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<Items><!--Updated	260758 -  Nanobot Shielding --><!--Updated	263177 -  Nanobot Guard --><!--Updated	263178 -  Partially Depleted Nanobots --><Item AOID="260758" IsNano="True" Name="Nanobot Shielding" Nanoline="809" StackingOrder="550" NCUCost="45"><Description>Useful in times of great danger, this nanoformula mobilizes all of your nanobots to stop incoming attacks, sacrificing them to preserve your own health.  The efficiency with which the nanobots perform is based on the ability of your breed to control nanobots.  As a byproduct of these reactions, nanoprograms will be executed faster and all of your attacks will do greater damage to opponents.  Unfortunately, this nanoformula will also reduce your nano energy reserves to almost nothing after the shielding effect ends, as your nanobots will need to recuperate from their frantic exertions.</Description><Attribute Name="Strain" Value="809" /><Attribute Name="HitEffectType" Value="49999" /><Attribute Name="MoreFlags" Value="Flag_1" /><Attribute Name="School" Value="Protection" /><Attribute Name="NCUCost" Value="45" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="StackingOrder" Value="550" /><Attribute Name="CastEffectType" Value="46188" /><Attribute Name="NanoPoints" Value="536" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="TracerEffectType" Value="45597" /><Attribute Name="AttackDelay" Value="1" /><Attribute Name="EffectType" Value="43452" /><Attribute Name="Icon" Value="118438" /><Attribute Name="EffectIcon" Value="118459" /><Attribute Name="Slot" Value="0" /><Attribute Name="Flags" Value="Null" /><Attribute Name="Can" Value="0" /><Attribute Name="GatherEffectType" Value="49999" /><Attribute Name="TimeExist" Value="25" /><Attribute Name="AttackRange" Value="1" /><Event Name="OnUse"><Function Name="ChangeVariable" Target="Self" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Atrox" ChildOp="" /><Argument Value="DamageToNano" /><Argument Value="80" /></Function><Function Name="ChangeVariable" Target="Self" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="Or" /><Argument Value="DamageToNano" /><Argument Value="85" /></Function><Function Name="ChangeVariable" Target="Self" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Argument Value="DamageToNano" /><Argument Value="90" /></Function><Function Name="ChangeVariable" Target="Self" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Argument Value="DamageToNanoMultiplier" /><Argument Value="150" /></Function><Function Name="ChangeVariable" Target="Self" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="Or" /><Argument Value="DamageToNanoMultiplier" /><Argument Value="175" /></Function><Function Name="ChangeVariable" Target="Self" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Atrox" ChildOp="" /><Argument Value="DamageToNanoMultiplier" /><Argument Value="200" /></Function><Function Name="ChangeVariable" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="NPCostModifier" /><Argument Value="55" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="NanoDamageMultiplier" /><Argument Value="200" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="NanoC.Init" /><Argument Value="1000" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="ProjectileDamageModifier" /><Argument Value="75" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="MeleeDamageModifier" /><Argument Value="75" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="ColdDamageModifier" /><Argument Value="75" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="FireDamageModifier" /><Argument Value="75" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="EnergyDamageModifier" /><Argument Value="75" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="ChemicalDamageModifier" /><Argument Value="75" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="PoisonDamageModifier" /><Argument Value="75" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="RadiationDamageModifier" /><Argument Value="75" /></Function><Function Name="CastNano" Target="Self" TickCount="1" TickInterval="0"><Argument Value="263175" /></Function><Function Name="CastNano" Target="Self" TickCount="1" TickInterval="0"><Argument Value="260757" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="Expansion" Operator="Is Set" Value="2" ChildOp="" /><Requirement Target="Self" Statistic="MaterialMetamorphosis" Operator="Greater Than" Value="1046" ChildOp="And" /><Requirement Target="Self" Statistic="MaterialCreation" Operator="Greater Than" Value="1046" ChildOp="And" /><Requirement Target="Self" Statistic="Profession" Operator="Equal To" Value="Nano-Technician" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="Op_101" Value="263175" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="Op_101" Value="263178" ChildOp="And" /></Action></Item><Item AOID="263177" IsNano="True" Name="Nanobot Guard" Nanoline="809" StackingOrder="500" NCUCost="45"><Description>Useful in times of great danger, this nanoformula mobilizes all of your nanobots to stop incoming attacks, sacrificing them to preserve your own health.  The efficiency with which the nanobots perform is based on the ability of your breed to control nanobots.  Unfortunately, this nanoformula will also reduce your nano energy reserves to almost nothing after the shielding effect ends, as your nanobots will need to recuperate from their frantic exertions.  You will not be able to use this if you have used Nanobot Shielding recently.</Description><Attribute Name="Strain" Value="809" /><Attribute Name="School" Value="Protection" /><Attribute Name="RechargeDelay" Value="3" /><Attribute Name="HitEffectType" Value="49999" /><Attribute Name="MoreFlags" Value="Flag_1" /><Attribute Name="AttackRange" Value="1" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="GatherEffectType" Value="49999" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="StackingOrder" Value="500" /><Attribute Name="CastEffectType" Value="46188" /><Attribute Name="NanoPoints" Value="536" /><Attribute Name="NCUCost" Value="45" /><Attribute Name="TracerEffectType" Value="45597" /><Attribute Name="EffectType" Value="43452" /><Attribute Name="Icon" Value="38860" /><Attribute Name="EffectIcon" Value="39400" /><Attribute Name="Slot" Value="0" /><Attribute Name="Flags" Value="Null" /><Attribute Name="Can" Value="0" /><Attribute Name="AttackDelay" Value="1" /><Attribute Name="TimeExist" Value="25" /><Event Name="OnUse"><Function Name="ChangeVariable" Target="Self" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Atrox" ChildOp="" /><Argument Value="DamageToNano" /><Argument Value="80" /></Function><Function Name="ChangeVariable" Target="Self" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="Or" /><Argument Value="DamageToNano" /><Argument Value="85" /></Function><Function Name="ChangeVariable" Target="Self" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Argument Value="DamageToNano" /><Argument Value="90" /></Function><Function Name="ChangeVariable" Target="Self" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Argument Value="DamageToNanoMultiplier" /><Argument Value="150" /></Function><Function Name="ChangeVariable" Target="Self" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="Or" /><Argument Value="DamageToNanoMultiplier" /><Argument Value="175" /></Function><Function Name="ChangeVariable" Target="Self" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Atrox" ChildOp="" /><Argument Value="DamageToNanoMultiplier" /><Argument Value="200" /></Function><Function Name="CastNano" Target="Self" TickCount="1" TickInterval="0"><Argument Value="263176" /></Function><Function Name="CastNano" Target="Self" TickCount="1" TickInterval="0"><Argument Value="263178" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="Expansion" Operator="Is Set" Value="2" ChildOp="" /><Requirement Target="Self" Statistic="MaterialMetamorphosis" Operator="Greater Than" Value="1046" ChildOp="And" /><Requirement Target="Self" Statistic="MaterialCreation" Operator="Greater Than" Value="1046" ChildOp="And" /><Requirement Target="Self" Statistic="Profession" Operator="Equal To" Value="Nano-Technician" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="Op_101" Value="263175" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="Op_101" Value="263176" ChildOp="And" /></Action></Item><Item AOID="263178" IsNano="True" Name="Partially Depleted Nanobots" Nanoline="-1" StackingOrder="-1" NCUCost="999"><Description>Your nanobots have recently been used very hard and may not be used for Nanobot Shielding.  They do retain enough power for Nanobot Guard however.</Description><Attribute Name="School" Value="Protection" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="MoreFlags" Value="Flag_1" /><Attribute Name="AttackRange" Value="1" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="NanoPoints" Value="1" /><Attribute Name="NCUCost" Value="999" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Icon" Value="39193" /><Attribute Name="EffectIcon" Value="39671" /><Attribute Name="Slot" Value="0" /><Attribute Name="Flags" Value="DefaultTarget, ItemTextureOverride, Null, WantCollision, HasSentFirstIIR, MirrorInLeftHand" /><Attribute Name="Can" Value="0" /><Attribute Name="AttackDelay" Value="1" /><Attribute Name="TimeExist" Value="1800" /></Item></Items>
