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<Items><!--Updated	231234 -  Hold Hell at Bay --><!--Updated	281194 -  Sniper's Signet of The Apocalypse --><!--Updated	281196 -  Explorer's Signet of The Apocalypse --><!--Updated	281197 -  Dictator's Signet of The Apocalypse --><!--Updated	281198 -  Healer's Signet of The Apocalypse --><!--Updated	281199 -  Brute's Signet of The Apocalypse --><!--Updated	281200 -  Builder's Signet of The Apocalypse --><!--Updated	281201 -  Hacker's Signet of The Apocalypse --><!--Updated	281202 -  Protecter's Signet of The Apocalypse --><!--Updated	281203 -  Master's Signet of The Apocalypse --><!--Updated	281204 -  Worshipper's Signet of The Apocalypse --><!--Updated	281205 -  Techno Wizard's Signet of The Apocalypse --><!--Updated	281206 -  Spirit's Signet of The Apocalypse --><!--Updated	281207 -  Warrior's Signet of The Apocalypse --><!--Updated	281208 -  Merchant's Signet of The Apocalypse --><!--Updated	281267 -  De'Valos Protection Ring --><!--Updated	281787 -  Birthday Placard -  QQ --><!--Updated	281788 -  Birthday Placard -  Comnig Soon --><!--Updated	281789 -  Birthday Placard -  Sign This --><!--Updated	281790 -  Birthday Placard -  Gief Cake --><!--Updated	281791 -  Birthday Placard -  Duckie! --><!--Updated	281792 -  Birthday Placard -  No Duckie! --><!--Updated	281793 -  Birthday Placard -  OMG Cyclop!! --><!--Updated	283788 -  Bomb Kit --><!--Updated	283860 -  No Pumpkinheads Placard --><!--Updated	283861 -  No U Placard --><!--Updated	283862 -  No No Placard --><!--Updated	284185 -  No Less Than Three Placard --><!--Updated	284717 -  Snowflake Placard --><!--Updated	286520 -  Geneles Nano Item --><!--Updated	287015 -  Equip_AlienLarvaeMainAttack --><!--Updated	287016 -  Alien Cocoon Terminator --><!--Updated	287340 -  Means's T- shirt --><!--Updated	287494 -  Equip_Kyr_Ozch_Technician_rswing --><!--Updated	287497 -  Equip_Kyr_Ozch_Technician_lswing --><!--Updated	287500 -  Equip_Kyr_Ozch_Technician_Low_Kick --><!--Updated	287503 -  Equip_Kyr_Ozch_Technician_Low_2punch --><!--Updated	287506 -  Equip_Kyr_Ozch_Technician_Low_Uppercut --><!--Updated	287685 -  Playfield Item -  Alien Abduction Spawn --><!--Updated	287745 -  Wearable: Alien_Bomb_Populate_001 --><!--Updated	287746 -  Wearable: Alien_Bomb_Populate_300 --><!--Updated	287748 -  Playfield Item -  Alien Bomb Spawn --><!--Updated	287759 -  Playfield Item -  Insurance Hack Spawn --><!--Updated	287760 -  Playfield Item -  Salvage Spawn --><!--Updated	287850 -  Alien Mine --><!--Updated	287878 -  Pollination COL SPHERE --><!--Updated	287927 -  My Other Shirt is QL 300 --><!--Updated	287928 -  My Shirt is QL 300 --><!--Updated	287929 -  Shadowleet Shirt --><!--Updated	287974 -  Inactive Power Core --><!--Updated	287975 -  Power Core Mainboard --><!--Updated	287976 -  Power Core Stabilizer --><!--Updated	287977 -  Power Core Base Unit --><!--Updated	287978 -  Power Core --><!--Updated	288053 -  s7_boss2_attack- one_001 --><!--Updated	288054 -  s7_boss2_attack- one_400 --><!--Updated	288055 -  Equip_s7_boss2_attack- one --><!--Updated	288056 -  s7_boss2_attack- two_001 --><!--Updated	288057 -  s7_boss2_attack- two_400 --><!--Updated	288058 -  Equip_s7_boss2_attack- two --><!--Updated	288059 -  s7_boss2_attack- three_001 --><!--Updated	288060 -  s7_boss2_attack- three_400 --><!--Updated	288061 -  Equip_s7_boss2_attack- three --><!--Updated	288062 -  s7_boss2_attack- four_001 --><!--Updated	288063 -  s7_boss2_attack- four_400 --><!--Updated	288064 -  Equip_s7_boss2_attack- four --><!--Updated	288083 -  Atrox Thong- Prevention Glasses --><!--Updated	288127 -  Larvae --><!--Updated	288130 -  Viral Belt Control Component --><!--Updated	288133 -  Viral Belt NCU Slots --><!--Updated	288135 -  Viral Belt Nanobot Power Unit --><!--Updated	288203 -  Phasefront Loungemaster -  The Executive --><!--Updated	288204 -  Kyr'Ozch Nano Protection Ring --><!--Updated	288205 -  The Final Respite --><!--Updated	288206 -  Mr. Zombie Squeaky --><!--Updated	288207 -  Parsed's Cursed Pool Cue --><!--Updated	288281 -  Viral Communications Larvae --><!--Updated	288318 -  Placard -  Space for Rent --><!--Updated	288326 -  Placard -  Are We There Yet? --><!--Updated	288327 -  Placard -  IDKWTF --><!--Updated	288328 -  Placard -  It --><!--Updated	288329 -  Placard -  My Leet Ate My Homework --><!--Updated	288330 -  Placard -  Mentor Looking for Noobs --><!--Updated	288331 -  Placard -  I Lost My Other Placard --><!--Updated	288340 -  Placard -  !points --><!--Updated	288347 -  Placard -  I Like Meat --><!--Updated	288348 -  Placard -  I Can See You Like Meat --><!--Updated	288354 -  Spider Shirt --><!--Updated	288357 -  E.C.A.B.B.A.G.E Shirt --><!--Updated	288435 -  Phasefront Chimera -  Skin'n Bones --><!--Updated	288445 -  Equip_defense_drone_tower_s7_1 --><!--Updated	288446 -  defense_drone_tower_s7_2_001 --><!--Updated	288447 -  defense_drone_tower_s7_2_400 --><!--Updated	288448 -  Equip_defense_drone_tower_s7_2 --><!--Updated	288449 -  defense_drone_tower_s7_3_001 --><!--Updated	288450 -  defense_drone_tower_s7_3_400 --><!--Updated	288451 -  Equip_defense_drone_tower_s7_3 --><!--Updated	288471 -  Mr. Squeaky Ray Gun --><!--Updated	288474 -  Devil Horns --><!--New  	288488 -  Dancing Cyborg Doll --><!--New  	288501 -  kyr_ozch_maid_sector_7_1_001 --><!--New  	288502 -  kyr_ozch_maid_sector_7_1_400 --><!--New  	288503 -  Equip_kyr_ozch_maid_sector_7_1 --><!--New  	288504 -  kyr_ozch_maid_sector_7_2_001 --><!--New  	288505 -  kyr_ozch_maid_sector_7_2_400 --><!--New  	288506 -  Equip_kyr_ozch_maid_sector_7_2 --><!--New  	288507 -  kyr_ozch_maid_sector_7_3_001 --><!--New  	288508 -  kyr_ozch_maid_sector_7_3_400 --><!--New  	288509 -  Equip_kyr_ozch_maid_sector_7_3 --><!--New  	288510 -  kyr_ozch_maid_sector_7_4_001 --><!--New  	288511 -  kyr_ozch_maid_sector_7_4_400 --><!--New  	288512 -  Equip_kyr_ozch_maid_sector_7_4 --><!--New  	288513 -  Rimah_Corsuezo_s7_1_001 --><!--New  	288514 -  Rimah_Corsuezo_s7_1_400 --><!--New  	288515 -  Equip_Rimah_Corsuezo_s7_1 --><!--New  	288516 -  sector_7_adds_rswing_001 --><!--New  	288517 -  sector_7_adds_rswing_400 --><!--New  	288518 -  Equip_sector_7_adds_rswing --><!--New  	288519 -  sector_7_adds_lswing_001 --><!--New  	288520 -  sector_7_adds_lswing_400 --><!--New  	288521 -  Equip_sector_7_adds_lswing --><!--New  	288522 -  sector_7_adds_kick_001 --><!--New  	288523 -  sector_7_adds_kick_400 --><!--New  	288524 -  Equip_sector_7_adds_kick --><!--New  	288525 -  sector_7_adds_Ucut_001 --><!--New  	288526 -  sector_7_adds_Ucut_400 --><!--New  	288527 -  Equip_sector_7_adds_Ucut --><!--New  	288528 -  sector_7_adds_2Punch_001 --><!--New  	288529 -  sector_7_adds_2Punch_400 --><!--New  	288530 -  Equip_sector_7_adds_2Punch --><!--New  	288545 -  Alien Daily Mission XP Reward --><!--New  	288547 -  Sector 7 Repeatable Alien Experience Reward --><!--New  	288548 -  Sector 7 Alien Experience Quest Reward --><!--New  	288552 -  Night of Draculeet -  The Poster --><!--New  	288553 -  Uncle Pumpkinhead -  The Poster --><!--New  	288560 -  Terrifying Leet Pet --><!--New  	288567 -  The Final Respite -  Fixture --><!--New  	288572 -  Skull 'n Crossbones Nanospray --><!--New  	288581 -  Candy Corn Nanospray --><!--New  	288586 -  Sealed High- Quality T- Shirt --><!--New  	288592 -  CityPumpkinhead_rswing_001 --><!--New  	288593 -  CityPumpkinhead_rswing_400 --><!--New  	288594 -  Equip_CityPumpkinhead_rswing --><!--New  	288595 -  CityPumpkinhead_rswing2_001 --><!--New  	288596 -  CityPumpkinhead_rswing2_400 --><!--New  	288597 -  Equip_CityPumpkinhead_rswing2 --><!--New  	288601 -  Terrifying Plush Replica --><!--New  	288604 -  Hanging Pumpkin Lanterns Replica --><!--New  	288605 -  Halloween Pitchfork Replica --><!--New  	288606 -  Means's T- shirt Spawner --><!--New  	288607 -  Gothic Lolita -  Halloween Edition Replica --><!--New  	288608 -  Mad Scientist Cloak Replica --><!--New  	288609 -  Skull With Candle Replica --><!--New  	288610 -  Hockey Mask Replica --><!--Updated	82837 -  Pronouncement of Greatness (Other) --><!--Updated	268697 -  Veterans L33t Transformation --><!--Updated	287515 -  Alien Charging Tower --><!--Updated	287527 -  Transform --><!--Updated	287855 -  Stunned --><!--Updated	287857 -  Defense Repairs --><!--Updated	287858 -  Life Absorber --><!--Updated	288040 -  Kyr'Ozch Aid --><!--Updated	288434 -  Phasefront Chimera -  Skin'n Bones --><!--Updated	288469 -  Willpower --><!--New  	288479 -  Bomb Count Down --><!--New  	288532 -  Zix Transformation --><!--New  	288533 -  Don't Hit Me! --><!--New  	288546 -  Phasefront Loungemaster -  The Executive --><!--New  	288561 -  Terrifying Leet Pet --><!--New  	288590 -  Run and Hide --><!--New  	288591 -  Run and Hide --><!--New  	288603 -  A Shirt for You --><Item AOID="231234" IsNano="False" Name="Hold Hell at Bay" QL="1" ItemType="Armor"><Description>Wearing this ring can make even Hell bearable. But only just...

Cant be used with:
  Signet of The Apocalypse rings
  De'Valos Protection Ring
  Kyr'Ozch Nano Protection Ring</Description><Attribute Name="DefaultPos" Value="LeftFinger" /><Attribute Name="Slot" Value="RightFinger, LeftFinger" /><Attribute Name="QL" Value="1" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, TellCollision, HasRotation, Unique, DisableStatelCollision" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Icon" Value="234505" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Wear, CanBeWornWithSocialArmor" /><Attribute Name="Value" Value="2" /><Event Name="OnWear"><Function Name="SetFlag" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="PetReq1" /><Argument Value="3" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="RunSpeed" /><Argument Value="100" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="200" ChildOp="" /><Argument Value="NanoResist" /><Argument Value="500" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="201" ChildOp="" /><Argument Value="NanoResist" /><Argument Value="200" /></Function><Function Name="SetFlag" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="NanoFocusLevel" /><Argument Value="5" /></Function></Event><Action Name="ToWear"><Requirement Target="Self" Statistic="Sense" Operator="Greater Than" Value="599" ChildOp="" /><Requirement Target="Self" Statistic="Psychic" Operator="Greater Than" Value="599" ChildOp="And" /><Requirement Target="Self" Statistic="TitleLevel" Operator="Greater Than" Value="5" ChildOp="And" /><Requirement Target="Self" Statistic="Expansion" Operator="Is Set" Value="2" ChildOp="And" /><Requirement Target="Self" Statistic="NanoFocusLevel" Operator="Op_107" Value="16" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="281194" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="281196" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="281197" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="281198" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="281199" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="281200" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="281201" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="281202" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="281203" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="281204" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="281205" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="281206" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="281207" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="281208" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="281267" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="288204" ChildOp="And" /></Action><Action Name="PlayshiftRequirements"><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="281194" ChildOp="" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="281196" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="281197" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="281198" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="281199" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="281200" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="281201" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="281202" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="281203" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="281204" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="281205" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="281206" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="281207" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="281208" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="281267" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="288204" ChildOp="And" /></Action></Item><Item AOID="281194" IsNano="False" Name="Sniper's Signet of The Apocalypse" QL="1" ItemType="Armor"><Description>This ring glints in the darkness as you stand over the smoking remains of your enemies. Madmen who speak of the end of the world are talking about you. Wearing this ring can make even Hell bearable. But only just...

Use of this ring will attempt to temporarily make your target lose interest in you. This effect can only be used every 3 minutes.

Cant be used with:
  Hold Hell at Bay ring
  De'Valos Protection Ring
  Kyr'Ozch Nano Protection Ring</Description><Attribute Name="DefaultPos" Value="LeftFinger" /><Attribute Name="Slot" Value="RightFinger, LeftFinger" /><Attribute Name="QL" Value="1" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, TellCollision, HasRotation, NoDrop, Unique, DisableStatelCollision" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Icon" Value="281195" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Wear, Use, CanBeWornWithSocialArmor" /><Attribute Name="Value" Value="0" /><Event Name="OnWear"><Function Name="SetFlag" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="PetReq1" /><Argument Value="1" /></Function><Function Name="SetFlag" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="PetReq1" /><Argument Value="2" /></Function><Function Name="SetFlag" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="PetReq1" /><Argument Value="3" /></Function><Function Name="SetFlag" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="NanoFocusLevel" /><Argument Value="5" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="RunSpeed" /><Argument Value="100" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="200" ChildOp="" /><Argument Value="NanoResist" /><Argument Value="500" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="201" ChildOp="" /><Argument Value="NanoResist" /><Argument Value="200" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="FireAC" /><Argument Value="200" /></Function></Event><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="281254" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="281255" /></Function><Function Name="CastNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="281256" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="Profession" Operator="Equal To" Value="Agent" ChildOp="" /><Requirement Target="Self" Statistic="Sense" Operator="Greater Than" Value="599" ChildOp="And" /><Requirement Target="Self" Statistic="Psychic" Operator="Greater Than" Value="599" ChildOp="And" /><Requirement Target="Self" Statistic="Expansion" Operator="Is Set" Value="2" ChildOp="And" /><Requirement Target="Self" Statistic="NanoFocusLevel" Operator="Op_107" Value="16" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="Op_101" Value="281255" ChildOp="And" /></Action><Action Name="ToWear"><Requirement Target="Self" Statistic="Profession" Operator="Equal To" Value="Agent" ChildOp="" /><Requirement Target="Self" Statistic="Adventuring" Operator="Greater Than" Value="299" ChildOp="And" /><Requirement Target="Self" Statistic="Agility" Operator="Greater Than" Value="299" ChildOp="And" /><Requirement Target="Self" Statistic="Intelligence" Operator="Greater Than" Value="399" ChildOp="And" /><Requirement Target="Self" Statistic="Stamina" Operator="Greater Than" Value="399" ChildOp="And" /><Requirement Target="Self" Statistic="Sense" Operator="Greater Than" Value="599" ChildOp="And" /><Requirement Target="Self" Statistic="Psychic" Operator="Greater Than" Value="599" ChildOp="And" /><Requirement Target="Self" Statistic="TitleLevel" Operator="Greater Than" Value="5" ChildOp="And" /><Requirement Target="Self" Statistic="Expansion" Operator="Is Set" Value="2" ChildOp="And" /><Requirement Target="Self" Statistic="NanoFocusLevel" Operator="Op_107" Value="16" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="231234" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="281267" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="288204" ChildOp="And" /></Action></Item><Item AOID="281196" IsNano="False" Name="Explorer's Signet of The Apocalypse" QL="1" ItemType="Armor"><Description>This ring glints in the darkness as you stand over the smoking remains of your enemies. Madmen who speak of the end of the world are talking about you. Wearing this ring can make even Hell bearable. But only just...

Use of this ring will attempt to temporarily confuse your target. This effect can only be used every 10 minutes.

Cant be used with:
  Hold Hell at Bay ring
  De'Valos Protection Ring
  Kyr'Ozch Nano Protection Ring</Description><Attribute Name="DefaultPos" Value="LeftFinger" /><Attribute Name="Slot" Value="RightFinger, LeftFinger" /><Attribute Name="QL" Value="1" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, TellCollision, HasRotation, NoDrop, Unique, DisableStatelCollision" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Icon" Value="281195" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Wear, Use, ApplyOnHostile, CanBeWornWithSocialArmor" /><Attribute Name="Value" Value="0" /><Event Name="OnWear"><Function Name="SetFlag" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="PetReq1" /><Argument Value="1" /></Function><Function Name="SetFlag" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="PetReq1" /><Argument Value="2" /></Function><Function Name="SetFlag" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="PetReq1" /><Argument Value="3" /></Function><Function Name="SetFlag" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="NanoFocusLevel" /><Argument Value="5" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="RunSpeed" /><Argument Value="100" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="200" ChildOp="" /><Argument Value="NanoResist" /><Argument Value="500" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="201" ChildOp="" /><Argument Value="NanoResist" /><Argument Value="200" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="FireAC" /><Argument Value="200" /></Function></Event><Event Name="OnUse"><Function Name="CastNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="281257" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="281258" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="Profession" Operator="Equal To" Value="Adventurer" ChildOp="" /><Requirement Target="Self" Statistic="Sense" Operator="Greater Than" Value="599" ChildOp="And" /><Requirement Target="Self" Statistic="Psychic" Operator="Greater Than" Value="599" ChildOp="And" /><Requirement Target="Self" Statistic="Expansion" Operator="Is Set" Value="2" ChildOp="And" /><Requirement Target="Self" Statistic="NanoFocusLevel" Operator="Op_107" Value="16" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="Op_101" Value="281258" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="IsNPC " Value="3" ChildOp="And" /></Action><Action Name="ToWear"><Requirement Target="Self" Statistic="Profession" Operator="Equal To" Value="Adventurer" ChildOp="" /><Requirement Target="Self" Statistic="Adventuring" Operator="Greater Than" Value="299" ChildOp="And" /><Requirement Target="Self" Statistic="Agility" Operator="Greater Than" Value="299" ChildOp="And" /><Requirement Target="Self" Statistic="Intelligence" Operator="Greater Than" Value="399" ChildOp="And" /><Requirement Target="Self" Statistic="Stamina" Operator="Greater Than" Value="399" ChildOp="And" /><Requirement Target="Self" Statistic="Sense" Operator="Greater Than" Value="599" ChildOp="And" /><Requirement Target="Self" Statistic="Psychic" Operator="Greater Than" Value="599" ChildOp="And" /><Requirement Target="Self" Statistic="TitleLevel" Operator="Greater Than" Value="5" ChildOp="And" /><Requirement Target="Self" Statistic="Expansion" Operator="Is Set" Value="2" ChildOp="And" /><Requirement Target="Self" Statistic="NanoFocusLevel" Operator="Op_107" Value="16" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="231234" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="281267" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="288204" ChildOp="And" /></Action></Item><Item AOID="281197" IsNano="False" Name="Dictator's Signet of The Apocalypse" QL="1" ItemType="Armor"><Description>This ring glints in the darkness as you stand over the smoking remains of your enemies. Madmen who speak of the end of the world are talking about you. Wearing this ring can make even Hell bearable. But only just...

Use of this ring will attempt to remove all hostile nano programs from your pet. This effect can only be used every 5 minutes.

Cant be used with:
  Hold Hell at Bay ring
  De'Valos Protection Ring
  Kyr'Ozch Nano Protection Ring</Description><Attribute Name="DefaultPos" Value="LeftFinger" /><Attribute Name="Slot" Value="RightFinger, LeftFinger" /><Attribute Name="QL" Value="1" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, TellCollision, HasRotation, NoDrop, Unique, DisableStatelCollision" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Icon" Value="281195" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Wear, Use, CanBeWornWithSocialArmor" /><Attribute Name="Value" Value="0" /><Event Name="OnWear"><Function Name="SetFlag" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="PetReq1" /><Argument Value="1" /></Function><Function Name="SetFlag" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="PetReq1" /><Argument Value="2" /></Function><Function Name="SetFlag" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="PetReq1" /><Argument Value="3" /></Function><Function Name="SetFlag" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="NanoFocusLevel" /><Argument Value="5" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="RunSpeed" /><Argument Value="100" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="200" ChildOp="" /><Argument Value="NanoResist" /><Argument Value="500" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="201" ChildOp="" /><Argument Value="NanoResist" /><Argument Value="200" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="FireAC" /><Argument Value="200" /></Function></Event><Event Name="OnUse"><Function Name="AreaCastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="281268" /><Argument Value="40" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="281245" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="Profession" Operator="Equal To" Value="Bureaucrat" ChildOp="" /><Requirement Target="Self" Statistic="Sense" Operator="Greater Than" Value="599" ChildOp="And" /><Requirement Target="Self" Statistic="Psychic" Operator="Greater Than" Value="599" ChildOp="And" /><Requirement Target="Self" Statistic="Expansion" Operator="Is Set" Value="2" ChildOp="And" /><Requirement Target="Self" Statistic="NanoFocusLevel" Operator="Op_107" Value="16" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="Op_101" Value="281245" ChildOp="And" /></Action><Action Name="ToWear"><Requirement Target="Self" Statistic="Profession" Operator="Equal To" Value="Bureaucrat" ChildOp="" /><Requirement Target="Self" Statistic="Adventuring" Operator="Greater Than" Value="299" ChildOp="And" /><Requirement Target="Self" Statistic="Agility" Operator="Greater Than" Value="299" ChildOp="And" /><Requirement Target="Self" Statistic="Intelligence" Operator="Greater Than" Value="399" ChildOp="And" /><Requirement Target="Self" Statistic="Stamina" Operator="Greater Than" Value="399" ChildOp="And" /><Requirement Target="Self" Statistic="Sense" Operator="Greater Than" Value="599" ChildOp="And" /><Requirement Target="Self" Statistic="Psychic" Operator="Greater Than" Value="599" ChildOp="And" /><Requirement Target="Self" Statistic="TitleLevel" Operator="Greater Than" Value="5" ChildOp="And" /><Requirement Target="Self" Statistic="Expansion" Operator="Is Set" Value="2" ChildOp="And" /><Requirement Target="Self" Statistic="NanoFocusLevel" Operator="Op_107" Value="16" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="231234" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="281267" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="288204" ChildOp="And" /></Action></Item><Item AOID="281198" IsNano="False" Name="Healer's Signet of The Apocalypse" QL="1" ItemType="Armor"><Description>This ring glints in the darkness as you stand over the smoking remains of your enemies. Madmen who speak of the end of the world are talking about you. Wearing this ring can make even Hell bearable. But only just...

Use of this ring will attempt to remove hostile nano programs from your system. This effect can only be used every 5 minutes.

Cant be used with:
  Hold Hell at Bay ring
  De'Valos Protection Ring
  Kyr'Ozch Nano Protection Ring</Description><Attribute Name="DefaultPos" Value="LeftFinger" /><Attribute Name="Slot" Value="RightFinger, LeftFinger" /><Attribute Name="QL" Value="1" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, TellCollision, HasRotation, NoDrop, Unique, DisableStatelCollision" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Icon" Value="281195" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Wear, Use, CanBeWornWithSocialArmor" /><Attribute Name="Value" Value="0" /><Event Name="OnWear"><Function Name="SetFlag" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="PetReq1" /><Argument Value="1" /></Function><Function Name="SetFlag" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="PetReq1" /><Argument Value="2" /></Function><Function Name="SetFlag" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="PetReq1" /><Argument Value="3" /></Function><Function Name="SetFlag" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="NanoFocusLevel" /><Argument Value="5" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="RunSpeed" /><Argument Value="100" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="200" ChildOp="" /><Argument Value="NanoResist" /><Argument Value="500" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="201" ChildOp="" /><Argument Value="NanoResist" /><Argument Value="200" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="FireAC" /><Argument Value="200" /></Function></Event><Event Name="OnUse"><Function Name="CastNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="281241" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="281242" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="Profession" Operator="Equal To" Value="Doctor" ChildOp="" /><Requirement Target="Self" Statistic="Sense" Operator="Greater Than" Value="599" ChildOp="And" /><Requirement Target="Self" Statistic="Psychic" Operator="Greater Than" Value="599" ChildOp="And" /><Requirement Target="Self" Statistic="Expansion" Operator="Is Set" Value="2" ChildOp="And" /><Requirement Target="Self" Statistic="NanoFocusLevel" Operator="Op_107" Value="16" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="Op_101" Value="281242" ChildOp="And" /></Action><Action Name="ToWear"><Requirement Target="Self" Statistic="Profession" Operator="Equal To" Value="Doctor" ChildOp="" /><Requirement Target="Self" Statistic="Adventuring" Operator="Greater Than" Value="299" ChildOp="And" /><Requirement Target="Self" Statistic="Agility" Operator="Greater Than" Value="299" ChildOp="And" /><Requirement Target="Self" Statistic="Intelligence" Operator="Greater Than" Value="399" ChildOp="And" /><Requirement Target="Self" Statistic="Stamina" Operator="Greater Than" Value="399" ChildOp="And" /><Requirement Target="Self" Statistic="Sense" Operator="Greater Than" Value="599" ChildOp="And" /><Requirement Target="Self" Statistic="Psychic" Operator="Greater Than" Value="599" ChildOp="And" /><Requirement Target="Self" Statistic="TitleLevel" Operator="Greater Than" Value="5" ChildOp="And" /><Requirement Target="Self" Statistic="Expansion" Operator="Is Set" Value="2" ChildOp="And" /><Requirement Target="Self" Statistic="NanoFocusLevel" Operator="Op_107" Value="16" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="231234" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="281267" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="288204" ChildOp="And" /></Action></Item><Item AOID="281199" IsNano="False" Name="Brute's Signet of The Apocalypse" QL="1" ItemType="Armor"><Description>This ring glints in the darkness as you stand over the smoking remains of your enemies. Madmen who speak of the end of the world are talking about you. Wearing this ring can make even Hell bearable. But only just...

Use of this ring will attempt to temporarily increase the enforcer's damage output, but to a deadly cost. This effect can only be used every 10 minutes.

Cant be used with:
  Hold Hell at Bay ring
  De'Valos Protection Ring
  Kyr'Ozch Nano Protection Ring</Description><Attribute Name="DefaultPos" Value="LeftFinger" /><Attribute Name="Slot" Value="RightFinger, LeftFinger" /><Attribute Name="QL" Value="1" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, TellCollision, HasRotation, NoDrop, Unique, DisableStatelCollision" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Icon" Value="281195" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Wear, Use, CanBeWornWithSocialArmor" /><Attribute Name="Value" Value="0" /><Event Name="OnWear"><Function Name="SetFlag" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="PetReq1" /><Argument Value="1" /></Function><Function Name="SetFlag" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="PetReq1" /><Argument Value="2" /></Function><Function Name="SetFlag" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="PetReq1" /><Argument Value="3" /></Function><Function Name="SetFlag" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="NanoFocusLevel" /><Argument Value="5" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="RunSpeed" /><Argument Value="100" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="200" ChildOp="" /><Argument Value="NanoResist" /><Argument Value="500" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="201" ChildOp="" /><Argument Value="NanoResist" /><Argument Value="200" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="FireAC" /><Argument Value="200" /></Function></Event><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="281260" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="281261" /></Function><Function Name="PolymorphAttack" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="210952" /><Argument Value="210968" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="Profession" Operator="Equal To" Value="Enforcer" ChildOp="" /><Requirement Target="Self" Statistic="Sense" Operator="Greater Than" Value="599" ChildOp="And" /><Requirement Target="Self" Statistic="Psychic" Operator="Greater Than" Value="599" ChildOp="And" /><Requirement Target="Self" Statistic="Expansion" Operator="Is Set" Value="2" ChildOp="And" /><Requirement Target="Self" Statistic="NanoFocusLevel" Operator="Op_107" Value="16" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="Op_101" Value="281261" ChildOp="And" /></Action><Action Name="ToWear"><Requirement Target="Self" Statistic="Profession" Operator="Equal To" Value="Enforcer" ChildOp="" /><Requirement Target="Self" Statistic="Adventuring" Operator="Greater Than" Value="299" ChildOp="And" /><Requirement Target="Self" Statistic="Agility" Operator="Greater Than" Value="299" ChildOp="And" /><Requirement Target="Self" Statistic="Intelligence" Operator="Greater Than" Value="399" ChildOp="And" /><Requirement Target="Self" Statistic="Stamina" Operator="Greater Than" Value="399" ChildOp="And" /><Requirement Target="Self" Statistic="Sense" Operator="Greater Than" Value="599" ChildOp="And" /><Requirement Target="Self" Statistic="Psychic" Operator="Greater Than" Value="599" ChildOp="And" /><Requirement Target="Self" Statistic="TitleLevel" Operator="Greater Than" Value="5" ChildOp="And" /><Requirement Target="Self" Statistic="Expansion" Operator="Is Set" Value="2" ChildOp="And" /><Requirement Target="Self" Statistic="NanoFocusLevel" Operator="Op_107" Value="16" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="231234" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="281267" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="288204" ChildOp="And" /></Action></Item><Item AOID="281200" IsNano="False" Name="Builder's Signet of The Apocalypse" QL="1" ItemType="Armor"><Description>This ring glints in the darkness as you stand over the smoking remains of your enemies. Madmen who speak of the end of the world are talking about you. Wearing this ring can make even Hell bearable. But only just...

Use of this ring will attempt to remove all hostile nano programs from your pet. This effect can only be used every 5 minutes.

Cant be used with:
  Hold Hell at Bay ring
  De'Valos Protection Ring
  Kyr'Ozch Nano Protection Ring</Description><Attribute Name="DefaultPos" Value="LeftFinger" /><Attribute Name="Slot" Value="RightFinger, LeftFinger" /><Attribute Name="QL" Value="1" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, TellCollision, HasRotation, NoDrop, Unique, DisableStatelCollision" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Icon" Value="281195" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Wear, Use, CanBeWornWithSocialArmor" /><Attribute Name="Value" Value="0" /><Event Name="OnWear"><Function Name="SetFlag" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="PetReq1" /><Argument Value="1" /></Function><Function Name="SetFlag" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="PetReq1" /><Argument Value="2" /></Function><Function Name="SetFlag" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="PetReq1" /><Argument Value="3" /></Function><Function Name="SetFlag" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="NanoFocusLevel" /><Argument Value="5" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="RunSpeed" /><Argument Value="100" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="200" ChildOp="" /><Argument Value="NanoResist" /><Argument Value="500" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="201" ChildOp="" /><Argument Value="NanoResist" /><Argument Value="200" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="FireAC" /><Argument Value="200" /></Function></Event><Event Name="OnUse"><Function Name="AreaCastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="281268" /><Argument Value="40" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="281245" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="Profession" Operator="Equal To" Value="Engineer" ChildOp="" /><Requirement Target="Self" Statistic="Sense" Operator="Greater Than" Value="599" ChildOp="And" /><Requirement Target="Self" Statistic="Psychic" Operator="Greater Than" Value="599" ChildOp="And" /><Requirement Target="Self" Statistic="Expansion" Operator="Is Set" Value="2" ChildOp="And" /><Requirement Target="Self" Statistic="NanoFocusLevel" Operator="Op_107" Value="16" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="Op_101" Value="281245" ChildOp="And" /></Action><Action Name="ToWear"><Requirement Target="Self" Statistic="Profession" Operator="Equal To" Value="Engineer" ChildOp="" /><Requirement Target="Self" Statistic="Adventuring" Operator="Greater Than" Value="299" ChildOp="And" /><Requirement Target="Self" Statistic="Agility" Operator="Greater Than" Value="299" ChildOp="And" /><Requirement Target="Self" Statistic="Intelligence" Operator="Greater Than" Value="399" ChildOp="And" /><Requirement Target="Self" Statistic="Stamina" Operator="Greater Than" Value="399" ChildOp="And" /><Requirement Target="Self" Statistic="Sense" Operator="Greater Than" Value="599" ChildOp="And" /><Requirement Target="Self" Statistic="Psychic" Operator="Greater Than" Value="599" ChildOp="And" /><Requirement Target="Self" Statistic="TitleLevel" Operator="Greater Than" Value="5" ChildOp="And" /><Requirement Target="Self" Statistic="Expansion" Operator="Is Set" Value="2" ChildOp="And" /><Requirement Target="Self" Statistic="NanoFocusLevel" Operator="Op_107" Value="16" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="231234" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="281267" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="288204" ChildOp="And" /></Action></Item><Item AOID="281201" IsNano="False" Name="Hacker's Signet of The Apocalypse" QL="1" ItemType="Armor"><Description>This ring glints in the darkness as you stand over the smoking remains of your enemies. Madmen who speak of the end of the world are talking about you. Wearing this ring can make even Hell bearable. But only just...

Use of this ring will attempt to corrupt the target's NCU. This effect can only be used every 5 minutes.

Cant be used with:
  Hold Hell at Bay ring
  De'Valos Protection Ring
  Kyr'Ozch Nano Protection Ring</Description><Attribute Name="DefaultPos" Value="LeftFinger" /><Attribute Name="Slot" Value="RightFinger, LeftFinger" /><Attribute Name="QL" Value="1" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, TellCollision, HasRotation, NoDrop, Unique, DisableStatelCollision" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Icon" Value="281195" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Wear, Use, ApplyOnHostile, CanBeWornWithSocialArmor" /><Attribute Name="Value" Value="0" /><Event Name="OnWear"><Function Name="SetFlag" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="PetReq1" /><Argument Value="1" /></Function><Function Name="SetFlag" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="PetReq1" /><Argument Value="2" /></Function><Function Name="SetFlag" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="PetReq1" /><Argument Value="3" /></Function><Function Name="SetFlag" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="NanoFocusLevel" /><Argument Value="5" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="RunSpeed" /><Argument Value="100" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="200" ChildOp="" /><Argument Value="NanoResist" /><Argument Value="500" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="201" ChildOp="" /><Argument Value="NanoResist" /><Argument Value="200" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="FireAC" /><Argument Value="200" /></Function></Event><Event Name="OnUse"><Function Name="CastNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="281250" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="281251" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="Profession" Operator="Equal To" Value="Fixer" ChildOp="" /><Requirement Target="Self" Statistic="Sense" Operator="Greater Than" Value="599" ChildOp="And" /><Requirement Target="Self" Statistic="Psychic" Operator="Greater Than" Value="599" ChildOp="And" /><Requirement Target="Self" Statistic="Expansion" Operator="Is Set" Value="2" ChildOp="And" /><Requirement Target="Self" Statistic="NanoFocusLevel" Operator="Op_107" Value="16" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="Op_101" Value="281251" ChildOp="And" /></Action><Action Name="ToWear"><Requirement Target="Self" Statistic="Profession" Operator="Equal To" Value="Fixer" ChildOp="" /><Requirement Target="Self" Statistic="Adventuring" Operator="Greater Than" Value="299" ChildOp="And" /><Requirement Target="Self" Statistic="Agility" Operator="Greater Than" Value="299" ChildOp="And" /><Requirement Target="Self" Statistic="Intelligence" Operator="Greater Than" Value="399" ChildOp="And" /><Requirement Target="Self" Statistic="Stamina" Operator="Greater Than" Value="399" ChildOp="And" /><Requirement Target="Self" Statistic="Sense" Operator="Greater Than" Value="599" ChildOp="And" /><Requirement Target="Self" Statistic="Psychic" Operator="Greater Than" Value="599" ChildOp="And" /><Requirement Target="Self" Statistic="TitleLevel" Operator="Greater Than" Value="5" ChildOp="And" /><Requirement Target="Self" Statistic="Expansion" Operator="Is Set" Value="2" ChildOp="And" /><Requirement Target="Self" Statistic="NanoFocusLevel" Operator="Op_107" Value="16" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="231234" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="281267" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="288204" ChildOp="And" /></Action></Item><Item AOID="281202" IsNano="False" Name="Protecter's Signet of The Apocalypse" QL="1" ItemType="Armor"><Description>This ring glints in the darkness as you stand over the smoking remains of your enemies. Madmen who speak of the end of the world are talking about you. Wearing this ring can make even Hell bearable. But only just...

Use of this ring will attempt to snare the target briefly. This effect can only be used every 5 minutes.

Cant be used with:
  Hold Hell at Bay ring
  De'Valos Protection Ring
  Kyr'Ozch Nano Protection Ring</Description><Attribute Name="DefaultPos" Value="LeftFinger" /><Attribute Name="Slot" Value="RightFinger, LeftFinger" /><Attribute Name="QL" Value="1" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, TellCollision, HasRotation, NoDrop, Unique, DisableStatelCollision" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Icon" Value="281195" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Wear, Use, ApplyOnHostile, CanBeWornWithSocialArmor" /><Attribute Name="Value" Value="0" /><Event Name="OnWear"><Function Name="SetFlag" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="PetReq1" /><Argument Value="1" /></Function><Function Name="SetFlag" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="PetReq1" /><Argument Value="2" /></Function><Function Name="SetFlag" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="PetReq1" /><Argument Value="3" /></Function><Function Name="SetFlag" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="NanoFocusLevel" /><Argument Value="5" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="RunSpeed" /><Argument Value="100" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="200" ChildOp="" /><Argument Value="NanoResist" /><Argument Value="500" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="201" ChildOp="" /><Argument Value="NanoResist" /><Argument Value="200" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="FireAC" /><Argument Value="200" /></Function></Event><Event Name="OnUse"><Function Name="CastNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="281252" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="281253" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="Profession" Operator="Equal To" Value="Keeper" ChildOp="" /><Requirement Target="Self" Statistic="Sense" Operator="Greater Than" Value="599" ChildOp="And" /><Requirement Target="Self" Statistic="Psychic" Operator="Greater Than" Value="599" ChildOp="And" /><Requirement Target="Self" Statistic="Expansion" Operator="Is Set" Value="2" ChildOp="And" /><Requirement Target="Self" Statistic="NanoFocusLevel" Operator="Op_107" Value="16" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="Op_101" Value="281253" ChildOp="And" /></Action><Action Name="ToWear"><Requirement Target="Self" Statistic="Profession" Operator="Equal To" Value="Keeper" ChildOp="" /><Requirement Target="Self" Statistic="Adventuring" Operator="Greater Than" Value="299" ChildOp="And" /><Requirement Target="Self" Statistic="Agility" Operator="Greater Than" Value="299" ChildOp="And" /><Requirement Target="Self" Statistic="Intelligence" Operator="Greater Than" Value="399" ChildOp="And" /><Requirement Target="Self" Statistic="Stamina" Operator="Greater Than" Value="399" ChildOp="And" /><Requirement Target="Self" Statistic="Sense" Operator="Greater Than" Value="599" ChildOp="And" /><Requirement Target="Self" Statistic="Psychic" Operator="Greater Than" Value="599" ChildOp="And" /><Requirement Target="Self" Statistic="TitleLevel" Operator="Greater Than" Value="5" ChildOp="And" /><Requirement Target="Self" Statistic="Expansion" Operator="Is Set" Value="2" ChildOp="And" /><Requirement Target="Self" Statistic="NanoFocusLevel" Operator="Op_107" Value="16" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="231234" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="281267" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="288204" ChildOp="And" /></Action></Item><Item AOID="281203" IsNano="False" Name="Master's Signet of The Apocalypse" QL="1" ItemType="Armor"><Description>This ring glints in the darkness as you stand over the smoking remains of your enemies. Madmen who speak of the end of the world are talking about you. Wearing this ring can make even Hell bearable. But only just...

Use of this ring will attempt to restore some of the Martial Artist's health and nano. This effect can only be used every 10 minutes.

Cant be used with:
  Hold Hell at Bay ring
  De'Valos Protection Ring
  Kyr'Ozch Nano Protection Ring</Description><Attribute Name="DefaultPos" Value="LeftFinger" /><Attribute Name="Slot" Value="RightFinger, LeftFinger" /><Attribute Name="QL" Value="1" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, TellCollision, HasRotation, NoDrop, Unique, DisableStatelCollision" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Icon" Value="281195" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Wear, Use, CanBeWornWithSocialArmor" /><Attribute Name="Value" Value="0" /><Event Name="OnWear"><Function Name="SetFlag" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="PetReq1" /><Argument Value="1" /></Function><Function Name="SetFlag" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="PetReq1" /><Argument Value="2" /></Function><Function Name="SetFlag" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="PetReq1" /><Argument Value="3" /></Function><Function Name="SetFlag" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="NanoFocusLevel" /><Argument Value="5" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="RunSpeed" /><Argument Value="100" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="200" ChildOp="" /><Argument Value="NanoResist" /><Argument Value="500" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="201" ChildOp="" /><Argument Value="NanoResist" /><Argument Value="200" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="FireAC" /><Argument Value="200" /></Function></Event><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="281248" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="281249" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="Profession" Operator="Equal To" Value="Martial Artist" ChildOp="" /><Requirement Target="Self" Statistic="Sense" Operator="Greater Than" Value="599" ChildOp="And" /><Requirement Target="Self" Statistic="Psychic" Operator="Greater Than" Value="599" ChildOp="And" /><Requirement Target="Self" Statistic="Expansion" Operator="Is Set" Value="2" ChildOp="And" /><Requirement Target="Self" Statistic="NanoFocusLevel" Operator="Op_107" Value="16" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="Op_101" Value="281249" ChildOp="And" /></Action><Action Name="ToWear"><Requirement Target="Self" Statistic="Profession" Operator="Equal To" Value="Martial Artist" ChildOp="" /><Requirement Target="Self" Statistic="Adventuring" Operator="Greater Than" Value="299" ChildOp="And" /><Requirement Target="Self" Statistic="Agility" Operator="Greater Than" Value="299" ChildOp="And" /><Requirement Target="Self" Statistic="Intelligence" Operator="Greater Than" Value="399" ChildOp="And" /><Requirement Target="Self" Statistic="Stamina" Operator="Greater Than" Value="399" ChildOp="And" /><Requirement Target="Self" Statistic="Sense" Operator="Greater Than" Value="599" ChildOp="And" /><Requirement Target="Self" Statistic="Psychic" Operator="Greater Than" Value="599" ChildOp="And" /><Requirement Target="Self" Statistic="TitleLevel" Operator="Greater Than" Value="5" ChildOp="And" /><Requirement Target="Self" Statistic="Expansion" Operator="Is Set" Value="2" ChildOp="And" /><Requirement Target="Self" Statistic="NanoFocusLevel" Operator="Op_107" Value="16" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="231234" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="281267" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="288204" ChildOp="And" /></Action></Item><Item AOID="281204" IsNano="False" Name="Worshipper's Signet of The Apocalypse" QL="1" ItemType="Armor"><Description>This ring glints in the darkness as you stand over the smoking remains of your enemies. Madmen who speak of the end of the world are talking about you. Wearing this ring can make even Hell bearable. But only just...

Use of this ring will attempt to remove all hostile nano programs from your pet. This effect can only be used every 5 minutes.

Cant be used with:
  Hold Hell at Bay ring
  De'Valos Protection Ring
  Kyr'Ozch Nano Protection Ring</Description><Attribute Name="DefaultPos" Value="LeftFinger" /><Attribute Name="Slot" Value="RightFinger, LeftFinger" /><Attribute Name="QL" Value="1" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, TellCollision, HasRotation, NoDrop, Unique, DisableStatelCollision" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Icon" Value="281195" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Wear, Use, CanBeWornWithSocialArmor" /><Attribute Name="Value" Value="0" /><Event Name="OnWear"><Function Name="SetFlag" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="PetReq1" /><Argument Value="1" /></Function><Function Name="SetFlag" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="PetReq1" /><Argument Value="2" /></Function><Function Name="SetFlag" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="PetReq1" /><Argument Value="3" /></Function><Function Name="SetFlag" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="NanoFocusLevel" /><Argument Value="5" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="RunSpeed" /><Argument Value="100" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="200" ChildOp="" /><Argument Value="NanoResist" /><Argument Value="500" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="201" ChildOp="" /><Argument Value="NanoResist" /><Argument Value="200" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="FireAC" /><Argument Value="200" /></Function></Event><Event Name="OnUse"><Function Name="AreaCastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="281268" /><Argument Value="40" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="281245" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="Profession" Operator="Equal To" Value="Meta-Physicist" ChildOp="" /><Requirement Target="Self" Statistic="Sense" Operator="Greater Than" Value="599" ChildOp="And" /><Requirement Target="Self" Statistic="Psychic" Operator="Greater Than" Value="599" ChildOp="And" /><Requirement Target="Self" Statistic="Expansion" Operator="Is Set" Value="2" ChildOp="And" /><Requirement Target="Self" Statistic="NanoFocusLevel" Operator="Op_107" Value="16" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="Op_101" Value="281245" ChildOp="And" /></Action><Action Name="ToWear"><Requirement Target="Self" Statistic="Profession" Operator="Equal To" Value="Meta-Physicist" ChildOp="" /><Requirement Target="Self" Statistic="Adventuring" Operator="Greater Than" Value="299" ChildOp="And" /><Requirement Target="Self" Statistic="Agility" Operator="Greater Than" Value="299" ChildOp="And" /><Requirement Target="Self" Statistic="Intelligence" Operator="Greater Than" Value="399" ChildOp="And" /><Requirement Target="Self" Statistic="Stamina" Operator="Greater Than" Value="399" ChildOp="And" /><Requirement Target="Self" Statistic="Sense" Operator="Greater Than" Value="599" ChildOp="And" /><Requirement Target="Self" Statistic="Psychic" Operator="Greater Than" Value="599" ChildOp="And" /><Requirement Target="Self" Statistic="TitleLevel" Operator="Greater Than" Value="5" ChildOp="And" /><Requirement Target="Self" Statistic="Expansion" Operator="Is Set" Value="2" ChildOp="And" /><Requirement Target="Self" Statistic="NanoFocusLevel" Operator="Op_107" Value="16" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="231234" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="281267" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="288204" ChildOp="And" /></Action></Item><Item AOID="281205" IsNano="False" Name="Techno Wizard's Signet of The Apocalypse" QL="1" ItemType="Armor"><Description>This ring glints in the darkness as you stand over the smoking remains of your enemies. Madmen who speak of the end of the world are talking about you. Wearing this ring can make even Hell bearable. But only just...

Use of this ring will attempt to temporarily make your target lose interest in you. This effect can only be used every 3 minutes.

Cant be used with:
  Hold Hell at Bay ring
  De'Valos Protection Ring
  Kyr'Ozch Nano Protection Ring</Description><Attribute Name="DefaultPos" Value="LeftFinger" /><Attribute Name="Slot" Value="RightFinger, LeftFinger" /><Attribute Name="QL" Value="1" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, TellCollision, HasRotation, NoDrop, Unique, DisableStatelCollision" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Icon" Value="281195" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Wear, Use, CanBeWornWithSocialArmor" /><Attribute Name="Value" Value="0" /><Event Name="OnWear"><Function Name="SetFlag" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="PetReq1" /><Argument Value="1" /></Function><Function Name="SetFlag" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="PetReq1" /><Argument Value="2" /></Function><Function Name="SetFlag" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="PetReq1" /><Argument Value="3" /></Function><Function Name="SetFlag" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="NanoFocusLevel" /><Argument Value="5" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="RunSpeed" /><Argument Value="100" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="200" ChildOp="" /><Argument Value="NanoResist" /><Argument Value="500" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="201" ChildOp="" /><Argument Value="NanoResist" /><Argument Value="200" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="FireAC" /><Argument Value="200" /></Function></Event><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="281254" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="281255" /></Function><Function Name="CastNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="281256" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="Profession" Operator="Equal To" Value="Nano-Technician" ChildOp="" /><Requirement Target="Self" Statistic="Sense" Operator="Greater Than" Value="599" ChildOp="And" /><Requirement Target="Self" Statistic="Psychic" Operator="Greater Than" Value="599" ChildOp="And" /><Requirement Target="Self" Statistic="Expansion" Operator="Is Set" Value="2" ChildOp="And" /><Requirement Target="Self" Statistic="NanoFocusLevel" Operator="Op_107" Value="16" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="Op_101" Value="281255" ChildOp="And" /></Action><Action Name="ToWear"><Requirement Target="Self" Statistic="Profession" Operator="Equal To" Value="Nano-Technician" ChildOp="" /><Requirement Target="Self" Statistic="Adventuring" Operator="Greater Than" Value="299" ChildOp="And" /><Requirement Target="Self" Statistic="Agility" Operator="Greater Than" Value="299" ChildOp="And" /><Requirement Target="Self" Statistic="Intelligence" Operator="Greater Than" Value="399" ChildOp="And" /><Requirement Target="Self" Statistic="Stamina" Operator="Greater Than" Value="399" ChildOp="And" /><Requirement Target="Self" Statistic="Sense" Operator="Greater Than" Value="599" ChildOp="And" /><Requirement Target="Self" Statistic="Psychic" Operator="Greater Than" Value="599" ChildOp="And" /><Requirement Target="Self" Statistic="TitleLevel" Operator="Greater Than" Value="5" ChildOp="And" /><Requirement Target="Self" Statistic="Expansion" Operator="Is Set" Value="2" ChildOp="And" /><Requirement Target="Self" Statistic="NanoFocusLevel" Operator="Op_107" Value="16" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="231234" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="281267" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="288204" ChildOp="And" /></Action></Item><Item AOID="281206" IsNano="False" Name="Spirit's Signet of The Apocalypse" QL="1" ItemType="Armor"><Description>This ring glints in the darkness as you stand over the smoking remains of your enemies. Madmen who speak of the end of the world are talking about you. Wearing this ring can make even Hell bearable. But only just...

Use of this ring will attempt to temporarily make your target lose interest in you. This effect can only be used every 3 minutes.

Cant be used with:
  Hold Hell at Bay ring
  De'Valos Protection Ring
  Kyr'Ozch Nano Protection Ring</Description><Attribute Name="DefaultPos" Value="LeftFinger" /><Attribute Name="Slot" Value="RightFinger, LeftFinger" /><Attribute Name="QL" Value="1" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, TellCollision, HasRotation, NoDrop, Unique, DisableStatelCollision" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Icon" Value="281195" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Wear, Use, CanBeWornWithSocialArmor" /><Attribute Name="Value" Value="0" /><Event Name="OnWear"><Function Name="SetFlag" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="PetReq1" /><Argument Value="1" /></Function><Function Name="SetFlag" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="PetReq1" /><Argument Value="2" /></Function><Function Name="SetFlag" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="PetReq1" /><Argument Value="3" /></Function><Function Name="SetFlag" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="NanoFocusLevel" /><Argument Value="5" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="RunSpeed" /><Argument Value="100" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="200" ChildOp="" /><Argument Value="NanoResist" /><Argument Value="500" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="201" ChildOp="" /><Argument Value="NanoResist" /><Argument Value="200" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="FireAC" /><Argument Value="200" /></Function></Event><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="281254" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="281255" /></Function><Function Name="CastNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="281256" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="Profession" Operator="Equal To" Value="Shade" ChildOp="" /><Requirement Target="Self" Statistic="Sense" Operator="Greater Than" Value="599" ChildOp="And" /><Requirement Target="Self" Statistic="Psychic" Operator="Greater Than" Value="599" ChildOp="And" /><Requirement Target="Self" Statistic="Expansion" Operator="Is Set" Value="2" ChildOp="And" /><Requirement Target="Self" Statistic="NanoFocusLevel" Operator="Op_107" Value="16" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="Op_101" Value="281255" ChildOp="And" /></Action><Action Name="ToWear"><Requirement Target="Self" Statistic="Profession" Operator="Equal To" Value="Shade" ChildOp="" /><Requirement Target="Self" Statistic="Adventuring" Operator="Greater Than" Value="299" ChildOp="And" /><Requirement Target="Self" Statistic="Agility" Operator="Greater Than" Value="299" ChildOp="And" /><Requirement Target="Self" Statistic="Intelligence" Operator="Greater Than" Value="399" ChildOp="And" /><Requirement Target="Self" Statistic="Stamina" Operator="Greater Than" Value="399" ChildOp="And" /><Requirement Target="Self" Statistic="Sense" Operator="Greater Than" Value="599" ChildOp="And" /><Requirement Target="Self" Statistic="Psychic" Operator="Greater Than" Value="599" ChildOp="And" /><Requirement Target="Self" Statistic="TitleLevel" Operator="Greater Than" Value="5" ChildOp="And" /><Requirement Target="Self" Statistic="Expansion" Operator="Is Set" Value="2" ChildOp="And" /><Requirement Target="Self" Statistic="NanoFocusLevel" Operator="Op_107" Value="16" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="231234" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="281267" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="288204" ChildOp="And" /></Action></Item><Item AOID="281207" IsNano="False" Name="Warrior's Signet of The Apocalypse" QL="1" ItemType="Armor"><Description>This ring glints in the darkness as you stand over the smoking remains of your enemies. Madmen who speak of the end of the world are talking about you. Wearing this ring can make even Hell bearable. But only just...

Use of this ring will attempt to remove all roots and snare from the Soldier's NCU. This effect can only be used every 5 minutes.

Cant be used with:
  Hold Hell at Bay ring
  De'Valos Protection Ring
  Kyr'Ozch Nano Protection Ring</Description><Attribute Name="DefaultPos" Value="LeftFinger" /><Attribute Name="Slot" Value="RightFinger, LeftFinger" /><Attribute Name="QL" Value="1" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, TellCollision, HasRotation, NoDrop, Unique, DisableStatelCollision" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Icon" Value="281195" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Wear, Use, CanBeWornWithSocialArmor" /><Attribute Name="Value" Value="0" /><Event Name="OnWear"><Function Name="SetFlag" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="PetReq1" /><Argument Value="1" /></Function><Function Name="SetFlag" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="PetReq1" /><Argument Value="2" /></Function><Function Name="SetFlag" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="PetReq1" /><Argument Value="3" /></Function><Function Name="SetFlag" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="NanoFocusLevel" /><Argument Value="5" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="RunSpeed" /><Argument Value="100" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="200" ChildOp="" /><Argument Value="NanoResist" /><Argument Value="500" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="201" ChildOp="" /><Argument Value="NanoResist" /><Argument Value="200" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="FireAC" /><Argument Value="200" /></Function></Event><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="281239" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="281240" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="Profession" Operator="Equal To" Value="Soldier" ChildOp="" /><Requirement Target="Self" Statistic="Sense" Operator="Greater Than" Value="599" ChildOp="And" /><Requirement Target="Self" Statistic="Psychic" Operator="Greater Than" Value="599" ChildOp="And" /><Requirement Target="Self" Statistic="Expansion" Operator="Is Set" Value="2" ChildOp="And" /><Requirement Target="Self" Statistic="NanoFocusLevel" Operator="Op_107" Value="16" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="Op_101" Value="281240" ChildOp="And" /></Action><Action Name="ToWear"><Requirement Target="Self" Statistic="Profession" Operator="Equal To" Value="Soldier" ChildOp="" /><Requirement Target="Self" Statistic="Adventuring" Operator="Greater Than" Value="299" ChildOp="And" /><Requirement Target="Self" Statistic="Agility" Operator="Greater Than" Value="299" ChildOp="And" /><Requirement Target="Self" Statistic="Intelligence" Operator="Greater Than" Value="399" ChildOp="And" /><Requirement Target="Self" Statistic="Stamina" Operator="Greater Than" Value="399" ChildOp="And" /><Requirement Target="Self" Statistic="Sense" Operator="Greater Than" Value="599" ChildOp="And" /><Requirement Target="Self" Statistic="Psychic" Operator="Greater Than" Value="599" ChildOp="And" /><Requirement Target="Self" Statistic="TitleLevel" Operator="Greater Than" Value="5" ChildOp="And" /><Requirement Target="Self" Statistic="Expansion" Operator="Is Set" Value="2" ChildOp="And" /><Requirement Target="Self" Statistic="NanoFocusLevel" Operator="Op_107" Value="16" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="231234" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="281267" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="288204" ChildOp="And" /></Action></Item><Item AOID="281208" IsNano="False" Name="Merchant's Signet of The Apocalypse" QL="1" ItemType="Armor"><Description>This ring glints in the darkness as you stand over the smoking remains of your enemies. Madmen who speak of the end of the world are talking about you. Wearing this ring can make even Hell bearable. But only just...

Use of this ring will attempt to fully restore the Trader's nano pool. This effect can only be used every 10 minutes.

Cant be used with:
  Hold Hell at Bay ring
  De'Valos Protection Ring
  Kyr'Ozch Nano Protection Ring</Description><Attribute Name="DefaultPos" Value="LeftFinger" /><Attribute Name="Slot" Value="RightFinger, LeftFinger" /><Attribute Name="QL" Value="1" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, TellCollision, HasRotation, NoDrop, Unique, DisableStatelCollision" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Icon" Value="281195" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Wear, Use, CanBeWornWithSocialArmor" /><Attribute Name="Value" Value="0" /><Event Name="OnWear"><Function Name="SetFlag" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="PetReq1" /><Argument Value="1" /></Function><Function Name="SetFlag" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="PetReq1" /><Argument Value="2" /></Function><Function Name="SetFlag" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="PetReq1" /><Argument Value="3" /></Function><Function Name="SetFlag" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="NanoFocusLevel" /><Argument Value="5" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="RunSpeed" /><Argument Value="100" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="200" ChildOp="" /><Argument Value="NanoResist" /><Argument Value="500" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="201" ChildOp="" /><Argument Value="NanoResist" /><Argument Value="200" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="FireAC" /><Argument Value="200" /></Function></Event><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="281246" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="281247" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="Profession" Operator="Equal To" Value="Trader" ChildOp="" /><Requirement Target="Self" Statistic="Sense" Operator="Greater Than" Value="599" ChildOp="And" /><Requirement Target="Self" Statistic="Psychic" Operator="Greater Than" Value="599" ChildOp="And" /><Requirement Target="Self" Statistic="Expansion" Operator="Is Set" Value="2" ChildOp="And" /><Requirement Target="Self" Statistic="NanoFocusLevel" Operator="Op_107" Value="16" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="Op_101" Value="281247" ChildOp="And" /></Action><Action Name="ToWear"><Requirement Target="Self" Statistic="Profession" Operator="Equal To" Value="Trader" ChildOp="" /><Requirement Target="Self" Statistic="Adventuring" Operator="Greater Than" Value="299" ChildOp="And" /><Requirement Target="Self" Statistic="Agility" Operator="Greater Than" Value="299" ChildOp="And" /><Requirement Target="Self" Statistic="Intelligence" Operator="Greater Than" Value="399" ChildOp="And" /><Requirement Target="Self" Statistic="Stamina" Operator="Greater Than" Value="399" ChildOp="And" /><Requirement Target="Self" Statistic="Sense" Operator="Greater Than" Value="599" ChildOp="And" /><Requirement Target="Self" Statistic="Psychic" Operator="Greater Than" Value="599" ChildOp="And" /><Requirement Target="Self" Statistic="TitleLevel" Operator="Greater Than" Value="5" ChildOp="And" /><Requirement Target="Self" Statistic="Expansion" Operator="Is Set" Value="2" ChildOp="And" /><Requirement Target="Self" Statistic="NanoFocusLevel" Operator="Op_107" Value="16" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="231234" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="281267" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="288204" ChildOp="And" /></Action></Item><Item AOID="281267" IsNano="False" Name="De'Valos Protection Ring" QL="1" ItemType="Armor"><Description>As wearing this ring can make even Hell bearable, it probably also makes other places bearable as well. But only just...

Cant be used with:
  Signet of The Apocalypse rings
  Hold Hell at Bay ring
  Kyr'Ozch Nano Protection Ring</Description><Attribute Name="DefaultPos" Value="LeftFinger" /><Attribute Name="Slot" Value="RightFinger, LeftFinger" /><Attribute Name="QL" Value="1" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, TellCollision, HasRotation, NoDrop, Unique, DisableStatelCollision" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Icon" Value="281266" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Wear, CanBeWornWithSocialArmor" /><Attribute Name="Value" Value="2" /><Event Name="OnWear"><Function Name="SetFlag" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="PetReq1" /><Argument Value="1" /></Function><Function Name="SetFlag" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="PetReq1" /><Argument Value="2" /></Function><Function Name="SetFlag" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="PetReq1" /><Argument Value="3" /></Function><Function Name="SetFlag" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="NanoFocusLevel" /><Argument Value="5" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="RunSpeed" /><Argument Value="100" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="200" ChildOp="" /><Argument Value="NanoResist" /><Argument Value="500" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="201" ChildOp="" /><Argument Value="NanoResist" /><Argument Value="200" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="FireAC" /><Argument Value="200" /></Function></Event><Action Name="ToWear"><Requirement Target="Self" Statistic="Adventuring" Operator="Greater Than" Value="299" ChildOp="" /><Requirement Target="Self" Statistic="Agility" Operator="Greater Than" Value="299" ChildOp="And" /><Requirement Target="Self" Statistic="Intelligence" Operator="Greater Than" Value="399" ChildOp="And" /><Requirement Target="Self" Statistic="Stamina" Operator="Greater Than" Value="399" ChildOp="And" /><Requirement Target="Self" Statistic="Sense" Operator="Greater Than" Value="599" ChildOp="And" /><Requirement Target="Self" Statistic="Psychic" Operator="Greater Than" Value="599" ChildOp="And" /><Requirement Target="Self" Statistic="TitleLevel" Operator="Greater Than" Value="5" ChildOp="And" /><Requirement Target="Self" Statistic="Expansion" Operator="Is Set" Value="2" ChildOp="And" /><Requirement Target="Self" Statistic="NanoFocusLevel" Operator="Op_107" Value="16" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="281194" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="281196" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="281197" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="281198" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="281199" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="281200" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="281201" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="281202" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="281203" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="281204" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="281205" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="281206" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="281207" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="281208" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="231234" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="288204" ChildOp="And" /></Action><Action Name="PlayshiftRequirements"><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="281194" ChildOp="" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="281196" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="281197" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="281198" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="281199" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="281200" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="281201" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="281202" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="281203" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="281204" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="281205" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="281206" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="281207" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="281208" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="231234" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="288204" ChildOp="And" /></Action></Item><Item AOID="281787" IsNano="False" Name="Birthday Placard - QQ" QL="1" ItemType="Weapon"><Description>A birthday placard.  "QQ"

This item may be right-clicked to change to another placard.</Description><Attribute Name="Value" Value="3" /><Attribute Name="InitiativeType" Value="MeleeInit." /><Attribute Name="DamageType" Value="MeleeAC" /><Attribute Name="CriticalBonus" Value="1" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipDelay" Value="0.5" /><Attribute Name="SISCap" Value="50" /><Attribute Name="MaxHealth" Value="240" /><Attribute Name="Icon" Value="281756" /><Attribute Name="MaxDamage" Value="1" /><Attribute Name="AttackDelay" Value="1.5" /><Attribute Name="QL" Value="1" /><Attribute Name="Energy" Value="-1" /><Attribute Name="Can" Value="Carry, Use, NoAmmoWeaponFlag" /><Attribute Name="WeaponMesh" Value="281770" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="MinDamage" Value="1" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="AnimSet" Value="2" /><Attribute Name="Mass" Value="5" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, TellCollision, NoDrop, HasDamage, DisableStatelCollision" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="FabricType" Value="12" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="4" /><AtkValue Name="2hBlunt" Percent="100" /><DefValue Name="EvadeClsC" Percent="100" /><Event Name="OnUse"><Function Name="SpawnItemACG" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="MRKV" /><Argument Value="1" /><Argument Value="0" /><Argument Value="0" /><Argument Value="3" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="DestroyItem" Target="Wearer" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="281788" IsNano="False" Name="Birthday Placard - Comnig Soon" QL="1" ItemType="Weapon"><Description>A birthday placard.  "Coming Soon"

This item may be right-clicked to change to another placard.</Description><Attribute Name="Value" Value="3" /><Attribute Name="InitiativeType" Value="MeleeInit." /><Attribute Name="DamageType" Value="MeleeAC" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="SISCap" Value="50" /><Attribute Name="MaxHealth" Value="240" /><Attribute Name="Icon" Value="281757" /><Attribute Name="MaxDamage" Value="1" /><Attribute Name="AttackDelay" Value="1.5" /><Attribute Name="CriticalBonus" Value="1" /><Attribute Name="Energy" Value="-1" /><Attribute Name="Can" Value="Carry, Use, NoAmmoWeaponFlag" /><Attribute Name="WeaponMesh" Value="281772" /><Attribute Name="MinDamage" Value="1" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="AnimSet" Value="2" /><Attribute Name="EquipDelay" Value="0.5" /><Attribute Name="Mass" Value="5" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, TellCollision, NoDrop, HasDamage, DisableStatelCollision" /><Attribute Name="QL" Value="1" /><Attribute Name="FabricType" Value="12" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="4" /><AtkValue Name="2hBlunt" Percent="100" /><DefValue Name="EvadeClsC" Percent="100" /><Event Name="OnUse"><Function Name="SpawnItemACG" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="BDPC" /><Argument Value="1" /><Argument Value="0" /><Argument Value="0" /><Argument Value="3" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="DestroyItem" Target="Wearer" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="281789" IsNano="False" Name="Birthday Placard - Sign This" QL="1" ItemType="Weapon"><Description>A birthday placard.  "Sign This"

This item may be right-clicked to change to another placard.</Description><Attribute Name="Value" Value="3" /><Attribute Name="InitiativeType" Value="MeleeInit." /><Attribute Name="DamageType" Value="MeleeAC" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="SISCap" Value="50" /><Attribute Name="MaxHealth" Value="240" /><Attribute Name="Icon" Value="281758" /><Attribute Name="MaxDamage" Value="1" /><Attribute Name="AttackDelay" Value="1.5" /><Attribute Name="CriticalBonus" Value="1" /><Attribute Name="Energy" Value="-1" /><Attribute Name="Can" Value="Carry, Use, NoAmmoWeaponFlag" /><Attribute Name="WeaponMesh" Value="281762" /><Attribute Name="MinDamage" Value="1" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="AnimSet" Value="2" /><Attribute Name="EquipDelay" Value="0.5" /><Attribute Name="Mass" Value="5" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, TellCollision, NoDrop, HasDamage, DisableStatelCollision" /><Attribute Name="QL" Value="1" /><Attribute Name="FabricType" Value="12" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="4" /><AtkValue Name="2hBlunt" Percent="100" /><DefValue Name="EvadeClsC" Percent="100" /><Event Name="OnUse"><Function Name="SpawnItemACG" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="BYPR" /><Argument Value="1" /><Argument Value="0" /><Argument Value="0" /><Argument Value="3" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="DestroyItem" Target="Wearer" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="281790" IsNano="False" Name="Birthday Placard - Gief Cake" QL="1" ItemType="Weapon"><Description>A birthday placard.  "Gief Cake"

This item may be right-clicked to change to another placard.</Description><Attribute Name="Value" Value="3" /><Attribute Name="InitiativeType" Value="MeleeInit." /><Attribute Name="DamageType" Value="MeleeAC" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="SISCap" Value="50" /><Attribute Name="MaxHealth" Value="240" /><Attribute Name="Icon" Value="281759" /><Attribute Name="MaxDamage" Value="1" /><Attribute Name="AttackDelay" Value="1.5" /><Attribute Name="CriticalBonus" Value="1" /><Attribute Name="Energy" Value="-1" /><Attribute Name="Can" Value="Carry, Use, NoAmmoWeaponFlag" /><Attribute Name="WeaponMesh" Value="281764" /><Attribute Name="MinDamage" Value="1" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="AnimSet" Value="2" /><Attribute Name="EquipDelay" Value="0.5" /><Attribute Name="Mass" Value="5" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, TellCollision, NoDrop, HasDamage, DisableStatelCollision" /><Attribute Name="QL" Value="1" /><Attribute Name="FabricType" Value="12" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="4" /><AtkValue Name="2hBlunt" Percent="100" /><DefValue Name="EvadeClsC" Percent="100" /><Event Name="OnUse"><Function Name="SpawnItemACG" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="WKZE" /><Argument Value="1" /><Argument Value="0" /><Argument Value="0" /><Argument Value="3" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="DestroyItem" Target="Wearer" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="281791" IsNano="False" Name="Birthday Placard - Duckie!" QL="1" ItemType="Weapon"><Description>A birthday placard.  "Duckie!"

This item may be right-clicked to change to another placard.</Description><Attribute Name="Value" Value="3" /><Attribute Name="InitiativeType" Value="MeleeInit." /><Attribute Name="DamageType" Value="MeleeAC" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="SISCap" Value="50" /><Attribute Name="MaxHealth" Value="240" /><Attribute Name="Icon" Value="281760" /><Attribute Name="MaxDamage" Value="1" /><Attribute Name="AttackDelay" Value="1.5" /><Attribute Name="CriticalBonus" Value="1" /><Attribute Name="Energy" Value="-1" /><Attribute Name="Can" Value="Carry, Use, NoAmmoWeaponFlag" /><Attribute Name="WeaponMesh" Value="281766" /><Attribute Name="MinDamage" Value="1" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="AnimSet" Value="2" /><Attribute Name="EquipDelay" Value="0.5" /><Attribute Name="Mass" Value="5" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, TellCollision, NoDrop, HasDamage, DisableStatelCollision" /><Attribute Name="QL" Value="1" /><Attribute Name="FabricType" Value="12" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="4" /><AtkValue Name="2hBlunt" Percent="100" /><DefValue Name="EvadeClsC" Percent="100" /><Event Name="OnUse"><Function Name="SpawnItemACG" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="VREO" /><Argument Value="1" /><Argument Value="0" /><Argument Value="0" /><Argument Value="3" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="DestroyItem" Target="Wearer" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="281792" IsNano="False" Name="Birthday Placard - No Duckie!" QL="1" ItemType="Weapon"><Description>A birthday placard.  "No Duckie!"

This item may be right-clicked to change to another placard.</Description><Attribute Name="Value" Value="3" /><Attribute Name="InitiativeType" Value="MeleeInit." /><Attribute Name="DamageType" Value="MeleeAC" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="SISCap" Value="50" /><Attribute Name="MaxHealth" Value="240" /><Attribute Name="Icon" Value="281761" /><Attribute Name="MaxDamage" Value="1" /><Attribute Name="AttackDelay" Value="1.5" /><Attribute Name="CriticalBonus" Value="1" /><Attribute Name="Energy" Value="-1" /><Attribute Name="Can" Value="Carry, Use, NoAmmoWeaponFlag" /><Attribute Name="WeaponMesh" Value="281768" /><Attribute Name="MinDamage" Value="1" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="AnimSet" Value="2" /><Attribute Name="EquipDelay" Value="0.5" /><Attribute Name="Mass" Value="5" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, TellCollision, NoDrop, HasDamage, DisableStatelCollision" /><Attribute Name="QL" Value="1" /><Attribute Name="FabricType" Value="12" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="4" /><AtkValue Name="2hBlunt" Percent="100" /><DefValue Name="EvadeClsC" Percent="100" /><Event Name="OnUse"><Function Name="SpawnItemACG" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="JDWI" /><Argument Value="1" /><Argument Value="0" /><Argument Value="0" /><Argument Value="3" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="DestroyItem" Target="Wearer" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="281793" IsNano="False" Name="Birthday Placard - OMG Cyclop!!" QL="1" ItemType="Weapon"><Description>A birthday placard.  "OMG, Cyclop!!"

This item may be right-clicked to change to another placard.</Description><Attribute Name="Value" Value="3" /><Attribute Name="InitiativeType" Value="MeleeInit." /><Attribute Name="DamageType" Value="MeleeAC" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="SISCap" Value="50" /><Attribute Name="MaxHealth" Value="240" /><Attribute Name="Icon" Value="281900" /><Attribute Name="MaxDamage" Value="1" /><Attribute Name="AttackDelay" Value="1.5" /><Attribute Name="CriticalBonus" Value="1" /><Attribute Name="Energy" Value="-1" /><Attribute Name="Can" Value="Carry, Use, NoAmmoWeaponFlag" /><Attribute Name="WeaponMesh" Value="281779" /><Attribute Name="MinDamage" Value="1" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="AnimSet" Value="2" /><Attribute Name="EquipDelay" Value="0.5" /><Attribute Name="Mass" Value="5" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, TellCollision, NoDrop, HasDamage, DisableStatelCollision" /><Attribute Name="QL" Value="1" /><Attribute Name="FabricType" Value="12" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="4" /><AtkValue Name="2hBlunt" Percent="100" /><DefValue Name="EvadeClsC" Percent="100" /><Event Name="OnUse"><Function Name="SpawnItemACG" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="HNLE" /><Argument Value="1" /><Argument Value="0" /><Argument Value="0" /><Argument Value="3" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="DestroyItem" Target="Wearer" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="283788" IsNano="False" Name="Bomb Kit" QL="1" ItemType="Misc"><Description>An easy to use bomb kit. Automatic time activation - for your convenience. Place it on flight deck for maximum damage.</Description><Attribute Name="Value" Value="50000" /><Attribute Name="Slot" Value="15" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="285137" /><Attribute Name="AttackDelay" Value="3" /><Attribute Name="Can" Value="Carry, Use" /><Attribute Name="Mesh" Value="20418" /><Attribute Name="Mass" Value="0.05" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, NoDrop, Unique, DisableStatelCollision" /><Attribute Name="DefaultPos" Value="15" /><Event Name="OnUse"><Function Name="StaticText" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Flags" Operator="Op_101" Value="283785" ChildOp="" /><Argument Value="This is not a good location to place the bomb." /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="StaticText" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Flags" Operator="Op_91" Value="283785" ChildOp="" /><Requirement Target="Self" Statistic="IsFightingMe" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="PlayfieldProxy" Operator="Equal To" Value="6111" ChildOp="And" /><Argument Value="You have successfully activated the time bomb." /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="SpawnItemACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Flags" Operator="Op_91" Value="283785" ChildOp="" /><Requirement Target="Self" Statistic="IsFightingMe" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="PlayfieldProxy" Operator="Equal To" Value="6111" ChildOp="And" /><Argument Value="AITM" /><Argument Value="1" /><Argument Value="0" /><Argument Value="60" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /><Argument Value="0" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Flags" Operator="Op_91" Value="283785" ChildOp="" /><Requirement Target="Self" Statistic="IsFightingMe" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="PlayfieldProxy" Operator="Equal To" Value="6111" ChildOp="And" /><Argument Value="288479" /></Function><Function Name="DestroyItem" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Flags" Operator="Op_91" Value="283785" ChildOp="" /><Requirement Target="Self" Statistic="IsFightingMe" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="PlayfieldProxy" Operator="Equal To" Value="6111" ChildOp="And" /></Function><Function Name="SolveQuest" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Flags" Operator="Op_91" Value="283785" ChildOp="" /><Requirement Target="Self" Statistic="IsFightingMe" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="PlayfieldProxy" Operator="Equal To" Value="6111" ChildOp="And" /><Argument Value="S3N6" /></Function></Event></Item><Item AOID="283860" IsNano="False" Name="No Pumpkinheads Placard" QL="1" ItemType="Weapon"><Description>A Halloween placard. "No Pumpkinheads"

Right-click this item to change to another placard.</Description><Attribute Name="Value" Value="3" /><Attribute Name="InitiativeType" Value="MeleeInit." /><Attribute Name="DamageType" Value="MeleeAC" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="SISCap" Value="50" /><Attribute Name="MaxHealth" Value="240" /><Attribute Name="Icon" Value="283894" /><Attribute Name="MaxDamage" Value="1" /><Attribute Name="AttackDelay" Value="1.5" /><Attribute Name="CriticalBonus" Value="1" /><Attribute Name="Energy" Value="-1" /><Attribute Name="Can" Value="Carry, Use, NoAmmoWeaponFlag" /><Attribute Name="WeaponMesh" Value="283880" /><Attribute Name="MinDamage" Value="1" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="AnimSet" Value="2" /><Attribute Name="EquipDelay" Value="0.5" /><Attribute Name="Mass" Value="5" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, TellCollision, NoDrop, HasDamage, DisableStatelCollision" /><Attribute Name="QL" Value="1" /><Attribute Name="FabricType" Value="12" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="4" /><AtkValue Name="2hBlunt" Percent="100" /><DefValue Name="EvadeClsC" Percent="100" /><Event Name="OnUse"><Function Name="SpawnItemACG" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="NAUP" /><Argument Value="1" /><Argument Value="0" /><Argument Value="0" /><Argument Value="3" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="DestroyItem" Target="Wearer" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="283861" IsNano="False" Name="No U Placard" QL="1" ItemType="Weapon"><Description>A placard. "No U"

Right-click this item to change to another placard.</Description><Attribute Name="Value" Value="3" /><Attribute Name="InitiativeType" Value="MeleeInit." /><Attribute Name="DamageType" Value="MeleeAC" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="SISCap" Value="50" /><Attribute Name="MaxHealth" Value="240" /><Attribute Name="Icon" Value="283896" /><Attribute Name="MaxDamage" Value="1" /><Attribute Name="AttackDelay" Value="1.5" /><Attribute Name="CriticalBonus" Value="1" /><Attribute Name="Energy" Value="-1" /><Attribute Name="Can" Value="Carry, Use, NoAmmoWeaponFlag" /><Attribute Name="WeaponMesh" Value="283883" /><Attribute Name="MinDamage" Value="1" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="AnimSet" Value="2" /><Attribute Name="EquipDelay" Value="0.5" /><Attribute Name="Mass" Value="5" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, TellCollision, NoDrop, HasDamage, DisableStatelCollision" /><Attribute Name="QL" Value="1" /><Attribute Name="FabricType" Value="12" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="4" /><AtkValue Name="2hBlunt" Percent="100" /><DefValue Name="EvadeClsC" Percent="100" /><Event Name="OnUse"><Function Name="SpawnItemACG" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="NOSQ" /><Argument Value="1" /><Argument Value="0" /><Argument Value="0" /><Argument Value="3" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="DestroyItem" Target="Wearer" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="283862" IsNano="False" Name="No No Placard" QL="1" ItemType="Weapon"><Description>A placard. "No No".... wait, does that make it a "Yes" placard?

Right-click this item to change to another placard.</Description><Attribute Name="Value" Value="3" /><Attribute Name="InitiativeType" Value="MeleeInit." /><Attribute Name="DamageType" Value="MeleeAC" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="SISCap" Value="50" /><Attribute Name="MaxHealth" Value="240" /><Attribute Name="Icon" Value="284027" /><Attribute Name="MaxDamage" Value="1" /><Attribute Name="AttackDelay" Value="1.5" /><Attribute Name="CriticalBonus" Value="1" /><Attribute Name="Energy" Value="-1" /><Attribute Name="Can" Value="Carry, Use, NoAmmoWeaponFlag" /><Attribute Name="WeaponMesh" Value="283882" /><Attribute Name="MinDamage" Value="1" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="AnimSet" Value="2" /><Attribute Name="EquipDelay" Value="0.5" /><Attribute Name="Mass" Value="5" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, TellCollision, NoDrop, HasDamage, DisableStatelCollision" /><Attribute Name="QL" Value="1" /><Attribute Name="FabricType" Value="12" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="4" /><AtkValue Name="2hBlunt" Percent="100" /><DefValue Name="EvadeClsC" Percent="100" /><Event Name="OnUse"><Function Name="SpawnItemACG" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="NON0" /><Argument Value="1" /><Argument Value="0" /><Argument Value="0" /><Argument Value="3" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="DestroyItem" Target="Wearer" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="284185" IsNano="False" Name="No Less Than Three Placard" QL="1" ItemType="Weapon"><Description>A placard. "No Less Than Three". Apparently whomever is wielding this sign wants at least four. Go figure.

Right-click this item to change to another placard.</Description><Attribute Name="Value" Value="3" /><Attribute Name="InitiativeType" Value="MeleeInit." /><Attribute Name="DamageType" Value="MeleeAC" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="SISCap" Value="50" /><Attribute Name="MaxHealth" Value="240" /><Attribute Name="Icon" Value="284193" /><Attribute Name="MaxDamage" Value="1" /><Attribute Name="AttackDelay" Value="1.5" /><Attribute Name="CriticalBonus" Value="1" /><Attribute Name="Energy" Value="-1" /><Attribute Name="Can" Value="Carry, Use, NoAmmoWeaponFlag" /><Attribute Name="WeaponMesh" Value="284183" /><Attribute Name="MinDamage" Value="1" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="AnimSet" Value="2" /><Attribute Name="EquipDelay" Value="0.5" /><Attribute Name="Mass" Value="5" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, TellCollision, NoDrop, HasDamage, DisableStatelCollision" /><Attribute Name="QL" Value="1" /><Attribute Name="FabricType" Value="12" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="4" /><AtkValue Name="2hBlunt" Percent="100" /><DefValue Name="EvadeClsC" Percent="100" /><Event Name="OnUse"><Function Name="SpawnItemACG" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="NOPU" /><Argument Value="1" /><Argument Value="0" /><Argument Value="0" /><Argument Value="3" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="DestroyItem" Target="Wearer" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="284717" IsNano="False" Name="Snowflake Placard" QL="1" ItemType="Weapon"><Description>A placard. "Snowflake". Keep on dreaming - Weather control on Rubi-Ka is going to keep the snow away whether you like it or not.

Right-click this item to change to another placard.</Description><Attribute Name="Value" Value="3" /><Attribute Name="InitiativeType" Value="MeleeInit." /><Attribute Name="DamageType" Value="MeleeAC" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="SISCap" Value="50" /><Attribute Name="MaxHealth" Value="240" /><Attribute Name="Icon" Value="284964" /><Attribute Name="MaxDamage" Value="1" /><Attribute Name="AttackDelay" Value="1.5" /><Attribute Name="CriticalBonus" Value="1" /><Attribute Name="Energy" Value="-1" /><Attribute Name="Can" Value="Carry, Use, NoAmmoWeaponFlag" /><Attribute Name="WeaponMesh" Value="284971" /><Attribute Name="MinDamage" Value="1" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="AnimSet" Value="2" /><Attribute Name="EquipDelay" Value="0.5" /><Attribute Name="Mass" Value="5" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, TellCollision, NoDrop, HasDamage, DisableStatelCollision" /><Attribute Name="QL" Value="1" /><Attribute Name="FabricType" Value="12" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="4" /><AtkValue Name="2hBlunt" Percent="100" /><DefValue Name="EvadeClsC" Percent="100" /><Event Name="OnUse"><Function Name="SpawnItemACG" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="SNPA" /><Argument Value="1" /><Argument Value="0" /><Argument Value="0" /><Argument Value="3" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="DestroyItem" Target="Wearer" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="286520" IsNano="False" Name="Geneles Nano Item" QL="1" ItemType="Misc"><Description /><Attribute Name="Value" Value="2500" /><Attribute Name="Slot" Value="0" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="273626" /><Attribute Name="AttackDelay" Value="0.1" /><Attribute Name="Can" Value="Use, Eat" /><Attribute Name="Flags" Value="Null" /><Attribute Name="DefaultPos" Value="14" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="286061" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287007" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287510" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287511" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287512" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287513" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287515" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287524" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287525" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287526" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287856" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="288469" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="288067" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287857" /></Function></Event></Item><Item AOID="287015" IsNano="False" Name="Equip_AlienLarvaeMainAttack" QL="1" ItemType="NPC"><Description>Alien Larvae Main Attack MonsterEquipper</Description><Attribute Name="EquipmentPage" Value="NPC" /><Attribute Name="QL" Value="1" /><Attribute Name="Slot" Value="Neck, Head, Back, RightShoulder, Chest, LeftShoulder, RightArm, Hands, LeftArm, RightWrist, Legs, LeftWrist, RightFinger, Feet, LeftFinger" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription" /><Attribute Name="DefaultPos" Value="7" /><Event Name="OnWear"><Function Name="EquipMonsterWeapon" Target="Target" TickCount="1" TickInterval="0"><Argument Value="VDHJ" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="145" /><Argument Value="30" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="146" /><Argument Value="30" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="147" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="202" /><Argument Value="70" /></Function></Event></Item><Item AOID="287016" IsNano="False" Name="Alien Cocoon Terminator" QL="1" ItemType="Misc"><Description>Use this item to terminate an alien cocoon.</Description><Attribute Name="Value" Value="1" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="287467" /><Attribute Name="Slot" Value="0" /><Attribute Name="Can" Value="Carry, Use" /><Attribute Name="Mesh" Value="20418" /><Attribute Name="Mass" Value="9.999" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, NoDrop, Unique" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="MoreFlags" Value="Flag_1, Flag_2" /><Event Name="OnUse"><Function Name="NPCSayRubotSpeech" Target="Target" TickCount="1" TickInterval="0"><Argument Value="{stock_pet_attack_accept}" /><Argument Value="1" /></Function><Function Name="StaticText" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="You inject toxic venom in to the cocoon." /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /></Function></Event><Action Name="ToUse"><Requirement Target="Target" Statistic="Flags" Operator="Op_104" Value="1363298903" ChildOp="" /></Action></Item><Item AOID="287340" IsNano="False" Name="Means's T-shirt" QL="1" ItemType="Armor"><Description>I met Means and all I got was this lousy T-shirt.</Description><Attribute Name="Value" Value="38" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="287354" /><Attribute Name="Slot" Value="Chest" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="EquipDelay" Value="0.1" /><Attribute Name="Mass" Value="0" /><Attribute Name="Flags" Value="VisibleFlag, NoDrop, Unique, DisableStatelCollision" /><Attribute Name="SISCap" Value="50" /><Attribute Name="DefaultPos" Value="Chest" /><Attribute Name="AttackRange" Value="1" /><Event Name="OnWear"><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287331" /><Argument Value="1" /><Argument Value="0" /></Function><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287324" /><Argument Value="3" /><Argument Value="0" /></Function></Event></Item><Item AOID="287494" IsNano="False" Name="Equip_Kyr_Ozch_Technician_rswing" QL="1" ItemType="NPC"><Description>Kyr_Ozch_Technician_rswing MonsterEquipper</Description><Attribute Name="EquipmentPage" Value="NPC" /><Attribute Name="QL" Value="1" /><Attribute Name="Slot" Value="Neck, Head, Back, RightShoulder, Chest, LeftShoulder, RightArm, Hands, LeftArm, RightWrist, Legs, LeftWrist, RightFinger, Feet, LeftFinger" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription" /><Attribute Name="DefaultPos" Value="7" /><Event Name="OnWear"><Function Name="EquipMonsterWeapon" Target="Target" TickCount="1" TickInterval="0"><Argument Value="WVIS" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="147" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="146" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="202" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="145" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="186" /><Argument Value="50" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="814" /><Argument Value="10" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="135" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="136" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="889" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="187" /><Argument Value="50" /></Function></Event></Item><Item AOID="287497" IsNano="False" Name="Equip_Kyr_Ozch_Technician_lswing" QL="1" ItemType="NPC"><Description>Kyr_Ozch_Technician_lswing MonsterEquipper</Description><Attribute Name="EquipmentPage" Value="NPC" /><Attribute Name="QL" Value="1" /><Attribute Name="Slot" Value="Neck, Head, Back, RightShoulder, Chest, LeftShoulder, RightArm, Hands, LeftArm, RightWrist, Legs, LeftWrist, RightFinger, Feet, LeftFinger" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription" /><Attribute Name="DefaultPos" Value="7" /><Event Name="OnWear"><Function Name="EquipMonsterWeapon" Target="Target" TickCount="1" TickInterval="0"><Argument Value="FEGW" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="147" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="146" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="202" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="145" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="186" /><Argument Value="50" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="814" /><Argument Value="10" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="135" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="136" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="889" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="187" /><Argument Value="50" /></Function></Event></Item><Item AOID="287500" IsNano="False" Name="Equip_Kyr_Ozch_Technician_Low_Kick" QL="1" ItemType="NPC"><Description>Kyr_Ozch_Technician_Low_Kick MonsterEquipper</Description><Attribute Name="EquipmentPage" Value="NPC" /><Attribute Name="QL" Value="1" /><Attribute Name="Slot" Value="Neck, Head, Back, RightShoulder, Chest, LeftShoulder, RightArm, Hands, LeftArm, RightWrist, Legs, LeftWrist, RightFinger, Feet, LeftFinger" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription" /><Attribute Name="DefaultPos" Value="7" /><Event Name="OnWear"><Function Name="EquipMonsterWeapon" Target="Target" TickCount="1" TickInterval="0"><Argument Value="BWNN" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="147" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="146" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="202" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="145" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="186" /><Argument Value="50" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="814" /><Argument Value="10" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="135" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="136" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="889" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="187" /><Argument Value="50" /></Function></Event></Item><Item AOID="287503" IsNano="False" Name="Equip_Kyr_Ozch_Technician_Low_2punch" QL="1" ItemType="NPC"><Description>Kyr_Ozch_Technician_Low_2punch MonsterEquipper</Description><Attribute Name="EquipmentPage" Value="NPC" /><Attribute Name="QL" Value="1" /><Attribute Name="Slot" Value="Neck, Head, Back, RightShoulder, Chest, LeftShoulder, RightArm, Hands, LeftArm, RightWrist, Legs, LeftWrist, RightFinger, Feet, LeftFinger" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription" /><Attribute Name="DefaultPos" Value="7" /><Event Name="OnWear"><Function Name="EquipMonsterWeapon" Target="Target" TickCount="1" TickInterval="0"><Argument Value="DQBX" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="147" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="146" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="202" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="145" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="186" /><Argument Value="50" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="814" /><Argument Value="10" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="135" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="136" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="889" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="187" /><Argument Value="50" /></Function></Event></Item><Item AOID="287506" IsNano="False" Name="Equip_Kyr_Ozch_Technician_Low_Uppercut" QL="1" ItemType="NPC"><Description>Kyr_Ozch_Technician_Low_Uppercut MonsterEquipper</Description><Attribute Name="EquipmentPage" Value="NPC" /><Attribute Name="QL" Value="1" /><Attribute Name="Slot" Value="Neck, Head, Back, RightShoulder, Chest, LeftShoulder, RightArm, Hands, LeftArm, RightWrist, Legs, LeftWrist, RightFinger, Feet, LeftFinger" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription" /><Attribute Name="DefaultPos" Value="7" /><Event Name="OnWear"><Function Name="EquipMonsterWeapon" Target="Target" TickCount="1" TickInterval="0"><Argument Value="JUEW" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="147" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="146" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="202" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="145" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="186" /><Argument Value="50" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="814" /><Argument Value="10" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="135" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="136" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="889" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="187" /><Argument Value="50" /></Function></Event></Item><Item AOID="287685" IsNano="False" Name="Playfield Item - Alien Abduction Spawn" QL="1" ItemType="Misc"><Description /><Attribute Name="Value" Value="1" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="130858" /><Attribute Name="Slot" Value="0" /><Attribute Name="Can" Value="Carry, Use, Eat" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Mass" Value="0.8" /><Attribute Name="Flags" Value="VisibleFlag, NoDrop, Unique" /><Attribute Name="DefaultPos" Value="0" /><Event Name="OnUse"><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="0" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="11" ChildOp="And" /><Argument Value="JJXK" /><Argument Value="5" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="153" /><Argument Value="1" /><Argument Value="131" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="10" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="21" ChildOp="And" /><Argument Value="JJXK" /><Argument Value="15" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="153" /><Argument Value="1" /><Argument Value="131" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="20" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="31" ChildOp="And" /><Argument Value="JJXK" /><Argument Value="25" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="153" /><Argument Value="1" /><Argument Value="131" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="30" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="41" ChildOp="And" /><Argument Value="JJXK" /><Argument Value="35" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="153" /><Argument Value="1" /><Argument Value="131" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="40" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="51" ChildOp="And" /><Argument Value="JJXK" /><Argument Value="45" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="153" /><Argument Value="1" /><Argument Value="131" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="50" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="61" ChildOp="And" /><Argument Value="JJXK" /><Argument Value="55" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="153" /><Argument Value="1" /><Argument Value="131" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="60" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="71" ChildOp="And" /><Argument Value="JJXK" /><Argument Value="65" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="153" /><Argument Value="1" /><Argument Value="131" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="70" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="81" ChildOp="And" /><Argument Value="JJXK" /><Argument Value="75" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="153" /><Argument Value="1" /><Argument Value="131" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="80" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="91" ChildOp="And" /><Argument Value="JJXK" /><Argument Value="85" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="153" /><Argument Value="1" /><Argument Value="131" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="90" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="101" ChildOp="And" /><Argument Value="JJXK" /><Argument Value="95" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="153" /><Argument Value="1" /><Argument Value="131" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="100" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="111" ChildOp="And" /><Argument Value="JJXK" /><Argument Value="105" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="153" /><Argument Value="1" /><Argument Value="131" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="110" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="121" ChildOp="And" /><Argument Value="JJXK" /><Argument Value="115" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="153" /><Argument Value="1" /><Argument Value="131" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="120" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="131" ChildOp="And" /><Argument Value="JJXK" /><Argument Value="125" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="153" /><Argument Value="1" /><Argument Value="131" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="130" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="141" ChildOp="And" /><Argument Value="JJXK" /><Argument Value="135" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="153" /><Argument Value="1" /><Argument Value="131" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="140" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="151" ChildOp="And" /><Argument Value="JJXK" /><Argument Value="145" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="153" /><Argument Value="1" /><Argument Value="131" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="150" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="161" ChildOp="And" /><Argument Value="JJXK" /><Argument Value="155" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="153" /><Argument Value="1" /><Argument Value="131" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="160" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="171" ChildOp="And" /><Argument Value="JJXK" /><Argument Value="165" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="153" /><Argument Value="1" /><Argument Value="131" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="170" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="181" ChildOp="And" /><Argument Value="JJXK" /><Argument Value="175" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="153" /><Argument Value="1" /><Argument Value="131" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="180" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="191" ChildOp="And" /><Argument Value="JJXK" /><Argument Value="185" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="153" /><Argument Value="1" /><Argument Value="131" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="190" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="201" ChildOp="And" /><Argument Value="JJXK" /><Argument Value="195" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="153" /><Argument Value="1" /><Argument Value="131" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="200" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="211" ChildOp="And" /><Argument Value="JJXK" /><Argument Value="205" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="153" /><Argument Value="1" /><Argument Value="131" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="210" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="220" ChildOp="And" /><Argument Value="JJXK" /><Argument Value="215" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="153" /><Argument Value="1" /><Argument Value="131" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="219" ChildOp="" /><Argument Value="JJXK" /><Argument Value="230" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="153" /><Argument Value="1" /><Argument Value="131" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function></Event></Item><Item AOID="287745" IsNano="False" Name="Wearable: Alien_Bomb_Populate_001" QL="1" ItemType="NPC"><Description /><Attribute Name="Value" Value="1" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="84059" /><Attribute Name="Slot" Value="Neck, Head, Back, RightShoulder, Chest, LeftShoulder, RightArm, Hands, LeftArm, RightWrist, Legs, LeftWrist, RightFinger, Feet, LeftFinger" /><Attribute Name="Can" Value="Wear" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, NoDrop" /><Attribute Name="DefaultPos" Value="RightWrist" /><Event Name="OnTerminate"><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="I6F2" /><Argument Value="1" /><Argument Value="283" /><Argument Value="6" /><Argument Value="97" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="I6F2" /><Argument Value="1" /><Argument Value="157" /><Argument Value="6" /><Argument Value="105" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="I6F2" /><Argument Value="1" /><Argument Value="275" /><Argument Value="6" /><Argument Value="92" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="I6F2" /><Argument Value="1" /><Argument Value="284" /><Argument Value="6" /><Argument Value="91" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="I6F2" /><Argument Value="1" /><Argument Value="188" /><Argument Value="6" /><Argument Value="126" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="I6F2" /><Argument Value="1" /><Argument Value="209" /><Argument Value="13" /><Argument Value="157" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="I6F2" /><Argument Value="1" /><Argument Value="216" /><Argument Value="6" /><Argument Value="67" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="I6F2" /><Argument Value="1" /><Argument Value="238" /><Argument Value="6" /><Argument Value="96" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="I6F2" /><Argument Value="1" /><Argument Value="225" /><Argument Value="6" /><Argument Value="97" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="I6F2" /><Argument Value="1" /><Argument Value="216" /><Argument Value="6" /><Argument Value="87" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="I6F2" /><Argument Value="1" /><Argument Value="223" /><Argument Value="6" /><Argument Value="105" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="KOPR" /><Argument Value="1" /><Argument Value="216" /><Argument Value="6" /><Argument Value="126" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="KRPA" /><Argument Value="1" /><Argument Value="210" /><Argument Value="6" /><Argument Value="96" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="KRPL" /><Argument Value="1" /><Argument Value="187" /><Argument Value="6" /><Argument Value="97" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="KRPR" /><Argument Value="1" /><Argument Value="186" /><Argument Value="6" /><Argument Value="57" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="KYBR" /><Argument Value="1" /><Argument Value="217" /><Argument Value="13" /><Argument Value="169" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="KZPA" /><Argument Value="1" /><Argument Value="245" /><Argument Value="6" /><Argument Value="57" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function></Event><Action Name="ToWear"><Requirement Target="Self" Statistic="NPCFamily" Operator="Greater Than" Value="0" ChildOp="" /></Action></Item><Item AOID="287746" IsNano="False" Name="Wearable: Alien_Bomb_Populate_300" QL="300" ItemType="NPC"><Description /><Attribute Name="Value" Value="1" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="QL" Value="300" /><Attribute Name="Icon" Value="84059" /><Attribute Name="Slot" Value="Neck, Head, Back, RightShoulder, Chest, LeftShoulder, RightArm, Hands, LeftArm, RightWrist, Legs, LeftWrist, RightFinger, Feet, LeftFinger" /><Attribute Name="Can" Value="Wear" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, NoDrop" /><Attribute Name="DefaultPos" Value="RightWrist" /><Event Name="OnTerminate"><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="I6F2" /><Argument Value="300" /><Argument Value="283" /><Argument Value="6" /><Argument Value="97" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="I6F2" /><Argument Value="300" /><Argument Value="157" /><Argument Value="6" /><Argument Value="105" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="I6F2" /><Argument Value="300" /><Argument Value="275" /><Argument Value="6" /><Argument Value="92" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="I6F2" /><Argument Value="300" /><Argument Value="284" /><Argument Value="6" /><Argument Value="91" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="I6F2" /><Argument Value="300" /><Argument Value="188" /><Argument Value="6" /><Argument Value="126" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="I6F2" /><Argument Value="300" /><Argument Value="209" /><Argument Value="13" /><Argument Value="157" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="I6F2" /><Argument Value="300" /><Argument Value="216" /><Argument Value="6" /><Argument Value="67" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="I6F2" /><Argument Value="300" /><Argument Value="238" /><Argument Value="6" /><Argument Value="96" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="I6F2" /><Argument Value="300" /><Argument Value="225" /><Argument Value="6" /><Argument Value="97" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="I6F2" /><Argument Value="300" /><Argument Value="216" /><Argument Value="6" /><Argument Value="87" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="I6F2" /><Argument Value="300" /><Argument Value="223" /><Argument Value="6" /><Argument Value="105" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="KOPR" /><Argument Value="300" /><Argument Value="216" /><Argument Value="6" /><Argument Value="126" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="KRPA" /><Argument Value="300" /><Argument Value="210" /><Argument Value="6" /><Argument Value="96" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="KRPL" /><Argument Value="300" /><Argument Value="187" /><Argument Value="6" /><Argument Value="97" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="KRPR" /><Argument Value="300" /><Argument Value="186" /><Argument Value="6" /><Argument Value="57" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="KYBR" /><Argument Value="300" /><Argument Value="217" /><Argument Value="13" /><Argument Value="169" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="KZPA" /><Argument Value="300" /><Argument Value="245" /><Argument Value="6" /><Argument Value="57" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function></Event><Action Name="ToWear"><Requirement Target="Self" Statistic="NPCFamily" Operator="Greater Than" Value="0" ChildOp="" /></Action></Item><Item AOID="287748" IsNano="False" Name="Playfield Item - Alien Bomb Spawn" QL="1" ItemType="Misc"><Description /><Attribute Name="Value" Value="1" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="130858" /><Attribute Name="Slot" Value="0" /><Attribute Name="Can" Value="Carry, Use, Eat" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Mass" Value="0.8" /><Attribute Name="Flags" Value="VisibleFlag, NoDrop, Unique" /><Attribute Name="DefaultPos" Value="0" /><Event Name="OnUse"><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="0" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="11" ChildOp="And" /><Argument Value="IUQP" /><Argument Value="5" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="174" /><Argument Value="1" /><Argument Value="160" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="10" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="21" ChildOp="And" /><Argument Value="IUQP" /><Argument Value="15" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="174" /><Argument Value="1" /><Argument Value="160" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="20" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="31" ChildOp="And" /><Argument Value="IUQP" /><Argument Value="25" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="174" /><Argument Value="1" /><Argument Value="160" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="30" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="41" ChildOp="And" /><Argument Value="IUQP" /><Argument Value="35" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="174" /><Argument Value="1" /><Argument Value="160" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="40" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="51" ChildOp="And" /><Argument Value="IUQP" /><Argument Value="45" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="174" /><Argument Value="1" /><Argument Value="160" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="50" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="61" ChildOp="And" /><Argument Value="IUQP" /><Argument Value="55" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="174" /><Argument Value="1" /><Argument Value="160" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="60" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="71" ChildOp="And" /><Argument Value="IUQP" /><Argument Value="65" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="174" /><Argument Value="1" /><Argument Value="160" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="70" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="81" ChildOp="And" /><Argument Value="IUQP" /><Argument Value="75" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="174" /><Argument Value="1" /><Argument Value="160" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="80" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="91" ChildOp="And" /><Argument Value="IUQP" /><Argument Value="85" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="174" /><Argument Value="1" /><Argument Value="160" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="90" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="101" ChildOp="And" /><Argument Value="IUQP" /><Argument Value="95" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="174" /><Argument Value="1" /><Argument Value="160" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="100" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="111" ChildOp="And" /><Argument Value="IUQP" /><Argument Value="105" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="174" /><Argument Value="1" /><Argument Value="160" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="110" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="121" ChildOp="And" /><Argument Value="IUQP" /><Argument Value="115" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="174" /><Argument Value="1" /><Argument Value="160" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="120" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="131" ChildOp="And" /><Argument Value="IUQP" /><Argument Value="125" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="174" /><Argument Value="1" /><Argument Value="160" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="130" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="141" ChildOp="And" /><Argument Value="IUQP" /><Argument Value="135" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="174" /><Argument Value="1" /><Argument Value="160" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="140" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="151" ChildOp="And" /><Argument Value="IUQP" /><Argument Value="145" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="174" /><Argument Value="1" /><Argument Value="160" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="150" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="161" ChildOp="And" /><Argument Value="IUQP" /><Argument Value="155" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="174" /><Argument Value="1" /><Argument Value="160" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="160" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="171" ChildOp="And" /><Argument Value="IUQP" /><Argument Value="165" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="174" /><Argument Value="1" /><Argument Value="160" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="170" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="181" ChildOp="And" /><Argument Value="IUQP" /><Argument Value="175" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="174" /><Argument Value="1" /><Argument Value="160" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="180" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="191" ChildOp="And" /><Argument Value="IUQP" /><Argument Value="185" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="174" /><Argument Value="1" /><Argument Value="160" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="190" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="201" ChildOp="And" /><Argument Value="IUQP" /><Argument Value="195" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="174" /><Argument Value="1" /><Argument Value="160" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="200" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="211" ChildOp="And" /><Argument Value="IUQP" /><Argument Value="205" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="174" /><Argument Value="1" /><Argument Value="160" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="210" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="220" ChildOp="And" /><Argument Value="IUQP" /><Argument Value="215" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="174" /><Argument Value="1" /><Argument Value="160" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="219" ChildOp="" /><Argument Value="IUQP" /><Argument Value="230" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="174" /><Argument Value="1" /><Argument Value="160" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function></Event></Item><Item AOID="287759" IsNano="False" Name="Playfield Item - Insurance Hack Spawn" QL="1" ItemType="Misc"><Description /><Attribute Name="Value" Value="1" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="130858" /><Attribute Name="Slot" Value="0" /><Attribute Name="Can" Value="Carry, Use, Eat" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Mass" Value="0.8" /><Attribute Name="Flags" Value="VisibleFlag, NoDrop, Unique" /><Attribute Name="DefaultPos" Value="0" /><Event Name="OnUse"><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="0" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="11" ChildOp="And" /><Argument Value="GPYT" /><Argument Value="5" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="30" /><Argument Value="1" /><Argument Value="25" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="10" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="21" ChildOp="And" /><Argument Value="GPYT" /><Argument Value="15" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="30" /><Argument Value="1" /><Argument Value="25" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="20" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="31" ChildOp="And" /><Argument Value="GPYT" /><Argument Value="25" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="30" /><Argument Value="1" /><Argument Value="25" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="30" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="41" ChildOp="And" /><Argument Value="GPYT" /><Argument Value="35" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="30" /><Argument Value="1" /><Argument Value="25" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="40" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="51" ChildOp="And" /><Argument Value="GPYT" /><Argument Value="45" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="30" /><Argument Value="1" /><Argument Value="25" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="50" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="61" ChildOp="And" /><Argument Value="GPYT" /><Argument Value="55" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="30" /><Argument Value="1" /><Argument Value="25" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="60" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="71" ChildOp="And" /><Argument Value="GPYT" /><Argument Value="65" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="30" /><Argument Value="1" /><Argument Value="25" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="70" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="81" ChildOp="And" /><Argument Value="GPYT" /><Argument Value="75" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="30" /><Argument Value="1" /><Argument Value="25" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="80" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="91" ChildOp="And" /><Argument Value="GPYT" /><Argument Value="85" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="30" /><Argument Value="1" /><Argument Value="25" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="90" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="101" ChildOp="And" /><Argument Value="GPYT" /><Argument Value="95" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="30" /><Argument Value="1" /><Argument Value="25" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="100" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="111" ChildOp="And" /><Argument Value="GPYT" /><Argument Value="105" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="30" /><Argument Value="1" /><Argument Value="25" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="110" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="121" ChildOp="And" /><Argument Value="GPYT" /><Argument Value="115" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="30" /><Argument Value="1" /><Argument Value="25" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="120" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="131" ChildOp="And" /><Argument Value="GPYT" /><Argument Value="125" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="30" /><Argument Value="1" /><Argument Value="25" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="130" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="141" ChildOp="And" /><Argument Value="GPYT" /><Argument Value="135" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="30" /><Argument Value="1" /><Argument Value="25" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="140" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="151" ChildOp="And" /><Argument Value="GPYT" /><Argument Value="145" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="30" /><Argument Value="1" /><Argument Value="25" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="150" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="161" ChildOp="And" /><Argument Value="GPYT" /><Argument Value="155" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="30" /><Argument Value="1" /><Argument Value="25" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="160" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="171" ChildOp="And" /><Argument Value="GPYT" /><Argument Value="165" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="30" /><Argument Value="1" /><Argument Value="25" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="170" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="181" ChildOp="And" /><Argument Value="GPYT" /><Argument Value="175" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="30" /><Argument Value="1" /><Argument Value="25" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="180" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="191" ChildOp="And" /><Argument Value="GPYT" /><Argument Value="185" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="30" /><Argument Value="1" /><Argument Value="25" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="190" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="201" ChildOp="And" /><Argument Value="GPYT" /><Argument Value="195" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="30" /><Argument Value="1" /><Argument Value="25" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="200" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="211" ChildOp="And" /><Argument Value="GPYT" /><Argument Value="205" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="30" /><Argument Value="1" /><Argument Value="25" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="210" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="220" ChildOp="And" /><Argument Value="GPYT" /><Argument Value="215" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="30" /><Argument Value="1" /><Argument Value="25" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="219" ChildOp="" /><Argument Value="GPYT" /><Argument Value="230" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="30" /><Argument Value="1" /><Argument Value="25" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function></Event></Item><Item AOID="287760" IsNano="False" Name="Playfield Item - Salvage Spawn" QL="1" ItemType="Misc"><Description /><Attribute Name="Value" Value="1" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="130858" /><Attribute Name="Slot" Value="0" /><Attribute Name="Can" Value="Carry, Use, Eat" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Mass" Value="0.8" /><Attribute Name="Flags" Value="VisibleFlag, Null, NoDrop, Unique" /><Attribute Name="DefaultPos" Value="0" /><Event Name="OnUse"><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="0" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="11" ChildOp="And" /><Argument Value="IJKZ" /><Argument Value="5" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="95" /><Argument Value="1" /><Argument Value="35" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="10" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="21" ChildOp="And" /><Argument Value="IJKZ" /><Argument Value="15" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="95" /><Argument Value="1" /><Argument Value="35" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="20" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="31" ChildOp="And" /><Argument Value="IJKZ" /><Argument Value="25" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="95" /><Argument Value="1" /><Argument Value="35" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="30" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="41" ChildOp="And" /><Argument Value="IJKZ" /><Argument Value="35" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="95" /><Argument Value="1" /><Argument Value="35" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="40" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="51" ChildOp="And" /><Argument Value="IJKZ" /><Argument Value="45" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="95" /><Argument Value="1" /><Argument Value="35" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="50" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="61" ChildOp="And" /><Argument Value="IJKZ" /><Argument Value="55" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="95" /><Argument Value="1" /><Argument Value="35" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="60" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="71" ChildOp="And" /><Argument Value="IJKZ" /><Argument Value="65" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="95" /><Argument Value="1" /><Argument Value="35" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="70" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="81" ChildOp="And" /><Argument Value="IJKZ" /><Argument Value="75" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="95" /><Argument Value="1" /><Argument Value="35" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="80" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="91" ChildOp="And" /><Argument Value="IJKZ" /><Argument Value="85" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="95" /><Argument Value="1" /><Argument Value="35" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="90" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="101" ChildOp="And" /><Argument Value="IJKZ" /><Argument Value="95" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="95" /><Argument Value="1" /><Argument Value="35" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="100" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="111" ChildOp="And" /><Argument Value="IJKZ" /><Argument Value="105" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="95" /><Argument Value="1" /><Argument Value="35" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="110" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="121" ChildOp="And" /><Argument Value="IJKZ" /><Argument Value="115" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="95" /><Argument Value="1" /><Argument Value="35" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="120" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="131" ChildOp="And" /><Argument Value="IJKZ" /><Argument Value="125" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="95" /><Argument Value="1" /><Argument Value="35" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="130" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="141" ChildOp="And" /><Argument Value="IJKZ" /><Argument Value="135" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="95" /><Argument Value="1" /><Argument Value="35" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="140" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="151" ChildOp="And" /><Argument Value="IJKZ" /><Argument Value="145" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="95" /><Argument Value="1" /><Argument Value="35" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="150" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="161" ChildOp="And" /><Argument Value="IJKZ" /><Argument Value="155" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="95" /><Argument Value="1" /><Argument Value="35" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="160" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="171" ChildOp="And" /><Argument Value="IJKZ" /><Argument Value="165" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="95" /><Argument Value="1" /><Argument Value="35" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="170" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="181" ChildOp="And" /><Argument Value="IJKZ" /><Argument Value="175" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="95" /><Argument Value="1" /><Argument Value="35" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="180" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="191" ChildOp="And" /><Argument Value="IJKZ" /><Argument Value="185" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="95" /><Argument Value="1" /><Argument Value="35" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="190" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="201" ChildOp="And" /><Argument Value="IJKZ" /><Argument Value="195" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="95" /><Argument Value="1" /><Argument Value="35" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="200" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="211" ChildOp="And" /><Argument Value="IJKZ" /><Argument Value="205" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="95" /><Argument Value="1" /><Argument Value="35" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="210" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="220" ChildOp="And" /><Argument Value="IJKZ" /><Argument Value="215" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="95" /><Argument Value="1" /><Argument Value="35" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="219" ChildOp="" /><Argument Value="IJKZ" /><Argument Value="230" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="95" /><Argument Value="1" /><Argument Value="35" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnItemACG" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="PHMT" /><Argument Value="1" /><Argument Value="0" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /></Function></Event></Item><Item AOID="287850" IsNano="False" Name="Alien Mine" QL="1" ItemType="Misc"><Description>You better not step on this one..</Description><Attribute Name="Slot" Value="0" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="QL" Value="1" /><Attribute Name="AttackDelay" Value="1" /><Attribute Name="Can" Value="Use" /><Attribute Name="Mesh" Value="288475" /><Attribute Name="Flags" Value="VisibleFlag, TellCollision, WantCollision, DisableStatelCollision" /><Attribute Name="DefaultPos" Value="0" /><Event Name="OnEnter"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="NPCFamily" Operator="Equal To" Value="0" ChildOp="" /><Argument Value="287854" /></Function><Function Name="GfxEffect" Target="Self" TickCount="1" TickInterval="0"><Requirement Target="User" Statistic="NPCFamily" Operator="Equal To" Value="0" ChildOp="" /><Argument Value="71300" /><Argument Value="100" /><Argument Value="100" /><Argument Value="255" /><Argument Value="255" /><Argument Value="255" /><Argument Value="255" /></Function><Function Name="Set" Target="Self" TickCount="1" TickInterval="0"><Requirement Target="User" Statistic="NPCFamily" Operator="Equal To" Value="0" ChildOp="" /><Argument Value="TimeExist" /><Argument Value="0" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="NPCFamily" Operator="Equal To" Value="0" ChildOp="" /></Action></Item><Item AOID="287878" IsNano="False" Name="Pollination COL SPHERE" QL="1" ItemType="Misc"><Description /><Attribute Name="Slot" Value="0" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="QL" Value="1" /><Attribute Name="AttackDelay" Value="1" /><Attribute Name="Can" Value="0" /><Attribute Name="Mesh" Value="200987" /><Attribute Name="Flags" Value="VisibleFlag, TellCollision, NoSelectionIndicator, WantCollision, DisableStatelCollision" /><Attribute Name="DefaultPos" Value="0" /><Event Name="OnEnter"><Function Name="StaticText" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="928526647" ChildOp="" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="826818881" ChildOp="Or" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="1498302290" ChildOp="Or" /><Argument Value="You walk into a cloud of toxic pollen." /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="928526647" ChildOp="" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="826818881" ChildOp="Or" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="1498302290" ChildOp="Or" /><Argument Value="287877" /></Function></Event><Event Name="OnEndCollide"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287876" /></Function></Event></Item><Item AOID="287927" IsNano="False" Name="My Other Shirt is QL 300" QL="1" ItemType="Armor"><Description>No, really, it is. Swear.</Description><Attribute Name="Value" Value="5600" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="SISCap" Value="50" /><Attribute Name="MaxHealth" Value="100" /><Attribute Name="Icon" Value="288351" /><Attribute Name="Slot" Value="Chest" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="EquipDelay" Value="0.1" /><Attribute Name="Mass" Value="0.4" /><Attribute Name="Flags" Value="VisibleFlag, NoDrop, Unique, DisableStatelCollision" /><Attribute Name="QL" Value="1" /><Attribute Name="DefaultPos" Value="Chest" /><Event Name="OnWear"><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287925" /><Argument Value="1" /><Argument Value="1" /></Function><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="37036" /><Argument Value="3" /><Argument Value="1" /></Function></Event></Item><Item AOID="287928" IsNano="False" Name="My Shirt is QL 300" QL="300" ItemType="Armor"><Description>Told you so.</Description><Attribute Name="Value" Value="5600" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="SISCap" Value="50" /><Attribute Name="MaxHealth" Value="100" /><Attribute Name="Icon" Value="288350" /><Attribute Name="Slot" Value="Chest" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="EquipDelay" Value="0.1" /><Attribute Name="Mass" Value="0.4" /><Attribute Name="Flags" Value="VisibleFlag, NoDrop, Unique, DisableStatelCollision" /><Attribute Name="QL" Value="300" /><Attribute Name="DefaultPos" Value="Chest" /><Event Name="OnWear"><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287924" /><Argument Value="1" /><Argument Value="1" /></Function><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="288349" /><Argument Value="3" /><Argument Value="1" /></Function></Event></Item><Item AOID="287929" IsNano="False" Name="Shadowleet Shirt" QL="1" ItemType="Armor"><Description>It's RIGHT. THERE. How could you miss it?!

Halloween 29484</Description><Attribute Name="Value" Value="5600" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="SISCap" Value="50" /><Attribute Name="MaxHealth" Value="100" /><Attribute Name="Icon" Value="288358" /><Attribute Name="Slot" Value="Chest" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="EquipDelay" Value="0.1" /><Attribute Name="Mass" Value="0.4" /><Attribute Name="Flags" Value="VisibleFlag, NoDrop, Unique, DisableStatelCollision" /><Attribute Name="QL" Value="1" /><Attribute Name="DefaultPos" Value="Chest" /><Event Name="OnWear"><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287926" /><Argument Value="1" /><Argument Value="1" /></Function><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287320" /><Argument Value="3" /><Argument Value="1" /></Function></Event></Item><Item AOID="287974" IsNano="False" Name="Inactive Power Core" QL="1" ItemType="Misc"><Description>You need to connect the Inactive Power Core to the Power Core Base Unit to get a functional Power Core.</Description><Attribute Name="Value" Value="1" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="287970" /><Attribute Name="Slot" Value="0" /><Attribute Name="Can" Value="Carry" /><Attribute Name="Mesh" Value="20418" /><Attribute Name="Mass" Value="9.999" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, Unique" /><Attribute Name="DefaultPos" Value="0" /></Item><Item AOID="287975" IsNano="False" Name="Power Core Mainboard" QL="1" ItemType="Misc"><Description>You need to connect the Power Core Stabilizer to the Power Core Mainboard to create a Power Core Base Unit</Description><Attribute Name="Value" Value="1" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="287968" /><Attribute Name="Slot" Value="0" /><Attribute Name="Can" Value="Carry" /><Attribute Name="Mesh" Value="20418" /><Attribute Name="Mass" Value="9.999" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, Unique" /><Attribute Name="DefaultPos" Value="0" /></Item><Item AOID="287976" IsNano="False" Name="Power Core Stabilizer" QL="1" ItemType="Misc"><Description>You need to connect the Power Core Stabilizer to the Power Core Mainboard to create a Power Core Base Unit</Description><Attribute Name="Value" Value="1" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="287971" /><Attribute Name="Slot" Value="0" /><Attribute Name="Can" Value="Carry" /><Attribute Name="Mesh" Value="20418" /><Attribute Name="Mass" Value="9.999" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, Unique" /><Attribute Name="DefaultPos" Value="0" /></Item><Item AOID="287977" IsNano="False" Name="Power Core Base Unit" QL="1" ItemType="Misc"><Description>You have assembled the Power Core Base Unit. This device will activate any inactive Power Core if assembled correctly.</Description><Attribute Name="Value" Value="1" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="287969" /><Attribute Name="Slot" Value="0" /><Attribute Name="Can" Value="Carry" /><Attribute Name="Mesh" Value="20418" /><Attribute Name="Mass" Value="9.999" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, Unique" /><Attribute Name="DefaultPos" Value="0" /></Item><Item AOID="287978" IsNano="False" Name="Power Core" QL="1" ItemType="Misc"><Description>This is a fully functional Power Core. Perhaps it can be used to power up the alien ship's engine?</Description><Attribute Name="Value" Value="1" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="287967" /><Attribute Name="Slot" Value="0" /><Attribute Name="Can" Value="Carry" /><Attribute Name="Mesh" Value="20418" /><Attribute Name="Mass" Value="9.999" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, Unique" /><Attribute Name="DefaultPos" Value="0" /></Item><Item AOID="288053" IsNano="False" Name="s7_boss2_attack-one_001" QL="1" ItemType="NPC"><Description>s7_boss2_attack-one MonsterWeapon</Description><Attribute Name="DamageType" Value="RadiationAC" /><Attribute Name="CriticalBonus" Value="9" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="QL" Value="1" /><Attribute Name="AttackDelay" Value="2.35" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="MaxDamage" Value="16" /><Attribute Name="MinDamage" Value="9" /><Attribute Name="EquipDelay" Value="0.05" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, Unique, DisableStatelCollision" /><Attribute Name="RechargeDelay" Value="2.35" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="2" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="EvadeClsC" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="Self" TickCount="1" TickInterval="0"><Argument Value="2002" /><Argument Value="72150" /><Argument Value="0" /><Argument Value="2147483647" /></Function><Function Name="Func_53076" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="6300" /><Argument Value="0" /><Argument Value="2147483647" /></Function></Event><Event Name="OnHit"><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="288048" /><Argument Value="10" /></Function></Event></Item><Item AOID="288054" IsNano="False" Name="s7_boss2_attack-one_400" QL="400" ItemType="NPC"><Description>s7_boss2_attack-one MonsterWeapon</Description><Attribute Name="DamageType" Value="RadiationAC" /><Attribute Name="CriticalBonus" Value="488" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="QL" Value="400" /><Attribute Name="AttackDelay" Value="2.35" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="MaxDamage" Value="884" /><Attribute Name="MinDamage" Value="423" /><Attribute Name="EquipDelay" Value="0.05" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, Unique, DisableStatelCollision" /><Attribute Name="RechargeDelay" Value="2.35" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="2" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="EvadeClsC" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="Self" TickCount="1" TickInterval="0"><Argument Value="2002" /><Argument Value="72150" /><Argument Value="0" /><Argument Value="2147483647" /></Function><Function Name="Func_53076" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="6300" /><Argument Value="0" /><Argument Value="2147483647" /></Function></Event><Event Name="OnHit"><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="288048" /><Argument Value="10" /></Function></Event></Item><Item AOID="288055" IsNano="False" Name="Equip_s7_boss2_attack-one" QL="1" ItemType="NPC"><Description>s7_boss2_attack-one MonsterEquipper</Description><Attribute Name="EquipmentPage" Value="NPC" /><Attribute Name="QL" Value="1" /><Attribute Name="Slot" Value="Neck, Head, Back, RightShoulder, Chest, LeftShoulder, RightArm, Hands, LeftArm, RightWrist, Legs, LeftWrist, RightFinger, Feet, LeftFinger" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription" /><Attribute Name="DefaultPos" Value="7" /><Event Name="OnWear"><Function Name="EquipMonsterWeapon" Target="Target" TickCount="1" TickInterval="0"><Argument Value="YHLY" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="202" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="147" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="284" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="146" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="256" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="186" /><Argument Value="50" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="239" /><Argument Value="80" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="236" /><Argument Value="85" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="238" /><Argument Value="50" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="187" /><Argument Value="50" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="135" /><Argument Value="100" /></Function></Event></Item><Item AOID="288056" IsNano="False" Name="s7_boss2_attack-two_001" QL="1" ItemType="NPC"><Description>s7_boss2_attack-two MonsterWeapon</Description><Attribute Name="DamageType" Value="ChemicalAC" /><Attribute Name="CriticalBonus" Value="9" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="QL" Value="1" /><Attribute Name="AttackDelay" Value="2.35" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="MaxDamage" Value="16" /><Attribute Name="MinDamage" Value="9" /><Attribute Name="EquipDelay" Value="0.05" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, Unique, DisableStatelCollision" /><Attribute Name="RechargeDelay" Value="2.35" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="2" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="EvadeClsC" Percent="100" /><Event Name="OnActivate"><Function Name="Func_53075" Target="Self" TickCount="1" TickInterval="0"><Argument Value="2001" /><Argument Value="72153" /><Argument Value="0" /><Argument Value="2147483647" /></Function></Event><Event Name="OnHit"><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="288048" /><Argument Value="10" /></Function></Event></Item><Item AOID="288057" IsNano="False" Name="s7_boss2_attack-two_400" QL="400" ItemType="NPC"><Description>s7_boss2_attack-two MonsterWeapon</Description><Attribute Name="DamageType" Value="ChemicalAC" /><Attribute Name="CriticalBonus" Value="488" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="QL" Value="400" /><Attribute Name="AttackDelay" Value="2.35" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="MaxDamage" Value="884" /><Attribute Name="MinDamage" Value="423" /><Attribute Name="EquipDelay" Value="0.05" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, Unique, DisableStatelCollision" /><Attribute Name="RechargeDelay" Value="2.35" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="2" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="EvadeClsC" Percent="100" /><Event Name="OnActivate"><Function Name="Func_53075" Target="Self" TickCount="1" TickInterval="0"><Argument Value="2001" /><Argument Value="72153" /><Argument Value="0" /><Argument Value="2147483647" /></Function></Event><Event Name="OnHit"><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="288048" /><Argument Value="10" /></Function></Event></Item><Item AOID="288058" IsNano="False" Name="Equip_s7_boss2_attack-two" QL="1" ItemType="NPC"><Description>s7_boss2_attack-two MonsterEquipper</Description><Attribute Name="EquipmentPage" Value="NPC" /><Attribute Name="QL" Value="1" /><Attribute Name="Slot" Value="Neck, Head, Back, RightShoulder, Chest, LeftShoulder, RightArm, Hands, LeftArm, RightWrist, Legs, LeftWrist, RightFinger, Feet, LeftFinger" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription" /><Attribute Name="DefaultPos" Value="7" /><Event Name="OnWear"><Function Name="EquipMonsterWeapon" Target="Target" TickCount="1" TickInterval="0"><Argument Value="VMWZ" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="202" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="147" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="284" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="146" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="256" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="186" /><Argument Value="50" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="239" /><Argument Value="80" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="236" /><Argument Value="85" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="238" /><Argument Value="50" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="187" /><Argument Value="50" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="135" /><Argument Value="100" /></Function></Event></Item><Item AOID="288059" IsNano="False" Name="s7_boss2_attack-three_001" QL="1" ItemType="NPC"><Description>s7_boss2_attack-three MonsterWeapon</Description><Attribute Name="DamageType" Value="ChemicalAC" /><Attribute Name="CriticalBonus" Value="9" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="QL" Value="1" /><Attribute Name="AttackDelay" Value="3.2" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="MaxDamage" Value="16" /><Attribute Name="MinDamage" Value="9" /><Attribute Name="EquipDelay" Value="0.05" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, Unique, DisableStatelCollision" /><Attribute Name="RechargeDelay" Value="3.2" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="2" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="EvadeClsC" Percent="100" /><Event Name="OnActivate"><Function Name="Func_53075" Target="Self" TickCount="1" TickInterval="0"><Argument Value="2000" /><Argument Value="72153" /><Argument Value="0" /><Argument Value="2147483647" /></Function></Event><Event Name="OnHit"><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="288048" /><Argument Value="10" /></Function></Event></Item><Item AOID="288060" IsNano="False" Name="s7_boss2_attack-three_400" QL="400" ItemType="NPC"><Description>s7_boss2_attack-three MonsterWeapon</Description><Attribute Name="DamageType" Value="ChemicalAC" /><Attribute Name="CriticalBonus" Value="488" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="QL" Value="400" /><Attribute Name="AttackDelay" Value="3.2" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="MaxDamage" Value="884" /><Attribute Name="MinDamage" Value="423" /><Attribute Name="EquipDelay" Value="0.05" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, Unique, DisableStatelCollision" /><Attribute Name="RechargeDelay" Value="3.2" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="2" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="EvadeClsC" Percent="100" /><Event Name="OnActivate"><Function Name="Func_53075" Target="Self" TickCount="1" TickInterval="0"><Argument Value="2000" /><Argument Value="72153" /><Argument Value="0" /><Argument Value="2147483647" /></Function></Event><Event Name="OnHit"><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="288048" /><Argument Value="10" /></Function></Event></Item><Item AOID="288061" IsNano="False" Name="Equip_s7_boss2_attack-three" QL="1" ItemType="NPC"><Description>s7_boss2_attack-three MonsterEquipper</Description><Attribute Name="EquipmentPage" Value="NPC" /><Attribute Name="QL" Value="1" /><Attribute Name="Slot" Value="Neck, Head, Back, RightShoulder, Chest, LeftShoulder, RightArm, Hands, LeftArm, RightWrist, Legs, LeftWrist, RightFinger, Feet, LeftFinger" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription" /><Attribute Name="DefaultPos" Value="7" /><Event Name="OnWear"><Function Name="EquipMonsterWeapon" Target="Target" TickCount="1" TickInterval="0"><Argument Value="OKXC" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="202" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="147" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="284" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="146" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="256" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="186" /><Argument Value="50" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="239" /><Argument Value="80" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="236" /><Argument Value="85" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="238" /><Argument Value="50" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="187" /><Argument Value="50" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="135" /><Argument Value="100" /></Function></Event></Item><Item AOID="288062" IsNano="False" Name="s7_boss2_attack-four_001" QL="1" ItemType="NPC"><Description>s7_boss2_attack-four MonsterWeapon</Description><Attribute Name="DamageType" Value="MeleeAC" /><Attribute Name="CriticalBonus" Value="6" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="QL" Value="1" /><Attribute Name="AttackDelay" Value="3.2" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="MaxDamage" Value="12" /><Attribute Name="MinDamage" Value="6" /><Attribute Name="EquipDelay" Value="0.05" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, Unique, DisableStatelCollision" /><Attribute Name="RechargeDelay" Value="3.2" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="2" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="EvadeClsC" Percent="100" /><Event Name="OnActivate"><Function Name="Func_53076" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="2710" /><Argument Value="0" /><Argument Value="2147483647" /></Function></Event><Event Name="OnHit"><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="288049" /><Argument Value="10" /></Function></Event></Item><Item AOID="288063" IsNano="False" Name="s7_boss2_attack-four_400" QL="400" ItemType="NPC"><Description>s7_boss2_attack-four MonsterWeapon</Description><Attribute Name="DamageType" Value="MeleeAC" /><Attribute Name="CriticalBonus" Value="286" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="QL" Value="400" /><Attribute Name="AttackDelay" Value="3.2" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="MaxDamage" Value="631" /><Attribute Name="MinDamage" Value="221" /><Attribute Name="EquipDelay" Value="0.05" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, Unique, DisableStatelCollision" /><Attribute Name="RechargeDelay" Value="3.2" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="2" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="EvadeClsC" Percent="100" /><Event Name="OnActivate"><Function Name="Func_53076" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="2710" /><Argument Value="0" /><Argument Value="2147483647" /></Function></Event><Event Name="OnHit"><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="288049" /><Argument Value="10" /></Function></Event></Item><Item AOID="288064" IsNano="False" Name="Equip_s7_boss2_attack-four" QL="1" ItemType="NPC"><Description>s7_boss2_attack-four MonsterEquipper</Description><Attribute Name="EquipmentPage" Value="NPC" /><Attribute Name="QL" Value="1" /><Attribute Name="Slot" Value="Neck, Head, Back, RightShoulder, Chest, LeftShoulder, RightArm, Hands, LeftArm, RightWrist, Legs, LeftWrist, RightFinger, Feet, LeftFinger" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription" /><Attribute Name="DefaultPos" Value="7" /><Event Name="OnWear"><Function Name="EquipMonsterWeapon" Target="Target" TickCount="1" TickInterval="0"><Argument Value="BCYV" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="202" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="147" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="284" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="146" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="256" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="186" /><Argument Value="50" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="239" /><Argument Value="80" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="236" /><Argument Value="85" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="238" /><Argument Value="50" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="187" /><Argument Value="50" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="135" /><Argument Value="100" /></Function></Event></Item><Item AOID="288083" IsNano="False" Name="Atrox Thong-Prevention Glasses" QL="1" ItemType="Armor"><Description>A common complaint on Rubi-Ka, particularly amongst new colonists, is the... lack of modesty presented by certain individuals of the epicene breed Atrox. The Atroxes themselves rarely see any fault with their behaviour, but to others their choice in attire can be... somewhat unsettling.

Then, in 29479, a young nanomage engineer named Thomas Kliebert came up with a solution for his constantly-distressed eyesight; utilizing special filtration nanotechnology Kliebert managed to create a pair of goggles which would instantly and perfectly eliminate any thong-wearing Atrox from his field of view.

Assured that he had a success on his hands, Mr. Kliebert attempted to sell rights for his new invention to many of the major corporations across the galaxy; time and time again, however, he was turned down, both on citations of safety concerns and of potential discrimination lawsuits. The product never reached mass market (or even minor market, for that matter), and the engineer then faded into obscurity, having depleted his entire life savings on the failed project.

How on 'Ka a pair of these managed to escape into the wild after so long no one knows, and maybe that's for the best, but if you don't like Atroxes wearing thongs? These are the glasses for you.</Description><Attribute Name="Value" Value="1000" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="SISCap" Value="50" /><Attribute Name="MaxHealth" Value="100" /><Attribute Name="Icon" Value="45780" /><Attribute Name="Slot" Value="Head" /><Attribute Name="Can" Value="Carry, Wear, CanBeWornWithSocialArmor" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="EquipDelay" Value="0.1" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, NoDrop, Unique, HasDamage, DisableStatelCollision" /><Attribute Name="QL" Value="1" /><Attribute Name="DefaultPos" Value="Head" /><Event Name="OnWear"><Function Name="AttractorMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Atrox" ChildOp="" /><Argument Value="0" /><Argument Value="45745" /></Function><Function Name="AttractorMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="" /><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="And" /><Argument Value="0" /><Argument Value="45749" /></Function><Function Name="AttractorMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="" /><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="And" /><Argument Value="0" /><Argument Value="45768" /></Function><Function Name="AttractorMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="" /><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="And" /><Argument Value="0" /><Argument Value="45769" /></Function><Function Name="AttractorMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="" /><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="And" /><Argument Value="0" /><Argument Value="45772" /></Function><Function Name="AttractorMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="" /><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="And" /><Argument Value="0" /><Argument Value="45774" /></Function><Function Name="AttractorMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="" /><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="And" /><Argument Value="0" /><Argument Value="45776" /></Function><Function Name="ChangeEffect" Target="Self" TickCount="1" TickInterval="0"><Argument Value="43652" /><Argument Value="0" /><Argument Value="0" /></Function></Event></Item><Item AOID="288127" IsNano="False" Name="Larvae" QL="1" ItemType="Misc"><Description /><Attribute Name="Slot" Value="0" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="QL" Value="1" /><Attribute Name="AttackDelay" Value="1" /><Attribute Name="Can" Value="0" /><Attribute Name="Mesh" Value="200987" /><Attribute Name="Flags" Value="VisibleFlag, TellCollision, NoSelectionIndicator, WantCollision, DisableStatelCollision" /><Attribute Name="DefaultPos" Value="0" /><Event Name="OnEnter"><Function Name="NPCSayRubotSpeech" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="NPCFamily" Operator="Equal To" Value="1000" ChildOp="" /><Argument Value="{stock_pet_init}" /><Argument Value="1" /></Function></Event></Item><Item AOID="288130" IsNano="False" Name="Viral Belt Control Component" QL="200" ItemType="Misc"><Description>This piece of equipment is not working on its own.</Description><Attribute Name="Value" Value="1" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="QL" Value="200" /><Attribute Name="Icon" Value="288090" /><Attribute Name="Slot" Value="0" /><Attribute Name="Can" Value="Carry" /><Attribute Name="Mesh" Value="20418" /><Attribute Name="Mass" Value="9.999" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount" /><Attribute Name="DefaultPos" Value="0" /></Item><Item AOID="288133" IsNano="False" Name="Viral Belt NCU Slots" QL="200" ItemType="Misc"><Description>This piece of equipment is not working on its own.</Description><Attribute Name="Value" Value="1" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="QL" Value="200" /><Attribute Name="Icon" Value="288091" /><Attribute Name="Slot" Value="0" /><Attribute Name="Can" Value="Carry" /><Attribute Name="Mesh" Value="20418" /><Attribute Name="Mass" Value="9.999" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount" /><Attribute Name="DefaultPos" Value="0" /></Item><Item AOID="288135" IsNano="False" Name="Viral Belt Nanobot Power Unit" QL="200" ItemType="Misc"><Description>This piece of equipment is not working on its own.</Description><Attribute Name="Value" Value="1" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="QL" Value="200" /><Attribute Name="Icon" Value="288092" /><Attribute Name="Slot" Value="0" /><Attribute Name="Can" Value="Carry" /><Attribute Name="Mesh" Value="20418" /><Attribute Name="Mass" Value="9.999" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount" /><Attribute Name="DefaultPos" Value="0" /></Item><Item AOID="288203" IsNano="False" Name="Phasefront Loungemaster - The Executive" QL="1" ItemType="Misc"><Description>This sleek and elegant design was concepted by Tony Tjernberg, on contract from Phasefront. This smooth, stylish chair offers the best in comfort and quality, providing a fantastic ride no matter where you happen to be hovering.</Description><Attribute Name="Value" Value="450" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="288537" /><Attribute Name="Slot" Value="5, 9, 10, 12, 13" /><Attribute Name="Energy" Value="1" /><Attribute Name="Can" Value="Carry, Use, Eat" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Flags" Value="VisibleFlag, TellCollision, UseEmptyDestruct, HasEnergy, NoDrop" /><Attribute Name="DefaultPos" Value="5" /><Attribute Name="AttackRange" Value="4" /><Event Name="OnUse"><Function Name="UploadNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="288546" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="IsFightingMe" Operator="Equal To" Value="0" ChildOp="" /><Requirement Target="Self" Statistic="WaitState" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="MonsterData" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="PlayfieldType" Operator="Op_107" Value="2" ChildOp="And" /><Requirement Target="Self" Statistic="VehicleGround" Operator="Greater Than" Value="1" ChildOp="And" /></Action><Action Name="PlayshiftRequirements"><Requirement Target="Self" Statistic="PlayfieldType" Operator="Op_107" Value="2" ChildOp="" /></Action></Item><Item AOID="288204" IsNano="False" Name="Kyr'Ozch Nano Protection Ring" QL="1" ItemType="Armor"><Description>This ring is glowing faintly in the dark. The alien who crafted this must have put a lot of time and effort in to creating this piece of jewelry.

Cant be used with:
  Hold Hell at Bay
  Signet of The Apocalypse rings
  De'Valos Protection Ring</Description><Attribute Name="Value" Value="2" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="288105" /><Attribute Name="Slot" Value="RightFinger, LeftFinger" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, TellCollision, HasRotation, NoDrop, Unique, DisableStatelCollision" /><Attribute Name="DefaultPos" Value="LeftFinger" /><Event Name="OnWear"><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="RunSpeed" /><Argument Value="50" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="NanoResist" /><Argument Value="200" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="XPModifier" /><Argument Value="7" /></Function><Function Name="SetFlag" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="NanoFocusLevel" /><Argument Value="5" /></Function></Event><Action Name="ToWear"><Requirement Target="Self" Statistic="Sense" Operator="Greater Than" Value="399" ChildOp="" /><Requirement Target="Self" Statistic="Psychic" Operator="Greater Than" Value="399" ChildOp="And" /><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="150" ChildOp="And" /><Requirement Target="Self" Statistic="Expansion" Operator="Is Set" Value="8" ChildOp="And" /><Requirement Target="Self" Statistic="NanoFocusLevel" Operator="Op_107" Value="16" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="281194" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="281196" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="281197" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="281198" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="281199" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="281200" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="281201" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="281202" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="281203" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="281204" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="281205" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="281206" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="281207" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="281208" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="281267" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="HasNotWornItem" Value="231234" ChildOp="And" /></Action></Item><Item AOID="288205" IsNano="False" Name="The Final Respite" QL="1" ItemType="Armor"><Description>For the death-inclined on the go, this handy backpack not only stores your stuff, it can also be used to store you should the need arise.

And since this is Rubi-Ka it will, sooner or later.

Halloween 29484</Description><Attribute Name="Value" Value="1" /><Attribute Name="MaxMass" Value="10" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="288390" /><Attribute Name="Slot" Value="Back" /><Attribute Name="Can" Value="Carry, Wear, Use" /><Attribute Name="Mesh" Value="29055" /><Attribute Name="Flags" Value="VisibleFlag, Stationary, NoDrop, Unique" /><Attribute Name="DefaultPos" Value="Back" /><Event Name="OnWear"><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Atrox" ChildOp="" /><Argument Value="0" /><Argument Value="288391" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="288391" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="288391" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="288391" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="288391" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="288391" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="288391" /></Function></Event><Action Name="ToWear"><Requirement Target="Self" Statistic="Adventuring" Operator="Greater Than" Value="20" ChildOp="" /></Action></Item><Item AOID="288206" IsNano="False" Name="Mr. Zombie Squeaky" QL="1" ItemType="Misc"><Description>It's Mr. Zombie Squeaky! Mr. Zombie Squeaky doesn't want your brains - He just wants your love. Ok, and maybe a bit of your brain, but it's cool, right?

Halloween 29484</Description><Attribute Name="Value" Value="220000" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="288600" /><Attribute Name="Slot" Value="0" /><Attribute Name="Can" Value="Carry" /><Attribute Name="Mesh" Value="288598" /><Attribute Name="Mass" Value="9.999" /><Attribute Name="Flags" Value="VisibleFlag, TellCollision, NoSelectionIndicator, Stationary, Repulsive, DisableStatelCollision" /><Attribute Name="DefaultPos" Value="0" /></Item><Item AOID="288207" IsNano="False" Name="Parsed's Cursed Pool Cue" QL="1" ItemType="Weapon"><Description>This long stick was used in playing an ancient game referred to as "pool", a contest between individuals in which they attempted to sink small round objects into "pockets" of the same size upon a table-top. Apparently this game was regarded as very serious business and many regarded it less as a hobby and more as a way of life.

Of particular note was a player in recent times, a member of an anachronistic society who enjoys recreating ancient-Earth hobbies and sports; this particular player made quite the name for themselves in smaller circles, perhaps even being one of the greatest pool players in the entire galaxy.

Now, all of that said, you're not really sure what makes this pool cue 'cursed' in any fashion - Really, it just seems like a regular wooden stick to you. Maybe the curse only applies to the people you beat with it...

Halloween 29484</Description><Attribute Name="Value" Value="745" /><Attribute Name="InitiativeType" Value="MeleeInit." /><Attribute Name="DamageType" Value="MeleeAC" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="MultiMelee" Value="10" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="SISCap" Value="50" /><Attribute Name="MaxHealth" Value="240" /><Attribute Name="Icon" Value="288466" /><Attribute Name="MaxDamage" Value="1" /><Attribute Name="AttackDelay" Value="1.5" /><Attribute Name="CriticalBonus" Value="1" /><Attribute Name="Energy" Value="-1" /><Attribute Name="Can" Value="Carry, NoAmmoWeaponFlag" /><Attribute Name="WeaponMesh" Value="288464" /><Attribute Name="MinDamage" Value="1" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="AnimSet" Value="1" /><Attribute Name="EquipDelay" Value="0.5" /><Attribute Name="Mass" Value="5" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, TellCollision, NoDrop, HasDamage, DisableStatelCollision" /><Attribute Name="QL" Value="1" /><Attribute Name="FabricType" Value="12" /><Attribute Name="Slot" Value="RightHand, LeftHand" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="4" /><AtkValue Name="2hBlunt" Percent="100" /><DefValue Name="EvadeClsC" Percent="100" /></Item><Item AOID="288281" IsNano="False" Name="Viral Communications Larvae" QL="1" ItemType="Utility"><Description>The Viral Communications Larvae looks almost life like and it carries a ball of energy. The energy can be released when needed and will regain 5% nano every 5 seconds for 20 seconds.

You must equip this item to use it.</Description><Attribute Name="Value" Value="0" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="218752" /><Attribute Name="Slot" Value="UTIL3" /><Attribute Name="Can" Value="Carry, Wear, Use, ApplyOnSelf" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="EquipDelay" Value="0.1" /><Attribute Name="Mass" Value="0.05" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, NoDrop, Unique, DisableStatelCollision" /><Attribute Name="DefaultPos" Value="UTIL3" /><Event Name="OnWear"><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="SensoryImprovement" /><Argument Value="25" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="MaterialMetamorphosis" /><Argument Value="25" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="BiologicalMetamorphosis" /><Argument Value="25" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="PsychologicalModification" /><Argument Value="25" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="MaterialCreation" /><Argument Value="25" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="SpaceTime" /><Argument Value="25" /></Function></Event><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="288282" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="Psychic" /><Argument Value="800" /></Function><Function Name="HeadText" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="Fill Nanopool!" /><Argument Value="2" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="Self" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="Psychic" /><Argument Value="1" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="Flags" Operator="HasWieldedItem" Value="288281" ChildOp="" /><Requirement Target="Self" Statistic="Psychic" Operator="Greater Than" Value="499" ChildOp="And" /></Action><Action Name="ToWield"><Requirement Target="Self" Statistic="Psychic" Operator="Greater Than" Value="499" ChildOp="" /><Requirement Target="Self" Statistic="Expansion" Operator="Is Set" Value="8" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="Op_93" Value="1252" ChildOp="And" /></Action></Item><Item AOID="288318" IsNano="False" Name="Placard - Space for Rent" QL="1" ItemType="Weapon"><Description>A placard.  "THIS SPACE FOR RENT PST!"

This item may be right-clicked to change to another placard.</Description><Attribute Name="Value" Value="3" /><Attribute Name="InitiativeType" Value="MeleeInit." /><Attribute Name="DamageType" Value="MeleeAC" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="SISCap" Value="50" /><Attribute Name="MaxHealth" Value="240" /><Attribute Name="Icon" Value="288332" /><Attribute Name="MaxDamage" Value="1" /><Attribute Name="AttackDelay" Value="1.5" /><Attribute Name="CriticalBonus" Value="1" /><Attribute Name="Energy" Value="-1" /><Attribute Name="Can" Value="Carry, Use, NoAmmoWeaponFlag" /><Attribute Name="WeaponMesh" Value="288317" /><Attribute Name="MinDamage" Value="1" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="AnimSet" Value="2" /><Attribute Name="EquipDelay" Value="0.5" /><Attribute Name="Mass" Value="5" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, TellCollision, NoDrop, HasDamage, DisableStatelCollision" /><Attribute Name="QL" Value="1" /><Attribute Name="FabricType" Value="12" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="4" /><AtkValue Name="2hBlunt" Percent="100" /><DefValue Name="EvadeClsC" Percent="100" /><Event Name="OnUse"><Function Name="SpawnItemACG" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="PDPC" /><Argument Value="1" /><Argument Value="0" /><Argument Value="0" /><Argument Value="3" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="DestroyItem" Target="Wearer" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="288326" IsNano="False" Name="Placard - Are We There Yet?" QL="1" ItemType="Weapon"><Description>A placard.  "Are we there yet?"

This item may be right-clicked to change to another placard.</Description><Attribute Name="Value" Value="3" /><Attribute Name="InitiativeType" Value="MeleeInit." /><Attribute Name="DamageType" Value="MeleeAC" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="SISCap" Value="50" /><Attribute Name="MaxHealth" Value="240" /><Attribute Name="Icon" Value="288333" /><Attribute Name="MaxDamage" Value="1" /><Attribute Name="AttackDelay" Value="1.5" /><Attribute Name="CriticalBonus" Value="1" /><Attribute Name="Energy" Value="-1" /><Attribute Name="Can" Value="Carry, Use, NoAmmoWeaponFlag" /><Attribute Name="WeaponMesh" Value="288321" /><Attribute Name="MinDamage" Value="1" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="AnimSet" Value="2" /><Attribute Name="EquipDelay" Value="0.5" /><Attribute Name="Mass" Value="5" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, TellCollision, NoDrop, HasDamage, DisableStatelCollision" /><Attribute Name="QL" Value="1" /><Attribute Name="FabricType" Value="12" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="4" /><AtkValue Name="2hBlunt" Percent="100" /><DefValue Name="EvadeClsC" Percent="100" /><Event Name="OnUse"><Function Name="SpawnItemACG" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="GNVU" /><Argument Value="1" /><Argument Value="0" /><Argument Value="0" /><Argument Value="3" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="DestroyItem" Target="Wearer" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="288327" IsNano="False" Name="Placard - IDKWTF" QL="1" ItemType="Weapon"><Description>A placard.  "idkwtf"

This item may be right-clicked to change to another placard.</Description><Attribute Name="Value" Value="3" /><Attribute Name="InitiativeType" Value="MeleeInit." /><Attribute Name="DamageType" Value="MeleeAC" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="SISCap" Value="50" /><Attribute Name="MaxHealth" Value="240" /><Attribute Name="Icon" Value="288334" /><Attribute Name="MaxDamage" Value="1" /><Attribute Name="AttackDelay" Value="1.5" /><Attribute Name="CriticalBonus" Value="1" /><Attribute Name="Energy" Value="-1" /><Attribute Name="Can" Value="Carry, Use, NoAmmoWeaponFlag" /><Attribute Name="WeaponMesh" Value="288322" /><Attribute Name="MinDamage" Value="1" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="AnimSet" Value="2" /><Attribute Name="EquipDelay" Value="0.5" /><Attribute Name="Mass" Value="5" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, TellCollision, NoDrop, HasDamage, DisableStatelCollision" /><Attribute Name="QL" Value="1" /><Attribute Name="FabricType" Value="12" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="4" /><AtkValue Name="2hBlunt" Percent="100" /><DefValue Name="EvadeClsC" Percent="100" /><Event Name="OnUse"><Function Name="SpawnItemACG" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="IXLF" /><Argument Value="1" /><Argument Value="0" /><Argument Value="0" /><Argument Value="3" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="DestroyItem" Target="Wearer" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="288328" IsNano="False" Name="Placard - It" QL="1" ItemType="Weapon"><Description>A placard.  "IT'S YOUR ISP!"

This item may be right-clicked to change to another placard.</Description><Attribute Name="Value" Value="3" /><Attribute Name="InitiativeType" Value="MeleeInit." /><Attribute Name="DamageType" Value="MeleeAC" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="SISCap" Value="50" /><Attribute Name="MaxHealth" Value="240" /><Attribute Name="Icon" Value="288336" /><Attribute Name="MaxDamage" Value="1" /><Attribute Name="AttackDelay" Value="1.5" /><Attribute Name="CriticalBonus" Value="1" /><Attribute Name="Energy" Value="-1" /><Attribute Name="Can" Value="Carry, Use, NoAmmoWeaponFlag" /><Attribute Name="WeaponMesh" Value="288323" /><Attribute Name="MinDamage" Value="1" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="AnimSet" Value="2" /><Attribute Name="EquipDelay" Value="0.5" /><Attribute Name="Mass" Value="5" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, TellCollision, NoDrop, HasDamage, DisableStatelCollision" /><Attribute Name="QL" Value="1" /><Attribute Name="FabricType" Value="12" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="4" /><AtkValue Name="2hBlunt" Percent="100" /><DefValue Name="EvadeClsC" Percent="100" /><Event Name="OnUse"><Function Name="SpawnItemACG" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="OHJG" /><Argument Value="1" /><Argument Value="0" /><Argument Value="0" /><Argument Value="3" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="DestroyItem" Target="Wearer" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="288329" IsNano="False" Name="Placard - My Leet Ate My Homework" QL="1" ItemType="Weapon"><Description>A placard.  "MY LEET ATE MY HOMEWORK"

This item may be right-clicked to change to another placard.</Description><Attribute Name="Value" Value="3" /><Attribute Name="InitiativeType" Value="MeleeInit." /><Attribute Name="DamageType" Value="MeleeAC" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="SISCap" Value="50" /><Attribute Name="MaxHealth" Value="240" /><Attribute Name="Icon" Value="288335" /><Attribute Name="MaxDamage" Value="1" /><Attribute Name="AttackDelay" Value="1.5" /><Attribute Name="CriticalBonus" Value="1" /><Attribute Name="Energy" Value="-1" /><Attribute Name="Can" Value="Carry, Use, NoAmmoWeaponFlag" /><Attribute Name="WeaponMesh" Value="288324" /><Attribute Name="MinDamage" Value="1" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="AnimSet" Value="2" /><Attribute Name="EquipDelay" Value="0.5" /><Attribute Name="Mass" Value="5" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, TellCollision, NoDrop, HasDamage, DisableStatelCollision" /><Attribute Name="QL" Value="1" /><Attribute Name="FabricType" Value="12" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="4" /><AtkValue Name="2hBlunt" Percent="100" /><DefValue Name="EvadeClsC" Percent="100" /><Event Name="OnUse"><Function Name="SpawnItemACG" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="PCPD" /><Argument Value="1" /><Argument Value="0" /><Argument Value="0" /><Argument Value="3" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="DestroyItem" Target="Wearer" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="288330" IsNano="False" Name="Placard - Mentor Looking for Noobs" QL="1" ItemType="Weapon"><Description>A placard.  "MENTOR LOOKING FOR NOOBS"

This item may be right-clicked to change to another placard.</Description><Attribute Name="Value" Value="3" /><Attribute Name="InitiativeType" Value="MeleeInit." /><Attribute Name="DamageType" Value="MeleeAC" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="SISCap" Value="50" /><Attribute Name="MaxHealth" Value="240" /><Attribute Name="Icon" Value="288337" /><Attribute Name="MaxDamage" Value="1" /><Attribute Name="AttackDelay" Value="1.5" /><Attribute Name="CriticalBonus" Value="1" /><Attribute Name="Energy" Value="-1" /><Attribute Name="Can" Value="Carry, Use, NoAmmoWeaponFlag" /><Attribute Name="WeaponMesh" Value="288325" /><Attribute Name="MinDamage" Value="1" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="AnimSet" Value="2" /><Attribute Name="EquipDelay" Value="0.5" /><Attribute Name="Mass" Value="5" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, TellCollision, NoDrop, HasDamage, DisableStatelCollision" /><Attribute Name="QL" Value="1" /><Attribute Name="FabricType" Value="12" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="4" /><AtkValue Name="2hBlunt" Percent="100" /><DefValue Name="EvadeClsC" Percent="100" /><Event Name="OnUse"><Function Name="SpawnItemACG" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="BGLW" /><Argument Value="1" /><Argument Value="0" /><Argument Value="0" /><Argument Value="3" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="DestroyItem" Target="Wearer" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="288331" IsNano="False" Name="Placard - I Lost My Other Placard" QL="1" ItemType="Weapon"><Description>A placard.  "I LOST MY OTHER PLACARD"

This item may be right-clicked to change to another placard.</Description><Attribute Name="Value" Value="3" /><Attribute Name="InitiativeType" Value="MeleeInit." /><Attribute Name="DamageType" Value="MeleeAC" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="SISCap" Value="50" /><Attribute Name="MaxHealth" Value="240" /><Attribute Name="Icon" Value="288338" /><Attribute Name="MaxDamage" Value="1" /><Attribute Name="AttackDelay" Value="1.5" /><Attribute Name="CriticalBonus" Value="1" /><Attribute Name="Energy" Value="-1" /><Attribute Name="Can" Value="Carry, Use, NoAmmoWeaponFlag" /><Attribute Name="WeaponMesh" Value="288319" /><Attribute Name="MinDamage" Value="1" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="AnimSet" Value="2" /><Attribute Name="EquipDelay" Value="0.5" /><Attribute Name="Mass" Value="5" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, TellCollision, NoDrop, HasDamage, DisableStatelCollision" /><Attribute Name="QL" Value="1" /><Attribute Name="FabricType" Value="12" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="4" /><AtkValue Name="2hBlunt" Percent="100" /><DefValue Name="EvadeClsC" Percent="100" /><Event Name="OnUse"><Function Name="SpawnItemACG" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="SMVC" /><Argument Value="1" /><Argument Value="0" /><Argument Value="0" /><Argument Value="3" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="DestroyItem" Target="Wearer" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="288340" IsNano="False" Name="Placard - !points" QL="1" ItemType="Weapon"><Description>A placard.  "!points"

This item may be right-clicked to change to another placard.</Description><Attribute Name="Value" Value="3" /><Attribute Name="InitiativeType" Value="MeleeInit." /><Attribute Name="DamageType" Value="MeleeAC" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="SISCap" Value="50" /><Attribute Name="MaxHealth" Value="240" /><Attribute Name="Icon" Value="288339" /><Attribute Name="MaxDamage" Value="1" /><Attribute Name="AttackDelay" Value="1.5" /><Attribute Name="CriticalBonus" Value="1" /><Attribute Name="Energy" Value="-1" /><Attribute Name="Can" Value="Carry, Use, NoAmmoWeaponFlag" /><Attribute Name="WeaponMesh" Value="288320" /><Attribute Name="MinDamage" Value="1" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="AnimSet" Value="2" /><Attribute Name="EquipDelay" Value="0.5" /><Attribute Name="Mass" Value="5" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, TellCollision, NoDrop, HasDamage, DisableStatelCollision" /><Attribute Name="QL" Value="1" /><Attribute Name="FabricType" Value="12" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="4" /><AtkValue Name="2hBlunt" Percent="100" /><DefValue Name="EvadeClsC" Percent="100" /><Event Name="OnUse"><Function Name="SpawnItemACG" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="RRBM" /><Argument Value="1" /><Argument Value="0" /><Argument Value="0" /><Argument Value="3" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="DestroyItem" Target="Wearer" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="288347" IsNano="False" Name="Placard - I Like Meat" QL="1" ItemType="Weapon"><Description>A placard.  "I Like Meat!"

This item may be right-clicked to change to another placard.</Description><Attribute Name="Value" Value="3" /><Attribute Name="InitiativeType" Value="MeleeInit." /><Attribute Name="DamageType" Value="MeleeAC" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="SISCap" Value="50" /><Attribute Name="MaxHealth" Value="240" /><Attribute Name="Icon" Value="288342" /><Attribute Name="MaxDamage" Value="1" /><Attribute Name="AttackDelay" Value="1.5" /><Attribute Name="CriticalBonus" Value="1" /><Attribute Name="Energy" Value="-1" /><Attribute Name="Can" Value="Carry, Use, NoAmmoWeaponFlag" /><Attribute Name="WeaponMesh" Value="288346" /><Attribute Name="MinDamage" Value="1" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="AnimSet" Value="2" /><Attribute Name="EquipDelay" Value="0.5" /><Attribute Name="Mass" Value="5" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, TellCollision, NoDrop, HasDamage, DisableStatelCollision" /><Attribute Name="QL" Value="1" /><Attribute Name="FabricType" Value="12" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="4" /><AtkValue Name="2hBlunt" Percent="100" /><DefValue Name="EvadeClsC" Percent="100" /><Event Name="OnUse"><Function Name="SpawnItemACG" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="TVOJ" /><Argument Value="1" /><Argument Value="0" /><Argument Value="0" /><Argument Value="3" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="DestroyItem" Target="Wearer" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="288348" IsNano="False" Name="Placard - I Can See You Like Meat" QL="1" ItemType="Weapon"><Description>A placard.  "I can see you like Meat!"

This item may be right-clicked to change to another placard.</Description><Attribute Name="Value" Value="3" /><Attribute Name="InitiativeType" Value="MeleeInit." /><Attribute Name="DamageType" Value="MeleeAC" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="SISCap" Value="50" /><Attribute Name="MaxHealth" Value="240" /><Attribute Name="Icon" Value="288341" /><Attribute Name="MaxDamage" Value="1" /><Attribute Name="AttackDelay" Value="1.5" /><Attribute Name="CriticalBonus" Value="1" /><Attribute Name="Energy" Value="-1" /><Attribute Name="Can" Value="Carry, Use, NoAmmoWeaponFlag" /><Attribute Name="WeaponMesh" Value="288345" /><Attribute Name="MinDamage" Value="1" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="AnimSet" Value="2" /><Attribute Name="EquipDelay" Value="0.5" /><Attribute Name="Mass" Value="5" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, TellCollision, NoDrop, HasDamage, DisableStatelCollision" /><Attribute Name="QL" Value="1" /><Attribute Name="FabricType" Value="12" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="4" /><AtkValue Name="2hBlunt" Percent="100" /><DefValue Name="EvadeClsC" Percent="100" /><Event Name="OnUse"><Function Name="SpawnItemACG" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="MWNU" /><Argument Value="1" /><Argument Value="0" /><Argument Value="0" /><Argument Value="3" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="DestroyItem" Target="Wearer" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="288354" IsNano="False" Name="Spider Shirt" QL="1" ItemType="Armor"><Description>Instead of making something shiny, I have created a t-shirt with a picture my boss drew of a spider... I trust this is acceptable.

Halloween 29484</Description><Attribute Name="Value" Value="5600" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="SISCap" Value="50" /><Attribute Name="MaxHealth" Value="100" /><Attribute Name="Icon" Value="288352" /><Attribute Name="Slot" Value="Chest" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="EquipDelay" Value="0.1" /><Attribute Name="Mass" Value="0.4" /><Attribute Name="Flags" Value="VisibleFlag, NoDrop, Unique, DisableStatelCollision" /><Attribute Name="QL" Value="1" /><Attribute Name="DefaultPos" Value="Chest" /><Event Name="OnWear"><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="288353" /><Argument Value="1" /><Argument Value="1" /></Function><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287323" /><Argument Value="3" /><Argument Value="1" /></Function></Event></Item><Item AOID="288357" IsNano="False" Name="E.C.A.B.B.A.G.E Shirt" QL="1" ItemType="Armor"><Description>It's mine and it's real.

Atrox fashion designer Lille Gull created a protest t-shirt for atroxes to wear. Lille said in an interview "We got all you will ever want, you are just jealous!" 

This particular design is named Extremely Cool And Beautifully Balanced Atroxes Got Everything</Description><Attribute Name="Value" Value="5600" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="SISCap" Value="50" /><Attribute Name="MaxHealth" Value="100" /><Attribute Name="Icon" Value="288356" /><Attribute Name="Slot" Value="Chest" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="EquipDelay" Value="0.1" /><Attribute Name="Mass" Value="0.4" /><Attribute Name="Flags" Value="VisibleFlag, NoDrop, Unique, DisableStatelCollision" /><Attribute Name="QL" Value="1" /><Attribute Name="DefaultPos" Value="Chest" /><Event Name="OnWear"><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="288355" /><Argument Value="1" /><Argument Value="1" /></Function><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287324" /><Argument Value="3" /><Argument Value="1" /></Function></Event></Item><Item AOID="288435" IsNano="False" Name="Phasefront Chimera - Skin'n Bones" QL="100" ItemType="Misc"><Description>Another unique design from Westerlund Inc. (of the Hoverchair fame), released in the fall of 29484 - The "Phasefront Skin'n Bones". This surprisingly small board offers a unique profile designed for all-terrain travel, as the powerful anti-grav motors on the bottom work in conjunction with the aerodynamic profiling of the board to ensure greater stability over a wide variety of harsh terrains.

Halloween 29484</Description><Attribute Name="Value" Value="200" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="QL" Value="100" /><Attribute Name="Icon" Value="288436" /><Attribute Name="Slot" Value="5, 9, 10, 12, 13" /><Attribute Name="Energy" Value="1" /><Attribute Name="Can" Value="Carry, Use, Eat" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Flags" Value="VisibleFlag, TellCollision, UseEmptyDestruct, HasEnergy, NoDrop, Unique" /><Attribute Name="DefaultPos" Value="5" /><Attribute Name="AttackRange" Value="4" /><Event Name="OnUse"><Function Name="UploadNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="288434" /></Function></Event></Item><Item AOID="288445" IsNano="False" Name="Equip_defense_drone_tower_s7_1" QL="1" ItemType="NPC"><Description>defense_drone_tower_s7_1 MonsterEquipper</Description><Attribute Name="EquipmentPage" Value="NPC" /><Attribute Name="QL" Value="1" /><Attribute Name="Slot" Value="Neck, Head, Back, RightShoulder, Chest, LeftShoulder, RightArm, Hands, LeftArm, RightWrist, Legs, LeftWrist, RightFinger, Feet, LeftFinger" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription" /><Attribute Name="DefaultPos" Value="7" /><Event Name="OnWear"><Function Name="EquipMonsterWeapon" Target="Target" TickCount="1" TickInterval="0"><Argument Value="LDOO" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="13" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="145" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="146" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="147" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="186" /><Argument Value="50" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="202" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="239" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="136" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="135" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="187" /><Argument Value="50" /></Function></Event></Item><Item AOID="288446" IsNano="False" Name="defense_drone_tower_s7_2_001" QL="1" ItemType="NPC"><Description>defense_drone_tower_s7_2 MonsterWeapon</Description><Attribute Name="DamageType" Value="EnergyAC" /><Attribute Name="CriticalBonus" Value="6" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="QL" Value="1" /><Attribute Name="AttackDelay" Value="2.35" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="MaxDamage" Value="12" /><Attribute Name="MinDamage" Value="6" /><Attribute Name="EquipDelay" Value="0.05" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, Unique, DisableStatelCollision" /><Attribute Name="RechargeDelay" Value="2.35" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="40" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="DodgeRanged" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="Self" TickCount="1" TickInterval="0"><Argument Value="2012" /><Argument Value="2004" /><Argument Value="0" /><Argument Value="2147483647" /></Function><Function Name="Func_53075" Target="Self" TickCount="1" TickInterval="0"><Argument Value="2012" /><Argument Value="2600" /><Argument Value="0" /><Argument Value="2147483647" /></Function><Function Name="Func_53076" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="2710" /><Argument Value="0" /><Argument Value="2147483647" /></Function></Event><Event Name="OnHit"><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="288477" /><Argument Value="10" /></Function></Event></Item><Item AOID="288447" IsNano="False" Name="defense_drone_tower_s7_2_400" QL="400" ItemType="NPC"><Description>defense_drone_tower_s7_2 MonsterWeapon</Description><Attribute Name="DamageType" Value="EnergyAC" /><Attribute Name="CriticalBonus" Value="250" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="QL" Value="400" /><Attribute Name="AttackDelay" Value="2.35" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="MaxDamage" Value="585" /><Attribute Name="MinDamage" Value="185" /><Attribute Name="EquipDelay" Value="0.05" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, Unique, DisableStatelCollision" /><Attribute Name="RechargeDelay" Value="2.35" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="40" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="DodgeRanged" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="Self" TickCount="1" TickInterval="0"><Argument Value="2012" /><Argument Value="2004" /><Argument Value="0" /><Argument Value="2147483647" /></Function><Function Name="Func_53075" Target="Self" TickCount="1" TickInterval="0"><Argument Value="2012" /><Argument Value="2600" /><Argument Value="0" /><Argument Value="2147483647" /></Function><Function Name="Func_53076" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="2710" /><Argument Value="0" /><Argument Value="2147483647" /></Function></Event><Event Name="OnHit"><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="288477" /><Argument Value="10" /></Function></Event></Item><Item AOID="288448" IsNano="False" Name="Equip_defense_drone_tower_s7_2" QL="1" ItemType="NPC"><Description>defense_drone_tower_s7_2 MonsterEquipper</Description><Attribute Name="EquipmentPage" Value="NPC" /><Attribute Name="QL" Value="1" /><Attribute Name="Slot" Value="Neck, Head, Back, RightShoulder, Chest, LeftShoulder, RightArm, Hands, LeftArm, RightWrist, Legs, LeftWrist, RightFinger, Feet, LeftFinger" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription" /><Attribute Name="DefaultPos" Value="7" /><Event Name="OnWear"><Function Name="EquipMonsterWeapon" Target="Target" TickCount="1" TickInterval="0"><Argument Value="FQXT" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="13" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="145" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="146" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="147" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="186" /><Argument Value="50" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="202" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="239" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="136" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="135" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="187" /><Argument Value="50" /></Function></Event></Item><Item AOID="288449" IsNano="False" Name="defense_drone_tower_s7_3_001" QL="1" ItemType="NPC"><Description>defense_drone_tower_s7_3 MonsterWeapon</Description><Attribute Name="DamageType" Value="EnergyAC" /><Attribute Name="CriticalBonus" Value="12" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="QL" Value="1" /><Attribute Name="AttackDelay" Value="2.35" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="MaxDamage" Value="21" /><Attribute Name="MinDamage" Value="12" /><Attribute Name="EquipDelay" Value="0.05" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, Unique, DisableStatelCollision" /><Attribute Name="RechargeDelay" Value="2.35" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="40" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="DodgeRanged" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="Self" TickCount="1" TickInterval="0"><Argument Value="2011" /><Argument Value="2004" /><Argument Value="0" /><Argument Value="2147483647" /></Function><Function Name="Func_53075" Target="Self" TickCount="1" TickInterval="0"><Argument Value="2011" /><Argument Value="2600" /><Argument Value="0" /><Argument Value="2147483647" /></Function><Function Name="Func_53076" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="2710" /><Argument Value="0" /><Argument Value="2147483647" /></Function></Event><Event Name="OnHit"><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="288477" /><Argument Value="10" /></Function></Event></Item><Item AOID="288450" IsNano="False" Name="defense_drone_tower_s7_3_400" QL="400" ItemType="NPC"><Description>defense_drone_tower_s7_3 MonsterWeapon</Description><Attribute Name="DamageType" Value="EnergyAC" /><Attribute Name="CriticalBonus" Value="650" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="QL" Value="400" /><Attribute Name="AttackDelay" Value="2.35" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="MaxDamage" Value="1082" /><Attribute Name="MinDamage" Value="585" /><Attribute Name="EquipDelay" Value="0.05" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, Unique, DisableStatelCollision" /><Attribute Name="RechargeDelay" Value="2.35" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="40" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="DodgeRanged" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="Self" TickCount="1" TickInterval="0"><Argument Value="2011" /><Argument Value="2004" /><Argument Value="0" /><Argument Value="2147483647" /></Function><Function Name="Func_53075" Target="Self" TickCount="1" TickInterval="0"><Argument Value="2011" /><Argument Value="2600" /><Argument Value="0" /><Argument Value="2147483647" /></Function><Function Name="Func_53076" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="2710" /><Argument Value="0" /><Argument Value="2147483647" /></Function></Event><Event Name="OnHit"><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="288477" /><Argument Value="10" /></Function></Event></Item><Item AOID="288451" IsNano="False" Name="Equip_defense_drone_tower_s7_3" QL="1" ItemType="NPC"><Description>defense_drone_tower_s7_3 MonsterEquipper</Description><Attribute Name="EquipmentPage" Value="NPC" /><Attribute Name="QL" Value="1" /><Attribute Name="Slot" Value="Neck, Head, Back, RightShoulder, Chest, LeftShoulder, RightArm, Hands, LeftArm, RightWrist, Legs, LeftWrist, RightFinger, Feet, LeftFinger" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription" /><Attribute Name="DefaultPos" Value="7" /><Event Name="OnWear"><Function Name="EquipMonsterWeapon" Target="Target" TickCount="1" TickInterval="0"><Argument Value="JWQR" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="13" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="145" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="146" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="147" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="186" /><Argument Value="50" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="202" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="239" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="136" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="135" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="187" /><Argument Value="50" /></Function></Event></Item><Item AOID="288471" IsNano="False" Name="Mr. Squeaky Ray Gun" QL="1" ItemType="Weapon"><Description>Someone at NipponTech thought this would be a good idea. They thought wrong. But hey, someone out there likes it, I suppose.

Halloween 29484</Description><Attribute Name="Value" Value="0" /><Attribute Name="InitiativeType" Value="RangedInit." /><Attribute Name="DamageType" Value="ProjectileAC" /><Attribute Name="CriticalBonus" Value="1" /><Attribute Name="Slot" Value="RightHand, LeftHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="QL" Value="1" /><Attribute Name="AMSCap" Value="1" /><Attribute Name="Icon" Value="288470" /><Attribute Name="MaxDamage" Value="1" /><Attribute Name="AttackDelay" Value="1" /><Attribute Name="MultiRanged" Value="1" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="WeaponMesh" Value="288467" /><Attribute Name="MinDamage" Value="1" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="AnimSet" Value="0" /><Attribute Name="EquipDelay" Value="1" /><Attribute Name="Mass" Value="2" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, NoDrop" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="MaxEnergy" Value="100" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="25" /><Attribute Name="AmmoType" Value="2" /><DefValue Name="DodgeRanged" Percent="100" /><AtkValue Name="Pistol" Percent="100" /><Event Name="OnWear"><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="DuckExp" /><Argument Value="20" /></Function></Event><Event Name="OnActivate"><Function Name="AttractorEffect" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="2007" /><Argument Value="0" /><Argument Value="2147483647" /></Function><Function Name="Func_53076" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="2301" /><Argument Value="0" /><Argument Value="2147483647" /></Function><Function Name="Func_53075" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="2660" /><Argument Value="0" /><Argument Value="2147483647" /></Function><Function Name="AttractorEffect" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="45083" /><Argument Value="0" /><Argument Value="2147483647" /></Function></Event><Action Name="ToWield"><Requirement Target="Self" Statistic="Pistol" Operator="Greater Than" Value="20" ChildOp="" /></Action></Item><Item AOID="288474" IsNano="False" Name="Devil Horns" QL="1" ItemType="Armor"><Description>You have never felt so bad in your entire life. And you must admit that you actually like it.

Halloween 29484</Description><Attribute Name="Value" Value="1000" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="SISCap" Value="50" /><Attribute Name="MaxHealth" Value="100" /><Attribute Name="Icon" Value="288476" /><Attribute Name="Slot" Value="Head" /><Attribute Name="Can" Value="Carry, Wear, CanBeWornWithSocialArmor" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="EquipDelay" Value="0.1" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Flags" Value="VisibleFlag, NoDrop, Unique, HasDamage, DisableStatelCollision" /><Attribute Name="QL" Value="1" /><Attribute Name="DefaultPos" Value="Head" /><Event Name="OnWear"><Function Name="AttractorMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="288472" /></Function><Function Name="AttractorMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="288472" /></Function><Function Name="AttractorMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="288472" /></Function><Function Name="AttractorMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="288472" /></Function><Function Name="AttractorMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="288472" /></Function><Function Name="AttractorMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="288472" /></Function><Function Name="AttractorMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Atrox" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Uni" ChildOp="And" /><Argument Value="0" /><Argument Value="288472" /></Function></Event></Item><Item AOID="288488" IsNano="False" Name="Dancing Cyborg Doll" QL="1" ItemType="Misc"><Description>This is Dacy, sister of Oncy, a mean lean killing machine. But it doesn't matter, its cute and it dances.

Halloween 29484</Description><Attribute Name="Value" Value="50000" /><Attribute Name="Slot" Value="0" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="288568" /><Attribute Name="AttackDelay" Value="2" /><Attribute Name="Can" Value="Carry, Use, CantSplit" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Mass" Value="0.6" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, NoDrop, Unique" /><Attribute Name="RechargeDelay" Value="3" /><Attribute Name="DefaultPos" Value="1" /><Event Name="OnUse"><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="DACY" /><Argument Value="100" /><Argument Value="30" /><Argument Value="0" /><Argument Value="2" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="80011" /><Argument Value="0" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="9" /><Argument Value="Adventuring" /><Argument Value="300" /></Function><Function Name="StaticText" Target="Target" TickCount="1" TickInterval="0"><Argument Value="You turn the doll on and set it down." /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="Self" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="Adventuring" /><Argument Value="1" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="Adventuring" Operator="Greater Than" Value="14" ChildOp="" /><Requirement Target="Self" Statistic="PlayfieldType" Operator="Op_107" Value="1" ChildOp="And" /></Action></Item><Item AOID="288501" IsNano="False" Name="kyr_ozch_maid_sector_7_1_001" QL="1" ItemType="NPC"><Description>kyr_ozch_maid_sector_7_1 MonsterWeapon</Description><Attribute Name="DamageType" Value="RadiationAC" /><Attribute Name="CriticalBonus" Value="9" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="QL" Value="1" /><Attribute Name="AttackDelay" Value="2.35" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="MaxDamage" Value="16" /><Attribute Name="MinDamage" Value="9" /><Attribute Name="EquipDelay" Value="0.05" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, Unique, DisableStatelCollision" /><Attribute Name="RechargeDelay" Value="2.35" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="40" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="DodgeRanged" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="Self" TickCount="1" TickInterval="0"><Argument Value="2002" /><Argument Value="72150" /><Argument Value="0" /><Argument Value="2147483647" /></Function><Function Name="Func_53076" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="6300" /><Argument Value="0" /><Argument Value="2147483647" /></Function></Event></Item><Item AOID="288502" IsNano="False" Name="kyr_ozch_maid_sector_7_1_400" QL="400" ItemType="NPC"><Description>kyr_ozch_maid_sector_7_1 MonsterWeapon</Description><Attribute Name="DamageType" Value="RadiationAC" /><Attribute Name="CriticalBonus" Value="488" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="QL" Value="400" /><Attribute Name="AttackDelay" Value="2.35" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="MaxDamage" Value="884" /><Attribute Name="MinDamage" Value="423" /><Attribute Name="EquipDelay" Value="0.05" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, Unique, DisableStatelCollision" /><Attribute Name="RechargeDelay" Value="2.35" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="40" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="DodgeRanged" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="Self" TickCount="1" TickInterval="0"><Argument Value="2002" /><Argument Value="72150" /><Argument Value="0" /><Argument Value="2147483647" /></Function><Function Name="Func_53076" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="6300" /><Argument Value="0" /><Argument Value="2147483647" /></Function></Event></Item><Item AOID="288503" IsNano="False" Name="Equip_kyr_ozch_maid_sector_7_1" QL="1" ItemType="NPC"><Description>kyr_ozch_maid_sector_7_1 MonsterEquipper</Description><Attribute Name="EquipmentPage" Value="NPC" /><Attribute Name="QL" Value="1" /><Attribute Name="Slot" Value="Neck, Head, Back, RightShoulder, Chest, LeftShoulder, RightArm, Hands, LeftArm, RightWrist, Legs, LeftWrist, RightFinger, Feet, LeftFinger" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription" /><Attribute Name="DefaultPos" Value="7" /><Event Name="OnWear"><Function Name="EquipMonsterWeapon" Target="Target" TickCount="1" TickInterval="0"><Argument Value="ELSX" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="202" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="147" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="284" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="146" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="256" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="186" /><Argument Value="50" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="239" /><Argument Value="80" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="236" /><Argument Value="85" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="238" /><Argument Value="50" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="135" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="136" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="889" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="187" /><Argument Value="50" /></Function></Event></Item><Item AOID="288504" IsNano="False" Name="kyr_ozch_maid_sector_7_2_001" QL="1" ItemType="NPC"><Description>kyr_ozch_maid_sector_7_2 MonsterWeapon</Description><Attribute Name="DamageType" Value="ChemicalAC" /><Attribute Name="CriticalBonus" Value="9" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="QL" Value="1" /><Attribute Name="AttackDelay" Value="2.35" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="MaxDamage" Value="16" /><Attribute Name="MinDamage" Value="9" /><Attribute Name="EquipDelay" Value="0.05" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, Unique, DisableStatelCollision" /><Attribute Name="RechargeDelay" Value="2.35" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="40" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="DodgeRanged" Percent="100" /><Event Name="OnActivate"><Function Name="Func_53075" Target="Self" TickCount="1" TickInterval="0"><Argument Value="2001" /><Argument Value="72153" /><Argument Value="0" /><Argument Value="2147483647" /></Function></Event></Item><Item AOID="288505" IsNano="False" Name="kyr_ozch_maid_sector_7_2_400" QL="400" ItemType="NPC"><Description>kyr_ozch_maid_sector_7_2 MonsterWeapon</Description><Attribute Name="DamageType" Value="ChemicalAC" /><Attribute Name="CriticalBonus" Value="488" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="QL" Value="400" /><Attribute Name="AttackDelay" Value="2.35" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="MaxDamage" Value="884" /><Attribute Name="MinDamage" Value="423" /><Attribute Name="EquipDelay" Value="0.05" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, Unique, DisableStatelCollision" /><Attribute Name="RechargeDelay" Value="2.35" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="40" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="DodgeRanged" Percent="100" /><Event Name="OnActivate"><Function Name="Func_53075" Target="Self" TickCount="1" TickInterval="0"><Argument Value="2001" /><Argument Value="72153" /><Argument Value="0" /><Argument Value="2147483647" /></Function></Event></Item><Item AOID="288506" IsNano="False" Name="Equip_kyr_ozch_maid_sector_7_2" QL="1" ItemType="NPC"><Description>kyr_ozch_maid_sector_7_2 MonsterEquipper</Description><Attribute Name="EquipmentPage" Value="NPC" /><Attribute Name="QL" Value="1" /><Attribute Name="Slot" Value="Neck, Head, Back, RightShoulder, Chest, LeftShoulder, RightArm, Hands, LeftArm, RightWrist, Legs, LeftWrist, RightFinger, Feet, LeftFinger" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription" /><Attribute Name="DefaultPos" Value="7" /><Event Name="OnWear"><Function Name="EquipMonsterWeapon" Target="Target" TickCount="1" TickInterval="0"><Argument Value="KVJG" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="202" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="147" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="284" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="146" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="256" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="186" /><Argument Value="50" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="239" /><Argument Value="80" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="236" /><Argument Value="85" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="238" /><Argument Value="50" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="135" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="136" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="889" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="187" /><Argument Value="50" /></Function></Event></Item><Item AOID="288507" IsNano="False" Name="kyr_ozch_maid_sector_7_3_001" QL="1" ItemType="NPC"><Description>kyr_ozch_maid_sector_7_3 MonsterWeapon</Description><Attribute Name="DamageType" Value="ChemicalAC" /><Attribute Name="CriticalBonus" Value="9" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="QL" Value="1" /><Attribute Name="AttackDelay" Value="3.2" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="MaxDamage" Value="16" /><Attribute Name="MinDamage" Value="9" /><Attribute Name="EquipDelay" Value="0.05" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, Unique, DisableStatelCollision" /><Attribute Name="RechargeDelay" Value="3.2" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="40" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="DodgeRanged" Percent="100" /><Event Name="OnActivate"><Function Name="Func_53075" Target="Self" TickCount="1" TickInterval="0"><Argument Value="2000" /><Argument Value="72153" /><Argument Value="0" /><Argument Value="2147483647" /></Function></Event></Item><Item AOID="288508" IsNano="False" Name="kyr_ozch_maid_sector_7_3_400" QL="400" ItemType="NPC"><Description>kyr_ozch_maid_sector_7_3 MonsterWeapon</Description><Attribute Name="DamageType" Value="ChemicalAC" /><Attribute Name="CriticalBonus" Value="488" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="QL" Value="400" /><Attribute Name="AttackDelay" Value="3.2" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="MaxDamage" Value="884" /><Attribute Name="MinDamage" Value="423" /><Attribute Name="EquipDelay" Value="0.05" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, Unique, DisableStatelCollision" /><Attribute Name="RechargeDelay" Value="3.2" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="40" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="DodgeRanged" Percent="100" /><Event Name="OnActivate"><Function Name="Func_53075" Target="Self" TickCount="1" TickInterval="0"><Argument Value="2000" /><Argument Value="72153" /><Argument Value="0" /><Argument Value="2147483647" /></Function></Event></Item><Item AOID="288509" IsNano="False" Name="Equip_kyr_ozch_maid_sector_7_3" QL="1" ItemType="NPC"><Description>kyr_ozch_maid_sector_7_3 MonsterEquipper</Description><Attribute Name="EquipmentPage" Value="NPC" /><Attribute Name="QL" Value="1" /><Attribute Name="Slot" Value="Neck, Head, Back, RightShoulder, Chest, LeftShoulder, RightArm, Hands, LeftArm, RightWrist, Legs, LeftWrist, RightFinger, Feet, LeftFinger" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription" /><Attribute Name="DefaultPos" Value="7" /><Event Name="OnWear"><Function Name="EquipMonsterWeapon" Target="Target" TickCount="1" TickInterval="0"><Argument Value="GOCY" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="202" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="147" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="284" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="146" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="256" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="186" /><Argument Value="50" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="239" /><Argument Value="80" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="236" /><Argument Value="85" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="238" /><Argument Value="50" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="135" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="136" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="889" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="187" /><Argument Value="50" /></Function></Event></Item><Item AOID="288510" IsNano="False" Name="kyr_ozch_maid_sector_7_4_001" QL="1" ItemType="NPC"><Description>kyr_ozch_maid_sector_7_4 MonsterWeapon</Description><Attribute Name="DamageType" Value="MeleeAC" /><Attribute Name="CriticalBonus" Value="6" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="QL" Value="1" /><Attribute Name="AttackDelay" Value="3.2" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="MaxDamage" Value="12" /><Attribute Name="MinDamage" Value="6" /><Attribute Name="EquipDelay" Value="0.05" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, Unique, DisableStatelCollision" /><Attribute Name="RechargeDelay" Value="3.2" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="40" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="DodgeRanged" Percent="100" /><Event Name="OnActivate"><Function Name="Func_53076" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="2710" /><Argument Value="0" /><Argument Value="2147483647" /></Function></Event></Item><Item AOID="288511" IsNano="False" Name="kyr_ozch_maid_sector_7_4_400" QL="400" ItemType="NPC"><Description>kyr_ozch_maid_sector_7_4 MonsterWeapon</Description><Attribute Name="DamageType" Value="MeleeAC" /><Attribute Name="CriticalBonus" Value="286" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="QL" Value="400" /><Attribute Name="AttackDelay" Value="3.2" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="MaxDamage" Value="631" /><Attribute Name="MinDamage" Value="221" /><Attribute Name="EquipDelay" Value="0.05" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, Unique, DisableStatelCollision" /><Attribute Name="RechargeDelay" Value="3.2" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="40" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="DodgeRanged" Percent="100" /><Event Name="OnActivate"><Function Name="Func_53076" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="2710" /><Argument Value="0" /><Argument Value="2147483647" /></Function></Event></Item><Item AOID="288512" IsNano="False" Name="Equip_kyr_ozch_maid_sector_7_4" QL="1" ItemType="NPC"><Description>kyr_ozch_maid_sector_7_4 MonsterEquipper</Description><Attribute Name="EquipmentPage" Value="NPC" /><Attribute Name="QL" Value="1" /><Attribute Name="Slot" Value="Neck, Head, Back, RightShoulder, Chest, LeftShoulder, RightArm, Hands, LeftArm, RightWrist, Legs, LeftWrist, RightFinger, Feet, LeftFinger" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription" /><Attribute Name="DefaultPos" Value="7" /><Event Name="OnWear"><Function Name="EquipMonsterWeapon" Target="Target" TickCount="1" TickInterval="0"><Argument Value="NMDO" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="202" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="147" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="284" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="146" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="256" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="186" /><Argument Value="50" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="239" /><Argument Value="80" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="236" /><Argument Value="85" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="238" /><Argument Value="50" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="135" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="136" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="889" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="187" /><Argument Value="50" /></Function></Event></Item><Item AOID="288513" IsNano="False" Name="Rimah_Corsuezo_s7_1_001" QL="1" ItemType="NPC"><Description>Rimah_Corsuezo_s7_1 MonsterWeapon</Description><Attribute Name="DamageType" Value="ChemicalAC" /><Attribute Name="CriticalBonus" Value="12" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="QL" Value="1" /><Attribute Name="AttackDelay" Value="2.35" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="MaxDamage" Value="21" /><Attribute Name="MinDamage" Value="12" /><Attribute Name="EquipDelay" Value="0.05" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, Unique, DisableStatelCollision" /><Attribute Name="RechargeDelay" Value="2.35" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="20" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="DodgeRanged" Percent="100" /><Event Name="OnActivate"><Function Name="Func_53075" Target="Self" TickCount="1" TickInterval="0"><Argument Value="2002" /><Argument Value="2670" /><Argument Value="0" /><Argument Value="2147483647" /></Function></Event></Item><Item AOID="288514" IsNano="False" Name="Rimah_Corsuezo_s7_1_400" QL="400" ItemType="NPC"><Description>Rimah_Corsuezo_s7_1 MonsterWeapon</Description><Attribute Name="DamageType" Value="ChemicalAC" /><Attribute Name="CriticalBonus" Value="650" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="QL" Value="400" /><Attribute Name="AttackDelay" Value="2.35" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="MaxDamage" Value="1082" /><Attribute Name="MinDamage" Value="585" /><Attribute Name="EquipDelay" Value="0.05" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, Unique, DisableStatelCollision" /><Attribute Name="RechargeDelay" Value="2.35" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="20" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="DodgeRanged" Percent="100" /><Event Name="OnActivate"><Function Name="Func_53075" Target="Self" TickCount="1" TickInterval="0"><Argument Value="2002" /><Argument Value="2670" /><Argument Value="0" /><Argument Value="2147483647" /></Function></Event></Item><Item AOID="288515" IsNano="False" Name="Equip_Rimah_Corsuezo_s7_1" QL="1" ItemType="NPC"><Description>Rimah_Corsuezo_s7_1 MonsterEquipper</Description><Attribute Name="EquipmentPage" Value="NPC" /><Attribute Name="QL" Value="1" /><Attribute Name="Slot" Value="Neck, Head, Back, RightShoulder, Chest, LeftShoulder, RightArm, Hands, LeftArm, RightWrist, Legs, LeftWrist, RightFinger, Feet, LeftFinger" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription" /><Attribute Name="DefaultPos" Value="7" /><Event Name="OnWear"><Function Name="EquipMonsterWeapon" Target="Target" TickCount="1" TickInterval="0"><Argument Value="XEFG" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="147" /><Argument Value="100" /></Function></Event></Item><Item AOID="288516" IsNano="False" Name="sector_7_adds_rswing_001" QL="1" ItemType="NPC"><Description>sector_7_adds_rswing MonsterWeapon</Description><Attribute Name="DamageType" Value="PoisonAC" /><Attribute Name="CriticalBonus" Value="1" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="QL" Value="1" /><Attribute Name="AttackDelay" Value="4.2" /><Attribute Name="Can" Value="Carry, Wear, CanParry/Riposte, CanBeParried/Riposted" /><Attribute Name="MaxDamage" Value="8" /><Attribute Name="MinDamage" Value="2" /><Attribute Name="EquipDelay" Value="0.05" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, Unique, DisableStatelCollision" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="2" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="EvadeClsC" Percent="100" /><Event Name="OnActivate"><Function Name="Func_53076" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="2710" /><Argument Value="0" /><Argument Value="2147483647" /></Function></Event></Item><Item AOID="288517" IsNano="False" Name="sector_7_adds_rswing_400" QL="400" ItemType="NPC"><Description>sector_7_adds_rswing MonsterWeapon</Description><Attribute Name="DamageType" Value="PoisonAC" /><Attribute Name="CriticalBonus" Value="50" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="QL" Value="400" /><Attribute Name="AttackDelay" Value="4.2" /><Attribute Name="Can" Value="Carry, Wear, CanParry/Riposte, CanBeParried/Riposted" /><Attribute Name="MaxDamage" Value="650" /><Attribute Name="MinDamage" Value="180" /><Attribute Name="EquipDelay" Value="0.05" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, Unique, DisableStatelCollision" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="2" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="EvadeClsC" Percent="100" /><Event Name="OnActivate"><Function Name="Func_53076" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="2710" /><Argument Value="0" /><Argument Value="2147483647" /></Function></Event></Item><Item AOID="288518" IsNano="False" Name="Equip_sector_7_adds_rswing" QL="1" ItemType="NPC"><Description>sector_7_adds_rswing MonsterEquipper</Description><Attribute Name="EquipmentPage" Value="NPC" /><Attribute Name="QL" Value="1" /><Attribute Name="Slot" Value="Neck, Head, Back, RightShoulder, Chest, LeftShoulder, RightArm, Hands, LeftArm, RightWrist, Legs, LeftWrist, RightFinger, Feet, LeftFinger" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription" /><Attribute Name="DefaultPos" Value="7" /><Event Name="OnWear"><Function Name="EquipMonsterWeapon" Target="Target" TickCount="1" TickInterval="0"><Argument Value="GKSM" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="147" /><Argument Value="100" /></Function></Event></Item><Item AOID="288519" IsNano="False" Name="sector_7_adds_lswing_001" QL="1" ItemType="NPC"><Description>sector_7_adds_lswing MonsterWeapon</Description><Attribute Name="DamageType" Value="PoisonAC" /><Attribute Name="CriticalBonus" Value="1" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="QL" Value="1" /><Attribute Name="AttackDelay" Value="4.2" /><Attribute Name="Can" Value="Carry, Wear, CanParry/Riposte, CanBeParried/Riposted" /><Attribute Name="MaxDamage" Value="8" /><Attribute Name="MinDamage" Value="2" /><Attribute Name="EquipDelay" Value="0.05" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, Unique, DisableStatelCollision" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="2" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="EvadeClsC" Percent="100" /><Event Name="OnActivate"><Function Name="Func_53076" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="2710" /><Argument Value="0" /><Argument Value="2147483647" /></Function></Event></Item><Item AOID="288520" IsNano="False" Name="sector_7_adds_lswing_400" QL="400" ItemType="NPC"><Description>sector_7_adds_lswing MonsterWeapon</Description><Attribute Name="DamageType" Value="PoisonAC" /><Attribute Name="CriticalBonus" Value="50" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="QL" Value="400" /><Attribute Name="AttackDelay" Value="4.2" /><Attribute Name="Can" Value="Carry, Wear, CanParry/Riposte, CanBeParried/Riposted" /><Attribute Name="MaxDamage" Value="650" /><Attribute Name="MinDamage" Value="180" /><Attribute Name="EquipDelay" Value="0.05" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, Unique, DisableStatelCollision" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="2" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="EvadeClsC" Percent="100" /><Event Name="OnActivate"><Function Name="Func_53076" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="2710" /><Argument Value="0" /><Argument Value="2147483647" /></Function></Event></Item><Item AOID="288521" IsNano="False" Name="Equip_sector_7_adds_lswing" QL="1" ItemType="NPC"><Description>sector_7_adds_lswing MonsterEquipper</Description><Attribute Name="EquipmentPage" Value="NPC" /><Attribute Name="QL" Value="1" /><Attribute Name="Slot" Value="Neck, Head, Back, RightShoulder, Chest, LeftShoulder, RightArm, Hands, LeftArm, RightWrist, Legs, LeftWrist, RightFinger, Feet, LeftFinger" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription" /><Attribute Name="DefaultPos" Value="7" /><Event Name="OnWear"><Function Name="EquipMonsterWeapon" Target="Target" TickCount="1" TickInterval="0"><Argument Value="QGOH" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="147" /><Argument Value="100" /></Function></Event></Item><Item AOID="288522" IsNano="False" Name="sector_7_adds_kick_001" QL="1" ItemType="NPC"><Description>sector_7_adds_kick MonsterWeapon</Description><Attribute Name="DamageType" Value="ChemicalAC" /><Attribute Name="CriticalBonus" Value="4" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="QL" Value="1" /><Attribute Name="AttackDelay" Value="4.2" /><Attribute Name="Can" Value="Carry, Wear, CanParry/Riposte, CanBeParried/Riposted" /><Attribute Name="MaxDamage" Value="10" /><Attribute Name="MinDamage" Value="5" /><Attribute Name="EquipDelay" Value="0.05" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, Unique, DisableStatelCollision" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="2" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="EvadeClsC" Percent="100" /><Event Name="OnActivate"><Function Name="Func_53076" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="2710" /><Argument Value="0" /><Argument Value="2147483647" /></Function></Event></Item><Item AOID="288523" IsNano="False" Name="sector_7_adds_kick_400" QL="400" ItemType="NPC"><Description>sector_7_adds_kick MonsterWeapon</Description><Attribute Name="DamageType" Value="ChemicalAC" /><Attribute Name="CriticalBonus" Value="220" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="QL" Value="400" /><Attribute Name="AttackDelay" Value="4.2" /><Attribute Name="Can" Value="Carry, Wear, CanParry/Riposte, CanBeParried/Riposted" /><Attribute Name="MaxDamage" Value="850" /><Attribute Name="MinDamage" Value="270" /><Attribute Name="EquipDelay" Value="0.05" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, Unique, DisableStatelCollision" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="2" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="EvadeClsC" Percent="100" /><Event Name="OnActivate"><Function Name="Func_53076" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="2710" /><Argument Value="0" /><Argument Value="2147483647" /></Function></Event></Item><Item AOID="288524" IsNano="False" Name="Equip_sector_7_adds_kick" QL="1" ItemType="NPC"><Description>sector_7_adds_kick MonsterEquipper</Description><Attribute Name="EquipmentPage" Value="NPC" /><Attribute Name="QL" Value="1" /><Attribute Name="Slot" Value="Neck, Head, Back, RightShoulder, Chest, LeftShoulder, RightArm, Hands, LeftArm, RightWrist, Legs, LeftWrist, RightFinger, Feet, LeftFinger" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription" /><Attribute Name="DefaultPos" Value="7" /><Event Name="OnWear"><Function Name="EquipMonsterWeapon" Target="Target" TickCount="1" TickInterval="0"><Argument Value="UWLC" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="147" /><Argument Value="100" /></Function></Event></Item><Item AOID="288525" IsNano="False" Name="sector_7_adds_Ucut_001" QL="1" ItemType="NPC"><Description>sector_7_adds_Ucut MonsterWeapon</Description><Attribute Name="DamageType" Value="ChemicalAC" /><Attribute Name="CriticalBonus" Value="1" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="QL" Value="1" /><Attribute Name="AttackDelay" Value="4.2" /><Attribute Name="Can" Value="Carry, Wear, CanParry/Riposte, CanBeParried/Riposted" /><Attribute Name="MaxDamage" Value="8" /><Attribute Name="MinDamage" Value="2" /><Attribute Name="EquipDelay" Value="0.05" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, Unique, DisableStatelCollision" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="2" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="EvadeClsC" Percent="100" /><Event Name="OnActivate"><Function Name="Func_53076" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="2710" /><Argument Value="0" /><Argument Value="2147483647" /></Function></Event></Item><Item AOID="288526" IsNano="False" Name="sector_7_adds_Ucut_400" QL="400" ItemType="NPC"><Description>sector_7_adds_Ucut MonsterWeapon</Description><Attribute Name="DamageType" Value="ChemicalAC" /><Attribute Name="CriticalBonus" Value="50" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="QL" Value="400" /><Attribute Name="AttackDelay" Value="4.2" /><Attribute Name="Can" Value="Carry, Wear, CanParry/Riposte, CanBeParried/Riposted" /><Attribute Name="MaxDamage" Value="650" /><Attribute Name="MinDamage" Value="180" /><Attribute Name="EquipDelay" Value="0.05" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, Unique, DisableStatelCollision" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="2" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="EvadeClsC" Percent="100" /><Event Name="OnActivate"><Function Name="Func_53076" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="2710" /><Argument Value="0" /><Argument Value="2147483647" /></Function></Event></Item><Item AOID="288527" IsNano="False" Name="Equip_sector_7_adds_Ucut" QL="1" ItemType="NPC"><Description>sector_7_adds_Ucut MonsterEquipper</Description><Attribute Name="EquipmentPage" Value="NPC" /><Attribute Name="QL" Value="1" /><Attribute Name="Slot" Value="Neck, Head, Back, RightShoulder, Chest, LeftShoulder, RightArm, Hands, LeftArm, RightWrist, Legs, LeftWrist, RightFinger, Feet, LeftFinger" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription" /><Attribute Name="DefaultPos" Value="7" /><Event Name="OnWear"><Function Name="EquipMonsterWeapon" Target="Target" TickCount="1" TickInterval="0"><Argument Value="WXCC" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="147" /><Argument Value="100" /></Function></Event></Item><Item AOID="288528" IsNano="False" Name="sector_7_adds_2Punch_001" QL="1" ItemType="NPC"><Description>sector_7_adds_2Punch MonsterWeapon</Description><Attribute Name="DamageType" Value="MeleeAC" /><Attribute Name="CriticalBonus" Value="1" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="QL" Value="1" /><Attribute Name="AttackDelay" Value="4.2" /><Attribute Name="Can" Value="Carry, Wear, CanParry/Riposte, CanBeParried/Riposted" /><Attribute Name="MaxDamage" Value="8" /><Attribute Name="MinDamage" Value="2" /><Attribute Name="EquipDelay" Value="0.05" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, Unique, DisableStatelCollision" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="2" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="EvadeClsC" Percent="100" /><Event Name="OnActivate"><Function Name="Func_53076" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="2710" /><Argument Value="0" /><Argument Value="2147483647" /></Function></Event></Item><Item AOID="288529" IsNano="False" Name="sector_7_adds_2Punch_400" QL="400" ItemType="NPC"><Description>sector_7_adds_2Punch MonsterWeapon</Description><Attribute Name="DamageType" Value="MeleeAC" /><Attribute Name="CriticalBonus" Value="50" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="QL" Value="400" /><Attribute Name="AttackDelay" Value="4.2" /><Attribute Name="Can" Value="Carry, Wear, CanParry/Riposte, CanBeParried/Riposted" /><Attribute Name="MaxDamage" Value="650" /><Attribute Name="MinDamage" Value="180" /><Attribute Name="EquipDelay" Value="0.05" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, Unique, DisableStatelCollision" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="2" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="EvadeClsC" Percent="100" /><Event Name="OnActivate"><Function Name="Func_53076" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="2710" /><Argument Value="0" /><Argument Value="2147483647" /></Function></Event></Item><Item AOID="288530" IsNano="False" Name="Equip_sector_7_adds_2Punch" QL="1" ItemType="NPC"><Description>sector_7_adds_2Punch MonsterEquipper</Description><Attribute Name="EquipmentPage" Value="NPC" /><Attribute Name="QL" Value="1" /><Attribute Name="Slot" Value="Neck, Head, Back, RightShoulder, Chest, LeftShoulder, RightArm, Hands, LeftArm, RightWrist, Legs, LeftWrist, RightFinger, Feet, LeftFinger" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription" /><Attribute Name="DefaultPos" Value="7" /><Event Name="OnWear"><Function Name="EquipMonsterWeapon" Target="Target" TickCount="1" TickInterval="0"><Argument Value="EHZW" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="147" /><Argument Value="100" /></Function></Event></Item><Item AOID="288545" IsNano="False" Name="Alien Daily Mission XP Reward" QL="1" ItemType="Misc"><Description>This item will give you AXP. The amount of AXP will increase with every alien title. It will also give you tokens.</Description><Attribute Name="Value" Value="1" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="284425" /><Attribute Name="Slot" Value="0" /><Attribute Name="Can" Value="Carry, Use, Eat" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Mass" Value="0.001" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, Null, NoDrop" /><Attribute Name="DefaultPos" Value="0" /><Event Name="OnUse"><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="AlienLevel" Operator="Equal To" Value="29" ChildOp="" /><Argument Value="AlienXP" /><Argument Value="10" /><Argument Value="0" /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="AlienLevel" Operator="Equal To" Value="28" ChildOp="" /><Argument Value="AlienXP" /><Argument Value="10" /><Argument Value="0" /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="AlienLevel" Operator="Equal To" Value="27" ChildOp="" /><Argument Value="AlienXP" /><Argument Value="10" /><Argument Value="0" /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="AlienLevel" Operator="Equal To" Value="26" ChildOp="" /><Argument Value="AlienXP" /><Argument Value="10" /><Argument Value="0" /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="AlienLevel" Operator="Equal To" Value="25" ChildOp="" /><Argument Value="AlienXP" /><Argument Value="10" /><Argument Value="0" /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="AlienLevel" Operator="Equal To" Value="24" ChildOp="" /><Argument Value="AlienXP" /><Argument Value="20" /><Argument Value="0" /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="AlienLevel" Operator="Equal To" Value="23" ChildOp="" /><Argument Value="AlienXP" /><Argument Value="20" /><Argument Value="0" /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="AlienLevel" Operator="Equal To" Value="22" ChildOp="" /><Argument Value="AlienXP" /><Argument Value="20" /><Argument Value="0" /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="AlienLevel" Operator="Equal To" Value="21" ChildOp="" /><Argument Value="AlienXP" /><Argument Value="20" /><Argument Value="0" /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="AlienLevel" Operator="Equal To" Value="20" ChildOp="" /><Argument Value="AlienXP" /><Argument Value="15" /><Argument Value="0" /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="AlienLevel" Operator="Equal To" Value="19" ChildOp="" /><Argument Value="AlienXP" /><Argument Value="18" /><Argument Value="0" /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="AlienLevel" Operator="Equal To" Value="18" ChildOp="" /><Argument Value="AlienXP" /><Argument Value="21" /><Argument Value="0" /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="AlienLevel" Operator="Equal To" Value="17" ChildOp="" /><Argument Value="AlienXP" /><Argument Value="25" /><Argument Value="0" /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="AlienLevel" Operator="Equal To" Value="16" ChildOp="" /><Argument Value="AlienXP" /><Argument Value="30" /><Argument Value="0" /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="AlienLevel" Operator="Equal To" Value="15" ChildOp="" /><Argument Value="AlienXP" /><Argument Value="35" /><Argument Value="0" /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="AlienLevel" Operator="Equal To" Value="14" ChildOp="" /><Argument Value="AlienXP" /><Argument Value="43" /><Argument Value="0" /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="AlienLevel" Operator="Equal To" Value="13" ChildOp="" /><Argument Value="AlienXP" /><Argument Value="50" /><Argument Value="0" /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="AlienLevel" Operator="Equal To" Value="12" ChildOp="" /><Argument Value="AlienXP" /><Argument Value="54" /><Argument Value="0" /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="AlienLevel" Operator="Equal To" Value="11" ChildOp="" /><Argument Value="AlienXP" /><Argument Value="56" /><Argument Value="0" /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="AlienLevel" Operator="Equal To" Value="10" ChildOp="" /><Argument Value="AlienXP" /><Argument Value="58" /><Argument Value="0" /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="AlienLevel" Operator="Equal To" Value="9" ChildOp="" /><Argument Value="AlienXP" /><Argument Value="70" /><Argument Value="0" /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="AlienLevel" Operator="Equal To" Value="8" ChildOp="" /><Argument Value="AlienXP" /><Argument Value="72" /><Argument Value="0" /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="AlienLevel" Operator="Equal To" Value="7" ChildOp="" /><Argument Value="AlienXP" /><Argument Value="74" /><Argument Value="0" /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="AlienLevel" Operator="Equal To" Value="6" ChildOp="" /><Argument Value="AlienXP" /><Argument Value="76" /><Argument Value="0" /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="AlienLevel" Operator="Equal To" Value="5" ChildOp="" /><Argument Value="AlienXP" /><Argument Value="78" /><Argument Value="0" /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="AlienLevel" Operator="Equal To" Value="4" ChildOp="" /><Argument Value="AlienXP" /><Argument Value="100" /><Argument Value="0" /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="AlienLevel" Operator="Equal To" Value="3" ChildOp="" /><Argument Value="AlienXP" /><Argument Value="100" /><Argument Value="0" /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="AlienLevel" Operator="Equal To" Value="2" ChildOp="" /><Argument Value="AlienXP" /><Argument Value="100" /><Argument Value="0" /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="AlienLevel" Operator="Equal To" Value="1" ChildOp="" /><Argument Value="AlienXP" /><Argument Value="100" /><Argument Value="0" /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="AlienLevel" Operator="Equal To" Value="0" ChildOp="" /><Argument Value="AlienXP" /><Argument Value="100" /><Argument Value="0" /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Side" Operator="Equal To" Value="Omni" ChildOp="" /><Argument Value="OmniTokens" /><Argument Value="2" /><Argument Value="2" /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Side" Operator="Equal To" Value="Omni" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="14" ChildOp="And" /><Argument Value="OmniTokens" /><Argument Value="2" /><Argument Value="2" /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Side" Operator="Equal To" Value="Omni" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="49" ChildOp="And" /><Argument Value="OmniTokens" /><Argument Value="2" /><Argument Value="2" /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Side" Operator="Equal To" Value="Omni" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="74" ChildOp="And" /><Argument Value="OmniTokens" /><Argument Value="2" /><Argument Value="2" /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Side" Operator="Equal To" Value="Omni" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="99" ChildOp="And" /><Argument Value="OmniTokens" /><Argument Value="2" /><Argument Value="2" /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Side" Operator="Equal To" Value="Omni" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="124" ChildOp="And" /><Argument Value="OmniTokens" /><Argument Value="2" /><Argument Value="2" /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Side" Operator="Equal To" Value="Omni" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="149" ChildOp="And" /><Argument Value="OmniTokens" /><Argument Value="2" /><Argument Value="2" /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Side" Operator="Equal To" Value="Omni" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="174" ChildOp="And" /><Argument Value="OmniTokens" /><Argument Value="2" /><Argument Value="2" /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Side" Operator="Equal To" Value="Omni" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="189" ChildOp="And" /><Argument Value="OmniTokens" /><Argument Value="2" /><Argument Value="2" /></Function><Function Name="StaticText" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Side" Operator="Equal To" Value="Omni" ChildOp="" /><Argument Value="Side tokens collected: %d." /><Argument Value="75" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Side" Operator="Equal To" Value="Clan" ChildOp="" /><Argument Value="ClanTokens" /><Argument Value="2" /><Argument Value="2" /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Side" Operator="Equal To" Value="Clan" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="14" ChildOp="And" /><Argument Value="ClanTokens" /><Argument Value="2" /><Argument Value="2" /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Side" Operator="Equal To" Value="Clan" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="49" ChildOp="And" /><Argument Value="ClanTokens" /><Argument Value="2" /><Argument Value="2" /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Side" Operator="Equal To" Value="Clan" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="74" ChildOp="And" /><Argument Value="ClanTokens" /><Argument Value="2" /><Argument Value="2" /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Side" Operator="Equal To" Value="Clan" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="99" ChildOp="And" /><Argument Value="ClanTokens" /><Argument Value="2" /><Argument Value="2" /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Side" Operator="Equal To" Value="Clan" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="124" ChildOp="And" /><Argument Value="ClanTokens" /><Argument Value="2" /><Argument Value="2" /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Side" Operator="Equal To" Value="Clan" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="149" ChildOp="And" /><Argument Value="ClanTokens" /><Argument Value="2" /><Argument Value="2" /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Side" Operator="Equal To" Value="Clan" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="174" ChildOp="And" /><Argument Value="ClanTokens" /><Argument Value="2" /><Argument Value="2" /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Side" Operator="Equal To" Value="Clan" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="189" ChildOp="And" /><Argument Value="ClanTokens" /><Argument Value="2" /><Argument Value="2" /></Function><Function Name="StaticText" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Side" Operator="Equal To" Value="Clan" ChildOp="" /><Argument Value="Side tokens collected: %d." /><Argument Value="62" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /></Function></Event></Item><Item AOID="288547" IsNano="False" Name="Sector 7 Repeatable Alien Experience Reward" QL="1" ItemType="Misc"><Description>This item will give you 20 000 Alien Experience.</Description><Attribute Name="Value" Value="1" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="284425" /><Attribute Name="Slot" Value="0" /><Attribute Name="Can" Value="Carry, Use, Eat" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Mass" Value="0.001" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, Null, NoDrop" /><Attribute Name="DefaultPos" Value="0" /><Event Name="OnUse"><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="AlienXP" /><Argument Value="20000" /><Argument Value="20000" /></Function></Event></Item><Item AOID="288548" IsNano="False" Name="Sector 7 Alien Experience Quest Reward" QL="1" ItemType="Misc"><Description>This item will give you 75 000 Alien Experience.</Description><Attribute Name="Value" Value="1" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="284425" /><Attribute Name="Slot" Value="0" /><Attribute Name="Can" Value="Carry, Use, Eat" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Mass" Value="0.001" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, Null, NoDrop" /><Attribute Name="DefaultPos" Value="0" /><Event Name="OnUse"><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="AlienXP" /><Argument Value="75000" /><Argument Value="75000" /></Function></Event></Item><Item AOID="288552" IsNano="False" Name="Night of Draculeet - The Poster" QL="1" ItemType="Misc"><Description>The latest horrorshock holoflick available at a grid stream near you, Night of Draculeet is guaranteed to raise the hairs on the back of your neck (assuming you have any). Poster design by the up-and-coming  underground artist L-Payne.

Halloween 29484</Description><Attribute Name="Value" Value="2500" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="288573" /><Attribute Name="Slot" Value="0" /><Attribute Name="Can" Value="Carry" /><Attribute Name="Mesh" Value="288551" /><Attribute Name="Mass" Value="9.999" /><Attribute Name="Flags" Value="VisibleFlag, TellCollision, NoSelectionIndicator, Stationary, Repulsive, DisableStatelCollision" /><Attribute Name="DefaultPos" Value="0" /></Item><Item AOID="288553" IsNano="False" Name="Uncle Pumpkinhead - The Poster" QL="1" ItemType="Misc"><Description>The underground artist L-Payne has always shown a penchant for the macrabe, and this is definitely seen in one of her latest works - An homage to the (debatably) terrifying Uncle Pumpkinhead. When questioned as to the driving motivation behind the piece, the artist simply grinned.

Halloween 29484</Description><Attribute Name="Value" Value="2500" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="288576" /><Attribute Name="Slot" Value="0" /><Attribute Name="Can" Value="Carry" /><Attribute Name="Mesh" Value="288566" /><Attribute Name="Mass" Value="9.999" /><Attribute Name="Flags" Value="VisibleFlag, TellCollision, NoSelectionIndicator, Stationary, Repulsive, DisableStatelCollision" /><Attribute Name="DefaultPos" Value="0" /></Item><Item AOID="288560" IsNano="False" Name="Terrifying Leet Pet" QL="1" ItemType="Misc"><Description>This program will create a special terrifying Leet pet for you (or so you think - there seems to be some odd corruption in the nanoscript coding...). The pet comes in one of three varieties - The one you get, however, is random.</Description><Attribute Name="Value" Value="2" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="220432" /><Attribute Name="Slot" Value="5, 9, 10, 12, 13" /><Attribute Name="Energy" Value="1" /><Attribute Name="Can" Value="Carry, Use, Eat" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Flags" Value="VisibleFlag, TellCollision, UseEmptyDestruct, HasEnergy, NoDrop, Unique" /><Attribute Name="DefaultPos" Value="5" /><Attribute Name="AttackRange" Value="4" /><Event Name="OnUse"><Function Name="UploadNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="288561" /></Function></Event></Item><Item AOID="288567" IsNano="False" Name="The Final Respite - Fixture" QL="1" ItemType="Misc"><Description>You never know when it might be a good idea to have one of these around...

Halloween 29484</Description><Attribute Name="Value" Value="220000" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="288587" /><Attribute Name="Slot" Value="0" /><Attribute Name="Can" Value="Carry" /><Attribute Name="Mesh" Value="288585" /><Attribute Name="Mass" Value="9.999" /><Attribute Name="Flags" Value="VisibleFlag, TellCollision, NoSelectionIndicator, Stationary, Repulsive, DisableStatelCollision" /><Attribute Name="DefaultPos" Value="0" /></Item><Item AOID="288572" IsNano="False" Name="Skull 'n Crossbones Nanospray" QL="1" ItemType="Misc"><Description>Thankfully this skull is just a nano-based two-dimensional replica, not anyone's actual skull.</Description><Attribute Name="Value" Value="2500" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="288569" /><Attribute Name="Slot" Value="0" /><Attribute Name="Can" Value="Carry" /><Attribute Name="Mesh" Value="288571" /><Attribute Name="Mass" Value="9.999" /><Attribute Name="Flags" Value="VisibleFlag, TellCollision, NoSelectionIndicator, Stationary, Repulsive, DisableStatelCollision" /><Attribute Name="DefaultPos" Value="0" /></Item><Item AOID="288581" IsNano="False" Name="Candy Corn Nanospray" QL="1" ItemType="Misc"><Description>Ahhh, the candy corn. Much maligned sugary treat; for some you vex, for others? Delight.</Description><Attribute Name="Value" Value="2500" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="288580" /><Attribute Name="Slot" Value="0" /><Attribute Name="Can" Value="Carry" /><Attribute Name="Mesh" Value="288578" /><Attribute Name="Mass" Value="9.999" /><Attribute Name="Flags" Value="VisibleFlag, TellCollision, NoSelectionIndicator, Stationary, Repulsive, DisableStatelCollision" /><Attribute Name="DefaultPos" Value="0" /></Item><Item AOID="288586" IsNano="False" Name="Sealed High-Quality T-Shirt" QL="1" ItemType="Armor"><Description>This item seems to contain a vacuum-sealed shirt of very high quality.

Right-click this item to receive your shirt.</Description><Attribute Name="Value" Value="30000" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="157448" /><Attribute Name="Slot" Value="Back" /><Attribute Name="Can" Value="Carry, Wear, Use, Eat" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="EquipDelay" Value="0.1" /><Attribute Name="Mass" Value="9.999" /><Attribute Name="Flags" Value="VisibleFlag, NoDrop, HasDamage, DisableStatelCollision" /><Attribute Name="DefaultPos" Value="Back" /><Event Name="OnUse"><Function Name="SpawnItemACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Rnd" Operator="Less Than" Value="17" ChildOp="" /><Argument Value="MYSH" /><Argument Value="300" /><Argument Value="0" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /></Function></Event></Item><Item AOID="288592" IsNano="False" Name="CityPumpkinhead_rswing_001" QL="1" ItemType="NPC"><Description>CityPumpkinhead_rswing MonsterWeapon</Description><Attribute Name="DamageType" Value="FireAC" /><Attribute Name="CriticalBonus" Value="8" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="QL" Value="1" /><Attribute Name="AttackDelay" Value="4.2" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="MaxDamage" Value="18" /><Attribute Name="MinDamage" Value="11" /><Attribute Name="EquipDelay" Value="0.05" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, Unique, DisableStatelCollision" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="10" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="EvadeClsC" Percent="100" /><Event Name="OnActivate"><Function Name="Func_53076" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="2710" /><Argument Value="0" /><Argument Value="2147483647" /></Function></Event></Item><Item AOID="288593" IsNano="False" Name="CityPumpkinhead_rswing_400" QL="400" ItemType="NPC"><Description>CityPumpkinhead_rswing MonsterWeapon</Description><Attribute Name="DamageType" Value="FireAC" /><Attribute Name="CriticalBonus" Value="430" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="QL" Value="400" /><Attribute Name="AttackDelay" Value="4.2" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="MaxDamage" Value="1200" /><Attribute Name="MinDamage" Value="450" /><Attribute Name="EquipDelay" Value="0.05" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, Unique, DisableStatelCollision" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="10" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="EvadeClsC" Percent="100" /><Event Name="OnActivate"><Function Name="Func_53076" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="2710" /><Argument Value="0" /><Argument Value="2147483647" /></Function></Event></Item><Item AOID="288594" IsNano="False" Name="Equip_CityPumpkinhead_rswing" QL="1" ItemType="NPC"><Description>CityPumpkinhead_rswing MonsterEquipper</Description><Attribute Name="EquipmentPage" Value="NPC" /><Attribute Name="QL" Value="1" /><Attribute Name="Slot" Value="Neck, Head, Back, RightShoulder, Chest, LeftShoulder, RightArm, Hands, LeftArm, RightWrist, Legs, LeftWrist, RightFinger, Feet, LeftFinger" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription" /><Attribute Name="DefaultPos" Value="7" /><Event Name="OnWear"><Function Name="EquipMonsterWeapon" Target="Target" TickCount="1" TickInterval="0"><Argument Value="QOVL" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="146" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="145" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="202" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="147" /><Argument Value="100" /></Function></Event></Item><Item AOID="288595" IsNano="False" Name="CityPumpkinhead_rswing2_001" QL="1" ItemType="NPC"><Description>CityPumpkinhead_rswing2 MonsterWeapon</Description><Attribute Name="DamageType" Value="FireAC" /><Attribute Name="CriticalBonus" Value="15" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="QL" Value="1" /><Attribute Name="AttackDelay" Value="4.2" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="MaxDamage" Value="24" /><Attribute Name="MinDamage" Value="14" /><Attribute Name="EquipDelay" Value="0.05" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, Unique, DisableStatelCollision" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="20" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="DodgeRanged" Percent="100" /><Event Name="OnActivate"><Function Name="Func_53076" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="2710" /><Argument Value="0" /><Argument Value="2147483647" /></Function></Event><Event Name="OnHit"><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="288591" /><Argument Value="10" /></Function></Event></Item><Item AOID="288596" IsNano="False" Name="CityPumpkinhead_rswing2_400" QL="400" ItemType="NPC"><Description>CityPumpkinhead_rswing2 MonsterWeapon</Description><Attribute Name="DamageType" Value="FireAC" /><Attribute Name="CriticalBonus" Value="570" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="QL" Value="400" /><Attribute Name="AttackDelay" Value="4.2" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="MaxDamage" Value="1700" /><Attribute Name="MinDamage" Value="730" /><Attribute Name="EquipDelay" Value="0.05" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, Unique, DisableStatelCollision" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="20" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="DodgeRanged" Percent="100" /><Event Name="OnActivate"><Function Name="Func_53076" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="2710" /><Argument Value="0" /><Argument Value="2147483647" /></Function></Event><Event Name="OnHit"><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="288591" /><Argument Value="10" /></Function></Event></Item><Item AOID="288597" IsNano="False" Name="Equip_CityPumpkinhead_rswing2" QL="1" ItemType="NPC"><Description>CityPumpkinhead_rswing2 MonsterEquipper</Description><Attribute Name="EquipmentPage" Value="NPC" /><Attribute Name="QL" Value="1" /><Attribute Name="Slot" Value="Neck, Head, Back, RightShoulder, Chest, LeftShoulder, RightArm, Hands, LeftArm, RightWrist, Legs, LeftWrist, RightFinger, Feet, LeftFinger" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription" /><Attribute Name="DefaultPos" Value="7" /><Event Name="OnWear"><Function Name="EquipMonsterWeapon" Target="Target" TickCount="1" TickInterval="0"><Argument Value="DUVQ" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="146" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="145" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="202" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="147" /><Argument Value="100" /></Function></Event></Item><Item AOID="288601" IsNano="False" Name="Terrifying Plush Replica" QL="1" ItemType="Weapon"><Description>A plush bear from the tip of a killers scythe.  Retrieved from his remains, terror has soaked into the fur.

This is a replica of a special limited-edition item from Halloween 29479</Description><Attribute Name="Value" Value="1" /><Attribute Name="InitiativeType" Value="MeleeInit." /><Attribute Name="DamageType" Value="MeleeAC" /><Attribute Name="CriticalBonus" Value="1" /><Attribute Name="MultiMelee" Value="4" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="259739" /><Attribute Name="MaxDamage" Value="1" /><Attribute Name="AttackDelay" Value="1" /><Attribute Name="Can" Value="Carry, Wear, Use, NoAmmoWeaponFlag" /><Attribute Name="WeaponMesh" Value="259701" /><Attribute Name="MinDamage" Value="1" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="AnimSet" Value="1" /><Attribute Name="EquipDelay" Value="0.1" /><Attribute Name="Mass" Value="0.5" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, NoDrop" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="MaxEnergy" Value="-1" /><Attribute Name="Slot" Value="RightHand, LeftHand" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="2" /><AtkValue Name="1hBlunt" Percent="100" /><DefValue Name="EvadeClsC" Percent="100" /><Event Name="OnUse"><Function Name="StaticText" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="When you squeeze the teddy it screams. Squeeze it a second time and the teddy-bear says 'Leave me be, you have already defeated me.'." /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /></Function></Event><Event Name="OnWear"><Function Name="HeadText" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="Uncle Pumpkinhead fears me!" /><Argument Value="2" /></Function></Event></Item><Item AOID="288604" IsNano="False" Name="Hanging Pumpkin Lanterns Replica" QL="1" ItemType="Misc"><Description>A series of hanging lanterns with lantern shaped like pumpkins. Great for decorating your Halloween parties. 

This is a replica of a special limited-edition item from Halloween 29480</Description><Attribute Name="Value" Value="100" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="265382" /><Attribute Name="Slot" Value="0" /><Attribute Name="Can" Value="Carry" /><Attribute Name="Mesh" Value="265383" /><Attribute Name="Mass" Value="9.999" /><Attribute Name="Flags" Value="VisibleFlag, TellCollision, NoSelectionIndicator, Stationary, Repulsive, DisableStatelCollision" /><Attribute Name="DefaultPos" Value="0" /></Item><Item AOID="288605" IsNano="False" Name="Halloween Pitchfork Replica" QL="1" ItemType="Weapon"><Description>A pitchfork which shows you are in the Halloween spirit.

This is a replica of a special limited-edition item from Halloween 229481</Description><Attribute Name="Value" Value="2" /><Attribute Name="InitiativeType" Value="MeleeInit." /><Attribute Name="DamageType" Value="MeleeAC" /><Attribute Name="CriticalBonus" Value="1" /><Attribute Name="MultiMelee" Value="4" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="SISCap" Value="50" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="273047" /><Attribute Name="MaxDamage" Value="1" /><Attribute Name="AttackDelay" Value="1.5" /><Attribute Name="Energy" Value="-1" /><Attribute Name="Can" Value="Carry, NoAmmoWeaponFlag" /><Attribute Name="WeaponMesh" Value="273035" /><Attribute Name="MinDamage" Value="1" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="AnimSet" Value="1" /><Attribute Name="EquipDelay" Value="0.5" /><Attribute Name="Mass" Value="5" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, HasEnergy, NoDrop" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="FabricType" Value="12" /><Attribute Name="Slot" Value="RightHand, LeftHand" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="4" /></Item><Item AOID="288606" IsNano="False" Name="Means's T-shirt Spawner" QL="1" ItemType="Armor"><Description>Means uses this to spawn shirts</Description><Attribute Name="Value" Value="38" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="287354" /><Attribute Name="Slot" Value="Chest" /><Attribute Name="Can" Value="Carry, Wear, Use" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="EquipDelay" Value="0.1" /><Attribute Name="Mass" Value="0" /><Attribute Name="Flags" Value="VisibleFlag, NoDrop, Unique, DisableStatelCollision" /><Attribute Name="SISCap" Value="50" /><Attribute Name="DefaultPos" Value="Chest" /><Attribute Name="AttackRange" Value="1" /><Event Name="OnUse"><Function Name="AreaCastNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="288603" /><Argument Value="10" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="GmLevel" Operator="Greater Than" Value="0" ChildOp="" /></Action></Item><Item AOID="288607" IsNano="False" Name="Gothic Lolita - Halloween Edition Replica" QL="200" ItemType="Armor"><Description>"For Halloween, why not dress up in a fun and comfortable lolita dress, complete with PVC corset top and hotpants, tulle skirt and stockings in orange and black. Made from only the finest quality fabrics, this outfit could easily be worn throughout the year as a personal fashion statement."

This is a replica of a special limited-edition item from Halloween 29481</Description><Attribute Name="Value" Value="2" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="SISCap" Value="50" /><Attribute Name="MaxHealth" Value="200000" /><Attribute Name="Icon" Value="273109" /><Attribute Name="Slot" Value="Back" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="EquipDelay" Value="0.1" /><Attribute Name="Mass" Value="1.2" /><Attribute Name="Flags" Value="VisibleFlag, NoDrop, HasDamage, DisableStatelCollision" /><Attribute Name="QL" Value="200" /><Attribute Name="DefaultPos" Value="Back" /><Event Name="OnWear"><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Atrox" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Uni" ChildOp="And" /><Argument Value="0" /><Argument Value="273103" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="273101" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="273101" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="273101" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="273104" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="273104" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="273104" /></Function><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="247964" /><Argument Value="1" /><Argument Value="0" /></Function><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="273110" /><Argument Value="4" /><Argument Value="0" /></Function><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="268744" /><Argument Value="3" /><Argument Value="0" /></Function></Event></Item><Item AOID="288608" IsNano="False" Name="Mad Scientist Cloak Replica" QL="1" ItemType="Armor"><Description>It's a cloak! It's a CLOOOOOOOOAAAAAAAAK!!!!

This is a replica of a special limited-edition item from Halloween 29482</Description><Attribute Name="Value" Value="2500" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="277883" /><Attribute Name="Slot" Value="Back" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="EquipDelay" Value="0.1" /><Attribute Name="Mass" Value="2.5" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, NoDrop, Unique, HasDamage, DisableStatelCollision" /><Attribute Name="DefaultPos" Value="Back" /><Attribute Name="MoreFlags" Value="Flag_1" /><Event Name="OnWear"><Function Name="ChangeBodyMesh" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="robe" /></Function><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="277379" /><Argument Value="1" /><Argument Value="1" /></Function><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="277382" /><Argument Value="3" /><Argument Value="1" /></Function><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="277381" /><Argument Value="4" /><Argument Value="1" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Profession" Operator="Equal To" Value="Trader" ChildOp="" /><Requirement Target="Self" Statistic="Profession" Operator="Equal To" Value="Doctor" ChildOp="Or" /><Argument Value="BiologicalMetamorphosis" /><Argument Value="5" /></Function></Event></Item><Item AOID="288609" IsNano="False" Name="Skull With Candle Replica" QL="1" ItemType="Misc"><Description>This skull prop is ideal for Halloween decoration. Included in the set is a neverending candle, to create that special atmosphere.

This is a replica of a special limited-edition item from Halloween 29480</Description><Attribute Name="Value" Value="10" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="265375" /><Attribute Name="Slot" Value="0" /><Attribute Name="Can" Value="Carry" /><Attribute Name="Mesh" Value="259751" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, NoSelectionIndicator, Stationary, HasAnimation, DisableStatelCollision" /><Attribute Name="AnimPlay" Value="2" /></Item><Item AOID="288610" IsNano="False" Name="Hockey Mask Replica" QL="1" ItemType="Armor"><Description>Just in case you feel like playing some hockey. Or chasing people down with a machete. It's all up to you, really.

This is a replica of a special limited-edition item from Halloween 29482</Description><Attribute Name="Value" Value="3" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="MaxHealth" Value="100" /><Attribute Name="Icon" Value="277881" /><Attribute Name="Slot" Value="Head" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="EquipDelay" Value="0.1" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, NoDrop, Unique, HasDamage, DisableStatelCollision" /><Attribute Name="QL" Value="1" /><Attribute Name="DefaultPos" Value="Head" /><Event Name="OnWear"><Function Name="AttractorMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Argument Value="0" /><Argument Value="277466" /></Function><Function Name="AttractorMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Atrox" ChildOp="" /><Argument Value="0" /><Argument Value="277456" /></Function><Function Name="AttractorMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="Or" /><Argument Value="0" /><Argument Value="277453" /></Function></Event></Item><Item AOID="82837" IsNano="True" Name="Pronouncement of Greatness (Other)" Nanoline="223" StackingOrder="7" NCUCost="46"><Description>Transforms the target into a form that announces to all the inherent greatness of the target.</Description><Attribute Name="NanoPoints" Value="1288" /><Attribute Name="Slot" Value="0" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="HitEffectType" Value="43010" /><Attribute Name="Icon" Value="84203" /><Attribute Name="CastSound" Value="-1004308467" /><Attribute Name="AttackDelay" Value="4.5" /><Attribute Name="School" Value="Space" /><Attribute Name="StackingOrder" Value="7" /><Attribute Name="CastEffectType" Value="46133" /><Attribute Name="Strain" Value="223" /><Attribute Name="Can" Value="0" /><Attribute Name="EffectIcon" Value="84085" /><Attribute Name="GatherEffectType" Value="49999" /><Attribute Name="GatherSound" Value="900287342" /><Attribute Name="TracerEffectType" Value="17300" /><Attribute Name="NCUCost" Value="46" /><Attribute Name="Flags" Value="ModifiedName, Null" /><Attribute Name="RechargeDelay" Value="4.5" /><Attribute Name="TimeExist" Value="3600" /><Attribute Name="HitSound" Value="1863151515" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="AttackRange" Value="20" /><AtkValue Name="MaterialMetamorphosis" Percent="32" /><AtkValue Name="BiologicalMetamorphosis" Percent="36" /><AtkValue Name="SensoryImprovement" Percent="32" /><Event Name="OnUse"><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Concealment" /><Argument Value="200" /></Function><Function Name="HeadText" Target="Self" TickCount="1" TickInterval="0"><Argument Value="l33t" /><Argument Value="2" /></Function><Function Name="HeadText" Target="Target" TickCount="1" TickInterval="0"><Argument Value="l33t" /><Argument Value="2" /></Function><Function Name="MonsterShape" Target="Target" TickCount="1" TickInterval="0"><Argument Value="17655" /><Argument Value="0" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="BiologicalMetamorphosis" Operator="Greater Than" Value="718" ChildOp="" /><Requirement Target="Self" Statistic="MaterialMetamorphosis" Operator="Greater Than" Value="647" ChildOp="And" /><Requirement Target="Self" Statistic="SensoryImprovement" Operator="Greater Than" Value="647" ChildOp="And" /><Requirement Target="Self" Statistic="VisualProfession" Operator="Equal To" Value="Adventurer" ChildOp="And" /><Requirement Target="Target" Statistic="MonsterData" Operator="Equal To" Value="0" ChildOp="And" /></Action></Item><Item AOID="268697" IsNano="True" Name="Veterans L33t Transformation" Nanoline="223" StackingOrder="1" NCUCost="5"><Description>Transforms the target into the form of possibly the most well known inhabitant of Rubi-Ka.</Description><Attribute Name="NanoPoints" Value="10" /><Attribute Name="Slot" Value="0" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="HitEffectType" Value="43010" /><Attribute Name="Icon" Value="84203" /><Attribute Name="CastSound" Value="-1004308467" /><Attribute Name="AttackDelay" Value="4.5" /><Attribute Name="School" Value="Space" /><Attribute Name="StackingOrder" Value="1" /><Attribute Name="CastEffectType" Value="46133" /><Attribute Name="Strain" Value="223" /><Attribute Name="Can" Value="0" /><Attribute Name="EffectIcon" Value="84085" /><Attribute Name="GatherEffectType" Value="49999" /><Attribute Name="GatherSound" Value="900287342" /><Attribute Name="TracerEffectType" Value="17300" /><Attribute Name="NCUCost" Value="5" /><Attribute Name="Flags" Value="ModifiedName, Null" /><Attribute Name="RechargeDelay" Value="11.5" /><Attribute Name="TimeExist" Value="3600" /><Attribute Name="HitSound" Value="1863151515" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="AttackRange" Value="20" /><AtkValue Name="MaterialMetamorphosis" Percent="32" /><AtkValue Name="BiologicalMetamorphosis" Percent="36" /><AtkValue Name="SensoryImprovement" Percent="32" /><Event Name="OnUse"><Function Name="HeadText" Target="Self" TickCount="1" TickInterval="0"><Argument Value="l33t" /><Argument Value="2" /></Function><Function Name="HeadText" Target="Target" TickCount="1" TickInterval="0"><Argument Value="l33t" /><Argument Value="2" /></Function><Function Name="MonsterShape" Target="Target" TickCount="1" TickInterval="0"><Argument Value="17655" /><Argument Value="0" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="PlayfieldType" Operator="Op_107" Value="2" ChildOp="" /><Requirement Target="Target" Statistic="MonsterData" Operator="Equal To" Value="0" ChildOp="And" /></Action></Item><Item AOID="287515" IsNano="True" Name="Alien Charging Tower" Nanoline="-1" StackingOrder="-1" NCUCost="1"><Description /><Attribute Name="Slot" Value="0" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="HitEffectType" Value="43626" /><Attribute Name="NanoPoints" Value="0" /><Attribute Name="AttackDelay" Value="0" /><Attribute Name="School" Value="Space" /><Attribute Name="Can" Value="0" /><Attribute Name="EffectIcon" Value="39358" /><Attribute Name="NCUCost" Value="1" /><Attribute Name="Flags" Value="Null, WantCollision" /><Attribute Name="RechargeDelay" Value="0" /><Attribute Name="TimeExist" Value="6" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="AttackRange" Value="1" /><AtkValue Name="SpaceTime" Percent="44" /><AtkValue Name="SensoryImprovement" Percent="56" /><DefValue Name="NanoResist" Percent="0" /><Event Name="OnUse"><Function Name="Skill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="ProjectileDamageModifier" /><Argument Value="1000" /><Argument Value="0" /></Function><Function Name="Skill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="MeleeDamageModifier" /><Argument Value="1000" /><Argument Value="0" /></Function><Function Name="Skill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="EnergyDamageModifier" /><Argument Value="1000" /><Argument Value="0" /></Function><Function Name="Skill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="ChemicalDamageModifier" /><Argument Value="1000" /><Argument Value="0" /></Function><Function Name="Skill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="RadiationDamageModifier" /><Argument Value="1000" /><Argument Value="0" /></Function><Function Name="Skill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="ColdDamageModifier" /><Argument Value="1000" /><Argument Value="0" /></Function><Function Name="Skill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="FireDamageModifier" /><Argument Value="1000" /><Argument Value="0" /></Function><Function Name="Skill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="PoisonDamageModifier" /><Argument Value="1000" /><Argument Value="0" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="AddAllOff" /><Argument Value="500" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="Flags" Operator="Op_104" Value="1264145477" ChildOp="" /></Action></Item><Item AOID="287527" IsNano="True" Name="Transform" Nanoline="223" StackingOrder="1000" NCUCost="0"><Description>Transforms the target into a Zix. You are unable to fight when in this form.</Description><Attribute Name="Slot" Value="0" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="NanoPoints" Value="0" /><Attribute Name="AttackDelay" Value="0" /><Attribute Name="StackingOrder" Value="1000" /><Attribute Name="Strain" Value="223" /><Attribute Name="Can" Value="0" /><Attribute Name="EffectIcon" Value="84088" /><Attribute Name="NCUCost" Value="0" /><Attribute Name="Flags" Value="Repulsive, Null, WantCollision" /><Attribute Name="RechargeDelay" Value="0" /><Attribute Name="TimeExist" Value="0.01" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="School" Value="Space" /><Event Name="OnTerminate"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="MonsterData" Operator="Equal To" Value="0" ChildOp="Not" /><Argument Value="288533" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="MonsterData" Operator="Equal To" Value="0" ChildOp="" /><Argument Value="288532" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="NPCFamily" Operator="Equal To" Value="0" ChildOp="" /></Action></Item><Item AOID="287855" IsNano="True" Name="Stunned" Nanoline="-1" StackingOrder="-1" NCUCost="999"><Description>You are stunned.</Description><Attribute Name="CastEffectType" Value="49999" /><Attribute Name="Slot" Value="0" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="EffectType" Value="43609" /><Attribute Name="HitEffectType" Value="49999" /><Attribute Name="Icon" Value="16202" /><Attribute Name="AttackDelay" Value="0.01" /><Attribute Name="School" Value="Space" /><Attribute Name="Can" Value="0" /><Attribute Name="EffectIcon" Value="46265" /><Attribute Name="NanoPoints" Value="0" /><Attribute Name="TracerEffectType" Value="49999" /><Attribute Name="NCUCost" Value="999" /><Attribute Name="Flags" Value="DefaultTarget, ItemTextureOverride, Null, WantCollision" /><Attribute Name="RechargeDelay" Value="0.01" /><Attribute Name="TimeExist" Value="4" /><Attribute Name="GatherEffectType" Value="49999" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="AttackRange" Value="1" /><DefValue Name="NanoResist" Percent="100" /><AtkValue Name="MartialArts" Percent="100" /><Event Name="OnUse"><Function Name="Func_53122" Target="Target" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="287857" IsNano="True" Name="Defense Repairs" Nanoline="-1" StackingOrder="-1" NCUCost="999"><Description>Initiate repairs!</Description><Attribute Name="CastEffectType" Value="46240" /><Attribute Name="Slot" Value="0" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="HitEffectType" Value="45057" /><Attribute Name="Icon" Value="45190" /><Attribute Name="CastSound" Value="1332698706" /><Attribute Name="AttackDelay" Value="0" /><Attribute Name="School" Value="Combat" /><Attribute Name="AttackDelayCap" Value="0" /><Attribute Name="Can" Value="0" /><Attribute Name="GatherEffectType" Value="49999" /><Attribute Name="GatherSound" Value="913281007" /><Attribute Name="TracerEffectType" Value="45502" /><Attribute Name="NCUCost" Value="999" /><Attribute Name="Flags" Value="DefaultTarget, ItemTextureOverride" /><Attribute Name="RechargeDelay" Value="0" /><Attribute Name="TimeExist" Value="1" /><Attribute Name="HitSound" Value="-1590592390" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="AttackRange" Value="35" /><Event Name="OnUse"><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="Health" /><Argument Value="5" /><Argument Value="0" /><Argument Value="MeleeAC" /></Function></Event></Item><Item AOID="287858" IsNano="True" Name="Life Absorber" Nanoline="-1" StackingOrder="-1" NCUCost="999"><Description>You feel weaker..</Description><Attribute Name="CastEffectType" Value="46240" /><Attribute Name="Slot" Value="0" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="HitEffectType" Value="45057" /><Attribute Name="Icon" Value="45190" /><Attribute Name="CastSound" Value="1332698706" /><Attribute Name="AttackDelay" Value="0" /><Attribute Name="School" Value="Combat" /><Attribute Name="Can" Value="0" /><Attribute Name="GatherEffectType" Value="49999" /><Attribute Name="GatherSound" Value="913281007" /><Attribute Name="TracerEffectType" Value="45502" /><Attribute Name="NCUCost" Value="999" /><Attribute Name="Flags" Value="DefaultTarget, ItemTextureOverride" /><Attribute Name="RechargeDelay" Value="0" /><Attribute Name="HitSound" Value="-1590592390" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="AttackRange" Value="35" /><Event Name="OnUse"><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="WaitState" Operator="Equal To" Value="0" ChildOp="" /><Requirement Target="Self" Statistic="NPCFamily" Operator="Equal To" Value="0" ChildOp="And" /><Argument Value="DFLE" /><Argument Value="1" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="15" /><Argument Value="5" /><Argument Value="15" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="StaticText" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="WaitState" Operator="Equal To" Value="0" ChildOp="" /><Requirement Target="Self" Statistic="NPCFamily" Operator="Equal To" Value="0" ChildOp="And" /><Argument Value="You should try to prevent being hit by this attack. It only hits the upper part of your body." /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="WaitState" Operator="Equal To" Value="0" ChildOp="" /><Requirement Target="Self" Statistic="NPCFamily" Operator="Equal To" Value="0" ChildOp="And" /><Argument Value="Health" /><Argument Value="-500" /><Argument Value="-1500" /><Argument Value="EnergyAC" /></Function></Event></Item><Item AOID="288040" IsNano="True" Name="Kyr'Ozch Aid" Nanoline="-1" StackingOrder="-1" NCUCost="0"><Description /><Attribute Name="ChanceOfBreakOnSpellAttack" Value="20" /><Attribute Name="NanoPoints" Value="1" /><Attribute Name="Slot" Value="0" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="HitEffectType" Value="43425" /><Attribute Name="Icon" Value="16246" /><Attribute Name="AttackDelay" Value="3" /><Attribute Name="School" Value="Medical" /><Attribute Name="CastEffectType" Value="46262" /><Attribute Name="Can" Value="ApplyOnSelf" /><Attribute Name="AttackDelayCap" Value="3" /><Attribute Name="GatherEffectType" Value="49999" /><Attribute Name="GatherSound" Value="900320893" /><Attribute Name="TracerEffectType" Value="17100" /><Attribute Name="NCUCost" Value="0" /><Attribute Name="Flags" Value="DefaultTarget, Null" /><Attribute Name="RechargeDelay" Value="10" /><Attribute Name="TimeExist" Value="0.01" /><Attribute Name="HitSound" Value="-1799653371" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="AttackRange" Value="1" /><AtkValue Name="MaterialMetamorphosis" Percent="48" /><AtkValue Name="BiologicalMetamorphosis" Percent="52" /><Event Name="OnTerminate"><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="HLLE" /><Argument Value="1" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="17" /><Argument Value="1" /><Argument Value="13" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="NPCFamily" Operator="Greater Than" Value="0" ChildOp="" /></Action></Item><Item AOID="288434" IsNano="True" Name="Phasefront Chimera - Skin'n Bones" Nanoline="-1" StackingOrder="46" NCUCost="5"><Description>Another unique design from Westerlund Inc. (of the Hoverchair fame), released in the fall of 29484 - The "Phasefront Skin'n Bones". This surprisingly small board offers a unique profile designed for all-terrain travel, as the powerful anti-grav motors on the bottom work in conjunction with the aerodynamic profiling of the board to ensure greater stability over a wide variety of harsh terrains.

Halloween 29484</Description><Attribute Name="ChanceOfBreakOnSpellAttack" Value="100" /><Attribute Name="Slot" Value="0" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="EffectType" Value="72309" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="ChanceOfBreakOnDebuff" Value="100" /><Attribute Name="Icon" Value="271695" /><Attribute Name="AttackDelay" Value="4.5" /><Attribute Name="School" Value="Space" /><Attribute Name="StackingOrder" Value="46" /><Attribute Name="Can" Value="0" /><Attribute Name="EffectIcon" Value="16409" /><Attribute Name="NanoPoints" Value="10" /><Attribute Name="NCUCost" Value="5" /><Attribute Name="Flags" Value="ModifiedName, CanBeTemplateItem, HasMultipleCount, OpenFlag, Null, HasRotation" /><Attribute Name="RechargeDelay" Value="4.5" /><Attribute Name="TimeExist" Value="3600" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="AttackRange" Value="20" /><Event Name="OnUse"><Function Name="Modify" Target="Self" TickCount="1" TickInterval="0"><Argument Value="RunSpeed" /><Argument Value="150" /></Function><Function Name="RestrictAction" Target="Self" TickCount="1" TickInterval="0"><Argument Value="Fighting" /><Argument Value="0" /></Function><Function Name="MonsterShape" Target="Self" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="17534" ChildOp="" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="5907" ChildOp="Or" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="17532" ChildOp="Or" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="17909" ChildOp="Or" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="5921" ChildOp="Or" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="17905" ChildOp="Or" /><Requirement Target="Self" Statistic="MonsterData" Operator="Equal To" Value="288422" ChildOp="Or" /><Argument Value="288422" /><Argument Value="0" /></Function><Function Name="MonsterShape" Target="Self" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="17872" ChildOp="" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="17870" ChildOp="Or" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="17867" ChildOp="Or" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="17911" ChildOp="Or" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="17903" ChildOp="Or" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="17907" ChildOp="Or" /><Requirement Target="Self" Statistic="MonsterData" Operator="Equal To" Value="288428" ChildOp="Or" /><Argument Value="288428" /><Argument Value="0" /></Function><Function Name="MonsterShape" Target="Self" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="17530" ChildOp="" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="5927" ChildOp="Or" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="17528" ChildOp="Or" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="23370" ChildOp="Or" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="5941" ChildOp="Or" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="23368" ChildOp="Or" /><Requirement Target="Self" Statistic="MonsterData" Operator="Equal To" Value="288423" ChildOp="Or" /><Argument Value="288423" /><Argument Value="0" /></Function><Function Name="MonsterShape" Target="Self" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="17921" ChildOp="" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="17919" ChildOp="Or" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="17917" ChildOp="Or" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="23371" ChildOp="Or" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="17901" ChildOp="Or" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="23369" ChildOp="Or" /><Requirement Target="Self" Statistic="MonsterData" Operator="Equal To" Value="288429" ChildOp="Or" /><Argument Value="288429" /><Argument Value="0" /></Function><Function Name="MonsterShape" Target="Self" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="23378" ChildOp="" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="5914" ChildOp="Or" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="23377" ChildOp="Or" /><Requirement Target="Self" Statistic="MonsterData" Operator="Equal To" Value="288426" ChildOp="Or" /><Argument Value="288426" /><Argument Value="0" /></Function><Function Name="MonsterShape" Target="Self" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="23379" ChildOp="" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="17915" ChildOp="Or" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="23376" ChildOp="Or" /><Requirement Target="Self" Statistic="MonsterData" Operator="Equal To" Value="288431" ChildOp="Or" /><Argument Value="288431" /><Argument Value="0" /></Function><Function Name="MonsterShape" Target="Self" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="23374" ChildOp="" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="5934" ChildOp="Or" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="23373" ChildOp="Or" /><Requirement Target="Self" Statistic="MonsterData" Operator="Equal To" Value="288427" ChildOp="Or" /><Argument Value="288427" /><Argument Value="0" /></Function><Function Name="MonsterShape" Target="Self" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="23375" ChildOp="" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="17913" ChildOp="Or" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="23372" ChildOp="Or" /><Requirement Target="Self" Statistic="MonsterData" Operator="Equal To" Value="288432" ChildOp="Or" /><Argument Value="288432" /><Argument Value="0" /></Function><Function Name="MonsterShape" Target="Self" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="23366" ChildOp="" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="5900" ChildOp="Or" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="23365" ChildOp="Or" /><Requirement Target="Self" Statistic="MonsterData" Operator="Equal To" Value="288425" ChildOp="Or" /><Argument Value="288425" /><Argument Value="0" /></Function><Function Name="MonsterShape" Target="Self" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="23367" ChildOp="" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="17899" ChildOp="Or" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="23364" ChildOp="Or" /><Requirement Target="Self" Statistic="MonsterData" Operator="Equal To" Value="288430" ChildOp="Or" /><Argument Value="288430" /><Argument Value="0" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="IsFightingMe" Operator="Equal To" Value="0" ChildOp="" /><Requirement Target="Self" Statistic="WaitState" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="MonsterData" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="PlayfieldType" Operator="Op_107" Value="1" ChildOp="And" /><Requirement Target="Self" Statistic="VehicleGround" Operator="Greater Than" Value="80" ChildOp="And" /></Action><Action Name="PlayshiftRequirements"><Requirement Target="Self" Statistic="PlayfieldType" Operator="Op_107" Value="1" ChildOp="" /></Action></Item><Item AOID="288469" IsNano="True" Name="Willpower" Nanoline="958" StackingOrder="2" NCUCost="0"><Description>You are immune to mind control.</Description><Attribute Name="Slot" Value="0" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Icon" Value="117904" /><Attribute Name="AttackDelay" Value="0" /><Attribute Name="School" Value="Protection" /><Attribute Name="StackingOrder" Value="2" /><Attribute Name="Strain" Value="958" /><Attribute Name="Can" Value="0" /><Attribute Name="EffectIcon" Value="46267" /><Attribute Name="NanoPoints" Value="0" /><Attribute Name="NCUCost" Value="0" /><Attribute Name="Flags" Value="TellCollision, Null, WantCollision" /><Attribute Name="RechargeDelay" Value="0" /><Attribute Name="TimeExist" Value="30" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="AttackRange" Value="20" /><AtkValue Name="MaterialMetamorphosis" Percent="32" /><AtkValue Name="BiologicalMetamorphosis" Percent="36" /><AtkValue Name="SensoryImprovement" Percent="32" /></Item><Item AOID="288479" IsNano="True" Name="Bomb Count Down" Nanoline="-1" StackingOrder="-1" NCUCost="999"><Description>You have triggered the time bomb.</Description><Attribute Name="Slot" Value="0" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Icon" Value="20880" /><Attribute Name="AttackDelay" Value="0.01" /><Attribute Name="School" Value="Medical" /><Attribute Name="Can" Value="0" /><Attribute Name="EffectIcon" Value="20884" /><Attribute Name="NanoPoints" Value="0" /><Attribute Name="NCUCost" Value="999" /><Attribute Name="Flags" Value="ItemSocialArmour, TellCollision, DefaultTarget, Null" /><Attribute Name="RechargeDelay" Value="0.01" /><Attribute Name="TimeExist" Value="61" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="AttackRange" Value="50" /><AtkValue Name="PsychologicalModification" Percent="50" /><AtkValue Name="SensoryImprovement" Percent="50" /><Event Name="OnUse"><Function Name="HeadText" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="Get out of here!" /><Argument Value="2" /></Function><Function Name="HeadText" Target="Wearer" TickCount="1" TickInterval="3000"><Argument Value="30 Seconds Left!" /><Argument Value="2" /></Function><Function Name="HeadText" Target="Wearer" TickCount="1" TickInterval="5000"><Argument Value="10 Seconds Left!" /><Argument Value="2" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="5800"><Argument Value="71060" /><Argument Value="100" /><Argument Value="100" /><Argument Value="255" /><Argument Value="255" /><Argument Value="255" /><Argument Value="255" /></Function><Function Name="SpawnItemACG" Target="Wearer" TickCount="1" TickInterval="6000"><Argument Value="DEAL" /><Argument Value="1" /><Argument Value="0" /><Argument Value="6000" /><Argument Value="1" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /></Function></Event></Item><Item AOID="288532" IsNano="True" Name="Zix Transformation" Nanoline="223" StackingOrder="2000" NCUCost="0"><Description>Transforms the target into a Zix. You are unable to fight when in this form.</Description><Attribute Name="Slot" Value="0" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="HitEffectType" Value="43010" /><Attribute Name="NanoPoints" Value="0" /><Attribute Name="AttackDelay" Value="0" /><Attribute Name="StackingOrder" Value="2000" /><Attribute Name="Strain" Value="223" /><Attribute Name="Can" Value="0" /><Attribute Name="EffectIcon" Value="84088" /><Attribute Name="NCUCost" Value="0" /><Attribute Name="Flags" Value="ModifiedName, Null, HasRotation, WantCollision" /><Attribute Name="RechargeDelay" Value="0" /><Attribute Name="TimeExist" Value="3600" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="School" Value="Space" /><Event Name="OnUse"><Function Name="RestrictAction" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Fighting" /><Argument Value="0" /></Function><Function Name="MonsterShape" Target="Target" TickCount="1" TickInterval="0"><Argument Value="247728" /><Argument Value="0" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="NPCFamily" Operator="Equal To" Value="0" ChildOp="" /></Action></Item><Item AOID="288533" IsNano="True" Name="Don't Hit Me!" Nanoline="-1" StackingOrder="-1" NCUCost="0"><Description>You are unable to fight.</Description><Attribute Name="Slot" Value="0" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="HitEffectType" Value="43010" /><Attribute Name="NanoPoints" Value="0" /><Attribute Name="AttackDelay" Value="0" /><Attribute Name="Can" Value="0" /><Attribute Name="EffectIcon" Value="84088" /><Attribute Name="NCUCost" Value="0" /><Attribute Name="Flags" Value="ModifiedName, Null, HasRotation, WantCollision" /><Attribute Name="RechargeDelay" Value="0" /><Attribute Name="TimeExist" Value="3600" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="School" Value="Space" /><Event Name="OnUse"><Function Name="RestrictAction" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Fighting" /><Argument Value="0" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="NPCFamily" Operator="Equal To" Value="0" ChildOp="" /></Action></Item><Item AOID="288546" IsNano="True" Name="Phasefront Loungemaster - The Executive" Nanoline="-1" StackingOrder="46" NCUCost="5"><Description>This sleek and elegant design was concepted by Tony Tjernberg, on contract from Phasefront. This smooth, stylish chair offers the best in comfort and quality, providing a fantastic ride no matter where you happen to be hovering.</Description><Attribute Name="ChanceOfBreakOnSpellAttack" Value="100" /><Attribute Name="Slot" Value="0" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="EffectType" Value="72422" /><Attribute Name="ChanceOfBreakOnDebuff" Value="100" /><Attribute Name="Icon" Value="16229" /><Attribute Name="AttackDelay" Value="4.5" /><Attribute Name="School" Value="Space" /><Attribute Name="StackingOrder" Value="46" /><Attribute Name="Can" Value="0" /><Attribute Name="EffectIcon" Value="16409" /><Attribute Name="NanoPoints" Value="10" /><Attribute Name="NCUCost" Value="5" /><Attribute Name="Flags" Value="ModifiedName, CanBeTemplateItem, HasMultipleCount, OpenFlag, Null, HasRotation" /><Attribute Name="RechargeDelay" Value="4.5" /><Attribute Name="TimeExist" Value="3600" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="AttackRange" Value="20" /><Event Name="OnUse"><Function Name="Modify" Target="Self" TickCount="1" TickInterval="0"><Argument Value="RunSpeed" /><Argument Value="150" /></Function><Function Name="RestrictAction" Target="Self" TickCount="1" TickInterval="0"><Argument Value="Fighting" /><Argument Value="0" /></Function><Function Name="MonsterShape" Target="Self" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="17534" ChildOp="" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="5907" ChildOp="Or" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="17532" ChildOp="Or" /><Requirement Target="Self" Statistic="MonsterData" Operator="Equal To" Value="288538" ChildOp="Or" /><Argument Value="288538" /><Argument Value="0" /></Function><Function Name="MonsterShape" Target="Self" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="17872" ChildOp="" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="17870" ChildOp="Or" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="17867" ChildOp="Or" /><Requirement Target="Self" Statistic="MonsterData" Operator="Equal To" Value="288539" ChildOp="Or" /><Argument Value="288539" /><Argument Value="0" /></Function><Function Name="MonsterShape" Target="Self" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="17530" ChildOp="" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="5927" ChildOp="Or" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="17528" ChildOp="Or" /><Requirement Target="Self" Statistic="MonsterData" Operator="Equal To" Value="288536" ChildOp="Or" /><Argument Value="288536" /><Argument Value="0" /></Function><Function Name="MonsterShape" Target="Self" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="17921" ChildOp="" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="17919" ChildOp="Or" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="17917" ChildOp="Or" /><Requirement Target="Self" Statistic="MonsterData" Operator="Equal To" Value="288535" ChildOp="Or" /><Argument Value="288535" /><Argument Value="0" /></Function><Function Name="MonsterShape" Target="Self" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="23378" ChildOp="" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="5914" ChildOp="Or" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="23377" ChildOp="Or" /><Requirement Target="Self" Statistic="MonsterData" Operator="Equal To" Value="288542" ChildOp="Or" /><Argument Value="288542" /><Argument Value="0" /></Function><Function Name="MonsterShape" Target="Self" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="23379" ChildOp="" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="17915" ChildOp="Or" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="23376" ChildOp="Or" /><Requirement Target="Self" Statistic="MonsterData" Operator="Equal To" Value="288543" ChildOp="Or" /><Argument Value="288543" /><Argument Value="0" /></Function><Function Name="MonsterShape" Target="Self" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="23374" ChildOp="" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="5934" ChildOp="Or" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="23373" ChildOp="Or" /><Requirement Target="Self" Statistic="MonsterData" Operator="Equal To" Value="288541" ChildOp="Or" /><Argument Value="288541" /><Argument Value="0" /></Function><Function Name="MonsterShape" Target="Self" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="23375" ChildOp="" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="17913" ChildOp="Or" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="23372" ChildOp="Or" /><Requirement Target="Self" Statistic="MonsterData" Operator="Equal To" Value="288540" ChildOp="Or" /><Argument Value="288540" /><Argument Value="0" /></Function><Function Name="MonsterShape" Target="Self" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="17909" ChildOp="" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="5921" ChildOp="Or" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="17905" ChildOp="Or" /><Requirement Target="Self" Statistic="MonsterData" Operator="Equal To" Value="288538" ChildOp="Or" /><Argument Value="288538" /><Argument Value="0" /></Function><Function Name="MonsterShape" Target="Self" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="17911" ChildOp="" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="17903" ChildOp="Or" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="17907" ChildOp="Or" /><Requirement Target="Self" Statistic="MonsterData" Operator="Equal To" Value="288539" ChildOp="Or" /><Argument Value="288539" /><Argument Value="0" /></Function><Function Name="MonsterShape" Target="Self" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="23370" ChildOp="" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="5941" ChildOp="Or" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="23368" ChildOp="Or" /><Requirement Target="Self" Statistic="MonsterData" Operator="Equal To" Value="288536" ChildOp="Or" /><Argument Value="288536" /><Argument Value="0" /></Function><Function Name="MonsterShape" Target="Self" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="23371" ChildOp="" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="17901" ChildOp="Or" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="23369" ChildOp="Or" /><Requirement Target="Self" Statistic="MonsterData" Operator="Equal To" Value="288535" ChildOp="Or" /><Argument Value="288535" /><Argument Value="0" /></Function><Function Name="MonsterShape" Target="Self" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="23366" ChildOp="" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="5900" ChildOp="Or" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="23365" ChildOp="Or" /><Requirement Target="Self" Statistic="MonsterData" Operator="Equal To" Value="288534" ChildOp="Or" /><Argument Value="288534" /><Argument Value="0" /></Function><Function Name="MonsterShape" Target="Self" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="23367" ChildOp="" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="17899" ChildOp="Or" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="23364" ChildOp="Or" /><Requirement Target="Self" Statistic="MonsterData" Operator="Equal To" Value="288544" ChildOp="Or" /><Argument Value="288544" /><Argument Value="0" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="IsFightingMe" Operator="Equal To" Value="0" ChildOp="" /><Requirement Target="Self" Statistic="WaitState" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="MonsterData" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="PlayfieldType" Operator="Op_107" Value="2" ChildOp="And" /><Requirement Target="Self" Statistic="VehicleGround" Operator="Greater Than" Value="1" ChildOp="And" /></Action><Action Name="PlayshiftRequirements"><Requirement Target="Self" Statistic="PlayfieldType" Operator="Op_107" Value="2" ChildOp="" /></Action></Item><Item AOID="288561" IsNano="True" Name="Terrifying Leet Pet" Nanoline="926" StackingOrder="3" NCUCost="4"><Description>This program will create a special terrifying Leet pet for you (or so you think - there seems to be some odd corruption in the nanoscript coding...). The pet comes in one of three varieties - The one you get, however, is random.</Description><Attribute Name="NanoPoints" Value="40" /><Attribute Name="Slot" Value="0" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="EffectType" Value="1110" /><Attribute Name="HitEffectType" Value="47033" /><Attribute Name="Icon" Value="286223" /><Attribute Name="CastSound" Value="-1004308467" /><Attribute Name="AttackDelay" Value="2.1" /><Attribute Name="School" Value="Psi" /><Attribute Name="StackingOrder" Value="3" /><Attribute Name="CastEffectType" Value="46127" /><Attribute Name="Strain" Value="926" /><Attribute Name="Can" Value="0" /><Attribute Name="EffectIcon" Value="16357" /><Attribute Name="GatherEffectType" Value="49999" /><Attribute Name="GatherSound" Value="900648301" /><Attribute Name="TracerEffectType" Value="17000" /><Attribute Name="NCUCost" Value="4" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription" /><Attribute Name="RechargeDelay" Value="0.5" /><Attribute Name="TimeExist" Value="1800" /><Attribute Name="HitSound" Value="-359821691" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="AttackRange" Value="20" /><AtkValue Name="PsychologicalModification" Percent="50" /><AtkValue Name="SensoryImprovement" Percent="50" /><Event Name="OnUse"><Function Name="SpawnPetACG" Target="Self" TickCount="1" TickInterval="0"><Argument Value="SMQI" /><Argument Value="1" /><Argument Value="1800" /><Argument Value="0" /><Argument Value="1" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /><Argument Value="127" /><Argument Value="0" /><Argument Value="0" /><Argument Value="10" /><Argument Value="0" /><Argument Value="0" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="PsychologicalModification" Operator="Greater Than" Value="60" ChildOp="" /><Requirement Target="Self" Statistic="SensoryImprovement" Operator="Greater Than" Value="60" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="Op_101" Value="248388" ChildOp="And" /><Requirement Target="Self" Statistic="Pets" Operator="Pets Test" Value="4001" ChildOp="And" /></Action></Item><Item AOID="288590" IsNano="True" Name="Run and Hide" Nanoline="-1" StackingOrder="-1" NCUCost="999"><Description>Run Run RUN...I'm coming to get you!</Description><Attribute Name="Slot" Value="0" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="EffectType" Value="43123" /><Attribute Name="HitEffectType" Value="2710" /><Attribute Name="Icon" Value="20879" /><Attribute Name="AttackDelay" Value="0" /><Attribute Name="School" Value="Psi" /><Attribute Name="Can" Value="0" /><Attribute Name="EffectIcon" Value="39430" /><Attribute Name="NanoPoints" Value="1" /><Attribute Name="NCUCost" Value="999" /><Attribute Name="Flags" Value="TellCollision, DefaultTarget, ItemTextureOverride, Null, WantCollision, MirrorInLeftHand" /><Attribute Name="RechargeDelay" Value="0" /><Attribute Name="TimeExist" Value="5" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="AttackRange" Value="3" /><Event Name="OnUse"><Function Name="Fear" Target="Wearer" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="288591" IsNano="True" Name="Run and Hide" Nanoline="-1" StackingOrder="-1" NCUCost="999"><Description>Run Run RUN...I'm coming to get you!</Description><Attribute Name="ExtendedTime" Value="100" /><Attribute Name="Slot" Value="0" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="HitEffectType" Value="2710" /><Attribute Name="Icon" Value="20879" /><Attribute Name="AttackDelay" Value="0" /><Attribute Name="School" Value="Psi" /><Attribute Name="Can" Value="0" /><Attribute Name="EffectIcon" Value="39430" /><Attribute Name="NanoPoints" Value="1" /><Attribute Name="NCUCost" Value="999" /><Attribute Name="Flags" Value="VisibleFlag, DefaultTarget, ItemTextureOverride, WantCollision" /><Attribute Name="RechargeDelay" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="AttackRange" Value="3" /><Event Name="OnUse"><Function Name="AreaCastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="288590" /><Argument Value="20" /></Function></Event></Item><Item AOID="288603" IsNano="True" Name="A Shirt for You" Nanoline="-1" StackingOrder="-1" NCUCost="999"><Description>Shirt and Unique chat spammer</Description><Attribute Name="Slot" Value="0" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Icon" Value="20879" /><Attribute Name="AttackDelay" Value="5" /><Attribute Name="School" Value="Psi" /><Attribute Name="Can" Value="0" /><Attribute Name="EffectIcon" Value="39430" /><Attribute Name="NanoPoints" Value="1" /><Attribute Name="NCUCost" Value="999" /><Attribute Name="Flags" Value="ModifiedDescription, Repulsive, WantCollision, MirrorInLeftHand" /><Attribute Name="RechargeDelay" Value="5" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="AttackRange" Value="3" /><Event Name="OnUse"><Function Name="SpawnItemACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="NPCFamily" Operator="Equal To" Value="0" ChildOp="" /><Argument Value="MNTS" /><Argument Value="1" /><Argument Value="0" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="NPCFamily" Operator="Equal To" Value="0" ChildOp="" /></Action></Item></Items>
