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<Items><!--Updated	205404 -  Upon a Wave of Summer --><!--Updated	205405 -  Upon a Wave of Summer --><!--Updated	205406 -  Upon a Wave of Summer --><!--Updated	286520 -  Geneles Nano Item --><!--Updated	287850 -  Alien Mine --><!--Updated	287952 -  Spawn Rufus Leet Death Item --><!--Updated	288281 -  Viral Communications Larvae --><!--Updated	288443 -  defense_drone_tower_s7_1_001 --><!--Updated	288444 -  defense_drone_tower_s7_1_400 --><!--Updated	288446 -  defense_drone_tower_s7_2_001 --><!--Updated	288447 -  defense_drone_tower_s7_2_400 --><!--Updated	288449 -  defense_drone_tower_s7_3_001 --><!--Updated	288450 -  defense_drone_tower_s7_3_400 --><!--New  	288471 -  Mr. Squeaky Ray Gun --><!--New  	288474 -  Devil Horns --><!--Updated	287854 -  Fear --><!--Updated	287855 -  Stunned --><!--Updated	287856 -  Tower Defense System --><!--New  	287858 -  Life Absorber --><!--New  	287859 -  Initiate Defense Repairs --><!--New  	288477 -  Spawn Adds --><Item AOID="205404" IsNano="False" Name="Upon a Wave of Summer" QL="50" ItemType="Misc"><Description>I see your eyes light up like fire. It is medicine to me. So I keep running, falling till I reach the water. I'll tear my very soul to make you mine.</Description><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0.001" /><Attribute Name="Slot" Value="0" /><Attribute Name="QL" Value="50" /><Attribute Name="Flags" Value="VisibleFlag" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Icon" Value="43079" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Value" Value="50000" /><Attribute Name="AttackRange" Value="30" /><Attribute Name="Can" Value="Carry, Use, ApplyOnHostile" /><Attribute Name="AttackDelay" Value="0.1" /><AtkValue Name="Riposte" Percent="100" /><DefValue Name="Riposte" Percent="5" /><Event Name="OnUse"><Function Name="ReduceDuration" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="145" /><Argument Value="280" /></Function><Function Name="ReduceDuration" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="146" /><Argument Value="100" /></Function><Function Name="TimedEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="NanoResist" /><Argument Value="300" /><Argument Value="1" /><Argument Value="0" /><Argument Value="20" /></Function><Function Name="TimedEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="RunSpeed" /><Argument Value="30" /><Argument Value="1" /><Argument Value="0" /><Argument Value="20" /></Function><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="288389" /><Argument Value="5" /></Function><Function Name="GfxEffect" Target="Target" TickCount="1" TickInterval="0"><Argument Value="43737" /><Argument Value="400" /><Argument Value="300" /><Argument Value="255" /><Argument Value="100" /><Argument Value="100" /><Argument Value="255" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="Riposte" /><Argument Value="120" /></Function><Function Name="TimedEffect" Target="Target" TickCount="1" TickInterval="0"><Argument Value="RunSpeed" /><Argument Value="-200" /><Argument Value="1" /><Argument Value="0" /><Argument Value="3" /></Function><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Health" /><Argument Value="-1" /><Argument Value="-1" /><Argument Value="MeleeAC" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="Self" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="Riposte" /><Argument Value="1" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="Riposte" Operator="Greater Than" Value="150" ChildOp="" /><Requirement Target="Self" Statistic="Profession" Operator="Equal To" Value="Martial Artist" ChildOp="And" /><Requirement Target="Self" Statistic="EquippedWeapons" Operator="Is Set" Value="1" ChildOp="And" /></Action></Item><Item AOID="205405" IsNano="False" Name="Upon a Wave of Summer" QL="200" ItemType="Misc"><Description>I see your eyes light up like fire. It is medicine to me. So I keep running, falling till I reach the water. I'll tear my very soul to make you mine.</Description><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0.001" /><Attribute Name="Slot" Value="0" /><Attribute Name="QL" Value="200" /><Attribute Name="Flags" Value="VisibleFlag" /><Attribute Name="Value" Value="500000" /><Attribute Name="Icon" Value="43079" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Use, ApplyOnHostile" /><Attribute Name="AttackRange" Value="35" /><Attribute Name="AttackDelay" Value="0.1" /><AtkValue Name="Riposte" Percent="100" /><DefValue Name="Riposte" Percent="5" /><Event Name="OnUse"><Function Name="ReduceDuration" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="145" /><Argument Value="2500" /></Function><Function Name="ReduceDuration" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="146" /><Argument Value="500" /></Function><Function Name="TimedEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="NanoResist" /><Argument Value="900" /><Argument Value="1" /><Argument Value="0" /><Argument Value="20" /></Function><Function Name="TimedEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="RunSpeed" /><Argument Value="200" /><Argument Value="1" /><Argument Value="0" /><Argument Value="20" /></Function><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="288389" /><Argument Value="10" /></Function><Function Name="GfxEffect" Target="Target" TickCount="1" TickInterval="0"><Argument Value="43737" /><Argument Value="400" /><Argument Value="300" /><Argument Value="255" /><Argument Value="100" /><Argument Value="100" /><Argument Value="255" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="Riposte" /><Argument Value="110" /></Function><Function Name="TimedEffect" Target="Target" TickCount="1" TickInterval="0"><Argument Value="RunSpeed" /><Argument Value="-500" /><Argument Value="1" /><Argument Value="0" /><Argument Value="3" /></Function><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Health" /><Argument Value="-1" /><Argument Value="-1" /><Argument Value="MeleeAC" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="Self" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="Riposte" /><Argument Value="1" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="Riposte" Operator="Greater Than" Value="400" ChildOp="" /><Requirement Target="Self" Statistic="Profession" Operator="Equal To" Value="Martial Artist" ChildOp="And" /><Requirement Target="Self" Statistic="EquippedWeapons" Operator="Is Set" Value="1" ChildOp="And" /></Action></Item><Item AOID="205406" IsNano="False" Name="Upon a Wave of Summer" QL="300" ItemType="Misc"><Description>I see your eyes light up like fire. It is medicine to me. So I keep running, falling till I reach the water. I'll tear my very soul to make you mine.</Description><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Mass" Value="0.001" /><Attribute Name="Slot" Value="0" /><Attribute Name="QL" Value="300" /><Attribute Name="Flags" Value="VisibleFlag" /><Attribute Name="Value" Value="500000" /><Attribute Name="Icon" Value="43079" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Use, ApplyOnHostile" /><Attribute Name="AttackRange" Value="40" /><Attribute Name="AttackDelay" Value="0.1" /><AtkValue Name="Riposte" Percent="100" /><DefValue Name="Riposte" Percent="5" /><Event Name="OnUse"><Function Name="ReduceDuration" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="145" /><Argument Value="4000" /></Function><Function Name="ReduceDuration" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="146" /><Argument Value="1000" /></Function><Function Name="TimedEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="NanoResist" /><Argument Value="1500" /><Argument Value="1" /><Argument Value="0" /><Argument Value="20" /></Function><Function Name="TimedEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="RunSpeed" /><Argument Value="350" /><Argument Value="1" /><Argument Value="0" /><Argument Value="20" /></Function><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="288389" /><Argument Value="20" /></Function><Function Name="GfxEffect" Target="Target" TickCount="1" TickInterval="0"><Argument Value="43737" /><Argument Value="400" /><Argument Value="300" /><Argument Value="255" /><Argument Value="100" /><Argument Value="100" /><Argument Value="255" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="Riposte" /><Argument Value="60" /></Function><Function Name="TimedEffect" Target="Target" TickCount="1" TickInterval="0"><Argument Value="RunSpeed" /><Argument Value="-800" /><Argument Value="1" /><Argument Value="0" /><Argument Value="3" /></Function><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Health" /><Argument Value="-1" /><Argument Value="-1" /><Argument Value="MeleeAC" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="Self" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="Riposte" /><Argument Value="1" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="Riposte" Operator="Greater Than" Value="1500" ChildOp="" /><Requirement Target="Self" Statistic="Profession" Operator="Equal To" Value="Martial Artist" ChildOp="And" /><Requirement Target="Self" Statistic="EquippedWeapons" Operator="Is Set" Value="1" ChildOp="And" /></Action></Item><Item AOID="286520" IsNano="False" Name="Geneles Nano Item" QL="1" ItemType="Misc"><Description /><Attribute Name="DefaultPos" Value="14" /><Attribute Name="Slot" Value="0" /><Attribute Name="QL" Value="1" /><Attribute Name="Flags" Value="Null" /><Attribute Name="Value" Value="2500" /><Attribute Name="Icon" Value="273626" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Use, Eat" /><Attribute Name="AttackDelay" Value="0.1" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="286061" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287007" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287510" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287511" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287512" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287513" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287515" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287524" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287525" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287526" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287856" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="288469" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="288067" /></Function></Event></Item><Item AOID="287850" IsNano="False" Name="Alien Mine" QL="1" ItemType="Misc"><Description>You better not step on this one..</Description><Attribute Name="DefaultPos" Value="0" /><Attribute Name="QL" Value="1" /><Attribute Name="Flags" Value="VisibleFlag, TellCollision, WantCollision, DisableStatelCollision" /><Attribute Name="Slot" Value="0" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Mesh" Value="288475" /><Attribute Name="Can" Value="Use" /><Attribute Name="AttackDelay" Value="1" /><Event Name="OnEnter"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="NPCFamily" Operator="Equal To" Value="0" ChildOp="" /><Argument Value="287854" /></Function><Function Name="GfxEffect" Target="Self" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="NPCFamily" Operator="Equal To" Value="0" ChildOp="" /><Argument Value="71300" /><Argument Value="100" /><Argument Value="100" /><Argument Value="255" /><Argument Value="255" /><Argument Value="255" /><Argument Value="255" /></Function><Function Name="Set" Target="Self" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="NPCFamily" Operator="Equal To" Value="0" ChildOp="" /><Argument Value="TimeExist" /><Argument Value="0" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="NPCFamily" Operator="Equal To" Value="0" ChildOp="" /></Action></Item><Item AOID="287952" IsNano="False" Name="Spawn Rufus Leet Death Item" QL="1" ItemType="Armor"><Description /><Attribute Name="DefaultPos" Value="LeftWrist" /><Attribute Name="Slot" Value="Neck, Head, Back, RightShoulder, Chest, LeftShoulder, RightArm, Hands, LeftArm, RightWrist, Legs, LeftWrist, RightFinger, Feet, LeftFinger" /><Attribute Name="QL" Value="1" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, NoDrop" /><Attribute Name="Mass" Value="0.001" /><Attribute Name="Icon" Value="84059" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Wear" /><Attribute Name="Value" Value="1" /><Event Name="OnTerminate"><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="DBLT" /><Argument Value="1" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="15" /><Argument Value="1" /><Argument Value="15" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function></Event><Action Name="ToWear"><Requirement Target="Self" Statistic="NPCFamily" Operator="Greater Than" Value="0" ChildOp="" /></Action></Item><Item AOID="288281" IsNano="False" Name="Viral Communications Larvae" QL="1" ItemType="Utility"><Description /><Attribute Name="DefaultPos" Value="UTIL3" /><Attribute Name="Slot" Value="UTIL3" /><Attribute Name="QL" Value="1" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, NoDrop, Unique, DisableStatelCollision" /><Attribute Name="Mass" Value="0.05" /><Attribute Name="Icon" Value="218752" /><Attribute Name="EquipDelay" Value="0.1" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Wear, Use, ApplyOnSelf" /><Attribute Name="Value" Value="0" /><Event Name="OnWear"><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="SensoryImprovement" /><Argument Value="20" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="MaterialMetamorphosis" /><Argument Value="20" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="BiologicalMetamorphosis" /><Argument Value="20" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="PsychologicalModification" /><Argument Value="20" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="MaterialCreation" /><Argument Value="20" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="SpaceTime" /><Argument Value="20" /></Function></Event><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="288282" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="Psychic" /><Argument Value="1000" /></Function><Function Name="HeadText" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="Fill Nanopool!" /><Argument Value="2" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="Self" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="Psychic" /><Argument Value="1" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="Flags" Operator="HasWieldedItem" Value="288281" ChildOp="" /><Requirement Target="Self" Statistic="Psychic" Operator="Greater Than" Value="599" ChildOp="And" /></Action><Action Name="ToWield"><Requirement Target="Self" Statistic="Psychic" Operator="Greater Than" Value="599" ChildOp="" /><Requirement Target="Self" Statistic="Expansion" Operator="Is Set" Value="8" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="Op_93" Value="1252" ChildOp="And" /></Action></Item><Item AOID="288443" IsNano="False" Name="defense_drone_tower_s7_1_001" QL="1" ItemType="NPC"><Description>defense_drone_tower_s7_1 MonsterWeapon</Description><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="DamageType" Value="EnergyAC" /><Attribute Name="QL" Value="1" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, Unique, DisableStatelCollision" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipDelay" Value="0.05" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="MinDamage" Value="9" /><Attribute Name="MaxDamage" Value="16" /><Attribute Name="RechargeDelay" Value="2.35" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="CriticalBonus" Value="9" /><Attribute Name="AttackRange" Value="40" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackDelay" Value="2.35" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="DodgeRanged" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="Self" TickCount="1" TickInterval="0"><Argument Value="2011" /><Argument Value="2004" /><Argument Value="0" /><Argument Value="2147483647" /></Function><Function Name="Func_53075" Target="Self" TickCount="1" TickInterval="0"><Argument Value="2011" /><Argument Value="2600" /><Argument Value="0" /><Argument Value="2147483647" /></Function><Function Name="Func_53076" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="2710" /><Argument Value="0" /><Argument Value="2147483647" /></Function></Event><Event Name="OnHit"><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="288477" /><Argument Value="10" /></Function></Event></Item><Item AOID="288444" IsNano="False" Name="defense_drone_tower_s7_1_400" QL="400" ItemType="NPC"><Description>defense_drone_tower_s7_1 MonsterWeapon</Description><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="DamageType" Value="EnergyAC" /><Attribute Name="QL" Value="400" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, Unique, DisableStatelCollision" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipDelay" Value="0.05" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="MinDamage" Value="423" /><Attribute Name="MaxDamage" Value="884" /><Attribute Name="RechargeDelay" Value="2.35" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="CriticalBonus" Value="488" /><Attribute Name="AttackRange" Value="40" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackDelay" Value="2.35" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="DodgeRanged" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="Self" TickCount="1" TickInterval="0"><Argument Value="2011" /><Argument Value="2004" /><Argument Value="0" /><Argument Value="2147483647" /></Function><Function Name="Func_53075" Target="Self" TickCount="1" TickInterval="0"><Argument Value="2011" /><Argument Value="2600" /><Argument Value="0" /><Argument Value="2147483647" /></Function><Function Name="Func_53076" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="2710" /><Argument Value="0" /><Argument Value="2147483647" /></Function></Event><Event Name="OnHit"><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="288477" /><Argument Value="10" /></Function></Event></Item><Item AOID="288446" IsNano="False" Name="defense_drone_tower_s7_2_001" QL="1" ItemType="NPC"><Description>defense_drone_tower_s7_2 MonsterWeapon</Description><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="DamageType" Value="EnergyAC" /><Attribute Name="QL" Value="1" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, Unique, DisableStatelCollision" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipDelay" Value="0.05" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="MinDamage" Value="6" /><Attribute Name="MaxDamage" Value="12" /><Attribute Name="RechargeDelay" Value="2.35" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="CriticalBonus" Value="6" /><Attribute Name="AttackRange" Value="40" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackDelay" Value="2.35" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="DodgeRanged" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="Self" TickCount="1" TickInterval="0"><Argument Value="2012" /><Argument Value="2004" /><Argument Value="0" /><Argument Value="2147483647" /></Function><Function Name="Func_53075" Target="Self" TickCount="1" TickInterval="0"><Argument Value="2012" /><Argument Value="2600" /><Argument Value="0" /><Argument Value="2147483647" /></Function><Function Name="Func_53076" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="2710" /><Argument Value="0" /><Argument Value="2147483647" /></Function></Event><Event Name="OnHit"><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="288477" /><Argument Value="7" /></Function></Event></Item><Item AOID="288447" IsNano="False" Name="defense_drone_tower_s7_2_400" QL="400" ItemType="NPC"><Description>defense_drone_tower_s7_2 MonsterWeapon</Description><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="DamageType" Value="EnergyAC" /><Attribute Name="QL" Value="400" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, Unique, DisableStatelCollision" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipDelay" Value="0.05" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="MinDamage" Value="185" /><Attribute Name="MaxDamage" Value="585" /><Attribute Name="RechargeDelay" Value="2.35" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="CriticalBonus" Value="250" /><Attribute Name="AttackRange" Value="40" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackDelay" Value="2.35" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="DodgeRanged" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="Self" TickCount="1" TickInterval="0"><Argument Value="2012" /><Argument Value="2004" /><Argument Value="0" /><Argument Value="2147483647" /></Function><Function Name="Func_53075" Target="Self" TickCount="1" TickInterval="0"><Argument Value="2012" /><Argument Value="2600" /><Argument Value="0" /><Argument Value="2147483647" /></Function><Function Name="Func_53076" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="2710" /><Argument Value="0" /><Argument Value="2147483647" /></Function></Event><Event Name="OnHit"><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="288477" /><Argument Value="7" /></Function></Event></Item><Item AOID="288449" IsNano="False" Name="defense_drone_tower_s7_3_001" QL="1" ItemType="NPC"><Description>defense_drone_tower_s7_3 MonsterWeapon</Description><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="DamageType" Value="EnergyAC" /><Attribute Name="QL" Value="1" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, Unique, DisableStatelCollision" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipDelay" Value="0.05" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="MinDamage" Value="12" /><Attribute Name="MaxDamage" Value="21" /><Attribute Name="RechargeDelay" Value="2.35" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="CriticalBonus" Value="12" /><Attribute Name="AttackRange" Value="40" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackDelay" Value="2.35" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="DodgeRanged" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="Self" TickCount="1" TickInterval="0"><Argument Value="2011" /><Argument Value="2004" /><Argument Value="0" /><Argument Value="2147483647" /></Function><Function Name="Func_53075" Target="Self" TickCount="1" TickInterval="0"><Argument Value="2011" /><Argument Value="2600" /><Argument Value="0" /><Argument Value="2147483647" /></Function><Function Name="Func_53076" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="2710" /><Argument Value="0" /><Argument Value="2147483647" /></Function></Event><Event Name="OnHit"><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="288477" /><Argument Value="5" /></Function></Event></Item><Item AOID="288450" IsNano="False" Name="defense_drone_tower_s7_3_400" QL="400" ItemType="NPC"><Description>defense_drone_tower_s7_3 MonsterWeapon</Description><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="DamageType" Value="EnergyAC" /><Attribute Name="QL" Value="400" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, Unique, DisableStatelCollision" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipDelay" Value="0.05" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="MinDamage" Value="585" /><Attribute Name="MaxDamage" Value="1082" /><Attribute Name="RechargeDelay" Value="2.35" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="CriticalBonus" Value="650" /><Attribute Name="AttackRange" Value="40" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackDelay" Value="2.35" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="DodgeRanged" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="Self" TickCount="1" TickInterval="0"><Argument Value="2011" /><Argument Value="2004" /><Argument Value="0" /><Argument Value="2147483647" /></Function><Function Name="Func_53075" Target="Self" TickCount="1" TickInterval="0"><Argument Value="2011" /><Argument Value="2600" /><Argument Value="0" /><Argument Value="2147483647" /></Function><Function Name="Func_53076" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="2710" /><Argument Value="0" /><Argument Value="2147483647" /></Function></Event><Event Name="OnHit"><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="288477" /><Argument Value="5" /></Function></Event></Item><Item AOID="288471" IsNano="False" Name="Mr. Squeaky Ray Gun" QL="1" ItemType="Weapon"><Description>I'll duck you bad!

Halloween 29484</Description><Attribute Name="Value" Value="0" /><Attribute Name="InitiativeType" Value="RangedInit." /><Attribute Name="DamageType" Value="ProjectileAC" /><Attribute Name="CriticalBonus" Value="1" /><Attribute Name="Slot" Value="RightHand, LeftHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="QL" Value="1" /><Attribute Name="AMSCap" Value="1" /><Attribute Name="Icon" Value="288470" /><Attribute Name="MaxDamage" Value="1" /><Attribute Name="AttackDelay" Value="1" /><Attribute Name="MultiRanged" Value="1" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="WeaponMesh" Value="288467" /><Attribute Name="MinDamage" Value="1" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="AnimSet" Value="0" /><Attribute Name="EquipDelay" Value="1" /><Attribute Name="Mass" Value="2" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, NoDrop" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="MaxEnergy" Value="100" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="25" /><Attribute Name="AmmoType" Value="2" /><DefValue Name="DodgeRanged" Percent="100" /><AtkValue Name="Pistol" Percent="100" /><Event Name="OnWear"><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="DuckExp" /><Argument Value="20" /></Function></Event><Event Name="OnActivate"><Function Name="AttractorEffect" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="2007" /><Argument Value="0" /><Argument Value="2147483647" /></Function><Function Name="Func_53076" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="2301" /><Argument Value="0" /><Argument Value="2147483647" /></Function><Function Name="Func_53075" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="2660" /><Argument Value="0" /><Argument Value="2147483647" /></Function><Function Name="AttractorEffect" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="45083" /><Argument Value="0" /><Argument Value="2147483647" /></Function></Event><Action Name="ToWield"><Requirement Target="Self" Statistic="Pistol" Operator="Greater Than" Value="20" ChildOp="" /></Action></Item><Item AOID="288474" IsNano="False" Name="Devil Horns" QL="1" ItemType="Armor"><Description>You have never felt so bad in your entire life. And you must admit that you actually like it.

Halloween 29484</Description><Attribute Name="Value" Value="1000" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="SISCap" Value="50" /><Attribute Name="MaxHealth" Value="100" /><Attribute Name="Icon" Value="288476" /><Attribute Name="Slot" Value="Head" /><Attribute Name="Can" Value="Carry, Wear, CanBeWornWithSocialArmor" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="EquipDelay" Value="0.1" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, HasDamage, DisableStatelCollision" /><Attribute Name="QL" Value="1" /><Attribute Name="DefaultPos" Value="Head" /><Event Name="OnWear"><Function Name="AttractorMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="288472" /></Function><Function Name="AttractorMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="288472" /></Function><Function Name="AttractorMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="288472" /></Function><Function Name="AttractorMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="288472" /></Function><Function Name="AttractorMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="288472" /></Function><Function Name="AttractorMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="288472" /></Function><Function Name="AttractorMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Atrox" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Uni" ChildOp="And" /><Argument Value="0" /><Argument Value="288472" /></Function></Event></Item><Item AOID="287854" IsNano="True" Name="Fear" Nanoline="-1" StackingOrder="-1" NCUCost="999"><Description>You are terrified!</Description><Attribute Name="Slot" Value="0" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Icon" Value="16202" /><Attribute Name="AttackDelay" Value="0.01" /><Attribute Name="School" Value="Space" /><Attribute Name="Can" Value="0" /><Attribute Name="EffectIcon" Value="84982" /><Attribute Name="NanoPoints" Value="0" /><Attribute Name="NCUCost" Value="999" /><Attribute Name="Flags" Value="DefaultTarget, ItemTextureOverride, Null, WantCollision" /><Attribute Name="RechargeDelay" Value="0.01" /><Attribute Name="TimeExist" Value="3.5" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="AttackRange" Value="1" /><DefValue Name="NanoResist" Percent="100" /><AtkValue Name="MartialArts" Percent="100" /><Event Name="OnUse"><Function Name="Hit" Target="Target" TickCount="3" TickInterval="100"><Argument Value="Health" /><Argument Value="-500" /><Argument Value="-1000" /><Argument Value="FireAC" /></Function><Function Name="Fear" Target="Target" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="287855" IsNano="True" Name="Stunned" Nanoline="-1" StackingOrder="999" NCUCost="999"><Description>You are stunned.</Description><Attribute Name="CastEffectType" Value="49999" /><Attribute Name="Slot" Value="0" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="EffectType" Value="43609" /><Attribute Name="HitEffectType" Value="49999" /><Attribute Name="Icon" Value="16202" /><Attribute Name="AttackDelay" Value="0.01" /><Attribute Name="School" Value="Space" /><Attribute Name="StackingOrder" Value="999" /><Attribute Name="Can" Value="0" /><Attribute Name="EffectIcon" Value="46265" /><Attribute Name="NanoPoints" Value="0" /><Attribute Name="TracerEffectType" Value="49999" /><Attribute Name="NCUCost" Value="999" /><Attribute Name="Flags" Value="DefaultTarget, ItemTextureOverride, Null, WantCollision" /><Attribute Name="RechargeDelay" Value="0.01" /><Attribute Name="TimeExist" Value="4" /><Attribute Name="GatherEffectType" Value="49999" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="AttackRange" Value="1" /><DefValue Name="NanoResist" Percent="100" /><AtkValue Name="MartialArts" Percent="100" /><Event Name="OnUse"><Function Name="Func_53122" Target="Target" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="287856" IsNano="True" Name="Tower Defense System" Nanoline="-1" StackingOrder="-1" NCUCost="999"><Description>Defense Drone Tower is now defending itself.</Description><Attribute Name="Slot" Value="0" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Icon" Value="45190" /><Attribute Name="AttackDelay" Value="0" /><Attribute Name="School" Value="Combat" /><Attribute Name="Can" Value="0" /><Attribute Name="NCUCost" Value="999" /><Attribute Name="Flags" Value="ItemSocialArmour, Repulsive, DefaultTarget, Null, WantCollision" /><Attribute Name="RechargeDelay" Value="0" /><Attribute Name="TimeExist" Value="15" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="AttackRange" Value="35" /><Event Name="OnTerminate"><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Rnd" Operator="Less Than" Value="33" ChildOp="" /><Argument Value="DNLT" /><Argument Value="1" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="15" /><Argument Value="5" /><Argument Value="15" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="LastRnd" Operator="Less Than" Value="66" ChildOp="" /><Requirement Target="Self" Statistic="LastRnd" Operator="Greater Than" Value="32" ChildOp="And" /><Argument Value="287859" /></Function><Function Name="PlayfieldNano" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="LastRnd" Operator="Greater Than" Value="65" ChildOp="" /><Argument Value="287855" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287856" /></Function></Event></Item><Item AOID="287858" IsNano="True" Name="Life Absorber" Nanoline="-1" StackingOrder="-1" NCUCost="999"><Description>You feel weaker..</Description><Attribute Name="CastEffectType" Value="46240" /><Attribute Name="Slot" Value="0" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="HitEffectType" Value="45057" /><Attribute Name="Icon" Value="45190" /><Attribute Name="CastSound" Value="1332698706" /><Attribute Name="AttackDelay" Value="0" /><Attribute Name="School" Value="Combat" /><Attribute Name="Can" Value="0" /><Attribute Name="GatherEffectType" Value="49999" /><Attribute Name="GatherSound" Value="913281007" /><Attribute Name="TracerEffectType" Value="45502" /><Attribute Name="NCUCost" Value="999" /><Attribute Name="Flags" Value="DefaultTarget, ItemTextureOverride" /><Attribute Name="RechargeDelay" Value="0" /><Attribute Name="HitSound" Value="-1590592390" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="AttackRange" Value="35" /><Event Name="OnUse"><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="WaitState" Operator="Equal To" Value="0" ChildOp="" /><Requirement Target="Self" Statistic="NPCFamily" Operator="Equal To" Value="0" ChildOp="And" /><Argument Value="DFLE" /><Argument Value="1" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="15" /><Argument Value="5" /><Argument Value="15" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="StaticText" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="WaitState" Operator="Equal To" Value="0" ChildOp="" /><Requirement Target="Self" Statistic="NPCFamily" Operator="Equal To" Value="0" ChildOp="And" /><Argument Value="You should have avoided that hit someohow.." /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="WaitState" Operator="Equal To" Value="0" ChildOp="" /><Requirement Target="Self" Statistic="NPCFamily" Operator="Equal To" Value="0" ChildOp="And" /><Argument Value="Health" /><Argument Value="-500" /><Argument Value="-1500" /><Argument Value="EnergyAC" /></Function></Event></Item><Item AOID="287859" IsNano="True" Name="Initiate Defense Repairs" Nanoline="-1" StackingOrder="-1" NCUCost="999"><Description>Wait for it... waaaaaait for iiiiiiiiiiiiiiiitttt......</Description><Attribute Name="Slot" Value="0" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Icon" Value="45190" /><Attribute Name="CastSound" Value="1332698706" /><Attribute Name="AttackDelay" Value="0" /><Attribute Name="School" Value="Combat" /><Attribute Name="Can" Value="0" /><Attribute Name="GatherSound" Value="913281007" /><Attribute Name="NCUCost" Value="999" /><Attribute Name="Flags" Value="DefaultTarget, ItemTextureOverride, Null, WantCollision" /><Attribute Name="RechargeDelay" Value="0" /><Attribute Name="TimeExist" Value="3" /><Attribute Name="HitSound" Value="-1590592390" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="AttackRange" Value="35" /><Event Name="OnUse"><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="71032" /><Argument Value="100" /><Argument Value="100" /><Argument Value="255" /><Argument Value="255" /><Argument Value="255" /><Argument Value="255" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="100"><Argument Value="71032" /><Argument Value="100" /><Argument Value="100" /><Argument Value="255" /><Argument Value="255" /><Argument Value="255" /><Argument Value="255" /></Function></Event><Event Name="OnTerminate"><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="71043" /><Argument Value="100" /><Argument Value="100" /><Argument Value="255" /><Argument Value="255" /><Argument Value="255" /><Argument Value="255" /></Function><Function Name="PlayfieldNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287858" /></Function></Event></Item><Item AOID="288477" IsNano="True" Name="Spawn Adds" Nanoline="-1" StackingOrder="-1" NCUCost="40"><Description /><Attribute Name="Slot" Value="0" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Icon" Value="117904" /><Attribute Name="AttackDelay" Value="0" /><Attribute Name="School" Value="Protection" /><Attribute Name="Can" Value="0" /><Attribute Name="EffectIcon" Value="39580" /><Attribute Name="NanoPoints" Value="0" /><Attribute Name="NCUCost" Value="40" /><Attribute Name="Flags" Value="TellCollision, Stationary, Repulsive, DefaultTarget, ItemTextureOverride, WantCollision" /><Attribute Name="RechargeDelay" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="AttackRange" Value="20" /><AtkValue Name="MaterialMetamorphosis" Percent="32" /><AtkValue Name="BiologicalMetamorphosis" Percent="36" /><AtkValue Name="SensoryImprovement" Percent="32" /><Event Name="OnUse"><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Rnd" Operator="Less Than" Value="24" ChildOp="" /><Argument Value="PMX5" /><Argument Value="175" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="102" /><Argument Value="5" /><Argument Value="285" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="LastRnd" Operator="Greater Than" Value="23" ChildOp="" /><Requirement Target="Self" Statistic="LastRnd" Operator="Less Than" Value="50" ChildOp="And" /><Argument Value="PMX5" /><Argument Value="175" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="107" /><Argument Value="5" /><Argument Value="292" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="LastRnd" Operator="Greater Than" Value="49" ChildOp="" /><Requirement Target="Self" Statistic="LastRnd" Operator="Less Than" Value="75" ChildOp="And" /><Argument Value="PMX5" /><Argument Value="175" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="112" /><Argument Value="5" /><Argument Value="285" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="LastRnd" Operator="Greater Than" Value="74" ChildOp="" /><Argument Value="PMX5" /><Argument Value="175" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="107" /><Argument Value="5" /><Argument Value="277" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function></Event></Item></Items>
