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<Items><!--Updated	70611 -  Bright, Blue, Cloudless Sky --><!--Updated	70616 -  Shen --><!--Updated	70617 -  Bright, Blue, Cloudless Sky --><!--Updated	70618 -  Shen --><!--Updated	201281 -  Shen --><!--Updated	204328 -  Bright, Blue, Cloudless Sky --><!--Updated	275018 -  Touch of Sai Fung --><!--Updated	275554 -  Stack of Very Explosive Unicorn Ammunition --><!--Updated	284161 -  Rollerrat death --><!--Updated	285141 -  TESTLIVEITEM: Bugsy Bounty --><!--Updated	286520 -  Geneles Nano Item --><!--Updated	287927 -  My Other Shirt is QL 300 --><!--Updated	287928 -  My Shirt is QL 300 --><!--Updated	287929 -  Shadowleet Shirt --><!--Updated	287939 -  unicorn_guard_1_001 --><!--Updated	287940 -  unicorn_guard_1_400 --><!--Updated	287942 -  unicorn_guard_2_001 --><!--Updated	287943 -  unicorn_guard_2_400 --><!--New  	288001 -  Wearable: Alien_Wreck_Populate_001 --><!--New  	288002 -  Wearable: Alien_Wreck_Populate_300 --><!--Updated	288066 -  Alien Gene Bank --><!--Updated	288083 -  Atrox Thong- Prevention Glasses --><!--New  	288085 -  Wearable: Serenity_Mechs_Populate_001 --><!--New  	288086 -  Wearable: Serenity_Mechs_Populate_300 --><!--Updated	288205 -  The Final Respite --><!--Updated	288283 -  Special Edition Kyr'Ozch Carbine --><!--Updated	288284 -  Special Edition Kyr'Ozch Rifle --><!--Updated	288285 -  Special Edition Kyr'Ozch Sledgehammer --><!--Updated	288286 -  Special Edition Kyr'Ozch Crossbow --><!--Updated	288287 -  Special Edition Kyr'Ozch Energy Rapier --><!--Updated	288288 -  Special Edition Kyr'Ozch Rapier --><!--Updated	288289 -  Special Edition Kyr'Ozch Shotgun --><!--Updated	288290 -  Special Edition Kyr'Ozch Axe --><!--Updated	288291 -  Special Edition Kyr'Ozch Nunchacko --><!--Updated	288292 -  Special Edition Kyr'Ozch Hammer --><!--Updated	288293 -  Special Edition Kyr'Ozch Pistol --><!--Updated	288294 -  Special Edition Kyr'Ozch Sword --><!--Updated	288295 -  Special Edition Kyr'Ozch Machine Pistol --><!--Updated	288296 -  Special Edition Kyr'Ozch Grenade Gun --><!--Updated	288297 -  Special Edition Kyr'Ozch Energy Pistol --><!--Updated	288298 -  Special Edition Kyr'Ozch Cannon --><!--New  	288318 -  Protest Placard --><!--New  	288326 -  Protest Placard --><!--New  	288327 -  Protest Placard --><!--New  	288328 -  Protest Placard --><!--New  	288329 -  Protest Placard --><!--New  	288330 -  Protest Placard --><!--New  	288331 -  Protest Placard --><!--New  	288340 -  Protest Placard --><!--New  	288347 -  Protest Placard --><!--New  	288348 -  Protest Placard --><!--New  	288354 -  Spider Shirt --><!--New  	288357 -  E.C.A.B.B.A.G.E Shirt --><!--New  	288360 -  Nano Cube (Kyr'Ozch Prison) --><!--New  	288363 -  sector_7_kyr_ozch_prison_guard_rswing_001 --><!--New  	288364 -  sector_7_kyr_ozch_prison_guard_rswing_400 --><!--New  	288365 -  Equip_sector_7_kyr_ozch_prison_guard_rswing --><!--New  	288366 -  sector_7_kyr_ozch_prison_guard_lswing_001 --><!--New  	288367 -  sector_7_kyr_ozch_prison_guard_lswing_400 --><!--New  	288368 -  Equip_sector_7_kyr_ozch_prison_guard_lswing --><!--New  	288369 -  sector_7_kyr_ozch_prison_guard_Low_Kick_001 --><!--New  	288370 -  sector_7_kyr_ozch_prison_guard_Low_Kick_400 --><!--New  	288371 -  Equip_sector_7_kyr_ozch_prison_guard_Low_Kick --><!--New  	288435 -  Phasefront Chimera -  Skin'n Bones --><!--New  	288438 -  Nano Cube (Alien Revitalization) --><!--New  	288440 -  Nano Cube (Viral Pain) --><!--New  	288442 -  Nano Cube (Viral Venom) --><!--New  	288443 -  defense_drone_tower_s7_1_001 --><!--New  	288444 -  defense_drone_tower_s7_1_400 --><!--New  	288445 -  Equip_defense_drone_tower_s7_1 --><!--New  	288446 -  defense_drone_tower_s7_2_001 --><!--New  	288447 -  defense_drone_tower_s7_2_400 --><!--New  	288448 -  Equip_defense_drone_tower_s7_2 --><!--New  	288449 -  defense_drone_tower_s7_3_001 --><!--New  	288450 -  defense_drone_tower_s7_3_400 --><!--New  	288451 -  Equip_defense_drone_tower_s7_3 --><!--New  	288452 -  Transmographic Dimension Shifter --><!--New  	288453 -  Algorithm: Replotting Matrix --><!--New  	288454 -  Kyr_Ozch_Protectior_Drone_s7_1_001 --><!--New  	288455 -  Kyr_Ozch_Protectior_Drone_s7_1_400 --><!--New  	288456 -  Equip_Kyr_Ozch_Protectior_Drone_s7_1 --><!--New  	288458 -  Detonation_Drone_s7_1_001 --><!--New  	288459 -  Detonation_Drone_s7_1_400 --><!--New  	288460 -  Equip_Detonation_Drone_s7_1 --><!--Updated	287511 -  Kyr'Ozch Protector Drone Defense System --><!--Updated	287958 -  Stasis Field --><!--Updated	288040 -  Kyr'Ozch Aid --><!--Updated	288048 -  Warped Mind ST --><!--Updated	288069 -  Alien Parasites --><!--New  	288359 -  Kyr'Ozch Prison --><!--New  	288372 -  Kyr'Ozch Prison --><!--New  	288389 -  Stunned --><!--New  	288434 -  Phasefront Chimera -  Skin'n Bones --><!--New  	288437 -  Alien Revitalization --><!--New  	288439 -  Viral Pain --><!--New  	288441 -  Viral Venom --><!--New  	288457 -  Self Termination --><!--New  	288469 -  Willpower --><Item AOID="70611" IsNano="False" Name="Bright, Blue, Cloudless Sky" QL="30" ItemType="Misc"><Description>Dawn bringing day with a Bright, Blue, Cloudless Sky</Description><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Slot" Value="0" /><Attribute Name="QL" Value="30" /><Attribute Name="Flags" Value="VisibleFlag, NoDrop, DisableStatelCollision" /><Attribute Name="Mass" Value="0.001" /><Attribute Name="Icon" Value="43098" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Use, ApplyOnFightingTarget" /><Attribute Name="AttackRange" Value="5" /><Attribute Name="AttackDelay" Value="0.1" /><Attribute Name="Value" Value="25000" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="DuckExp" Percent="100" /><Event Name="OnActivate"><Function Name="AddSkill" Target="Self" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="MartialArts" /><Argument Value="1" /></Function></Event><Event Name="OnUse"><Function Name="GfxEffect" Target="FightingTarget" TickCount="1" TickInterval="0"><Argument Value="2101" /><Argument Value="100" /><Argument Value="100" /><Argument Value="255" /><Argument Value="150" /><Argument Value="160" /><Argument Value="255" /></Function><Function Name="HeadText" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="Sky" /><Argument Value="3" /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="CurrentNano" /><Argument Value="-35" /><Argument Value="-35" /></Function><Function Name="Hit" Target="FightingTarget" TickCount="1" TickInterval="0"><Argument Value="Health" /><Argument Value="-60" /><Argument Value="-60" /><Argument Value="MeleeAC" /></Function><Function Name="CastStunNano" Target="FightingTarget" TickCount="1" TickInterval="0"><Argument Value="288389" /><Argument Value="100" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="9" /><Argument Value="MartialArts" /><Argument Value="180" /></Function><Function Name="TimedEffect" Target="FightingTarget" TickCount="1" TickInterval="0"><Argument Value="RangedInit." /><Argument Value="-30" /><Argument Value="1" /><Argument Value="0" /><Argument Value="40" /></Function><Function Name="TimedEffect" Target="FightingTarget" TickCount="1" TickInterval="0"><Argument Value="MeleeInit." /><Argument Value="-30" /><Argument Value="1" /><Argument Value="0" /><Argument Value="40" /></Function><Function Name="TimedEffect" Target="FightingTarget" TickCount="1" TickInterval="0"><Argument Value="NanoC.Init" /><Argument Value="-30" /><Argument Value="1" /><Argument Value="0" /><Argument Value="40" /></Function><Function Name="TimedEffect" Target="FightingTarget" TickCount="1" TickInterval="0"><Argument Value="PhysicalInit." /><Argument Value="-30" /><Argument Value="1" /><Argument Value="0" /><Argument Value="40" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="MartialArts" Operator="Greater Than" Value="120" ChildOp="" /><Requirement Target="Self" Statistic="Dimach" Operator="Greater Than" Value="150" ChildOp="And" /><Requirement Target="Self" Statistic="CurrentNano" Operator="Greater Than" Value="35" ChildOp="And" /><Requirement Target="Self" Statistic="EquippedWeapons" Operator="Is Set" Value="1" ChildOp="And" /><Requirement Target="Self" Statistic="CharState" Operator="Equal To" Value="10" ChildOp="And" /></Action></Item><Item AOID="70616" IsNano="False" Name="Shen" QL="200" ItemType="Misc"><Description>Flowing like the sound of waves in a pool of water...</Description><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Slot" Value="0" /><Attribute Name="QL" Value="200" /><Attribute Name="Flags" Value="VisibleFlag, NoDrop, DisableStatelCollision" /><Attribute Name="Mass" Value="0.001" /><Attribute Name="Icon" Value="43094" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Use, ApplyOnFightingTarget" /><Attribute Name="AttackRange" Value="2" /><Attribute Name="AttackDelay" Value="0.1" /><Attribute Name="Value" Value="400000" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="DuckExp" Percent="100" /><Event Name="OnUse"><Function Name="Hit" Target="FightingTarget" TickCount="1" TickInterval="0"><Argument Value="Health" /><Argument Value="-1200" /><Argument Value="-1200" /><Argument Value="MeleeAC" /></Function><Function Name="TimedEffect" Target="FightingTarget" TickCount="1" TickInterval="0"><Argument Value="MeleeInit." /><Argument Value="-100" /><Argument Value="1" /><Argument Value="0" /><Argument Value="40" /></Function><Function Name="TimedEffect" Target="FightingTarget" TickCount="1" TickInterval="0"><Argument Value="RangedInit." /><Argument Value="-100" /><Argument Value="1" /><Argument Value="0" /><Argument Value="40" /></Function><Function Name="TimedEffect" Target="FightingTarget" TickCount="1" TickInterval="0"><Argument Value="PhysicalInit." /><Argument Value="-100" /><Argument Value="1" /><Argument Value="0" /><Argument Value="40" /></Function><Function Name="TimedEffect" Target="FightingTarget" TickCount="1" TickInterval="0"><Argument Value="NanoC.Init" /><Argument Value="-100" /><Argument Value="1" /><Argument Value="0" /><Argument Value="40" /></Function><Function Name="TimedEffect" Target="FightingTarget" TickCount="1" TickInterval="0"><Argument Value="RunSpeed" /><Argument Value="-100" /><Argument Value="1" /><Argument Value="0" /><Argument Value="40" /></Function><Function Name="GfxEffect" Target="FightingTarget" TickCount="1" TickInterval="0"><Argument Value="2100" /><Argument Value="100" /><Argument Value="100" /><Argument Value="255" /><Argument Value="255" /><Argument Value="255" /><Argument Value="255" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="9" /><Argument Value="MartialArts" /><Argument Value="1000" /></Function><Function Name="HeadText" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="Shen" /><Argument Value="3" /></Function><Function Name="CastStunNano" Target="FightingTarget" TickCount="1" TickInterval="0"><Argument Value="288389" /><Argument Value="100" /></Function><Function Name="CastNano" Target="FightingTarget" TickCount="1" TickInterval="0"><Requirement Target="Caster" Statistic="Level" Operator="Less Than" Value="120" ChildOp="" /><Argument Value="275105" /></Function><Function Name="CastNano" Target="FightingTarget" TickCount="1" TickInterval="0"><Requirement Target="Caster" Statistic="Level" Operator="Greater Than" Value="119" ChildOp="" /><Requirement Target="Caster" Statistic="Level" Operator="Less Than" Value="140" ChildOp="And" /><Argument Value="275106" /></Function><Function Name="CastNano" Target="FightingTarget" TickCount="1" TickInterval="0"><Requirement Target="Caster" Statistic="Level" Operator="Greater Than" Value="139" ChildOp="" /><Requirement Target="Caster" Statistic="Level" Operator="Less Than" Value="160" ChildOp="And" /><Argument Value="275107" /></Function><Function Name="CastNano" Target="FightingTarget" TickCount="1" TickInterval="0"><Requirement Target="Caster" Statistic="Level" Operator="Greater Than" Value="159" ChildOp="" /><Requirement Target="Caster" Statistic="Level" Operator="Less Than" Value="180" ChildOp="And" /><Argument Value="275108" /></Function><Function Name="CastNano" Target="FightingTarget" TickCount="1" TickInterval="0"><Requirement Target="Caster" Statistic="Level" Operator="Greater Than" Value="179" ChildOp="" /><Requirement Target="Caster" Statistic="Level" Operator="Less Than" Value="200" ChildOp="And" /><Argument Value="275109" /></Function><Function Name="CastNano" Target="FightingTarget" TickCount="1" TickInterval="0"><Requirement Target="Caster" Statistic="Level" Operator="Greater Than" Value="199" ChildOp="" /><Requirement Target="Caster" Statistic="Level" Operator="Less Than" Value="204" ChildOp="And" /><Argument Value="275110" /></Function><Function Name="CastNano" Target="FightingTarget" TickCount="1" TickInterval="0"><Requirement Target="Caster" Statistic="Level" Operator="Greater Than" Value="203" ChildOp="" /><Requirement Target="Caster" Statistic="Level" Operator="Less Than" Value="208" ChildOp="And" /><Argument Value="275111" /></Function><Function Name="CastNano" Target="FightingTarget" TickCount="1" TickInterval="0"><Requirement Target="Caster" Statistic="Level" Operator="Greater Than" Value="207" ChildOp="" /><Requirement Target="Caster" Statistic="Level" Operator="Less Than" Value="212" ChildOp="And" /><Argument Value="275112" /></Function><Function Name="CastNano" Target="FightingTarget" TickCount="1" TickInterval="0"><Requirement Target="Caster" Statistic="Level" Operator="Greater Than" Value="211" ChildOp="" /><Requirement Target="Caster" Statistic="Level" Operator="Less Than" Value="216" ChildOp="And" /><Argument Value="275113" /></Function><Function Name="CastNano" Target="FightingTarget" TickCount="1" TickInterval="0"><Requirement Target="Caster" Statistic="Level" Operator="Greater Than" Value="215" ChildOp="" /><Requirement Target="Caster" Statistic="Level" Operator="Less Than" Value="220" ChildOp="And" /><Argument Value="275114" /></Function><Function Name="CastNano" Target="FightingTarget" TickCount="1" TickInterval="0"><Requirement Target="Caster" Statistic="Level" Operator="Greater Than" Value="219" ChildOp="" /><Argument Value="275115" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="Self" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="MartialArts" /><Argument Value="1" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="MartialArts" Operator="Greater Than" Value="1000" ChildOp="" /><Requirement Target="Self" Statistic="Dimach" Operator="Greater Than" Value="1000" ChildOp="And" /><Requirement Target="Self" Statistic="CurrentNano" Operator="Greater Than" Value="1500" ChildOp="And" /><Requirement Target="Self" Statistic="EquippedWeapons" Operator="Is Set" Value="1" ChildOp="And" /><Requirement Target="Self" Statistic="CharState" Operator="Equal To" Value="10" ChildOp="And" /></Action></Item><Item AOID="70617" IsNano="False" Name="Bright, Blue, Cloudless Sky" QL="200" ItemType="Misc"><Description>Daylight with a Bright, Blue, Cloudless Sky</Description><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Slot" Value="0" /><Attribute Name="QL" Value="200" /><Attribute Name="Flags" Value="VisibleFlag, NoDrop, DisableStatelCollision" /><Attribute Name="Mass" Value="0.001" /><Attribute Name="Icon" Value="43098" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Use, ApplyOnFightingTarget" /><Attribute Name="AttackRange" Value="5" /><Attribute Name="AttackDelay" Value="0.1" /><Attribute Name="Value" Value="500000" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="DuckExp" Percent="100" /><Event Name="OnActivate"><Function Name="AddSkill" Target="Self" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="MartialArts" /><Argument Value="1" /></Function></Event><Event Name="OnUse"><Function Name="GfxEffect" Target="FightingTarget" TickCount="1" TickInterval="0"><Argument Value="2101" /><Argument Value="100" /><Argument Value="100" /><Argument Value="255" /><Argument Value="150" /><Argument Value="160" /><Argument Value="255" /></Function><Function Name="HeadText" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="Sky" /><Argument Value="3" /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="CurrentNano" /><Argument Value="-70" /><Argument Value="-70" /></Function><Function Name="Hit" Target="FightingTarget" TickCount="1" TickInterval="0"><Argument Value="Health" /><Argument Value="-500" /><Argument Value="-500" /><Argument Value="MeleeAC" /></Function><Function Name="CastStunNano" Target="FightingTarget" TickCount="1" TickInterval="0"><Argument Value="288389" /><Argument Value="100" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="9" /><Argument Value="MartialArts" /><Argument Value="180" /></Function><Function Name="TimedEffect" Target="FightingTarget" TickCount="1" TickInterval="0"><Argument Value="RangedInit." /><Argument Value="-550" /><Argument Value="1" /><Argument Value="0" /><Argument Value="40" /></Function><Function Name="TimedEffect" Target="FightingTarget" TickCount="1" TickInterval="0"><Argument Value="MeleeInit." /><Argument Value="-550" /><Argument Value="1" /><Argument Value="0" /><Argument Value="40" /></Function><Function Name="TimedEffect" Target="FightingTarget" TickCount="1" TickInterval="0"><Argument Value="NanoC.Init" /><Argument Value="-550" /><Argument Value="1" /><Argument Value="0" /><Argument Value="40" /></Function><Function Name="TimedEffect" Target="FightingTarget" TickCount="1" TickInterval="0"><Argument Value="PhysicalInit." /><Argument Value="-550" /><Argument Value="1" /><Argument Value="0" /><Argument Value="40" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="MartialArts" Operator="Greater Than" Value="650" ChildOp="" /><Requirement Target="Self" Statistic="Dimach" Operator="Greater Than" Value="750" ChildOp="And" /><Requirement Target="Self" Statistic="CurrentNano" Operator="Greater Than" Value="70" ChildOp="And" /><Requirement Target="Self" Statistic="EquippedWeapons" Operator="Is Set" Value="1" ChildOp="And" /><Requirement Target="Self" Statistic="CharState" Operator="Equal To" Value="10" ChildOp="And" /></Action></Item><Item AOID="70618" IsNano="False" Name="Shen" QL="100" ItemType="Misc"><Description>Flowing like the sound of waves in a pool of water...</Description><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Slot" Value="0" /><Attribute Name="QL" Value="100" /><Attribute Name="Flags" Value="VisibleFlag, NoDrop, DisableStatelCollision" /><Attribute Name="Mass" Value="0.001" /><Attribute Name="Icon" Value="43094" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Use, ApplyOnFightingTarget" /><Attribute Name="AttackRange" Value="2" /><Attribute Name="AttackDelay" Value="0.1" /><Attribute Name="Value" Value="400000" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="DuckExp" Percent="100" /><Event Name="OnUse"><Function Name="Hit" Target="FightingTarget" TickCount="1" TickInterval="0"><Argument Value="Health" /><Argument Value="-500" /><Argument Value="-500" /><Argument Value="MeleeAC" /></Function><Function Name="TimedEffect" Target="FightingTarget" TickCount="1" TickInterval="0"><Argument Value="MeleeInit." /><Argument Value="-25" /><Argument Value="1" /><Argument Value="0" /><Argument Value="40" /></Function><Function Name="TimedEffect" Target="FightingTarget" TickCount="1" TickInterval="0"><Argument Value="RangedInit." /><Argument Value="-25" /><Argument Value="1" /><Argument Value="0" /><Argument Value="40" /></Function><Function Name="TimedEffect" Target="FightingTarget" TickCount="1" TickInterval="0"><Argument Value="PhysicalInit." /><Argument Value="-25" /><Argument Value="1" /><Argument Value="0" /><Argument Value="40" /></Function><Function Name="TimedEffect" Target="FightingTarget" TickCount="1" TickInterval="0"><Argument Value="NanoC.Init" /><Argument Value="-25" /><Argument Value="1" /><Argument Value="0" /><Argument Value="40" /></Function><Function Name="TimedEffect" Target="FightingTarget" TickCount="1" TickInterval="0"><Argument Value="RunSpeed" /><Argument Value="-25" /><Argument Value="1" /><Argument Value="0" /><Argument Value="40" /></Function><Function Name="GfxEffect" Target="FightingTarget" TickCount="1" TickInterval="0"><Argument Value="2100" /><Argument Value="100" /><Argument Value="100" /><Argument Value="255" /><Argument Value="255" /><Argument Value="255" /><Argument Value="255" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="9" /><Argument Value="MartialArts" /><Argument Value="1000" /></Function><Function Name="HeadText" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="Shen" /><Argument Value="3" /></Function><Function Name="CastStunNano" Target="FightingTarget" TickCount="1" TickInterval="0"><Argument Value="288389" /><Argument Value="100" /></Function><Function Name="CastNano" Target="FightingTarget" TickCount="1" TickInterval="0"><Requirement Target="Caster" Statistic="Level" Operator="Less Than" Value="120" ChildOp="" /><Argument Value="275105" /></Function><Function Name="CastNano" Target="FightingTarget" TickCount="1" TickInterval="0"><Requirement Target="Caster" Statistic="Level" Operator="Greater Than" Value="119" ChildOp="" /><Requirement Target="Caster" Statistic="Level" Operator="Less Than" Value="140" ChildOp="And" /><Argument Value="275106" /></Function><Function Name="CastNano" Target="FightingTarget" TickCount="1" TickInterval="0"><Requirement Target="Caster" Statistic="Level" Operator="Greater Than" Value="139" ChildOp="" /><Requirement Target="Caster" Statistic="Level" Operator="Less Than" Value="160" ChildOp="And" /><Argument Value="275107" /></Function><Function Name="CastNano" Target="FightingTarget" TickCount="1" TickInterval="0"><Requirement Target="Caster" Statistic="Level" Operator="Greater Than" Value="159" ChildOp="" /><Requirement Target="Caster" Statistic="Level" Operator="Less Than" Value="180" ChildOp="And" /><Argument Value="275108" /></Function><Function Name="CastNano" Target="FightingTarget" TickCount="1" TickInterval="0"><Requirement Target="Caster" Statistic="Level" Operator="Greater Than" Value="179" ChildOp="" /><Requirement Target="Caster" Statistic="Level" Operator="Less Than" Value="200" ChildOp="And" /><Argument Value="275109" /></Function><Function Name="CastNano" Target="FightingTarget" TickCount="1" TickInterval="0"><Requirement Target="Caster" Statistic="Level" Operator="Greater Than" Value="199" ChildOp="" /><Requirement Target="Caster" Statistic="Level" Operator="Less Than" Value="204" ChildOp="And" /><Argument Value="275110" /></Function><Function Name="CastNano" Target="FightingTarget" TickCount="1" TickInterval="0"><Requirement Target="Caster" Statistic="Level" Operator="Greater Than" Value="203" ChildOp="" /><Requirement Target="Caster" Statistic="Level" Operator="Less Than" Value="208" ChildOp="And" /><Argument Value="275111" /></Function><Function Name="CastNano" Target="FightingTarget" TickCount="1" TickInterval="0"><Requirement Target="Caster" Statistic="Level" Operator="Greater Than" Value="207" ChildOp="" /><Requirement Target="Caster" Statistic="Level" Operator="Less Than" Value="212" ChildOp="And" /><Argument Value="275112" /></Function><Function Name="CastNano" Target="FightingTarget" TickCount="1" TickInterval="0"><Requirement Target="Caster" Statistic="Level" Operator="Greater Than" Value="211" ChildOp="" /><Requirement Target="Caster" Statistic="Level" Operator="Less Than" Value="216" ChildOp="And" /><Argument Value="275113" /></Function><Function Name="CastNano" Target="FightingTarget" TickCount="1" TickInterval="0"><Requirement Target="Caster" Statistic="Level" Operator="Greater Than" Value="215" ChildOp="" /><Requirement Target="Caster" Statistic="Level" Operator="Less Than" Value="220" ChildOp="And" /><Argument Value="275114" /></Function><Function Name="CastNano" Target="FightingTarget" TickCount="1" TickInterval="0"><Requirement Target="Caster" Statistic="Level" Operator="Greater Than" Value="219" ChildOp="" /><Argument Value="275115" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="Self" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="MartialArts" /><Argument Value="1" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="MartialArts" Operator="Greater Than" Value="450" ChildOp="" /><Requirement Target="Self" Statistic="Dimach" Operator="Greater Than" Value="450" ChildOp="And" /><Requirement Target="Self" Statistic="CurrentNano" Operator="Greater Than" Value="1000" ChildOp="And" /><Requirement Target="Self" Statistic="EquippedWeapons" Operator="Is Set" Value="1" ChildOp="And" /><Requirement Target="Self" Statistic="CharState" Operator="Equal To" Value="10" ChildOp="And" /></Action></Item><Item AOID="201281" IsNano="False" Name="Shen" QL="300" ItemType="Misc"><Description>Flowing like the sound of waves in a pool of water...</Description><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Slot" Value="0" /><Attribute Name="QL" Value="300" /><Attribute Name="Flags" Value="VisibleFlag, NoDrop, DisableStatelCollision" /><Attribute Name="Mass" Value="0.001" /><Attribute Name="Icon" Value="43094" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Use, ApplyOnFightingTarget" /><Attribute Name="AttackRange" Value="10" /><Attribute Name="AttackDelay" Value="0.1" /><Attribute Name="Value" Value="400000" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="DuckExp" Percent="100" /><Event Name="OnUse"><Function Name="Hit" Target="FightingTarget" TickCount="1" TickInterval="0"><Argument Value="Health" /><Argument Value="-1500" /><Argument Value="-1500" /><Argument Value="MeleeAC" /></Function><Function Name="TimedEffect" Target="FightingTarget" TickCount="1" TickInterval="0"><Argument Value="MeleeInit." /><Argument Value="-500" /><Argument Value="1" /><Argument Value="0" /><Argument Value="40" /></Function><Function Name="TimedEffect" Target="FightingTarget" TickCount="1" TickInterval="0"><Argument Value="RangedInit." /><Argument Value="-500" /><Argument Value="1" /><Argument Value="0" /><Argument Value="40" /></Function><Function Name="TimedEffect" Target="FightingTarget" TickCount="1" TickInterval="0"><Argument Value="PhysicalInit." /><Argument Value="-500" /><Argument Value="1" /><Argument Value="0" /><Argument Value="40" /></Function><Function Name="TimedEffect" Target="FightingTarget" TickCount="1" TickInterval="0"><Argument Value="NanoC.Init" /><Argument Value="-500" /><Argument Value="1" /><Argument Value="0" /><Argument Value="40" /></Function><Function Name="TimedEffect" Target="FightingTarget" TickCount="1" TickInterval="0"><Argument Value="RunSpeed" /><Argument Value="-500" /><Argument Value="1" /><Argument Value="0" /><Argument Value="40" /></Function><Function Name="GfxEffect" Target="FightingTarget" TickCount="1" TickInterval="0"><Argument Value="2100" /><Argument Value="100" /><Argument Value="100" /><Argument Value="255" /><Argument Value="255" /><Argument Value="255" /><Argument Value="255" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="9" /><Argument Value="MartialArts" /><Argument Value="500" /></Function><Function Name="HeadText" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="Shen" /><Argument Value="3" /></Function><Function Name="CastStunNano" Target="FightingTarget" TickCount="1" TickInterval="0"><Argument Value="288389" /><Argument Value="100" /></Function><Function Name="CastNano" Target="FightingTarget" TickCount="1" TickInterval="0"><Requirement Target="Caster" Statistic="Level" Operator="Less Than" Value="120" ChildOp="" /><Argument Value="275105" /></Function><Function Name="CastNano" Target="FightingTarget" TickCount="1" TickInterval="0"><Requirement Target="Caster" Statistic="Level" Operator="Greater Than" Value="119" ChildOp="" /><Requirement Target="Caster" Statistic="Level" Operator="Less Than" Value="140" ChildOp="And" /><Argument Value="275106" /></Function><Function Name="CastNano" Target="FightingTarget" TickCount="1" TickInterval="0"><Requirement Target="Caster" Statistic="Level" Operator="Greater Than" Value="139" ChildOp="" /><Requirement Target="Caster" Statistic="Level" Operator="Less Than" Value="160" ChildOp="And" /><Argument Value="275107" /></Function><Function Name="CastNano" Target="FightingTarget" TickCount="1" TickInterval="0"><Requirement Target="Caster" Statistic="Level" Operator="Greater Than" Value="159" ChildOp="" /><Requirement Target="Caster" Statistic="Level" Operator="Less Than" Value="180" ChildOp="And" /><Argument Value="275108" /></Function><Function Name="CastNano" Target="FightingTarget" TickCount="1" TickInterval="0"><Requirement Target="Caster" Statistic="Level" Operator="Greater Than" Value="179" ChildOp="" /><Requirement Target="Caster" Statistic="Level" Operator="Less Than" Value="200" ChildOp="And" /><Argument Value="275109" /></Function><Function Name="CastNano" Target="FightingTarget" TickCount="1" TickInterval="0"><Requirement Target="Caster" Statistic="Level" Operator="Greater Than" Value="199" ChildOp="" /><Requirement Target="Caster" Statistic="Level" Operator="Less Than" Value="204" ChildOp="And" /><Argument Value="275110" /></Function><Function Name="CastNano" Target="FightingTarget" TickCount="1" TickInterval="0"><Requirement Target="Caster" Statistic="Level" Operator="Greater Than" Value="203" ChildOp="" /><Requirement Target="Caster" Statistic="Level" Operator="Less Than" Value="208" ChildOp="And" /><Argument Value="275111" /></Function><Function Name="CastNano" Target="FightingTarget" TickCount="1" TickInterval="0"><Requirement Target="Caster" Statistic="Level" Operator="Greater Than" Value="207" ChildOp="" /><Requirement Target="Caster" Statistic="Level" Operator="Less Than" Value="212" ChildOp="And" /><Argument Value="275112" /></Function><Function Name="CastNano" Target="FightingTarget" TickCount="1" TickInterval="0"><Requirement Target="Caster" Statistic="Level" Operator="Greater Than" Value="211" ChildOp="" /><Requirement Target="Caster" Statistic="Level" Operator="Less Than" Value="216" ChildOp="And" /><Argument Value="275113" /></Function><Function Name="CastNano" Target="FightingTarget" TickCount="1" TickInterval="0"><Requirement Target="Caster" Statistic="Level" Operator="Greater Than" Value="215" ChildOp="" /><Requirement Target="Caster" Statistic="Level" Operator="Less Than" Value="220" ChildOp="And" /><Argument Value="275114" /></Function><Function Name="CastNano" Target="FightingTarget" TickCount="1" TickInterval="0"><Requirement Target="Caster" Statistic="Level" Operator="Greater Than" Value="219" ChildOp="" /><Argument Value="275115" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="Self" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="MartialArts" /><Argument Value="1" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="MartialArts" Operator="Greater Than" Value="2000" ChildOp="" /><Requirement Target="Self" Statistic="Dimach" Operator="Greater Than" Value="2000" ChildOp="And" /><Requirement Target="Self" Statistic="CurrentNano" Operator="Greater Than" Value="1500" ChildOp="And" /><Requirement Target="Self" Statistic="EquippedWeapons" Operator="Is Set" Value="1" ChildOp="And" /><Requirement Target="Self" Statistic="CharState" Operator="Equal To" Value="10" ChildOp="And" /></Action></Item><Item AOID="204328" IsNano="False" Name="Bright, Blue, Cloudless Sky" QL="300" ItemType="Misc"><Description>Sunset bringing night with a Bright, Blue, Cloudless Sky</Description><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Slot" Value="0" /><Attribute Name="QL" Value="300" /><Attribute Name="Flags" Value="VisibleFlag, NoDrop, DisableStatelCollision" /><Attribute Name="Mass" Value="0.001" /><Attribute Name="Icon" Value="43098" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Use, ApplyOnFightingTarget" /><Attribute Name="AttackRange" Value="5" /><Attribute Name="AttackDelay" Value="0.1" /><Attribute Name="Value" Value="500000" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="DuckExp" Percent="100" /><Event Name="OnActivate"><Function Name="AddSkill" Target="Self" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="MartialArts" /><Argument Value="1" /></Function></Event><Event Name="OnUse"><Function Name="GfxEffect" Target="FightingTarget" TickCount="1" TickInterval="0"><Argument Value="2101" /><Argument Value="100" /><Argument Value="100" /><Argument Value="255" /><Argument Value="150" /><Argument Value="160" /><Argument Value="255" /></Function><Function Name="HeadText" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="Sky" /><Argument Value="3" /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="CurrentNano" /><Argument Value="-70" /><Argument Value="-70" /></Function><Function Name="Hit" Target="FightingTarget" TickCount="1" TickInterval="0"><Argument Value="Health" /><Argument Value="-800" /><Argument Value="-800" /><Argument Value="MeleeAC" /></Function><Function Name="CastStunNano" Target="FightingTarget" TickCount="1" TickInterval="0"><Argument Value="288389" /><Argument Value="100" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="9" /><Argument Value="MartialArts" /><Argument Value="180" /></Function><Function Name="TimedEffect" Target="FightingTarget" TickCount="1" TickInterval="0"><Argument Value="RangedInit." /><Argument Value="-550" /><Argument Value="1" /><Argument Value="0" /><Argument Value="40" /></Function><Function Name="TimedEffect" Target="FightingTarget" TickCount="1" TickInterval="0"><Argument Value="MeleeInit." /><Argument Value="-550" /><Argument Value="1" /><Argument Value="0" /><Argument Value="40" /></Function><Function Name="TimedEffect" Target="FightingTarget" TickCount="1" TickInterval="0"><Argument Value="NanoC.Init" /><Argument Value="-550" /><Argument Value="1" /><Argument Value="0" /><Argument Value="40" /></Function><Function Name="TimedEffect" Target="FightingTarget" TickCount="1" TickInterval="0"><Argument Value="PhysicalInit." /><Argument Value="-550" /><Argument Value="1" /><Argument Value="0" /><Argument Value="40" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="MartialArts" Operator="Greater Than" Value="2150" ChildOp="" /><Requirement Target="Self" Statistic="Dimach" Operator="Greater Than" Value="1750" ChildOp="And" /><Requirement Target="Self" Statistic="CurrentNano" Operator="Greater Than" Value="70" ChildOp="And" /><Requirement Target="Self" Statistic="EquippedWeapons" Operator="Is Set" Value="1" ChildOp="And" /><Requirement Target="Self" Statistic="CharState" Operator="Equal To" Value="10" ChildOp="And" /></Action></Item><Item AOID="275018" IsNano="False" Name="Touch of Sai Fung" QL="215" ItemType="Misc"><Description>Touch as light as thunder...</Description><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Slot" Value="0" /><Attribute Name="QL" Value="215" /><Attribute Name="Flags" Value="VisibleFlag, NoDrop, DisableStatelCollision" /><Attribute Name="Mass" Value="0.001" /><Attribute Name="Icon" Value="43094" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Use, ApplyOnFightingTarget" /><Attribute Name="AttackRange" Value="15" /><Attribute Name="AttackDelay" Value="0.1" /><Attribute Name="Value" Value="1" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="DuckExp" Percent="100" /><Event Name="OnUse"><Function Name="Hit" Target="FightingTarget" TickCount="1" TickInterval="0"><Argument Value="Health" /><Argument Value="-2500" /><Argument Value="-2500" /><Argument Value="MeleeAC" /></Function><Function Name="Hit" Target="FightingTarget" TickCount="15" TickInterval="200"><Argument Value="CurrentNano" /><Argument Value="-100" /><Argument Value="-100" /></Function><Function Name="Hit" Target="FightingTarget" TickCount="15" TickInterval="200"><Argument Value="Health" /><Argument Value="-200" /><Argument Value="-200" /><Argument Value="EnergyAC" /></Function><Function Name="TimedEffect" Target="FightingTarget" TickCount="1" TickInterval="0"><Argument Value="MeleeInit." /><Argument Value="-1000" /><Argument Value="1" /><Argument Value="0" /><Argument Value="15" /></Function><Function Name="TimedEffect" Target="FightingTarget" TickCount="1" TickInterval="0"><Argument Value="RangedInit." /><Argument Value="-1000" /><Argument Value="1" /><Argument Value="0" /><Argument Value="15" /></Function><Function Name="TimedEffect" Target="FightingTarget" TickCount="1" TickInterval="0"><Argument Value="PhysicalInit." /><Argument Value="-1000" /><Argument Value="1" /><Argument Value="0" /><Argument Value="15" /></Function><Function Name="TimedEffect" Target="FightingTarget" TickCount="1" TickInterval="0"><Argument Value="NanoC.Init" /><Argument Value="-1000" /><Argument Value="1" /><Argument Value="0" /><Argument Value="15" /></Function><Function Name="TimedEffect" Target="FightingTarget" TickCount="1" TickInterval="0"><Argument Value="RunSpeed" /><Argument Value="-1000" /><Argument Value="1" /><Argument Value="0" /><Argument Value="15" /></Function><Function Name="GfxEffect" Target="FightingTarget" TickCount="1" TickInterval="0"><Argument Value="2100" /><Argument Value="100" /><Argument Value="100" /><Argument Value="255" /><Argument Value="255" /><Argument Value="255" /><Argument Value="255" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="9" /><Argument Value="Dimach" /><Argument Value="120" /></Function><Function Name="HeadText" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="Sai Fung" /><Argument Value="3" /></Function><Function Name="CastStunNano" Target="FightingTarget" TickCount="1" TickInterval="0"><Argument Value="288389" /><Argument Value="100" /></Function></Event><Event Name="OnActivate"><Function Name="AddSkill" Target="Self" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="Dimach" /><Argument Value="1" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="MartialArts" Operator="Greater Than" Value="2000" ChildOp="" /><Requirement Target="Self" Statistic="Dimach" Operator="Greater Than" Value="1800" ChildOp="And" /><Requirement Target="Self" Statistic="CurrentNano" Operator="Greater Than" Value="1500" ChildOp="And" /><Requirement Target="Self" Statistic="Profession" Operator="Equal To" Value="Martial Artist" ChildOp="And" /><Requirement Target="Self" Statistic="NanoFocusLevel" Operator="Is Set" Value="64" ChildOp="And" /><Requirement Target="Self" Statistic="EquippedWeapons" Operator="Is Set" Value="1" ChildOp="And" /><Requirement Target="Self" Statistic="CharState" Operator="Equal To" Value="10" ChildOp="And" /></Action></Item><Item AOID="275554" IsNano="False" Name="Stack of Very Explosive Unicorn Ammunition" QL="1" ItemType="Misc"><Description>This is a stack of extremely explosive ammunition to be handled with great care. Used only by the Unicorn Company.</Description><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Slot" Value="0" /><Attribute Name="QL" Value="1" /><Attribute Name="Flags" Value="VisibleFlag, Stationary, Unique" /><Attribute Name="Mass" Value="9.999" /><Attribute Name="Icon" Value="32171" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Mesh" Value="276158" /><Attribute Name="Can" Value="Carry" /><Attribute Name="MaxEnergy" Value="10000" /><Attribute Name="Value" Value="24000" /></Item><Item AOID="284161" IsNano="False" Name="Rollerrat death" QL="1" ItemType="Misc"><Description /><Attribute Name="DefaultPos" Value="15" /><Attribute Name="Slot" Value="15" /><Attribute Name="QL" Value="1" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, Null, NoDrop, Unique, DisableStatelCollision" /><Attribute Name="Mass" Value="0.05" /><Attribute Name="Icon" Value="273626" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Mesh" Value="20418" /><Attribute Name="Can" Value="Carry, Use" /><Attribute Name="AttackDelay" Value="3" /><Attribute Name="Value" Value="0" /><Event Name="OnUse"><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="ClanTokens" /><Argument Value="1" /><Argument Value="1" /></Function><Function Name="NPCSayRubotSpeech" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="ClanTokens" Operator="Equal To" Value="10" ChildOp="" /><Argument Value="{stock_pet_attack_accept}" /><Argument Value="1" /></Function><Function Name="NPCSayRubotSpeech" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="ClanTokens" Operator="Equal To" Value="20" ChildOp="" /><Argument Value="{stock_pet_attack_reject}" /><Argument Value="1" /></Function><Function Name="NPCSayRubotSpeech" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="ClanTokens" Operator="Equal To" Value="30" ChildOp="" /><Argument Value="{stock_pet_attack_reject_master}" /><Argument Value="1" /></Function><Function Name="NPCSayRubotSpeech" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="ClanTokens" Operator="Equal To" Value="40" ChildOp="" /><Argument Value="{stock_pet_attack_reject_myself}" /><Argument Value="1" /></Function><Function Name="NPCSayRubotSpeech" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="ClanTokens" Operator="Equal To" Value="50" ChildOp="" /><Argument Value="{stock_pet_deactivate}" /><Argument Value="1" /></Function><Function Name="NPCSayRubotSpeech" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="ClanTokens" Operator="Equal To" Value="60" ChildOp="" /><Argument Value="{stock_pet_follow_accept}" /><Argument Value="1" /></Function><Function Name="NPCSayRubotSpeech" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="ClanTokens" Operator="Equal To" Value="70" ChildOp="" /><Argument Value="{stock_pet_free_reject}" /><Argument Value="1" /></Function><Function Name="NPCSayRubotSpeech" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="ClanTokens" Operator="Equal To" Value="80" ChildOp="" /><Argument Value="{stock_pet_guard_accept}" /><Argument Value="1" /></Function><Function Name="NPCSayRubotSpeech" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Flags" Operator="Equal To" Value="90" ChildOp="" /><Argument Value="{stock_pet_heal_accept}" /><Argument Value="1" /></Function><Function Name="NPCSayRubotSpeech" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="ClanTokens" Operator="Equal To" Value="95" ChildOp="" /><Argument Value="{stock_pet_heal_reject}" /><Argument Value="1" /></Function><Function Name="NPCSayRubotSpeech" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="ClanTokens" Operator="Equal To" Value="99" ChildOp="" /><Argument Value="{stock_pet_hunt_accept}" /><Argument Value="1" /></Function><Function Name="NPCSayRubotSpeech" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="ClanTokens" Operator="Equal To" Value="100" ChildOp="" /><Argument Value="{stock_pet_init}" /><Argument Value="1" /></Function></Event></Item><Item AOID="285141" IsNano="False" Name="TESTLIVEITEM: Bugsy Bounty" QL="1" ItemType="Misc"><Description>Congratulations! Collect these and turn them in to a Bug Hunter or a COT member and you may get a bugsy points reward!</Description><Attribute Name="DefaultPos" Value="15" /><Attribute Name="Slot" Value="15" /><Attribute Name="QL" Value="1" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount" /><Attribute Name="Mass" Value="0.05" /><Attribute Name="Icon" Value="283768" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Mesh" Value="20418" /><Attribute Name="Can" Value="Carry, Stackable" /><Attribute Name="Value" Value="0" /></Item><Item AOID="286520" IsNano="False" Name="Geneles Nano Item" QL="1" ItemType="Misc"><Description /><Attribute Name="DefaultPos" Value="14" /><Attribute Name="Slot" Value="0" /><Attribute Name="QL" Value="1" /><Attribute Name="Flags" Value="Null" /><Attribute Name="Value" Value="2500" /><Attribute Name="Icon" Value="273626" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Use, Eat" /><Attribute Name="AttackDelay" Value="0.1" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="286061" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287007" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287510" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287511" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287512" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287513" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287515" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287524" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287525" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287526" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="288469" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="288067" /></Function></Event></Item><Item AOID="287927" IsNano="False" Name="My Other Shirt is QL 300" QL="1" ItemType="Armor"><Description>No, really, it is. Swear.</Description><Attribute Name="DefaultPos" Value="Chest" /><Attribute Name="SISCap" Value="50" /><Attribute Name="Slot" Value="Chest" /><Attribute Name="QL" Value="1" /><Attribute Name="Flags" Value="VisibleFlag, DisableStatelCollision" /><Attribute Name="Mass" Value="0.4" /><Attribute Name="Icon" Value="288351" /><Attribute Name="EquipDelay" Value="0.1" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Value" Value="5600" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="MaxHealth" Value="100" /><Event Name="OnWear"><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287925" /><Argument Value="1" /><Argument Value="1" /></Function><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="37036" /><Argument Value="3" /><Argument Value="1" /></Function></Event></Item><Item AOID="287928" IsNano="False" Name="My Shirt is QL 300" QL="300" ItemType="Armor"><Description>Told you so.</Description><Attribute Name="DefaultPos" Value="Chest" /><Attribute Name="SISCap" Value="50" /><Attribute Name="Slot" Value="Chest" /><Attribute Name="QL" Value="300" /><Attribute Name="Flags" Value="VisibleFlag, DisableStatelCollision" /><Attribute Name="Mass" Value="0.4" /><Attribute Name="Icon" Value="288350" /><Attribute Name="EquipDelay" Value="0.1" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Value" Value="5600" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="MaxHealth" Value="100" /><Event Name="OnWear"><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287924" /><Argument Value="1" /><Argument Value="1" /></Function><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="288349" /><Argument Value="3" /><Argument Value="1" /></Function></Event></Item><Item AOID="287929" IsNano="False" Name="Shadowleet Shirt" QL="1" ItemType="Armor"><Description>It's RIGHT. THERE. How could you miss it?!</Description><Attribute Name="DefaultPos" Value="Chest" /><Attribute Name="SISCap" Value="50" /><Attribute Name="Slot" Value="Chest" /><Attribute Name="QL" Value="1" /><Attribute Name="Flags" Value="VisibleFlag, DisableStatelCollision" /><Attribute Name="Mass" Value="0.4" /><Attribute Name="Icon" Value="288358" /><Attribute Name="EquipDelay" Value="0.1" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Value" Value="5600" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="MaxHealth" Value="100" /><Event Name="OnWear"><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287926" /><Argument Value="1" /><Argument Value="1" /></Function><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287320" /><Argument Value="3" /><Argument Value="1" /></Function></Event></Item><Item AOID="287939" IsNano="False" Name="unicorn_guard_1_001" QL="1" ItemType="NPC"><Description>unicorn_guard_1 MonsterWeapon</Description><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="DamageType" Value="MeleeAC" /><Attribute Name="QL" Value="1" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, Unique, DisableStatelCollision" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipDelay" Value="0.05" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="MinDamage" Value="9" /><Attribute Name="MaxDamage" Value="16" /><Attribute Name="RechargeDelay" Value="2.35" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="CriticalBonus" Value="9" /><Attribute Name="AttackRange" Value="2" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackDelay" Value="2.35" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="EvadeClsC" Percent="100" /><Event Name="OnActivate"><Function Name="Func_53076" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="2710" /><Argument Value="0" /><Argument Value="2147483647" /></Function></Event></Item><Item AOID="287940" IsNano="False" Name="unicorn_guard_1_400" QL="400" ItemType="NPC"><Description>unicorn_guard_1 MonsterWeapon</Description><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="DamageType" Value="MeleeAC" /><Attribute Name="QL" Value="400" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, Unique, DisableStatelCollision" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipDelay" Value="0.05" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="MinDamage" Value="423" /><Attribute Name="MaxDamage" Value="884" /><Attribute Name="RechargeDelay" Value="2.35" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="CriticalBonus" Value="488" /><Attribute Name="AttackRange" Value="2" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackDelay" Value="2.35" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="EvadeClsC" Percent="100" /><Event Name="OnActivate"><Function Name="Func_53076" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="2710" /><Argument Value="0" /><Argument Value="2147483647" /></Function></Event></Item><Item AOID="287942" IsNano="False" Name="unicorn_guard_2_001" QL="1" ItemType="NPC"><Description>unicorn_guard_2 MonsterWeapon</Description><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="DamageType" Value="MeleeAC" /><Attribute Name="QL" Value="1" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, Unique, DisableStatelCollision" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipDelay" Value="0.05" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="MinDamage" Value="9" /><Attribute Name="MaxDamage" Value="16" /><Attribute Name="RechargeDelay" Value="1.75" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="CriticalBonus" Value="9" /><Attribute Name="AttackRange" Value="2" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackDelay" Value="1.75" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="EvadeClsC" Percent="100" /><Event Name="OnActivate"><Function Name="Func_53076" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="2710" /><Argument Value="0" /><Argument Value="2147483647" /></Function></Event></Item><Item AOID="287943" IsNano="False" Name="unicorn_guard_2_400" QL="400" ItemType="NPC"><Description>unicorn_guard_2 MonsterWeapon</Description><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="DamageType" Value="MeleeAC" /><Attribute Name="QL" Value="400" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, Unique, DisableStatelCollision" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipDelay" Value="0.05" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="MinDamage" Value="384" /><Attribute Name="MaxDamage" Value="819" /><Attribute Name="RechargeDelay" Value="1.75" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="CriticalBonus" Value="449" /><Attribute Name="AttackRange" Value="2" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackDelay" Value="1.75" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="EvadeClsC" Percent="100" /><Event Name="OnActivate"><Function Name="Func_53076" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="2710" /><Argument Value="0" /><Argument Value="2147483647" /></Function></Event></Item><Item AOID="288001" IsNano="False" Name="Wearable: Alien_Wreck_Populate_001" QL="1" ItemType="NPC"><Description /><Attribute Name="DefaultPos" Value="RightWrist" /><Attribute Name="Slot" Value="Neck, Head, Back, RightShoulder, Chest, LeftShoulder, RightArm, Hands, LeftArm, RightWrist, Legs, LeftWrist, RightFinger, Feet, LeftFinger" /><Attribute Name="QL" Value="1" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, NoDrop" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Icon" Value="84059" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Wear" /><Attribute Name="Value" Value="1" /><Event Name="OnTerminate"><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="EBFQ" /><Argument Value="1" /><Argument Value="207" /><Argument Value="25" /><Argument Value="184" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="I6F2" /><Argument Value="1" /><Argument Value="196" /><Argument Value="10" /><Argument Value="101" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="I6F2" /><Argument Value="1" /><Argument Value="200" /><Argument Value="10" /><Argument Value="87" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="I6F2" /><Argument Value="1" /><Argument Value="223" /><Argument Value="26" /><Argument Value="174" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="I6F2" /><Argument Value="1" /><Argument Value="193" /><Argument Value="26" /><Argument Value="193" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="I6F2" /><Argument Value="1" /><Argument Value="149" /><Argument Value="13" /><Argument Value="153" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="I6F2" /><Argument Value="1" /><Argument Value="147" /><Argument Value="13" /><Argument Value="162" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="I6F2" /><Argument Value="1" /><Argument Value="116" /><Argument Value="16" /><Argument Value="131" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="I6F2" /><Argument Value="1" /><Argument Value="102" /><Argument Value="16" /><Argument Value="117" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function></Event><Action Name="ToWear"><Requirement Target="Self" Statistic="NPCFamily" Operator="Greater Than" Value="0" ChildOp="" /></Action></Item><Item AOID="288002" IsNano="False" Name="Wearable: Alien_Wreck_Populate_300" QL="300" ItemType="NPC"><Description /><Attribute Name="DefaultPos" Value="RightWrist" /><Attribute Name="Slot" Value="Neck, Head, Back, RightShoulder, Chest, LeftShoulder, RightArm, Hands, LeftArm, RightWrist, Legs, LeftWrist, RightFinger, Feet, LeftFinger" /><Attribute Name="QL" Value="300" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, NoDrop" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Icon" Value="84059" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Wear" /><Attribute Name="Value" Value="1" /><Event Name="OnTerminate"><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="EBFQ" /><Argument Value="300" /><Argument Value="207" /><Argument Value="25" /><Argument Value="184" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="I6F2" /><Argument Value="300" /><Argument Value="196" /><Argument Value="10" /><Argument Value="101" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="I6F2" /><Argument Value="300" /><Argument Value="200" /><Argument Value="10" /><Argument Value="87" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="I6F2" /><Argument Value="300" /><Argument Value="223" /><Argument Value="26" /><Argument Value="174" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="I6F2" /><Argument Value="300" /><Argument Value="193" /><Argument Value="26" /><Argument Value="193" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="I6F2" /><Argument Value="300" /><Argument Value="149" /><Argument Value="13" /><Argument Value="153" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="I6F2" /><Argument Value="300" /><Argument Value="147" /><Argument Value="13" /><Argument Value="162" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="I6F2" /><Argument Value="300" /><Argument Value="116" /><Argument Value="16" /><Argument Value="131" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="I6F2" /><Argument Value="300" /><Argument Value="102" /><Argument Value="16" /><Argument Value="117" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function></Event><Action Name="ToWear"><Requirement Target="Self" Statistic="NPCFamily" Operator="Greater Than" Value="0" ChildOp="" /></Action></Item><Item AOID="288066" IsNano="False" Name="Alien Gene Bank" QL="1" ItemType="Misc"><Description>It looks like the Gene Bank is releasing alien genes in to the gene pool.</Description><Attribute Name="DefaultPos" Value="14" /><Attribute Name="SISCap" Value="50" /><Attribute Name="Slot" Value="14" /><Attribute Name="QL" Value="1" /><Attribute Name="Flags" Value="VisibleFlag" /><Attribute Name="Icon" Value="12711" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Mesh" Value="288079" /><Attribute Name="Can" Value="Use" /><Attribute Name="AttackDelay" Value="1" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="288065" /></Function><Function Name="StaticText" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="You don't feel too good.." /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43043" /><Argument Value="100" /><Argument Value="100" /><Argument Value="255" /><Argument Value="255" /><Argument Value="255" /><Argument Value="255" /></Function><Function Name="SpawnQuest" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="IVYZ" /><Argument Value="6" /><Argument Value="0" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="Flags" Operator="Op_91" Value="288067" ChildOp="" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="1230395738" ChildOp="Or" /><Requirement Target="Self" Statistic="Flags" Operator="Not" Value="0" ChildOp="" /></Action></Item><Item AOID="288083" IsNano="False" Name="Atrox Thong-Prevention Glasses" QL="1" ItemType="Armor"><Description>A common complaint on Rubi-Ka, particularly amongst new colonists, is the... lack of modesty presented by certain individuals of the epicene breed Atrox. The Atroxes themselves rarely see any fault with their behaviour, but to others their choice in attire can be... somewhat unsettling.

Then, in 29484, a young nanomage engineer named Thomas Kliebert came up with a solution for his constantly-distressed eyesight; utilizing special filtration nanotechnology Kliebert managed to create a pair of goggles which would instantly and perfectly eliminate any thong-wearing Atrox from his field of view.

Assured that he had a success on his hands, Mr. Kliebert attempted to sell rights for his new invention to many of the major corporations across the galaxy; time and time again, however, he was turned down, both on citations of safety concerns and of potential discrimination lawsuits. The product never reached mass market (or even minor market, for that matter), and the engineer then faded into obscurity, having depleted his entire life savings on the failed project.

How on 'Ka a pair of these managed to escape into the wild after so long no one knows, and maybe that's for the best, but if you don't like Atroxes wearing thongs? These are the glasses for you.</Description><Attribute Name="DefaultPos" Value="Head" /><Attribute Name="SISCap" Value="50" /><Attribute Name="Slot" Value="Head" /><Attribute Name="QL" Value="1" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, HasMultipleCount, NoDrop, HasDamage, DisableStatelCollision" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Icon" Value="45780" /><Attribute Name="EquipDelay" Value="0.1" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Value" Value="1000" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Wear, CanBeWornWithSocialArmor" /><Attribute Name="MaxHealth" Value="100" /><Event Name="OnWear"><Function Name="AttractorMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Atrox" ChildOp="" /><Argument Value="0" /><Argument Value="45745" /></Function><Function Name="AttractorMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="" /><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="And" /><Argument Value="0" /><Argument Value="45749" /></Function><Function Name="AttractorMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="" /><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="And" /><Argument Value="0" /><Argument Value="45768" /></Function><Function Name="AttractorMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="" /><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="And" /><Argument Value="0" /><Argument Value="45769" /></Function><Function Name="AttractorMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="" /><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="And" /><Argument Value="0" /><Argument Value="45772" /></Function><Function Name="AttractorMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="" /><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="And" /><Argument Value="0" /><Argument Value="45774" /></Function><Function Name="AttractorMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="" /><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="And" /><Argument Value="0" /><Argument Value="45776" /></Function><Function Name="ChangeEffect" Target="Self" TickCount="1" TickInterval="0"><Argument Value="43652" /><Argument Value="0" /><Argument Value="0" /></Function></Event></Item><Item AOID="288085" IsNano="False" Name="Wearable: Serenity_Mechs_Populate_001" QL="1" ItemType="NPC"><Description /><Attribute Name="DefaultPos" Value="RightWrist" /><Attribute Name="Slot" Value="Neck, Head, Back, RightShoulder, Chest, LeftShoulder, RightArm, Hands, LeftArm, RightWrist, Legs, LeftWrist, RightFinger, Feet, LeftFinger" /><Attribute Name="QL" Value="1" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, NoDrop" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Icon" Value="84059" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Wear" /><Attribute Name="Value" Value="1" /><Event Name="OnTerminate"><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="11F8" /><Argument Value="1" /><Argument Value="1010" /><Argument Value="6" /><Argument Value="1335" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="11F8" /><Argument Value="1" /><Argument Value="975" /><Argument Value="6" /><Argument Value="1325" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="11F8" /><Argument Value="1" /><Argument Value="995" /><Argument Value="6" /><Argument Value="1325" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="11F8" /><Argument Value="1" /><Argument Value="960" /><Argument Value="6" /><Argument Value="1335" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="CGWN" /><Argument Value="1" /><Argument Value="982" /><Argument Value="6" /><Argument Value="1353" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function></Event><Action Name="ToWear"><Requirement Target="Self" Statistic="NPCFamily" Operator="Greater Than" Value="0" ChildOp="" /></Action></Item><Item AOID="288086" IsNano="False" Name="Wearable: Serenity_Mechs_Populate_300" QL="300" ItemType="NPC"><Description /><Attribute Name="DefaultPos" Value="RightWrist" /><Attribute Name="Slot" Value="Neck, Head, Back, RightShoulder, Chest, LeftShoulder, RightArm, Hands, LeftArm, RightWrist, Legs, LeftWrist, RightFinger, Feet, LeftFinger" /><Attribute Name="QL" Value="300" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, NoDrop" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Icon" Value="84059" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Wear" /><Attribute Name="Value" Value="1" /><Event Name="OnTerminate"><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="11F8" /><Argument Value="300" /><Argument Value="1010" /><Argument Value="6" /><Argument Value="1335" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="11F8" /><Argument Value="300" /><Argument Value="975" /><Argument Value="6" /><Argument Value="1325" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="11F8" /><Argument Value="300" /><Argument Value="995" /><Argument Value="6" /><Argument Value="1325" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="11F8" /><Argument Value="300" /><Argument Value="960" /><Argument Value="6" /><Argument Value="1335" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="CGWN" /><Argument Value="300" /><Argument Value="982" /><Argument Value="6" /><Argument Value="1353" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function></Event><Action Name="ToWear"><Requirement Target="Self" Statistic="NPCFamily" Operator="Greater Than" Value="0" ChildOp="" /></Action></Item><Item AOID="288205" IsNano="False" Name="The Final Respite" QL="1" ItemType="Armor"><Description>For the death-inclined on the go, this handy backpack not only stores your stuff, it can also be used to store you should the need arise.

And since this is Rubi-Ka it will, sooner or later.

Halloween 29484</Description><Attribute Name="DefaultPos" Value="Back" /><Attribute Name="Slot" Value="Back" /><Attribute Name="QL" Value="1" /><Attribute Name="Flags" Value="VisibleFlag, Stationary" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="288390" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Mesh" Value="29055" /><Attribute Name="Can" Value="Carry, Wear, Use" /><Attribute Name="MaxMass" Value="10" /><Event Name="OnWear"><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Atrox" ChildOp="" /><Argument Value="0" /><Argument Value="288391" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="288391" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="288391" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="288391" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="288391" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="288391" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="288391" /></Function></Event><Action Name="ToWear"><Requirement Target="Self" Statistic="Adventuring" Operator="Greater Than" Value="20" ChildOp="" /></Action></Item><Item AOID="288283" IsNano="False" Name="Special Edition Kyr'Ozch Carbine" QL="150" ItemType="Weapon"><Description>This weapon is a marvel of Kyr'Ozch bio-engineering. A medium weight weapon with a slightly slower rate of fire than a machine gun, and slightly less stopping power than a rifle. This weapon proves that you don't need to be the best in a category to be the most deadly.</Description><Attribute Name="Value" Value="0" /><Attribute Name="FullAutoRecharge" Value="3000" /><Attribute Name="DamageType" Value="ProjectileAC" /><Attribute Name="CriticalBonus" Value="235" /><Attribute Name="BurstRecharge" Value="1200" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="QL" Value="150" /><Attribute Name="AMSCap" Value="1200" /><Attribute Name="Icon" Value="255466" /><Attribute Name="MaxDamage" Value="287" /><Attribute Name="AttackDelay" Value="1.7" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="Can" Value="Carry, Wear, BurstWeaponFlag, FullAutoWeaponFlag" /><Attribute Name="WeaponMesh" Value="246920" /><Attribute Name="MinDamage" Value="212" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="AnimSet" Value="3" /><Attribute Name="EquipDelay" Value="3" /><Attribute Name="Mass" Value="5" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, NoDrop" /><Attribute Name="RechargeDelay" Value="1.4" /><Attribute Name="MaxEnergy" Value="50" /><Attribute Name="InitiativeType" Value="RangedInit." /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="30" /><Attribute Name="AmmoType" Value="2" /><DefValue Name="DodgeRanged" Percent="100" /><AtkValue Name="AssaultRifle" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="2007" /><Argument Value="0" /><Argument Value="2147483647" /></Function><Function Name="Func_53076" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="2203" /><Argument Value="0" /><Argument Value="2147483647" /></Function><Function Name="Func_53075" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="2601" /><Argument Value="0" /><Argument Value="2147483647" /></Function></Event><Action Name="ToWield"><Requirement Target="Self" Statistic="AssaultRifle" Operator="Greater Than" Value="699" ChildOp="" /><Requirement Target="Self" Statistic="Burst" Operator="Greater Than" Value="499" ChildOp="And" /><Requirement Target="Self" Statistic="FullAuto" Operator="Greater Than" Value="599" ChildOp="And" /><Requirement Target="Self" Statistic="Profession" Operator="Equal To" Value="Soldier" ChildOp="And" /></Action></Item><Item AOID="288284" IsNano="False" Name="Special Edition Kyr'Ozch Rifle" QL="150" ItemType="Weapon"><Description>This weapon is a marvel of Kyr'Ozch bio-engineering. A very long barrel allows for complete control of the projectiles velocity, spin, and direction. This weapon is deadly in the hands of an expert.</Description><Attribute Name="Value" Value="0" /><Attribute Name="InitiativeType" Value="RangedInit." /><Attribute Name="DamageType" Value="PoisonAC" /><Attribute Name="CriticalBonus" Value="205" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="QL" Value="150" /><Attribute Name="AMSCap" Value="1200" /><Attribute Name="Icon" Value="255470" /><Attribute Name="MaxDamage" Value="333" /><Attribute Name="AttackDelay" Value="1.9" /><Attribute Name="Can" Value="Carry, Wear, FlingShotWeaponFlag, AimedShotWeaponFlag" /><Attribute Name="WeaponMesh" Value="246922" /><Attribute Name="MinDamage" Value="200" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="AnimSet" Value="3" /><Attribute Name="EquipDelay" Value="3" /><Attribute Name="Mass" Value="5" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, NoDrop" /><Attribute Name="RechargeDelay" Value="1.6" /><Attribute Name="MaxEnergy" Value="50" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="30" /><Attribute Name="AmmoType" Value="1" /><DefValue Name="DodgeRanged" Percent="100" /><AtkValue Name="Rifle" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="2004" /><Argument Value="0" /><Argument Value="2147483647" /></Function><Function Name="Func_53076" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="2203" /><Argument Value="0" /><Argument Value="2147483647" /></Function><Function Name="Func_53075" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="2750" /><Argument Value="0" /><Argument Value="2147483647" /></Function></Event><Action Name="ToWield"><Requirement Target="Self" Statistic="Rifle" Operator="Greater Than" Value="699" ChildOp="" /><Requirement Target="Self" Statistic="FlingShot" Operator="Greater Than" Value="349" ChildOp="And" /><Requirement Target="Self" Statistic="AimedShot" Operator="Greater Than" Value="349" ChildOp="And" /><Requirement Target="Self" Statistic="Profession" Operator="Equal To" Value="Agent" ChildOp="" /><Requirement Target="Self" Statistic="Profession" Operator="Equal To" Value="Soldier" ChildOp="Or" /><Requirement Target="Self" Statistic="Flags" Operator="And" Value="0" ChildOp="" /></Action></Item><Item AOID="288285" IsNano="False" Name="Special Edition Kyr'Ozch Sledgehammer" QL="150" ItemType="Weapon"><Description>This weapon is a marvel of Kyr'Ozch bio-engineering. The heaviest of all the Special Edition Kyr'Ozch weapons, this weapon is a monolithic slab of metal, sure to inflict extreme trauma on anyone hit by it.</Description><Attribute Name="Value" Value="0" /><Attribute Name="InitiativeType" Value="MeleeInit." /><Attribute Name="DamageType" Value="MeleeAC" /><Attribute Name="CriticalBonus" Value="310" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="QL" Value="150" /><Attribute Name="AMSCap" Value="1200" /><Attribute Name="Icon" Value="255465" /><Attribute Name="MaxDamage" Value="380" /><Attribute Name="AttackDelay" Value="1.8" /><Attribute Name="Can" Value="Carry, Wear, NoAmmoWeaponFlag, FastAttackWeaponFlag, BrawlSpecialAttackWeaponFlag, DimachSpecialAttackWeaponFlag" /><Attribute Name="WeaponMesh" Value="288385" /><Attribute Name="MinDamage" Value="305" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="AnimSet" Value="2" /><Attribute Name="EquipDelay" Value="5" /><Attribute Name="Mass" Value="5" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, NoDrop" /><Attribute Name="RechargeDelay" Value="1.5" /><Attribute Name="MaxEnergy" Value="-1" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="4" /><DefValue Name="EvadeClsC" Percent="100" /><AtkValue Name="2hBlunt" Percent="100" /><Event Name="OnActivate"><Function Name="Func_53076" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="2203" /><Argument Value="0" /><Argument Value="2147483647" /></Function></Event><Action Name="ToWield"><Requirement Target="Self" Statistic="2hBlunt" Operator="Greater Than" Value="699" ChildOp="" /><Requirement Target="Self" Statistic="FastAttack" Operator="Greater Than" Value="349" ChildOp="And" /><Requirement Target="Self" Statistic="Brawl" Operator="Greater Than" Value="399" ChildOp="And" /><Requirement Target="Self" Statistic="Dimach" Operator="Greater Than" Value="149" ChildOp="And" /><Requirement Target="Self" Statistic="Profession" Operator="Equal To" Value="Enforcer" ChildOp="" /><Requirement Target="Self" Statistic="Profession" Operator="Equal To" Value="Meta-Physicist" ChildOp="Or" /><Requirement Target="Self" Statistic="Flags" Operator="And" Value="0" ChildOp="" /></Action></Item><Item AOID="288286" IsNano="False" Name="Special Edition Kyr'Ozch Crossbow" QL="150" ItemType="Weapon"><Description>This weapon is a marvel of Kyr'Ozch bio-engineering. This crossbow fires a special bolt which is coated with viral-bots designed to break down most any substance. The damage from the bolt is minimal, but the damage from the viral-bots is horrendous.</Description><Attribute Name="Value" Value="0" /><Attribute Name="InitiativeType" Value="RangedInit." /><Attribute Name="DamageType" Value="PoisonAC" /><Attribute Name="CriticalBonus" Value="434" /><Attribute Name="Slot" Value="LeftHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="QL" Value="150" /><Attribute Name="AMSCap" Value="1200" /><Attribute Name="Icon" Value="255467" /><Attribute Name="MaxDamage" Value="400" /><Attribute Name="AttackDelay" Value="1.6" /><Attribute Name="Can" Value="Carry, Wear, FlingShotWeaponFlag" /><Attribute Name="WeaponMesh" Value="254902" /><Attribute Name="MinDamage" Value="250" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="AnimSet" Value="6" /><Attribute Name="EquipDelay" Value="3" /><Attribute Name="Mass" Value="2" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, NoDrop" /><Attribute Name="RechargeDelay" Value="1.3" /><Attribute Name="MaxEnergy" Value="50" /><Attribute Name="DefaultPos" Value="LeftHand" /><Attribute Name="AttackRange" Value="30" /><Attribute Name="AmmoType" Value="5" /><DefValue Name="DodgeRanged" Percent="100" /><AtkValue Name="Bow" Percent="100" /><Event Name="OnActivate"><Function Name="Func_53076" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="2710" /><Argument Value="0" /><Argument Value="2147483647" /></Function><Function Name="Func_53075" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="2694" /><Argument Value="0" /><Argument Value="2147483647" /></Function></Event><Action Name="ToWield"><Requirement Target="Self" Statistic="Bow" Operator="Greater Than" Value="699" ChildOp="" /><Requirement Target="Self" Statistic="FlingShot" Operator="Greater Than" Value="349" ChildOp="And" /><Requirement Target="Self" Statistic="Profession" Operator="Equal To" Value="Agent" ChildOp="" /><Requirement Target="Self" Statistic="Profession" Operator="Equal To" Value="Martial Artist" ChildOp="Or" /><Requirement Target="Self" Statistic="Profession" Operator="Equal To" Value="Meta-Physicist" ChildOp="Or" /><Requirement Target="Self" Statistic="Flags" Operator="And" Value="0" ChildOp="" /></Action></Item><Item AOID="288287" IsNano="False" Name="Special Edition Kyr'Ozch Energy Rapier" QL="150" ItemType="Weapon"><Description>This weapon is a marvel of Kyr'Ozch bio-engineering. A localized electrical field around the head of this weapon creates extremely painful electrical shock on contact.</Description><Attribute Name="Value" Value="0" /><Attribute Name="InitiativeType" Value="MeleeInit." /><Attribute Name="DamageType" Value="EnergyAC" /><Attribute Name="CriticalBonus" Value="333" /><Attribute Name="MultiMelee" Value="400" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="QL" Value="150" /><Attribute Name="AMSCap" Value="1200" /><Attribute Name="Icon" Value="255469" /><Attribute Name="MaxDamage" Value="234" /><Attribute Name="AttackDelay" Value="1.3" /><Attribute Name="Can" Value="Carry, Wear, NoAmmoWeaponFlag, SneakAttackWeaponFlag, FastAttackWeaponFlag, DimachSpecialAttackWeaponFlag" /><Attribute Name="WeaponMesh" Value="247049" /><Attribute Name="MinDamage" Value="200" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="AnimSet" Value="1" /><Attribute Name="EquipDelay" Value="3" /><Attribute Name="Mass" Value="0.5" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, NoDrop" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="MaxEnergy" Value="-1" /><Attribute Name="Slot" Value="RightHand, LeftHand" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="3" /><DefValue Name="DuckExp" Percent="100" /><AtkValue Name="MeleeEnergy" Percent="100" /><Action Name="ToWield"><Requirement Target="Self" Statistic="MeleeEnergy" Operator="Greater Than" Value="699" ChildOp="" /><Requirement Target="Self" Statistic="SneakAttack" Operator="Greater Than" Value="349" ChildOp="And" /><Requirement Target="Self" Statistic="FastAttack" Operator="Greater Than" Value="349" ChildOp="And" /><Requirement Target="Self" Statistic="Dimach" Operator="Greater Than" Value="149" ChildOp="And" /><Requirement Target="Self" Statistic="Profession" Operator="Equal To" Value="Enforcer" ChildOp="" /><Requirement Target="Self" Statistic="Profession" Operator="Equal To" Value="Keeper" ChildOp="Or" /><Requirement Target="Self" Statistic="Profession" Operator="Equal To" Value="Shade" ChildOp="Or" /><Requirement Target="Self" Statistic="Flags" Operator="And" Value="0" ChildOp="" /></Action></Item><Item AOID="288288" IsNano="False" Name="Special Edition Kyr'Ozch Rapier" QL="150" ItemType="Weapon"><Description>This weapon is a marvel of Kyr'Ozch bio-engineering. A modified version of the Special Edition Kyr'Ozch Sword which is primarily used for thrusting, as it is only sharp at the tip.</Description><Attribute Name="Value" Value="0" /><Attribute Name="InitiativeType" Value="MeleeInit." /><Attribute Name="DamageType" Value="MeleeAC" /><Attribute Name="CriticalBonus" Value="333" /><Attribute Name="MultiMelee" Value="400" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="QL" Value="150" /><Attribute Name="AMSCap" Value="1200" /><Attribute Name="Icon" Value="255469" /><Attribute Name="MaxDamage" Value="234" /><Attribute Name="AttackDelay" Value="1.3" /><Attribute Name="Can" Value="Carry, Wear, NoAmmoWeaponFlag, SneakAttackWeaponFlag, FastAttackWeaponFlag, DimachSpecialAttackWeaponFlag" /><Attribute Name="WeaponMesh" Value="247049" /><Attribute Name="MinDamage" Value="200" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="AnimSet" Value="1" /><Attribute Name="EquipDelay" Value="3" /><Attribute Name="Mass" Value="2" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, NoDrop" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="MaxEnergy" Value="-1" /><Attribute Name="Slot" Value="RightHand, LeftHand" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="2" /><DefValue Name="EvadeClsC" Percent="100" /><AtkValue Name="Piercing" Percent="100" /><Event Name="OnActivate"><Function Name="Func_53076" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="2300" /><Argument Value="0" /><Argument Value="2147483647" /></Function></Event><Action Name="ToWield"><Requirement Target="Self" Statistic="Piercing" Operator="Greater Than" Value="699" ChildOp="" /><Requirement Target="Self" Statistic="SneakAttack" Operator="Greater Than" Value="349" ChildOp="And" /><Requirement Target="Self" Statistic="FastAttack" Operator="Greater Than" Value="349" ChildOp="And" /><Requirement Target="Self" Statistic="Dimach" Operator="Greater Than" Value="149" ChildOp="And" /><Requirement Target="Self" Statistic="Profession" Operator="Equal To" Value="Shade" ChildOp="And" /></Action></Item><Item AOID="288289" IsNano="False" Name="Special Edition Kyr'Ozch Shotgun" QL="150" ItemType="Weapon"><Description>This weapon is a marvel of Kyr'Ozch bio-engineering. The Special Edition Kyr'Ozch Shotgun shreds a titanium slug, firing a cloud of flechettes which can literally strip the flesh from an unarmored opponent.</Description><Attribute Name="Value" Value="0" /><Attribute Name="InitiativeType" Value="RangedInit." /><Attribute Name="DamageType" Value="ProjectileAC" /><Attribute Name="CriticalBonus" Value="450" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="QL" Value="150" /><Attribute Name="AMSCap" Value="1200" /><Attribute Name="Icon" Value="255471" /><Attribute Name="MaxDamage" Value="380" /><Attribute Name="AttackDelay" Value="1.8" /><Attribute Name="Can" Value="Carry, Wear, FlingShotWeaponFlag" /><Attribute Name="WeaponMesh" Value="247494" /><Attribute Name="MinDamage" Value="282" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="AnimSet" Value="3" /><Attribute Name="EquipDelay" Value="3" /><Attribute Name="Mass" Value="3" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, NoDrop" /><Attribute Name="RechargeDelay" Value="1.5" /><Attribute Name="MaxEnergy" Value="50" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="25" /><Attribute Name="AmmoType" Value="4" /><DefValue Name="DuckExp" Percent="100" /><AtkValue Name="Shotgun" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="2006" /><Argument Value="0" /><Argument Value="2147483647" /></Function><Function Name="Func_53076" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="2301" /><Argument Value="0" /><Argument Value="1946150144" /></Function><Function Name="Func_53075" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="2670" /><Argument Value="0" /><Argument Value="2147483647" /></Function></Event><Action Name="ToWield"><Requirement Target="Self" Statistic="Shotgun" Operator="Greater Than" Value="699" ChildOp="" /><Requirement Target="Self" Statistic="FlingShot" Operator="Greater Than" Value="349" ChildOp="And" /><Requirement Target="Self" Statistic="Profession" Operator="Equal To" Value="Engineer" ChildOp="" /><Requirement Target="Self" Statistic="Profession" Operator="Equal To" Value="Soldier" ChildOp="Or" /><Requirement Target="Self" Statistic="Profession" Operator="Equal To" Value="Trader" ChildOp="Or" /><Requirement Target="Self" Statistic="Flags" Operator="And" Value="0" ChildOp="" /></Action></Item><Item AOID="288290" IsNano="False" Name="Special Edition Kyr'Ozch Axe" QL="150" ItemType="Weapon"><Description>This weapon is a marvel of Kyr'Ozch bio-engineering. This axe has a very sharp blade which cuts through most materials as if they were not there.</Description><Attribute Name="Value" Value="0" /><Attribute Name="InitiativeType" Value="MeleeInit." /><Attribute Name="DamageType" Value="MeleeAC" /><Attribute Name="CriticalBonus" Value="217" /><Attribute Name="MultiMelee" Value="400" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="QL" Value="150" /><Attribute Name="AMSCap" Value="1200" /><Attribute Name="Icon" Value="255462" /><Attribute Name="MaxDamage" Value="240" /><Attribute Name="AttackDelay" Value="1.6" /><Attribute Name="Can" Value="Carry, Wear, NoAmmoWeaponFlag, SneakAttackWeaponFlag, FastAttackWeaponFlag, BrawlSpecialAttackWeaponFlag, DimachSpecialAttackWeaponFlag" /><Attribute Name="WeaponMesh" Value="288388" /><Attribute Name="MinDamage" Value="216" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="AnimSet" Value="1" /><Attribute Name="EquipDelay" Value="3" /><Attribute Name="Mass" Value="2" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, NoDrop" /><Attribute Name="RechargeDelay" Value="1.3" /><Attribute Name="MaxEnergy" Value="-1" /><Attribute Name="Slot" Value="RightHand, LeftHand" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="2" /><DefValue Name="EvadeClsC" Percent="100" /><AtkValue Name="1hEdged" Percent="100" /><Event Name="OnActivate"><Function Name="Func_53076" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="2101" /><Argument Value="0" /><Argument Value="2147483647" /></Function></Event><Action Name="ToWield"><Requirement Target="Self" Statistic="1hEdged" Operator="Greater Than" Value="699" ChildOp="" /><Requirement Target="Self" Statistic="SneakAttack" Operator="Greater Than" Value="349" ChildOp="And" /><Requirement Target="Self" Statistic="FastAttack" Operator="Greater Than" Value="349" ChildOp="And" /><Requirement Target="Self" Statistic="Brawl" Operator="Greater Than" Value="399" ChildOp="And" /><Requirement Target="Self" Statistic="Dimach" Operator="Greater Than" Value="149" ChildOp="And" /><Requirement Target="Self" Statistic="Profession" Operator="Equal To" Value="Adventurer" ChildOp="" /><Requirement Target="Self" Statistic="Profession" Operator="Equal To" Value="Enforcer" ChildOp="Or" /><Requirement Target="Self" Statistic="Flags" Operator="And" Value="0" ChildOp="" /></Action></Item><Item AOID="288291" IsNano="False" Name="Special Edition Kyr'Ozch Nunchacko" QL="150" ItemType="Weapon"><Description>This weapon is a marvel of Kyr'Ozch bio-engineering. A localized electrical field around the head of this weapon creates extremely painful electrical shock on contact.</Description><Attribute Name="Value" Value="1242000" /><Attribute Name="InitiativeType" Value="PhysicalInit." /><Attribute Name="DamageType" Value="EnergyAC" /><Attribute Name="CriticalBonus" Value="333" /><Attribute Name="MultiMelee" Value="400" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="QL" Value="150" /><Attribute Name="AMSCap" Value="1200" /><Attribute Name="Icon" Value="288307" /><Attribute Name="MaxDamage" Value="363" /><Attribute Name="AttackDelay" Value="1.8" /><Attribute Name="MartialArts" Value="900" /><Attribute Name="Can" Value="Carry, Wear, NoAmmoWeaponFlag, FastAttackWeaponFlag, BrawlSpecialAttackWeaponFlag, DimachSpecialAttackWeaponFlag" /><Attribute Name="WeaponMesh" Value="288306" /><Attribute Name="MinDamage" Value="203" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="AnimSet" Value="1" /><Attribute Name="EquipDelay" Value="2" /><Attribute Name="Mass" Value="1.5" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, NoDrop" /><Attribute Name="RechargeDelay" Value="1.5" /><Attribute Name="MaxEnergy" Value="-1" /><Attribute Name="Slot" Value="RightHand, LeftHand" /><Attribute Name="DefaultPos" Value="LeftHand" /><Attribute Name="AttackRange" Value="2" /><DefValue Name="EvadeClsC" Percent="100" /><AtkValue Name="MartialArts" Percent="100" /><Event Name="OnActivate"><Function Name="Func_53076" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="2301" /><Argument Value="0" /><Argument Value="2147483647" /></Function></Event><Action Name="ToWield"><Requirement Target="Self" Statistic="MartialArts" Operator="Greater Than" Value="699" ChildOp="" /><Requirement Target="Self" Statistic="FastAttack" Operator="Greater Than" Value="349" ChildOp="And" /><Requirement Target="Self" Statistic="Brawl" Operator="Greater Than" Value="399" ChildOp="And" /><Requirement Target="Self" Statistic="Dimach" Operator="Greater Than" Value="149" ChildOp="And" /><Requirement Target="Self" Statistic="Profession" Operator="Equal To" Value="Doctor" ChildOp="" /><Requirement Target="Self" Statistic="Profession" Operator="Equal To" Value="Martial Artist" ChildOp="Or" /><Requirement Target="Self" Statistic="Profession" Operator="Equal To" Value="Shade" ChildOp="Or" /><Requirement Target="Self" Statistic="Flags" Operator="And" Value="0" ChildOp="" /></Action></Item><Item AOID="288292" IsNano="False" Name="Special Edition Kyr'Ozch Hammer" QL="150" ItemType="Weapon"><Description>This weapon is a marvel of Kyr'Ozch bio-engineering. A lighter version of the Special Edition Kyr'Ozch Sledgehammer. But big enough to cause a lot of trauma on anyone hit by it.</Description><Attribute Name="Value" Value="0" /><Attribute Name="InitiativeType" Value="MeleeInit." /><Attribute Name="DamageType" Value="MeleeAC" /><Attribute Name="CriticalBonus" Value="220" /><Attribute Name="MultiMelee" Value="400" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="QL" Value="150" /><Attribute Name="AMSCap" Value="1200" /><Attribute Name="Icon" Value="255463" /><Attribute Name="MaxDamage" Value="306" /><Attribute Name="AttackDelay" Value="1.7" /><Attribute Name="Can" Value="Carry, Wear, FastAttackWeaponFlag, BrawlSpecialAttackWeaponFlag, DimachSpecialAttackWeaponFlag" /><Attribute Name="WeaponMesh" Value="288384" /><Attribute Name="MinDamage" Value="236" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="AnimSet" Value="1" /><Attribute Name="EquipDelay" Value="5" /><Attribute Name="Mass" Value="5" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, NoDrop" /><Attribute Name="RechargeDelay" Value="1.4" /><Attribute Name="MaxEnergy" Value="-1" /><Attribute Name="Slot" Value="RightHand, LeftHand" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="3" /><DefValue Name="EvadeClsC" Percent="100" /><AtkValue Name="1hBlunt" Percent="100" /><Event Name="OnActivate"><Function Name="Func_53076" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="2301" /><Argument Value="0" /><Argument Value="2147483647" /></Function></Event><Action Name="ToWield"><Requirement Target="Self" Statistic="1hBlunt" Operator="Greater Than" Value="699" ChildOp="" /><Requirement Target="Self" Statistic="FastAttack" Operator="Greater Than" Value="349" ChildOp="And" /><Requirement Target="Self" Statistic="Brawl" Operator="Greater Than" Value="399" ChildOp="And" /><Requirement Target="Self" Statistic="Dimach" Operator="Greater Than" Value="149" ChildOp="And" /><Requirement Target="Self" Statistic="Profession" Operator="Equal To" Value="Enforcer" ChildOp="" /><Requirement Target="Self" Statistic="Profession" Operator="Equal To" Value="Meta-Physicist" ChildOp="Or" /><Requirement Target="Self" Statistic="Flags" Operator="And" Value="0" ChildOp="" /></Action></Item><Item AOID="288293" IsNano="False" Name="Special Edition Kyr'Ozch Pistol" QL="150" ItemType="Weapon"><Description>This weapon is a marvel of Kyr'Ozch bio-engineering. It uses a special bio-propellant system to fire solid slugs, never needing maintenance or recalibration.</Description><Attribute Name="Value" Value="0" /><Attribute Name="InitiativeType" Value="RangedInit." /><Attribute Name="DamageType" Value="ProjectileAC" /><Attribute Name="CriticalBonus" Value="182" /><Attribute Name="BurstRecharge" Value="4000" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="QL" Value="150" /><Attribute Name="AMSCap" Value="1200" /><Attribute Name="Icon" Value="255468" /><Attribute Name="MaxDamage" Value="256" /><Attribute Name="AttackDelay" Value="1.5" /><Attribute Name="MultiRanged" Value="400" /><Attribute Name="Can" Value="Carry, Wear, BurstWeaponFlag, FlingShotWeaponFlag" /><Attribute Name="WeaponMesh" Value="288387" /><Attribute Name="MinDamage" Value="182" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="AnimSet" Value="0" /><Attribute Name="EquipDelay" Value="5" /><Attribute Name="Mass" Value="2" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, NoDrop" /><Attribute Name="RechargeDelay" Value="1.2" /><Attribute Name="MaxEnergy" Value="100" /><Attribute Name="Slot" Value="RightHand, LeftHand" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="25" /><Attribute Name="AmmoType" Value="2" /><DefValue Name="DodgeRanged" Percent="100" /><AtkValue Name="Pistol" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="2007" /><Argument Value="0" /><Argument Value="2147483647" /></Function><Function Name="Func_53076" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="2301" /><Argument Value="0" /><Argument Value="2147483647" /></Function><Function Name="Func_53075" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="2660" /><Argument Value="0" /><Argument Value="2147483647" /></Function><Function Name="AttractorEffect" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="45083" /><Argument Value="0" /><Argument Value="2147483647" /></Function></Event><Action Name="ToWield"><Requirement Target="Self" Statistic="Pistol" Operator="Greater Than" Value="699" ChildOp="" /><Requirement Target="Self" Statistic="Burst" Operator="Greater Than" Value="499" ChildOp="And" /><Requirement Target="Self" Statistic="FlingShot" Operator="Greater Than" Value="349" ChildOp="And" /><Requirement Target="Self" Statistic="Profession" Operator="Equal To" Value="Adventurer" ChildOp="" /><Requirement Target="Self" Statistic="Profession" Operator="Equal To" Value="Bureaucrat" ChildOp="Or" /><Requirement Target="Self" Statistic="Profession" Operator="Equal To" Value="Doctor" ChildOp="Or" /><Requirement Target="Self" Statistic="Profession" Operator="Equal To" Value="Engineer" ChildOp="Or" /><Requirement Target="Self" Statistic="Profession" Operator="Equal To" Value="Meta-Physicist" ChildOp="Or" /><Requirement Target="Self" Statistic="Flags" Operator="And" Value="0" ChildOp="" /></Action></Item><Item AOID="288294" IsNano="False" Name="Special Edition Kyr'Ozch Sword" QL="150" ItemType="Weapon"><Description>This weapon is a marvel of Kyr'Ozch bio-engineering. A weapon which takes two classic ideas of melee weapons and combines them. This weapon is both big, and sharp.</Description><Attribute Name="Value" Value="0" /><Attribute Name="InitiativeType" Value="MeleeInit." /><Attribute Name="DamageType" Value="MeleeAC" /><Attribute Name="CriticalBonus" Value="298" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="QL" Value="150" /><Attribute Name="AMSCap" Value="1200" /><Attribute Name="Icon" Value="255464" /><Attribute Name="MaxDamage" Value="378" /><Attribute Name="AttackDelay" Value="1.7" /><Attribute Name="Can" Value="Carry, Wear, NoAmmoWeaponFlag, FastAttackWeaponFlag, BrawlSpecialAttackWeaponFlag, DimachSpecialAttackWeaponFlag" /><Attribute Name="WeaponMesh" Value="247051" /><Attribute Name="MinDamage" Value="297" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="AnimSet" Value="2" /><Attribute Name="EquipDelay" Value="3" /><Attribute Name="Mass" Value="5" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, NoDrop" /><Attribute Name="RechargeDelay" Value="1.4" /><Attribute Name="MaxEnergy" Value="-1" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="4" /><DefValue Name="EvadeClsC" Percent="100" /><AtkValue Name="2hEdged" Percent="100" /><Event Name="OnActivate"><Function Name="Func_53076" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="2710" /><Argument Value="0" /><Argument Value="2147483647" /></Function></Event><Action Name="ToWield"><Requirement Target="Self" Statistic="2hEdged" Operator="Greater Than" Value="699" ChildOp="" /><Requirement Target="Self" Statistic="FastAttack" Operator="Greater Than" Value="349" ChildOp="And" /><Requirement Target="Self" Statistic="Brawl" Operator="Greater Than" Value="399" ChildOp="And" /><Requirement Target="Self" Statistic="Dimach" Operator="Greater Than" Value="149" ChildOp="And" /><Requirement Target="Self" Statistic="Profession" Operator="Equal To" Value="Enforcer" ChildOp="" /><Requirement Target="Self" Statistic="Profession" Operator="Equal To" Value="Keeper" ChildOp="Or" /><Requirement Target="Self" Statistic="Flags" Operator="And" Value="0" ChildOp="" /></Action></Item><Item AOID="288295" IsNano="False" Name="Special Edition Kyr'Ozch Machine Pistol" QL="150" ItemType="Weapon"><Description>This weapon is a marvel of Kyr'Ozch bio-engineering. Apparently a variant of the Special Edition Kyr'Ozch Pistol, this weapon seems slightly slower than the pistol, but can be modified to be semi-automatic, and fire in burst mode.</Description><Attribute Name="Value" Value="0" /><Attribute Name="InitiativeType" Value="RangedInit." /><Attribute Name="DamageType" Value="EnergyAC" /><Attribute Name="CriticalBonus" Value="192" /><Attribute Name="BurstRecharge" Value="1200" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="QL" Value="150" /><Attribute Name="AMSCap" Value="1200" /><Attribute Name="Icon" Value="255468" /><Attribute Name="MaxDamage" Value="272" /><Attribute Name="AttackDelay" Value="1.5" /><Attribute Name="MultiRanged" Value="400" /><Attribute Name="Can" Value="Carry, Wear, BurstWeaponFlag, FlingShotWeaponFlag" /><Attribute Name="WeaponMesh" Value="288387" /><Attribute Name="MinDamage" Value="180" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="AnimSet" Value="0" /><Attribute Name="EquipDelay" Value="5" /><Attribute Name="Mass" Value="5" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, NoDrop" /><Attribute Name="RechargeDelay" Value="1.2" /><Attribute Name="MaxEnergy" Value="50" /><Attribute Name="Slot" Value="RightHand, LeftHand" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="25" /><Attribute Name="AmmoType" Value="1" /><DefValue Name="DodgeRanged" Percent="100" /><AtkValue Name="MG/SMG" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="2004" /><Argument Value="0" /><Argument Value="2147483647" /></Function><Function Name="Func_53076" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="2203" /><Argument Value="0" /><Argument Value="2147483647" /></Function><Function Name="Func_53075" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="2750" /><Argument Value="0" /><Argument Value="2147483647" /></Function></Event><Action Name="ToWield"><Requirement Target="Self" Statistic="MG/SMG" Operator="Greater Than" Value="699" ChildOp="" /><Requirement Target="Self" Statistic="Burst" Operator="Greater Than" Value="499" ChildOp="And" /><Requirement Target="Self" Statistic="FlingShot" Operator="Greater Than" Value="349" ChildOp="And" /><Requirement Target="Self" Statistic="Profession" Operator="Equal To" Value="Fixer" ChildOp="" /><Requirement Target="Self" Statistic="Profession" Operator="Equal To" Value="Soldier" ChildOp="Or" /><Requirement Target="Self" Statistic="Flags" Operator="And" Value="0" ChildOp="" /></Action></Item><Item AOID="288296" IsNano="False" Name="Special Edition Kyr'Ozch Grenade Gun" QL="150" ItemType="Weapon"><Description>This weapon is a marvel of Kyr'Ozch bio-engineering. The weapon fires a grenade with an impact fuse. This grenade douses the target with acid, causing immense chemical damage.</Description><Attribute Name="Value" Value="0" /><Attribute Name="InitiativeType" Value="RangedInit." /><Attribute Name="DamageType" Value="ChemicalAC" /><Attribute Name="CriticalBonus" Value="450" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="QL" Value="150" /><Attribute Name="AMSCap" Value="1200" /><Attribute Name="Icon" Value="255466" /><Attribute Name="MaxDamage" Value="380" /><Attribute Name="AttackDelay" Value="1.8" /><Attribute Name="Can" Value="Carry, Wear, FlingShotWeaponFlag" /><Attribute Name="WeaponMesh" Value="246920" /><Attribute Name="MinDamage" Value="280" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="AnimSet" Value="3" /><Attribute Name="EquipDelay" Value="3" /><Attribute Name="Mass" Value="2" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, NoDrop" /><Attribute Name="RechargeDelay" Value="1.5" /><Attribute Name="MaxEnergy" Value="50" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="30" /><Attribute Name="AmmoType" Value="6" /><DefValue Name="DuckExp" Percent="100" /><AtkValue Name="Grenade" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="2005" /><Argument Value="0" /><Argument Value="2147483647" /></Function><Function Name="Func_53076" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="2300" /><Argument Value="0" /><Argument Value="2147483647" /></Function><Function Name="Func_53075" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="2651" /><Argument Value="0" /><Argument Value="2147483647" /></Function></Event><Action Name="ToWield"><Requirement Target="Self" Statistic="Grenade" Operator="Greater Than" Value="699" ChildOp="" /><Requirement Target="Self" Statistic="FlingShot" Operator="Greater Than" Value="349" ChildOp="And" /><Requirement Target="Self" Statistic="Profession" Operator="Equal To" Value="Engineer" ChildOp="And" /></Action></Item><Item AOID="288297" IsNano="False" Name="Special Edition Kyr'Ozch Energy Pistol" QL="150" ItemType="Weapon"><Description>This weapon is a marvel of Kyr'Ozch bio-engineering. It is a very small weapon, but fires very large pulses of plasma with incredible accuracy.</Description><Attribute Name="Value" Value="0" /><Attribute Name="InitiativeType" Value="RangedInit." /><Attribute Name="DamageType" Value="ProjectileAC" /><Attribute Name="CriticalBonus" Value="185" /><Attribute Name="BurstRecharge" Value="4000" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="QL" Value="150" /><Attribute Name="AMSCap" Value="1200" /><Attribute Name="Icon" Value="255468" /><Attribute Name="MaxDamage" Value="259" /><Attribute Name="AttackDelay" Value="1.5" /><Attribute Name="MultiRanged" Value="400" /><Attribute Name="Can" Value="Carry, Wear, BurstWeaponFlag, FlingShotWeaponFlag" /><Attribute Name="WeaponMesh" Value="288387" /><Attribute Name="MinDamage" Value="185" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="AnimSet" Value="0" /><Attribute Name="EquipDelay" Value="5" /><Attribute Name="Mass" Value="2" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, NoDrop" /><Attribute Name="RechargeDelay" Value="1.2" /><Attribute Name="MaxEnergy" Value="100" /><Attribute Name="Slot" Value="RightHand, LeftHand" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="25" /><Attribute Name="AmmoType" Value="2" /><DefValue Name="DodgeRanged" Percent="100" /><AtkValue Name="Pistol" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="2007" /><Argument Value="0" /><Argument Value="2147483647" /></Function><Function Name="Func_53076" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="2301" /><Argument Value="0" /><Argument Value="2147483647" /></Function><Function Name="Func_53075" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="2660" /><Argument Value="0" /><Argument Value="2147483647" /></Function><Function Name="AttractorEffect" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="45083" /><Argument Value="0" /><Argument Value="2147483647" /></Function></Event><Action Name="ToWield"><Requirement Target="Self" Statistic="RangedEnergy" Operator="Greater Than" Value="699" ChildOp="" /><Requirement Target="Self" Statistic="Burst" Operator="Greater Than" Value="499" ChildOp="And" /><Requirement Target="Self" Statistic="FlingShot" Operator="Greater Than" Value="349" ChildOp="And" /><Requirement Target="Self" Statistic="Profession" Operator="Equal To" Value="Agent" ChildOp="" /><Requirement Target="Self" Statistic="Profession" Operator="Equal To" Value="Doctor" ChildOp="Or" /><Requirement Target="Self" Statistic="Profession" Operator="Equal To" Value="Engineer" ChildOp="Or" /><Requirement Target="Self" Statistic="Profession" Operator="Equal To" Value="Fixer" ChildOp="Or" /><Requirement Target="Self" Statistic="Profession" Operator="Equal To" Value="Soldier" ChildOp="Or" /><Requirement Target="Self" Statistic="Profession" Operator="Equal To" Value="Trader" ChildOp="Or" /><Requirement Target="Self" Statistic="Flags" Operator="And" Value="0" ChildOp="" /></Action></Item><Item AOID="288298" IsNano="False" Name="Special Edition Kyr'Ozch Cannon" QL="150" ItemType="Weapon"><Description>This weapon is a marvel of Kyr'Ozch bio-engineering. The weapon fires huge shells. This shell contaminates the target with acid, causing immense chemical damage.</Description><Attribute Name="Value" Value="0" /><Attribute Name="InitiativeType" Value="RangedInit." /><Attribute Name="DamageType" Value="ChemicalAC" /><Attribute Name="CriticalBonus" Value="450" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="QL" Value="150" /><Attribute Name="AMSCap" Value="1200" /><Attribute Name="Icon" Value="255466" /><Attribute Name="MaxDamage" Value="380" /><Attribute Name="AttackDelay" Value="1.8" /><Attribute Name="Can" Value="Carry, Wear, FlingShotWeaponFlag" /><Attribute Name="WeaponMesh" Value="246920" /><Attribute Name="MinDamage" Value="280" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="AnimSet" Value="3" /><Attribute Name="EquipDelay" Value="3" /><Attribute Name="Mass" Value="2" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, NoDrop" /><Attribute Name="RechargeDelay" Value="1.5" /><Attribute Name="MaxEnergy" Value="50" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="30" /><Attribute Name="AmmoType" Value="6" /><DefValue Name="DuckExp" Percent="100" /><AtkValue Name="Grenade" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="2005" /><Argument Value="0" /><Argument Value="2147483647" /></Function><Function Name="Func_53076" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="2300" /><Argument Value="0" /><Argument Value="2147483647" /></Function><Function Name="Func_53075" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="2651" /><Argument Value="0" /><Argument Value="2147483647" /></Function></Event><Action Name="ToWield"><Requirement Target="Self" Statistic="HeavyWeapons" Operator="Greater Than" Value="699" ChildOp="" /><Requirement Target="Self" Statistic="FlingShot" Operator="Greater Than" Value="349" ChildOp="And" /><Requirement Target="Self" Statistic="Profession" Operator="Equal To" Value="Soldier" ChildOp="And" /></Action></Item><Item AOID="288318" IsNano="False" Name="Protest Placard" QL="1" ItemType="Weapon"><Description>A protest placard.  "THIS SPACE FOR RENT PST!"</Description><Attribute Name="Value" Value="3" /><Attribute Name="InitiativeType" Value="MeleeInit." /><Attribute Name="DamageType" Value="MeleeAC" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="SISCap" Value="50" /><Attribute Name="MaxHealth" Value="240" /><Attribute Name="Icon" Value="288332" /><Attribute Name="MaxDamage" Value="1" /><Attribute Name="AttackDelay" Value="1.5" /><Attribute Name="CriticalBonus" Value="1" /><Attribute Name="Energy" Value="-1" /><Attribute Name="Can" Value="Carry, Use, NoAmmoWeaponFlag" /><Attribute Name="WeaponMesh" Value="288317" /><Attribute Name="MinDamage" Value="1" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="AnimSet" Value="2" /><Attribute Name="EquipDelay" Value="0.5" /><Attribute Name="Mass" Value="5" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, TellCollision, NoDrop, HasDamage, DisableStatelCollision" /><Attribute Name="QL" Value="1" /><Attribute Name="FabricType" Value="12" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="4" /><AtkValue Name="2hBlunt" Percent="100" /><DefValue Name="EvadeClsC" Percent="100" /><Event Name="OnUse"><Function Name="SpawnItemACG" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="PDPC" /><Argument Value="1" /><Argument Value="0" /><Argument Value="0" /><Argument Value="3" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="DestroyItem" Target="Wearer" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="288326" IsNano="False" Name="Protest Placard" QL="1" ItemType="Weapon"><Description>A protest placard.  "Are we there yet?"</Description><Attribute Name="Value" Value="3" /><Attribute Name="InitiativeType" Value="MeleeInit." /><Attribute Name="DamageType" Value="MeleeAC" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="SISCap" Value="50" /><Attribute Name="MaxHealth" Value="240" /><Attribute Name="Icon" Value="288333" /><Attribute Name="MaxDamage" Value="1" /><Attribute Name="AttackDelay" Value="1.5" /><Attribute Name="CriticalBonus" Value="1" /><Attribute Name="Energy" Value="-1" /><Attribute Name="Can" Value="Carry, Use, NoAmmoWeaponFlag" /><Attribute Name="WeaponMesh" Value="288321" /><Attribute Name="MinDamage" Value="1" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="AnimSet" Value="2" /><Attribute Name="EquipDelay" Value="0.5" /><Attribute Name="Mass" Value="5" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, TellCollision, NoDrop, HasDamage, DisableStatelCollision" /><Attribute Name="QL" Value="1" /><Attribute Name="FabricType" Value="12" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="4" /><AtkValue Name="2hBlunt" Percent="100" /><DefValue Name="EvadeClsC" Percent="100" /><Event Name="OnUse"><Function Name="SpawnItemACG" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="GNVU" /><Argument Value="1" /><Argument Value="0" /><Argument Value="0" /><Argument Value="3" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="DestroyItem" Target="Wearer" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="288327" IsNano="False" Name="Protest Placard" QL="1" ItemType="Weapon"><Description>A protest placard.  "idkwtf"</Description><Attribute Name="Value" Value="3" /><Attribute Name="InitiativeType" Value="MeleeInit." /><Attribute Name="DamageType" Value="MeleeAC" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="SISCap" Value="50" /><Attribute Name="MaxHealth" Value="240" /><Attribute Name="Icon" Value="288334" /><Attribute Name="MaxDamage" Value="1" /><Attribute Name="AttackDelay" Value="1.5" /><Attribute Name="CriticalBonus" Value="1" /><Attribute Name="Energy" Value="-1" /><Attribute Name="Can" Value="Carry, Use, NoAmmoWeaponFlag" /><Attribute Name="WeaponMesh" Value="288322" /><Attribute Name="MinDamage" Value="1" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="AnimSet" Value="2" /><Attribute Name="EquipDelay" Value="0.5" /><Attribute Name="Mass" Value="5" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, TellCollision, NoDrop, HasDamage, DisableStatelCollision" /><Attribute Name="QL" Value="1" /><Attribute Name="FabricType" Value="12" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="4" /><AtkValue Name="2hBlunt" Percent="100" /><DefValue Name="EvadeClsC" Percent="100" /><Event Name="OnUse"><Function Name="SpawnItemACG" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="IXLF" /><Argument Value="1" /><Argument Value="0" /><Argument Value="0" /><Argument Value="3" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="DestroyItem" Target="Wearer" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="288328" IsNano="False" Name="Protest Placard" QL="1" ItemType="Weapon"><Description>A protest placard.  "IT'S YOUR ISP!"</Description><Attribute Name="Value" Value="3" /><Attribute Name="InitiativeType" Value="MeleeInit." /><Attribute Name="DamageType" Value="MeleeAC" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="SISCap" Value="50" /><Attribute Name="MaxHealth" Value="240" /><Attribute Name="Icon" Value="288336" /><Attribute Name="MaxDamage" Value="1" /><Attribute Name="AttackDelay" Value="1.5" /><Attribute Name="CriticalBonus" Value="1" /><Attribute Name="Energy" Value="-1" /><Attribute Name="Can" Value="Carry, Use, NoAmmoWeaponFlag" /><Attribute Name="WeaponMesh" Value="288323" /><Attribute Name="MinDamage" Value="1" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="AnimSet" Value="2" /><Attribute Name="EquipDelay" Value="0.5" /><Attribute Name="Mass" Value="5" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, TellCollision, NoDrop, HasDamage, DisableStatelCollision" /><Attribute Name="QL" Value="1" /><Attribute Name="FabricType" Value="12" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="4" /><AtkValue Name="2hBlunt" Percent="100" /><DefValue Name="EvadeClsC" Percent="100" /><Event Name="OnUse"><Function Name="SpawnItemACG" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="OHJG" /><Argument Value="1" /><Argument Value="0" /><Argument Value="0" /><Argument Value="3" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="DestroyItem" Target="Wearer" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="288329" IsNano="False" Name="Protest Placard" QL="1" ItemType="Weapon"><Description>A protest placard.  "MY LEET ATE MY HOMEWORK"</Description><Attribute Name="Value" Value="3" /><Attribute Name="InitiativeType" Value="MeleeInit." /><Attribute Name="DamageType" Value="MeleeAC" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="SISCap" Value="50" /><Attribute Name="MaxHealth" Value="240" /><Attribute Name="Icon" Value="288335" /><Attribute Name="MaxDamage" Value="1" /><Attribute Name="AttackDelay" Value="1.5" /><Attribute Name="CriticalBonus" Value="1" /><Attribute Name="Energy" Value="-1" /><Attribute Name="Can" Value="Carry, Use, NoAmmoWeaponFlag" /><Attribute Name="WeaponMesh" Value="288324" /><Attribute Name="MinDamage" Value="1" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="AnimSet" Value="2" /><Attribute Name="EquipDelay" Value="0.5" /><Attribute Name="Mass" Value="5" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, TellCollision, NoDrop, HasDamage, DisableStatelCollision" /><Attribute Name="QL" Value="1" /><Attribute Name="FabricType" Value="12" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="4" /><AtkValue Name="2hBlunt" Percent="100" /><DefValue Name="EvadeClsC" Percent="100" /><Event Name="OnUse"><Function Name="SpawnItemACG" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="PCPD" /><Argument Value="1" /><Argument Value="0" /><Argument Value="0" /><Argument Value="3" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="DestroyItem" Target="Wearer" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="288330" IsNano="False" Name="Protest Placard" QL="1" ItemType="Weapon"><Description>A protest placard.  "MENTOR LOOKING FOR NOOBS"</Description><Attribute Name="Value" Value="3" /><Attribute Name="InitiativeType" Value="MeleeInit." /><Attribute Name="DamageType" Value="MeleeAC" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="SISCap" Value="50" /><Attribute Name="MaxHealth" Value="240" /><Attribute Name="Icon" Value="288337" /><Attribute Name="MaxDamage" Value="1" /><Attribute Name="AttackDelay" Value="1.5" /><Attribute Name="CriticalBonus" Value="1" /><Attribute Name="Energy" Value="-1" /><Attribute Name="Can" Value="Carry, Use, NoAmmoWeaponFlag" /><Attribute Name="WeaponMesh" Value="288325" /><Attribute Name="MinDamage" Value="1" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="AnimSet" Value="2" /><Attribute Name="EquipDelay" Value="0.5" /><Attribute Name="Mass" Value="5" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, TellCollision, NoDrop, HasDamage, DisableStatelCollision" /><Attribute Name="QL" Value="1" /><Attribute Name="FabricType" Value="12" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="4" /><AtkValue Name="2hBlunt" Percent="100" /><DefValue Name="EvadeClsC" Percent="100" /><Event Name="OnUse"><Function Name="SpawnItemACG" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="BGLW" /><Argument Value="1" /><Argument Value="0" /><Argument Value="0" /><Argument Value="3" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="DestroyItem" Target="Wearer" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="288331" IsNano="False" Name="Protest Placard" QL="1" ItemType="Weapon"><Description>A protest placard.  "I LOST MY OTHER PLACARD"</Description><Attribute Name="Value" Value="3" /><Attribute Name="InitiativeType" Value="MeleeInit." /><Attribute Name="DamageType" Value="MeleeAC" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="SISCap" Value="50" /><Attribute Name="MaxHealth" Value="240" /><Attribute Name="Icon" Value="288338" /><Attribute Name="MaxDamage" Value="1" /><Attribute Name="AttackDelay" Value="1.5" /><Attribute Name="CriticalBonus" Value="1" /><Attribute Name="Energy" Value="-1" /><Attribute Name="Can" Value="Carry, Use, NoAmmoWeaponFlag" /><Attribute Name="WeaponMesh" Value="288319" /><Attribute Name="MinDamage" Value="1" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="AnimSet" Value="2" /><Attribute Name="EquipDelay" Value="0.5" /><Attribute Name="Mass" Value="5" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, TellCollision, NoDrop, HasDamage, DisableStatelCollision" /><Attribute Name="QL" Value="1" /><Attribute Name="FabricType" Value="12" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="4" /><AtkValue Name="2hBlunt" Percent="100" /><DefValue Name="EvadeClsC" Percent="100" /><Event Name="OnUse"><Function Name="SpawnItemACG" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="SMVC" /><Argument Value="1" /><Argument Value="0" /><Argument Value="0" /><Argument Value="3" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="DestroyItem" Target="Wearer" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="288340" IsNano="False" Name="Protest Placard" QL="1" ItemType="Weapon"><Description>A protest placard.  "!points"</Description><Attribute Name="Value" Value="3" /><Attribute Name="InitiativeType" Value="MeleeInit." /><Attribute Name="DamageType" Value="MeleeAC" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="SISCap" Value="50" /><Attribute Name="MaxHealth" Value="240" /><Attribute Name="Icon" Value="288339" /><Attribute Name="MaxDamage" Value="1" /><Attribute Name="AttackDelay" Value="1.5" /><Attribute Name="CriticalBonus" Value="1" /><Attribute Name="Energy" Value="-1" /><Attribute Name="Can" Value="Carry, Use, NoAmmoWeaponFlag" /><Attribute Name="WeaponMesh" Value="288320" /><Attribute Name="MinDamage" Value="1" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="AnimSet" Value="2" /><Attribute Name="EquipDelay" Value="0.5" /><Attribute Name="Mass" Value="5" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, TellCollision, NoDrop, HasDamage, DisableStatelCollision" /><Attribute Name="QL" Value="1" /><Attribute Name="FabricType" Value="12" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="4" /><AtkValue Name="2hBlunt" Percent="100" /><DefValue Name="EvadeClsC" Percent="100" /><Event Name="OnUse"><Function Name="SpawnItemACG" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="RRBM" /><Argument Value="1" /><Argument Value="0" /><Argument Value="0" /><Argument Value="3" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="DestroyItem" Target="Wearer" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="288347" IsNano="False" Name="Protest Placard" QL="1" ItemType="Weapon"><Description>A protest placard.  "I Like Meat!"</Description><Attribute Name="Value" Value="3" /><Attribute Name="InitiativeType" Value="MeleeInit." /><Attribute Name="DamageType" Value="MeleeAC" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="SISCap" Value="50" /><Attribute Name="MaxHealth" Value="240" /><Attribute Name="Icon" Value="288342" /><Attribute Name="MaxDamage" Value="1" /><Attribute Name="AttackDelay" Value="1.5" /><Attribute Name="CriticalBonus" Value="1" /><Attribute Name="Energy" Value="-1" /><Attribute Name="Can" Value="Carry, Use, NoAmmoWeaponFlag" /><Attribute Name="WeaponMesh" Value="288346" /><Attribute Name="MinDamage" Value="1" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="AnimSet" Value="2" /><Attribute Name="EquipDelay" Value="0.5" /><Attribute Name="Mass" Value="5" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, TellCollision, NoDrop, HasDamage, DisableStatelCollision" /><Attribute Name="QL" Value="1" /><Attribute Name="FabricType" Value="12" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="4" /><AtkValue Name="2hBlunt" Percent="100" /><DefValue Name="EvadeClsC" Percent="100" /><Event Name="OnUse"><Function Name="SpawnItemACG" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="TVOJ" /><Argument Value="1" /><Argument Value="0" /><Argument Value="0" /><Argument Value="3" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="DestroyItem" Target="Wearer" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="288348" IsNano="False" Name="Protest Placard" QL="1" ItemType="Weapon"><Description>A protest placard.  "I can see you like Meat!"</Description><Attribute Name="Value" Value="3" /><Attribute Name="InitiativeType" Value="MeleeInit." /><Attribute Name="DamageType" Value="MeleeAC" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="SISCap" Value="50" /><Attribute Name="MaxHealth" Value="240" /><Attribute Name="Icon" Value="288341" /><Attribute Name="MaxDamage" Value="1" /><Attribute Name="AttackDelay" Value="1.5" /><Attribute Name="CriticalBonus" Value="1" /><Attribute Name="Energy" Value="-1" /><Attribute Name="Can" Value="Carry, Use, NoAmmoWeaponFlag" /><Attribute Name="WeaponMesh" Value="288345" /><Attribute Name="MinDamage" Value="1" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="AnimSet" Value="2" /><Attribute Name="EquipDelay" Value="0.5" /><Attribute Name="Mass" Value="5" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, TellCollision, NoDrop, HasDamage, DisableStatelCollision" /><Attribute Name="QL" Value="1" /><Attribute Name="FabricType" Value="12" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="4" /><AtkValue Name="2hBlunt" Percent="100" /><DefValue Name="EvadeClsC" Percent="100" /><Event Name="OnUse"><Function Name="SpawnItemACG" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="MWNU" /><Argument Value="1" /><Argument Value="0" /><Argument Value="0" /><Argument Value="3" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="DestroyItem" Target="Wearer" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="288354" IsNano="False" Name="Spider Shirt" QL="1" ItemType="Armor"><Description>Instead of making something shiny, I have created a t-shirt with a picture my boss drew of a spider... I trust this is acceptable.</Description><Attribute Name="Value" Value="5600" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="SISCap" Value="50" /><Attribute Name="MaxHealth" Value="100" /><Attribute Name="Icon" Value="288352" /><Attribute Name="Slot" Value="Chest" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="EquipDelay" Value="0.1" /><Attribute Name="Mass" Value="0.4" /><Attribute Name="Flags" Value="VisibleFlag, DisableStatelCollision" /><Attribute Name="QL" Value="1" /><Attribute Name="DefaultPos" Value="Chest" /><Event Name="OnWear"><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="288353" /><Argument Value="1" /><Argument Value="1" /></Function><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287323" /><Argument Value="3" /><Argument Value="1" /></Function></Event></Item><Item AOID="288357" IsNano="False" Name="E.C.A.B.B.A.G.E Shirt" QL="1" ItemType="Armor"><Description>It's mine and it's real.

Atrox fashion designer Lille Gull created a protest t-shirt for atroxes to wear. Lille said in an interview "We got all you will ever want, you are just jealous!" 

This particular design is named Extremely Cool And Beautifully Balanced Atroxes Got Everything</Description><Attribute Name="Value" Value="5600" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="SISCap" Value="50" /><Attribute Name="MaxHealth" Value="100" /><Attribute Name="Icon" Value="288356" /><Attribute Name="Slot" Value="Chest" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="EquipDelay" Value="0.1" /><Attribute Name="Mass" Value="0.4" /><Attribute Name="Flags" Value="VisibleFlag, DisableStatelCollision" /><Attribute Name="QL" Value="1" /><Attribute Name="DefaultPos" Value="Chest" /><Event Name="OnWear"><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="288355" /><Argument Value="1" /><Argument Value="1" /></Function><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287324" /><Argument Value="3" /><Argument Value="1" /></Function></Event></Item><Item AOID="288360" IsNano="False" Name="Nano Cube (Kyr'Ozch Prison)" QL="14" ItemType="Misc"><Description /><Attribute Name="Value" Value="1" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="QL" Value="14" /><Attribute Name="Icon" Value="233132" /><Attribute Name="Slot" Value="0" /><Attribute Name="Energy" Value="1" /><Attribute Name="Can" Value="Carry, Use, Eat" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Flags" Value="VisibleFlag, TellCollision, HasEnergy, NoDrop" /><Attribute Name="DefaultPos" Value="0" /><Event Name="OnUse"><Function Name="UploadNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="288359" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="NPCFamily" Operator="Greater Than" Value="0" ChildOp="" /></Action></Item><Item AOID="288363" IsNano="False" Name="sector_7_kyr_ozch_prison_guard_rswing_001" QL="1" ItemType="NPC"><Description>sector_7_kyr_ozch_prison_guard_rswing MonsterWeapon</Description><Attribute Name="DamageType" Value="MeleeAC" /><Attribute Name="CriticalBonus" Value="4" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="QL" Value="1" /><Attribute Name="AttackDelay" Value="2.35" /><Attribute Name="Can" Value="Carry, Wear, CanParry/Riposte, CanBeParried/Riposted" /><Attribute Name="MaxDamage" Value="9" /><Attribute Name="MinDamage" Value="4" /><Attribute Name="EquipDelay" Value="0.05" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, Unique, DisableStatelCollision" /><Attribute Name="RechargeDelay" Value="2.35" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="10" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="EvadeClsC" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="Self" TickCount="1" TickInterval="0"><Argument Value="2000" /><Argument Value="2004" /><Argument Value="0" /><Argument Value="2147483647" /></Function><Function Name="Func_53076" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="2710" /><Argument Value="0" /><Argument Value="2147483647" /></Function></Event></Item><Item AOID="288364" IsNano="False" Name="sector_7_kyr_ozch_prison_guard_rswing_400" QL="400" ItemType="NPC"><Description>sector_7_kyr_ozch_prison_guard_rswing MonsterWeapon</Description><Attribute Name="DamageType" Value="MeleeAC" /><Attribute Name="CriticalBonus" Value="94" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="QL" Value="400" /><Attribute Name="AttackDelay" Value="2.35" /><Attribute Name="Can" Value="Carry, Wear, CanParry/Riposte, CanBeParried/Riposted" /><Attribute Name="MaxDamage" Value="406" /><Attribute Name="MinDamage" Value="62" /><Attribute Name="EquipDelay" Value="0.05" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, Unique, DisableStatelCollision" /><Attribute Name="RechargeDelay" Value="2.35" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="10" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="EvadeClsC" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="Self" TickCount="1" TickInterval="0"><Argument Value="2000" /><Argument Value="2004" /><Argument Value="0" /><Argument Value="2147483647" /></Function><Function Name="Func_53076" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="2710" /><Argument Value="0" /><Argument Value="2147483647" /></Function></Event></Item><Item AOID="288365" IsNano="False" Name="Equip_sector_7_kyr_ozch_prison_guard_rswing" QL="1" ItemType="NPC"><Description>sector_7_kyr_ozch_prison_guard_rswing MonsterEquipper</Description><Attribute Name="EquipmentPage" Value="NPC" /><Attribute Name="QL" Value="1" /><Attribute Name="Slot" Value="Neck, Head, Back, RightShoulder, Chest, LeftShoulder, RightArm, Hands, LeftArm, RightWrist, Legs, LeftWrist, RightFinger, Feet, LeftFinger" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription" /><Attribute Name="DefaultPos" Value="7" /><Event Name="OnWear"><Function Name="EquipMonsterWeapon" Target="Target" TickCount="1" TickInterval="0"><Argument Value="MAQM" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="147" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="146" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="202" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="145" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="186" /><Argument Value="10" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="187" /><Argument Value="10" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="814" /><Argument Value="10" /></Function></Event></Item><Item AOID="288366" IsNano="False" Name="sector_7_kyr_ozch_prison_guard_lswing_001" QL="1" ItemType="NPC"><Description>sector_7_kyr_ozch_prison_guard_lswing MonsterWeapon</Description><Attribute Name="DamageType" Value="MeleeAC" /><Attribute Name="CriticalBonus" Value="2" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="QL" Value="1" /><Attribute Name="AttackDelay" Value="2.35" /><Attribute Name="Can" Value="Carry, Wear, CanParry/Riposte, CanBeParried/Riposted" /><Attribute Name="MaxDamage" Value="7" /><Attribute Name="MinDamage" Value="2" /><Attribute Name="EquipDelay" Value="0.05" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, Unique, DisableStatelCollision" /><Attribute Name="RechargeDelay" Value="2.35" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="10" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="EvadeClsC" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="Self" TickCount="1" TickInterval="0"><Argument Value="2001" /><Argument Value="2004" /><Argument Value="0" /><Argument Value="2147483647" /></Function><Function Name="Func_53076" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="2710" /><Argument Value="0" /><Argument Value="2147483647" /></Function></Event></Item><Item AOID="288367" IsNano="False" Name="sector_7_kyr_ozch_prison_guard_lswing_400" QL="400" ItemType="NPC"><Description>sector_7_kyr_ozch_prison_guard_lswing MonsterWeapon</Description><Attribute Name="DamageType" Value="MeleeAC" /><Attribute Name="CriticalBonus" Value="62" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="QL" Value="400" /><Attribute Name="AttackDelay" Value="2.35" /><Attribute Name="Can" Value="Carry, Wear, CanParry/Riposte, CanBeParried/Riposted" /><Attribute Name="MaxDamage" Value="367" /><Attribute Name="MinDamage" Value="29" /><Attribute Name="EquipDelay" Value="0.05" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, Unique, DisableStatelCollision" /><Attribute Name="RechargeDelay" Value="2.35" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="10" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="EvadeClsC" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="Self" TickCount="1" TickInterval="0"><Argument Value="2001" /><Argument Value="2004" /><Argument Value="0" /><Argument Value="2147483647" /></Function><Function Name="Func_53076" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="2710" /><Argument Value="0" /><Argument Value="2147483647" /></Function></Event></Item><Item AOID="288368" IsNano="False" Name="Equip_sector_7_kyr_ozch_prison_guard_lswing" QL="1" ItemType="NPC"><Description>sector_7_kyr_ozch_prison_guard_lswing MonsterEquipper</Description><Attribute Name="EquipmentPage" Value="NPC" /><Attribute Name="QL" Value="1" /><Attribute Name="Slot" Value="Neck, Head, Back, RightShoulder, Chest, LeftShoulder, RightArm, Hands, LeftArm, RightWrist, Legs, LeftWrist, RightFinger, Feet, LeftFinger" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription" /><Attribute Name="DefaultPos" Value="7" /><Event Name="OnWear"><Function Name="EquipMonsterWeapon" Target="Target" TickCount="1" TickInterval="0"><Argument Value="YPAB" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="147" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="146" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="202" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="145" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="186" /><Argument Value="10" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="187" /><Argument Value="10" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="814" /><Argument Value="10" /></Function></Event></Item><Item AOID="288369" IsNano="False" Name="sector_7_kyr_ozch_prison_guard_Low_Kick_001" QL="1" ItemType="NPC"><Description>sector_7_kyr_ozch_prison_guard_Low_Kick MonsterWeapon</Description><Attribute Name="DamageType" Value="MeleeAC" /><Attribute Name="CriticalBonus" Value="6" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="QL" Value="1" /><Attribute Name="AttackDelay" Value="2.35" /><Attribute Name="Can" Value="Carry, Wear, CanParry/Riposte, CanBeParried/Riposted" /><Attribute Name="MaxDamage" Value="12" /><Attribute Name="MinDamage" Value="6" /><Attribute Name="EquipDelay" Value="0.05" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, Unique, DisableStatelCollision" /><Attribute Name="RechargeDelay" Value="2.35" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="10" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="EvadeClsC" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="Self" TickCount="1" TickInterval="0"><Argument Value="2003" /><Argument Value="2004" /><Argument Value="0" /><Argument Value="2147483647" /></Function><Function Name="Func_53076" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="2710" /><Argument Value="0" /><Argument Value="2147483647" /></Function></Event></Item><Item AOID="288370" IsNano="False" Name="sector_7_kyr_ozch_prison_guard_Low_Kick_400" QL="400" ItemType="NPC"><Description>sector_7_kyr_ozch_prison_guard_Low_Kick MonsterWeapon</Description><Attribute Name="DamageType" Value="MeleeAC" /><Attribute Name="CriticalBonus" Value="250" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="QL" Value="400" /><Attribute Name="AttackDelay" Value="2.35" /><Attribute Name="Can" Value="Carry, Wear, CanParry/Riposte, CanBeParried/Riposted" /><Attribute Name="MaxDamage" Value="585" /><Attribute Name="MinDamage" Value="185" /><Attribute Name="EquipDelay" Value="0.05" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, Unique, DisableStatelCollision" /><Attribute Name="RechargeDelay" Value="2.35" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="10" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="EvadeClsC" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="Self" TickCount="1" TickInterval="0"><Argument Value="2003" /><Argument Value="2004" /><Argument Value="0" /><Argument Value="2147483647" /></Function><Function Name="Func_53076" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="2710" /><Argument Value="0" /><Argument Value="2147483647" /></Function></Event></Item><Item AOID="288371" IsNano="False" Name="Equip_sector_7_kyr_ozch_prison_guard_Low_Kick" QL="1" ItemType="NPC"><Description>sector_7_kyr_ozch_prison_guard_Low_Kick MonsterEquipper</Description><Attribute Name="EquipmentPage" Value="NPC" /><Attribute Name="QL" Value="1" /><Attribute Name="Slot" Value="Neck, Head, Back, RightShoulder, Chest, LeftShoulder, RightArm, Hands, LeftArm, RightWrist, Legs, LeftWrist, RightFinger, Feet, LeftFinger" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription" /><Attribute Name="DefaultPos" Value="7" /><Event Name="OnWear"><Function Name="EquipMonsterWeapon" Target="Target" TickCount="1" TickInterval="0"><Argument Value="TGAD" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="147" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="146" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="202" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="145" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="186" /><Argument Value="10" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="187" /><Argument Value="10" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="814" /><Argument Value="10" /></Function></Event></Item><Item AOID="288435" IsNano="False" Name="Phasefront Chimera - Skin'n Bones" QL="100" ItemType="Misc"><Description>Another unique design from Westerlund Inc. (of the Hoverchair fame), released in the fall of 29484 - The "Phasefront Skin'n Bones". This surprisingly small board offers a unique profile designed for all-terrain travel, as the powerful anti-grav motors on the bottom work in conjunction with the aerodynamic profiling of the board to ensure greater stability over a wide variety of harsh terrains.</Description><Attribute Name="Value" Value="200" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="QL" Value="100" /><Attribute Name="Icon" Value="288436" /><Attribute Name="Slot" Value="5, 9, 10, 12, 13" /><Attribute Name="Energy" Value="1" /><Attribute Name="Can" Value="Carry, Use, Eat" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Flags" Value="VisibleFlag, TellCollision, UseEmptyDestruct, HasEnergy, NoDrop, Unique" /><Attribute Name="DefaultPos" Value="5" /><Attribute Name="AttackRange" Value="4" /><Event Name="OnUse"><Function Name="UploadNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="288434" /></Function></Event></Item><Item AOID="288438" IsNano="False" Name="Nano Cube (Alien Revitalization)" QL="220" ItemType="Misc"><Description>This is a 20 percentage heal only available to the Kyr'Ozch population.</Description><Attribute Name="Value" Value="1" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="QL" Value="220" /><Attribute Name="Icon" Value="233132" /><Attribute Name="Slot" Value="0" /><Attribute Name="Energy" Value="1" /><Attribute Name="Can" Value="Carry, Use, Eat" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Flags" Value="VisibleFlag, TellCollision, HasEnergy, NoDrop" /><Attribute Name="DefaultPos" Value="0" /><Event Name="OnUse"><Function Name="UploadNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="288437" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="NPCFamily" Operator="Greater Than" Value="0" ChildOp="" /></Action></Item><Item AOID="288440" IsNano="False" Name="Nano Cube (Viral Pain)" QL="14" ItemType="Misc"><Description /><Attribute Name="Value" Value="1" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="QL" Value="14" /><Attribute Name="Icon" Value="233132" /><Attribute Name="Slot" Value="0" /><Attribute Name="Energy" Value="1" /><Attribute Name="Can" Value="Carry, Use, Eat" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Flags" Value="VisibleFlag, TellCollision, HasEnergy, NoDrop" /><Attribute Name="DefaultPos" Value="0" /><Event Name="OnUse"><Function Name="UploadNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="288439" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="NPCFamily" Operator="Greater Than" Value="0" ChildOp="" /></Action></Item><Item AOID="288442" IsNano="False" Name="Nano Cube (Viral Venom)" QL="14" ItemType="Misc"><Description /><Attribute Name="Value" Value="1" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="QL" Value="14" /><Attribute Name="Icon" Value="233132" /><Attribute Name="Slot" Value="0" /><Attribute Name="Energy" Value="1" /><Attribute Name="Can" Value="Carry, Use, Eat" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Flags" Value="VisibleFlag, TellCollision, HasEnergy, NoDrop" /><Attribute Name="DefaultPos" Value="0" /><Event Name="OnUse"><Function Name="UploadNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="288441" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="NPCFamily" Operator="Greater Than" Value="0" ChildOp="" /></Action></Item><Item AOID="288443" IsNano="False" Name="defense_drone_tower_s7_1_001" QL="1" ItemType="NPC"><Description>defense_drone_tower_s7_1 MonsterWeapon</Description><Attribute Name="DamageType" Value="EnergyAC" /><Attribute Name="CriticalBonus" Value="9" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="QL" Value="1" /><Attribute Name="AttackDelay" Value="2.35" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="MaxDamage" Value="16" /><Attribute Name="MinDamage" Value="9" /><Attribute Name="EquipDelay" Value="0.05" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, Unique, DisableStatelCollision" /><Attribute Name="RechargeDelay" Value="2.35" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="40" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="DodgeRanged" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="Self" TickCount="1" TickInterval="0"><Argument Value="2011" /><Argument Value="2004" /><Argument Value="0" /><Argument Value="2147483647" /></Function><Function Name="Func_53075" Target="Self" TickCount="1" TickInterval="0"><Argument Value="2011" /><Argument Value="2600" /><Argument Value="0" /><Argument Value="2147483647" /></Function><Function Name="Func_53076" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="2710" /><Argument Value="0" /><Argument Value="2147483647" /></Function></Event></Item><Item AOID="288444" IsNano="False" Name="defense_drone_tower_s7_1_400" QL="400" ItemType="NPC"><Description>defense_drone_tower_s7_1 MonsterWeapon</Description><Attribute Name="DamageType" Value="EnergyAC" /><Attribute Name="CriticalBonus" Value="488" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="QL" Value="400" /><Attribute Name="AttackDelay" Value="2.35" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="MaxDamage" Value="884" /><Attribute Name="MinDamage" Value="423" /><Attribute Name="EquipDelay" Value="0.05" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, Unique, DisableStatelCollision" /><Attribute Name="RechargeDelay" Value="2.35" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="40" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="DodgeRanged" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="Self" TickCount="1" TickInterval="0"><Argument Value="2011" /><Argument Value="2004" /><Argument Value="0" /><Argument Value="2147483647" /></Function><Function Name="Func_53075" Target="Self" TickCount="1" TickInterval="0"><Argument Value="2011" /><Argument Value="2600" /><Argument Value="0" /><Argument Value="2147483647" /></Function><Function Name="Func_53076" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="2710" /><Argument Value="0" /><Argument Value="2147483647" /></Function></Event></Item><Item AOID="288445" IsNano="False" Name="Equip_defense_drone_tower_s7_1" QL="1" ItemType="NPC"><Description>defense_drone_tower_s7_1 MonsterEquipper</Description><Attribute Name="EquipmentPage" Value="NPC" /><Attribute Name="QL" Value="1" /><Attribute Name="Slot" Value="Neck, Head, Back, RightShoulder, Chest, LeftShoulder, RightArm, Hands, LeftArm, RightWrist, Legs, LeftWrist, RightFinger, Feet, LeftFinger" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription" /><Attribute Name="DefaultPos" Value="7" /><Event Name="OnWear"><Function Name="EquipMonsterWeapon" Target="Target" TickCount="1" TickInterval="0"><Argument Value="LDOO" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="13" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="135" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="138" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="145" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="146" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="147" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="186" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="202" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="239" /><Argument Value="100" /></Function></Event></Item><Item AOID="288446" IsNano="False" Name="defense_drone_tower_s7_2_001" QL="1" ItemType="NPC"><Description>defense_drone_tower_s7_2 MonsterWeapon</Description><Attribute Name="DamageType" Value="EnergyAC" /><Attribute Name="CriticalBonus" Value="6" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="QL" Value="1" /><Attribute Name="AttackDelay" Value="2.35" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="MaxDamage" Value="12" /><Attribute Name="MinDamage" Value="6" /><Attribute Name="EquipDelay" Value="0.05" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, Unique, DisableStatelCollision" /><Attribute Name="RechargeDelay" Value="2.35" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="40" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="DodgeRanged" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="Self" TickCount="1" TickInterval="0"><Argument Value="2012" /><Argument Value="2004" /><Argument Value="0" /><Argument Value="2147483647" /></Function><Function Name="Func_53075" Target="Self" TickCount="1" TickInterval="0"><Argument Value="2012" /><Argument Value="2600" /><Argument Value="0" /><Argument Value="2147483647" /></Function><Function Name="Func_53076" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="2710" /><Argument Value="0" /><Argument Value="2147483647" /></Function></Event></Item><Item AOID="288447" IsNano="False" Name="defense_drone_tower_s7_2_400" QL="400" ItemType="NPC"><Description>defense_drone_tower_s7_2 MonsterWeapon</Description><Attribute Name="DamageType" Value="EnergyAC" /><Attribute Name="CriticalBonus" Value="250" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="QL" Value="400" /><Attribute Name="AttackDelay" Value="2.35" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="MaxDamage" Value="585" /><Attribute Name="MinDamage" Value="185" /><Attribute Name="EquipDelay" Value="0.05" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, Unique, DisableStatelCollision" /><Attribute Name="RechargeDelay" Value="2.35" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="40" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="DodgeRanged" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="Self" TickCount="1" TickInterval="0"><Argument Value="2012" /><Argument Value="2004" /><Argument Value="0" /><Argument Value="2147483647" /></Function><Function Name="Func_53075" Target="Self" TickCount="1" TickInterval="0"><Argument Value="2012" /><Argument Value="2600" /><Argument Value="0" /><Argument Value="2147483647" /></Function><Function Name="Func_53076" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="2710" /><Argument Value="0" /><Argument Value="2147483647" /></Function></Event></Item><Item AOID="288448" IsNano="False" Name="Equip_defense_drone_tower_s7_2" QL="1" ItemType="NPC"><Description>defense_drone_tower_s7_2 MonsterEquipper</Description><Attribute Name="EquipmentPage" Value="NPC" /><Attribute Name="QL" Value="1" /><Attribute Name="Slot" Value="Neck, Head, Back, RightShoulder, Chest, LeftShoulder, RightArm, Hands, LeftArm, RightWrist, Legs, LeftWrist, RightFinger, Feet, LeftFinger" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription" /><Attribute Name="DefaultPos" Value="7" /><Event Name="OnWear"><Function Name="EquipMonsterWeapon" Target="Target" TickCount="1" TickInterval="0"><Argument Value="FQXT" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="13" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="135" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="138" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="145" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="146" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="147" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="186" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="202" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="239" /><Argument Value="100" /></Function></Event></Item><Item AOID="288449" IsNano="False" Name="defense_drone_tower_s7_3_001" QL="1" ItemType="NPC"><Description>defense_drone_tower_s7_3 MonsterWeapon</Description><Attribute Name="DamageType" Value="EnergyAC" /><Attribute Name="CriticalBonus" Value="12" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="QL" Value="1" /><Attribute Name="AttackDelay" Value="2.35" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="MaxDamage" Value="21" /><Attribute Name="MinDamage" Value="12" /><Attribute Name="EquipDelay" Value="0.05" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, Unique, DisableStatelCollision" /><Attribute Name="RechargeDelay" Value="2.35" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="40" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="DodgeRanged" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="Self" TickCount="1" TickInterval="0"><Argument Value="2011" /><Argument Value="2004" /><Argument Value="0" /><Argument Value="2147483647" /></Function><Function Name="Func_53075" Target="Self" TickCount="1" TickInterval="0"><Argument Value="2011" /><Argument Value="2600" /><Argument Value="0" /><Argument Value="2147483647" /></Function><Function Name="Func_53076" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="2710" /><Argument Value="0" /><Argument Value="2147483647" /></Function></Event></Item><Item AOID="288450" IsNano="False" Name="defense_drone_tower_s7_3_400" QL="400" ItemType="NPC"><Description>defense_drone_tower_s7_3 MonsterWeapon</Description><Attribute Name="DamageType" Value="EnergyAC" /><Attribute Name="CriticalBonus" Value="650" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="QL" Value="400" /><Attribute Name="AttackDelay" Value="2.35" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="MaxDamage" Value="1082" /><Attribute Name="MinDamage" Value="585" /><Attribute Name="EquipDelay" Value="0.05" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, Unique, DisableStatelCollision" /><Attribute Name="RechargeDelay" Value="2.35" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="40" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="DodgeRanged" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="Self" TickCount="1" TickInterval="0"><Argument Value="2011" /><Argument Value="2004" /><Argument Value="0" /><Argument Value="2147483647" /></Function><Function Name="Func_53075" Target="Self" TickCount="1" TickInterval="0"><Argument Value="2011" /><Argument Value="2600" /><Argument Value="0" /><Argument Value="2147483647" /></Function><Function Name="Func_53076" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="2710" /><Argument Value="0" /><Argument Value="2147483647" /></Function></Event></Item><Item AOID="288451" IsNano="False" Name="Equip_defense_drone_tower_s7_3" QL="1" ItemType="NPC"><Description>defense_drone_tower_s7_3 MonsterEquipper</Description><Attribute Name="EquipmentPage" Value="NPC" /><Attribute Name="QL" Value="1" /><Attribute Name="Slot" Value="Neck, Head, Back, RightShoulder, Chest, LeftShoulder, RightArm, Hands, LeftArm, RightWrist, Legs, LeftWrist, RightFinger, Feet, LeftFinger" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription" /><Attribute Name="DefaultPos" Value="7" /><Event Name="OnWear"><Function Name="EquipMonsterWeapon" Target="Target" TickCount="1" TickInterval="0"><Argument Value="JWQR" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="13" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="135" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="138" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="145" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="146" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="147" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="186" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="202" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="239" /><Argument Value="100" /></Function></Event></Item><Item AOID="288452" IsNano="False" Name="Transmographic Dimension Shifter" QL="1" ItemType="Misc"><Description>This device will teleport you back to the unicorn staging area. Due to the extremely nasty mathematically lawbreaking algorithm, this only works inside of Arid Rift.</Description><Attribute Name="Value" Value="10" /><Attribute Name="Slot" Value="0" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="259106" /><Attribute Name="AttackDelay" Value="20" /><Attribute Name="Can" Value="Carry, Use" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Mass" Value="0.2" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, TellCollision, Repulsive, HasAnimation, NoDrop, Unique, DisableStatelCollision" /><Attribute Name="DefaultPos" Value="0" /><Event Name="OnActivate"><Function Name="AddSkill" Target="Self" TickCount="1" TickInterval="0"><Argument Value="3" /><Argument Value="GOS" /><Argument Value="1" /></Function></Event><Event Name="OnUse"><Function Name="Teleport" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="285" /><Argument Value="33" /><Argument Value="905" /><Argument Value="6011" /></Function><Function Name="LockSkill" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="9" /><Argument Value="GOS" /><Argument Value="600" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="PlayfieldProxy" Operator="Equal To" Value="6011" ChildOp="" /></Action></Item><Item AOID="288453" IsNano="False" Name="Algorithm: Replotting Matrix" QL="1" ItemType="Misc"><Description>This complex algorithm is breaking many known mathematical laws, for extremely little purpose. Must have been calculated by a genius reaching the outer limit of sanity.</Description><Attribute Name="Value" Value="1" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="100339" /><Attribute Name="Slot" Value="0" /><Attribute Name="Can" Value="Carry" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, NoDrop, Unique" /><Attribute Name="DefaultPos" Value="0" /></Item><Item AOID="288454" IsNano="False" Name="Kyr_Ozch_Protectior_Drone_s7_1_001" QL="1" ItemType="NPC"><Description>Kyr_Ozch_Protectior_Drone_s7_1 MonsterWeapon</Description><Attribute Name="DamageType" Value="RadiationAC" /><Attribute Name="CriticalBonus" Value="6" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="QL" Value="1" /><Attribute Name="AttackDelay" Value="2.35" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="MaxDamage" Value="12" /><Attribute Name="MinDamage" Value="6" /><Attribute Name="EquipDelay" Value="0.05" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, Unique, DisableStatelCollision" /><Attribute Name="RechargeDelay" Value="2.35" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="10" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="DodgeRanged" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="Self" TickCount="1" TickInterval="0"><Argument Value="2000" /><Argument Value="2004" /><Argument Value="0" /><Argument Value="2147483647" /></Function><Function Name="Func_53075" Target="Self" TickCount="1" TickInterval="0"><Argument Value="2000" /><Argument Value="2600" /><Argument Value="0" /><Argument Value="2147483647" /></Function><Function Name="Func_53076" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="6300" /><Argument Value="0" /><Argument Value="2147483647" /></Function></Event></Item><Item AOID="288455" IsNano="False" Name="Kyr_Ozch_Protectior_Drone_s7_1_400" QL="400" ItemType="NPC"><Description>Kyr_Ozch_Protectior_Drone_s7_1 MonsterWeapon</Description><Attribute Name="DamageType" Value="RadiationAC" /><Attribute Name="CriticalBonus" Value="250" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="QL" Value="400" /><Attribute Name="AttackDelay" Value="2.35" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="MaxDamage" Value="585" /><Attribute Name="MinDamage" Value="185" /><Attribute Name="EquipDelay" Value="0.05" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, Unique, DisableStatelCollision" /><Attribute Name="RechargeDelay" Value="2.35" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="10" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="DodgeRanged" Percent="100" /><Event Name="OnActivate"><Function Name="AttractorEffect" Target="Self" TickCount="1" TickInterval="0"><Argument Value="2000" /><Argument Value="2004" /><Argument Value="0" /><Argument Value="2147483647" /></Function><Function Name="Func_53075" Target="Self" TickCount="1" TickInterval="0"><Argument Value="2000" /><Argument Value="2600" /><Argument Value="0" /><Argument Value="2147483647" /></Function><Function Name="Func_53076" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="6300" /><Argument Value="0" /><Argument Value="2147483647" /></Function></Event></Item><Item AOID="288456" IsNano="False" Name="Equip_Kyr_Ozch_Protectior_Drone_s7_1" QL="1" ItemType="NPC"><Description>Kyr_Ozch_Protectior_Drone_s7_1 MonsterEquipper</Description><Attribute Name="EquipmentPage" Value="NPC" /><Attribute Name="QL" Value="1" /><Attribute Name="Slot" Value="Neck, Head, Back, RightShoulder, Chest, LeftShoulder, RightArm, Hands, LeftArm, RightWrist, Legs, LeftWrist, RightFinger, Feet, LeftFinger" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription" /><Attribute Name="DefaultPos" Value="7" /><Event Name="OnWear"><Function Name="EquipMonsterWeapon" Target="Target" TickCount="1" TickInterval="0"><Argument Value="UOKO" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="147" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="202" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="186" /><Argument Value="50" /></Function></Event></Item><Item AOID="288458" IsNano="False" Name="Detonation_Drone_s7_1_001" QL="1" ItemType="NPC"><Description>Detonation_Drone_s7_1 MonsterWeapon</Description><Attribute Name="DamageType" Value="ChemicalAC" /><Attribute Name="CriticalBonus" Value="0" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="QL" Value="1" /><Attribute Name="AttackDelay" Value="2.35" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="MaxDamage" Value="0" /><Attribute Name="MinDamage" Value="0" /><Attribute Name="EquipDelay" Value="0.05" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, Unique, DisableStatelCollision" /><Attribute Name="RechargeDelay" Value="2.35" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="2" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="EvadeClsC" Percent="100" /><Event Name="OnActivate"><Function Name="Func_53076" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="2710" /><Argument Value="0" /><Argument Value="2147483647" /></Function></Event><Event Name="OnHit"><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="288457" /><Argument Value="100" /></Function></Event></Item><Item AOID="288459" IsNano="False" Name="Detonation_Drone_s7_1_400" QL="400" ItemType="NPC"><Description>Detonation_Drone_s7_1 MonsterWeapon</Description><Attribute Name="DamageType" Value="ChemicalAC" /><Attribute Name="CriticalBonus" Value="0" /><Attribute Name="Slot" Value="RightHand" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="QL" Value="400" /><Attribute Name="AttackDelay" Value="2.35" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="MaxDamage" Value="0" /><Attribute Name="MinDamage" Value="0" /><Attribute Name="EquipDelay" Value="0.05" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, Unique, DisableStatelCollision" /><Attribute Name="RechargeDelay" Value="2.35" /><Attribute Name="AnimSet" Value="4" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="2" /><AtkValue Name="MartialArts" Percent="100" /><DefValue Name="EvadeClsC" Percent="100" /><Event Name="OnActivate"><Function Name="Func_53076" Target="Self" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="2710" /><Argument Value="0" /><Argument Value="2147483647" /></Function></Event><Event Name="OnHit"><Function Name="CastStunNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="288457" /><Argument Value="100" /></Function></Event></Item><Item AOID="288460" IsNano="False" Name="Equip_Detonation_Drone_s7_1" QL="1" ItemType="NPC"><Description>Detonation_Drone_s7_1 MonsterEquipper</Description><Attribute Name="EquipmentPage" Value="NPC" /><Attribute Name="QL" Value="1" /><Attribute Name="Slot" Value="Neck, Head, Back, RightShoulder, Chest, LeftShoulder, RightArm, Hands, LeftArm, RightWrist, Legs, LeftWrist, RightFinger, Feet, LeftFinger" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription" /><Attribute Name="DefaultPos" Value="7" /><Event Name="OnWear"><Function Name="EquipMonsterWeapon" Target="Target" TickCount="1" TickInterval="0"><Argument Value="EAEG" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="202" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="147" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="284" /><Argument Value="40" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="146" /><Argument Value="40" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="256" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="186" /><Argument Value="50" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="239" /><Argument Value="100" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="236" /><Argument Value="85" /></Function><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="238" /><Argument Value="50" /></Function></Event></Item><Item AOID="287511" IsNano="True" Name="Kyr'Ozch Protector Drone Defense System" Nanoline="-1" StackingOrder="-1" NCUCost="1"><Description /><Attribute Name="Slot" Value="0" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="NanoPoints" Value="0" /><Attribute Name="AttackDelay" Value="0.01" /><Attribute Name="School" Value="Medical" /><Attribute Name="Can" Value="0" /><Attribute Name="NCUCost" Value="1" /><Attribute Name="Flags" Value="Stationary, Repulsive, DefaultTarget, ItemTextureOverride, Null, WantCollision, IllegalClan" /><Attribute Name="RechargeDelay" Value="0.01" /><Attribute Name="TimeExist" Value="61" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="AttackRange" Value="50" /><Event Name="OnUse"><Function Name="NPCSayRubotSpeech" Target="Target" TickCount="1" TickInterval="3000"><Argument Value="{stock_pet_attack_accept}" /><Argument Value="1" /></Function><Function Name="AreaCastNano" Target="Target" TickCount="1" TickInterval="3000"><Argument Value="287510" /><Argument Value="10" /></Function></Event></Item><Item AOID="287958" IsNano="True" Name="Stasis Field" Nanoline="-1" StackingOrder="-1" NCUCost="999"><Description>You feel the unmistakable sensation of space and time bending.</Description><Attribute Name="Slot" Value="0" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Icon" Value="46270" /><Attribute Name="AttackDelay" Value="0.01" /><Attribute Name="EffectType" Value="72260" /><Attribute Name="Can" Value="0" /><Attribute Name="EffectIcon" Value="46255" /><Attribute Name="NanoPoints" Value="0" /><Attribute Name="NCUCost" Value="999" /><Attribute Name="Flags" Value="TellCollision, DefaultTarget, ItemTextureOverride, Null, WantCollision" /><Attribute Name="RechargeDelay" Value="0.01" /><Attribute Name="TimeExist" Value="36" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="School" Value="Combat" /><Event Name="OnUse"><Function Name="RestrictAction" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="1330924116" ChildOp="" /><Argument Value="Moving" /><Argument Value="0" /></Function><Function Name="StaticText" Target="Wearer" TickCount="1" TickInterval="3500"><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="1330924116" ChildOp="" /><Argument Value="You feel the unmistakable sensation of time and space bending." /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /></Function></Event><Event Name="OnTerminate"><Function Name="TeleportProxy" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="1330924116" ChildOp="" /><Argument Value="51102" /><Argument Value="6125" /><Argument Value="0" /><Argument Value="0" /><Argument Value="100001" /><Argument Value="71661" /><Argument Value="0" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="1330924116" ChildOp="" /></Action></Item><Item AOID="288040" IsNano="True" Name="Kyr'Ozch Aid" Nanoline="-1" StackingOrder="56" NCUCost="1"><Description /><Attribute Name="NanoPoints" Value="1" /><Attribute Name="Slot" Value="0" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="HitEffectType" Value="43425" /><Attribute Name="Icon" Value="16246" /><Attribute Name="AttackDelay" Value="3" /><Attribute Name="School" Value="Medical" /><Attribute Name="StackingOrder" Value="56" /><Attribute Name="CastEffectType" Value="46262" /><Attribute Name="Can" Value="0" /><Attribute Name="GatherEffectType" Value="49999" /><Attribute Name="GatherSound" Value="900320893" /><Attribute Name="TracerEffectType" Value="17100" /><Attribute Name="NCUCost" Value="1" /><Attribute Name="Flags" Value="ModifiedDescription, Null" /><Attribute Name="RechargeDelay" Value="4" /><Attribute Name="TimeExist" Value="0.01" /><Attribute Name="HitSound" Value="-1799653371" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="AttackRange" Value="1" /><AtkValue Name="MaterialMetamorphosis" Percent="48" /><AtkValue Name="BiologicalMetamorphosis" Percent="52" /><Event Name="OnTerminate"><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="HLLE" /><Argument Value="1" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="17" /><Argument Value="1" /><Argument Value="13" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="NPCFamily" Operator="Greater Than" Value="0" ChildOp="" /><Requirement Target="Self" Statistic="BiologicalMetamorphosis" Operator="Greater Than" Value="1000" ChildOp="And" /></Action></Item><Item AOID="288048" IsNano="True" Name="Warped Mind ST" Nanoline="958" StackingOrder="1" NCUCost="40"><Description>Something isn't... quite... riiii1iiighhhhtttt...o... 0110010001100101011000010111010001101000011001000110010101100001011101000110100001100100011001010110000101110100011010000110010001100101011000010111010001101000</Description><Attribute Name="Slot" Value="0" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="HitEffectType" Value="72332" /><Attribute Name="Icon" Value="117904" /><Attribute Name="AttackDelay" Value="0.1" /><Attribute Name="School" Value="Protection" /><Attribute Name="StackingOrder" Value="1" /><Attribute Name="Strain" Value="958" /><Attribute Name="Can" Value="0" /><Attribute Name="EffectIcon" Value="39580" /><Attribute Name="NanoPoints" Value="508" /><Attribute Name="NCUCost" Value="40" /><Attribute Name="Flags" Value="TellCollision, DefaultTarget, ItemTextureOverride, Null, WantCollision" /><Attribute Name="RechargeDelay" Value="0.1" /><Attribute Name="TimeExist" Value="10" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="AttackRange" Value="20" /><AtkValue Name="MaterialMetamorphosis" Percent="32" /><AtkValue Name="BiologicalMetamorphosis" Percent="36" /><AtkValue Name="SensoryImprovement" Percent="32" /><Event Name="OnUse"><Function Name="Func_53232" Target="Target" TickCount="1" TickInterval="0" /></Event><Event Name="OnTerminate"><Function Name="CastNano" Target="Self" TickCount="1" TickInterval="0"><Argument Value="288469" /></Function></Event></Item><Item AOID="288069" IsNano="True" Name="Alien Parasites" Nanoline="-1" StackingOrder="-1" NCUCost="999"><Description /><Attribute Name="Slot" Value="0" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Icon" Value="16202" /><Attribute Name="AttackDelay" Value="0" /><Attribute Name="Can" Value="Carry" /><Attribute Name="EffectIcon" Value="16365" /><Attribute Name="NanoPoints" Value="0" /><Attribute Name="NCUCost" Value="999" /><Attribute Name="Flags" Value="VisibleFlag, Repulsive, DefaultTarget, ItemTextureOverride, Null, WantCollision, IllegalClan" /><Attribute Name="RechargeDelay" Value="0" /><Attribute Name="TimeExist" Value="1" /><Attribute Name="DefaultPos" Value="0" /><Event Name="OnTerminate"><Function Name="AnimEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="50000" /><Argument Value="0" /><Argument Value="41" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="GfxEffect" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="43043" /><Argument Value="100" /><Argument Value="100" /><Argument Value="255" /><Argument Value="255" /><Argument Value="255" /><Argument Value="255" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="PlayfieldProxy" Operator="Equal To" Value="6123" ChildOp="" /><Requirement Target="Self" Statistic="PlayfieldProxy" Operator="Equal To" Value="4468" ChildOp="Or" /><Argument Value="AALR" /><Argument Value="200" /><Argument Value="300" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function></Event></Item><Item AOID="288359" IsNano="True" Name="Kyr'Ozch Prison" Nanoline="-1" StackingOrder="-1" NCUCost="1"><Description>You can't move.</Description><Attribute Name="NanoPoints" Value="50" /><Attribute Name="Slot" Value="0" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="HitEffectType" Value="43148" /><Attribute Name="Icon" Value="16246" /><Attribute Name="AttackDelay" Value="3" /><Attribute Name="School" Value="Medical" /><Attribute Name="CastEffectType" Value="46261" /><Attribute Name="Can" Value="0" /><Attribute Name="GatherEffectType" Value="43631" /><Attribute Name="GatherSound" Value="900320893" /><Attribute Name="TracerEffectType" Value="17100" /><Attribute Name="NCUCost" Value="1" /><Attribute Name="Flags" Value="DefaultTarget, ItemTextureOverride, Null" /><Attribute Name="RechargeDelay" Value="25" /><Attribute Name="TimeExist" Value="10" /><Attribute Name="HitSound" Value="-1799653371" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="AttackRange" Value="20" /><AtkValue Name="MaterialMetamorphosis" Percent="48" /><AtkValue Name="BiologicalMetamorphosis" Percent="52" /><Event Name="OnUse"><Function Name="CastNano" Target="Target" TickCount="1" TickInterval="0"><Argument Value="288372" /></Function><Function Name="Func_53122" Target="Target" TickCount="1" TickInterval="0" /></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="NPCFamily" Operator="Greater Than" Value="0" ChildOp="" /><Requirement Target="Self" Statistic="SensoryImprovement" Operator="Greater Than" Value="500" ChildOp="And" /></Action></Item><Item AOID="288372" IsNano="True" Name="Kyr'Ozch Prison" Nanoline="-1" StackingOrder="-1" NCUCost="1"><Description /><Attribute Name="Slot" Value="0" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Icon" Value="16246" /><Attribute Name="AttackDelay" Value="0" /><Attribute Name="School" Value="Medical" /><Attribute Name="Can" Value="0" /><Attribute Name="NanoPoints" Value="0" /><Attribute Name="NCUCost" Value="1" /><Attribute Name="Flags" Value="DefaultTarget, ItemTextureOverride, WantCollision" /><Attribute Name="RechargeDelay" Value="0" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="AttackRange" Value="20" /><AtkValue Name="MaterialMetamorphosis" Percent="48" /><AtkValue Name="BiologicalMetamorphosis" Percent="52" /><Event Name="OnUse"><Function Name="SpawnMonsterACG" Target="Target" TickCount="1" TickInterval="0"><Argument Value="ALPI" /><Argument Value="300" /><Argument Value="-1" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="NPCFamily" Operator="Greater Than" Value="0" ChildOp="" /></Action></Item><Item AOID="288389" IsNano="True" Name="Stunned" Nanoline="147" StackingOrder="48" NCUCost="48"><Description>A minor hold spell, that causes the target to become almost immobile for a short period of time.</Description><Attribute Name="CastEffectType" Value="46136" /><Attribute Name="Slot" Value="0" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="EffectType" Value="43609" /><Attribute Name="HitEffectType" Value="43609" /><Attribute Name="Icon" Value="16248" /><Attribute Name="CastSound" Value="-1590592390" /><Attribute Name="StackingOrder" Value="48" /><Attribute Name="School" Value="Combat" /><Attribute Name="Strain" Value="147" /><Attribute Name="Can" Value="0" /><Attribute Name="EffectIcon" Value="16426" /><Attribute Name="GatherEffectType" Value="49999" /><Attribute Name="GatherSound" Value="913281007" /><Attribute Name="TracerEffectType" Value="17800" /><Attribute Name="NCUCost" Value="48" /><Attribute Name="Flags" Value="DefaultTarget, ItemTextureOverride, Null, WantCollision" /><Attribute Name="TimeExist" Value="4.32" /><Attribute Name="HitSound" Value="542624363" /><Attribute Name="DefaultPos" Value="405" /><Attribute Name="AttackRange" Value="18" /><AtkValue Name="PsychologicalModification" Percent="100" /><DefValue Name="NanoResist" Percent="132" /><Event Name="OnUse"><Function Name="TauntNPC" Target="Target" TickCount="1" TickInterval="0"><Argument Value="0" /><Argument Value="0" /><Argument Value="4660" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="Func_53122" Target="Target" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="288434" IsNano="True" Name="Phasefront Chimera - Skin'n Bones" Nanoline="-1" StackingOrder="46" NCUCost="5"><Description>Another unique design from Westerlund Inc. (of the Hoverchair fame), released in the fall of 29484 - The "Phasefront Skin'n Bones". This surprisingly small board offers a unique profile designed for all-terrain travel, as the powerful anti-grav motors on the bottom work in conjunction with the aerodynamic profiling of the board to ensure greater stability over a wide variety of harsh terrains.</Description><Attribute Name="ChanceOfBreakOnSpellAttack" Value="100" /><Attribute Name="Slot" Value="0" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="EffectType" Value="72309" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="ChanceOfBreakOnDebuff" Value="100" /><Attribute Name="Icon" Value="271695" /><Attribute Name="AttackDelay" Value="4.5" /><Attribute Name="School" Value="Space" /><Attribute Name="StackingOrder" Value="46" /><Attribute Name="Can" Value="0" /><Attribute Name="EffectIcon" Value="16409" /><Attribute Name="NanoPoints" Value="10" /><Attribute Name="NCUCost" Value="5" /><Attribute Name="Flags" Value="ModifiedName, CanBeTemplateItem, HasMultipleCount, OpenFlag, Null, HasRotation" /><Attribute Name="RechargeDelay" Value="4.5" /><Attribute Name="TimeExist" Value="3600" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="AttackRange" Value="20" /><Event Name="OnUse"><Function Name="Modify" Target="Self" TickCount="1" TickInterval="0"><Argument Value="RunSpeed" /><Argument Value="150" /></Function><Function Name="RestrictAction" Target="Self" TickCount="1" TickInterval="0"><Argument Value="Fighting" /><Argument Value="0" /></Function><Function Name="MonsterShape" Target="Self" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="17534" ChildOp="" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="5907" ChildOp="Or" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="17532" ChildOp="Or" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="17909" ChildOp="Or" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="5921" ChildOp="Or" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="17905" ChildOp="Or" /><Requirement Target="Self" Statistic="MonsterData" Operator="Equal To" Value="288422" ChildOp="Or" /><Argument Value="288422" /><Argument Value="0" /></Function><Function Name="MonsterShape" Target="Self" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="17872" ChildOp="" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="17870" ChildOp="Or" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="17867" ChildOp="Or" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="17911" ChildOp="Or" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="17903" ChildOp="Or" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="17907" ChildOp="Or" /><Requirement Target="Self" Statistic="MonsterData" Operator="Equal To" Value="288428" ChildOp="Or" /><Argument Value="288428" /><Argument Value="0" /></Function><Function Name="MonsterShape" Target="Self" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="17530" ChildOp="" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="5927" ChildOp="Or" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="17528" ChildOp="Or" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="23370" ChildOp="Or" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="5941" ChildOp="Or" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="23368" ChildOp="Or" /><Requirement Target="Self" Statistic="MonsterData" Operator="Equal To" Value="288423" ChildOp="Or" /><Argument Value="288423" /><Argument Value="0" /></Function><Function Name="MonsterShape" Target="Self" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="17921" ChildOp="" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="17919" ChildOp="Or" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="17917" ChildOp="Or" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="23371" ChildOp="Or" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="17901" ChildOp="Or" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="23369" ChildOp="Or" /><Requirement Target="Self" Statistic="MonsterData" Operator="Equal To" Value="288429" ChildOp="Or" /><Argument Value="288429" /><Argument Value="0" /></Function><Function Name="MonsterShape" Target="Self" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="23378" ChildOp="" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="5914" ChildOp="Or" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="23377" ChildOp="Or" /><Requirement Target="Self" Statistic="MonsterData" Operator="Equal To" Value="288426" ChildOp="Or" /><Argument Value="288426" /><Argument Value="0" /></Function><Function Name="MonsterShape" Target="Self" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="23379" ChildOp="" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="17915" ChildOp="Or" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="23376" ChildOp="Or" /><Requirement Target="Self" Statistic="MonsterData" Operator="Equal To" Value="288431" ChildOp="Or" /><Argument Value="288431" /><Argument Value="0" /></Function><Function Name="MonsterShape" Target="Self" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="23374" ChildOp="" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="5934" ChildOp="Or" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="23373" ChildOp="Or" /><Requirement Target="Self" Statistic="MonsterData" Operator="Equal To" Value="288427" ChildOp="Or" /><Argument Value="288427" /><Argument Value="0" /></Function><Function Name="MonsterShape" Target="Self" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="23375" ChildOp="" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="17913" ChildOp="Or" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="23372" ChildOp="Or" /><Requirement Target="Self" Statistic="MonsterData" Operator="Equal To" Value="288432" ChildOp="Or" /><Argument Value="288432" /><Argument Value="0" /></Function><Function Name="MonsterShape" Target="Self" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="23366" ChildOp="" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="5900" ChildOp="Or" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="23365" ChildOp="Or" /><Requirement Target="Self" Statistic="MonsterData" Operator="Equal To" Value="288425" ChildOp="Or" /><Argument Value="288425" /><Argument Value="0" /></Function><Function Name="MonsterShape" Target="Self" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="23367" ChildOp="" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="17899" ChildOp="Or" /><Requirement Target="Self" Statistic="Mesh" Operator="Equal To" Value="23364" ChildOp="Or" /><Requirement Target="Self" Statistic="MonsterData" Operator="Equal To" Value="288430" ChildOp="Or" /><Argument Value="288430" /><Argument Value="0" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="IsFightingMe" Operator="Equal To" Value="0" ChildOp="" /><Requirement Target="Self" Statistic="WaitState" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="MonsterData" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="PlayfieldType" Operator="Op_107" Value="1" ChildOp="And" /><Requirement Target="Self" Statistic="VehicleGround" Operator="Greater Than" Value="80" ChildOp="And" /></Action><Action Name="PlayshiftRequirements"><Requirement Target="Self" Statistic="PlayfieldType" Operator="Op_107" Value="1" ChildOp="" /></Action></Item><Item AOID="288437" IsNano="True" Name="Alien Revitalization" Nanoline="282" StackingOrder="1" NCUCost="1"><Description>This is a 20 percentage heal only available to the Kyr'Ozch population.</Description><Attribute Name="NanoPoints" Value="10000" /><Attribute Name="Slot" Value="0" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="HitEffectType" Value="43426" /><Attribute Name="Icon" Value="44235" /><Attribute Name="AttackDelay" Value="4" /><Attribute Name="School" Value="Medical" /><Attribute Name="StackingOrder" Value="1" /><Attribute Name="CastEffectType" Value="46262" /><Attribute Name="Strain" Value="282" /><Attribute Name="Can" Value="0" /><Attribute Name="EffectIcon" Value="44236" /><Attribute Name="GatherEffectType" Value="49999" /><Attribute Name="GatherSound" Value="-564166727" /><Attribute Name="TracerEffectType" Value="17100" /><Attribute Name="NCUCost" Value="1" /><Attribute Name="Flags" Value="ModifiedDescription, DisableStatelCollision" /><Attribute Name="RechargeDelay" Value="8" /><Attribute Name="HitSound" Value="-1539606411" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="AttackRange" Value="25" /><AtkValue Name="MaterialMetamorphosis" Percent="48" /><AtkValue Name="BiologicalMetamorphosis" Percent="52" /><Event Name="OnUse"><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Health" /><Argument Value="20" /><Argument Value="0" /><Argument Value="RadiationAC" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="BiologicalMetamorphosis" Operator="Greater Than" Value="1350" ChildOp="" /><Requirement Target="Self" Statistic="MaterialMetamorphosis" Operator="Greater Than" Value="1350" ChildOp="And" /><Requirement Target="Self" Statistic="NPCFamily" Operator="Greater Than" Value="0" ChildOp="And" /></Action></Item><Item AOID="288439" IsNano="True" Name="Viral Pain" Nanoline="-1" StackingOrder="-1" NCUCost="1"><Description /><Attribute Name="Slot" Value="0" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Icon" Value="16246" /><Attribute Name="AttackDelay" Value="3" /><Attribute Name="School" Value="Medical" /><Attribute Name="Can" Value="0" /><Attribute Name="NanoPoints" Value="1" /><Attribute Name="NCUCost" Value="1" /><Attribute Name="Flags" Value="DefaultTarget, ItemTextureOverride" /><Attribute Name="RechargeDelay" Value="6" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="AttackRange" Value="20" /><AtkValue Name="MaterialMetamorphosis" Percent="48" /><AtkValue Name="BiologicalMetamorphosis" Percent="52" /><Event Name="OnUse"><Function Name="Hit" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Health" /><Argument Value="-1500" /><Argument Value="-3000" /><Argument Value="EnergyAC" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="NPCFamily" Operator="Greater Than" Value="0" ChildOp="" /></Action></Item><Item AOID="288441" IsNano="True" Name="Viral Venom" Nanoline="-1" StackingOrder="-1" NCUCost="1"><Description /><Attribute Name="Slot" Value="0" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Icon" Value="16246" /><Attribute Name="AttackDelay" Value="3" /><Attribute Name="School" Value="Medical" /><Attribute Name="Can" Value="0" /><Attribute Name="EffectIcon" Value="84897" /><Attribute Name="NanoPoints" Value="1" /><Attribute Name="NCUCost" Value="1" /><Attribute Name="Flags" Value="DefaultTarget, ItemTextureOverride, Null" /><Attribute Name="RechargeDelay" Value="6" /><Attribute Name="TimeExist" Value="20" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="AttackRange" Value="20" /><AtkValue Name="MaterialMetamorphosis" Percent="48" /><AtkValue Name="BiologicalMetamorphosis" Percent="52" /><Event Name="OnUse"><Function Name="Hit" Target="Target" TickCount="4" TickInterval="5"><Argument Value="Health" /><Argument Value="-500" /><Argument Value="-1000" /><Argument Value="EnergyAC" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="NPCFamily" Operator="Greater Than" Value="0" ChildOp="" /></Action></Item><Item AOID="288457" IsNano="True" Name="Self Termination" Nanoline="-1" StackingOrder="-1" NCUCost="999"><Description /><Attribute Name="Slot" Value="0" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Icon" Value="16202" /><Attribute Name="AttackDelay" Value="0" /><Attribute Name="School" Value="Combat" /><Attribute Name="Can" Value="0" /><Attribute Name="NanoPoints" Value="0" /><Attribute Name="NCUCost" Value="999" /><Attribute Name="Flags" Value="VisibleFlag, Repulsive, DefaultTarget, ItemTextureOverride, Null, WantCollision" /><Attribute Name="RechargeDelay" Value="0" /><Attribute Name="TimeExist" Value="10" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="AttackRange" Value="1" /><Event Name="OnUse"><Function Name="Func_53122" Target="Self" TickCount="1" TickInterval="0" /><Function Name="GfxEffect" Target="Self" TickCount="1" TickInterval="0"><Argument Value="12510" /><Argument Value="100" /><Argument Value="100" /><Argument Value="255" /><Argument Value="255" /><Argument Value="255" /><Argument Value="255" /></Function><Function Name="GfxEffect" Target="Self" TickCount="1" TickInterval="150"><Argument Value="12510" /><Argument Value="100" /><Argument Value="100" /><Argument Value="255" /><Argument Value="255" /><Argument Value="255" /><Argument Value="255" /></Function><Function Name="GfxEffect" Target="Self" TickCount="1" TickInterval="300"><Argument Value="12510" /><Argument Value="100" /><Argument Value="100" /><Argument Value="255" /><Argument Value="255" /><Argument Value="255" /><Argument Value="255" /></Function><Function Name="AreaCastNano" Target="Self" TickCount="1" TickInterval="400"><Argument Value="262716" /><Argument Value="4" /></Function><Function Name="Hit" Target="Self" TickCount="1" TickInterval="400"><Argument Value="Health" /><Argument Value="-100000000" /><Argument Value="-100000000" /><Argument Value="ChemicalAC" /></Function></Event></Item><Item AOID="288469" IsNano="True" Name="Willpower" Nanoline="958" StackingOrder="2" NCUCost="0"><Description>You are immune to mind control.</Description><Attribute Name="Slot" Value="0" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Icon" Value="117904" /><Attribute Name="AttackDelay" Value="0" /><Attribute Name="School" Value="Protection" /><Attribute Name="StackingOrder" Value="2" /><Attribute Name="Strain" Value="958" /><Attribute Name="Can" Value="0" /><Attribute Name="EffectIcon" Value="46267" /><Attribute Name="NanoPoints" Value="0" /><Attribute Name="NCUCost" Value="0" /><Attribute Name="Flags" Value="TellCollision, Null, WantCollision" /><Attribute Name="RechargeDelay" Value="0" /><Attribute Name="TimeExist" Value="60" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="AttackRange" Value="20" /><AtkValue Name="MaterialMetamorphosis" Percent="32" /><AtkValue Name="BiologicalMetamorphosis" Percent="36" /><AtkValue Name="SensoryImprovement" Percent="32" /></Item></Items>
