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<Items><!--New  	26219 -  Door --><!--New  	287579 -  Wearable: Clan_Ext_Ambush_001 --><!--New  	287580 -  Wearable: Clan_Ext_Ambush_300 --><!--New  	287581 -  Wearable: OT_Ext_Ambush_001 --><!--New  	287582 -  Wearable: OT_Ext_Ambush_300 --><!--New  	287587 -  Wearable: Spy_Clan_Monsters_001 --><!--New  	287588 -  Wearable: Spy_Clan_Monsters_300 --><!--New  	287589 -  Wearable: Spy_OT_Monsters_001 --><!--New  	287590 -  Wearable: Spy_OT_Monsters_300 --><!--New  	287669 -  Illegal Notum Chunk --><!--New  	287670 -  Illegal Notum Chunk --><!--New  	287671 -  Illegal Notum Chunk --><!--New  	287674 -  Illegal Notum Chunk --><Item AOID="26219" IsNano="False" Name="Door" QL="1" ItemType="Misc"><Description>Normally a swinging or sliding barrier, by which an entry is closed and opened. A means of access.</Description><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, Stationary, WantCollision, HasDamage, DisableStatelCollision" /><Attribute Name="MaxHealth" Value="10000" /><Attribute Name="StateMachine" Value="1" /><Attribute Name="QL" Value="1" /><Attribute Name="Can" Value="Use" /><Attribute Name="Mass" Value="100" /></Item><Item AOID="287579" IsNano="False" Name="Wearable: Clan_Ext_Ambush_001" QL="1" ItemType="NPC"><Description /><Attribute Name="DefaultPos" Value="RightWrist" /><Attribute Name="Slot" Value="Neck, Head, Back, RightShoulder, Chest, LeftShoulder, RightArm, Hands, LeftArm, RightWrist, Legs, LeftWrist, RightFinger, Feet, LeftFinger" /><Attribute Name="QL" Value="1" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, NoDrop" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Icon" Value="84059" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Wear" /><Attribute Name="Value" Value="1" /><Event Name="OnTerminate"><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="6NQP" /><Argument Value="1" /><Argument Value="249" /><Argument Value="6" /><Argument Value="73" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="6NQP" /><Argument Value="1" /><Argument Value="178" /><Argument Value="6" /><Argument Value="101" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="6NQP" /><Argument Value="1" /><Argument Value="217" /><Argument Value="6" /><Argument Value="113" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="6NQP" /><Argument Value="1" /><Argument Value="181" /><Argument Value="6" /><Argument Value="80" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="6NQP" /><Argument Value="1" /><Argument Value="172" /><Argument Value="6" /><Argument Value="87" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="6NQP" /><Argument Value="1" /><Argument Value="225" /><Argument Value="6" /><Argument Value="87" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="6NQP" /><Argument Value="1" /><Argument Value="217" /><Argument Value="6" /><Argument Value="80" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="6NQP" /><Argument Value="1" /><Argument Value="208" /><Argument Value="6" /><Argument Value="87" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="6NQP" /><Argument Value="1" /><Argument Value="217" /><Argument Value="6" /><Argument Value="94" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="6NQP" /><Argument Value="1" /><Argument Value="188" /><Argument Value="6" /><Argument Value="87" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="6NQP" /><Argument Value="1" /><Argument Value="261" /><Argument Value="6" /><Argument Value="86" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="6NQP" /><Argument Value="1" /><Argument Value="253" /><Argument Value="6" /><Argument Value="80" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function></Event><Action Name="ToWear"><Requirement Target="Self" Statistic="NPCFamily" Operator="Greater Than" Value="0" ChildOp="" /></Action></Item><Item AOID="287580" IsNano="False" Name="Wearable: Clan_Ext_Ambush_300" QL="300" ItemType="NPC"><Description /><Attribute Name="DefaultPos" Value="RightWrist" /><Attribute Name="Slot" Value="Neck, Head, Back, RightShoulder, Chest, LeftShoulder, RightArm, Hands, LeftArm, RightWrist, Legs, LeftWrist, RightFinger, Feet, LeftFinger" /><Attribute Name="QL" Value="300" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, NoDrop" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Icon" Value="84059" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Wear" /><Attribute Name="Value" Value="1" /><Event Name="OnTerminate"><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="6NQP" /><Argument Value="300" /><Argument Value="249" /><Argument Value="6" /><Argument Value="73" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="6NQP" /><Argument Value="300" /><Argument Value="178" /><Argument Value="6" /><Argument Value="101" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="6NQP" /><Argument Value="300" /><Argument Value="217" /><Argument Value="6" /><Argument Value="113" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="6NQP" /><Argument Value="300" /><Argument Value="181" /><Argument Value="6" /><Argument Value="80" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="6NQP" /><Argument Value="300" /><Argument Value="172" /><Argument Value="6" /><Argument Value="87" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="6NQP" /><Argument Value="300" /><Argument Value="225" /><Argument Value="6" /><Argument Value="87" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="6NQP" /><Argument Value="300" /><Argument Value="217" /><Argument Value="6" /><Argument Value="80" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="6NQP" /><Argument Value="300" /><Argument Value="208" /><Argument Value="6" /><Argument Value="87" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="6NQP" /><Argument Value="300" /><Argument Value="217" /><Argument Value="6" /><Argument Value="94" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="6NQP" /><Argument Value="300" /><Argument Value="188" /><Argument Value="6" /><Argument Value="87" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="6NQP" /><Argument Value="300" /><Argument Value="261" /><Argument Value="6" /><Argument Value="86" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="6NQP" /><Argument Value="300" /><Argument Value="253" /><Argument Value="6" /><Argument Value="80" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function></Event><Action Name="ToWear"><Requirement Target="Self" Statistic="NPCFamily" Operator="Greater Than" Value="0" ChildOp="" /></Action></Item><Item AOID="287581" IsNano="False" Name="Wearable: OT_Ext_Ambush_001" QL="1" ItemType="NPC"><Description /><Attribute Name="DefaultPos" Value="RightWrist" /><Attribute Name="Slot" Value="Neck, Head, Back, RightShoulder, Chest, LeftShoulder, RightArm, Hands, LeftArm, RightWrist, Legs, LeftWrist, RightFinger, Feet, LeftFinger" /><Attribute Name="QL" Value="1" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, NoDrop" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Icon" Value="84059" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Wear" /><Attribute Name="Value" Value="1" /><Event Name="OnTerminate"><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="EBU8" /><Argument Value="1" /><Argument Value="167" /><Argument Value="6" /><Argument Value="40" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="EBU8" /><Argument Value="1" /><Argument Value="207" /><Argument Value="6" /><Argument Value="83" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="EBU8" /><Argument Value="1" /><Argument Value="193" /><Argument Value="6" /><Argument Value="72" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="EBU8" /><Argument Value="1" /><Argument Value="184" /><Argument Value="6" /><Argument Value="81" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="EBU8" /><Argument Value="1" /><Argument Value="193" /><Argument Value="6" /><Argument Value="60" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="EBU8" /><Argument Value="1" /><Argument Value="199" /><Argument Value="6" /><Argument Value="53" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="EBU8" /><Argument Value="1" /><Argument Value="229" /><Argument Value="6" /><Argument Value="45" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="EBU8" /><Argument Value="1" /><Argument Value="232" /><Argument Value="6" /><Argument Value="52" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="EBU8" /><Argument Value="1" /><Argument Value="154" /><Argument Value="6" /><Argument Value="53" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="EBU8" /><Argument Value="1" /><Argument Value="159" /><Argument Value="6" /><Argument Value="51" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="EBU8" /><Argument Value="1" /><Argument Value="193" /><Argument Value="6" /><Argument Value="45" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="EBU8" /><Argument Value="1" /><Argument Value="186" /><Argument Value="6" /><Argument Value="53" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function></Event><Action Name="ToWear"><Requirement Target="Self" Statistic="NPCFamily" Operator="Greater Than" Value="0" ChildOp="" /></Action></Item><Item AOID="287582" IsNano="False" Name="Wearable: OT_Ext_Ambush_300" QL="300" ItemType="NPC"><Description /><Attribute Name="DefaultPos" Value="RightWrist" /><Attribute Name="Slot" Value="Neck, Head, Back, RightShoulder, Chest, LeftShoulder, RightArm, Hands, LeftArm, RightWrist, Legs, LeftWrist, RightFinger, Feet, LeftFinger" /><Attribute Name="QL" Value="300" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, NoDrop" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Icon" Value="84059" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Wear" /><Attribute Name="Value" Value="1" /><Event Name="OnTerminate"><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="EBU8" /><Argument Value="300" /><Argument Value="167" /><Argument Value="6" /><Argument Value="40" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="EBU8" /><Argument Value="300" /><Argument Value="207" /><Argument Value="6" /><Argument Value="83" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="EBU8" /><Argument Value="300" /><Argument Value="193" /><Argument Value="6" /><Argument Value="72" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="EBU8" /><Argument Value="300" /><Argument Value="184" /><Argument Value="6" /><Argument Value="81" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="EBU8" /><Argument Value="300" /><Argument Value="193" /><Argument Value="6" /><Argument Value="60" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="EBU8" /><Argument Value="300" /><Argument Value="199" /><Argument Value="6" /><Argument Value="53" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="EBU8" /><Argument Value="300" /><Argument Value="229" /><Argument Value="6" /><Argument Value="45" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="EBU8" /><Argument Value="300" /><Argument Value="232" /><Argument Value="6" /><Argument Value="52" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="EBU8" /><Argument Value="300" /><Argument Value="154" /><Argument Value="6" /><Argument Value="53" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="EBU8" /><Argument Value="300" /><Argument Value="159" /><Argument Value="6" /><Argument Value="51" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="EBU8" /><Argument Value="300" /><Argument Value="193" /><Argument Value="6" /><Argument Value="45" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="EBU8" /><Argument Value="300" /><Argument Value="186" /><Argument Value="6" /><Argument Value="53" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function></Event><Action Name="ToWear"><Requirement Target="Self" Statistic="NPCFamily" Operator="Greater Than" Value="0" ChildOp="" /></Action></Item><Item AOID="287587" IsNano="False" Name="Wearable: Spy_Clan_Monsters_001" QL="1" ItemType="NPC"><Description /><Attribute Name="DefaultPos" Value="RightWrist" /><Attribute Name="Slot" Value="Neck, Head, Back, RightShoulder, Chest, LeftShoulder, RightArm, Hands, LeftArm, RightWrist, Legs, LeftWrist, RightFinger, Feet, LeftFinger" /><Attribute Name="QL" Value="1" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, NoDrop" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Icon" Value="84059" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Wear" /><Attribute Name="Value" Value="1" /><Event Name="OnTerminate"><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="CAEP" /><Argument Value="1" /><Argument Value="218" /><Argument Value="6" /><Argument Value="132" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="CAEP" /><Argument Value="1" /><Argument Value="242" /><Argument Value="6" /><Argument Value="131" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="CAEP" /><Argument Value="1" /><Argument Value="244" /><Argument Value="6" /><Argument Value="105" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="CGGA" /><Argument Value="1" /><Argument Value="206" /><Argument Value="6" /><Argument Value="111" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="CGGD" /><Argument Value="1" /><Argument Value="170" /><Argument Value="6" /><Argument Value="116" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="CGGR" /><Argument Value="1" /><Argument Value="221" /><Argument Value="6" /><Argument Value="117" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="CXEE" /><Argument Value="1" /><Argument Value="163" /><Argument Value="6" /><Argument Value="134" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="CXEI" /><Argument Value="1" /><Argument Value="193" /><Argument Value="6" /><Argument Value="101" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function></Event><Action Name="ToWear"><Requirement Target="Self" Statistic="NPCFamily" Operator="Greater Than" Value="0" ChildOp="" /></Action></Item><Item AOID="287588" IsNano="False" Name="Wearable: Spy_Clan_Monsters_300" QL="300" ItemType="NPC"><Description /><Attribute Name="DefaultPos" Value="RightWrist" /><Attribute Name="Slot" Value="Neck, Head, Back, RightShoulder, Chest, LeftShoulder, RightArm, Hands, LeftArm, RightWrist, Legs, LeftWrist, RightFinger, Feet, LeftFinger" /><Attribute Name="QL" Value="300" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, NoDrop" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Icon" Value="84059" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Wear" /><Attribute Name="Value" Value="1" /><Event Name="OnTerminate"><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="CAEP" /><Argument Value="300" /><Argument Value="218" /><Argument Value="6" /><Argument Value="132" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="CAEP" /><Argument Value="300" /><Argument Value="242" /><Argument Value="6" /><Argument Value="131" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="CAEP" /><Argument Value="300" /><Argument Value="244" /><Argument Value="6" /><Argument Value="105" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="CGGA" /><Argument Value="300" /><Argument Value="206" /><Argument Value="6" /><Argument Value="111" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="CGGD" /><Argument Value="300" /><Argument Value="170" /><Argument Value="6" /><Argument Value="116" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="CGGR" /><Argument Value="300" /><Argument Value="221" /><Argument Value="6" /><Argument Value="117" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="CXEE" /><Argument Value="300" /><Argument Value="163" /><Argument Value="6" /><Argument Value="134" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="CXEI" /><Argument Value="300" /><Argument Value="193" /><Argument Value="6" /><Argument Value="101" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function></Event><Action Name="ToWear"><Requirement Target="Self" Statistic="NPCFamily" Operator="Greater Than" Value="0" ChildOp="" /></Action></Item><Item AOID="287589" IsNano="False" Name="Wearable: Spy_OT_Monsters_001" QL="1" ItemType="NPC"><Description /><Attribute Name="DefaultPos" Value="RightWrist" /><Attribute Name="Slot" Value="Neck, Head, Back, RightShoulder, Chest, LeftShoulder, RightArm, Hands, LeftArm, RightWrist, Legs, LeftWrist, RightFinger, Feet, LeftFinger" /><Attribute Name="QL" Value="1" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, NoDrop" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Icon" Value="84059" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Wear" /><Attribute Name="Value" Value="1" /><Event Name="OnTerminate"><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="OEGU" /><Argument Value="1" /><Argument Value="199" /><Argument Value="6" /><Argument Value="117" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="OISG" /><Argument Value="1" /><Argument Value="221" /><Argument Value="6" /><Argument Value="101" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="OMGD" /><Argument Value="1" /><Argument Value="206" /><Argument Value="6" /><Argument Value="107" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="OMSG" /><Argument Value="1" /><Argument Value="242" /><Argument Value="6" /><Argument Value="129" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="OMSG" /><Argument Value="1" /><Argument Value="242" /><Argument Value="6" /><Argument Value="101" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="ONSG" /><Argument Value="1" /><Argument Value="200" /><Argument Value="6" /><Argument Value="134" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="ORSO" /><Argument Value="1" /><Argument Value="165" /><Argument Value="6" /><Argument Value="134" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="PANP" /><Argument Value="1" /><Argument Value="238" /><Argument Value="6" /><Argument Value="117" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function></Event><Action Name="ToWear"><Requirement Target="Self" Statistic="NPCFamily" Operator="Greater Than" Value="0" ChildOp="" /></Action></Item><Item AOID="287590" IsNano="False" Name="Wearable: Spy_OT_Monsters_300" QL="300" ItemType="NPC"><Description /><Attribute Name="DefaultPos" Value="RightWrist" /><Attribute Name="Slot" Value="Neck, Head, Back, RightShoulder, Chest, LeftShoulder, RightArm, Hands, LeftArm, RightWrist, Legs, LeftWrist, RightFinger, Feet, LeftFinger" /><Attribute Name="QL" Value="300" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, NoDrop" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Icon" Value="84059" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Wear" /><Attribute Name="Value" Value="1" /><Event Name="OnTerminate"><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="OEGU" /><Argument Value="300" /><Argument Value="199" /><Argument Value="6" /><Argument Value="117" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="OISG" /><Argument Value="300" /><Argument Value="221" /><Argument Value="6" /><Argument Value="101" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="OMGD" /><Argument Value="300" /><Argument Value="206" /><Argument Value="6" /><Argument Value="107" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="OMSG" /><Argument Value="300" /><Argument Value="242" /><Argument Value="6" /><Argument Value="129" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="OMSG" /><Argument Value="300" /><Argument Value="242" /><Argument Value="6" /><Argument Value="101" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="ONSG" /><Argument Value="300" /><Argument Value="200" /><Argument Value="6" /><Argument Value="134" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="ORSO" /><Argument Value="300" /><Argument Value="165" /><Argument Value="6" /><Argument Value="134" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="PANP" /><Argument Value="300" /><Argument Value="238" /><Argument Value="6" /><Argument Value="117" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function></Event><Action Name="ToWear"><Requirement Target="Self" Statistic="NPCFamily" Operator="Greater Than" Value="0" ChildOp="" /></Action></Item><Item AOID="287669" IsNano="False" Name="Illegal Notum Chunk" QL="1" ItemType="Misc"><Description>Taken from the corpse of a rogue notum miner, this was illegally mined within the Outzone. This can be turned in for a bounty of Victory Points.

Right-click this item to claim your reward.</Description><Attribute Name="DefaultPos" Value="12" /><Attribute Name="MoreFlags" Value="Flag_1, Flag_2" /><Attribute Name="Slot" Value="0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15" /><Attribute Name="QL" Value="1" /><Attribute Name="Flags" Value="HasMultipleCount, Null" /><Attribute Name="Mass" Value="0.001" /><Attribute Name="Icon" Value="100323" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Mesh" Value="258404" /><Attribute Name="Can" Value="Carry, Use, Eat" /><Attribute Name="AttackDelay" Value="0.01" /><Attribute Name="Value" Value="1" /><Event Name="OnUse"><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="200"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="199" ChildOp="" /><Requirement Target="Self" Statistic="VP" Operator="Greater Than" Value="100000" ChildOp="And" /><Argument Value="VP" /><Argument Value="12" /><Argument Value="12" /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="200"><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="200" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="99" ChildOp="And" /><Requirement Target="Self" Statistic="VP" Operator="Greater Than" Value="100000" ChildOp="And" /><Argument Value="VP" /><Argument Value="6" /><Argument Value="6" /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="200"><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="100" ChildOp="" /><Requirement Target="Self" Statistic="VP" Operator="Greater Than" Value="100000" ChildOp="And" /><Argument Value="VP" /><Argument Value="3" /><Argument Value="3" /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="200"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="199" ChildOp="" /><Requirement Target="Self" Statistic="VP" Operator="Less Than" Value="100001" ChildOp="And" /><Argument Value="VP" /><Argument Value="120" /><Argument Value="120" /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="200"><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="200" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="99" ChildOp="And" /><Requirement Target="Self" Statistic="VP" Operator="Less Than" Value="100001" ChildOp="And" /><Argument Value="VP" /><Argument Value="60" /><Argument Value="60" /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="200"><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="100" ChildOp="" /><Requirement Target="Self" Statistic="VP" Operator="Less Than" Value="100001" ChildOp="And" /><Argument Value="VP" /><Argument Value="30" /><Argument Value="30" /></Function><Function Name="StaticText" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="New Victory Points gained." /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /></Function></Event></Item><Item AOID="287670" IsNano="False" Name="Illegal Notum Chunk" QL="1" ItemType="Misc"><Description>Taken from the corpse of a rogue notum miner, this was illegally mined within the Outzone. This can be turned in for a bounty of Victory Points.

Right-click this item to claim your reward.</Description><Attribute Name="DefaultPos" Value="12" /><Attribute Name="MoreFlags" Value="Flag_1, Flag_2" /><Attribute Name="Slot" Value="0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15" /><Attribute Name="QL" Value="1" /><Attribute Name="Flags" Value="HasMultipleCount, Null" /><Attribute Name="Mass" Value="0.001" /><Attribute Name="Icon" Value="100323" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Mesh" Value="258404" /><Attribute Name="Can" Value="Carry, Use, Eat" /><Attribute Name="AttackDelay" Value="0.01" /><Attribute Name="Value" Value="1" /><Event Name="OnUse"><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="200"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="199" ChildOp="" /><Requirement Target="Self" Statistic="VP" Operator="Greater Than" Value="100000" ChildOp="And" /><Argument Value="VP" /><Argument Value="18" /><Argument Value="18" /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="200"><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="200" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="99" ChildOp="And" /><Requirement Target="Self" Statistic="VP" Operator="Greater Than" Value="100000" ChildOp="And" /><Argument Value="VP" /><Argument Value="12" /><Argument Value="12" /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="200"><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="100" ChildOp="" /><Requirement Target="Self" Statistic="VP" Operator="Greater Than" Value="100000" ChildOp="And" /><Argument Value="VP" /><Argument Value="6" /><Argument Value="6" /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="200"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="199" ChildOp="" /><Requirement Target="Self" Statistic="VP" Operator="Less Than" Value="100001" ChildOp="And" /><Argument Value="VP" /><Argument Value="180" /><Argument Value="180" /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="200"><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="200" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="99" ChildOp="And" /><Requirement Target="Self" Statistic="VP" Operator="Less Than" Value="100001" ChildOp="And" /><Argument Value="VP" /><Argument Value="120" /><Argument Value="120" /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="200"><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="100" ChildOp="" /><Requirement Target="Self" Statistic="VP" Operator="Less Than" Value="100001" ChildOp="And" /><Argument Value="VP" /><Argument Value="60" /><Argument Value="60" /></Function><Function Name="StaticText" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="New Victory Points gained." /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /></Function></Event></Item><Item AOID="287671" IsNano="False" Name="Illegal Notum Chunk" QL="1" ItemType="Misc"><Description>Taken from the corpse of a rogue notum miner, this was illegally mined within the Outzone. This can be turned in for a bounty of Victory Points.

Right-click this item to claim your reward.</Description><Attribute Name="DefaultPos" Value="12" /><Attribute Name="MoreFlags" Value="Flag_1, Flag_2" /><Attribute Name="Slot" Value="0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15" /><Attribute Name="QL" Value="1" /><Attribute Name="Flags" Value="HasMultipleCount, Null" /><Attribute Name="Mass" Value="0.001" /><Attribute Name="Icon" Value="100323" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Mesh" Value="258404" /><Attribute Name="Can" Value="Carry, Use, Eat" /><Attribute Name="AttackDelay" Value="0.01" /><Attribute Name="Value" Value="1" /><Event Name="OnUse"><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="200"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="199" ChildOp="" /><Requirement Target="Self" Statistic="VP" Operator="Greater Than" Value="100000" ChildOp="And" /><Argument Value="VP" /><Argument Value="6" /><Argument Value="6" /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="200"><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="200" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="99" ChildOp="And" /><Requirement Target="Self" Statistic="VP" Operator="Greater Than" Value="100000" ChildOp="And" /><Argument Value="VP" /><Argument Value="3" /><Argument Value="3" /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="200"><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="100" ChildOp="" /><Requirement Target="Self" Statistic="VP" Operator="Greater Than" Value="100000" ChildOp="And" /><Argument Value="VP" /><Argument Value="1" /><Argument Value="1" /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="200"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="199" ChildOp="" /><Requirement Target="Self" Statistic="VP" Operator="Less Than" Value="100001" ChildOp="And" /><Argument Value="VP" /><Argument Value="60" /><Argument Value="60" /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="200"><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="200" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="99" ChildOp="And" /><Requirement Target="Self" Statistic="VP" Operator="Less Than" Value="100001" ChildOp="And" /><Argument Value="VP" /><Argument Value="30" /><Argument Value="30" /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="200"><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="100" ChildOp="" /><Requirement Target="Self" Statistic="VP" Operator="Less Than" Value="100001" ChildOp="And" /><Argument Value="VP" /><Argument Value="15" /><Argument Value="15" /></Function><Function Name="StaticText" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="New Victory Points gained." /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /></Function></Event></Item><Item AOID="287674" IsNano="False" Name="Illegal Notum Chunk" QL="1" ItemType="Misc"><Description>Taken from the corpse of a rogue notum miner, this was illegally mined within the Outzone. This can be turned in for a bounty of Victory Points.

Right-click this item to claim your reward.</Description><Attribute Name="DefaultPos" Value="12" /><Attribute Name="MoreFlags" Value="Flag_1, Flag_2" /><Attribute Name="Slot" Value="0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15" /><Attribute Name="QL" Value="1" /><Attribute Name="Flags" Value="HasMultipleCount, NoDrop, Unique" /><Attribute Name="Mass" Value="0.001" /><Attribute Name="Icon" Value="100323" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Mesh" Value="258404" /><Attribute Name="Can" Value="Carry, Use, Eat" /><Attribute Name="AttackDelay" Value="0.01" /><Attribute Name="Value" Value="1" /><Event Name="OnUse"><Function Name="SpawnItemACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Rnd" Operator="Less Than" Value="30" ChildOp="" /><Argument Value="IANU" /><Argument Value="1" /><Argument Value="0" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="SpawnItemACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="LastRnd" Operator="Less Than" Value="51" ChildOp="" /><Requirement Target="Self" Statistic="LastRnd" Operator="Greater Than" Value="29" ChildOp="And" /><Argument Value="IGNT" /><Argument Value="1" /><Argument Value="0" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="SpawnItemACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="LastRnd" Operator="Greater Than" Value="50" ChildOp="" /><Requirement Target="Self" Statistic="LastRnd" Operator="Less Than" Value="76" ChildOp="And" /><Argument Value="IENO" /><Argument Value="1" /><Argument Value="0" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /></Function></Event></Item></Items>
