></Function><Function Name="LockSkill" Target="Target" TickCount="1" TickInterval="0"><Argument Value="124" /><Argument Value="15" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="Target" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="124" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="FirstAid" Operator="GreaterThan" Value="625" ChildOp="Or" /><Requirement Target="Self" Statistic="Treatment" Operator="GreaterThan" Value="625" ChildOp="And" /><Requirement Target="Self" Statistic="SelectedTargetType" Operator="NotBitAnd" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="136" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="ExpansionPlayfield" Operator="BitAnd" Value="ShadowLands" ChildOp="And" /><Requirement Target="Target" Statistic="Flags" Operator="136" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp=" " /></Action></Item><Item AOID="291061" IsNano="False" Name="Coil of Health and Nano" QL="150" ItemType="Misc"><Description>The Coil is attuned to the resonance of the Source. Sitting down and using it on yourself will make your body merge with the Source to gain energy from it.

This Spirit-Tech machine creates a small rift in reality, siphoning life and nano directly from the Source of all Life. Some believe this actually weakens the Source.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="QL" Value="150" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Value" Value="420000" /><Attribute Name="AttackDelay" Value="0,3" /><Attribute Name="MaxEnergy" Value="50" /><Attribute Name="ItemType" Value="56" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="Mass" Value="0,12" /><Attribute Name="Icon" Value="290999" /><Event Name="OnUse"><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="214" /><Argument Value="244" /><Argument Value="244" /><Argument Value="0" /></Function><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="27" /><Argument Value="244" /><Argument Value="244" /><Argument Value="0" /></Function><Function Name="GfxEffect" Target="Target" TickCount="1" TickInterval="0"><Argument Value="13600" /></Function><Function Name="SystemText" Target="Target" TickCount="1" TickInterval="0"><Argument Value="A Line to the Source is extracting health and nano for you." /></Function><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="276124" /><Argument Value="100" /></Function><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="276094" /><Argument Value="100" /></Function><Function Name="LockSkill" Target="Target" TickCount="1" TickInterval="0"><Argument Value="124" /><Argument Value="15" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="Target" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="124" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="FirstAid" Operator="GreaterThan" Value="652" ChildOp="Or" /><Requirement Target="Self" Statistic="Treatment" Operator="GreaterThan" Value="652" ChildOp="And" /><Requirement Target="Self" Statistic="SelectedTargetType" Operator="NotBitAnd" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="136" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="ExpansionPlayfield" Operator="BitAnd" Value="ShadowLands" ChildOp="And" /><Requirement Target="Target" Statistic="Flags" Operator="136" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp=" " /></Action></Item><Item AOID="291062" IsNano="False" Name="Coil of Health and Nano" QL="160" ItemType="Misc"><Description>The Coil is attuned to the resonance of the Source. Sitting down and using it on yourself will make your body merge with the Source to gain energy from it.

This Spirit-Tech machine creates a small rift in reality, siphoning life and nano directly from the Source of all Life. Some believe this actually weakens the Source.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="QL" Value="160" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Value" Value="480000" /><Attribute Name="AttackDelay" Value="0,3" /><Attribute Name="MaxEnergy" Value="50" /><Attribute Name="ItemType" Value="56" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="Mass" Value="0,12" /><Attribute Name="Icon" Value="290999" /><Event Name="OnUse"><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="214" /><Argument Value="260" /><Argument Value="260" /><Argument Value="0" /></Function><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="27" /><Argument Value="260" /><Argument Value="260" /><Argument Value="0" /></Function><Function Name="GfxEffect" Target="Target" TickCount="1" TickInterval="0"><Argument Value="13600" /></Function><Function Name="SystemText" Target="Target" TickCount="1" TickInterval="0"><Argument Value="A Line to the Source is extracting health and nano for you." /></Function><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="276125" /><Argument Value="100" /></Function><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="276095" /><Argument Value="100" /></Function><Function Name="LockSkill" Target="Target" TickCount="1" TickInterval="0"><Argument Value="124" /><Argument Value="15" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="Target" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="124" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="FirstAid" Operator="GreaterThan" Value="689" ChildOp="Or" /><Requirement Target="Self" Statistic="Treatment" Operator="GreaterThan" Value="689" ChildOp="And" /><Requirement Target="Self" Statistic="SelectedTargetType" Operator="NotBitAnd" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="136" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="ExpansionPlayfield" Operator="BitAnd" Value="ShadowLands" ChildOp="And" /><Requirement Target="Target" Statistic="Flags" Operator="136" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp=" " /></Action></Item><Item AOID="291063" IsNano="False" Name="Coil of Health and Nano" QL="170" ItemType="Misc"><Description>The Coil is attuned to the resonance of the Source. Sitting down and using it on yourself will make your body merge with the Source to gain energy from it.

This Spirit-Tech machine creates a small rift in reality, siphoning life and nano directly from the Source of all Life. Some believe this actually weakens the Source.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="QL" Value="170" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Value" Value="540000" /><Attribute Name="AttackDelay" Value="0,3" /><Attribute Name="MaxEnergy" Value="50" /><Attribute Name="ItemType" Value="56" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="Mass" Value="0,12" /><Attribute Name="Icon" Value="290999" /><Event Name="OnUse"><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="214" /><Argument Value="276" /><Argument Value="276" /><Argument Value="0" /></Function><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="27" /><Argument Value="276" /><Argument Value="276" /><Argument Value="0" /></Function><Function Name="GfxEffect" Target="Target" TickCount="1" TickInterval="0"><Argument Value="13600" /></Function><Function Name="SystemText" Target="Target" TickCount="1" TickInterval="0"><Argument Value="A Line to the Source is extracting health and nano for you." /></Function><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="276126" /><Argument Value="100" /></Function><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="276096" /><Argument Value="100" /></Function><Function Name="LockSkill" Target="Target" TickCount="1" TickInterval="0"><Argument Value="124" /><Argument Value="15" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="Target" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="124" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="FirstAid" Operator="GreaterThan" Value="735" ChildOp="Or" /><Requirement Target="Self" Statistic="Treatment" Operator="GreaterThan" Value="735" ChildOp="And" /><Requirement Target="Self" Statistic="SelectedTargetType" Operator="NotBitAnd" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="136" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="ExpansionPlayfield" Operator="BitAnd" Value="ShadowLands" ChildOp="And" /><Requirement Target="Target" Statistic="Flags" Operator="136" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp=" " /></Action></Item><Item AOID="291064" IsNano="False" Name="Coil of Health and Nano" QL="180" ItemType="Misc"><Description>The Coil is attuned to the resonance of the Source. Sitting down and using it on yourself will make your body merge with the Source to gain energy from it.

This Spirit-Tech machine creates a small rift in reality, siphoning life and nano directly from the Source of all Life. Some believe this actually weakens the Source.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="QL" Value="180" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Value" Value="600000" /><Attribute Name="AttackDelay" Value="0,3" /><Attribute Name="MaxEnergy" Value="50" /><Attribute Name="ItemType" Value="56" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="Mass" Value="0,12" /><Attribute Name="Icon" Value="290999" /><Event Name="OnUse"><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="214" /><Argument Value="292" /><Argument Value="292" /><Argument Value="0" /></Function><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="27" /><Argument Value="292" /><Argument Value="292" /><Argument Value="0" /></Function><Function Name="GfxEffect" Target="Target" TickCount="1" TickInterval="0"><Argument Value="13600" /></Function><Function Name="SystemText" Target="Target" TickCount="1" TickInterval="0"><Argument Value="A Line to the Source is extracting health and nano for you." /></Function><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="276127" /><Argument Value="100" /></Function><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="276097" /><Argument Value="100" /></Function><Function Name="LockSkill" Target="Target" TickCount="1" TickInterval="0"><Argument Value="124" /><Argument Value="15" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="Target" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="124" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="FirstAid" Operator="GreaterThan" Value="781" ChildOp="Or" /><Requirement Target="Self" Statistic="Treatment" Operator="GreaterThan" Value="781" ChildOp="And" /><Requirement Target="Self" Statistic="SelectedTargetType" Operator="NotBitAnd" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="136" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="ExpansionPlayfield" Operator="BitAnd" Value="ShadowLands" ChildOp="And" /><Requirement Target="Target" Statistic="Flags" Operator="136" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp=" " /></Action></Item><Item AOID="291065" IsNano="False" Name="Coil of Health and Nano" QL="190" ItemType="Misc"><Description>The Coil is attuned to the resonance of the Source. Sitting down and using it on yourself will make your body merge with the Source to gain energy from it.

This Spirit-Tech machine creates a small rift in reality, siphoning life and nano directly from the Source of all Life. Some believe this actually weakens the Source.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="QL" Value="190" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Value" Value="660000" /><Attribute Name="AttackDelay" Value="0,3" /><Attribute Name="MaxEnergy" Value="50" /><Attribute Name="ItemType" Value="56" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="Mass" Value="0,12" /><Attribute Name="Icon" Value="290999" /><Event Name="OnUse"><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="214" /><Argument Value="308" /><Argument Value="308" /><Argument Value="0" /></Function><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="27" /><Argument Value="308" /><Argument Value="308" /><Argument Value="0" /></Function><Function Name="GfxEffect" Target="Target" TickCount="1" TickInterval="0"><Argument Value="13600" /></Function><Function Name="SystemText" Target="Target" TickCount="1" TickInterval="0"><Argument Value="A Line to the Source is extracting health and nano for you." /></Function><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="276128" /><Argument Value="100" /></Function><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="276098" /><Argument Value="100" /></Function><Function Name="LockSkill" Target="Target" TickCount="1" TickInterval="0"><Argument Value="124" /><Argument Value="15" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="Target" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="124" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="FirstAid" Operator="GreaterThan" Value="827" ChildOp="Or" /><Requirement Target="Self" Statistic="Treatment" Operator="GreaterThan" Value="827" ChildOp="And" /><Requirement Target="Self" Statistic="SelectedTargetType" Operator="NotBitAnd" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="136" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="ExpansionPlayfield" Operator="BitAnd" Value="ShadowLands" ChildOp="And" /><Requirement Target="Target" Statistic="Flags" Operator="136" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp=" " /></Action></Item><Item AOID="291066" IsNano="False" Name="Enhanced Coil of Health and Nano" QL="200" ItemType="Misc"><Description>The Coil is attuned to the resonance of the Source. Sitting down and using it on yourself will make your body merge with the Source to gain energy from it.

This Spirit-Tech machine creates a rift in reality, siphoning life and nano directly from the Source of all Life. Some believe this actually weakens the Source.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="QL" Value="200" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Value" Value="1000000" /><Attribute Name="AttackDelay" Value="0,3" /><Attribute Name="MaxEnergy" Value="50" /><Attribute Name="ItemType" Value="56" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="Mass" Value="0,12" /><Attribute Name="Icon" Value="290999" /><Event Name="OnUse"><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="214" /><Argument Value="340" /><Argument Value="340" /><Argument Value="0" /></Function><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="27" /><Argument Value="340" /><Argument Value="340" /><Argument Value="0" /></Function><Function Name="GfxEffect" Target="Target" TickCount="1" TickInterval="0"><Argument Value="13600" /></Function><Function Name="SystemText" Target="Target" TickCount="1" TickInterval="0"><Argument Value="A Line to the Source is extracting health and nano for you." /></Function><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="276129" /><Argument Value="100" /></Function><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="276099" /><Argument Value="100" /></Function><Function Name="LockSkill" Target="Target" TickCount="1" TickInterval="0"><Argument Value="124" /><Argument Value="15" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="Target" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="124" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="FirstAid" Operator="GreaterThan" Value="873" ChildOp="Or" /><Requirement Target="Self" Statistic="Treatment" Operator="GreaterThan" Value="873" ChildOp="And" /><Requirement Target="Self" Statistic="SelectedTargetType" Operator="NotBitAnd" Value="Monster" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="136" Value="ModifiedDescription" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="Sitting" ChildOp="And" /><Requirement Target="Self" Statistic="ExpansionPlayfield" Operator="BitAnd" Value="ShadowLands" ChildOp="And" /><Requirement Target="Target" Statistic="Flags" Operator="136" Value="Visible, ModifiedDescription" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="Sitting" ChildOp=" " /></Action></Item><Item AOID="291067" IsNano="False" Name="Enhanced Coil of Health and Nano" QL="210" ItemType="Misc"><Description>The Coil is attuned to the resonance of the Source. Sitting down and using it on yourself will make your body merge with the Source to gain energy from it.

This Spirit-Tech machine creates a rift in reality, siphoning life and nano directly from the Source of all Life. Some believe this actually weakens the Source.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="QL" Value="210" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Value" Value="1200000" /><Attribute Name="AttackDelay" Value="0,3" /><Attribute Name="MaxEnergy" Value="50" /><Attribute Name="ItemType" Value="56" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="Mass" Value="0,12" /><Attribute Name="Icon" Value="290999" /><Event Name="OnUse"><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="214" /><Argument Value="360" /><Argument Value="360" /><Argument Value="0" /></Function><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="27" /><Argument Value="360" /><Argument Value="360" /><Argument Value="0" /></Function><Function Name="GfxEffect" Target="Target" TickCount="1" TickInterval="0"><Argument Value="13600" /></Function><Function Name="SystemText" Target="Target" TickCount="1" TickInterval="0"><Argument Value="A Line to the Source is extracting health and nano for you." /></Function><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="276130" /><Argument Value="100" /></Function><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="276100" /><Argument Value="100" /></Function><Function Name="LockSkill" Target="Target" TickCount="1" TickInterval="0"><Argument Value="124" /><Argument Value="15" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="Target" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="124" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="FirstAid" Operator="GreaterThan" Value="919" ChildOp="Or" /><Requirement Target="Self" Statistic="Treatment" Operator="GreaterThan" Value="919" ChildOp="And" /><Requirement Target="Self" Statistic="SelectedTargetType" Operator="NotBitAnd" Value="Monster" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="136" Value="ModifiedDescription" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="Sitting" ChildOp="And" /><Requirement Target="Self" Statistic="ExpansionPlayfield" Operator="BitAnd" Value="ShadowLands" ChildOp="And" /><Requirement Target="Target" Statistic="Flags" Operator="136" Value="Visible, ModifiedDescription" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="Sitting" ChildOp=" " /></Action></Item><Item AOID="291068" IsNano="False" Name="Enhanced Coil of Health and Nano" QL="220" ItemType="Misc"><Description>The Coil is attuned to the resonance of the Source. Sitting down and using it on yourself will make your body merge with the Source to gain energy from it.

This Spirit-Tech machine creates a rift in reality, siphoning life and nano directly from the Source of all Life. Some believe this actually weakens the Source.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="QL" Value="220" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Value" Value="1400000" /><Attribute Name="AttackDelay" Value="0,3" /><Attribute Name="MaxEnergy" Value="50" /><Attribute Name="ItemType" Value="56" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="Mass" Value="0,12" /><Attribute Name="Icon" Value="290999" /><Event Name="OnUse"><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="214" /><Argument Value="392" /><Argument Value="392" /><Argument Value="0" /></Function><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="27" /><Argument Value="392" /><Argument Value="392" /><Argument Value="0" /></Function><Function Name="GfxEffect" Target="Target" TickCount="1" TickInterval="0"><Argument Value="13600" /></Function><Function Name="SystemText" Target="Target" TickCount="1" TickInterval="0"><Argument Value="A Line to the Source is extracting health and nano for you." /></Function><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="276131" /><Argument Value="100" /></Function><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="276101" /><Argument Value="100" /></Function><Function Name="LockSkill" Target="Target" TickCount="1" TickInterval="0"><Argument Value="124" /><Argument Value="15" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="Target" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="124" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="FirstAid" Operator="GreaterThan" Value="983" ChildOp="Or" /><Requirement Target="Self" Statistic="Treatment" Operator="GreaterThan" Value="983" ChildOp="And" /><Requirement Target="Self" Statistic="SelectedTargetType" Operator="NotBitAnd" Value="Monster" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="136" Value="ModifiedDescription" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="Sitting" ChildOp="And" /><Requirement Target="Self" Statistic="ExpansionPlayfield" Operator="BitAnd" Value="ShadowLands" ChildOp="And" /><Requirement Target="Target" Statistic="Flags" Operator="136" Value="Visible, ModifiedDescription" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="Sitting" ChildOp=" " /></Action></Item><Item AOID="291069" IsNano="False" Name="Enhanced Coil of Health and Nano" QL="230" ItemType="Misc"><Description>The Coil is attuned to the resonance of the Source. Sitting down and using it on yourself will make your body merge with the Source to gain energy from it.

This Spirit-Tech machine creates a rift in reality, siphoning life and nano directly from the Source of all Life. Some believe this actually weakens the Source.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="QL" Value="230" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Value" Value="1600000" /><Attribute Name="AttackDelay" Value="0,3" /><Attribute Name="MaxEnergy" Value="50" /><Attribute Name="ItemType" Value="56" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="Mass" Value="0,12" /><Attribute Name="Icon" Value="290999" /><Event Name="OnUse"><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="214" /><Argument Value="424" /><Argument Value="424" /><Argument Value="0" /></Function><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="27" /><Argument Value="424" /><Argument Value="424" /><Argument Value="0" /></Function><Function Name="GfxEffect" Target="Target" TickCount="1" TickInterval="0"><Argument Value="13600" /></Function><Function Name="SystemText" Target="Target" TickCount="1" TickInterval="0"><Argument Value="A Line to the Source is extracting health and nano for you." /></Function><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="276132" /><Argument Value="100" /></Function><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="276102" /><Argument Value="100" /></Function><Function Name="LockSkill" Target="Target" TickCount="1" TickInterval="0"><Argument Value="124" /><Argument Value="15" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="Target" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="124" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="FirstAid" Operator="GreaterThan" Value="1048" ChildOp="Or" /><Requirement Target="Self" Statistic="Treatment" Operator="GreaterThan" Value="1048" ChildOp="And" /><Requirement Target="Self" Statistic="SelectedTargetType" Operator="NotBitAnd" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="136" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="ExpansionPlayfield" Operator="BitAnd" Value="ShadowLands" ChildOp="And" /><Requirement Target="Target" Statistic="Flags" Operator="136" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp=" " /></Action></Item><Item AOID="291070" IsNano="False" Name="Enhanced Coil of Health and Nano" QL="240" ItemType="Misc"><Description>The Coil is attuned to the resonance of the Source. Sitting down and using it on yourself will make your body merge with the Source to gain energy from it.

This Spirit-Tech machine creates a rift in reality, siphoning life and nano directly from the Source of all Life. Some believe this actually weakens the Source.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="QL" Value="240" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Value" Value="1800000" /><Attribute Name="AttackDelay" Value="0,3" /><Attribute Name="MaxEnergy" Value="50" /><Attribute Name="ItemType" Value="56" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="Mass" Value="0,12" /><Attribute Name="Icon" Value="290999" /><Event Name="OnUse"><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="214" /><Argument Value="456" /><Argument Value="456" /><Argument Value="0" /></Function><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="27" /><Argument Value="456" /><Argument Value="456" /><Argument Value="0" /></Function><Function Name="GfxEffect" Target="Target" TickCount="1" TickInterval="0"><Argument Value="13600" /></Function><Function Name="SystemText" Target="Target" TickCount="1" TickInterval="0"><Argument Value="A Line to the Source is extracting health and nano for you." /></Function><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="276133" /><Argument Value="100" /></Function><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="276103" /><Argument Value="100" /></Function><Function Name="LockSkill" Target="Target" TickCount="1" TickInterval="0"><Argument Value="124" /><Argument Value="15" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="Target" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="124" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="FirstAid" Operator="GreaterThan" Value="1204" ChildOp="Or" /><Requirement Target="Self" Statistic="Treatment" Operator="GreaterThan" Value="1204" ChildOp="And" /><Requirement Target="Self" Statistic="SelectedTargetType" Operator="NotBitAnd" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="136" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="ExpansionPlayfield" Operator="BitAnd" Value="ShadowLands" ChildOp="And" /><Requirement Target="Target" Statistic="Flags" Operator="136" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp=" " /></Action></Item><Item AOID="291071" IsNano="False" Name="Enhanced Coil of Health and Nano" QL="250" ItemType="Misc"><Description>The Coil is attuned to the resonance of the Source. Sitting down and using it on yourself will make your body merge with the Source to gain energy from it.

This Spirit-Tech machine creates a rift in reality, siphoning life and nano directly from the Source of all Life. Some believe this actually weakens the Source.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="QL" Value="250" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Value" Value="2000000" /><Attribute Name="AttackDelay" Value="0,3" /><Attribute Name="MaxEnergy" Value="50" /><Attribute Name="ItemType" Value="56" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="Mass" Value="0,12" /><Attribute Name="Icon" Value="290999" /><Event Name="OnUse"><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="214" /><Argument Value="488" /><Argument Value="488" /><Argument Value="0" /></Function><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="27" /><Argument Value="488" /><Argument Value="488" /><Argument Value="0" /></Function><Function Name="GfxEffect" Target="Target" TickCount="1" TickInterval="0"><Argument Value="13600" /></Function><Function Name="SystemText" Target="Target" TickCount="1" TickInterval="0"><Argument Value="A Line to the Source is extracting health and nano for you." /></Function><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="276134" /><Argument Value="100" /></Function><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="276104" /><Argument Value="100" /></Function><Function Name="LockSkill" Target="Target" TickCount="1" TickInterval="0"><Argument Value="124" /><Argument Value="15" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="Target" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="124" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="FirstAid" Operator="GreaterThan" Value="1250" ChildOp="Or" /><Requirement Target="Self" Statistic="Treatment" Operator="GreaterThan" Value="1250" ChildOp="And" /><Requirement Target="Self" Statistic="SelectedTargetType" Operator="NotBitAnd" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="136" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="ExpansionPlayfield" Operator="BitAnd" Value="ShadowLands" ChildOp="And" /><Requirement Target="Target" Statistic="Flags" Operator="136" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp=" " /></Action></Item><Item AOID="291072" IsNano="False" Name="Enhanced Coil of Health and Nano" QL="260" ItemType="Misc"><Description>The Coil is attuned to the resonance of the Source. Sitting down and using it on yourself will make your body merge with the Source to gain energy from it.

This Spirit-Tech machine creates a rift in reality, siphoning life and nano directly from the Source of all Life. Some believe this actually weakens the Source.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="QL" Value="260" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Value" Value="2200000" /><Attribute Name="AttackDelay" Value="0,3" /><Attribute Name="MaxEnergy" Value="50" /><Attribute Name="ItemType" Value="56" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="Mass" Value="0,12" /><Attribute Name="Icon" Value="290999" /><Event Name="OnUse"><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="214" /><Argument Value="520" /><Argument Value="520" /><Argument Value="0" /></Function><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="27" /><Argument Value="520" /><Argument Value="520" /><Argument Value="0" /></Function><Function Name="GfxEffect" Target="Target" TickCount="1" TickInterval="0"><Argument Value="13600" /></Function><Function Name="SystemText" Target="Target" TickCount="1" TickInterval="0"><Argument Value="A Line to the Source is extracting health and nano for you." /></Function><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="276135" /><Argument Value="100" /></Function><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="276105" /><Argument Value="100" /></Function><Function Name="LockSkill" Target="Target" TickCount="1" TickInterval="0"><Argument Value="124" /><Argument Value="15" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="Target" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="124" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="FirstAid" Operator="GreaterThan" Value="1324" ChildOp="Or" /><Requirement Target="Self" Statistic="Treatment" Operator="GreaterThan" Value="1324" ChildOp="And" /><Requirement Target="Self" Statistic="SelectedTargetType" Operator="NotBitAnd" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="136" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="ExpansionPlayfield" Operator="BitAnd" Value="ShadowLands" ChildOp="And" /><Requirement Target="Target" Statistic="Flags" Operator="136" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp=" " /></Action></Item><Item AOID="291073" IsNano="False" Name="Enhanced Coil of Health and Nano" QL="270" ItemType="Misc"><Description>The Coil is attuned to the resonance of the Source. Sitting down and using it on yourself will make your body merge with the Source to gain energy from it.

This Spirit-Tech machine creates a rift in reality, siphoning life and nano directly from the Source of all Life. Some believe this actually weakens the Source.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="QL" Value="270" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Value" Value="2400000" /><Attribute Name="AttackDelay" Value="0,3" /><Attribute Name="MaxEnergy" Value="50" /><Attribute Name="ItemType" Value="56" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="Mass" Value="0,12" /><Attribute Name="Icon" Value="290999" /><Event Name="OnUse"><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="214" /><Argument Value="552" /><Argument Value="552" /><Argument Value="0" /></Function><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="27" /><Argument Value="552" /><Argument Value="552" /><Argument Value="0" /></Function><Function Name="GfxEffect" Target="Target" TickCount="1" TickInterval="0"><Argument Value="13600" /></Function><Function Name="SystemText" Target="Target" TickCount="1" TickInterval="0"><Argument Value="A Line to the Source is extracting health and nano for you." /></Function><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="276136" /><Argument Value="100" /></Function><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="276106" /><Argument Value="100" /></Function><Function Name="LockSkill" Target="Target" TickCount="1" TickInterval="0"><Argument Value="124" /><Argument Value="15" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="Target" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="124" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="FirstAid" Operator="GreaterThan" Value="1379" ChildOp="Or" /><Requirement Target="Self" Statistic="Treatment" Operator="GreaterThan" Value="1379" ChildOp="And" /><Requirement Target="Self" Statistic="SelectedTargetType" Operator="NotBitAnd" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="136" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="ExpansionPlayfield" Operator="BitAnd" Value="ShadowLands" ChildOp="And" /><Requirement Target="Target" Statistic="Flags" Operator="136" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp=" " /></Action></Item><Item AOID="291074" IsNano="False" Name="Enhanced Coil of Health and Nano" QL="280" ItemType="Misc"><Description>The Coil is attuned to the resonance of the Source. Sitting down and using it on yourself will make your body merge with the Source to gain energy from it.

This Spirit-Tech machine creates a rift in reality, siphoning life and nano directly from the Source of all Life. Some believe this actually weakens the Source.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="QL" Value="280" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Value" Value="2600000" /><Attribute Name="AttackDelay" Value="0,3" /><Attribute Name="MaxEnergy" Value="50" /><Attribute Name="ItemType" Value="56" /><Attribute Name="AttackRange" Value="3" /><Attribute Name="Mass" Value="0,12" /><Attribute Name="Icon" Value="290999" /><Event Name="OnUse"><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="214" /><Argument Value="584" /><Argument Value="584" /><Argument Value="0" /></Function><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="27" /><Argument Value="584" /><Argument Value="584" /><Argument Value="0" /></Function><Function Name="GfxEffect" Target="Target" TickCount="1" TickInterval="0"><Argument Value="13600" /></Function><Function Name="SystemText" Target="Target" TickCount="1" TickInterval="0"><Argument Value="A Line to the Source is extracting health and nano for you." /></Function><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="276137" /><Argument Value="100" /></Function><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="276107" /><Argument Value="100" /></Function><Function Name="LockSkill" Target="Target" TickCount="1" TickInterval="0"><Argument Value="124" /><Argument Value="15" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="Target" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="124" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="FirstAid" Operator="GreaterThan" Value="1425" ChildOp="Or" /><Requirement Target="Self" Statistic="Treatment" Operator="GreaterThan" Value="1425" ChildOp="And" /><Requirement Target="Self" Statistic="SelectedTargetType" Operator="NotBitAnd" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="136" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="ExpansionPlayfield" Operator="BitAnd" Value="ShadowLands" ChildOp="And" /><Requirement Target="Target" Statistic="Flags" Operator="136" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="" ChildOp=" " /></Action></Item><Item AOID="291075" IsNano="False" Name="Enhanced Coil of Health and Nano" QL="290" ItemType="Misc"><Description>The Coil is attuned to the resonance of the Source. Sitting down and using it on yourself will make your body merge with the Source to gain energy from it.

This Spirit-Tech machine creates a rift in reality, siphoning life and nano directly from the Source of all Life. 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Neither you nor your patient can be in attack mode while treatment progresses.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="QL" Value="1" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Icon" Value="291001" /><Attribute Name="Value" Value="250" /><Attribute Name="AttackDelay" Value="0" /><Attribute Name="MaxEnergy" Value="50" /><Attribute Name="ItemType" Value="56" /><Attribute Name="AttackRange" Value="5" /><Attribute Name="Mass" Value="0,12" /><Attribute Name="SkillTimeOnSelectedTarget" Value="1" /><Event Name="OnUse"><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="27" /><Argument Value="30" /><Argument Value="30" /><Argument Value="0" /></Function><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="214" /><Argument Value="30" /><Argument Value="30" /><Argument Value="0" /></Function><Function Name="GfxEffect" Target="Target" TickCount="1" TickInterval="0"><Argument Value="13600" /></Function><Function Name="SystemText" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Your body tingles with energy." /></Function><Function Name="LockSkill" Target="Target" TickCount="1" TickInterval="0"><Argument Value="124" /><Argument Value="15" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="Target" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="124" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="Treatment" Operator="GreaterThan" Value="7" ChildOp="Or" /><Requirement Target="Self" Statistic="FirstAid" Operator="GreaterThan" Value="7" ChildOp="And" /><Requirement Target="Self" Statistic="SelectedTargetType" Operator="NotBitAnd" Value="Monster" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="136" Value="ModifiedDescription" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="Sitting" ChildOp="And" /><Requirement Target="Self" Statistic="ExpansionPlayfield" Operator="EqualTo" Value="Rubi-Ka" ChildOp="And" /><Requirement Target="Target" Statistic="Flags" Operator="136" Value="Visible, ModifiedDescription" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="Sitting" ChildOp=" " /></Action></Item><Item AOID="291077" IsNano="False" Name="Health and Nano Laboratory" QL="200" ItemType="Misc"><Description>The Health and Nano Laboratory provides essential replenishment of nano and health. Neither you nor your patient can be in attack mode while treatment progresses.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="QL" Value="200" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Icon" Value="291001" /><Attribute Name="Value" Value="100000" /><Attribute Name="AttackDelay" Value="0" /><Attribute Name="MaxEnergy" Value="50" /><Attribute Name="ItemType" Value="56" /><Attribute Name="AttackRange" Value="5" /><Attribute Name="Mass" Value="0,12" /><Attribute Name="SkillTimeOnSelectedTarget" Value="1" /><Event Name="OnUse"><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="27" /><Argument Value="2000" /><Argument Value="2000" /><Argument Value="0" /></Function><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="214" /><Argument Value="2000" /><Argument Value="2000" /><Argument Value="0" /></Function><Function Name="GfxEffect" Target="Target" TickCount="1" TickInterval="0"><Argument Value="13600" /></Function><Function Name="SystemText" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Your body tingles with energy." /></Function><Function Name="LockSkill" Target="Target" TickCount="1" TickInterval="0"><Argument Value="124" /><Argument Value="15" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="Target" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="124" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="Treatment" Operator="GreaterThan" Value="700" ChildOp="Or" /><Requirement Target="Self" Statistic="FirstAid" Operator="GreaterThan" Value="700" ChildOp="And" /><Requirement Target="Self" Statistic="SelectedTargetType" Operator="NotBitAnd" Value="Monster" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="136" Value="ModifiedDescription" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="Sitting" ChildOp="And" /><Requirement Target="Self" Statistic="ExpansionPlayfield" Operator="EqualTo" Value="Rubi-Ka" ChildOp="And" /><Requirement Target="Target" Statistic="Flags" Operator="136" Value="Visible, ModifiedDescription" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="Sitting" ChildOp=" " /></Action></Item><Item AOID="291078" IsNano="False" Name="Health and Nano Laboratory" QL="400" ItemType="Misc"><Description>The Health and Nano Laboratory provides essential replenishment of nano and health. Neither you nor your patient can be in attack mode while treatment progresses.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="QL" Value="400" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Icon" Value="291001" /><Attribute Name="Value" Value="200000" /><Attribute Name="AttackDelay" Value="0" /><Attribute Name="MaxEnergy" Value="50" /><Attribute Name="ItemType" Value="56" /><Attribute Name="AttackRange" Value="5" /><Attribute Name="Mass" Value="0,12" /><Attribute Name="SkillTimeOnSelectedTarget" Value="1" /><Event Name="OnUse"><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="27" /><Argument Value="5000" /><Argument Value="5000" /><Argument Value="0" /></Function><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="214" /><Argument Value="5000" /><Argument Value="5000" /><Argument Value="0" /></Function><Function Name="GfxEffect" Target="Target" TickCount="1" TickInterval="0"><Argument Value="13600" /></Function><Function Name="SystemText" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Your body tingles with energy." /></Function><Function Name="LockSkill" Target="Target" TickCount="1" TickInterval="0"><Argument Value="124" /><Argument Value="15" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="Target" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="124" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="Treatment" Operator="GreaterThan" Value="1500" ChildOp="Or" /><Requirement Target="Self" Statistic="FirstAid" Operator="GreaterThan" Value="1500" ChildOp="And" /><Requirement Target="Self" Statistic="SelectedTargetType" Operator="NotBitAnd" Value="Monster" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="136" Value="ModifiedDescription" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="Sitting" ChildOp="And" /><Requirement Target="Self" Statistic="ExpansionPlayfield" Operator="EqualTo" Value="Rubi-Ka" ChildOp="And" /><Requirement Target="Target" Statistic="Flags" Operator="136" Value="Visible, ModifiedDescription" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="Sitting" ChildOp=" " /></Action></Item><Item AOID="291082" IsNano="False" Name="Health and Nano Recharger" QL="1" ItemType="Misc"><Description>The Health and Nano Laboratory provides essential replenishment of nano and health. Neither you nor your patient can be in attack mode while treatment progresses.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="QL" Value="1" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Icon" Value="291000" /><Attribute Name="Value" Value="250" /><Attribute Name="AttackDelay" Value="0" /><Attribute Name="MaxEnergy" Value="50" /><Attribute Name="ItemType" Value="56" /><Attribute Name="AttackRange" Value="5" /><Attribute Name="Mass" Value="0,12" /><Attribute Name="SkillTimeOnSelectedTarget" Value="1" /><Event Name="OnUse"><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="27" /><Argument Value="120" /><Argument Value="120" /><Argument Value="0" /></Function><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="214" /><Argument Value="120" /><Argument Value="120" /><Argument Value="0" /></Function><Function Name="GfxEffect" Target="Target" TickCount="1" TickInterval="0"><Argument Value="13600" /></Function><Function Name="SystemText" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Your body tingles with energy." /></Function><Function Name="LockSkill" Target="Target" TickCount="1" TickInterval="0"><Argument Value="124" /><Argument Value="15" /></Function><Function Name="CastNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="291081" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="Target" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="124" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="Treatment" Operator="GreaterThan" Value="10" ChildOp="Or" /><Requirement Target="Self" Statistic="FirstAid" Operator="GreaterThan" Value="10" ChildOp="And" /><Requirement Target="Self" Statistic="SelectedTargetType" Operator="NotBitAnd" Value="Monster" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="136" Value="ModifiedDescription" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="Sitting" ChildOp="And" /><Requirement Target="Target" Statistic="Flags" Operator="136" Value="Visible, ModifiedDescription" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="Sitting" ChildOp=" " /></Action></Item><Item AOID="291083" IsNano="False" Name="Health and Nano Recharger" QL="200" ItemType="Misc"><Description>The Health and Nano Laboratory provides essential replenishment of nano and health. Neither you nor your patient can be in attack mode while treatment progresses.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="QL" Value="200" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Icon" Value="291000" /><Attribute Name="Value" Value="100000" /><Attribute Name="AttackDelay" Value="0" /><Attribute Name="MaxEnergy" Value="50" /><Attribute Name="ItemType" Value="56" /><Attribute Name="AttackRange" Value="5" /><Attribute Name="Mass" Value="0,12" /><Attribute Name="SkillTimeOnSelectedTarget" Value="1" /><Event Name="OnUse"><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="27" /><Argument Value="8000" /><Argument Value="8000" /><Argument Value="0" /></Function><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="214" /><Argument Value="8000" /><Argument Value="8000" /><Argument Value="0" /></Function><Function Name="GfxEffect" Target="Target" TickCount="1" TickInterval="0"><Argument Value="13600" /></Function><Function Name="SystemText" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Your body tingles with energy." /></Function><Function Name="LockSkill" Target="Target" TickCount="1" TickInterval="0"><Argument Value="124" /><Argument Value="15" /></Function><Function Name="CastNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="291081" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="Target" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="124" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="Treatment" Operator="GreaterThan" Value="1500" ChildOp="Or" /><Requirement Target="Self" Statistic="FirstAid" Operator="GreaterThan" Value="1500" ChildOp="And" /><Requirement Target="Self" Statistic="SelectedTargetType" Operator="NotBitAnd" Value="Monster" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="136" Value="ModifiedDescription" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="Sitting" ChildOp="And" /><Requirement Target="Target" Statistic="Flags" Operator="136" Value="Visible, ModifiedDescription" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="Sitting" ChildOp=" " /></Action></Item><Item AOID="291084" IsNano="False" Name="Health and Nano Recharger" QL="400" ItemType="Misc"><Description>The Health and Nano Laboratory provides essential replenishment of nano and health. Neither you nor your patient can be in attack mode while treatment progresses.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume, Stackable, ApplyOnFriendly" /><Attribute Name="Flags" Value="Visible, UseEmptyDestruct, HasEnergy, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="QL" Value="400" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Icon" Value="291000" /><Attribute Name="Value" Value="200000" /><Attribute Name="AttackDelay" Value="0" /><Attribute Name="MaxEnergy" Value="50" /><Attribute Name="ItemType" Value="56" /><Attribute Name="AttackRange" Value="5" /><Attribute Name="Mass" Value="0,12" /><Attribute Name="SkillTimeOnSelectedTarget" Value="1" /><Event Name="OnUse"><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="27" /><Argument Value="20000" /><Argument Value="20000" /><Argument Value="0" /></Function><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="214" /><Argument Value="20000" /><Argument Value="20000" /><Argument Value="0" /></Function><Function Name="GfxEffect" Target="Target" TickCount="1" TickInterval="0"><Argument Value="13600" /></Function><Function Name="SystemText" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Your body tingles with energy." /></Function><Function Name="LockSkill" Target="Target" TickCount="1" TickInterval="0"><Argument Value="124" /><Argument Value="15" /></Function><Function Name="CastNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="291081" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="Target" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="124" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="Treatment" Operator="GreaterThan" Value="2700" ChildOp="Or" /><Requirement Target="Self" Statistic="FirstAid" Operator="GreaterThan" Value="2700" ChildOp="And" /><Requirement Target="Self" Statistic="SelectedTargetType" Operator="NotBitAnd" Value="Monster" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="136" Value="ModifiedDescription" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="Sitting" ChildOp="And" /><Requirement Target="Target" Statistic="Flags" Operator="136" Value="Visible, ModifiedDescription" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="Sitting" ChildOp=" " /></Action></Item><Item AOID="291085" IsNano="False" Name="Cylinder of Speed" QL="1" ItemType="Misc"><Description>Use this item to get a buff.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Use" /><Attribute Name="Flags" Value="Visible, Stationary" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mesh" Value="291150" /><Attribute Name="QL" Value="1" /><Attribute Name="EquipDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291175" /></Function></Event></Item><Item AOID="291086" IsNano="False" Name="Fire Beacon" QL="1" ItemType="Misc"><Description>You better move away from this one!</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Visible, TellCollision, WantCollision, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mesh" Value="291130" /><Attribute Name="QL" Value="1" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnEnter"><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="71129" /><Requirement Target="Self" Statistic="NPCFamily" Operator="EqualTo" Value="NPC" ChildOp="And" /><Requirement Target="Self" Statistic="GmLevel" Operator="EqualTo" Value="0" ChildOp=" " /></Function><Function Name="SystemText" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="The fire burns your skin, the pain is unbearable! Move away fast!." /><Requirement Target="Self" Statistic="NPCFamily" Operator="EqualTo" Value="NPC" ChildOp="And" /><Requirement Target="Self" Statistic="GmLevel" Operator="EqualTo" Value="0" ChildOp=" " /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="27" /><Argument Value="-20" /><Argument Value="0" /><Argument Value="97" /><Requirement Target="Self" Statistic="NPCFamily" Operator="EqualTo" Value="NPC" ChildOp="And" /><Requirement Target="Self" Statistic="GmLevel" Operator="EqualTo" Value="0" ChildOp=" " /></Function></Event></Item><Item AOID="291087" IsNano="False" Name="Mr. Squeaky Lantern - Shoulder" QL="1" ItemType="Utility"><Description>Mr. Squeaky returns once agaiin, with the boys at NipponTech creating a lovely hovering version that's a perfect companion for both bath time and your shoulder!

This item may be combined with a screwdriver to allow you to wear it in your Utils slot.

Birthday 29485</Description><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, HasMultipleCount, NoDrop, Unique, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="UTIL1, UTIL2, UTIL3" /><Attribute Name="DefaultPos" Value="UTIL1" /><Attribute Name="Mass" Value="5" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="290128" /><Attribute Name="WeaponMesh" Value="289826" /><Event Name="OnWear"><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="289826" /></Function></Event><Action Name="ToWield"><Requirement Target="Self" Statistic="ElectricalEngineering" Operator="GreaterThan" Value="35" ChildOp=" " /></Action></Item><Item AOID="291088" IsNano="False" Name="Crates" QL="1" ItemType="Misc"><Description>One of these crates should give you good cover if anything were to explode.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Use" /><Attribute Name="Flags" Value="Visible, TellCollision, WantCollision, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mesh" Value="291247" /><Attribute Name="QL" Value="1" /><Attribute Name="AttackDelay" Value="0" /><Event Name="OnEnter"><Function Name="GfxEffect" Target="User" TickCount="1" TickInterval="0"><Argument Value="71129" /><Requirement Target="User" Statistic="NPCFamily" Operator="EqualTo" Value="135" ChildOp=" " /></Function><Function Name="NPCSayRobotSpeech" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="{stock_pet_hunt_accept}" /><Requirement Target="Self" Statistic="NPCFamily" Operator="EqualTo" Value="135" ChildOp=" " /></Function><Function Name="Set" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="62" /><Argument Value="1" /><Requirement Target="Self" Statistic="Flags" Operator="SpawnedFromHash" Value="ModifiedName, Locked, UseEmptyDestruct, DefaultTarget, Null, HasRotation, HasEnergy, NoDrop, CanBeAttacked, HasDamage" ChildOp=" " /></Function><Function Name="Set" Target="User" TickCount="1" TickInterval="0"><Argument Value="8" /><Argument Value="0" /><Requirement Target="User" Statistic="NPCFamily" Operator="EqualTo" Value="135" ChildOp=" " /></Function></Event><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291099" /><Requirement Target="Self" Statistic="NPCFamily" Operator="EqualTo" Value="NPC" ChildOp=" " /></Function></Event></Item><Item AOID="291117" IsNano="False" Name="Dust Brigade Teleport Beacon" QL="1" ItemType="Misc"><Description>Using this item will transport you deeper in to the dungeon.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Use" /><Attribute Name="Flags" Value="Visible, TellCollision, NoSelectionIndicator, Stationary, Repulsive, HasAnimation, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mesh" Value="258404" /><Attribute Name="QL" Value="1" /><Attribute Name="Scale" Value="120" /><Attribute Name="AnimPlay" Value="2" /><Event Name="OnUse"><Function Name="Teleport" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="32" /><Argument Value="2" /><Argument Value="48" /><Argument Value="0" /></Function></Event></Item><Item AOID="291118" IsNano="False" Name="Dust Brigade Teleport Beacon" QL="1" ItemType="Misc"><Description>Using this item will transport you deeper in to the dungeon.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Use" /><Attribute Name="Flags" Value="Visible, TellCollision, NoSelectionIndicator, Stationary, Repulsive, HasAnimation, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mesh" Value="258404" /><Attribute Name="QL" Value="1" /><Attribute Name="Scale" Value="120" /><Attribute Name="AnimPlay" Value="2" /><Event Name="OnUse"><Function Name="Teleport" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="105" /><Argument Value="2" /><Argument Value="31" /><Argument Value="0" /></Function></Event></Item><Item AOID="291119" IsNano="False" Name="Dust Brigade Teleport Beacon" QL="1" ItemType="Misc"><Description>Using this item will transport you deeper in to the dungeon.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Use" /><Attribute Name="Flags" Value="Visible, TellCollision, NoSelectionIndicator, Stationary, Repulsive, HasAnimation, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mesh" Value="258404" /><Attribute Name="QL" Value="1" /><Attribute Name="Scale" Value="120" /><Attribute Name="AnimPlay" Value="2" /><Event Name="OnUse"><Function Name="Teleport" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="147" /><Argument Value="2" /><Argument Value="49" /><Argument Value="0" /></Function></Event></Item><Item AOID="291138" IsNano="False" Name="Dust Brigade Teleport Beacon" QL="1" ItemType="Misc"><Description>Using this item will transport you deeper in to the dungeon.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Use" /><Attribute Name="Flags" Value="Visible, TellCollision, NoSelectionIndicator, Stationary, Repulsive, HasAnimation, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mesh" Value="258404" /><Attribute Name="QL" Value="1" /><Attribute Name="Scale" Value="120" /><Attribute Name="AnimPlay" Value="2" /><Event Name="OnUse"><Function Name="CastNano(?)" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291156" /><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="ModifiedName, TurnOnUse, Locked, ItemSocialArmour, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Function><Function Name="CastNano(?)" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291175" /><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="Visible, ModifiedDescription, ModifiedName, HasMultipleCount, Locked, ItemSocialArmour, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Function><Function Name="CastNano(?)" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291176" /><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="CanBeTemplateItem, HasMultipleCount, Locked, ItemSocialArmour, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Function><Function Name="CastNano(?)" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291177" /><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="Visible, CanBeTemplateItem, HasMultipleCount, Locked, ItemSocialArmour, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp=" " /></Function><Function Name="Teleport" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="101" /><Argument Value="2" /><Argument Value="69" /><Argument Value="0" /></Function></Event></Item><Item AOID="291139" IsNano="False" Name="Dust Brigade Teleport Beacon" QL="1" ItemType="Misc"><Description>Using this item will transport you deeper in to the dungeon.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Use" /><Attribute Name="Flags" Value="Visible, TellCollision, NoSelectionIndicator, Stationary, Repulsive, HasAnimation, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mesh" Value="258404" /><Attribute Name="QL" Value="1" /><Attribute Name="Scale" Value="120" /><Attribute Name="AnimPlay" Value="2" /><Event Name="OnUse"><Function Name="Teleport" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="151" /><Argument Value="2" /><Argument Value="103" /><Argument Value="0" /></Function></Event></Item><Item AOID="291140" IsNano="False" Name="Dust Brigade Teleport Beacon" QL="1" ItemType="Misc"><Description>Using this item will transport you deeper in to the dungeon.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Use" /><Attribute Name="Flags" Value="Visible, TellCollision, NoSelectionIndicator, Stationary, Repulsive, HasAnimation, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mesh" Value="258404" /><Attribute Name="QL" Value="1" /><Attribute Name="Scale" Value="120" /><Attribute Name="AnimPlay" Value="2" /><Event Name="OnUse"><Function Name="Teleport" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="31" /><Argument Value="2" /><Argument Value="71" /><Argument Value="0" /><Requirement Target="Self" Statistic="GmLevel" Operator="EqualTo" Value="1337" ChildOp=" " /></Function><Function Name="Teleport" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="3245" /><Argument Value="2" /><Argument Value="895" /><Argument Value="655" /><Requirement Target="Self" Statistic="GmLevel" Operator="EqualTo" Value="1337" ChildOp=" " /><Requirement Target="Self" Statistic="Flags" Operator="Not" Value="" ChildOp=" " /></Function></Event></Item><Item AOID="291153" IsNano="False" Name="Triangle of Nano Power" QL="1" ItemType="Misc"><Description>Use this item to get a buff.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Use" /><Attribute Name="Flags" Value="Visible, Stationary" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mesh" Value="291121" /><Attribute Name="QL" Value="1" /><Attribute Name="EquipDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291177" /></Function></Event></Item><Item AOID="291154" IsNano="False" Name="Square of Attack Power" QL="1" ItemType="Misc"><Description>Use this item to get a buff.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Use" /><Attribute Name="Flags" Value="Visible, Stationary" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mesh" Value="291149" /><Attribute Name="QL" Value="1" /><Attribute Name="EquipDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291176" /></Function></Event></Item><Item AOID="291155" IsNano="False" Name="Torus of Aim" QL="1" ItemType="Misc"><Description>Use this item to get a buff.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Use" /><Attribute Name="Flags" Value="Visible, Stationary" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mesh" Value="291151" /><Attribute Name="QL" Value="1" /><Attribute Name="EquipDelay" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291156" /></Function></Event></Item><Item AOID="291180" IsNano="False" Name="Activated Fire Beacon" QL="1" ItemType="Misc"><Description>You better move away from this one!</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Visible, TellCollision, WantCollision, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mesh" Value="291179" /><Attribute Name="QL" Value="1" /><Attribute Name="AttackDelay" Value="0" /><Event Name="21"><Function Name="GfxEffect" Target="User" TickCount="1" TickInterval="0"><Argument Value="47385" /></Function><Function Name="GfxEffect" Target="User" TickCount="100" TickInterval="50"><Argument Value="47385" /></Function></Event><Event Name="OnEnter"><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="71129" /><Requirement Target="Self" Statistic="NPCFamily" Operator="EqualTo" Value="NPC" ChildOp="And" /><Requirement Target="Self" Statistic="GmLevel" Operator="EqualTo" Value="0" ChildOp=" " /></Function><Function Name="SystemText" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="The fire instantly obliterates you." /><Requirement Target="Self" Statistic="NPCFamily" Operator="EqualTo" Value="NPC" ChildOp="And" /><Requirement Target="Self" Statistic="GmLevel" Operator="EqualTo" Value="0" ChildOp=" " /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="27" /><Argument Value="-100" /><Argument Value="0" /><Argument Value="97" /><Requirement Target="Self" Statistic="NPCFamily" Operator="EqualTo" Value="NPC" ChildOp="And" /><Requirement Target="Self" Statistic="GmLevel" Operator="EqualTo" Value="0" ChildOp=" " /></Function></Event></Item><Item AOID="291226" IsNano="False" Name="Miiir Handbags - Superlative Collection" QL="1" ItemType="Weapon"><Description>The hottest fashions, the latest fads, the newest trends - Miiir Fashion has long been synonymous with quality in the world of high fashion, and their new Superlative line of purses shows their amazing sense of style once more.

This particular piece in the collection features an electric pink.</Description><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="Can" Value="Carry, NoAmmo" /><Attribute Name="Flags" Value="Visible, HasMultipleCount, TellCollision, NoDrop, HasDamage, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="MaxHealth" Value="240" /><Attribute Name="Mass" Value="5" /><Attribute Name="Mesh" Value="291015" /><Attribute Name="Energy" Value="-1" /><Attribute Name="FabricType" Value="12" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="291229" /><Attribute Name="WeaponMesh" Value="291015" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="EquipDelay" Value="0,5" /><Attribute Name="CriticalBonus" Value="1" /><Attribute Name="MaxDamage" Value="1" /><Attribute Name="MinDamage" Value="1" /><Attribute Name="AttackRange" Value="4" /><Attribute Name="AttackDelay" Value="0,1" /><Attribute Name="SISCap" Value="50" /><Attribute Name="AnimSet" Value="2" /><Attribute Name="DamageType" Value="MeleeAC" /><Attribute Name="InitiativeType" Value="MeleeInit" /><AtkValue Name="2hBlunt" Percent="100" /><DefValue Name="EvadeClose" Percent="100" /></Item><Item AOID="291227" IsNano="False" Name="Miiir Handbags - Superlative Collection" QL="1" ItemType="Weapon"><Description>The hottest fashions, the latest fads, the newest trends - Miiir Fashion has long been synonymous with quality in the world of high fashion, and their new Superlative line of purses shows their amazing sense of style once more.

This particular piece in the collection features a soothing gray.</Description><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="Can" Value="Carry, NoAmmo" /><Attribute Name="Flags" Value="Visible, HasMultipleCount, TellCollision, NoDrop, HasDamage, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="MaxHealth" Value="240" /><Attribute Name="Mass" Value="5" /><Attribute Name="Mesh" Value="291012" /><Attribute Name="Energy" Value="-1" /><Attribute Name="FabricType" Value="12" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="291231" /><Attribute Name="WeaponMesh" Value="291012" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="EquipDelay" Value="0,5" /><Attribute Name="CriticalBonus" Value="1" /><Attribute Name="MaxDamage" Value="1" /><Attribute Name="MinDamage" Value="1" /><Attribute Name="AttackRange" Value="4" /><Attribute Name="AttackDelay" Value="0,1" /><Attribute Name="SISCap" Value="50" /><Attribute Name="AnimSet" Value="2" /><Attribute Name="DamageType" Value="MeleeAC" /><Attribute Name="InitiativeType" Value="MeleeInit" /><AtkValue Name="2hBlunt" Percent="100" /><DefValue Name="EvadeClose" Percent="100" /></Item><Item AOID="291228" IsNano="False" Name="Miiir Handbags - Superlative Collection" QL="1" ItemType="Weapon"><Description>The hottest fashions, the latest fads, the newest trends - Miiir Fashion has long been synonymous with quality in the world of high fashion, and their new Superlative line of purses shows their amazing sense of style once more.

This particular piece in the collection features a wicker fabric and pattern.</Description><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="Can" Value="Carry, NoAmmo" /><Attribute Name="Flags" Value="Visible, HasMultipleCount, TellCollision, NoDrop, HasDamage, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="MaxHealth" Value="240" /><Attribute Name="Mass" Value="5" /><Attribute Name="Mesh" Value="291009" /><Attribute Name="Energy" Value="-1" /><Attribute Name="FabricType" Value="12" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="291230" /><Attribute Name="WeaponMesh" Value="291009" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="EquipDelay" Value="0,5" /><Attribute Name="CriticalBonus" Value="1" /><Attribute Name="MaxDamage" Value="1" /><Attribute Name="MinDamage" Value="1" /><Attribute Name="AttackRange" Value="4" /><Attribute Name="AttackDelay" Value="0,1" /><Attribute Name="SISCap" Value="50" /><Attribute Name="AnimSet" Value="2" /><Attribute Name="DamageType" Value="MeleeAC" /><Attribute Name="InitiativeType" Value="MeleeInit" /><AtkValue Name="2hBlunt" Percent="100" /><DefValue Name="EvadeClose" Percent="100" /></Item><Item AOID="291232" IsNano="False" Name="Miiir Fashion - Wedding Dress" QL="1" ItemType="Armor"><Description>A wedding dress.</Description><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, HasDamage, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="Back" /><Attribute Name="DefaultPos" Value="Back" /><Attribute Name="MaxHealth" Value="1000" /><Attribute Name="Mass" Value="5" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="88048" /><Attribute Name="EquipDelay" Value="0,1" /><Attribute Name="SISCap" Value="50" /><Event Name="OnWear"><Function Name="ChangeBodyMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="robe" /></Function><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291242" /><Argument Value="3" /></Function><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291034" /><Argument Value="2" /></Function><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291036" /><Argument Value="1" /></Function><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291038" /><Argument Value="4" /></Function></Event></Item><Item AOID="291233" IsNano="False" Name="Miiir Fashion - Wedding Dress" QL="1" ItemType="Armor"><Description>A wedding dress.</Description><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, HasDamage, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="Back" /><Attribute Name="DefaultPos" Value="Back" /><Attribute Name="MaxHealth" Value="1000" /><Attribute Name="Mass" Value="5" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="88048" /><Attribute Name="EquipDelay" Value="0,1" /><Attribute Name="SISCap" Value="50" /><Event Name="OnWear"><Function Name="ChangeBodyMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="robe" /></Function><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291242" /><Argument Value="3" /></Function><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291034" /><Argument Value="2" /></Function><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291240" /><Argument Value="1" /></Function><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291241" /><Argument Value="4" /></Function></Event></Item><Item AOID="291234" IsNano="False" Name="Miiir Fashion - Wedding Dress" QL="1" ItemType="Armor"><Description>A wedding dress.</Description><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, HasDamage, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="Back" /><Attribute Name="DefaultPos" Value="Back" /><Attribute Name="MaxHealth" Value="1000" /><Attribute Name="Mass" Value="5" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="88048" /><Attribute Name="EquipDelay" Value="0,1" /><Attribute Name="SISCap" Value="50" /><Event Name="OnWear"><Function Name="ChangeBodyMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="robe" /></Function><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291242" /><Argument Value="3" /></Function><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291034" /><Argument Value="2" /></Function><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291037" /><Argument Value="1" /></Function><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291039" /><Argument Value="4" /></Function></Event></Item><Item AOID="291235" IsNano="False" Name="Miiir Fashion - Bridesmaid Dress" QL="1" ItemType="Armor"><Description>A wedding dress.</Description><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, HasDamage, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="Back" /><Attribute Name="DefaultPos" Value="Back" /><Attribute Name="MaxHealth" Value="1000" /><Attribute Name="Mass" Value="5" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="88048" /><Attribute Name="EquipDelay" Value="0,1" /><Attribute Name="SISCap" Value="50" /><Event Name="OnWear"><Function Name="ChangeBodyMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="robe" /></Function><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291018" /><Argument Value="3" /></Function><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291030" /><Argument Value="2" /></Function><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291022" /><Argument Value="1" /></Function><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291026" /><Argument Value="4" /></Function></Event></Item><Item AOID="291236" IsNano="False" Name="Miiir Fashion - Bridesmaid Dress" QL="1" ItemType="Armor"><Description>A wedding dress.</Description><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, HasDamage, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="Back" /><Attribute Name="DefaultPos" Value="Back" /><Attribute Name="MaxHealth" Value="1000" /><Attribute Name="Mass" Value="5" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="88048" /><Attribute Name="EquipDelay" Value="0,1" /><Attribute Name="SISCap" Value="50" /><Event Name="OnWear"><Function Name="ChangeBodyMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="robe" /></Function><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291019" /><Argument Value="3" /></Function><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291031" /><Argument Value="2" /></Function><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291023" /><Argument Value="1" /></Function><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291027" /><Argument Value="4" /></Function></Event></Item><Item AOID="291237" IsNano="False" Name="Miiir Fashion - Bridesmaid Dress" QL="1" ItemType="Armor"><Description>A wedding dress.</Description><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, HasDamage, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="Back" /><Attribute Name="DefaultPos" Value="Back" /><Attribute Name="MaxHealth" Value="1000" /><Attribute Name="Mass" Value="5" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="88048" /><Attribute Name="EquipDelay" Value="0,1" /><Attribute Name="SISCap" Value="50" /><Event Name="OnWear"><Function Name="ChangeBodyMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="robe" /></Function><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291020" /><Argument Value="3" /></Function><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291032" /><Argument Value="2" /></Function><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291024" /><Argument Value="1" /></Function><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291028" /><Argument Value="4" /></Function></Event></Item><Item AOID="291238" IsNano="False" Name="Miiir Fashion - Bridesmaid Dress" QL="1" ItemType="Armor"><Description>A wedding dress.</Description><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, HasDamage, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="Back" /><Attribute Name="DefaultPos" Value="Back" /><Attribute Name="MaxHealth" Value="1000" /><Attribute Name="Mass" Value="5" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="88048" /><Attribute Name="EquipDelay" Value="0,1" /><Attribute Name="SISCap" Value="50" /><Event Name="OnWear"><Function Name="ChangeBodyMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="robe" /></Function><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291021" /><Argument Value="3" /></Function><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291033" /><Argument Value="2" /></Function><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291025" /><Argument Value="1" /></Function><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291029" /><Argument Value="4" /></Function></Event></Item><Item AOID="291246" IsNano="False" Name="Nano Cube (Assist Master)" QL="14" ItemType="Misc"><Description /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume" /><Attribute Name="Flags" Value="Visible, TellCollision, HasEnergy, NoDrop" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,1" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Energy" Value="1" /><Attribute Name="QL" Value="14" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="233132" /><Event Name="OnUse"><Function Name="UploadNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291245" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="NPCFamily" Operator="GreaterThan" Value="NPC" ChildOp=" " /></Action></Item><Item AOID="291250" IsNano="False" Name="Rebel Nano-Spray" QL="1" ItemType="Misc"><Description>This is a highly efficient Nano-Spray that will work on most surfaces known to man.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Visible, NoDrop" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="1" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1500" /><Attribute Name="Icon" Value="99232" /></Item><Item AOID="291251" IsNano="False" Name="Omni-Tek Nano-Spray" QL="1" ItemType="Misc"><Description>This is a highly efficient Nano-Spray that will work on most surfaces known to man.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Visible, NoDrop" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="1" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1500" /><Attribute Name="Icon" Value="99232" /></Item><Item AOID="291255" IsNano="False" Name="Promotional Poster" QL="1" ItemType="Misc"><Description /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Visible, HasMultipleCount, Stationary, WantCollision, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="1" /><Attribute Name="QL" Value="1" /><Event Name="OnUseItemOn"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291252" /><Requirement Target="Self" Statistic="SecondaryItemInstance" Operator="EqualTo" Value="291251" ChildOp=" " /></Function></Event></Item><Item AOID="291256" IsNano="False" Name="Promotional Poster" QL="1" ItemType="Misc"><Description /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Visible, HasMultipleCount, Stationary, WantCollision, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="1" /><Attribute Name="QL" Value="1" /><Event Name="OnUseItemOn"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291253" /><Requirement Target="Self" Statistic="SecondaryItemInstance" Operator="EqualTo" Value="291251" ChildOp=" " /></Function></Event></Item><Item AOID="291257" IsNano="False" Name="Promotional Poster" QL="1" ItemType="Misc"><Description /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Visible, HasMultipleCount, Stationary, WantCollision, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="1" /><Attribute Name="QL" Value="1" /><Event Name="OnUseItemOn"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291254" /><Requirement Target="Self" Statistic="SecondaryItemInstance" Operator="EqualTo" Value="291251" ChildOp=" " /></Function></Event></Item><Item AOID="291261" IsNano="False" Name="Promotional Poster" QL="1" ItemType="Misc"><Description /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Visible, HasMultipleCount, Stationary, WantCollision, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="1" /><Attribute Name="QL" Value="1" /><Event Name="OnUseItemOn"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291258" /><Requirement Target="Self" Statistic="SecondaryItemInstance" Operator="EqualTo" Value="291250" ChildOp=" " /></Function></Event></Item><Item AOID="291262" IsNano="False" Name="Promotional Poster" QL="1" ItemType="Misc"><Description /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Visible, HasMultipleCount, Stationary, WantCollision, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="1" /><Attribute Name="QL" Value="1" /><Event Name="OnUseItemOn"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291259" /><Requirement Target="Self" Statistic="SecondaryItemInstance" Operator="EqualTo" Value="291250" ChildOp=" " /></Function></Event></Item><Item AOID="291263" IsNano="False" Name="Promotional Poster" QL="1" ItemType="Misc"><Description /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Visible, HasMultipleCount, Stationary, WantCollision, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="1" /><Attribute Name="QL" Value="1" /><Event Name="OnUseItemOn"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291260" /><Requirement Target="Self" Statistic="SecondaryItemInstance" Operator="EqualTo" Value="291250" ChildOp=" " /></Function></Event></Item><Item AOID="291266" IsNano="False" Name="Omni-Tek Nano-Spray" QL="1" ItemType="Misc"><Description>This is a highly efficient Nano-Spray that will work on most surfaces known to man.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Visible, NoDrop" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="1" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1500" /><Attribute Name="Icon" Value="99232" /></Item><Item AOID="291267" IsNano="False" Name="Rebel Nano-Spray" QL="1" ItemType="Misc"><Description>This is a highly efficient Nano-Spray that will work on most surfaces known to man.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Visible, NoDrop" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="1" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1500" /><Attribute Name="Icon" Value="99232" /></Item><Item AOID="291271" IsNano="False" Name="Promotional Poster" QL="1" ItemType="Misc"><Description /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Visible, HasMultipleCount, Stationary, WantCollision, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="1" /><Attribute Name="QL" Value="1" /><Event Name="OnUseItemOn"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291268" /><Requirement Target="Self" Statistic="SecondaryItemInstance" Operator="EqualTo" Value="291266" ChildOp=" " /></Function></Event></Item><Item AOID="291272" IsNano="False" Name="Promotional Poster" QL="1" ItemType="Misc"><Description /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Visible, HasMultipleCount, Stationary, WantCollision, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="1" /><Attribute Name="QL" Value="1" /><Event Name="OnUseItemOn"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291269" /><Requirement Target="Self" Statistic="SecondaryItemInstance" Operator="EqualTo" Value="291266" ChildOp=" " /></Function></Event></Item><Item AOID="291273" IsNano="False" Name="Promotional Poster" QL="1" ItemType="Misc"><Description /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Visible, HasMultipleCount, Stationary, WantCollision, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="1" /><Attribute Name="QL" Value="1" /><Event Name="OnUseItemOn"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291270" /><Requirement Target="Self" Statistic="SecondaryItemInstance" Operator="EqualTo" Value="291266" ChildOp=" " /></Function></Event></Item><Item AOID="291277" IsNano="False" Name="Promotional Poster" QL="1" ItemType="Misc"><Description /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Visible, HasMultipleCount, Stationary, WantCollision, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="1" /><Attribute Name="QL" Value="1" /><Event Name="OnUseItemOn"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291274" /><Requirement Target="Self" Statistic="SecondaryItemInstance" Operator="EqualTo" Value="291267" ChildOp=" " /></Function></Event></Item><Item AOID="291278" IsNano="False" Name="Promotional Poster" QL="1" ItemType="Misc"><Description /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Visible, HasMultipleCount, Stationary, WantCollision, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="1" /><Attribute Name="QL" Value="1" /><Event Name="OnUseItemOn"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291275" /><Requirement Target="Self" Statistic="SecondaryItemInstance" Operator="EqualTo" Value="291267" ChildOp=" " /></Function></Event></Item><Item AOID="291279" IsNano="False" Name="Promotional Poster" QL="1" ItemType="Misc"><Description /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Visible, HasMultipleCount, Stationary, WantCollision, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="1" /><Attribute Name="QL" Value="1" /><Event Name="OnUseItemOn"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291276" /><Requirement Target="Self" Statistic="SecondaryItemInstance" Operator="EqualTo" Value="291267" ChildOp=" " /></Function></Event></Item><Item AOID="291280" IsNano="False" Name="Teleport to Floor Two" QL="1" ItemType="Misc"><Description /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Use" /><Attribute Name="Flags" Value="Visible, TellCollision, WantCollision, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mesh" Value="200988" /><Attribute Name="QL" Value="1" /><Attribute Name="AttackDelay" Value="1" /><Event Name="OnEnter"><Function Name="Teleport" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="193" /><Argument Value="93" /><Argument Value="203" /><Argument Value="0" /><Requirement Target="Self" Statistic="NPCFamily" Operator="EqualTo" Value="NPC" ChildOp=" " /></Function></Event></Item><Item AOID="291281" IsNano="False" Name="Teleport to Final Boss" QL="1" ItemType="NPC"><Description /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Use" /><Attribute Name="Flags" Value="Visible, TellCollision, WantCollision, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mesh" Value="200988" /><Attribute Name="QL" Value="1" /><Attribute Name="AttackDelay" Value="1" /><Event Name="OnEnter"><Function Name="Teleport" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="299" /><Argument Value="29" /><Argument Value="34" /><Argument Value="4328" /><Requirement Target="Self" Statistic="NPCFamily" Operator="EqualTo" Value="NPC" ChildOp=" " /></Function></Event></Item><Item AOID="291282" IsNano="False" Name="Teleport to Floor Four" QL="1" ItemType="Misc"><Description /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Use" /><Attribute Name="Flags" Value="Visible, TellCollision, WantCollision, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mesh" Value="200988" /><Attribute Name="QL" Value="1" /><Attribute Name="AttackDelay" Value="1" /><Event Name="OnEnter"><Function Name="Teleport" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="193" /><Argument Value="113" /><Argument Value="203" /><Argument Value="0" /><Requirement Target="Self" Statistic="NPCFamily" Operator="EqualTo" Value="NPC" ChildOp=" " /></Function></Event></Item><Item AOID="291283" IsNano="False" Name="Teleport to Floor Three" QL="1" ItemType="Misc"><Description /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Use" /><Attribute Name="Flags" Value="Visible, TellCollision, WantCollision, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mesh" Value="200988" /><Attribute Name="QL" Value="1" /><Attribute Name="AttackDelay" Value="1" /><Event Name="OnEnter"><Function Name="Teleport" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="193" /><Argument Value="103" /><Argument Value="203" /><Argument Value="0" /><Requirement Target="Self" Statistic="NPCFamily" Operator="EqualTo" Value="NPC" ChildOp=" " /></Function></Event></Item><Item AOID="291307" IsNano="False" Name="Swirling Vortex" QL="1" ItemType="Misc"><Description>This vortex shines with energy.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Use" /><Attribute Name="Flags" Value="Visible, TellCollision" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="64800" /><Attribute Name="Mesh" Value="226855" /><Attribute Name="QL" Value="1" /><Attribute Name="AttackRange" Value="10" /><Attribute Name="AnimPlay" Value="2" /><Event Name="OnUse"><Function Name="Teleport" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="193" /><Argument Value="93" /><Argument Value="203" /><Argument Value="4900" /></Function></Event></Item><Item AOID="291308" IsNano="False" Name="Swirling Vortex" QL="1" ItemType="Misc"><Description>This vortex shines with energy.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Use" /><Attribute Name="Flags" Value="Visible, TellCollision" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="64800" /><Attribute Name="Mesh" Value="226855" /><Attribute Name="QL" Value="1" /><Attribute Name="AttackRange" Value="10" /><Attribute Name="AnimPlay" Value="2" /><Event Name="OnUse"><Function Name="Teleport" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="193" /><Argument Value="103" /><Argument Value="203" /><Argument Value="4900" /></Function></Event></Item><Item AOID="291309" IsNano="False" Name="Swirling Vortex" QL="1" ItemType="Misc"><Description>This vortex shines with energy.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Use" /><Attribute Name="Flags" Value="Visible, TellCollision" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="64800" /><Attribute Name="Mesh" Value="226855" /><Attribute Name="QL" Value="1" /><Attribute Name="AttackRange" Value="10" /><Attribute Name="AnimPlay" Value="2" /><Event Name="OnUse"><Function Name="Teleport" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="193" /><Argument Value="113" /><Argument Value="203" /><Argument Value="4900" /></Function></Event></Item><Item AOID="291310" IsNano="False" Name="Swirling Vortex" QL="1" ItemType="Misc"><Description>This vortex shines with energy.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Use" /><Attribute Name="Flags" Value="Visible, TellCollision" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="64800" /><Attribute Name="Mesh" Value="226855" /><Attribute Name="QL" Value="1" /><Attribute Name="AttackRange" Value="10" /><Attribute Name="AnimPlay" Value="2" /><Event Name="OnUse"><Function Name="Teleport" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="42" /><Argument Value="126" /><Argument Value="22" /><Argument Value="4330" /></Function></Event></Item><Item AOID="291311" IsNano="False" Name="pande_gauntlet_sraosha_weapon_1_001" QL="1" ItemType="NPC"><Description>pande_gauntlet_sraosha_weapon_1 MonsterWeapon</Description><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, ModifiedDescription, Unique, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="QL" Value="1" /><Attribute Name="RechargeDelay" Value="2,35" /><Attribute Name="EquipDelay" Value="0,05" /><Attribute Name="CriticalBonus" Value="9" /><Attribute Name="MaxDamage" Value="16" /><Attribute Name="MinDamage" Value="9" /><Attribute Name="AttackRange" Value="2" /><Attribute Name="AttackDelay" Value="2,35" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="DamageType" Value="MeleeAC" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="EvadeClose" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="User" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="291312" IsNano="False" Name="pande_gauntlet_sraosha_weapon_1_400" QL="400" ItemType="NPC"><Description>pande_gauntlet_sraosha_weapon_1 MonsterWeapon</Description><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, ModifiedDescription, Unique, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="QL" Value="400" /><Attribute Name="RechargeDelay" Value="2,35" /><Attribute Name="EquipDelay" Value="0,05" /><Attribute Name="CriticalBonus" Value="488" /><Attribute Name="MaxDamage" Value="884" /><Attribute Name="MinDamage" Value="423" /><Attribute Name="AttackRange" Value="2" /><Attribute Name="AttackDelay" Value="2,35" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="DamageType" Value="MeleeAC" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="EvadeClose" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="User" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="291313" IsNano="False" Name="Equip_pande_gauntlet_sraosha_weapon_1" QL="1" ItemType="NPC"><Description>pande_gauntlet_sraosha_weapon_1 MonsterEquipper</Description><Attribute Name="EquipmentPage" Value="NPC" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, ModifiedDescription" /><Attribute Name="Slot" Value="Neck, Head, Back, RightShoulder, Chest, LeftShoulder, RightArm, Hands, LeftArm, RightWrist, Legs, LeftWrist, RightFinger, Feet, LeftFinger" /><Attribute Name="DefaultPos" Value="RightArm" /><Attribute Name="QL" Value="1" /><Event Name="OnWear"><Function Name="EquipMonsterWeapon" Target="Target" TickCount="1" TickInterval="0"><Argument Value="LJPJ" /></Function><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="147" /><Argument Value="100" /></Function></Event></Item><Item AOID="291314" IsNano="False" Name="pande_gauntlet_sraosha_weapon_2_001" QL="1" ItemType="NPC"><Description>pande_gauntlet_sraosha_weapon_2 MonsterWeapon</Description><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, ModifiedDescription, Unique, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="QL" Value="1" /><Attribute Name="RechargeDelay" Value="2,35" /><Attribute Name="EquipDelay" Value="0,05" /><Attribute Name="CriticalBonus" Value="6" /><Attribute Name="MaxDamage" Value="12" /><Attribute Name="MinDamage" Value="6" /><Attribute Name="AttackRange" Value="2" /><Attribute Name="AttackDelay" Value="2,35" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="DamageType" Value="MeleeAC" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="EvadeClose" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="User" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="291315" IsNano="False" Name="pande_gauntlet_sraosha_weapon_2_400" QL="400" ItemType="NPC"><Description>pande_gauntlet_sraosha_weapon_2 MonsterWeapon</Description><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, ModifiedDescription, Unique, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="QL" Value="400" /><Attribute Name="RechargeDelay" Value="2,35" /><Attribute Name="EquipDelay" Value="0,05" /><Attribute Name="CriticalBonus" Value="250" /><Attribute Name="MaxDamage" Value="585" /><Attribute Name="MinDamage" Value="185" /><Attribute Name="AttackRange" Value="2" /><Attribute Name="AttackDelay" Value="2,35" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="DamageType" Value="MeleeAC" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="EvadeClose" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="User" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="291316" IsNano="False" Name="Equip_pande_gauntlet_sraosha_weapon_2" QL="1" ItemType="NPC"><Description>pande_gauntlet_sraosha_weapon_2 MonsterEquipper</Description><Attribute Name="EquipmentPage" Value="NPC" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, ModifiedDescription" /><Attribute Name="Slot" Value="Neck, Head, Back, RightShoulder, Chest, LeftShoulder, RightArm, Hands, LeftArm, RightWrist, Legs, LeftWrist, RightFinger, Feet, LeftFinger" /><Attribute Name="DefaultPos" Value="RightArm" /><Attribute Name="QL" Value="1" /><Event Name="OnWear"><Function Name="EquipMonsterWeapon" Target="Target" TickCount="1" TickInterval="0"><Argument Value="OCTH" /></Function><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="147" /><Argument Value="100" /></Function></Event></Item><Item AOID="291317" IsNano="False" Name="pande_gauntlet_sraosha_weapon_3_001" QL="1" ItemType="NPC"><Description>pande_gauntlet_sraosha_weapon_3 MonsterWeapon</Description><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, ModifiedDescription, Unique, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="QL" Value="1" /><Attribute Name="RechargeDelay" Value="2,35" /><Attribute Name="EquipDelay" Value="0,05" /><Attribute Name="CriticalBonus" Value="6" /><Attribute Name="MaxDamage" Value="12" /><Attribute Name="MinDamage" Value="6" /><Attribute Name="AttackRange" Value="2" /><Attribute Name="AttackDelay" Value="2,35" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="DamageType" Value="MeleeAC" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="EvadeClose" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="User" TickCount="1" TickInterval="0" /></Event><Event Name="OnHit"><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="290401" /><Argument Value="50" /></Function></Event></Item><Item AOID="291318" IsNano="False" Name="pande_gauntlet_sraosha_weapon_3_400" QL="400" ItemType="NPC"><Description>pande_gauntlet_sraosha_weapon_3 MonsterWeapon</Description><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, ModifiedDescription, Unique, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="QL" Value="400" /><Attribute Name="RechargeDelay" Value="2,35" /><Attribute Name="EquipDelay" Value="0,05" /><Attribute Name="CriticalBonus" Value="250" /><Attribute Name="MaxDamage" Value="585" /><Attribute Name="MinDamage" Value="185" /><Attribute Name="AttackRange" Value="2" /><Attribute Name="AttackDelay" Value="2,35" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="DamageType" Value="MeleeAC" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="EvadeClose" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="User" TickCount="1" TickInterval="0" /></Event><Event Name="OnHit"><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="290401" /><Argument Value="50" /></Function></Event></Item><Item AOID="291319" IsNano="False" Name="Equip_pande_gauntlet_sraosha_weapon_3" QL="1" ItemType="NPC"><Description>pande_gauntlet_sraosha_weapon_3 MonsterEquipper</Description><Attribute Name="EquipmentPage" Value="NPC" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, ModifiedDescription" /><Attribute Name="Slot" Value="Neck, Head, Back, RightShoulder, Chest, LeftShoulder, RightArm, Hands, LeftArm, RightWrist, Legs, LeftWrist, RightFinger, Feet, LeftFinger" /><Attribute Name="DefaultPos" Value="RightArm" /><Attribute Name="QL" Value="1" /><Event Name="OnWear"><Function Name="EquipMonsterWeapon" Target="Target" TickCount="1" TickInterval="0"><Argument Value="RJTD" /></Function><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="147" /><Argument Value="100" /></Function></Event></Item><Item AOID="291320" IsNano="False" Name="Spawn Alignment Setter Leet" QL="1" ItemType="Misc"><Description>Spawns a leet that sets the alignment of the Gauntleet +1</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use" /><Attribute Name="Flags" Value="Visible, HasMultipleCount, NoDrop" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,8" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="130858" /><Event Name="OnTerminate"><Function Name="SpawnMonster" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="ALIG" /><Argument Value="1" /><Argument Value="-1" /></Function></Event></Item><Item AOID="291323" IsNano="False" Name="pande_revamp_gauntlet_xeshm_weapon_1_001" QL="1" ItemType="NPC"><Description>pande_revamp_gauntlet_xeshm_weapon_1 MonsterWeapon</Description><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="Can" Value="Carry, Wear, CanParry/Riposte, CanBeParried/Riposted" /><Attribute Name="Flags" Value="Visible, ModifiedDescription, Unique, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="QL" Value="1" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="EquipDelay" Value="0,05" /><Attribute Name="CriticalBonus" Value="8" /><Attribute Name="MaxDamage" Value="18" /><Attribute Name="MinDamage" Value="11" /><Attribute Name="AttackRange" Value="2" /><Attribute Name="AttackDelay" Value="4,2" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="DamageType" Value="MeleeAC" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="EvadeClose" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="User" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="291324" IsNano="False" Name="pande_revamp_gauntlet_xeshm_weapon_1_400" QL="400" ItemType="NPC"><Description>pande_revamp_gauntlet_xeshm_weapon_1 MonsterWeapon</Description><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="Can" Value="Carry, Wear, CanParry/Riposte, CanBeParried/Riposted" /><Attribute Name="Flags" Value="Visible, ModifiedDescription, Unique, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="QL" Value="400" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="EquipDelay" Value="0,05" /><Attribute Name="CriticalBonus" Value="430" /><Attribute Name="MaxDamage" Value="1200" /><Attribute Name="MinDamage" Value="450" /><Attribute Name="AttackRange" Value="2" /><Attribute Name="AttackDelay" Value="4,2" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="DamageType" Value="MeleeAC" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="EvadeClose" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="User" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="291325" IsNano="False" Name="Equip_pande_revamp_gauntlet_xeshm_weapon_1" QL="1" ItemType="NPC"><Description>pande_revamp_gauntlet_xeshm_weapon_1 MonsterEquipper</Description><Attribute Name="EquipmentPage" Value="NPC" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, ModifiedDescription" /><Attribute Name="Slot" Value="Neck, Head, Back, RightShoulder, Chest, LeftShoulder, RightArm, Hands, LeftArm, RightWrist, Legs, LeftWrist, RightFinger, Feet, LeftFinger" /><Attribute Name="DefaultPos" Value="RightArm" /><Attribute Name="QL" Value="1" /><Event Name="OnWear"><Function Name="EquipMonsterWeapon" Target="Target" TickCount="1" TickInterval="0"><Argument Value="IYBG" /></Function></Event></Item><Item AOID="291326" IsNano="False" Name="pande_revamp_gauntlet_xeshm_weapon_2_001" QL="1" ItemType="NPC"><Description>pande_revamp_gauntlet_xeshm_weapon_2 MonsterWeapon</Description><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="Can" Value="Carry, Wear, CanParry/Riposte, CanBeParried/Riposted" /><Attribute Name="Flags" Value="Visible, ModifiedDescription, Unique, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="QL" Value="1" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="EquipDelay" Value="0,05" /><Attribute Name="CriticalBonus" Value="8" /><Attribute Name="MaxDamage" Value="18" /><Attribute Name="MinDamage" Value="11" /><Attribute Name="AttackRange" Value="2" /><Attribute Name="AttackDelay" Value="4,2" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="DamageType" Value="MeleeAC" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="EvadeClose" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="User" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="291327" IsNano="False" Name="pande_revamp_gauntlet_xeshm_weapon_2_400" QL="400" ItemType="NPC"><Description>pande_revamp_gauntlet_xeshm_weapon_2 MonsterWeapon</Description><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="Can" Value="Carry, Wear, CanParry/Riposte, CanBeParried/Riposted" /><Attribute Name="Flags" Value="Visible, ModifiedDescription, Unique, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="QL" Value="400" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="EquipDelay" Value="0,05" /><Attribute Name="CriticalBonus" Value="430" /><Attribute Name="MaxDamage" Value="1200" /><Attribute Name="MinDamage" Value="450" /><Attribute Name="AttackRange" Value="2" /><Attribute Name="AttackDelay" Value="4,2" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="DamageType" Value="MeleeAC" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="EvadeClose" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="User" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="291328" IsNano="False" Name="Equip_pande_revamp_gauntlet_xeshm_weapon_2" QL="1" ItemType="NPC"><Description>pande_revamp_gauntlet_xeshm_weapon_2 MonsterEquipper</Description><Attribute Name="EquipmentPage" Value="NPC" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, ModifiedDescription" /><Attribute Name="Slot" Value="Neck, Head, Back, RightShoulder, Chest, LeftShoulder, RightArm, Hands, LeftArm, RightWrist, Legs, LeftWrist, RightFinger, Feet, LeftFinger" /><Attribute Name="DefaultPos" Value="RightArm" /><Attribute Name="QL" Value="1" /><Event Name="OnWear"><Function Name="EquipMonsterWeapon" Target="Target" TickCount="1" TickInterval="0"><Argument Value="IHUK" /></Function></Event></Item><Item AOID="291329" IsNano="False" Name="pande_revamp_gauntlet_xeshm_weapon_3_001" QL="1" ItemType="NPC"><Description>pande_revamp_gauntlet_xeshm_weapon_3 MonsterWeapon</Description><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="Can" Value="Carry, Wear, CanParry/Riposte, CanBeParried/Riposted" /><Attribute Name="Flags" Value="Visible, ModifiedDescription, Unique, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="QL" Value="1" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="EquipDelay" Value="0,05" /><Attribute Name="CriticalBonus" Value="8" /><Attribute Name="MaxDamage" Value="18" /><Attribute Name="MinDamage" Value="11" /><Attribute Name="AttackRange" Value="2" /><Attribute Name="AttackDelay" Value="4,2" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="DamageType" Value="MeleeAC" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="EvadeClose" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="User" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="291330" IsNano="False" Name="pande_revamp_gauntlet_xeshm_weapon_3_400" QL="400" ItemType="NPC"><Description>pande_revamp_gauntlet_xeshm_weapon_3 MonsterWeapon</Description><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="Can" Value="Carry, Wear, CanParry/Riposte, CanBeParried/Riposted" /><Attribute Name="Flags" Value="Visible, ModifiedDescription, Unique, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="QL" Value="400" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="EquipDelay" Value="0,05" /><Attribute Name="CriticalBonus" Value="430" /><Attribute Name="MaxDamage" Value="1200" /><Attribute Name="MinDamage" Value="450" /><Attribute Name="AttackRange" Value="2" /><Attribute Name="AttackDelay" Value="4,2" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="DamageType" Value="MeleeAC" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="EvadeClose" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="User" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="291331" IsNano="False" Name="Equip_pande_revamp_gauntlet_xeshm_weapon_3" QL="1" ItemType="NPC"><Description>pande_revamp_gauntlet_xeshm_weapon_3 MonsterEquipper</Description><Attribute Name="EquipmentPage" Value="NPC" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, ModifiedDescription" /><Attribute Name="Slot" Value="Neck, Head, Back, RightShoulder, Chest, LeftShoulder, RightArm, Hands, LeftArm, RightWrist, Legs, LeftWrist, RightFinger, Feet, LeftFinger" /><Attribute Name="DefaultPos" Value="RightArm" /><Attribute Name="QL" Value="1" /><Event Name="OnWear"><Function Name="EquipMonsterWeapon" Target="Target" TickCount="1" TickInterval="0"><Argument Value="FOFX" /></Function></Event></Item><Item AOID="291332" IsNano="False" Name="pande_revamp_gauntlet_xeshm_weapon_4_001" QL="1" ItemType="NPC"><Description>pande_revamp_gauntlet_xeshm_weapon_4 MonsterWeapon</Description><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="Can" Value="Carry, Wear, CanParry/Riposte, CanBeParried/Riposted" /><Attribute Name="Flags" Value="Visible, ModifiedDescription, Unique, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="QL" Value="1" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="EquipDelay" Value="0,05" /><Attribute Name="CriticalBonus" Value="8" /><Attribute Name="MaxDamage" Value="18" /><Attribute Name="MinDamage" Value="11" /><Attribute Name="AttackRange" Value="2" /><Attribute Name="AttackDelay" Value="4,2" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="DamageType" Value="MeleeAC" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="EvadeClose" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="User" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="291333" IsNano="False" Name="pande_revamp_gauntlet_xeshm_weapon_4_400" QL="400" ItemType="NPC"><Description>pande_revamp_gauntlet_xeshm_weapon_4 MonsterWeapon</Description><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="Can" Value="Carry, Wear, CanParry/Riposte, CanBeParried/Riposted" /><Attribute Name="Flags" Value="Visible, ModifiedDescription, Unique, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="QL" Value="400" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="EquipDelay" Value="0,05" /><Attribute Name="CriticalBonus" Value="430" /><Attribute Name="MaxDamage" Value="1200" /><Attribute Name="MinDamage" Value="450" /><Attribute Name="AttackRange" Value="2" /><Attribute Name="AttackDelay" Value="4,2" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="DamageType" Value="MeleeAC" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="EvadeClose" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="User" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="291334" IsNano="False" Name="Equip_pande_revamp_gauntlet_xeshm_weapon_4" QL="1" ItemType="NPC"><Description>pande_revamp_gauntlet_xeshm_weapon_4 MonsterEquipper</Description><Attribute Name="EquipmentPage" Value="NPC" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, ModifiedDescription" /><Attribute Name="Slot" Value="Neck, Head, Back, RightShoulder, Chest, LeftShoulder, RightArm, Hands, LeftArm, RightWrist, Legs, LeftWrist, RightFinger, Feet, LeftFinger" /><Attribute Name="DefaultPos" Value="RightArm" /><Attribute Name="QL" Value="1" /><Event Name="OnWear"><Function Name="EquipMonsterWeapon" Target="Target" TickCount="1" TickInterval="0"><Argument Value="JGSS" /></Function></Event></Item><Item AOID="291335" IsNano="False" Name="pande_revamp_gauntlet_xeshm_weapon_5_001" QL="1" ItemType="NPC"><Description>pande_revamp_gauntlet_xeshm_weapon_5 MonsterWeapon</Description><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="Can" Value="Carry, Wear, CanParry/Riposte, CanBeParried/Riposted" /><Attribute Name="Flags" Value="Visible, ModifiedDescription, Unique, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="QL" Value="1" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="EquipDelay" Value="0,05" /><Attribute Name="CriticalBonus" Value="8" /><Attribute Name="MaxDamage" Value="18" /><Attribute Name="MinDamage" Value="11" /><Attribute Name="AttackRange" Value="2" /><Attribute Name="AttackDelay" Value="4,2" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="DamageType" Value="MeleeAC" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="EvadeClose" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="User" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="291336" IsNano="False" Name="pande_revamp_gauntlet_xeshm_weapon_5_400" QL="400" ItemType="NPC"><Description>pande_revamp_gauntlet_xeshm_weapon_5 MonsterWeapon</Description><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="Can" Value="Carry, Wear, CanParry/Riposte, CanBeParried/Riposted" /><Attribute Name="Flags" Value="Visible, ModifiedDescription, Unique, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="QL" Value="400" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="EquipDelay" Value="0,05" /><Attribute Name="CriticalBonus" Value="430" /><Attribute Name="MaxDamage" Value="1200" /><Attribute Name="MinDamage" Value="450" /><Attribute Name="AttackRange" Value="2" /><Attribute Name="AttackDelay" Value="4,2" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="DamageType" Value="MeleeAC" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="EvadeClose" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="User" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="291337" IsNano="False" Name="Equip_pande_revamp_gauntlet_xeshm_weapon_5" QL="1" ItemType="NPC"><Description>pande_revamp_gauntlet_xeshm_weapon_5 MonsterEquipper</Description><Attribute Name="EquipmentPage" Value="NPC" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, ModifiedDescription" /><Attribute Name="Slot" Value="Neck, Head, Back, RightShoulder, Chest, LeftShoulder, RightArm, Hands, LeftArm, RightWrist, Legs, LeftWrist, RightFinger, Feet, LeftFinger" /><Attribute Name="DefaultPos" Value="RightArm" /><Attribute Name="QL" Value="1" /><Event Name="OnWear"><Function Name="EquipMonsterWeapon" Target="Target" TickCount="1" TickInterval="0"><Argument Value="UDXT" /></Function></Event></Item><Item AOID="291338" IsNano="False" Name="pande_revamp_gauntlet_rashk_weapon_1_001" QL="1" ItemType="NPC"><Description>pande_revamp_gauntlet_rashk_weapon_1 MonsterWeapon</Description><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="Can" Value="Carry, Wear, CanParry/Riposte, CanBeParried/Riposted" /><Attribute Name="Flags" Value="Visible, ModifiedDescription, Unique, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="QL" Value="1" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="EquipDelay" Value="0,05" /><Attribute Name="CriticalBonus" Value="9" /><Attribute Name="MaxDamage" Value="22" /><Attribute Name="MinDamage" Value="13" /><Attribute Name="AttackRange" Value="2" /><Attribute Name="AttackDelay" Value="4,2" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="DamageType" Value="EnergyAC" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="EvadeClose" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="User" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="291339" IsNano="False" Name="pande_revamp_gauntlet_rashk_weapon_1_400" QL="400" ItemType="NPC"><Description>pande_revamp_gauntlet_rashk_weapon_1 MonsterWeapon</Description><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="Can" Value="Carry, Wear, CanParry/Riposte, CanBeParried/Riposted" /><Attribute Name="Flags" Value="Visible, ModifiedDescription, Unique, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="QL" Value="400" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="EquipDelay" Value="0,05" /><Attribute Name="CriticalBonus" Value="500" /><Attribute Name="MaxDamage" Value="1500" /><Attribute Name="MinDamage" Value="612" /><Attribute Name="AttackRange" Value="2" /><Attribute Name="AttackDelay" Value="4,2" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="DamageType" Value="EnergyAC" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="EvadeClose" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="User" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="291340" IsNano="False" Name="Equip_pande_revamp_gauntlet_rashk_weapon_1" QL="1" ItemType="NPC"><Description>pande_revamp_gauntlet_rashk_weapon_1 MonsterEquipper</Description><Attribute Name="EquipmentPage" Value="NPC" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, ModifiedDescription" /><Attribute Name="Slot" Value="Neck, Head, Back, RightShoulder, Chest, LeftShoulder, RightArm, Hands, LeftArm, RightWrist, Legs, LeftWrist, RightFinger, Feet, LeftFinger" /><Attribute Name="DefaultPos" Value="RightArm" /><Attribute Name="QL" Value="1" /><Event Name="OnWear"><Function Name="EquipMonsterWeapon" Target="Target" TickCount="1" TickInterval="0"><Argument Value="UVNI" /></Function><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="202" /><Argument Value="100" /></Function><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="147" /><Argument Value="100" /></Function></Event></Item><Item AOID="291341" IsNano="False" Name="pande_revamp_gauntlet_rashk_weapon_2_001" QL="1" ItemType="NPC"><Description>pande_revamp_gauntlet_rashk_weapon_2 MonsterWeapon</Description><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="Can" Value="Carry, Wear, CanParry/Riposte, CanBeParried/Riposted" /><Attribute Name="Flags" Value="Visible, ModifiedDescription, Unique, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="QL" Value="1" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="EquipDelay" Value="0,05" /><Attribute Name="CriticalBonus" Value="9" /><Attribute Name="MaxDamage" Value="22" /><Attribute Name="MinDamage" Value="13" /><Attribute Name="AttackRange" Value="2" /><Attribute Name="AttackDelay" Value="4,2" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="DamageType" Value="EnergyAC" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="EvadeClose" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="User" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="291342" IsNano="False" Name="pande_revamp_gauntlet_rashk_weapon_2_400" QL="400" ItemType="NPC"><Description>pande_revamp_gauntlet_rashk_weapon_2 MonsterWeapon</Description><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="Can" Value="Carry, Wear, CanParry/Riposte, CanBeParried/Riposted" /><Attribute Name="Flags" Value="Visible, ModifiedDescription, Unique, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="QL" Value="400" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="EquipDelay" Value="0,05" /><Attribute Name="CriticalBonus" Value="500" /><Attribute Name="MaxDamage" Value="1500" /><Attribute Name="MinDamage" Value="612" /><Attribute Name="AttackRange" Value="2" /><Attribute Name="AttackDelay" Value="4,2" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="DamageType" Value="EnergyAC" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="EvadeClose" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="User" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="291343" IsNano="False" Name="Equip_pande_revamp_gauntlet_rashk_weapon_2" QL="1" ItemType="NPC"><Description>pande_revamp_gauntlet_rashk_weapon_2 MonsterEquipper</Description><Attribute Name="EquipmentPage" Value="NPC" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, ModifiedDescription" /><Attribute Name="Slot" Value="Neck, Head, Back, RightShoulder, Chest, LeftShoulder, RightArm, Hands, LeftArm, RightWrist, Legs, LeftWrist, RightFinger, Feet, LeftFinger" /><Attribute Name="DefaultPos" Value="RightArm" /><Attribute Name="QL" Value="1" /><Event Name="OnWear"><Function Name="EquipMonsterWeapon" Target="Target" TickCount="1" TickInterval="0"><Argument Value="QIZT" /></Function><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="202" /><Argument Value="100" /></Function><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="147" /><Argument Value="100" /></Function></Event></Item><Item AOID="291344" IsNano="False" Name="pande_revamp_gauntlet_rashk_weapon_3_001" QL="1" ItemType="NPC"><Description>pande_revamp_gauntlet_rashk_weapon_3 MonsterWeapon</Description><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="Can" Value="Carry, Wear, CanParry/Riposte, CanBeParried/Riposted" /><Attribute Name="Flags" Value="Visible, ModifiedDescription, Unique, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="QL" Value="1" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="EquipDelay" Value="0,05" /><Attribute Name="CriticalBonus" Value="9" /><Attribute Name="MaxDamage" Value="22" /><Attribute Name="MinDamage" Value="13" /><Attribute Name="AttackRange" Value="2" /><Attribute Name="AttackDelay" Value="4,2" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="DamageType" Value="ColdAC" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="EvadeClose" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="User" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="291345" IsNano="False" Name="pande_revamp_gauntlet_rashk_weapon_3_400" QL="400" ItemType="NPC"><Description>pande_revamp_gauntlet_rashk_weapon_3 MonsterWeapon</Description><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="Can" Value="Carry, Wear, CanParry/Riposte, CanBeParried/Riposted" /><Attribute Name="Flags" Value="Visible, ModifiedDescription, Unique, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="QL" Value="400" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="EquipDelay" Value="0,05" /><Attribute Name="CriticalBonus" Value="500" /><Attribute Name="MaxDamage" Value="1500" /><Attribute Name="MinDamage" Value="612" /><Attribute Name="AttackRange" Value="2" /><Attribute Name="AttackDelay" Value="4,2" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="DamageType" Value="ColdAC" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="EvadeClose" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="User" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="291346" IsNano="False" Name="Equip_pande_revamp_gauntlet_rashk_weapon_3" QL="1" ItemType="NPC"><Description>pande_revamp_gauntlet_rashk_weapon_3 MonsterEquipper</Description><Attribute Name="EquipmentPage" Value="NPC" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, ModifiedDescription" /><Attribute Name="Slot" Value="Neck, Head, Back, RightShoulder, Chest, LeftShoulder, RightArm, Hands, LeftArm, RightWrist, Legs, LeftWrist, RightFinger, Feet, LeftFinger" /><Attribute Name="DefaultPos" Value="RightArm" /><Attribute Name="QL" Value="1" /><Event Name="OnWear"><Function Name="EquipMonsterWeapon" Target="Target" TickCount="1" TickInterval="0"><Argument Value="LGXF" /></Function><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="202" /><Argument Value="100" /></Function><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="147" /><Argument Value="100" /></Function></Event></Item><Item AOID="291347" IsNano="False" Name="pande_revamp_gauntlet_rashk_weapon_4_001" QL="1" ItemType="NPC"><Description>pande_revamp_gauntlet_rashk_weapon_4 MonsterWeapon</Description><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="Can" Value="Carry, Wear, CanParry/Riposte, CanBeParried/Riposted" /><Attribute Name="Flags" Value="Visible, ModifiedDescription, Unique, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="QL" Value="1" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="EquipDelay" Value="0,05" /><Attribute Name="CriticalBonus" Value="9" /><Attribute Name="MaxDamage" Value="22" /><Attribute Name="MinDamage" Value="13" /><Attribute Name="AttackRange" Value="2" /><Attribute Name="AttackDelay" Value="4,2" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="DamageType" Value="ColdAC" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="EvadeClose" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="User" TickCount="1" TickInterval="0" /></Event><Event Name="OnHit"><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="289791" /><Argument Value="50" /></Function></Event></Item><Item AOID="291348" IsNano="False" Name="pande_revamp_gauntlet_rashk_weapon_4_400" QL="400" ItemType="NPC"><Description>pande_revamp_gauntlet_rashk_weapon_4 MonsterWeapon</Description><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="Can" Value="Carry, Wear, CanParry/Riposte, CanBeParried/Riposted" /><Attribute Name="Flags" Value="Visible, ModifiedDescription, Unique, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="QL" Value="400" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="EquipDelay" Value="0,05" /><Attribute Name="CriticalBonus" Value="500" /><Attribute Name="MaxDamage" Value="1500" /><Attribute Name="MinDamage" Value="612" /><Attribute Name="AttackRange" Value="2" /><Attribute Name="AttackDelay" Value="4,2" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="DamageType" Value="ColdAC" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="EvadeClose" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="User" TickCount="1" TickInterval="0" /></Event><Event Name="OnHit"><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="289791" /><Argument Value="50" /></Function></Event></Item><Item AOID="291349" IsNano="False" Name="Equip_pande_revamp_gauntlet_rashk_weapon_4" QL="1" ItemType="NPC"><Description>pande_revamp_gauntlet_rashk_weapon_4 MonsterEquipper</Description><Attribute Name="EquipmentPage" Value="NPC" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, ModifiedDescription" /><Attribute Name="Slot" Value="Neck, Head, Back, RightShoulder, Chest, LeftShoulder, RightArm, Hands, LeftArm, RightWrist, Legs, LeftWrist, RightFinger, Feet, LeftFinger" /><Attribute Name="DefaultPos" Value="RightArm" /><Attribute Name="QL" Value="1" /><Event Name="OnWear"><Function Name="EquipMonsterWeapon" Target="Target" TickCount="1" TickInterval="0"><Argument Value="RKWU" /></Function><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="202" /><Argument Value="100" /></Function><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="147" /><Argument Value="100" /></Function></Event></Item><Item AOID="291350" IsNano="False" Name="pande_revamp_gauntlet_rashk_weapon_5_001" QL="1" ItemType="NPC"><Description>pande_revamp_gauntlet_rashk_weapon_5 MonsterWeapon</Description><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="Can" Value="Carry, Wear, CanParry/Riposte, CanBeParried/Riposted" /><Attribute Name="Flags" Value="Visible, ModifiedDescription, Unique, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="QL" Value="1" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="EquipDelay" Value="0,05" /><Attribute Name="CriticalBonus" Value="9" /><Attribute Name="MaxDamage" Value="22" /><Attribute Name="MinDamage" Value="13" /><Attribute Name="AttackRange" Value="2" /><Attribute Name="AttackDelay" Value="4,2" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="DamageType" Value="ColdAC" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="EvadeClose" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="User" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="291351" IsNano="False" Name="pande_revamp_gauntlet_rashk_weapon_5_400" QL="400" ItemType="NPC"><Description>pande_revamp_gauntlet_rashk_weapon_5 MonsterWeapon</Description><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="Can" Value="Carry, Wear, CanParry/Riposte, CanBeParried/Riposted" /><Attribute Name="Flags" Value="Visible, ModifiedDescription, Unique, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="QL" Value="400" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="EquipDelay" Value="0,05" /><Attribute Name="CriticalBonus" Value="500" /><Attribute Name="MaxDamage" Value="1500" /><Attribute Name="MinDamage" Value="612" /><Attribute Name="AttackRange" Value="2" /><Attribute Name="AttackDelay" Value="4,2" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="DamageType" Value="ColdAC" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="EvadeClose" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="User" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="291352" IsNano="False" Name="Equip_pande_revamp_gauntlet_rashk_weapon_5" QL="1" ItemType="NPC"><Description>pande_revamp_gauntlet_rashk_weapon_5 MonsterEquipper</Description><Attribute Name="EquipmentPage" Value="NPC" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, ModifiedDescription" /><Attribute Name="Slot" Value="Neck, Head, Back, RightShoulder, Chest, LeftShoulder, RightArm, Hands, LeftArm, RightWrist, Legs, LeftWrist, RightFinger, Feet, LeftFinger" /><Attribute Name="DefaultPos" Value="RightArm" /><Attribute Name="QL" Value="1" /><Event Name="OnWear"><Function Name="EquipMonsterWeapon" Target="Target" TickCount="1" TickInterval="0"><Argument Value="TCVL" /></Function><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="202" /><Argument Value="100" /></Function><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="147" /><Argument Value="100" /></Function></Event></Item><Item AOID="291386" IsNano="False" Name="Dustbrigade_Boss_Weapon_FA_001" QL="1" ItemType="NPC"><Description>Dustbrigade_Boss_Weapon_FA MonsterWeapon</Description><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, ModifiedDescription, Unique, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="QL" Value="1" /><Attribute Name="RechargeDelay" Value="2,35" /><Attribute Name="EquipDelay" Value="0,05" /><Attribute Name="CriticalBonus" Value="12" /><Attribute Name="MaxDamage" Value="21" /><Attribute Name="MinDamage" Value="12" /><Attribute Name="AttackRange" Value="49" /><Attribute Name="AttackDelay" Value="2,35" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="DamageType" Value="FireAC" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="DodgeRanged" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="User" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="291387" IsNano="False" Name="Dustbrigade_Boss_Weapon_FA_400" QL="400" ItemType="NPC"><Description>Dustbrigade_Boss_Weapon_FA MonsterWeapon</Description><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, ModifiedDescription, Unique, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="QL" Value="400" /><Attribute Name="RechargeDelay" Value="2,35" /><Attribute Name="EquipDelay" Value="0,05" /><Attribute Name="CriticalBonus" Value="650" /><Attribute Name="MaxDamage" Value="1082" /><Attribute Name="MinDamage" Value="585" /><Attribute Name="AttackRange" Value="49" /><Attribute Name="AttackDelay" Value="2,35" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="DamageType" Value="FireAC" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="DodgeRanged" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="User" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="291388" IsNano="False" Name="Equip_Dustbrigade_Boss_Weapon_FA" QL="1" ItemType="NPC"><Description>Dustbrigade_Boss_Weapon_FA MonsterEquipper</Description><Attribute Name="EquipmentPage" Value="NPC" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, ModifiedDescription" /><Attribute Name="Slot" Value="Neck, Head, Back, RightShoulder, Chest, LeftShoulder, RightArm, Hands, LeftArm, RightWrist, Legs, LeftWrist, RightFinger, Feet, LeftFinger" /><Attribute Name="DefaultPos" Value="RightArm" /><Attribute Name="QL" Value="1" /><Event Name="OnWear"><Function Name="EquipMonsterWeapon" Target="Target" TickCount="1" TickInterval="0"><Argument Value="WTMR" /></Function><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="147" /><Argument Value="100" /></Function><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="256" /><Argument Value="100" /></Function><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="202" /><Argument Value="100" /></Function><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="833" /><Argument Value="100" /></Function><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="834" /><Argument Value="100" /></Function><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="678" /><Argument Value="100" /></Function></Event></Item><Item AOID="291389" IsNano="False" Name="Dustbrigade_Boss_Weapon_kick_001" QL="1" ItemType="NPC"><Description>Dustbrigade_Boss_Weapon_kick MonsterWeapon</Description><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, ModifiedDescription, Unique, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="QL" Value="1" /><Attribute Name="RechargeDelay" Value="4,3" /><Attribute Name="EquipDelay" Value="0,05" /><Attribute Name="CriticalBonus" Value="14" /><Attribute Name="MaxDamage" Value="24" /><Attribute Name="MinDamage" Value="14" /><Attribute Name="AttackRange" Value="49" /><Attribute Name="AttackDelay" Value="4,3" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="DamageType" Value="FireAC" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="EvadeClose" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="User" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="291390" IsNano="False" Name="Dustbrigade_Boss_Weapon_kick_400" QL="400" ItemType="NPC"><Description>Dustbrigade_Boss_Weapon_kick MonsterWeapon</Description><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, ModifiedDescription, Unique, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="QL" Value="400" /><Attribute Name="RechargeDelay" Value="4,3" /><Attribute Name="EquipDelay" Value="0,05" /><Attribute Name="CriticalBonus" Value="748" /><Attribute Name="MaxDamage" Value="1199" /><Attribute Name="MinDamage" Value="683" /><Attribute Name="AttackRange" Value="49" /><Attribute Name="AttackDelay" Value="4,3" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="DamageType" Value="FireAC" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="EvadeClose" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="User" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="291391" IsNano="False" Name="Equip_Dustbrigade_Boss_Weapon_kick" QL="1" ItemType="NPC"><Description>Dustbrigade_Boss_Weapon_kick MonsterEquipper</Description><Attribute Name="EquipmentPage" Value="NPC" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, ModifiedDescription" /><Attribute Name="Slot" Value="Neck, Head, Back, RightShoulder, Chest, LeftShoulder, RightArm, Hands, LeftArm, RightWrist, Legs, LeftWrist, RightFinger, Feet, LeftFinger" /><Attribute Name="DefaultPos" Value="RightArm" /><Attribute Name="QL" Value="1" /><Event Name="OnWear"><Function Name="EquipMonsterWeapon" Target="Target" TickCount="1" TickInterval="0"><Argument Value="RCVX" /></Function><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="147" /><Argument Value="100" /></Function><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="256" /><Argument Value="100" /></Function><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="202" /><Argument Value="100" /></Function><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="833" /><Argument Value="100" /></Function><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="834" /><Argument Value="100" /></Function><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="678" /><Argument Value="100" /></Function></Event></Item><Item AOID="291392" IsNano="False" Name="Dustbrigade_Boss_Weapon_punch_001" QL="1" ItemType="NPC"><Description>Dustbrigade_Boss_Weapon_punch MonsterWeapon</Description><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, ModifiedDescription, Unique, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="QL" Value="1" /><Attribute Name="RechargeDelay" Value="3,2" /><Attribute Name="EquipDelay" Value="0,05" /><Attribute Name="CriticalBonus" Value="14" /><Attribute Name="MaxDamage" Value="24" /><Attribute Name="MinDamage" Value="14" /><Attribute Name="AttackRange" Value="49" /><Attribute Name="AttackDelay" Value="3,2" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="DamageType" Value="FireAC" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="DuckExplosions" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="User" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="291393" IsNano="False" Name="Dustbrigade_Boss_Weapon_punch_400" QL="400" ItemType="NPC"><Description>Dustbrigade_Boss_Weapon_punch MonsterWeapon</Description><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, ModifiedDescription, Unique, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="QL" Value="400" /><Attribute Name="RechargeDelay" Value="3,2" /><Attribute Name="EquipDelay" Value="0,05" /><Attribute Name="CriticalBonus" Value="748" /><Attribute Name="MaxDamage" Value="1199" /><Attribute Name="MinDamage" Value="683" /><Attribute Name="AttackRange" Value="49" /><Attribute Name="AttackDelay" Value="3,2" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="DamageType" Value="FireAC" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="DuckExplosions" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="User" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="291394" IsNano="False" Name="Equip_Dustbrigade_Boss_Weapon_punch" QL="1" ItemType="NPC"><Description>Dustbrigade_Boss_Weapon_punch MonsterEquipper</Description><Attribute Name="EquipmentPage" Value="NPC" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, ModifiedDescription" /><Attribute Name="Slot" Value="Neck, Head, Back, RightShoulder, Chest, LeftShoulder, RightArm, Hands, LeftArm, RightWrist, Legs, LeftWrist, RightFinger, Feet, LeftFinger" /><Attribute Name="DefaultPos" Value="RightArm" /><Attribute Name="QL" Value="1" /><Event Name="OnWear"><Function Name="EquipMonsterWeapon" Target="Target" TickCount="1" TickInterval="0"><Argument Value="OVIW" /></Function><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="147" /><Argument Value="100" /></Function><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="256" /><Argument Value="100" /></Function><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="202" /><Argument Value="100" /></Function><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="833" /><Argument Value="100" /></Function><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="834" /><Argument Value="100" /></Function><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="678" /><Argument Value="100" /></Function></Event></Item><Item AOID="291395" IsNano="False" Name="Dustbrigade_Boss_Weapon_FA2_001" QL="1" ItemType="NPC"><Description>Dustbrigade_Boss_Weapon_FA2 MonsterWeapon</Description><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, ModifiedDescription, Unique, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="QL" Value="1" /><Attribute Name="RechargeDelay" Value="2,35" /><Attribute Name="EquipDelay" Value="0,05" /><Attribute Name="CriticalBonus" Value="12" /><Attribute Name="MaxDamage" Value="21" /><Attribute Name="MinDamage" Value="12" /><Attribute Name="AttackRange" Value="5" /><Attribute Name="AttackDelay" Value="2,35" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="DamageType" Value="FireAC" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="EvadeClose" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="User" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="291396" IsNano="False" Name="Dustbrigade_Boss_Weapon_FA2_400" QL="400" ItemType="NPC"><Description>Dustbrigade_Boss_Weapon_FA2 MonsterWeapon</Description><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, ModifiedDescription, Unique, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="QL" Value="400" /><Attribute Name="RechargeDelay" Value="2,35" /><Attribute Name="EquipDelay" Value="0,05" /><Attribute Name="CriticalBonus" Value="650" /><Attribute Name="MaxDamage" Value="1082" /><Attribute Name="MinDamage" Value="585" /><Attribute Name="AttackRange" Value="5" /><Attribute Name="AttackDelay" Value="2,35" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="DamageType" Value="FireAC" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="EvadeClose" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="User" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="291397" IsNano="False" Name="Equip_Dustbrigade_Boss_Weapon_FA2" QL="1" ItemType="NPC"><Description>Dustbrigade_Boss_Weapon_FA2 MonsterEquipper</Description><Attribute Name="EquipmentPage" Value="NPC" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, ModifiedDescription" /><Attribute Name="Slot" Value="Neck, Head, Back, RightShoulder, Chest, LeftShoulder, RightArm, Hands, LeftArm, RightWrist, Legs, LeftWrist, RightFinger, Feet, LeftFinger" /><Attribute Name="DefaultPos" Value="RightArm" /><Attribute Name="QL" Value="1" /><Event Name="OnWear"><Function Name="EquipMonsterWeapon" Target="Target" TickCount="1" TickInterval="0"><Argument Value="JFGD" /></Function><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="147" /><Argument Value="100" /></Function><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="256" /><Argument Value="100" /></Function><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="202" /><Argument Value="100" /></Function><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="833" /><Argument Value="100" /></Function><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="834" /><Argument Value="100" /></Function><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="678" /><Argument Value="100" /></Function><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="146" /><Argument Value="100" /></Function><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="145" /><Argument Value="100" /></Function></Event></Item><Item AOID="291398" IsNano="False" Name="Dustbrigade_Boss_Weapon_kick2_001" QL="1" ItemType="NPC"><Description>Dustbrigade_Boss_Weapon_kick2 MonsterWeapon</Description><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, ModifiedDescription, Unique, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="QL" Value="1" /><Attribute Name="RechargeDelay" Value="3,2" /><Attribute Name="EquipDelay" Value="0,05" /><Attribute Name="CriticalBonus" Value="14" /><Attribute Name="MaxDamage" Value="24" /><Attribute Name="MinDamage" Value="14" /><Attribute Name="AttackRange" Value="5" /><Attribute Name="AttackDelay" Value="3,2" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="DamageType" Value="FireAC" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="EvadeClose" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="User" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="291399" IsNano="False" Name="Dustbrigade_Boss_Weapon_kick2_400" QL="400" ItemType="NPC"><Description>Dustbrigade_Boss_Weapon_kick2 MonsterWeapon</Description><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, ModifiedDescription, Unique, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="QL" Value="400" /><Attribute Name="RechargeDelay" Value="3,2" /><Attribute Name="EquipDelay" Value="0,05" /><Attribute Name="CriticalBonus" Value="748" /><Attribute Name="MaxDamage" Value="1199" /><Attribute Name="MinDamage" Value="683" /><Attribute Name="AttackRange" Value="5" /><Attribute Name="AttackDelay" Value="3,2" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="DamageType" Value="FireAC" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="EvadeClose" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="User" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="291400" IsNano="False" Name="Equip_Dustbrigade_Boss_Weapon_kick2" QL="1" ItemType="NPC"><Description>Dustbrigade_Boss_Weapon_kick2 MonsterEquipper</Description><Attribute Name="EquipmentPage" Value="NPC" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, ModifiedDescription" /><Attribute Name="Slot" Value="Neck, Head, Back, RightShoulder, Chest, LeftShoulder, RightArm, Hands, LeftArm, RightWrist, Legs, LeftWrist, RightFinger, Feet, LeftFinger" /><Attribute Name="DefaultPos" Value="RightArm" /><Attribute Name="QL" Value="1" /><Event Name="OnWear"><Function Name="EquipMonsterWeapon" Target="Target" TickCount="1" TickInterval="0"><Argument Value="CFGJ" /></Function><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="147" /><Argument Value="100" /></Function><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="256" /><Argument Value="100" /></Function><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="202" /><Argument Value="100" /></Function><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="833" /><Argument Value="100" /></Function><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="834" /><Argument Value="100" /></Function><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="678" /><Argument Value="100" /></Function><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="146" /><Argument Value="100" /></Function><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="145" /><Argument Value="100" /></Function></Event></Item><Item AOID="291401" IsNano="False" Name="Dustbrigade_Boss_Weapon_punch2_001" QL="1" ItemType="NPC"><Description>Dustbrigade_Boss_Weapon_punch2 MonsterWeapon</Description><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, ModifiedDescription, Unique, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="QL" Value="1" /><Attribute Name="RechargeDelay" Value="2,35" /><Attribute Name="EquipDelay" Value="0,05" /><Attribute Name="CriticalBonus" Value="12" /><Attribute Name="MaxDamage" Value="21" /><Attribute Name="MinDamage" Value="12" /><Attribute Name="AttackRange" Value="5" /><Attribute Name="AttackDelay" Value="2,35" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="DamageType" Value="FireAC" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="EvadeClose" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="User" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="291402" IsNano="False" Name="Dustbrigade_Boss_Weapon_punch2_400" QL="400" ItemType="NPC"><Description>Dustbrigade_Boss_Weapon_punch2 MonsterWeapon</Description><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, ModifiedDescription, Unique, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="QL" Value="400" /><Attribute Name="RechargeDelay" Value="2,35" /><Attribute Name="EquipDelay" Value="0,05" /><Attribute Name="CriticalBonus" Value="650" /><Attribute Name="MaxDamage" Value="1082" /><Attribute Name="MinDamage" Value="585" /><Attribute Name="AttackRange" Value="5" /><Attribute Name="AttackDelay" Value="2,35" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="DamageType" Value="FireAC" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="EvadeClose" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="User" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="291403" IsNano="False" Name="Equip_Dustbrigade_Boss_Weapon_punch2" QL="1" ItemType="NPC"><Description>Dustbrigade_Boss_Weapon_punch2 MonsterEquipper</Description><Attribute Name="EquipmentPage" Value="NPC" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, ModifiedDescription" /><Attribute Name="Slot" Value="Neck, Head, Back, RightShoulder, Chest, LeftShoulder, RightArm, Hands, LeftArm, RightWrist, Legs, LeftWrist, RightFinger, Feet, LeftFinger" /><Attribute Name="DefaultPos" Value="RightArm" /><Attribute Name="QL" Value="1" /><Event Name="OnWear"><Function Name="EquipMonsterWeapon" Target="Target" TickCount="1" TickInterval="0"><Argument Value="ALEC" /></Function><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="147" /><Argument Value="100" /></Function><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="256" /><Argument Value="100" /></Function><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="202" /><Argument Value="100" /></Function><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="833" /><Argument Value="100" /></Function><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="834" /><Argument Value="100" /></Function><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="678" /><Argument Value="100" /></Function><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="146" /><Argument Value="100" /></Function><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="145" /><Argument Value="100" /></Function></Event></Item><Item AOID="291407" IsNano="False" Name="Dust Brigade Teleport Beacon" QL="1" ItemType="Misc"><Description>Using this item will transport you in to the dungeon.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Use" /><Attribute Name="Flags" Value="Visible, TellCollision, NoSelectionIndicator, Stationary, Repulsive, HasAnimation, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mesh" Value="258404" /><Attribute Name="QL" Value="1" /><Attribute Name="Scale" Value="120" /><Attribute Name="AnimPlay" Value="2" /><Event Name="OnUse"><Function Name="TeleportProxy2" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="51102" /><Argument Value="4021" /><Argument Value="0" /><Argument Value="0" /></Function></Event></Item><Item AOID="291413" IsNano="False" Name="Cube-Shaped Shoulder Pads" QL="1" ItemType="Armor"><Description>Mirrored.

May or may not look like a cube.</Description><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, NoDrop, Unique, HasDamage, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="RightShoulder, LeftShoulder" /><Attribute Name="DefaultPos" Value="LeftShoulder" /><Attribute Name="MaxHealth" Value="100000" /><Attribute Name="Mass" Value="0,6" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="56000" /><Attribute Name="Icon" Value="269964" /><Attribute Name="EquipDelay" Value="1" /><Attribute Name="SISCap" Value="50" /><Event Name="OnWear"><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="290309" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Atrox" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="290310" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Opifex" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="290311" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Opifex" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="290312" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Solitus" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="290312" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Nanomage" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Female" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="290313" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Solitus" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="290313" /><Requirement Target="Self" Statistic="Breed" Operator="EqualTo" Value="Nanomage" ChildOp="And" /><Requirement Target="Self" Statistic="Gender" Operator="EqualTo" Value="Male" ChildOp=" " /></Function></Event></Item><Item AOID="291421" IsNano="False" Name="Remote Access Hacker Tool" QL="1" ItemType="Misc"><Description>This hacker tool has been modified to accept remote access commands through encrypted secure subspace channels.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry" /><Attribute Name="Flags" Value="Visible, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="99282" /><Attribute Name="AttackDelay" Value="3" /></Item><Item AOID="291435" IsNano="False" Name="pande_revamp_weapon_azi_dahaka_1_001" QL="1" ItemType="NPC"><Description>pande_revamp_weapon_azi_dahaka_1 MonsterWeapon</Description><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, ModifiedDescription, Unique, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="QL" Value="1" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="EquipDelay" Value="0,05" /><Attribute Name="CriticalBonus" Value="7" /><Attribute Name="MaxDamage" Value="16" /><Attribute Name="MinDamage" Value="9" /><Attribute Name="AttackRange" Value="10" /><Attribute Name="AttackDelay" Value="4,2" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="DamageType" Value="EnergyAC" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="DuckExplosions" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="User" TickCount="1" TickInterval="0" /></Event><Event Name="OnHit"><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="291434" /><Argument Value="95" /></Function></Event></Item><Item AOID="291436" IsNano="False" Name="pande_revamp_weapon_azi_dahaka_1_400" QL="400" ItemType="NPC"><Description>pande_revamp_weapon_azi_dahaka_1 MonsterWeapon</Description><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, ModifiedDescription, Unique, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="QL" Value="400" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="EquipDelay" Value="0,05" /><Attribute Name="CriticalBonus" Value="360" /><Attribute Name="MaxDamage" Value="1050" /><Attribute Name="MinDamage" Value="360" /><Attribute Name="AttackRange" Value="10" /><Attribute Name="AttackDelay" Value="4,2" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="DamageType" Value="EnergyAC" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="DuckExplosions" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="User" TickCount="1" TickInterval="0" /></Event><Event Name="OnHit"><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="291434" /><Argument Value="95" /></Function></Event></Item><Item AOID="291437" IsNano="False" Name="Equip_pande_revamp_weapon_azi_dahaka_1" QL="1" ItemType="NPC"><Description>pande_revamp_weapon_azi_dahaka_1 MonsterEquipper</Description><Attribute Name="EquipmentPage" Value="NPC" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, ModifiedDescription" /><Attribute Name="Slot" Value="Neck, Head, Back, RightShoulder, Chest, LeftShoulder, RightArm, Hands, LeftArm, RightWrist, Legs, LeftWrist, RightFinger, Feet, LeftFinger" /><Attribute Name="DefaultPos" Value="RightArm" /><Attribute Name="QL" Value="1" /><Event Name="OnWear"><Function Name="EquipMonsterWeapon" Target="Target" TickCount="1" TickInterval="0"><Argument Value="NJYC" /></Function></Event></Item><Item AOID="291438" IsNano="False" Name="pande_revamp_weapon_azi_dahaka_2_001" QL="1" ItemType="NPC"><Description>pande_revamp_weapon_azi_dahaka_2 MonsterWeapon</Description><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, ModifiedDescription, Unique, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="QL" Value="1" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="EquipDelay" Value="0,05" /><Attribute Name="CriticalBonus" Value="7" /><Attribute Name="MaxDamage" Value="16" /><Attribute Name="MinDamage" Value="9" /><Attribute Name="AttackRange" Value="10" /><Attribute Name="AttackDelay" Value="4,2" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="DamageType" Value="EnergyAC" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="DuckExplosions" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="User" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="291439" IsNano="False" Name="pande_revamp_weapon_azi_dahaka_2_400" QL="400" ItemType="NPC"><Description>pande_revamp_weapon_azi_dahaka_2 MonsterWeapon</Description><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, ModifiedDescription, Unique, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="QL" Value="400" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="EquipDelay" Value="0,05" /><Attribute Name="CriticalBonus" Value="360" /><Attribute Name="MaxDamage" Value="1050" /><Attribute Name="MinDamage" Value="360" /><Attribute Name="AttackRange" Value="10" /><Attribute Name="AttackDelay" Value="4,2" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="DamageType" Value="EnergyAC" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="DuckExplosions" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="User" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="291440" IsNano="False" Name="Equip_pande_revamp_weapon_azi_dahaka_2" QL="1" ItemType="NPC"><Description>pande_revamp_weapon_azi_dahaka_2 MonsterEquipper</Description><Attribute Name="EquipmentPage" Value="NPC" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, ModifiedDescription" /><Attribute Name="Slot" Value="Neck, Head, Back, RightShoulder, Chest, LeftShoulder, RightArm, Hands, LeftArm, RightWrist, Legs, LeftWrist, RightFinger, Feet, LeftFinger" /><Attribute Name="DefaultPos" Value="RightArm" /><Attribute Name="QL" Value="1" /><Event Name="OnWear"><Function Name="EquipMonsterWeapon" Target="Target" TickCount="1" TickInterval="0"><Argument Value="DEJW" /></Function></Event></Item><Item AOID="291441" IsNano="False" Name="pande_revamp_weapon_azi_dahaka_3_001" QL="1" ItemType="NPC"><Description>pande_revamp_weapon_azi_dahaka_3 MonsterWeapon</Description><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, ModifiedDescription, Unique, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="QL" Value="1" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="EquipDelay" Value="0,05" /><Attribute Name="CriticalBonus" Value="7" /><Attribute Name="MaxDamage" Value="16" /><Attribute Name="MinDamage" Value="9" /><Attribute Name="AttackRange" Value="10" /><Attribute Name="AttackDelay" Value="4,2" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="DamageType" Value="ColdAC" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="DuckExplosions" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="User" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="291442" IsNano="False" Name="pande_revamp_weapon_azi_dahaka_3_400" QL="400" ItemType="NPC"><Description>pande_revamp_weapon_azi_dahaka_3 MonsterWeapon</Description><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, ModifiedDescription, Unique, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="QL" Value="400" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="EquipDelay" Value="0,05" /><Attribute Name="CriticalBonus" Value="360" /><Attribute Name="MaxDamage" Value="1050" /><Attribute Name="MinDamage" Value="360" /><Attribute Name="AttackRange" Value="10" /><Attribute Name="AttackDelay" Value="4,2" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="DamageType" Value="ColdAC" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="DuckExplosions" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="User" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="291443" IsNano="False" Name="Equip_pande_revamp_weapon_azi_dahaka_3" QL="1" ItemType="NPC"><Description>pande_revamp_weapon_azi_dahaka_3 MonsterEquipper</Description><Attribute Name="EquipmentPage" Value="NPC" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, ModifiedDescription" /><Attribute Name="Slot" Value="Neck, Head, Back, RightShoulder, Chest, LeftShoulder, RightArm, Hands, LeftArm, RightWrist, Legs, LeftWrist, RightFinger, Feet, LeftFinger" /><Attribute Name="DefaultPos" Value="RightArm" /><Attribute Name="QL" Value="1" /><Event Name="OnWear"><Function Name="EquipMonsterWeapon" Target="Target" TickCount="1" TickInterval="0"><Argument Value="RHFM" /></Function></Event></Item><Item AOID="291444" IsNano="False" Name="pande_revamp_weapon_azi_dahaka_4_001" QL="1" ItemType="NPC"><Description>pande_revamp_weapon_azi_dahaka_4 MonsterWeapon</Description><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, ModifiedDescription, Unique, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="QL" Value="1" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="EquipDelay" Value="0,05" /><Attribute Name="CriticalBonus" Value="7" /><Attribute Name="MaxDamage" Value="16" /><Attribute Name="MinDamage" Value="9" /><Attribute Name="AttackRange" Value="10" /><Attribute Name="AttackDelay" Value="4,2" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="DamageType" Value="ColdAC" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="DuckExplosions" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="User" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="291445" IsNano="False" Name="pande_revamp_weapon_azi_dahaka_4_400" QL="400" ItemType="NPC"><Description>pande_revamp_weapon_azi_dahaka_4 MonsterWeapon</Description><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, ModifiedDescription, Unique, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="QL" Value="400" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="EquipDelay" Value="0,05" /><Attribute Name="CriticalBonus" Value="360" /><Attribute Name="MaxDamage" Value="1050" /><Attribute Name="MinDamage" Value="360" /><Attribute Name="AttackRange" Value="10" /><Attribute Name="AttackDelay" Value="4,2" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="DamageType" Value="ColdAC" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="DuckExplosions" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="User" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="291446" IsNano="False" Name="Equip_pande_revamp_weapon_azi_dahaka_4" QL="1" ItemType="NPC"><Description>pande_revamp_weapon_azi_dahaka_4 MonsterEquipper</Description><Attribute Name="EquipmentPage" Value="NPC" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, ModifiedDescription" /><Attribute Name="Slot" Value="Neck, Head, Back, RightShoulder, Chest, LeftShoulder, RightArm, Hands, LeftArm, RightWrist, Legs, LeftWrist, RightFinger, Feet, LeftFinger" /><Attribute Name="DefaultPos" Value="RightArm" /><Attribute Name="QL" Value="1" /><Event Name="OnWear"><Function Name="EquipMonsterWeapon" Target="Target" TickCount="1" TickInterval="0"><Argument Value="QAHB" /></Function></Event></Item><Item AOID="291448" IsNano="False" Name="Plus One - Cash" QL="1" ItemType="Misc"><Description>This item casts a nano adds plus one to the target's Cash stat..</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume" /><Attribute Name="Flags" Value="Visible, HasMultipleCount, Null, NoDrop" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,8" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="130858" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291447" /></Function></Event></Item><Item AOID="291450" IsNano="False" Name="Big Bang Looper Item" QL="1" ItemType="Misc"><Description>Makes the Big Bang happen</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use, Consume" /><Attribute Name="Flags" Value="Visible, HasMultipleCount, Null, NoDrop" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,8" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="130858" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291449" /></Function></Event></Item><Item AOID="291451" IsNano="False" Name="Tower Death Leet" QL="1" ItemType="Misc"><Description>Spawns a leet on the death of the towers.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Carry, Use" /><Attribute Name="Flags" Value="Visible, HasMultipleCount, NoDrop" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0,8" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="130858" /><Event Name="OnTerminate"><Function Name="SpawnMonster" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="TRTK" /><Argument Value="1" /><Argument Value="-1" /></Function></Event></Item><Item AOID="291452" IsNano="False" Name="Equipment Pack" QL="1" ItemType="Misc"><Description>This Equipment Pack contains a Nano-Spray.

Right click to open.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Use, Consume" /><Attribute Name="Flags" Value="NoDrop, Unique" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="QL" Value="1" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="157369" /><Attribute Name="AttackDelay" Value="0,1" /><Event Name="OnUse"><Function Name="SpawnItem" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="OTNP" /><Argument Value="1" /><Argument Value="0" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedDescription, TurnOnUse, Locked, ItemSocialArmour, UseEmptyDestruct, Stationary, Repulsive, Null, WantCollision, WantSignals, HasEnergy, IllegalOmni, NoDrop, CanBeAttacked, HasDamage" ChildOp=" " /></Function><Function Name="SpawnItem" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="RBNA" /><Argument Value="1" /><Argument Value="0" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="TurnOnUse, Locked, ItemSocialArmour, Stationary, DefaultTarget, Null, HasAnimation, HasEnergy, IllegalOmni, Unique, HasDamage" ChildOp=" " /></Function><Function Name="SpawnItem" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="OINO" /><Argument Value="1" /><Argument Value="0" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="TurnOnUse, Locked, ItemSocialArmour, TellCollision, NoSelectionIndicator, UseEmptyDestruct, DefaultTarget, HasRotation, WantSignals, HasSentFirstIIR, IllegalClan, NoDrop, HasDamage" ChildOp=" " /></Function><Function Name="SpawnItem" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="RBNO" /><Argument Value="1" /><Argument Value="0" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedDescription, ModifiedName, TurnOnUse, Locked, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, Null, HasRotation, WantSignals, HasEnergy, IllegalClan, IllegalOmni, NoDrop, CanBeAttacked, DisableFalling" ChildOp=" " /></Function><Function Name="SpawnItem" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="OINN" /><Argument Value="1" /><Argument Value="0" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="TurnOnUse, Locked, ItemSocialArmour, NoSelectionIndicator, Stationary, DefaultTarget, HasAnimation, HasRotation, HasEnergy, IllegalClan, Unique, CanBeAttacked, HasDamage" ChildOp=" " /></Function><Function Name="SpawnItem" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="PSIF" /><Argument Value="1" /><Argument Value="0" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedDescription, ModifiedName, TurnOnUse, Locked, TellCollision, DefaultTarget, WantCollision, WantSignals, HasEnergy, IllegalClan, CanBeAttacked, HasDamage" ChildOp=" " /></Function></Event></Item><Item AOID="291453" IsNano="False" Name="pande_revamp_gauntlet_weapon_rashnu_1_001" QL="1" ItemType="NPC"><Description>pande_revamp_gauntlet_weapon_rashnu_1 MonsterWeapon</Description><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="Can" Value="Carry, Wear, CanParry/Riposte, CanBeParried/Riposted" /><Attribute Name="Flags" Value="Visible, ModifiedDescription, Unique, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="QL" Value="1" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="EquipDelay" Value="0,05" /><Attribute Name="CriticalBonus" Value="9" /><Attribute Name="MaxDamage" Value="22" /><Attribute Name="MinDamage" Value="13" /><Attribute Name="AttackRange" Value="10" /><Attribute Name="AttackDelay" Value="4,2" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="DamageType" Value="ProjectileAC" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="DuckExplosions" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="User" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="291454" IsNano="False" Name="pande_revamp_gauntlet_weapon_rashnu_1_400" QL="400" ItemType="NPC"><Description>pande_revamp_gauntlet_weapon_rashnu_1 MonsterWeapon</Description><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="Can" Value="Carry, Wear, CanParry/Riposte, CanBeParried/Riposted" /><Attribute Name="Flags" Value="Visible, ModifiedDescription, Unique, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="QL" Value="400" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="EquipDelay" Value="0,05" /><Attribute Name="CriticalBonus" Value="500" /><Attribute Name="MaxDamage" Value="1500" /><Attribute Name="MinDamage" Value="612" /><Attribute Name="AttackRange" Value="10" /><Attribute Name="AttackDelay" Value="4,2" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="DamageType" Value="ProjectileAC" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="DuckExplosions" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="User" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="291455" IsNano="False" Name="Equip_pande_revamp_gauntlet_weapon_rashnu_1" QL="1" ItemType="NPC"><Description>pande_revamp_gauntlet_weapon_rashnu_1 MonsterEquipper</Description><Attribute Name="EquipmentPage" Value="NPC" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, ModifiedDescription" /><Attribute Name="Slot" Value="Neck, Head, Back, RightShoulder, Chest, LeftShoulder, RightArm, Hands, LeftArm, RightWrist, Legs, LeftWrist, RightFinger, Feet, LeftFinger" /><Attribute Name="DefaultPos" Value="RightArm" /><Attribute Name="QL" Value="1" /><Event Name="OnWear"><Function Name="EquipMonsterWeapon" Target="Target" TickCount="1" TickInterval="0"><Argument Value="OKDB" /></Function><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="146" /><Argument Value="100" /></Function><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="147" /><Argument Value="100" /></Function></Event></Item><Item AOID="291456" IsNano="False" Name="pande_revamp_gauntlet_weapon_rashnu_2_001" QL="1" ItemType="NPC"><Description>pande_revamp_gauntlet_weapon_rashnu_2 MonsterWeapon</Description><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="Can" Value="Carry, Wear, CanParry/Riposte, CanBeParried/Riposted" /><Attribute Name="Flags" Value="Visible, ModifiedDescription, Unique, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="QL" Value="1" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="EquipDelay" Value="0,05" /><Attribute Name="CriticalBonus" Value="9" /><Attribute Name="MaxDamage" Value="22" /><Attribute Name="MinDamage" Value="13" /><Attribute Name="AttackRange" Value="10" /><Attribute Name="AttackDelay" Value="4,2" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="DamageType" Value="EnergyAC" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="DuckExplosions" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="User" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="291457" IsNano="False" Name="pande_revamp_gauntlet_weapon_rashnu_2_400" QL="400" ItemType="NPC"><Description>pande_revamp_gauntlet_weapon_rashnu_2 MonsterWeapon</Description><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="Can" Value="Carry, Wear, CanParry/Riposte, CanBeParried/Riposted" /><Attribute Name="Flags" Value="Visible, ModifiedDescription, Unique, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="QL" Value="400" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="EquipDelay" Value="0,05" /><Attribute Name="CriticalBonus" Value="500" /><Attribute Name="MaxDamage" Value="1500" /><Attribute Name="MinDamage" Value="612" /><Attribute Name="AttackRange" Value="10" /><Attribute Name="AttackDelay" Value="4,2" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="DamageType" Value="EnergyAC" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="DuckExplosions" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="User" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="291458" IsNano="False" Name="Equip_pande_revamp_gauntlet_weapon_rashnu_2" QL="1" ItemType="NPC"><Description>pande_revamp_gauntlet_weapon_rashnu_2 MonsterEquipper</Description><Attribute Name="EquipmentPage" Value="NPC" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, ModifiedDescription" /><Attribute Name="Slot" Value="Neck, Head, Back, RightShoulder, Chest, LeftShoulder, RightArm, Hands, LeftArm, RightWrist, Legs, LeftWrist, RightFinger, Feet, LeftFinger" /><Attribute Name="DefaultPos" Value="RightArm" /><Attribute Name="QL" Value="1" /><Event Name="OnWear"><Function Name="EquipMonsterWeapon" Target="Target" TickCount="1" TickInterval="0"><Argument Value="IKFG" /></Function><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="146" /><Argument Value="100" /></Function><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="147" /><Argument Value="100" /></Function></Event></Item><Item AOID="291459" IsNano="False" Name="pande_revamp_gauntlet_weapon_rashnu_3_001" QL="1" ItemType="NPC"><Description>pande_revamp_gauntlet_weapon_rashnu_3 MonsterWeapon</Description><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="Can" Value="Carry, Wear, CanParry/Riposte, CanBeParried/Riposted" /><Attribute Name="Flags" Value="Visible, ModifiedDescription, Unique, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="QL" Value="1" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="EquipDelay" Value="0,05" /><Attribute Name="CriticalBonus" Value="9" /><Attribute Name="MaxDamage" Value="22" /><Attribute Name="MinDamage" Value="13" /><Attribute Name="AttackRange" Value="10" /><Attribute Name="AttackDelay" Value="4,2" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="DamageType" Value="ChemicalAC" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="DuckExplosions" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="User" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="291460" IsNano="False" Name="pande_revamp_gauntlet_weapon_rashnu_3_400" QL="400" ItemType="NPC"><Description>pande_revamp_gauntlet_weapon_rashnu_3 MonsterWeapon</Description><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="Can" Value="Carry, Wear, CanParry/Riposte, CanBeParried/Riposted" /><Attribute Name="Flags" Value="Visible, ModifiedDescription, Unique, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="QL" Value="400" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="EquipDelay" Value="0,05" /><Attribute Name="CriticalBonus" Value="500" /><Attribute Name="MaxDamage" Value="1500" /><Attribute Name="MinDamage" Value="612" /><Attribute Name="AttackRange" Value="10" /><Attribute Name="AttackDelay" Value="4,2" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="DamageType" Value="ChemicalAC" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="DuckExplosions" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="User" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="291461" IsNano="False" Name="Equip_pande_revamp_gauntlet_weapon_rashnu_3" QL="1" ItemType="NPC"><Description>pande_revamp_gauntlet_weapon_rashnu_3 MonsterEquipper</Description><Attribute Name="EquipmentPage" Value="NPC" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, ModifiedDescription" /><Attribute Name="Slot" Value="Neck, Head, Back, RightShoulder, Chest, LeftShoulder, RightArm, Hands, LeftArm, RightWrist, Legs, LeftWrist, RightFinger, Feet, LeftFinger" /><Attribute Name="DefaultPos" Value="RightArm" /><Attribute Name="QL" Value="1" /><Event Name="OnWear"><Function Name="EquipMonsterWeapon" Target="Target" TickCount="1" TickInterval="0"><Argument Value="MDRX" /></Function><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="146" /><Argument Value="100" /></Function><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="147" /><Argument Value="100" /></Function></Event></Item><Item AOID="291462" IsNano="False" Name="pande_revamp_gauntlet_weapon_rashnu_4_001" QL="1" ItemType="NPC"><Description>pande_revamp_gauntlet_weapon_rashnu_4 MonsterWeapon</Description><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="Can" Value="Carry, Wear, CanParry/Riposte, CanBeParried/Riposted" /><Attribute Name="Flags" Value="Visible, ModifiedDescription, Unique, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="QL" Value="1" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="EquipDelay" Value="0,05" /><Attribute Name="CriticalBonus" Value="9" /><Attribute Name="MaxDamage" Value="22" /><Attribute Name="MinDamage" Value="13" /><Attribute Name="AttackRange" Value="10" /><Attribute Name="AttackDelay" Value="4,2" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="DamageType" Value="MeleeAC" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="DuckExplosions" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="User" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="291463" IsNano="False" Name="pande_revamp_gauntlet_weapon_rashnu_4_400" QL="400" ItemType="NPC"><Description>pande_revamp_gauntlet_weapon_rashnu_4 MonsterWeapon</Description><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="Can" Value="Carry, Wear, CanParry/Riposte, CanBeParried/Riposted" /><Attribute Name="Flags" Value="Visible, ModifiedDescription, Unique, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="QL" Value="400" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="EquipDelay" Value="0,05" /><Attribute Name="CriticalBonus" Value="500" /><Attribute Name="MaxDamage" Value="1500" /><Attribute Name="MinDamage" Value="612" /><Attribute Name="AttackRange" Value="10" /><Attribute Name="AttackDelay" Value="4,2" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="DamageType" Value="MeleeAC" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="DuckExplosions" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="User" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="291464" IsNano="False" Name="Equip_pande_revamp_gauntlet_weapon_rashnu_4" QL="1" ItemType="NPC"><Description>pande_revamp_gauntlet_weapon_rashnu_4 MonsterEquipper</Description><Attribute Name="EquipmentPage" Value="NPC" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, ModifiedDescription" /><Attribute Name="Slot" Value="Neck, Head, Back, RightShoulder, Chest, LeftShoulder, RightArm, Hands, LeftArm, RightWrist, Legs, LeftWrist, RightFinger, Feet, LeftFinger" /><Attribute Name="DefaultPos" Value="RightArm" /><Attribute Name="QL" Value="1" /><Event Name="OnWear"><Function Name="EquipMonsterWeapon" Target="Target" TickCount="1" TickInterval="0"><Argument Value="EKIW" /></Function><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="146" /><Argument Value="100" /></Function><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="147" /><Argument Value="100" /></Function></Event></Item><Item AOID="291465" IsNano="False" Name="pande_revamp_gauntlet_weapon_rashnu_5_001" QL="1" ItemType="NPC"><Description>pande_revamp_gauntlet_weapon_rashnu_5 MonsterWeapon</Description><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="Can" Value="Carry, Wear, CanParry/Riposte, CanBeParried/Riposted" /><Attribute Name="Flags" Value="Visible, ModifiedDescription, Unique, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="QL" Value="1" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="EquipDelay" Value="0,05" /><Attribute Name="CriticalBonus" Value="9" /><Attribute Name="MaxDamage" Value="22" /><Attribute Name="MinDamage" Value="13" /><Attribute Name="AttackRange" Value="10" /><Attribute Name="AttackDelay" Value="4,2" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="DamageType" Value="MeleeAC" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="DuckExplosions" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="User" TickCount="1" TickInterval="0" /></Event><Event Name="OnHit"><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="291321" /><Argument Value="50" /></Function></Event></Item><Item AOID="291466" IsNano="False" Name="pande_revamp_gauntlet_weapon_rashnu_5_400" QL="400" ItemType="NPC"><Description>pande_revamp_gauntlet_weapon_rashnu_5 MonsterWeapon</Description><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="Can" Value="Carry, Wear, CanParry/Riposte, CanBeParried/Riposted" /><Attribute Name="Flags" Value="Visible, ModifiedDescription, Unique, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="QL" Value="400" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="EquipDelay" Value="0,05" /><Attribute Name="CriticalBonus" Value="500" /><Attribute Name="MaxDamage" Value="1500" /><Attribute Name="MinDamage" Value="612" /><Attribute Name="AttackRange" Value="10" /><Attribute Name="AttackDelay" Value="4,2" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="DamageType" Value="MeleeAC" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="DuckExplosions" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="User" TickCount="1" TickInterval="0" /></Event><Event Name="OnHit"><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="291321" /><Argument Value="50" /></Function></Event></Item><Item AOID="291467" IsNano="False" Name="Equip_pande_revamp_gauntlet_weapon_rashnu_5" QL="1" ItemType="NPC"><Description>pande_revamp_gauntlet_weapon_rashnu_5 MonsterEquipper</Description><Attribute Name="EquipmentPage" Value="NPC" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="Visible, ModifiedDescription" /><Attribute Name="Slot" Value="Neck, Head, Back, RightShoulder, Chest, LeftShoulder, RightArm, Hands, LeftArm, RightWrist, Legs, LeftWrist, RightFinger, Feet, LeftFinger" /><Attribute Name="DefaultPos" Value="RightArm" /><Attribute Name="QL" Value="1" /><Event Name="OnWear"><Function Name="EquipMonsterWeapon" Target="Target" TickCount="1" TickInterval="0"><Argument Value="SDUF" /></Function><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="146" /><Argument Value="100" /></Function><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="147" /><Argument Value="100" /></Function></Event></Item><Item AOID="285194" IsNano="True" Name="Health Collection" QL="1" ItemType="Misc"><Description>The collection of health.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="ModifiedDescription, Null" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="5" /><Attribute Name="NCUCost" Value="1" /><Attribute Name="Icon" Value="44248" /><Attribute Name="EffectIcon" Value="44236" /><Attribute Name="RechargeDelay" Value="0,01" /><Attribute Name="GatherSound" Value="-564166727" /><Attribute Name="HitSound" Value="-1539606411" /><Attribute Name="AttackRange" Value="1" /><Attribute Name="AttackDelay" Value="0,01" /><Attribute Name="HitEffectType" Value="43030" /><Attribute Name="GatherEffectType" Value="49999" /><Attribute Name="NanoSchool" Value="Medical" /><Attribute Name="NanoPoints" Value="2000" /><Attribute Name="EffectType" Value="1070" /><Attribute Name="TracerEffectType" Value="17100" /><Attribute Name="CastEffectType" Value="46148" /><Attribute Name="StackingOrder" Value="2" /><Event Name="OnUse"><Function Name="Hit" Target="User" TickCount="1" TickInterval="0"><Argument Value="27" /><Argument Value="120000" /><Argument Value="120000" /><Argument Value="0" /></Function></Event></Item><Item AOID="285196" IsNano="True" Name="Cast Aside" QL="55" ItemType="Misc"><Description>Cast aside the unworthy.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="DefaultTarget, ItemTextureOverride, HasAnimation" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="NCUCost" Value="55" /><Attribute Name="Icon" Value="45190" /><Attribute Name="RechargeDelay" Value="0,01" /><Attribute Name="GatherSound" Value="913281007" /><Attribute Name="CastSound" Value="1332698706" /><Attribute Name="HitSound" Value="-1590592390" /><Attribute Name="AttackRange" Value="40" /><Attribute Name="AttackDelay" Value="0,01" /><Attribute Name="HitEffectType" Value="96021" /><Attribute Name="GatherEffectType" Value="96021" /><Attribute Name="NanoSchool" Value="Combat" /><Attribute Name="TracerEffectType" Value="96021" /><Attribute Name="CastEffectType" Value="96021" /><Attribute Name="StackingOrder" Value="55" /><Event Name="OnUse"><Function Name="Knockback" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="30" /><Argument Value="12" /><Argument Value="200" /><Requirement Target="Self" Statistic="NPCFamily" Operator="GreaterThan" Value="NPC" ChildOp="And" /><Requirement Target="Self" Statistic="CurrentPlayfield" Operator="EqualTo" Value="7015" ChildOp=" " /></Function><Function Name="Knockback" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="30" /><Argument Value="12" /><Argument Value="100" /><Requirement Target="Self" Statistic="NPCFamily" Operator="EqualTo" Value="NPC" ChildOp="And" /><Requirement Target="Self" Statistic="CurrentPlayfield" Operator="EqualTo" Value="7015" ChildOp=" " /></Function><Function Name="Knockback" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="10" /><Argument Value="8" /><Argument Value="200" /><Requirement Target="Self" Statistic="NPCFamily" Operator="GreaterThan" Value="NPC" ChildOp="And" /><Requirement Target="Self" Statistic="CurrentPlayfield" Operator="EqualTo" Value="4330" ChildOp=" " /></Function></Event></Item><Item AOID="289791" IsNano="True" Name="The Bleed" QL="40" ItemType="Misc"><Description>Your body leaks vital fluids like a sieve. Might should get that looked at...</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="DefaultTarget, ItemTextureOverride, Null" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="21" /><Attribute Name="NCUCost" Value="40" /><Attribute Name="NanoStrain" Value="582" /><Attribute Name="Icon" Value="16225" /><Attribute Name="EffectIcon" Value="16405" /><Attribute Name="RechargeDelay" Value="0,01" /><Attribute Name="GatherSound" Value="912787948" /><Attribute Name="HitSound" Value="-1054245886" /><Attribute Name="AttackRange" Value="25" /><Attribute Name="AttackDelay" Value="0,01" /><Attribute Name="HitEffectType" Value="47366" /><Attribute Name="GatherEffectType" Value="49999" /><Attribute Name="NanoSchool" Value="Combat" /><Attribute Name="NanoPoints" Value="1" /><Attribute Name="EffectType" Value="1151" /><Attribute Name="TracerEffectType" Value="45578" /><Attribute Name="CastEffectType" Value="46169" /><Attribute Name="AttackDelayCap" Value="0,01" /><Attribute Name="StackingOrder" Value="16" /><AtkValue Name="MaterialCreation" Percent="100" /><DefValue Name="NanoResist" Percent="100" /><Event Name="OnUse"><Function Name="Hit" Target="Target" TickCount="4" TickInterval="200"><Argument Value="27" /><Argument Value="-2500" /><Argument Value="-2500" /><Argument Value="92" /></Function></Event></Item><Item AOID="289794" IsNano="True" Name="Warming Shriek" QL="30" ItemType="Misc"><Description>A shrill and sharp noise fills the air - Your ears sting, but more non-human presences seem to find the noise enrapturing.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="ModifiedDescription, Stationary, Null" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="6,6" /><Attribute Name="NCUCost" Value="30" /><Attribute Name="Icon" Value="44248" /><Attribute Name="EffectIcon" Value="44236" /><Attribute Name="RechargeDelay" Value="0,01" /><Attribute Name="GatherSound" Value="-564166727" /><Attribute Name="HitSound" Value="-1539606411" /><Attribute Name="AttackRange" Value="1" /><Attribute Name="AttackDelay" Value="0,01" /><Attribute Name="HitEffectType" Value="43030" /><Attribute Name="GatherEffectType" Value="49999" /><Attribute Name="NanoSchool" Value="Medical" /><Attribute Name="NanoPoints" Value="2000" /><Attribute Name="EffectType" Value="1070" /><Attribute Name="TracerEffectType" Value="17100" /><Attribute Name="CastEffectType" Value="46148" /><Attribute Name="StackingOrder" Value="55" /><Event Name="OnTerminate"><Function Name="SpawnItem" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="WMSR" /><Argument Value="1" /><Argument Value="0" /></Function></Event></Item><Item AOID="289796" IsNano="True" Name="Vengeful Thrall AoE Dummy" QL="40" ItemType="Misc"><Description>A shrill and sharp noise fills the air - Your ears sting, but more non-human presences seem to find the noise enthralling.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="ModifiedDescription, Stationary, WantCollision, IllegalClan" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="1" /><Attribute Name="NCUCost" Value="40" /><Attribute Name="EffectIcon" Value="39699" /><Attribute Name="RechargeDelay" Value="0,01" /><Attribute Name="AttackRange" Value="1" /><Attribute Name="AttackDelay" Value="0,01" /><Attribute Name="HitEffectType" Value="49999" /><Attribute Name="GatherEffectType" Value="49999" /><Attribute Name="NanoSchool" Value="Space" /><Attribute Name="NanoPoints" Value="0" /><Attribute Name="EffectType" Value="1150" /><Attribute Name="TracerEffectType" Value="49999" /><Attribute Name="CastEffectType" Value="49999" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291470" /></Function></Event></Item><Item AOID="289797" IsNano="True" Name="Vengeful Thrall Item Respawner" QL="40" ItemType="Misc"><Description>A shrill and sharp noise fills the air - Your ears sting, but more non-human presences seem to find the noise enthralling.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="ModifiedDescription, Stationary, Null" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="8" /><Attribute Name="NCUCost" Value="40" /><Attribute Name="EffectIcon" Value="39699" /><Attribute Name="RechargeDelay" Value="0,01" /><Attribute Name="AttackRange" Value="1" /><Attribute Name="AttackDelay" Value="0,01" /><Attribute Name="HitEffectType" Value="49999" /><Attribute Name="GatherEffectType" Value="49999" /><Attribute Name="NanoSchool" Value="Space" /><Attribute Name="NanoPoints" Value="0" /><Attribute Name="EffectType" Value="1150" /><Attribute Name="TracerEffectType" Value="49999" /><Attribute Name="CastEffectType" Value="49999" /><Event Name="OnTerminate"><Function Name="SpawnItem" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="VETH" /><Argument Value="1" /><Argument Value="0" /></Function></Event></Item><Item AOID="290401" IsNano="True" Name="Siphon" QL="1" ItemType="Misc"><Description>Your ability to heal has been drained.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="DefaultTarget, ItemTextureOverride, HasAnimation" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="0,01" /><Attribute Name="NCUCost" Value="1" /><Attribute Name="EffectIcon" Value="46266" /><Attribute Name="RechargeDelay" Value="0" /><Attribute Name="AttackRange" Value="5" /><Attribute Name="AttackDelay" Value="0" /><Attribute Name="HitEffectType" Value="49999" /><Attribute Name="GatherEffectType" Value="49999" /><Attribute Name="NanoSchool" Value="Space" /><Attribute Name="NanoPoints" Value="0" /><Attribute Name="EffectType" Value="43609" /><Attribute Name="TracerEffectType" Value="49999" /><Attribute Name="CastEffectType" Value="49999" /><Attribute Name="StackingOrder" Value="1" /><Event Name="OnUse"><Function Name="AreaCastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="290402" /><Argument Value="40" /></Function></Event></Item><Item AOID="290402" IsNano="True" Name="Siphon" QL="1" ItemType="Misc"><Description>Your ability to heal has been drained.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="ModifiedDescription, DefaultTarget, ItemTextureOverride, Null, WantCollision, IllegalClan" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="5" /><Attribute Name="NCUCost" Value="1" /><Attribute Name="EffectIcon" Value="46266" /><Attribute Name="RechargeDelay" Value="0" /><Attribute Name="AttackRange" Value="5" /><Attribute Name="AttackDelay" Value="0" /><Attribute Name="HitEffectType" Value="49999" /><Attribute Name="GatherEffectType" Value="49999" /><Attribute Name="NanoSchool" Value="Space" /><Attribute Name="NanoPoints" Value="0" /><Attribute Name="EffectType" Value="43609" /><Attribute Name="TracerEffectType" Value="49999" /><Attribute Name="CastEffectType" Value="49999" /><Attribute Name="StackingOrder" Value="2" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291469" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="NPCFamily" Operator="EqualTo" Value="NPC" ChildOp=" " /></Action></Item><Item AOID="290404" IsNano="True" Name="Reflections of Anger" QL="1" ItemType="Misc"><Description>Sometimes you just gotta let it all go.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Repulsive, DefaultTarget, Null, WantCollision, WantSignals" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="1500" /><Attribute Name="NCUCost" Value="1" /><Attribute Name="NanoStrain" Value="821" /><Attribute Name="Icon" Value="39098" /><Attribute Name="EffectIcon" Value="39597" /><Attribute Name="RechargeDelay" Value="0" /><Attribute Name="AttackRange" Value="20" /><Attribute Name="AttackDelay" Value="0" /><Attribute Name="NanoSchool" Value="Combat" /><Attribute Name="NanoPoints" Value="1" /><Attribute Name="StackingOrder" Value="1" /><Event Name="OnUse"><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="238" /><Argument Value="1" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="239" /><Argument Value="1" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="240" /><Argument Value="1" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="241" /><Argument Value="1" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="242" /><Argument Value="1" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="243" /><Argument Value="1" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="244" /><Argument Value="1" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="245" /><Argument Value="1" /></Function><Function Name="Modify" Target="User" TickCount="1" TickInterval="0"><Argument Value="475" /><Argument Value="400" /></Function><Function Name="Modify" Target="User" TickCount="1" TickInterval="0"><Argument Value="219" /><Argument Value="400" /></Function><Function Name="Modify" Target="User" TickCount="1" TickInterval="0"><Argument Value="217" /><Argument Value="400" /></Function><Function Name="Modify" Target="User" TickCount="1" TickInterval="0"><Argument Value="216" /><Argument Value="400" /></Function><Function Name="Modify" Target="User" TickCount="1" TickInterval="0"><Argument Value="208" /><Argument Value="400" /></Function><Function Name="Modify" Target="User" TickCount="1" TickInterval="0"><Argument Value="207" /><Argument Value="400" /></Function><Function Name="Modify" Target="User" TickCount="1" TickInterval="0"><Argument Value="206" /><Argument Value="400" /></Function><Function Name="Modify" Target="User" TickCount="1" TickInterval="0"><Argument Value="205" /><Argument Value="400" /></Function><Function Name="Modify" Target="User" TickCount="1" TickInterval="0"><Argument Value="483" /><Argument Value="400" /></Function><Function Name="Modify" Target="User" TickCount="1" TickInterval="0"><Argument Value="476" /><Argument Value="400" /></Function><Function Name="Modify" Target="User" TickCount="1" TickInterval="0"><Argument Value="477" /><Argument Value="400" /></Function><Function Name="Modify" Target="User" TickCount="1" TickInterval="0"><Argument Value="478" /><Argument Value="400" /></Function><Function Name="Modify" Target="User" TickCount="1" TickInterval="0"><Argument Value="479" /><Argument Value="400" /></Function><Function Name="Modify" Target="User" TickCount="1" TickInterval="0"><Argument Value="480" /><Argument Value="400" /></Function><Function Name="Modify" Target="User" TickCount="1" TickInterval="0"><Argument Value="482" /><Argument Value="400" /></Function><Function Name="Modify" Target="User" TickCount="1" TickInterval="0"><Argument Value="225" /><Argument Value="400" /></Function></Event></Item><Item AOID="290405" IsNano="True" Name="Somnolence Song" QL="2" ItemType="Misc"><Description>A soothing song fills the air - You feel somewhat drowsy...</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="DefaultTarget, ItemTextureOverride, Null, WantCollision" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="6,6" /><Attribute Name="NCUCost" Value="2" /><Attribute Name="Icon" Value="44248" /><Attribute Name="EffectIcon" Value="44236" /><Attribute Name="RechargeDelay" Value="0" /><Attribute Name="GatherSound" Value="-564166727" /><Attribute Name="HitSound" Value="-1539606411" /><Attribute Name="AttackRange" Value="1" /><Attribute Name="AttackDelay" Value="0" /><Attribute Name="HitEffectType" Value="43030" /><Attribute Name="GatherEffectType" Value="49999" /><Attribute Name="NanoSchool" Value="Medical" /><Attribute Name="NanoPoints" Value="0" /><Attribute Name="EffectType" Value="1070" /><Attribute Name="TracerEffectType" Value="17100" /><Attribute Name="CastEffectType" Value="46148" /><Attribute Name="StackingOrder" Value="2" /><Event Name="OnTerminate"><Function Name="SpawnItem" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="KSVB" /><Argument Value="1" /><Argument Value="0" /></Function></Event></Item><Item AOID="290407" IsNano="True" Name="Somnolence Song" QL="1" ItemType="Misc"><Description>A soothing song fills the air - You feel somewhat drowsy...</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="ModifiedDescription, DefaultTarget, ItemTextureOverride, Null, WantCollision, IllegalClan" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="5" /><Attribute Name="NCUCost" Value="1" /><Attribute Name="Icon" Value="44248" /><Attribute Name="EffectIcon" Value="44236" /><Attribute Name="RechargeDelay" Value="0" /><Attribute Name="GatherSound" Value="-564166727" /><Attribute Name="HitSound" Value="-1539606411" /><Attribute Name="AttackRange" Value="1" /><Attribute Name="AttackDelay" Value="0" /><Attribute Name="HitEffectType" Value="49999" /><Attribute Name="GatherEffectType" Value="49999" /><Attribute Name="NanoSchool" Value="Medical" /><Attribute Name="NanoPoints" Value="0" /><Attribute Name="EffectType" Value="49999" /><Attribute Name="TracerEffectType" Value="49999" /><Attribute Name="CastEffectType" Value="49999" /><Attribute Name="StackingOrder" Value="1" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291468" /></Function></Event></Item><Item AOID="290409" IsNano="True" Name="Plus One" QL="1" ItemType="Misc"><Description>Adds +1 to the alignment stat of the target.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="ModifiedDescription, Null" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="5" /><Attribute Name="NCUCost" Value="1" /><Attribute Name="Icon" Value="44248" /><Attribute Name="EffectIcon" Value="44236" /><Attribute Name="RechargeDelay" Value="0,01" /><Attribute Name="AttackRange" Value="1" /><Attribute Name="AttackDelay" Value="0,01" /><Attribute Name="NanoSchool" Value="Medical" /><Attribute Name="NanoPoints" Value="1" /><Attribute Name="StackingOrder" Value="1" /><Event Name="OnUse"><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="62" /><Argument Value="10" /><Argument Value="10" /><Argument Value="0" /><Requirement Target="Self" Statistic="NPCFamily" Operator="GreaterThan" Value="NPC" ChildOp=" " /></Function></Event></Item><Item AOID="290414" IsNano="True" Name="Big Bang Effect" QL="1" ItemType="Misc"><Description>Oh *that* can't be good...</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="ModifiedDescription, Null" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="8" /><Attribute Name="NCUCost" Value="1" /><Attribute Name="Icon" Value="44248" /><Attribute Name="EffectIcon" Value="44236" /><Attribute Name="RechargeDelay" Value="0,01" /><Attribute Name="GatherSound" Value="-564166727" /><Attribute Name="HitSound" Value="-1539606411" /><Attribute Name="AttackRange" Value="1" /><Attribute Name="AttackDelay" Value="0,01" /><Attribute Name="HitEffectType" Value="43030" /><Attribute Name="GatherEffectType" Value="49999" /><Attribute Name="NanoSchool" Value="Medical" /><Attribute Name="NanoPoints" Value="1" /><Attribute Name="EffectType" Value="1070" /><Attribute Name="TracerEffectType" Value="17100" /><Attribute Name="CastEffectType" Value="46148" /><Attribute Name="StackingOrder" Value="1" /><Event Name="OnTerminate"><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="470" /><Argument Value="10" /><Argument Value="10" /><Argument Value="0" /></Function><Function Name="AreaCastNano" Target="Wearer" TickCount="1" TickInterval="2"><Argument Value="290415" /><Argument Value="40" /><Requirement Target="Self" Statistic="RemainingHealth" Operator="GreaterThan" Value="83" ChildOp="And" /><Requirement Target="Self" Statistic="Health" Operator="GreaterThan" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="Credits" Operator="EqualTo" Value="10" ChildOp=" " /></Function><Function Name="AreaCastNano" Target="Wearer" TickCount="1" TickInterval="2"><Argument Value="290415" /><Argument Value="40" /><Requirement Target="Self" Statistic="RemainingHealth" Operator="GreaterThan" Value="53" ChildOp="And" /><Requirement Target="Self" Statistic="Health" Operator="GreaterThan" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="Credits" Operator="EqualTo" Value="20" ChildOp=" " /></Function><Function Name="AreaCastNano" Target="Wearer" TickCount="1" TickInterval="2"><Argument Value="290415" /><Argument Value="40" /><Requirement Target="Self" Statistic="RemainingHealth" Operator="GreaterThan" Value="33" ChildOp="And" /><Requirement Target="Self" Statistic="Health" Operator="GreaterThan" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="Credits" Operator="EqualTo" Value="30" ChildOp=" " /></Function><Function Name="AreaCastNano" Target="Wearer" TickCount="1" TickInterval="2"><Argument Value="290415" /><Argument Value="40" /><Requirement Target="Self" Statistic="RemainingHealth" Operator="GreaterThan" Value="17" ChildOp="And" /><Requirement Target="Self" Statistic="Health" Operator="GreaterThan" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="Credits" Operator="EqualTo" Value="40" ChildOp=" " /></Function></Event></Item><Item AOID="290415" IsNano="True" Name="The Big Bang" QL="30" ItemType="Misc"><Description>Nope, that wasn't good at all.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="ModifiedDescription, Null" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="5" /><Attribute Name="NCUCost" Value="30" /><Attribute Name="Icon" Value="44248" /><Attribute Name="EffectIcon" Value="44236" /><Attribute Name="RechargeDelay" Value="0,01" /><Attribute Name="GatherSound" Value="-564166727" /><Attribute Name="HitSound" Value="-1539606411" /><Attribute Name="AttackRange" Value="1" /><Attribute Name="AttackDelay" Value="0,01" /><Attribute Name="HitEffectType" Value="43030" /><Attribute Name="GatherEffectType" Value="49999" /><Attribute Name="NanoSchool" Value="Medical" /><Attribute Name="NanoPoints" Value="2000" /><Attribute Name="EffectType" Value="1070" /><Attribute Name="TracerEffectType" Value="17100" /><Attribute Name="CastEffectType" Value="46148" /><Attribute Name="StackingOrder" Value="55" /><Event Name="OnUse"><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="27" /><Argument Value="-1550" /><Argument Value="-6000" /><Argument Value="0" /></Function></Event></Item><Item AOID="290667" IsNano="True" Name="Graffiti Artist" QL="999" ItemType="Misc"><Description>You have recently used nano-spray.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Repulsive, DefaultTarget, ItemTextureOverride, Null, WantCollision" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="120" /><Attribute Name="NCUCost" Value="999" /><Attribute Name="Icon" Value="16200" /><Attribute Name="EffectIcon" Value="242985" /><Attribute Name="RechargeDelay" Value="0,01" /><Attribute Name="AttackRange" Value="50" /><Attribute Name="AttackDelay" Value="0,01" /><Attribute Name="NanoPoints" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="284620" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="TurnOnUse, Locked, ItemSocialArmour, NoSelectionIndicator, Stationary, DefaultTarget, HasAnimation, HasRotation, HasEnergy, IllegalClan, Unique, CanBeAttacked, HasDamage" ChildOp=" " /></Function><Function Name="SolveQuest" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="YFUP" /><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="ModifiedName, CanBeTemplateItem, HasMultipleCount, Locked, ItemSocialArmour, TellCollision, NoSelectionIndicator, UseEmptyDestruct, Repulsive, DefaultTarget, HasRotation" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="Visible, ModifiedName, CanBeTemplateItem, HasMultipleCount, Locked, ItemSocialArmour, TellCollision, NoSelectionIndicator, UseEmptyDestruct, Repulsive, DefaultTarget, HasRotation" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="TurnOnUse, Locked, ItemSocialArmour, NoSelectionIndicator, Stationary, DefaultTarget, HasAnimation, HasRotation, HasEnergy, IllegalClan, Unique, CanBeAttacked, HasDamage" ChildOp=" " /></Function></Event></Item><Item AOID="290668" IsNano="True" Name="Graffiti Artist" QL="999" ItemType="Misc"><Description>You have recently used nano-spray.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Repulsive, DefaultTarget, ItemTextureOverride, Null, WantCollision" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="120" /><Attribute Name="NCUCost" Value="999" /><Attribute Name="Icon" Value="16200" /><Attribute Name="EffectIcon" Value="242985" /><Attribute Name="RechargeDelay" Value="0,01" /><Attribute Name="AttackRange" Value="50" /><Attribute Name="AttackDelay" Value="0,01" /><Attribute Name="NanoPoints" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="284620" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="TurnOnUse, Locked, ItemSocialArmour, NoSelectionIndicator, Stationary, DefaultTarget, HasAnimation, HasRotation, HasEnergy, IllegalClan, Unique, CanBeAttacked, HasDamage" ChildOp=" " /></Function><Function Name="SolveQuest" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="YFUP" /><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="Visible, ModifiedDescription, CanBeTemplateItem, HasMultipleCount, Locked, ItemSocialArmour, TellCollision, NoSelectionIndicator, UseEmptyDestruct, Repulsive, DefaultTarget, HasRotation" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="Visible, ModifiedName, CanBeTemplateItem, HasMultipleCount, Locked, ItemSocialArmour, TellCollision, NoSelectionIndicator, UseEmptyDestruct, Repulsive, DefaultTarget, HasRotation" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="TurnOnUse, Locked, ItemSocialArmour, NoSelectionIndicator, Stationary, DefaultTarget, HasAnimation, HasRotation, HasEnergy, IllegalClan, Unique, CanBeAttacked, HasDamage" ChildOp=" " /></Function></Event></Item><Item AOID="290669" IsNano="True" Name="Graffiti Artist" QL="999" ItemType="Misc"><Description>You have recently used nano-spray.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Repulsive, DefaultTarget, ItemTextureOverride, Null, WantCollision" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="120" /><Attribute Name="NCUCost" Value="999" /><Attribute Name="Icon" Value="16200" /><Attribute Name="EffectIcon" Value="242985" /><Attribute Name="RechargeDelay" Value="0,01" /><Attribute Name="AttackRange" Value="50" /><Attribute Name="AttackDelay" Value="0,01" /><Attribute Name="NanoPoints" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="284620" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="TurnOnUse, Locked, ItemSocialArmour, NoSelectionIndicator, Stationary, DefaultTarget, HasAnimation, HasRotation, HasEnergy, IllegalClan, Unique, CanBeAttacked, HasDamage" ChildOp=" " /></Function><Function Name="SolveQuest" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="YFUP" /><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="Visible, ModifiedDescription, CanBeTemplateItem, HasMultipleCount, Locked, ItemSocialArmour, TellCollision, NoSelectionIndicator, UseEmptyDestruct, Repulsive, DefaultTarget, HasRotation" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="ModifiedName, CanBeTemplateItem, HasMultipleCount, Locked, ItemSocialArmour, TellCollision, NoSelectionIndicator, UseEmptyDestruct, Repulsive, DefaultTarget, HasRotation" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="TurnOnUse, Locked, ItemSocialArmour, NoSelectionIndicator, Stationary, DefaultTarget, HasAnimation, HasRotation, HasEnergy, IllegalClan, Unique, CanBeAttacked, HasDamage" ChildOp=" " /></Function></Event></Item><Item AOID="290696" IsNano="True" Name="Graffiti Artist" QL="999" ItemType="Misc"><Description>You have recently used nano-spray.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Repulsive, DefaultTarget, ItemTextureOverride, Null, WantCollision" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="120" /><Attribute Name="NCUCost" Value="999" /><Attribute Name="Icon" Value="16200" /><Attribute Name="EffectIcon" Value="242985" /><Attribute Name="RechargeDelay" Value="0,01" /><Attribute Name="AttackRange" Value="50" /><Attribute Name="AttackDelay" Value="0,01" /><Attribute Name="NanoPoints" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="284620" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedDescription, ModifiedName, TurnOnUse, Locked, TellCollision, DefaultTarget, WantCollision, WantSignals, HasEnergy, IllegalClan, CanBeAttacked, HasDamage" ChildOp=" " /></Function><Function Name="SolveQuest" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="QXBW" /><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="Visible, CanBeTemplateItem, Open, ItemSocialArmour, TellCollision, NoSelectionIndicator, UseEmptyDestruct, Repulsive, DefaultTarget, HasRotation" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="ModifiedDescription, CanBeTemplateItem, Open, ItemSocialArmour, TellCollision, NoSelectionIndicator, UseEmptyDestruct, Repulsive, DefaultTarget, HasRotation" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedDescription, ModifiedName, TurnOnUse, Locked, TellCollision, DefaultTarget, WantCollision, WantSignals, HasEnergy, IllegalClan, CanBeAttacked, HasDamage" ChildOp=" " /></Function></Event></Item><Item AOID="290697" IsNano="True" Name="Graffiti Artist" QL="999" ItemType="Misc"><Description>You have recently used nano-spray.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Repulsive, DefaultTarget, ItemTextureOverride, Null, WantCollision" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="120" /><Attribute Name="NCUCost" Value="999" /><Attribute Name="Icon" Value="16200" /><Attribute Name="EffectIcon" Value="242985" /><Attribute Name="RechargeDelay" Value="0,01" /><Attribute Name="AttackRange" Value="50" /><Attribute Name="AttackDelay" Value="0,01" /><Attribute Name="NanoPoints" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="284620" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedDescription, ModifiedName, TurnOnUse, Locked, TellCollision, DefaultTarget, WantCollision, WantSignals, HasEnergy, IllegalClan, CanBeAttacked, HasDamage" ChildOp=" " /></Function><Function Name="SolveQuest" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="QXBW" /><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="CanBeTemplateItem, Open, ItemSocialArmour, TellCollision, NoSelectionIndicator, UseEmptyDestruct, Repulsive, DefaultTarget, HasRotation" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="ModifiedDescription, CanBeTemplateItem, Open, ItemSocialArmour, TellCollision, NoSelectionIndicator, UseEmptyDestruct, Repulsive, DefaultTarget, HasRotation" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedDescription, ModifiedName, TurnOnUse, Locked, TellCollision, DefaultTarget, WantCollision, WantSignals, HasEnergy, IllegalClan, CanBeAttacked, HasDamage" ChildOp=" " /></Function></Event></Item><Item AOID="290698" IsNano="True" Name="Graffiti Artist" QL="999" ItemType="Misc"><Description>You have recently used nano-spray.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Repulsive, DefaultTarget, ItemTextureOverride, Null, WantCollision" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="120" /><Attribute Name="NCUCost" Value="999" /><Attribute Name="Icon" Value="16200" /><Attribute Name="EffectIcon" Value="242985" /><Attribute Name="RechargeDelay" Value="0,01" /><Attribute Name="AttackRange" Value="50" /><Attribute Name="AttackDelay" Value="0,01" /><Attribute Name="NanoPoints" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="284620" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedDescription, ModifiedName, TurnOnUse, Locked, TellCollision, DefaultTarget, WantCollision, WantSignals, HasEnergy, IllegalClan, CanBeAttacked, HasDamage" ChildOp=" " /></Function><Function Name="SolveQuest" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="QXBW" /><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="CanBeTemplateItem, Open, ItemSocialArmour, TellCollision, NoSelectionIndicator, UseEmptyDestruct, Repulsive, DefaultTarget, HasRotation" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="Visible, CanBeTemplateItem, Open, ItemSocialArmour, TellCollision, NoSelectionIndicator, UseEmptyDestruct, Repulsive, DefaultTarget, HasRotation" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedDescription, ModifiedName, TurnOnUse, Locked, TellCollision, DefaultTarget, WantCollision, WantSignals, HasEnergy, IllegalClan, CanBeAttacked, HasDamage" ChildOp=" " /></Function></Event></Item><Item AOID="291081" IsNano="True" Name="Recharging Health and Nano" QL="0" ItemType="Misc"><Description>A link to the Source Coils around you, blurring your vision and filling you with health and energy.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="ModifiedDescription, CanBeTemplateItem, HasMultipleCount, Open, ItemSocialArmour, DefaultTarget, Null, WantCollision" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="2" /><Attribute Name="NCUCost" Value="0" /><Attribute Name="NanoStrain" Value="596" /><Attribute Name="Icon" Value="291079" /><Attribute Name="EffectIcon" Value="291080" /><Attribute Name="RechargeDelay" Value="0" /><Attribute Name="AttackDelay" Value="0" /><Attribute Name="HitEffectType" Value="43420" /><Attribute Name="GatherEffectType" Value="49999" /><Attribute Name="NanoInterruptModifier" Value="100" /><Attribute Name="ChanceOfBreakOnNanoAttack" Value="100" /><Attribute Name="ChanceOfBreakOnDebuff" Value="100" /><Attribute Name="NanoSchool" Value="0" /><Attribute Name="NanoPoints" Value="0" /><Attribute Name="TracerEffectType" Value="17600" /><Attribute Name="CastEffectType" Value="46123" /><Attribute Name="StackingLine2" Value="595" /><Attribute Name="StackingOrder" Value="999999" /><Event Name="OnUse"><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="27" /><Argument Value="10" /><Argument Value="0" /><Argument Value="91" /></Function><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="214" /><Argument Value="10" /><Argument Value="0" /><Argument Value="91" /></Function></Event><Event Name="OnTerminate"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291081" /><Requirement Target="Self" Statistic="RemainingHealth" Operator="LessThan" Value="100" ChildOp="Or" /><Requirement Target="Self" Statistic="RemainingNano" Operator="LessThan" Value="100" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="Sitting" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="136" Value="Visible, ModifiedDescription" ChildOp=" " /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="RemainingHealth" Operator="LessThan" Value="100" ChildOp="Or" /><Requirement Target="Self" Statistic="RemainingNano" Operator="LessThan" Value="100" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="EqualTo" Value="Sitting" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="136" Value="Visible, ModifiedDescription" ChildOp=" " /></Action></Item><Item AOID="291095" IsNano="True" Name="Event Loop Christie Wamala" QL="1" ItemType="Misc"><Description /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Repulsive, DefaultTarget, ItemTextureOverride, Null, WantCollision, IllegalClan" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="3" /><Attribute Name="NCUCost" Value="1" /><Attribute Name="NanoPoints" Value="0" /><Attribute Name="EffectType" Value="43647" /><Event Name="OnTerminate"><Function Name="Set" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="162" /><Argument Value="0" /><Requirement Target="Self" Statistic="MapUpgrades" Operator="GreaterThan" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="RemainingHealth" Operator="EqualTo" Value="100" ChildOp=" " /></Function><Function Name="NPCSayRobotSpeech" Target="Target" TickCount="1" TickInterval="0"><Argument Value="{stock_pet_guard_accept}" /><Requirement Target="Self" Statistic="CharState" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="RemainingHealth" Operator="EqualTo" Value="100" ChildOp="And" /><Requirement Target="Self" Statistic="VehicleAir" Operator="EqualTo" Value="20000" ChildOp=" " /></Function><Function Name="Set" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="139" /><Argument Value="0" /><Requirement Target="Self" Statistic="CharState" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="RemainingHealth" Operator="EqualTo" Value="100" ChildOp="And" /><Requirement Target="Self" Statistic="VehicleAir" Operator="EqualTo" Value="20000" ChildOp=" " /></Function><Function Name="Set" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="470" /><Argument Value="0" /><Requirement Target="Self" Statistic="MapUpgrades" Operator="GreaterThan" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="RemainingHealth" Operator="EqualTo" Value="100" ChildOp=" " /></Function><Function Name="Set" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="162" /><Argument Value="20000" /><Requirement Target="Self" Statistic="MapUpgrades" Operator="EqualTo" Value="Machines" ChildOp="And" /><Requirement Target="Self" Statistic="RemainingHealth" Operator="LessThan" Value="10" ChildOp="And" /><Requirement Target="Self" Statistic="Health" Operator="GreaterThan" Value="0" ChildOp=" " /></Function><Function Name="NPCSayRobotSpeech" Target="Target" TickCount="1" TickInterval="0"><Argument Value="{stock_pet_attack_accept}" /><Requirement Target="Self" Statistic="MapUpgrades" Operator="EqualTo" Value="Machines" ChildOp="And" /><Requirement Target="Self" Statistic="RemainingHealth" Operator="LessThan" Value="10" ChildOp="And" /><Requirement Target="Self" Statistic="Health" Operator="GreaterThan" Value="0" ChildOp=" " /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="470" /><Argument Value="1" /><Argument Value="1" /><Argument Value="0" /><Requirement Target="Self" Statistic="MapUpgrades" Operator="EqualTo" Value="Machines" ChildOp="And" /><Requirement Target="Self" Statistic="RemainingHealth" Operator="LessThan" Value="10" ChildOp="And" /><Requirement Target="Self" Statistic="Health" Operator="GreaterThan" Value="0" ChildOp=" " /></Function><Function Name="NPCSayRobotSpeech" Target="Target" TickCount="1" TickInterval="0"><Argument Value="{stock_pet_attack_accept}" /><Requirement Target="Self" Statistic="MapUpgrades" Operator="EqualTo" Value="Side, Monsters, People" ChildOp="And" /><Requirement Target="Self" Statistic="RemainingHealth" Operator="LessThan" Value="20" ChildOp="And" /><Requirement Target="Self" Statistic="Health" Operator="GreaterThan" Value="0" ChildOp=" " /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="470" /><Argument Value="1" /><Argument Value="1" /><Argument Value="0" /><Requirement Target="Self" Statistic="MapUpgrades" Operator="EqualTo" Value="Side, Monsters, People" ChildOp="And" /><Requirement Target="Self" Statistic="RemainingHealth" Operator="LessThan" Value="20" ChildOp="And" /><Requirement Target="Self" Statistic="Health" Operator="GreaterThan" Value="0" ChildOp=" " /></Function><Function Name="NPCSayRobotSpeech" Target="Target" TickCount="1" TickInterval="0"><Argument Value="{stock_pet_attack_accept}" /><Requirement Target="Self" Statistic="MapUpgrades" Operator="EqualTo" Value="Monsters, People" ChildOp="And" /><Requirement Target="Self" Statistic="RemainingHealth" Operator="LessThan" Value="30" ChildOp="And" /><Requirement Target="Self" Statistic="Health" Operator="GreaterThan" Value="0" ChildOp=" " /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="470" /><Argument Value="1" /><Argument Value="1" /><Argument Value="0" /><Requirement Target="Self" Statistic="MapUpgrades" Operator="EqualTo" Value="Monsters, People" ChildOp="And" /><Requirement Target="Self" Statistic="RemainingHealth" Operator="LessThan" Value="30" ChildOp="And" /><Requirement Target="Self" Statistic="Health" Operator="GreaterThan" Value="0" ChildOp=" " /></Function><Function Name="NPCSayRobotSpeech" Target="Target" TickCount="1" TickInterval="0"><Argument Value="{stock_pet_attack_accept}" /><Requirement Target="Self" Statistic="MapUpgrades" Operator="EqualTo" Value="Side, People" ChildOp="And" /><Requirement Target="Self" Statistic="RemainingHealth" Operator="LessThan" Value="40" ChildOp="And" /><Requirement Target="Self" Statistic="Health" Operator="GreaterThan" Value="0" ChildOp=" " /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="470" /><Argument Value="1" /><Argument Value="1" /><Argument Value="0" /><Requirement Target="Self" Statistic="MapUpgrades" Operator="EqualTo" Value="Side, People" ChildOp="And" /><Requirement Target="Self" Statistic="RemainingHealth" Operator="LessThan" Value="40" ChildOp="And" /><Requirement Target="Self" Statistic="Health" Operator="GreaterThan" Value="0" ChildOp=" " /></Function><Function Name="NPCSayRobotSpeech" Target="Target" TickCount="1" TickInterval="0"><Argument Value="{stock_pet_attack_accept}" /><Requirement Target="Self" Statistic="MapUpgrades" Operator="EqualTo" Value="People" ChildOp="And" /><Requirement Target="Self" Statistic="RemainingHealth" Operator="LessThan" Value="50" ChildOp="And" /><Requirement Target="Self" Statistic="Health" Operator="GreaterThan" Value="0" ChildOp=" " /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="470" /><Argument Value="1" /><Argument Value="1" /><Argument Value="0" /><Requirement Target="Self" Statistic="MapUpgrades" Operator="EqualTo" Value="People" ChildOp="And" /><Requirement Target="Self" Statistic="RemainingHealth" Operator="LessThan" Value="50" ChildOp="And" /><Requirement Target="Self" Statistic="Health" Operator="GreaterThan" Value="0" ChildOp=" " /></Function><Function Name="NPCSayRobotSpeech" Target="Target" TickCount="1" TickInterval="0"><Argument Value="{stock_pet_attack_accept}" /><Requirement Target="Self" Statistic="MapUpgrades" Operator="EqualTo" Value="Side, Monsters" ChildOp="And" /><Requirement Target="Self" Statistic="RemainingHealth" Operator="LessThan" Value="60" ChildOp="And" /><Requirement Target="Self" Statistic="Health" Operator="GreaterThan" Value="0" ChildOp=" " /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="470" /><Argument Value="1" /><Argument Value="1" /><Argument Value="0" /><Requirement Target="Self" Statistic="MapUpgrades" Operator="EqualTo" Value="Side, Monsters" ChildOp="And" /><Requirement Target="Self" Statistic="RemainingHealth" Operator="LessThan" Value="60" ChildOp="And" /><Requirement Target="Self" Statistic="Health" Operator="GreaterThan" Value="0" ChildOp=" " /></Function><Function Name="NPCSayRobotSpeech" Target="Target" TickCount="1" TickInterval="0"><Argument Value="{stock_pet_attack_accept}" /><Requirement Target="Self" Statistic="MapUpgrades" Operator="EqualTo" Value="Monsters" ChildOp="And" /><Requirement Target="Self" Statistic="RemainingHealth" Operator="LessThan" Value="70" ChildOp="And" /><Requirement Target="Self" Statistic="Health" Operator="GreaterThan" Value="0" ChildOp=" " /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="470" /><Argument Value="1" /><Argument Value="1" /><Argument Value="0" /><Requirement Target="Self" Statistic="MapUpgrades" Operator="EqualTo" Value="Monsters" ChildOp="And" /><Requirement Target="Self" Statistic="RemainingHealth" Operator="LessThan" Value="70" ChildOp="And" /><Requirement Target="Self" Statistic="Health" Operator="GreaterThan" Value="0" ChildOp=" " /></Function><Function Name="NPCSayRobotSpeech" Target="Target" TickCount="1" TickInterval="0"><Argument Value="{stock_pet_attack_accept}" /><Requirement Target="Self" Statistic="MapUpgrades" Operator="EqualTo" Value="Side" ChildOp="And" /><Requirement Target="Self" Statistic="RemainingHealth" Operator="LessThan" Value="80" ChildOp="And" /><Requirement Target="Self" Statistic="Health" Operator="GreaterThan" Value="0" ChildOp=" " /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="470" /><Argument Value="1" /><Argument Value="1" /><Argument Value="0" /><Requirement Target="Self" Statistic="MapUpgrades" Operator="EqualTo" Value="Side" ChildOp="And" /><Requirement Target="Self" Statistic="RemainingHealth" Operator="LessThan" Value="80" ChildOp="And" /><Requirement Target="Self" Statistic="Health" Operator="GreaterThan" Value="0" ChildOp=" " /></Function><Function Name="NPCSayRobotSpeech" Target="Target" TickCount="1" TickInterval="0"><Argument Value="{stock_pet_attack_accept}" /><Requirement Target="Self" Statistic="MapUpgrades" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="RemainingHealth" Operator="LessThan" Value="90" ChildOp="And" /><Requirement Target="Self" Statistic="Health" Operator="GreaterThan" Value="0" ChildOp=" " /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="470" /><Argument Value="1" /><Argument Value="1" /><Argument Value="0" /><Requirement Target="Self" Statistic="MapUpgrades" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="RemainingHealth" Operator="LessThan" Value="90" ChildOp="And" /><Requirement Target="Self" Statistic="Health" Operator="GreaterThan" Value="0" ChildOp=" " /></Function><Function Name="Set" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="62" /><Argument Value="0" /><Requirement Target="Self" Statistic="RandomNumberRoll" Operator="LessThan" Value="5" ChildOp="And" /><Requirement Target="Self" Statistic="RemainingHealth" Operator="LessThan" Value="100" ChildOp=" " /></Function><Function Name="NPCSayRobotSpeech" Target="Target" TickCount="1" TickInterval="0"><Argument Value="{stock_pet_heal_accept}" /><Requirement Target="Self" Statistic="Alignment" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="RemainingHealth" Operator="LessThan" Value="100" ChildOp="And" /><Requirement Target="Self" Statistic="Health" Operator="GreaterThan" Value="0" ChildOp=" " /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291095" /></Function><Function Name="SpawnItem" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="DDBL" /><Argument Value="1" /><Argument Value="0" /><Requirement Target="Self" Statistic="Health" Operator="EqualTo" Value="0" ChildOp=" " /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="NPCFamily" Operator="GreaterThan" Value="NPC" ChildOp=" " /></Action></Item><Item AOID="291096" IsNano="True" Name="Nanobot Virus" QL="56" ItemType="Misc"><Description>Kills all enemies in the area instantly.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="DefaultTarget, ItemTextureOverride, WantCollision, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="NCUCost" Value="56" /><Attribute Name="Icon" Value="16345" /><Attribute Name="RechargeDelay" Value="0,01" /><Attribute Name="AttackRange" Value="20" /><Attribute Name="AttackDelay" Value="0,01" /><Attribute Name="HitEffectType" Value="45026" /><Attribute Name="GatherEffectType" Value="49999" /><Attribute Name="NanoSchool" Value="Combat" /><Attribute Name="NanoPoints" Value="0" /><Attribute Name="TracerEffectType" Value="17600" /><Attribute Name="CastEffectType" Value="45026" /><AtkValue Name="MaterialCreation" Percent="100" /><DefValue Name="NanoResist" Percent="130" /><Event Name="OnUse"><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="50"><Argument Value="27" /><Argument Value="-100" /><Argument Value="0" /><Argument Value="96" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="Visible, ModifiedDescription, CanBeTemplateItem, TurnOnUse, ItemSocialArmour, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp="And" /><Requirement Target="Self" Statistic="NPCFamily" Operator="EqualTo" Value="NPC" ChildOp=" " /></Action></Item><Item AOID="291099" IsNano="True" Name="Dustbrigade Supply Box" QL="0" ItemType="Misc"><Description>You are now protected against any nanobot virus.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="ModifiedName, TellCollision, Null" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="9" /><Attribute Name="NCUCost" Value="0" /><Attribute Name="NanoStrain" Value="223" /><Attribute Name="Icon" Value="291143" /><Attribute Name="EffectIcon" Value="291145" /><Attribute Name="RechargeDelay" Value="0" /><Attribute Name="AttackRange" Value="1" /><Attribute Name="AttackDelay" Value="0" /><Attribute Name="HitEffectType" Value="43107" /><Attribute Name="NanoSchool" Value="Space" /><Attribute Name="NanoPoints" Value="0" /><Attribute Name="CastEffectType" Value="46133" /><Attribute Name="StackingOrder" Value="50" /><AtkValue Name="MaterialMetamorphose" Percent="32" /><AtkValue Name="BiologicalMetamorphose" Percent="36" /><AtkValue Name="SensoryImprovement" Percent="32" /><Event Name="OnUse"><Function Name="MonsterShape" Target="User" TickCount="1" TickInterval="0"><Argument Value="291291" /></Function><Function Name="Stun" Target="Target" TickCount="1" TickInterval="0" /></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="ShapeShift" Operator="EqualTo" Value="None" ChildOp=" " /></Action></Item><Item AOID="291104" IsNano="True" Name="Execute Poison Attack" QL="1" ItemType="Misc"><Description /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="ModifiedDescription, Repulsive, DefaultTarget, ItemTextureOverride, Null, WantCollision, IllegalClan" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="0,01" /><Attribute Name="NCUCost" Value="1" /><Attribute Name="NanoPoints" Value="0" /><Event Name="OnTerminate"><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="100"><Argument Value="72230" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="200"><Argument Value="72230" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="300"><Argument Value="72230" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="400"><Argument Value="72230" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="500"><Argument Value="72230" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="600"><Argument Value="72230" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="700"><Argument Value="72230" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="800"><Argument Value="72230" /></Function><Function Name="AnimEffect" Target="Wearer" TickCount="1" TickInterval="70"><Argument Value="50000" /><Argument Value="0" /><Argument Value="203" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="AnimEffect" Target="Wearer" TickCount="1" TickInterval="140"><Argument Value="50000" /><Argument Value="0" /><Argument Value="203" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="AnimEffect" Target="Wearer" TickCount="1" TickInterval="210"><Argument Value="50000" /><Argument Value="0" /><Argument Value="203" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="AnimEffect" Target="Wearer" TickCount="1" TickInterval="280"><Argument Value="50000" /><Argument Value="0" /><Argument Value="203" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="AnimEffect" Target="Wearer" TickCount="1" TickInterval="350"><Argument Value="50000" /><Argument Value="0" /><Argument Value="203" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="AnimEffect" Target="Wearer" TickCount="1" TickInterval="420"><Argument Value="50000" /><Argument Value="0" /><Argument Value="203" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="AnimEffect" Target="Wearer" TickCount="1" TickInterval="490"><Argument Value="50000" /><Argument Value="0" /><Argument Value="203" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="AnimEffect" Target="Wearer" TickCount="1" TickInterval="560"><Argument Value="50000" /><Argument Value="0" /><Argument Value="203" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="AnimEffect" Target="Wearer" TickCount="1" TickInterval="630"><Argument Value="50000" /><Argument Value="0" /><Argument Value="203" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="AnimEffect" Target="Wearer" TickCount="1" TickInterval="700"><Argument Value="50000" /><Argument Value="0" /><Argument Value="200" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="720"><Argument Value="45026" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="740"><Argument Value="45026" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="760"><Argument Value="45026" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="780"><Argument Value="45026" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="800"><Argument Value="45026" /></Function><Function Name="AreaCastNano" Target="Wearer" TickCount="1" TickInterval="800"><Argument Value="291096" /><Argument Value="40" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="NPCFamily" Operator="GreaterThan" Value="NPC" ChildOp=" " /></Action></Item><Item AOID="291108" IsNano="True" Name="8 Second Stun" QL="1" ItemType="Misc"><Description /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Repulsive, DefaultTarget, ItemTextureOverride, Null, WantCollision, IllegalClan" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="8" /><Attribute Name="NCUCost" Value="1" /><Attribute Name="NanoPoints" Value="0" /><Event Name="OnUse"><Function Name="Stun" Target="Wearer" TickCount="1" TickInterval="0" /></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="NPCFamily" Operator="GreaterThan" Value="NPC" ChildOp=" " /></Action></Item><Item AOID="291122" IsNano="True" Name="Event Loop Masked Commando Superior Superb Supreme" QL="1" ItemType="Misc"><Description /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Repulsive, DefaultTarget, ItemTextureOverride, Null, WantCollision, IllegalClan" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="3" /><Attribute Name="NCUCost" Value="1" /><Attribute Name="NanoPoints" Value="0" /><Attribute Name="EffectType" Value="43647" /><Event Name="OnTerminate"><Function Name="NPCSayRobotSpeech" Target="Target" TickCount="1" TickInterval="0"><Argument Value="{stock_pet_attack_accept}" /><Requirement Target="Self" Statistic="MapUpgrades" Operator="EqualTo" Value="Machines" ChildOp="And" /><Requirement Target="Self" Statistic="RemainingHealth" Operator="LessThan" Value="10" ChildOp="And" /><Requirement Target="Self" Statistic="Health" Operator="GreaterThan" Value="0" ChildOp=" " /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="470" /><Argument Value="1" /><Argument Value="1" /><Argument Value="0" /><Requirement Target="Self" Statistic="MapUpgrades" Operator="EqualTo" Value="Machines" ChildOp="And" /><Requirement Target="Self" Statistic="RemainingHealth" Operator="LessThan" Value="10" ChildOp="And" /><Requirement Target="Self" Statistic="Health" Operator="GreaterThan" Value="0" ChildOp=" " /></Function><Function Name="NPCSayRobotSpeech" Target="Target" TickCount="1" TickInterval="0"><Argument Value="{stock_pet_attack_accept}" /><Requirement Target="Self" Statistic="MapUpgrades" Operator="EqualTo" Value="Side, Monsters, People" ChildOp="And" /><Requirement Target="Self" Statistic="RemainingHealth" Operator="LessThan" Value="20" ChildOp="And" /><Requirement Target="Self" Statistic="Health" Operator="GreaterThan" Value="0" ChildOp=" " /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="470" /><Argument Value="1" /><Argument Value="1" /><Argument Value="0" /><Requirement Target="Self" Statistic="MapUpgrades" Operator="EqualTo" Value="Side, Monsters, People" ChildOp="And" /><Requirement Target="Self" Statistic="RemainingHealth" Operator="LessThan" Value="20" ChildOp="And" /><Requirement Target="Self" Statistic="Health" Operator="GreaterThan" Value="0" ChildOp=" " /></Function><Function Name="NPCSayRobotSpeech" Target="Target" TickCount="1" TickInterval="0"><Argument Value="{stock_pet_attack_accept}" /><Requirement Target="Self" Statistic="MapUpgrades" Operator="EqualTo" Value="Monsters, People" ChildOp="And" /><Requirement Target="Self" Statistic="RemainingHealth" Operator="LessThan" Value="30" ChildOp="And" /><Requirement Target="Self" Statistic="Health" Operator="GreaterThan" Value="0" ChildOp=" " /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="470" /><Argument Value="1" /><Argument Value="1" /><Argument Value="0" /><Requirement Target="Self" Statistic="MapUpgrades" Operator="EqualTo" Value="Monsters, People" ChildOp="And" /><Requirement Target="Self" Statistic="RemainingHealth" Operator="LessThan" Value="30" ChildOp="And" /><Requirement Target="Self" Statistic="Health" Operator="GreaterThan" Value="0" ChildOp=" " /></Function><Function Name="NPCSayRobotSpeech" Target="Target" TickCount="1" TickInterval="0"><Argument Value="{stock_pet_attack_accept}" /><Requirement Target="Self" Statistic="MapUpgrades" Operator="EqualTo" Value="Side, People" ChildOp="And" /><Requirement Target="Self" Statistic="RemainingHealth" Operator="LessThan" Value="40" ChildOp="And" /><Requirement Target="Self" Statistic="Health" Operator="GreaterThan" Value="0" ChildOp=" " /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="470" /><Argument Value="1" /><Argument Value="1" /><Argument Value="0" /><Requirement Target="Self" Statistic="MapUpgrades" Operator="EqualTo" Value="Side, People" ChildOp="And" /><Requirement Target="Self" Statistic="RemainingHealth" Operator="LessThan" Value="40" ChildOp="And" /><Requirement Target="Self" Statistic="Health" Operator="GreaterThan" Value="0" ChildOp=" " /></Function><Function Name="NPCSayRobotSpeech" Target="Target" TickCount="1" TickInterval="0"><Argument Value="{stock_pet_attack_accept}" /><Requirement Target="Self" Statistic="MapUpgrades" Operator="EqualTo" Value="People" ChildOp="And" /><Requirement Target="Self" Statistic="RemainingHealth" Operator="LessThan" Value="50" ChildOp="And" /><Requirement Target="Self" Statistic="Health" Operator="GreaterThan" Value="0" ChildOp=" " /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="470" /><Argument Value="1" /><Argument Value="1" /><Argument Value="0" /><Requirement Target="Self" Statistic="MapUpgrades" Operator="EqualTo" Value="People" ChildOp="And" /><Requirement Target="Self" Statistic="RemainingHealth" Operator="LessThan" Value="50" ChildOp="And" /><Requirement Target="Self" Statistic="Health" Operator="GreaterThan" Value="0" ChildOp=" " /></Function><Function Name="NPCSayRobotSpeech" Target="Target" TickCount="1" TickInterval="0"><Argument Value="{stock_pet_attack_accept}" /><Requirement Target="Self" Statistic="MapUpgrades" Operator="EqualTo" Value="Side, Monsters" ChildOp="And" /><Requirement Target="Self" Statistic="RemainingHealth" Operator="LessThan" Value="60" ChildOp="And" /><Requirement Target="Self" Statistic="Health" Operator="GreaterThan" Value="0" ChildOp=" " /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="470" /><Argument Value="1" /><Argument Value="1" /><Argument Value="0" /><Requirement Target="Self" Statistic="MapUpgrades" Operator="EqualTo" Value="Side, Monsters" ChildOp="And" /><Requirement Target="Self" Statistic="RemainingHealth" Operator="LessThan" Value="60" ChildOp="And" /><Requirement Target="Self" Statistic="Health" Operator="GreaterThan" Value="0" ChildOp=" " /></Function><Function Name="NPCSayRobotSpeech" Target="Target" TickCount="1" TickInterval="0"><Argument Value="{stock_pet_attack_accept}" /><Requirement Target="Self" Statistic="MapUpgrades" Operator="EqualTo" Value="Monsters" ChildOp="And" /><Requirement Target="Self" Statistic="RemainingHealth" Operator="LessThan" Value="70" ChildOp="And" /><Requirement Target="Self" Statistic="Health" Operator="GreaterThan" Value="0" ChildOp=" " /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="470" /><Argument Value="1" /><Argument Value="1" /><Argument Value="0" /><Requirement Target="Self" Statistic="MapUpgrades" Operator="EqualTo" Value="Monsters" ChildOp="And" /><Requirement Target="Self" Statistic="RemainingHealth" Operator="LessThan" Value="70" ChildOp="And" /><Requirement Target="Self" Statistic="Health" Operator="GreaterThan" Value="0" ChildOp=" " /></Function><Function Name="NPCSayRobotSpeech" Target="Target" TickCount="1" TickInterval="0"><Argument Value="{stock_pet_attack_accept}" /><Requirement Target="Self" Statistic="MapUpgrades" Operator="EqualTo" Value="Side" ChildOp="And" /><Requirement Target="Self" Statistic="RemainingHealth" Operator="LessThan" Value="80" ChildOp="And" /><Requirement Target="Self" Statistic="Health" Operator="GreaterThan" Value="0" ChildOp=" " /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="470" /><Argument Value="1" /><Argument Value="1" /><Argument Value="0" /><Requirement Target="Self" Statistic="MapUpgrades" Operator="EqualTo" Value="Side" ChildOp="And" /><Requirement Target="Self" Statistic="RemainingHealth" Operator="LessThan" Value="80" ChildOp="And" /><Requirement Target="Self" Statistic="Health" Operator="GreaterThan" Value="0" ChildOp=" " /></Function><Function Name="NPCSayRobotSpeech" Target="Target" TickCount="1" TickInterval="0"><Argument Value="{stock_pet_attack_accept}" /><Requirement Target="Self" Statistic="MapUpgrades" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="RemainingHealth" Operator="LessThan" Value="90" ChildOp="And" /><Requirement Target="Self" Statistic="Health" Operator="GreaterThan" Value="0" ChildOp=" " /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="470" /><Argument Value="1" /><Argument Value="1" /><Argument Value="0" /><Requirement Target="Self" Statistic="MapUpgrades" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="RemainingHealth" Operator="LessThan" Value="90" ChildOp="And" /><Requirement Target="Self" Statistic="Health" Operator="GreaterThan" Value="0" ChildOp=" " /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291122" /></Function><Function Name="SpawnItem" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="DBBL" /><Argument Value="1" /><Argument Value="0" /><Requirement Target="Self" Statistic="Health" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="SpawnedFromHash" Value="ModifiedName, Locked, ItemSocialArmour, TellCollision, DefaultTarget, HasRotation, HasEnergy, IllegalClan, NoDrop, Unique, HasDamage" ChildOp=" " /></Function><Function Name="SpawnItem" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="DLBN" /><Argument Value="1" /><Argument Value="0" /><Requirement Target="Self" Statistic="Health" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="SpawnedFromHash" Value="ModifiedName, Locked, ItemSocialArmour, TellCollision, DefaultTarget, HasAnimation, HasRotation, WantCollision, HasEnergy, IllegalClan, NoDrop, Unique, HasDamage" ChildOp=" " /></Function><Function Name="SpawnItem" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="DLBE" /><Argument Value="1" /><Argument Value="0" /><Requirement Target="Self" Statistic="Health" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="SpawnedFromHash" Value="Visible, ModifiedDescription, ModifiedName, CanBeTemplateItem, Locked, ItemSocialArmour, TellCollision, DefaultTarget, Null, HasRotation, WantCollision, HasEnergy, IllegalClan, NoDrop, Unique, HasDamage" ChildOp=" " /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="NPCFamily" Operator="GreaterThan" Value="NPC" ChildOp=" " /></Action></Item><Item AOID="291124" IsNano="True" Name="Execute Fear Attack" QL="1" ItemType="Misc"><Description /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="ModifiedDescription, Repulsive, DefaultTarget, ItemTextureOverride, Null, WantCollision, IllegalClan" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="0,01" /><Attribute Name="NCUCost" Value="1" /><Attribute Name="NanoPoints" Value="0" /><Event Name="OnTerminate"><Function Name="AnimEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="50000" /><Argument Value="0" /><Argument Value="138" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43118" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="50"><Argument Value="43118" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="100"><Argument Value="43118" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="150"><Argument Value="43118" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="300"><Argument Value="45016" /></Function><Function Name="AreaCastNano" Target="Wearer" TickCount="1" TickInterval="300"><Argument Value="291135" /><Argument Value="20" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="NPCFamily" Operator="GreaterThan" Value="NPC" ChildOp=" " /></Action></Item><Item AOID="291135" IsNano="True" Name="AOE Fear" QL="1" ItemType="Misc"><Description /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Repulsive, DefaultTarget, ItemTextureOverride, Null, WantCollision" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="4" /><Attribute Name="NCUCost" Value="1" /><Attribute Name="Icon" Value="291134" /><Attribute Name="EffectIcon" Value="291133" /><Attribute Name="AttackRange" Value="20" /><Attribute Name="NanoSchool" Value="Combat" /><Attribute Name="NanoPoints" Value="0" /><Event Name="OnUse"><Function Name="Fear" Target="Target" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="291141" IsNano="True" Name="3 Second Stun" QL="1" ItemType="Misc"><Description /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Repulsive, DefaultTarget, ItemTextureOverride, Null, WantCollision, IllegalClan" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="3" /><Attribute Name="NCUCost" Value="1" /><Attribute Name="NanoPoints" Value="0" /><Event Name="OnUse"><Function Name="Stun" Target="Wearer" TickCount="1" TickInterval="0" /></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="NPCFamily" Operator="GreaterThan" Value="NPC" ChildOp=" " /></Action></Item><Item AOID="291142" IsNano="True" Name="Execute Suicide Bomb Attack" QL="1" ItemType="Misc"><Description /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="ModifiedDescription, Repulsive, DefaultTarget, ItemTextureOverride, Null, WantCollision, IllegalClan" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="0,01" /><Attribute Name="NCUCost" Value="1" /><Attribute Name="NanoPoints" Value="0" /><Event Name="OnTerminate"><Function Name="AnimEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="50000" /><Argument Value="0" /><Argument Value="36" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="CastNano" Target="FightingTarget" TickCount="1" TickInterval="0"><Argument Value="291148" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="NPCFamily" Operator="GreaterThan" Value="NPC" ChildOp=" " /></Action></Item><Item AOID="291147" IsNano="True" Name="Bomb Attack" QL="56" ItemType="Misc"><Description>This really hurts..</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Repulsive, DefaultTarget, ItemTextureOverride, WantCollision" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="NCUCost" Value="56" /><Attribute Name="Icon" Value="291144" /><Attribute Name="RechargeDelay" Value="0,01" /><Attribute Name="AttackRange" Value="20" /><Attribute Name="AttackDelay" Value="0,01" /><Attribute Name="HitEffectType" Value="43121" /><Attribute Name="NanoSchool" Value="Combat" /><Attribute Name="NanoPoints" Value="0" /><AtkValue Name="MaterialCreation" Percent="100" /><DefValue Name="NanoResist" Percent="130" /><Event Name="OnUse"><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="27" /><Argument Value="-75" /><Argument Value="0" /><Argument Value="97" /><Requirement Target="Self" Statistic="NPCFamily" Operator="EqualTo" Value="NPC" ChildOp=" " /></Function></Event></Item><Item AOID="291148" IsNano="True" Name="Suicide Bomber" QL="1" ItemType="Misc"><Description>Warning, warning, if you stay close to a friend or ally, you will hurt them badly!</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Repulsive, DefaultTarget, ItemTextureOverride, Null, WantCollision" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="5" /><Attribute Name="NCUCost" Value="1" /><Attribute Name="Icon" Value="291144" /><Attribute Name="EffectIcon" Value="291146" /><Attribute Name="AttackRange" Value="20" /><Attribute Name="NanoSchool" Value="Combat" /><Attribute Name="NanoPoints" Value="0" /><Attribute Name="EffectType" Value="43040" /><Event Name="OnUse"><Function Name="HeadText" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="Suicide Bomber Alert!" /><Argument Value="5" /></Function><Function Name="HeadText" Target="Wearer" TickCount="1" TickInterval="100"><Argument Value="Suicide Bomber Alert!" /><Argument Value="5" /></Function><Function Name="HeadText" Target="Wearer" TickCount="1" TickInterval="200"><Argument Value="Suicide Bomber Alert!" /><Argument Value="5" /></Function><Function Name="HeadText" Target="Wearer" TickCount="1" TickInterval="300"><Argument Value="Suicide Bomber Alert!" /><Argument Value="5" /></Function><Function Name="HeadText" Target="Wearer" TickCount="1" TickInterval="400"><Argument Value="Suicide Bomber Alert!" /><Argument Value="5" /></Function><Function Name="HeadText" Target="Wearer" TickCount="1" TickInterval="480"><Argument Value="Boom!" /><Argument Value="5" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="499"><Argument Value="71129" /></Function><Function Name="AreaCastNano" Target="Wearer" TickCount="1" TickInterval="499"><Argument Value="291147" /><Argument Value="15" /></Function></Event></Item><Item AOID="291156" IsNano="True" Name="Torus of Aim" QL="56" ItemType="Misc"><Description>The Torus of Aim has increased your precision.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="ItemSocialArmour, TellCollision, DefaultTarget, Null, WantCollision" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="60" /><Attribute Name="NCUCost" Value="56" /><Attribute Name="NanoStrain" Value="963" /><Attribute Name="Icon" Value="291164" /><Attribute Name="EffectIcon" Value="291165" /><Attribute Name="RechargeDelay" Value="0,01" /><Attribute Name="AttackRange" Value="20" /><Attribute Name="AttackDelay" Value="0,01" /><Attribute Name="NanoSchool" Value="Combat" /><Attribute Name="NanoPoints" Value="0" /><Attribute Name="StackingOrder" Value="1" /><Event Name="OnUse"><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="379" /><Argument Value="15" /></Function></Event></Item><Item AOID="291175" IsNano="True" Name="Cylinder of Speed" QL="56" ItemType="Misc"><Description>The Cylinder of Speed has increased your attack and casting speed.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="ItemSocialArmour, TellCollision, DefaultTarget, Null, WantCollision" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="60" /><Attribute Name="NCUCost" Value="56" /><Attribute Name="NanoStrain" Value="963" /><Attribute Name="Icon" Value="291159" /><Attribute Name="EffectIcon" Value="291168" /><Attribute Name="RechargeDelay" Value="0,01" /><Attribute Name="AttackRange" Value="20" /><Attribute Name="AttackDelay" Value="0,01" /><Attribute Name="NanoSchool" Value="Combat" /><Attribute Name="NanoPoints" Value="0" /><Attribute Name="StackingOrder" Value="1" /><Event Name="OnUse"><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="120" /><Argument Value="500" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="149" /><Argument Value="500" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="118" /><Argument Value="500" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="119" /><Argument Value="500" /></Function></Event></Item><Item AOID="291176" IsNano="True" Name="Square of Attack Power" QL="56" ItemType="Misc"><Description>The Square of Attack Power has increased your weapon and martial arts damage.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="ItemSocialArmour, TellCollision, DefaultTarget, Null, WantCollision" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="60" /><Attribute Name="NCUCost" Value="56" /><Attribute Name="NanoStrain" Value="963" /><Attribute Name="Icon" Value="291157" /><Attribute Name="EffectIcon" Value="291171" /><Attribute Name="RechargeDelay" Value="0,01" /><Attribute Name="AttackRange" Value="20" /><Attribute Name="AttackDelay" Value="0,01" /><Attribute Name="NanoSchool" Value="Combat" /><Attribute Name="NanoPoints" Value="0" /><Attribute Name="StackingOrder" Value="1" /><Event Name="OnUse"><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="279" /><Argument Value="250" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="278" /><Argument Value="250" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="316" /><Argument Value="250" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="311" /><Argument Value="250" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="281" /><Argument Value="250" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="317" /><Argument Value="250" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="282" /><Argument Value="250" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="280" /><Argument Value="250" /></Function></Event></Item><Item AOID="291177" IsNano="True" Name="Triangle of Nano Power" QL="56" ItemType="Misc"><Description>Triangle of Nano Power has increased your nano damage.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="ItemSocialArmour, TellCollision, DefaultTarget, Null, WantCollision" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="60" /><Attribute Name="NCUCost" Value="56" /><Attribute Name="NanoStrain" Value="963" /><Attribute Name="Icon" Value="291162" /><Attribute Name="EffectIcon" Value="291173" /><Attribute Name="RechargeDelay" Value="0,01" /><Attribute Name="AttackRange" Value="20" /><Attribute Name="AttackDelay" Value="0,01" /><Attribute Name="NanoSchool" Value="Combat" /><Attribute Name="NanoPoints" Value="0" /><Attribute Name="StackingOrder" Value="1" /><Event Name="OnUse"><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="536" /><Argument Value="15" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="535" /><Argument Value="15" /></Function></Event></Item><Item AOID="291181" IsNano="True" Name="Event Loop Rafael Dietmart" QL="1" ItemType="Misc"><Description /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Repulsive, DefaultTarget, ItemTextureOverride, Null, WantCollision, IllegalClan" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="3" /><Attribute Name="NCUCost" Value="1" /><Attribute Name="NanoPoints" Value="0" /><Attribute Name="EffectType" Value="96110" /><Event Name="OnTerminate"><Function Name="Set" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="139" /><Argument Value="0" /><Requirement Target="Self" Statistic="MapUpgrades" Operator="GreaterThan" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="RemainingHealth" Operator="EqualTo" Value="100" ChildOp=" " /></Function><Function Name="Set" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="470" /><Argument Value="0" /><Requirement Target="Self" Statistic="MapUpgrades" Operator="GreaterThan" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="InFight" Operator="EqualTo" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="RemainingHealth" Operator="EqualTo" Value="100" ChildOp=" " /></Function><Function Name="NPCSayRobotSpeech" Target="Target" TickCount="1" TickInterval="0"><Argument Value="{stock_pet_attack_accept}" /><Requirement Target="Self" Statistic="MapUpgrades" Operator="EqualTo" Value="Machines" ChildOp="And" /><Requirement Target="Self" Statistic="RemainingHealth" Operator="LessThan" Value="10" ChildOp="And" /><Requirement Target="Self" Statistic="Health" Operator="GreaterThan" Value="0" ChildOp=" " /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="470" /><Argument Value="1" /><Argument Value="1" /><Argument Value="0" /><Requirement Target="Self" Statistic="MapUpgrades" Operator="EqualTo" Value="Machines" ChildOp="And" /><Requirement Target="Self" Statistic="RemainingHealth" Operator="LessThan" Value="10" ChildOp="And" /><Requirement Target="Self" Statistic="Health" Operator="GreaterThan" Value="0" ChildOp=" " /></Function><Function Name="NPCSayRobotSpeech" Target="Target" TickCount="1" TickInterval="0"><Argument Value="{stock_pet_attack_accept}" /><Requirement Target="Self" Statistic="MapUpgrades" Operator="EqualTo" Value="Side, Monsters, People" ChildOp="And" /><Requirement Target="Self" Statistic="RemainingHealth" Operator="LessThan" Value="20" ChildOp="And" /><Requirement Target="Self" Statistic="Health" Operator="GreaterThan" Value="0" ChildOp=" " /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="470" /><Argument Value="1" /><Argument Value="1" /><Argument Value="0" /><Requirement Target="Self" Statistic="MapUpgrades" Operator="EqualTo" Value="Side, Monsters, People" ChildOp="And" /><Requirement Target="Self" Statistic="RemainingHealth" Operator="LessThan" Value="20" ChildOp="And" /><Requirement Target="Self" Statistic="Health" Operator="GreaterThan" Value="0" ChildOp=" " /></Function><Function Name="NPCSayRobotSpeech" Target="Target" TickCount="1" TickInterval="0"><Argument Value="{stock_pet_attack_accept}" /><Requirement Target="Self" Statistic="MapUpgrades" Operator="EqualTo" Value="Monsters, People" ChildOp="And" /><Requirement Target="Self" Statistic="RemainingHealth" Operator="LessThan" Value="30" ChildOp="And" /><Requirement Target="Self" Statistic="Health" Operator="GreaterThan" Value="0" ChildOp=" " /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="470" /><Argument Value="1" /><Argument Value="1" /><Argument Value="0" /><Requirement Target="Self" Statistic="MapUpgrades" Operator="EqualTo" Value="Monsters, People" ChildOp="And" /><Requirement Target="Self" Statistic="RemainingHealth" Operator="LessThan" Value="30" ChildOp="And" /><Requirement Target="Self" Statistic="Health" Operator="GreaterThan" Value="0" ChildOp=" " /></Function><Function Name="NPCSayRobotSpeech" Target="Target" TickCount="1" TickInterval="0"><Argument Value="{stock_pet_attack_accept}" /><Requirement Target="Self" Statistic="MapUpgrades" Operator="EqualTo" Value="Side, People" ChildOp="And" /><Requirement Target="Self" Statistic="RemainingHealth" Operator="LessThan" Value="40" ChildOp="And" /><Requirement Target="Self" Statistic="Health" Operator="GreaterThan" Value="0" ChildOp=" " /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="470" /><Argument Value="1" /><Argument Value="1" /><Argument Value="0" /><Requirement Target="Self" Statistic="MapUpgrades" Operator="EqualTo" Value="Side, People" ChildOp="And" /><Requirement Target="Self" Statistic="RemainingHealth" Operator="LessThan" Value="40" ChildOp="And" /><Requirement Target="Self" Statistic="Health" Operator="GreaterThan" Value="0" ChildOp=" " /></Function><Function Name="NPCSayRobotSpeech" Target="Target" TickCount="1" TickInterval="0"><Argument Value="{stock_pet_attack_accept}" /><Requirement Target="Self" Statistic="MapUpgrades" Operator="EqualTo" Value="People" ChildOp="And" /><Requirement Target="Self" Statistic="RemainingHealth" Operator="LessThan" Value="50" ChildOp="And" /><Requirement Target="Self" Statistic="Health" Operator="GreaterThan" Value="0" ChildOp=" " /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="470" /><Argument Value="1" /><Argument Value="1" /><Argument Value="0" /><Requirement Target="Self" Statistic="MapUpgrades" Operator="EqualTo" Value="People" ChildOp="And" /><Requirement Target="Self" Statistic="RemainingHealth" Operator="LessThan" Value="50" ChildOp="And" /><Requirement Target="Self" Statistic="Health" Operator="GreaterThan" Value="0" ChildOp=" " /></Function><Function Name="NPCSayRobotSpeech" Target="Target" TickCount="1" TickInterval="0"><Argument Value="{stock_pet_attack_accept}" /><Requirement Target="Self" Statistic="MapUpgrades" Operator="EqualTo" Value="Side, Monsters" ChildOp="And" /><Requirement Target="Self" Statistic="RemainingHealth" Operator="LessThan" Value="60" ChildOp="And" /><Requirement Target="Self" Statistic="Health" Operator="GreaterThan" Value="0" ChildOp=" " /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="470" /><Argument Value="1" /><Argument Value="1" /><Argument Value="0" /><Requirement Target="Self" Statistic="MapUpgrades" Operator="EqualTo" Value="Side, Monsters" ChildOp="And" /><Requirement Target="Self" Statistic="RemainingHealth" Operator="LessThan" Value="60" ChildOp="And" /><Requirement Target="Self" Statistic="Health" Operator="GreaterThan" Value="0" ChildOp=" " /></Function><Function Name="NPCSayRobotSpeech" Target="Target" TickCount="1" TickInterval="0"><Argument Value="{stock_pet_attack_accept}" /><Requirement Target="Self" Statistic="MapUpgrades" Operator="EqualTo" Value="Monsters" ChildOp="And" /><Requirement Target="Self" Statistic="RemainingHealth" Operator="LessThan" Value="70" ChildOp="And" /><Requirement Target="Self" Statistic="Health" Operator="GreaterThan" Value="0" ChildOp=" " /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="470" /><Argument Value="1" /><Argument Value="1" /><Argument Value="0" /><Requirement Target="Self" Statistic="MapUpgrades" Operator="EqualTo" Value="Monsters" ChildOp="And" /><Requirement Target="Self" Statistic="RemainingHealth" Operator="LessThan" Value="70" ChildOp="And" /><Requirement Target="Self" Statistic="Health" Operator="GreaterThan" Value="0" ChildOp=" " /></Function><Function Name="NPCSayRobotSpeech" Target="Target" TickCount="1" TickInterval="0"><Argument Value="{stock_pet_attack_accept}" /><Requirement Target="Self" Statistic="MapUpgrades" Operator="EqualTo" Value="Side" ChildOp="And" /><Requirement Target="Self" Statistic="RemainingHealth" Operator="LessThan" Value="80" ChildOp="And" /><Requirement Target="Self" Statistic="Health" Operator="GreaterThan" Value="0" ChildOp=" " /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="470" /><Argument Value="1" /><Argument Value="1" /><Argument Value="0" /><Requirement Target="Self" Statistic="MapUpgrades" Operator="EqualTo" Value="Side" ChildOp="And" /><Requirement Target="Self" Statistic="RemainingHealth" Operator="LessThan" Value="80" ChildOp="And" /><Requirement Target="Self" Statistic="Health" Operator="GreaterThan" Value="0" ChildOp=" " /></Function><Function Name="NPCSayRobotSpeech" Target="Target" TickCount="1" TickInterval="0"><Argument Value="{stock_pet_attack_accept}" /><Requirement Target="Self" Statistic="MapUpgrades" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="RemainingHealth" Operator="LessThan" Value="90" ChildOp="And" /><Requirement Target="Self" Statistic="Health" Operator="GreaterThan" Value="0" ChildOp=" " /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="470" /><Argument Value="1" /><Argument Value="1" /><Argument Value="0" /><Requirement Target="Self" Statistic="MapUpgrades" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="RemainingHealth" Operator="LessThan" Value="90" ChildOp="And" /><Requirement Target="Self" Statistic="Health" Operator="GreaterThan" Value="0" ChildOp=" " /></Function><Function Name="Set" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="139" /><Argument Value="10000" /><Requirement Target="Self" Statistic="RandomNumberRoll" Operator="LessThan" Value="5" ChildOp="And" /><Requirement Target="Self" Statistic="RemainingHealth" Operator="LessThan" Value="100" ChildOp=" " /></Function><Function Name="NPCSayRobotSpeech" Target="Target" TickCount="1" TickInterval="0"><Argument Value="{stock_pet_guard_accept}" /><Requirement Target="Self" Statistic="RemainingHealth" Operator="LessThan" Value="100" ChildOp="And" /><Requirement Target="Self" Statistic="VehicleAir" Operator="EqualTo" Value="10000" ChildOp="And" /><Requirement Target="Self" Statistic="Health" Operator="GreaterThan" Value="0" ChildOp=" " /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291181" /></Function><Function Name="SpawnItem" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="DABL" /><Argument Value="1" /><Argument Value="0" /><Requirement Target="Self" Statistic="Health" Operator="EqualTo" Value="0" ChildOp=" " /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="NPCFamily" Operator="GreaterThan" Value="NPC" ChildOp=" " /></Action></Item><Item AOID="291185" IsNano="True" Name="Timed Event Loop Rafael Dietmart" QL="1" ItemType="Misc"><Description /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Repulsive, DefaultTarget, ItemTextureOverride, Null, WantCollision, IllegalClan" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="8" /><Attribute Name="NCUCost" Value="1" /><Attribute Name="NanoPoints" Value="0" /><Event Name="OnTerminate"><Function Name="NPCSayRobotSpeech" Target="Target" TickCount="1" TickInterval="0"><Argument Value="{stock_pet_heal_accept}" /><Requirement Target="Self" Statistic="RemainingHealth" Operator="LessThan" Value="100" ChildOp="And" /><Requirement Target="Self" Statistic="Health" Operator="GreaterThan" Value="0" ChildOp=" " /></Function><Function Name="NPCSayRobotSpeech" Target="Target" TickCount="1" TickInterval="400"><Argument Value="{stock_pet_hunt_accept}" /><Requirement Target="Self" Statistic="RemainingHealth" Operator="LessThan" Value="100" ChildOp="And" /><Requirement Target="Self" Statistic="Health" Operator="GreaterThan" Value="0" ChildOp=" " /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291185" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="NPCFamily" Operator="GreaterThan" Value="NPC" ChildOp=" " /></Action></Item><Item AOID="291190" IsNano="True" Name="Cursed Triangle of Nano Power" QL="56" ItemType="Misc"><Description>The Triangle of Nano Power's buff has been cursed and debuffes your nano damage and burns your ncu.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Repulsive, DefaultTarget, ItemTextureOverride, Null, WantCollision" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="20" /><Attribute Name="NCUCost" Value="56" /><Attribute Name="NanoStrain" Value="963" /><Attribute Name="Icon" Value="291161" /><Attribute Name="EffectIcon" Value="291174" /><Attribute Name="RechargeDelay" Value="0,01" /><Attribute Name="AttackRange" Value="20" /><Attribute Name="AttackDelay" Value="0,01" /><Attribute Name="NanoSchool" Value="Combat" /><Attribute Name="NanoPoints" Value="0" /><Attribute Name="StackingOrder" Value="2" /><Event Name="OnUse"><Function Name="Hit" Target="Target" TickCount="10" TickInterval="200"><Argument Value="27" /><Argument Value="-3000" /><Argument Value="-3000" /><Argument Value="97" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="536" /><Argument Value="-15" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="535" /><Argument Value="-15" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="Visible, CanBeTemplateItem, HasMultipleCount, Locked, ItemSocialArmour, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp="And" /><Requirement Target="Self" Statistic="NPCFamily" Operator="EqualTo" Value="NPC" ChildOp=" " /></Action></Item><Item AOID="291192" IsNano="True" Name="Execute Debuff Curse" QL="1" ItemType="Misc"><Description /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="ModifiedDescription, Repulsive, DefaultTarget, ItemTextureOverride, Null, WantCollision, IllegalClan" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="0,01" /><Attribute Name="NCUCost" Value="1" /><Attribute Name="NanoPoints" Value="0" /><Event Name="OnTerminate"><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="71039" /><Requirement Target="Self" Statistic="Alignment" Operator="EqualTo" Value="1" ChildOp=" " /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="400"><Argument Value="71039" /><Requirement Target="Self" Statistic="Alignment" Operator="EqualTo" Value="1" ChildOp=" " /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="72365" /><Requirement Target="Self" Statistic="Alignment" Operator="EqualTo" Value="2" ChildOp=" " /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="100"><Argument Value="72365" /><Requirement Target="Self" Statistic="Alignment" Operator="EqualTo" Value="2" ChildOp=" " /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="200"><Argument Value="72365" /><Requirement Target="Self" Statistic="Alignment" Operator="EqualTo" Value="2" ChildOp=" " /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="300"><Argument Value="72365" /><Requirement Target="Self" Statistic="Alignment" Operator="EqualTo" Value="2" ChildOp=" " /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="400"><Argument Value="72365" /><Requirement Target="Self" Statistic="Alignment" Operator="EqualTo" Value="2" ChildOp=" " /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="500"><Argument Value="72365" /><Requirement Target="Self" Statistic="Alignment" Operator="EqualTo" Value="2" ChildOp=" " /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="600"><Argument Value="72365" /><Requirement Target="Self" Statistic="Alignment" Operator="EqualTo" Value="2" ChildOp=" " /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="700"><Argument Value="72365" /><Requirement Target="Self" Statistic="Alignment" Operator="EqualTo" Value="2" ChildOp=" " /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="71044" /><Requirement Target="Self" Statistic="Alignment" Operator="EqualTo" Value="3" ChildOp=" " /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="71101" /><Requirement Target="Self" Statistic="Alignment" Operator="EqualTo" Value="4" ChildOp=" " /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="200"><Argument Value="71101" /><Requirement Target="Self" Statistic="Alignment" Operator="EqualTo" Value="4" ChildOp=" " /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="400"><Argument Value="71101" /><Requirement Target="Self" Statistic="Alignment" Operator="EqualTo" Value="4" ChildOp=" " /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="600"><Argument Value="71101" /><Requirement Target="Self" Statistic="Alignment" Operator="EqualTo" Value="4" ChildOp=" " /></Function><Function Name="AnimEffect" Target="Wearer" TickCount="1" TickInterval="70"><Argument Value="50000" /><Argument Value="0" /><Argument Value="203" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="AnimEffect" Target="Wearer" TickCount="1" TickInterval="140"><Argument Value="50000" /><Argument Value="0" /><Argument Value="203" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="AnimEffect" Target="Wearer" TickCount="1" TickInterval="210"><Argument Value="50000" /><Argument Value="0" /><Argument Value="203" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="AnimEffect" Target="Wearer" TickCount="1" TickInterval="280"><Argument Value="50000" /><Argument Value="0" /><Argument Value="203" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="AnimEffect" Target="Wearer" TickCount="1" TickInterval="350"><Argument Value="50000" /><Argument Value="0" /><Argument Value="203" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="AnimEffect" Target="Wearer" TickCount="1" TickInterval="420"><Argument Value="50000" /><Argument Value="0" /><Argument Value="203" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="AnimEffect" Target="Wearer" TickCount="1" TickInterval="490"><Argument Value="50000" /><Argument Value="0" /><Argument Value="203" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="AnimEffect" Target="Wearer" TickCount="1" TickInterval="560"><Argument Value="50000" /><Argument Value="0" /><Argument Value="203" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="AnimEffect" Target="Wearer" TickCount="1" TickInterval="630"><Argument Value="50000" /><Argument Value="0" /><Argument Value="203" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="AnimEffect" Target="Wearer" TickCount="1" TickInterval="700"><Argument Value="50000" /><Argument Value="0" /><Argument Value="200" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="800"><Argument Value="43713" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="800"><Argument Value="43142" /></Function><Function Name="AreaCastNano" Target="Wearer" TickCount="1" TickInterval="800"><Argument Value="291190" /><Argument Value="40" /><Requirement Target="Self" Statistic="Alignment" Operator="EqualTo" Value="1" ChildOp=" " /></Function><Function Name="AreaCastNano" Target="Wearer" TickCount="1" TickInterval="800"><Argument Value="291193" /><Argument Value="40" /><Requirement Target="Self" Statistic="Alignment" Operator="EqualTo" Value="2" ChildOp=" " /></Function><Function Name="AreaCastNano" Target="Wearer" TickCount="1" TickInterval="800"><Argument Value="291194" /><Argument Value="40" /><Requirement Target="Self" Statistic="Alignment" Operator="EqualTo" Value="3" ChildOp=" " /></Function><Function Name="AreaCastNano" Target="Wearer" TickCount="1" TickInterval="800"><Argument Value="291195" /><Argument Value="40" /><Requirement Target="Self" Statistic="Alignment" Operator="EqualTo" Value="4" ChildOp=" " /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="NPCFamily" Operator="GreaterThan" Value="NPC" ChildOp=" " /></Action></Item><Item AOID="291193" IsNano="True" Name="Cursed Square of Attack Power" QL="56" ItemType="Misc"><Description>The Square of Attack Power's buff has been cursed and debuffes your weapon and physical damage and burns your ncu.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Repulsive, DefaultTarget, ItemTextureOverride, Null, WantCollision" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="20" /><Attribute Name="NCUCost" Value="56" /><Attribute Name="NanoStrain" Value="963" /><Attribute Name="Icon" Value="291158" /><Attribute Name="EffectIcon" Value="291172" /><Attribute Name="RechargeDelay" Value="0,01" /><Attribute Name="AttackRange" Value="20" /><Attribute Name="AttackDelay" Value="0,01" /><Attribute Name="NanoSchool" Value="Combat" /><Attribute Name="NanoPoints" Value="0" /><Attribute Name="StackingOrder" Value="2" /><Event Name="OnUse"><Function Name="Hit" Target="Target" TickCount="10" TickInterval="200"><Argument Value="27" /><Argument Value="-3000" /><Argument Value="-3000" /><Argument Value="97" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="279" /><Argument Value="-250" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="278" /><Argument Value="-250" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="316" /><Argument Value="-250" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="311" /><Argument Value="-250" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="281" /><Argument Value="-250" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="317" /><Argument Value="-250" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="282" /><Argument Value="-250" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="280" /><Argument Value="-250" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="CanBeTemplateItem, HasMultipleCount, Locked, ItemSocialArmour, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp="And" /><Requirement Target="Self" Statistic="NPCFamily" Operator="EqualTo" Value="NPC" ChildOp=" " /></Action></Item><Item AOID="291194" IsNano="True" Name="Cursed Cylinder of Speed" QL="56" ItemType="Misc"><Description>The Cylinder of Speed's buff has been cursed and debuffes your attack and casting speed and burns your ncu.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Repulsive, DefaultTarget, ItemTextureOverride, Null, WantCollision" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="20" /><Attribute Name="NCUCost" Value="56" /><Attribute Name="NanoStrain" Value="963" /><Attribute Name="Icon" Value="291160" /><Attribute Name="EffectIcon" Value="291167" /><Attribute Name="RechargeDelay" Value="0,01" /><Attribute Name="AttackRange" Value="20" /><Attribute Name="AttackDelay" Value="0,01" /><Attribute Name="NanoSchool" Value="Combat" /><Attribute Name="NanoPoints" Value="0" /><Attribute Name="StackingOrder" Value="2" /><Event Name="OnUse"><Function Name="Hit" Target="Target" TickCount="10" TickInterval="200"><Argument Value="27" /><Argument Value="-3000" /><Argument Value="-3000" /><Argument Value="97" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="120" /><Argument Value="-500" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="149" /><Argument Value="-500" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="118" /><Argument Value="-500" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="119" /><Argument Value="-500" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="Visible, ModifiedDescription, ModifiedName, HasMultipleCount, Locked, ItemSocialArmour, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp="And" /><Requirement Target="Self" Statistic="NPCFamily" Operator="EqualTo" Value="NPC" ChildOp=" " /></Action></Item><Item AOID="291195" IsNano="True" Name="Cursed Torus of Aim" QL="56" ItemType="Misc"><Description>The Torus of Aim's buff has been cursed and debuffes your critical chance and burns your ncu.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Repulsive, DefaultTarget, ItemTextureOverride, Null, WantCollision" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="20" /><Attribute Name="NCUCost" Value="56" /><Attribute Name="NanoStrain" Value="963" /><Attribute Name="Icon" Value="291163" /><Attribute Name="EffectIcon" Value="291166" /><Attribute Name="RechargeDelay" Value="0,01" /><Attribute Name="AttackRange" Value="20" /><Attribute Name="AttackDelay" Value="0,01" /><Attribute Name="NanoSchool" Value="Combat" /><Attribute Name="NanoPoints" Value="0" /><Attribute Name="StackingOrder" Value="2" /><Event Name="OnUse"><Function Name="Hit" Target="Target" TickCount="10" TickInterval="200"><Argument Value="27" /><Argument Value="-3000" /><Argument Value="-3000" /><Argument Value="97" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="379" /><Argument Value="-15" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="ModifiedName, TurnOnUse, Locked, ItemSocialArmour, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp="And" /><Requirement Target="Self" Statistic="NPCFamily" Operator="EqualTo" Value="NPC" ChildOp=" " /></Action></Item><Item AOID="291197" IsNano="True" Name="Burned From Within" QL="56" ItemType="Misc"><Description>Specialist Rafael Dietmart takes advantage of opponents not protected by the power of the 4 shapes.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Repulsive, DefaultTarget, ItemTextureOverride, Null, WantCollision" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="10" /><Attribute Name="NCUCost" Value="56" /><Attribute Name="NanoStrain" Value="963" /><Attribute Name="Icon" Value="291203" /><Attribute Name="EffectIcon" Value="291211" /><Attribute Name="RechargeDelay" Value="0,01" /><Attribute Name="AttackRange" Value="20" /><Attribute Name="AttackDelay" Value="0,01" /><Attribute Name="NanoSchool" Value="Combat" /><Attribute Name="NanoPoints" Value="0" /><Attribute Name="StackingOrder" Value="3" /><Event Name="OnUse"><Function Name="Hit" Target="Target" TickCount="5" TickInterval="200"><Argument Value="27" /><Argument Value="-7000" /><Argument Value="-7000" /><Argument Value="97" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="536" /><Argument Value="-15" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="379" /><Argument Value="-15" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="535" /><Argument Value="-15" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="279" /><Argument Value="-250" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="316" /><Argument Value="-250" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="278" /><Argument Value="-250" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="311" /><Argument Value="-250" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="281" /><Argument Value="-250" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="317" /><Argument Value="-250" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="282" /><Argument Value="-250" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="280" /><Argument Value="-250" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="120" /><Argument Value="-500" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="149" /><Argument Value="-500" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="118" /><Argument Value="-500" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="119" /><Argument Value="-500" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNanoLine" Value="Visible, ModifiedDescription, Locked, Open, ItemSocialArmour, TellCollision" ChildOp="And" /><Requirement Target="Self" Statistic="NPCFamily" Operator="EqualTo" Value="NPC" ChildOp=" " /></Action></Item><Item AOID="291217" IsNano="True" Name="Execute Debuff Cowards" QL="1" ItemType="Misc"><Description /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="ModifiedDescription, Repulsive, DefaultTarget, ItemTextureOverride, Null, WantCollision, IllegalClan" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="0,01" /><Attribute Name="NCUCost" Value="1" /><Attribute Name="NanoPoints" Value="0" /><Event Name="OnTerminate"><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="100"><Argument Value="43365" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="200"><Argument Value="43365" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="300"><Argument Value="43365" /></Function><Function Name="AnimEffect" Target="Wearer" TickCount="1" TickInterval="70"><Argument Value="50000" /><Argument Value="0" /><Argument Value="203" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="AnimEffect" Target="Wearer" TickCount="1" TickInterval="140"><Argument Value="50000" /><Argument Value="0" /><Argument Value="203" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="AnimEffect" Target="Wearer" TickCount="1" TickInterval="210"><Argument Value="50000" /><Argument Value="0" /><Argument Value="203" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="AnimEffect" Target="Wearer" TickCount="1" TickInterval="280"><Argument Value="50000" /><Argument Value="0" /><Argument Value="203" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="AnimEffect" Target="Wearer" TickCount="1" TickInterval="310"><Argument Value="50000" /><Argument Value="0" /><Argument Value="200" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="310"><Argument Value="45001" /></Function><Function Name="AreaCastNano" Target="Wearer" TickCount="1" TickInterval="310"><Argument Value="291197" /><Argument Value="40" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="NPCFamily" Operator="GreaterThan" Value="NPC" ChildOp=" " /></Action></Item><Item AOID="291220" IsNano="True" Name="Timed Event Loop Slayer Droid" QL="1" ItemType="Misc"><Description /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Repulsive, DefaultTarget, ItemTextureOverride, Null, WantCollision, IllegalClan" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="5" /><Attribute Name="NCUCost" Value="1" /><Attribute Name="NanoPoints" Value="0" /><Event Name="OnTerminate"><Function Name="Set" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="62" /><Argument Value="1" /><Requirement Target="Self" Statistic="RemainingHealth" Operator="LessThan" Value="100" ChildOp="And" /><Requirement Target="Self" Statistic="Health" Operator="GreaterThan" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="RandomNumberRoll" Operator="LessThan" Value="30" ChildOp=" " /></Function><Function Name="AreaCastNano" Target="Wearer" TickCount="1" TickInterval="10"><Argument Value="291223" /><Argument Value="5" /><Requirement Target="Self" Statistic="RemainingHealth" Operator="LessThan" Value="100" ChildOp="And" /><Requirement Target="Self" Statistic="Health" Operator="GreaterThan" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="Alignment" Operator="EqualTo" Value="1" ChildOp=" " /></Function><Function Name="NPCSayRobotSpeech" Target="Target" TickCount="1" TickInterval="10"><Argument Value="{stock_pet_heal_accept}" /><Requirement Target="Self" Statistic="RemainingHealth" Operator="LessThan" Value="100" ChildOp="And" /><Requirement Target="Self" Statistic="Health" Operator="GreaterThan" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="Alignment" Operator="EqualTo" Value="1" ChildOp=" " /></Function><Function Name="Set" Target="Wearer" TickCount="1" TickInterval="20"><Argument Value="62" /><Argument Value="0" /><Requirement Target="Self" Statistic="RemainingHealth" Operator="LessThan" Value="100" ChildOp="And" /><Requirement Target="Self" Statistic="Health" Operator="GreaterThan" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="Alignment" Operator="EqualTo" Value="1" ChildOp=" " /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="20"><Argument Value="291220" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="NPCFamily" Operator="GreaterThan" Value="NPC" ChildOp=" " /></Action></Item><Item AOID="291223" IsNano="True" Name="Electrical Shock" QL="56" ItemType="Misc"><Description>Deals damage to all enemies in the area.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Repulsive, DefaultTarget, ItemTextureOverride, WantCollision" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="NCUCost" Value="56" /><Attribute Name="Icon" Value="16345" /><Attribute Name="RechargeDelay" Value="0,01" /><Attribute Name="AttackRange" Value="20" /><Attribute Name="AttackDelay" Value="0,01" /><Attribute Name="NanoSchool" Value="Combat" /><Attribute Name="NanoPoints" Value="0" /><Event Name="OnUse"><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="27" /><Argument Value="-8000" /><Argument Value="-8000" /><Argument Value="92" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="NPCFamily" Operator="EqualTo" Value="NPC" ChildOp=" " /></Action></Item><Item AOID="291245" IsNano="True" Name="Assist Master" QL="14" ItemType="Misc"><Description /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="ApplyOnSelf" /><Attribute Name="Flags" Value="DefaultTarget, Null" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="0,01" /><Attribute Name="NCUCost" Value="14" /><Attribute Name="EffectIcon" Value="117743" /><Attribute Name="RechargeDelay" Value="15" /><Attribute Name="AttackDelay" Value="5" /><Attribute Name="HitEffectType" Value="43426" /><Attribute Name="GatherEffectType" Value="49999" /><Attribute Name="NanoSchool" Value="Protection" /><Attribute Name="NanoPoints" Value="0" /><Attribute Name="TracerEffectType" Value="17100" /><Attribute Name="ChanceOfUse" Value="15" /><Attribute Name="CastEffectType" Value="46262" /><Attribute Name="AttackDelayCap" Value="5" /><Event Name="OnTerminate"><Function Name="NPCSayRobotSpeech" Target="Target" TickCount="1" TickInterval="0"><Argument Value="{stock_pet_attack_accept}" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="NPCFamily" Operator="GreaterThan" Value="NPC" ChildOp="And" /><Requirement Target="Self" Statistic="PsychologicalModification" Operator="GreaterThan" Value="450" ChildOp=" " /></Action></Item><Item AOID="291249" IsNano="True" Name="Event Loop Technological Officer Darwelsi" QL="1" ItemType="Misc"><Description /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Repulsive, DefaultTarget, ItemTextureOverride, Null, WantCollision, IllegalClan" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="3" /><Attribute Name="NCUCost" Value="1" /><Attribute Name="NanoPoints" Value="0" /><Event Name="OnTerminate"><Function Name="NPCSayRobotSpeech" Target="Target" TickCount="1" TickInterval="0"><Argument Value="{stock_pet_attack_accept}" /><Requirement Target="Self" Statistic="MapUpgrades" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="RemainingHealth" Operator="LessThan" Value="100" ChildOp=" " /></Function><Function Name="Set" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="470" /><Argument Value="1" /><Requirement Target="Self" Statistic="MapUpgrades" Operator="EqualTo" Value="" ChildOp="And" /><Requirement Target="Self" Statistic="RemainingHealth" Operator="LessThan" Value="100" ChildOp=" " /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291385" /><Requirement Target="Self" Statistic="RandomNumberRoll" Operator="LessThan" Value="20" ChildOp="And" /><Requirement Target="Self" Statistic="MapUpgrades" Operator="EqualTo" Value="Side" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNanoLine" Value="ModifiedDescription, TurnOnUse, Open" ChildOp="Or" /><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNanoLine" Value="Visible, TurnOnUse, Open" ChildOp=" " /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291249" /></Function><Function Name="SpawnItem" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="DLBP" /><Argument Value="1" /><Argument Value="0" /><Requirement Target="Self" Statistic="Health" Operator="EqualTo" Value="0" ChildOp=" " /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="NPCFamily" Operator="GreaterThan" Value="NPC" ChildOp=" " /></Action></Item><Item AOID="291252" IsNano="True" Name="Graffiti Artist" QL="999" ItemType="Misc"><Description>You have recently used nano-spray.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Repulsive, DefaultTarget, ItemTextureOverride, Null, WantCollision" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="120" /><Attribute Name="NCUCost" Value="999" /><Attribute Name="Icon" Value="16200" /><Attribute Name="EffectIcon" Value="242985" /><Attribute Name="RechargeDelay" Value="0,01" /><Attribute Name="AttackRange" Value="50" /><Attribute Name="AttackDelay" Value="0,01" /><Attribute Name="NanoPoints" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="284620" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedDescription, TurnOnUse, Locked, ItemSocialArmour, UseEmptyDestruct, Stationary, Repulsive, Null, WantCollision, WantSignals, HasEnergy, IllegalOmni, NoDrop, CanBeAttacked, HasDamage" ChildOp=" " /></Function><Function Name="SolveQuest" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="VY9S" /><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="Visible, ModifiedName, TurnOnUse, HasMultipleCount, Open, ItemSocialArmour, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="ModifiedDescription, ModifiedName, TurnOnUse, HasMultipleCount, Open, ItemSocialArmour, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedDescription, TurnOnUse, Locked, ItemSocialArmour, UseEmptyDestruct, Stationary, Repulsive, Null, WantCollision, WantSignals, HasEnergy, IllegalOmni, NoDrop, CanBeAttacked, HasDamage" ChildOp=" " /></Function></Event></Item><Item AOID="291253" IsNano="True" Name="Graffiti Artist" QL="999" ItemType="Misc"><Description>You have recently used nano-spray.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Repulsive, DefaultTarget, ItemTextureOverride, Null, WantCollision" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="120" /><Attribute Name="NCUCost" Value="999" /><Attribute Name="Icon" Value="16200" /><Attribute Name="EffectIcon" Value="242985" /><Attribute Name="RechargeDelay" Value="0,01" /><Attribute Name="AttackRange" Value="50" /><Attribute Name="AttackDelay" Value="0,01" /><Attribute Name="NanoPoints" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="284620" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedDescription, TurnOnUse, Locked, ItemSocialArmour, UseEmptyDestruct, Stationary, Repulsive, Null, WantCollision, WantSignals, HasEnergy, IllegalOmni, NoDrop, CanBeAttacked, HasDamage" ChildOp=" " /></Function><Function Name="SolveQuest" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="VY9S" /><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="ModifiedName, TurnOnUse, HasMultipleCount, Open, ItemSocialArmour, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="ModifiedDescription, ModifiedName, TurnOnUse, HasMultipleCount, Open, ItemSocialArmour, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedDescription, TurnOnUse, Locked, ItemSocialArmour, UseEmptyDestruct, Stationary, Repulsive, Null, WantCollision, WantSignals, HasEnergy, IllegalOmni, NoDrop, CanBeAttacked, HasDamage" ChildOp=" " /></Function></Event></Item><Item AOID="291254" IsNano="True" Name="Graffiti Artist" QL="999" ItemType="Misc"><Description>You have recently used nano-spray.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Repulsive, DefaultTarget, ItemTextureOverride, Null, WantCollision" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="120" /><Attribute Name="NCUCost" Value="999" /><Attribute Name="Icon" Value="16200" /><Attribute Name="EffectIcon" Value="242985" /><Attribute Name="RechargeDelay" Value="0,01" /><Attribute Name="AttackRange" Value="50" /><Attribute Name="AttackDelay" Value="0,01" /><Attribute Name="NanoPoints" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="284620" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedDescription, TurnOnUse, Locked, ItemSocialArmour, UseEmptyDestruct, Stationary, Repulsive, Null, WantCollision, WantSignals, HasEnergy, IllegalOmni, NoDrop, CanBeAttacked, HasDamage" ChildOp=" " /></Function><Function Name="SolveQuest" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="VY9S" /><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="ModifiedName, TurnOnUse, HasMultipleCount, Open, ItemSocialArmour, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="Visible, ModifiedName, TurnOnUse, HasMultipleCount, Open, ItemSocialArmour, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedDescription, TurnOnUse, Locked, ItemSocialArmour, UseEmptyDestruct, Stationary, Repulsive, Null, WantCollision, WantSignals, HasEnergy, IllegalOmni, NoDrop, CanBeAttacked, HasDamage" ChildOp=" " /></Function></Event></Item><Item AOID="291258" IsNano="True" Name="Graffiti Artist" QL="999" ItemType="Misc"><Description>You have recently used nano-spray.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Repulsive, DefaultTarget, ItemTextureOverride, Null, WantCollision" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="120" /><Attribute Name="NCUCost" Value="999" /><Attribute Name="Icon" Value="16200" /><Attribute Name="EffectIcon" Value="242985" /><Attribute Name="RechargeDelay" Value="0,01" /><Attribute Name="AttackRange" Value="50" /><Attribute Name="AttackDelay" Value="0,01" /><Attribute Name="NanoPoints" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="284620" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="TurnOnUse, Locked, ItemSocialArmour, Stationary, DefaultTarget, Null, HasAnimation, HasEnergy, IllegalOmni, Unique, HasDamage" ChildOp=" " /></Function><Function Name="SolveQuest" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="JCQP" /><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="Visible, ModifiedDescription, CanBeTemplateItem, TurnOnUse, HasMultipleCount, Open, ItemSocialArmour, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="ModifiedName, CanBeTemplateItem, TurnOnUse, HasMultipleCount, Open, ItemSocialArmour, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="TurnOnUse, Locked, ItemSocialArmour, Stationary, DefaultTarget, Null, HasAnimation, HasEnergy, IllegalOmni, Unique, HasDamage" ChildOp=" " /></Function></Event></Item><Item AOID="291259" IsNano="True" Name="Graffiti Artist" QL="999" ItemType="Misc"><Description>You have recently used nano-spray.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Repulsive, DefaultTarget, ItemTextureOverride, Null, WantCollision" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="120" /><Attribute Name="NCUCost" Value="999" /><Attribute Name="Icon" Value="16200" /><Attribute Name="EffectIcon" Value="242985" /><Attribute Name="RechargeDelay" Value="0,01" /><Attribute Name="AttackRange" Value="50" /><Attribute Name="AttackDelay" Value="0,01" /><Attribute Name="NanoPoints" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="284620" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="TurnOnUse, Locked, ItemSocialArmour, Stationary, DefaultTarget, Null, HasAnimation, HasEnergy, IllegalOmni, Unique, HasDamage" ChildOp=" " /></Function><Function Name="SolveQuest" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="JCQP" /><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="ModifiedDescription, CanBeTemplateItem, TurnOnUse, HasMultipleCount, Open, ItemSocialArmour, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="ModifiedName, CanBeTemplateItem, TurnOnUse, HasMultipleCount, Open, ItemSocialArmour, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="TurnOnUse, Locked, ItemSocialArmour, Stationary, DefaultTarget, Null, HasAnimation, HasEnergy, IllegalOmni, Unique, HasDamage" ChildOp=" " /></Function></Event></Item><Item AOID="291260" IsNano="True" Name="Graffiti Artist" QL="999" ItemType="Misc"><Description>You have recently used nano-spray.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Repulsive, DefaultTarget, ItemTextureOverride, Null, WantCollision" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="120" /><Attribute Name="NCUCost" Value="999" /><Attribute Name="Icon" Value="16200" /><Attribute Name="EffectIcon" Value="242985" /><Attribute Name="RechargeDelay" Value="0,01" /><Attribute Name="AttackRange" Value="50" /><Attribute Name="AttackDelay" Value="0,01" /><Attribute Name="NanoPoints" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="284620" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="TurnOnUse, Locked, ItemSocialArmour, Stationary, DefaultTarget, Null, HasAnimation, HasEnergy, IllegalOmni, Unique, HasDamage" ChildOp=" " /></Function><Function Name="SolveQuest" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="JCQP" /><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="ModifiedDescription, CanBeTemplateItem, TurnOnUse, HasMultipleCount, Open, ItemSocialArmour, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="Visible, ModifiedDescription, CanBeTemplateItem, TurnOnUse, HasMultipleCount, Open, ItemSocialArmour, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="TurnOnUse, Locked, ItemSocialArmour, Stationary, DefaultTarget, Null, HasAnimation, HasEnergy, IllegalOmni, Unique, HasDamage" ChildOp=" " /></Function></Event></Item><Item AOID="291268" IsNano="True" Name="Graffiti Artist" QL="999" ItemType="Misc"><Description>You have recently used nano-spray.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Repulsive, DefaultTarget, ItemTextureOverride, Null, WantCollision" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="120" /><Attribute Name="NCUCost" Value="999" /><Attribute Name="Icon" Value="16200" /><Attribute Name="EffectIcon" Value="242985" /><Attribute Name="RechargeDelay" Value="0,01" /><Attribute Name="AttackRange" Value="50" /><Attribute Name="AttackDelay" Value="0,01" /><Attribute Name="NanoPoints" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="284620" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="TurnOnUse, Locked, ItemSocialArmour, TellCollision, NoSelectionIndicator, UseEmptyDestruct, DefaultTarget, HasRotation, WantSignals, HasSentFirstIIR, IllegalClan, NoDrop, HasDamage" ChildOp=" " /></Function><Function Name="SolveQuest" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="E4OP" /><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="Visible, ModifiedName, Locked, Open, ItemSocialArmour, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="ModifiedDescription, ModifiedName, Locked, Open, ItemSocialArmour, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="TurnOnUse, Locked, ItemSocialArmour, TellCollision, NoSelectionIndicator, UseEmptyDestruct, DefaultTarget, HasRotation, WantSignals, HasSentFirstIIR, IllegalClan, NoDrop, HasDamage" ChildOp=" " /></Function></Event></Item><Item AOID="291269" IsNano="True" Name="Graffiti Artist" QL="999" ItemType="Misc"><Description>You have recently used nano-spray.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Repulsive, DefaultTarget, ItemTextureOverride, Null, WantCollision" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="120" /><Attribute Name="NCUCost" Value="999" /><Attribute Name="Icon" Value="16200" /><Attribute Name="EffectIcon" Value="242985" /><Attribute Name="RechargeDelay" Value="0,01" /><Attribute Name="AttackRange" Value="50" /><Attribute Name="AttackDelay" Value="0,01" /><Attribute Name="NanoPoints" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="284620" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="TurnOnUse, Locked, ItemSocialArmour, TellCollision, NoSelectionIndicator, UseEmptyDestruct, DefaultTarget, HasRotation, WantSignals, HasSentFirstIIR, IllegalClan, NoDrop, HasDamage" ChildOp=" " /></Function><Function Name="SolveQuest" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="E4OP" /><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="ModifiedName, Locked, Open, ItemSocialArmour, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="ModifiedDescription, ModifiedName, Locked, Open, ItemSocialArmour, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="TurnOnUse, Locked, ItemSocialArmour, TellCollision, NoSelectionIndicator, UseEmptyDestruct, DefaultTarget, HasRotation, WantSignals, HasSentFirstIIR, IllegalClan, NoDrop, HasDamage" ChildOp=" " /></Function></Event></Item><Item AOID="291270" IsNano="True" Name="Graffiti Artist" QL="999" ItemType="Misc"><Description>You have recently used nano-spray.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Repulsive, DefaultTarget, ItemTextureOverride, Null, WantCollision" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="120" /><Attribute Name="NCUCost" Value="999" /><Attribute Name="Icon" Value="16200" /><Attribute Name="EffectIcon" Value="242985" /><Attribute Name="RechargeDelay" Value="0,01" /><Attribute Name="AttackRange" Value="50" /><Attribute Name="AttackDelay" Value="0,01" /><Attribute Name="NanoPoints" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="284620" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="TurnOnUse, Locked, ItemSocialArmour, TellCollision, NoSelectionIndicator, UseEmptyDestruct, DefaultTarget, HasRotation, WantSignals, HasSentFirstIIR, IllegalClan, NoDrop, HasDamage" ChildOp=" " /></Function><Function Name="SolveQuest" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="E4OP" /><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="ModifiedName, Locked, Open, ItemSocialArmour, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="Visible, ModifiedName, Locked, Open, ItemSocialArmour, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="TurnOnUse, Locked, ItemSocialArmour, TellCollision, NoSelectionIndicator, UseEmptyDestruct, DefaultTarget, HasRotation, WantSignals, HasSentFirstIIR, IllegalClan, NoDrop, HasDamage" ChildOp=" " /></Function></Event></Item><Item AOID="291274" IsNano="True" Name="Graffiti Artist" QL="999" ItemType="Misc"><Description>You have recently used nano-spray.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Repulsive, DefaultTarget, ItemTextureOverride, Null, WantCollision" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="120" /><Attribute Name="NCUCost" Value="999" /><Attribute Name="Icon" Value="16200" /><Attribute Name="EffectIcon" Value="242985" /><Attribute Name="RechargeDelay" Value="0,01" /><Attribute Name="AttackRange" Value="50" /><Attribute Name="AttackDelay" Value="0,01" /><Attribute Name="NanoPoints" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="284620" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedDescription, ModifiedName, TurnOnUse, Locked, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, Null, HasRotation, WantSignals, HasEnergy, IllegalClan, IllegalOmni, NoDrop, CanBeAttacked, DisableFalling" ChildOp=" " /></Function><Function Name="SolveQuest" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="7U5W" /><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="Visible, ModifiedDescription, CanBeTemplateItem, Locked, Open, ItemSocialArmour, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="ModifiedName, CanBeTemplateItem, Locked, Open, ItemSocialArmour, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedDescription, ModifiedName, TurnOnUse, Locked, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, Null, HasRotation, WantSignals, HasEnergy, IllegalClan, IllegalOmni, NoDrop, CanBeAttacked, DisableFalling" ChildOp=" " /></Function></Event></Item><Item AOID="291275" IsNano="True" Name="Graffiti Artist" QL="999" ItemType="Misc"><Description>You have recently used nano-spray.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Repulsive, DefaultTarget, ItemTextureOverride, Null, WantCollision" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="120" /><Attribute Name="NCUCost" Value="999" /><Attribute Name="Icon" Value="16200" /><Attribute Name="EffectIcon" Value="242985" /><Attribute Name="RechargeDelay" Value="0,01" /><Attribute Name="AttackRange" Value="50" /><Attribute Name="AttackDelay" Value="0,01" /><Attribute Name="NanoPoints" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="284620" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedDescription, ModifiedName, TurnOnUse, Locked, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, Null, HasRotation, WantSignals, HasEnergy, IllegalClan, IllegalOmni, NoDrop, CanBeAttacked, DisableFalling" ChildOp=" " /></Function><Function Name="SolveQuest" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="7U5W" /><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="ModifiedDescription, CanBeTemplateItem, Locked, Open, ItemSocialArmour, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="ModifiedName, CanBeTemplateItem, Locked, Open, ItemSocialArmour, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedDescription, ModifiedName, TurnOnUse, Locked, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, Null, HasRotation, WantSignals, HasEnergy, IllegalClan, IllegalOmni, NoDrop, CanBeAttacked, DisableFalling" ChildOp=" " /></Function></Event></Item><Item AOID="291276" IsNano="True" Name="Graffiti Artist" QL="999" ItemType="Misc"><Description>You have recently used nano-spray.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Repulsive, DefaultTarget, ItemTextureOverride, Null, WantCollision" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="120" /><Attribute Name="NCUCost" Value="999" /><Attribute Name="Icon" Value="16200" /><Attribute Name="EffectIcon" Value="242985" /><Attribute Name="RechargeDelay" Value="0,01" /><Attribute Name="AttackRange" Value="50" /><Attribute Name="AttackDelay" Value="0,01" /><Attribute Name="NanoPoints" Value="0" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="284620" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedDescription, ModifiedName, TurnOnUse, Locked, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, Null, HasRotation, WantSignals, HasEnergy, IllegalClan, IllegalOmni, NoDrop, CanBeAttacked, DisableFalling" ChildOp=" " /></Function><Function Name="SolveQuest" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="7U5W" /><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="ModifiedDescription, CanBeTemplateItem, Locked, Open, ItemSocialArmour, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasRunningNano" Value="Visible, ModifiedDescription, CanBeTemplateItem, Locked, Open, ItemSocialArmour, Stationary, Repulsive, DefaultTarget, HasRotation" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="Visible, ModifiedDescription, ModifiedName, TurnOnUse, Locked, ItemSocialArmour, NoSelectionIndicator, Stationary, Repulsive, Null, HasRotation, WantSignals, HasEnergy, IllegalClan, IllegalOmni, NoDrop, CanBeAttacked, DisableFalling" ChildOp=" " /></Function></Event></Item><Item AOID="291321" IsNano="True" Name="Ravaged Sanity" QL="998" ItemType="Misc"><Description>Which way is up? What happened to the sky? Who's chicken is this?</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="DefaultTarget, ItemTextureOverride, Null" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="0,05" /><Attribute Name="NCUCost" Value="998" /><Attribute Name="EffectIcon" Value="46266" /><Attribute Name="RechargeDelay" Value="0,01" /><Attribute Name="AttackRange" Value="5" /><Attribute Name="AttackDelay" Value="0,01" /><Attribute Name="HitEffectType" Value="49999" /><Attribute Name="GatherEffectType" Value="49999" /><Attribute Name="NanoSchool" Value="Space" /><Attribute Name="NanoPoints" Value="0" /><Attribute Name="EffectType" Value="72331" /><Attribute Name="TracerEffectType" Value="49999" /><Attribute Name="CastEffectType" Value="49999" /><Attribute Name="StackingOrder" Value="999" /><Event Name="OnUse"><Function Name="PlayfieldNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="291322" /></Function></Event></Item><Item AOID="291322" IsNano="True" Name="Ravaged Sanity" QL="40" ItemType="Misc"><Description>Which way is up? What happened to the sky? Who's chicken is this?</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="TellCollision, DefaultTarget, ItemTextureOverride, Null, WantCollision" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="4" /><Attribute Name="NCUCost" Value="40" /><Attribute Name="Icon" Value="117904" /><Attribute Name="EffectIcon" Value="39580" /><Attribute Name="RechargeDelay" Value="0,1" /><Attribute Name="AttackRange" Value="20" /><Attribute Name="AttackDelay" Value="0,1" /><Attribute Name="HitEffectType" Value="71002" /><Attribute Name="NanoSchool" Value="Protection" /><Attribute Name="NanoPoints" Value="508" /><AtkValue Name="MaterialMetamorphose" Percent="32" /><AtkValue Name="BiologicalMetamorphose" Percent="36" /><AtkValue Name="SensoryImprovement" Percent="32" /><Event Name="OnUse"><Function Name="Fear" Target="Wearer" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="291381" IsNano="True" Name="Execute Self Destruct" QL="1" ItemType="Misc"><Description /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="ModifiedDescription, Repulsive, DefaultTarget, ItemTextureOverride, Null, WantCollision, IllegalClan" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="0,01" /><Attribute Name="NCUCost" Value="1" /><Attribute Name="NanoPoints" Value="0" /><Event Name="OnTerminate"><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="71223" /></Function><Function Name="AnimEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="50000" /><Argument Value="0" /><Argument Value="225" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="200"><Argument Value="71015" /></Function><Function Name="PlayfieldNano" Target="Wearer" TickCount="1" TickInterval="500"><Argument Value="291382" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="NPCFamily" Operator="GreaterThan" Value="NPC" ChildOp=" " /></Action></Item><Item AOID="291382" IsNano="True" Name="Self Destruction" QL="56" ItemType="Misc"><Description>Kills all enemies in the area instantly.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="DefaultTarget, ItemTextureOverride, WantCollision, DisableStatelCollision, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="NCUCost" Value="56" /><Attribute Name="Icon" Value="16345" /><Attribute Name="RechargeDelay" Value="0,01" /><Attribute Name="AttackRange" Value="20" /><Attribute Name="AttackDelay" Value="0,01" /><Attribute Name="HitEffectType" Value="45026" /><Attribute Name="GatherEffectType" Value="49999" /><Attribute Name="NanoSchool" Value="Combat" /><Attribute Name="NanoPoints" Value="0" /><Attribute Name="TracerEffectType" Value="17600" /><Attribute Name="CastEffectType" Value="45026" /><AtkValue Name="MaterialCreation" Percent="100" /><DefValue Name="NanoResist" Percent="130" /><Event Name="OnUse"><Function Name="Set" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="27" /><Argument Value="0" /><Requirement Target="Self" Statistic="GmLevel" Operator="EqualTo" Value="0" ChildOp=" " /></Function></Event></Item><Item AOID="291385" IsNano="True" Name="Root and Snare Resistance" QL="998" ItemType="Misc"><Description>This nano program removes snare and root nanos from the target. It also provides a 100% resistance to these nano programs for a short period of time.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="TellCollision, DefaultTarget, ItemTextureOverride, Null, WantCollision" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="3" /><Attribute Name="NCUCost" Value="998" /><Attribute Name="Icon" Value="291383" /><Attribute Name="EffectIcon" Value="291384" /><Attribute Name="RechargeDelay" Value="0,01" /><Attribute Name="AttackRange" Value="20" /><Attribute Name="AttackDelay" Value="0,01" /><Attribute Name="NanoSchool" Value="Combat" /><Attribute Name="NanoPoints" Value="0" /><Event Name="OnUse"><Function Name="RemoveNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="146" /></Function><Function Name="RemoveNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="145" /></Function><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="145" /><Argument Value="100" /></Function><Function Name="ResistNanoStrain" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="146" /><Argument Value="100" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="NPCFamily" Operator="EqualTo" Value="NPC" ChildOp=" " /><Requirement Target="Self" Statistic="Flags" Operator="Not" Value="" ChildOp=" " /></Action></Item><Item AOID="291432" IsNano="True" Name="Reflections of Anger" QL="1" ItemType="Misc"><Description>Sometimes you just gotta let it all go.</Description><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="0" /><Attribute Name="Flags" Value="Repulsive, DefaultTarget, Null, WantCollision, WantSignals" /><Attribute Name="Slot" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Duriation" Value="5" /><Attribute Name="NCUCost" Value="1" /><Attribute Name="NanoStrain" Value="821" /><Attribute Name="Icon" Value="39098" /><Attribute Name="EffectIcon" Value="39597" /><Attribute Name="RechargeDelay" Value="0" /><Attribute Name="AttackRange" Value="20" /><Attribute Name="AttackDelay" Value="0" /><Attribute Name="NanoSchool" Value="Combat" /><Attribute Name="NanoPoints" Value="1" /><Attribute Name="StackingOrder" Value="1" /><Event Name="OnUse"><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="238" /><Argument Value="1" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="239" /><Argument Value="1" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="240" /><Argument Value="1" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="241" /><Argument Value="1" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="242" /><Argument Value="1" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="243" /><Argument Value="1" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="244" /><Argument Value="1" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="245" /><Argument Value="1" /></Function><Function Name="Modify" Target="User" TickCount="1" TickInterval="0"><Argument Value="475" /><Argument Value="400" /></Function><Function Name="Modify" Target="User" TickCount="1" TickInterval="0"><Argument Value="219" /><Argument Value="400" /></Function><Function Name="Modify" Target="User" TickCount="1" TickInterval="0"><Argument Value="217" /><Argument Value="400" /></Function><Function Name="Modify" Target="User" TickCount="1" TickInterval="0"><Argument Value="216" /><Argument Value="400" /></Function><Function Name="Modify" Target="User" TickCount="1" TickInterval="0"><Argument Value="208" /><Argument Value="400" /></Function><Function Name="Modify" Target="User" TickCount="1" TickInterval="0"><Argument Value="207" /><Argument Value="400" /></Function><Function Name="Modify" Target="User" TickCount="1" TickInterval="0"><Argument Value="206" /><Argument Value="400" /></Function><Function Name="Modify" Target="User" TickCount="1" TickInterval="0"><Argument Value="205" /><Argument Value="400" /></Function><Function Name="Modify" Target="User" TickCount="1" TickInterval="0"><Argument Value="483" /><Argument Value="400" /></Function><Function Name="Modify" Target="User" TickCount="1" TickInterval="0"><Argument Value="476" /><Argument Value="400" /></Function><Function Name="Modify" Target="User" TickCount="1" TickInterval="0"><Argument Value="477" /><Argument Value="400" /></Function><Function Name="Modify" Target="User" TickCount="1" TickInterval="0"><Argument Value="478" /><Argument Value="400" /></Function><Function Name="Modify" Target="User" TickCount="1" TickInterval="0"><Argument Value="479" /><Argument Value="400" /></Function><Function Name="Modify" Target="User" TickCount="1" TickInterval="0"><Argument Value="480" /><Argument Value="400" /></Function><Function Name="Modify" Target="User" TickCount="1" TickInterval="0"><Argument Value="482" /><Argument Value="400" /></Function><Function Name="Modify" Target="User" TickCoun
