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<Items><!--Updated	215265 -  Nano Crystal (Composite Physical Special Expertise (1 hour) --><!--Updated	223349 -  Nano Crystal (Composite Ranged Expertise (1 hour)) --><!--Updated	223351 -  Nano Crystal (Composite Melee Expertise (2 hours) --><!--Updated	223353 -  Nano Crystal (Composite Melee Expertise (4 hours) --><!--Updated	223355 -  Nano Crystal (Composite Melee Expertise (8 hours) --><!--Updated	223357 -  Nano Crystal (Composite Ranged Expertise (2 hours)) --><!--Updated	223359 -  Nano Crystal (Composite Ranged Expertise (8 hours)) --><!--Updated	223361 -  Nano Crystal (Composite Melee Expertise (1 hour) --><!--Updated	223363 -  Nano Crystal (Composite Ranged Expertise (4 hours)) --><!--Updated	223365 -  Nano Crystal (Composite Ranged Special Expertise (1 hour)) --><!--Updated	223367 -  Nano Crystal (Composite Ranged Special Expertise (2 hours)) --><!--Updated	223369 -  Nano Crystal (Composite Ranged Special Expertise (4 hours)) --><!--Updated	223371 -  Nano Crystal (Composite Ranged Special Expertise (8 hours)) --><!--Updated	223373 -  Nano Crystal (Composite Attribute Boost (1 hour)) --><!--Updated	223375 -  Nano Crystal (Composite Attribute Boost (2 hours)) --><!--Updated	223377 -  Nano Crystal (Composite Attribute Boost (4 hours)) --><!--Updated	223379 -  Nano Crystal (Composite Attribute Boost (8 hours)) --><!--Updated	223381 -  Nano Crystal (Composite Nano Expertise (1 hour)) --><!--Updated	223383 -  Nano Crystal (Composite Nano Expertise (2 hours)) --><!--Updated	223385 -  Nano Crystal (Composite Nano Expertise (4 hours)) --><!--Updated	223387 -  Nano Crystal (Composite Nano Expertise (8 hours)) --><!--Updated	223389 -  Nano Crystal (Composite Physical Special Expertise (2 hours)) --><!--Updated	223391 -  Nano Crystal (Composite Physical Special Expertise (4 hours)) --><!--Updated	223393 -  Nano Crystal (Composite Physical Special Expertise (8 hours)) --><!--Updated	253573 -  Yalmaha -  29610 -  Sunrise --><!--Updated	253574 -  Yalmaha -  29610 -  Sunrise --><!--Updated	253575 -  Yalmaha -  29610 -  Daylight --><!--Updated	253576 -  Yalmaha -  29610 -  Daylight --><!--Updated	253577 -  Yalmaha -  29610 -  Sunset --><!--Updated	253578 -  Yalmaha -  29610 -  Sunset --><!--Updated	253579 -  Yalmaha -  29610 -  Dusk --><!--Updated	253580 -  Yalmaha -  29610 -  Dusk --><!--Updated	253581 -  Yalmaha -  29600 -  Obsidian --><!--Updated	253582 -  Yalmaha -  29600 -  Obsidian --><!--Updated	253583 -  Yalmaha -  29600 -  Pearl --><!--Updated	253584 -  Yalmaha -  29600 -  Pearl --><!--Updated	254860 -  Nano Cube (Summon The Rihwen) --><!--Updated	256457 -  Unicorn Supply Depot --><!--Updated	272603 -  Phasefront Hoverbike Mega Collection --><!--Updated	281729 -  VP Reward --><!--Updated	281739 -  VP Reward --><!--Updated	281740 -  VP Reward --><!--Updated	284693 -  Agency Teleport Sphere --><!--Updated	284730 -  Kami Sunglasses -  Red --><!--Updated	284791 -  Kami Sunglasses -  Blue --><!--Updated	284792 -  Kami Sunglasses -  Green --><!--Updated	284793 -  Kami Sunglasses -  Pink --><!--Updated	284794 -  Kami Sunglasses -  Black --><!--Updated	284795 -  Kami Sunglasses -  White --><!--Updated	286520 -  Geneles Nano Item --><!--Updated	286700 -  ARK Personnel Assistant Director Shoulderpad --><!--Updated	286701 -  ARK Personnel Coordinator Shoulderpad --><!--Updated	286702 -  ARK Personnel Guardian Shoulderpad --><!--Updated	286703 -  ARK Personnel Director Shoulderpad --><!--Updated	287006 -  Playfield Item -  Spawn Aliens --><!--Updated	287016 -  Alien Cocoon Terminator --><!--Updated	287025 -  Exit --><!--New  	287033 -  Wearable: Cocoon_Mission_001 --><!--New  	287034 -  Wearable: Cocoon_Mission_300 --><!--New  	287037 -  Unicorn Medical Supply Depot --><!--Updated	287041 -  Nano Crystal (Composite Tradeskill Expertise (1 hour)) --><!--Updated	287043 -  Nano Crystal (Composite Tradeskill Special Expertise (1 hour)) --><!--Updated	287045 -  Nano Crystal (Composite Medical Expertise (1 hour)) --><!--Updated	287047 -  Nano Crystal (Composite Combat Expertise (1 hour)) --><!--New  	287120 -  Duck Pants --><!--Updated	287126 -  Nanite Reconstruction ToilerBots -  Abies Grandis --><!--Updated	287127 -  Nanite Reconstruction ToilerBots -  Betula Pendula --><!--Updated	287128 -  Nanite Reconstruction ToilerBots -  Thuja Plicata --><!--Updated	287131 -  Peridotite --><!--New  	287132 -  Manex Sound Enhancement Units --><!--Updated	287133 -  Essence of Eucalyptus --><!--Updated	287134 -  Thermal Radiation Unit --><!--Updated	287135 -  Metal Grate --><!--Updated	287136 -  Inorganic Crystalline Oxide Tiles --><!--Updated	287143 -  Copper Pail --><!--Updated	287144 -  Copper Ladle --><!--Updated	287145 -  Mercury Vapor Excitation Globe --><!--Updated	287146 -  Wall- Mounted Titanium Rod --><!--Updated	287147 -  Mercury- Based Temperature Gauge --><!--Updated	287148 -  Dual- Core Psychrometer --><!--Updated	287149 -  Gofle- Hair Brush --><!--New  	287161 -  Nano Crystal (Balloons) --><!--New  	287165 -  Play Costume -  Second Edition --><!--New  	287172 -  Nine Iron --><!--New  	287175 -  Box Head --><!--New  	287176 -  Hacked Floorplan --><!--New  	287177 -  Nanite Reconstruction Box --><!--New  	287178 -  Floorplan Recompiler Unit --><!--New  	287179 -  Floorplan Recompiler Unit --><!--New  	287180 -  Floorplan Recompiler Unit --><!--New  	287181 -  Floorplan Recompiler Unit --><!--New  	287182 -  Floorplan Recompiler Unit --><!--New  	287183 -  Floorplan Recompiler Unit --><!--New  	287184 -  Floorplan Recompiler Unit --><!--New  	287185 -  Floorplan Recompiler Unit --><!--New  	287186 -  Floorplan Recompiler Unit --><!--New  	287187 -  Floorplan Recompiler Unit --><!--New  	287188 -  Floorplan Recompiler Unit --><!--New  	287189 -  Floorplan Recompiler Unit --><!--New  	287190 -  Floorplan Recompiler Unit --><!--New  	287191 -  Floorplan Recompiler Unit --><!--New  	287192 -  Floorplan Recompiler Unit --><!--New  	287193 -  Floorplan: BFSHKASXCXZZZXXHHHHSASF!111 --><!--New  	287202 -  Unaligned Building Structure: BFSHKASXCXZZZXXHHHHSASF!111 --><!--New  	287222 -  Enter Personal Mechanized Vehicle -  Obsidian --><!--New  	287252 -  Duck Top --><!--New  	287253 -  Duck Boots --><!--New  	287254 -  Duck Armbands --><!--New  	287256 -  Birthday Cake Mr. Squeaky --><!--New  	287281 -  Birthday Cake --><!--New  	287286 -  Phasefront Spectre -  Red Star --><!--New  	287297 -  Ancient Poster Design --><!--New  	287304 -  Happy Birthday Shirt --><!--New  	287305 -  Building Structure: BFSHKASXCXZZZXXHHHHSASF!111 -  Clan --><!--New  	287307 -  Building Structure: BFSHKASXCXZZZXXHHHHSASF!111 -  Neutral --><!--New  	287308 -  Building Structure: BFSHKASXCXZZZXXHHHHSASF!111 -  Omni --><!--New  	287316 -  Birthday Shop --><!--New  	287318 -  Genele's T- shirt --><!--New  	287333 -  Retro GSP Poster --><!--New  	287334 -  Addict Shirt -  Black --><!--New  	287335 -  PMV Obsidian Edition --><!--New  	287337 -  Kintaii's T- shirt --><!--New  	287338 -  Flaptoot's T- shirt --><!--New  	287339 -  Macrosun's T- shirt --><!--New  	287340 -  Means's T- shirt --><!--New  	287342 -  MstrBstrd's T- shirt --><!--New  	287344 -  Metaing's T- shirt --><!--New  	287345 -  Addict Shirt -  White --><!--New  	287349 -  Parsed's T- shirt --><!--New  	287362 -  Lindelu's T- shirt --><!--New  	287372 -  Enter the Unicorn Ship --><!--New  	287376 -  ARK Recruitment Poster -  Blue --><!--New  	287378 -  ARK Recruitment Poster -  Green --><!--New  	287417 -  XLarge Backpack -  Circle --><!--New  	287418 -  XLarge Backpack -  Dots --><!--New  	287419 -  XLarge Backpack -  Pies --><!--New  	287420 -  XLarge Backpack -  Squares --><!--New  	287421 -  XLarge Backpack -  Alien --><!--New  	287422 -  XLarge Backpack -  AO --><!--New  	287423 -  XLarge Backpack -  Armor --><!--New  	287424 -  XLarge Backpack -  Clan --><!--New  	287425 -  XLarge Backpack -  Clover --><!--New  	287426 -  XLarge Backpack -  Cold --><!--New  	287427 -  XLarge Backpack -  CStar --><!--New  	287428 -  XLarge Backpack -  Diamond --><!--New  	287429 -  XLarge Backpack -  Gear --><!--New  	287430 -  XLarge Backpack -  Gems --><!--New  	287431 -  XLarge Backpack -  Hand --><!--New  	287432 -  XLarge Backpack -  Luck --><!--New  	287433 -  XLarge Backpack -  MA --><!--New  	287434 -  XLarge Backpack -  Medical --><!--New  	287435 -  XLarge Backpack -  Melee --><!--New  	287436 -  XLarge Backpack -  Nano --><!--New  	287437 -  XLarge Backpack -  NCU --><!--New  	287438 -  XLarge Backpack -  Nuke --><!--New  	287439 -  XLarge Backpack -  Omni --><!--New  	287440 -  XLarge Backpack -  Power --><!--New  	287441 -  XLarge Backpack -  Ranged --><!--New  	287442 -  XLarge Backpack -  Rings --><!--New  	287443 -  XLarge Backpack -  Star --><!--New  	287444 -  XLarge Backpack -  Target --><!--New  	287445 -  XLarge Backpack -  Time --><!--New  	287446 -  XLarge Backpack -  Tools --><!--New  	287447 -  XLarge Backpack -  Trash --><!--New  	287448 -  XLarge Backpack -  X --><!--New  	287449 -  Wearable: Alien_Coccoon_Daily_001 --><!--New  	287450 -  Wearable: Alien_Coccoon_Daily_300 --><!--New  	287453 -  Squares -  Blue --><!--New  	287454 -  Squares -  White --><!--New  	287473 -  Retro GSP Poster --><!--Updated	215264 -  Composite Physical Special Expertise (1 hour) --><!--Updated	223348 -  Composite Ranged Expertise (1 hour) --><!--Updated	223350 -  Composite Melee Expertise (2 hours) --><!--Updated	223352 -  Composite Melee Expertise (4 hours) --><!--Updated	223354 -  Composite Melee Expertise (8 hours) --><!--Updated	223356 -  Composite Ranged Expertise (2 hours) --><!--Updated	223358 -  Composite Ranged Expertise (8 hours) --><!--Updated	223360 -  Composite Melee Expertise (1 hour) --><!--Updated	223362 -  Composite Ranged Expertise (4 hours) --><!--Updated	223364 -  Composite Ranged Special Expertise (1 hour) --><!--Updated	223366 -  Composite Ranged Special Expertise (2 hours) --><!--Updated	223368 -  Composite Ranged Special Expertise (4 hours) --><!--Updated	223370 -  Composite Ranged Special Expertise (8 hours) --><!--Updated	223372 -  Composite Attribute Boost (1 hour) --><!--Updated	223374 -  Composite Attribute Boost (2 hours) --><!--Updated	223376 -  Composite Attribute Boost (4 hours) --><!--Updated	223378 -  Composite Attribute Boost (8 hours) --><!--Updated	223380 -  Composite Nano Expertise (1 hour) --><!--Updated	223382 -  Composite Nano Expertise (2 hours) --><!--Updated	223384 -  Composite Nano Expertise (4 hours) --><!--Updated	223386 -  Composite Nano Expertise (8 hours) --><!--Updated	223388 -  Composite Physical Special Expertise (2 hours) --><!--Updated	223390 -  Composite Physical Special Expertise (4 hours) --><!--Updated	223392 -  Composite Physical Special Expertise (8 hours) --><!--Updated	254859 -  Summon The Rihwen --><!--Updated	270800 -  Improved Instill With Malign Intent --><!--Updated	285258 -  Medical Supply Box --><!--Updated	285299 -  Cargo Box --><!--Updated	286995 -  TESTLIVEITEM: CoT Enforcer Essence --><!--New  	287007 -  Cocoon Counter Nano --><!--Updated	287040 -  Composite Tradeskill Expertise (1 hour) --><!--Updated	287042 -  Composite Tradeskill Special Expertise (1 hour) --><!--Updated	287044 -  Composite Medical Expertise (1 hour) --><!--Updated	287046 -  Composite Combat Expertise (1 hour) --><!--New  	287160 -  Balloons --><!--New  	287285 -  Phasefront Spectre -  Red Star --><Item AOID="215265" IsNano="False" Name="Nano Crystal (Composite Physical Special Expertise (1 hour)" QL="25" ItemType="Misc"><Description>Increases the Fast Attack, Sneak Attack, Brawl, Dimach , Martial Arts and Multiple Melee skill of the target by 20 points.</Description><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Slot" Value="0" /><Attribute Name="QL" Value="25" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, TellCollision, HasEnergy" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Icon" Value="12226" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Use, Eat" /><Attribute Name="Energy" Value="1" /><Attribute Name="Value" Value="10192" /><Event Name="OnUse"><Function Name="UploadNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="215264" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="PsychologicalModification" Operator="Greater Than" Value="60" ChildOp="" /><Requirement Target="Self" Statistic="SensoryImprovement" Operator="Greater Than" Value="60" ChildOp="And" /><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="24" ChildOp="And" /></Action></Item><Item AOID="223349" IsNano="False" Name="Nano Crystal (Composite Ranged Expertise (1 hour))" QL="25" ItemType="Misc"><Description>Nano Crystal - Increases the Pistol,  Assult Rifle, MG/SMG, Shotgun, Rifle, Grenade, Ranged Energy, Heavy Weapons and Bow skills of the target by 20 points.</Description><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Slot" Value="0" /><Attribute Name="QL" Value="25" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, TellCollision, HasEnergy" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Icon" Value="12226" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Use, Eat" /><Attribute Name="Energy" Value="1" /><Attribute Name="Value" Value="10192" /><Event Name="OnUse"><Function Name="UploadNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="223348" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="PsychologicalModification" Operator="Greater Than" Value="60" ChildOp="" /><Requirement Target="Self" Statistic="SensoryImprovement" Operator="Greater Than" Value="60" ChildOp="And" /><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="24" ChildOp="And" /></Action></Item><Item AOID="223351" IsNano="False" Name="Nano Crystal (Composite Melee Expertise (2 hours)" QL="125" ItemType="Misc"><Description>Nano Crystal - Increases the 1h Blunt, 2h Blunt, 1h edge, 2h edge,  Piercing and Melee Energy skills of the target by 20 points.</Description><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Slot" Value="0" /><Attribute Name="QL" Value="125" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, TellCollision, HasEnergy" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Icon" Value="42451" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Use, Eat" /><Attribute Name="Energy" Value="1" /><Attribute Name="Value" Value="702885" /><Event Name="OnUse"><Function Name="UploadNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="223350" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="PsychologicalModification" Operator="Greater Than" Value="60" ChildOp="" /><Requirement Target="Self" Statistic="SensoryImprovement" Operator="Greater Than" Value="60" ChildOp="And" /><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="124" ChildOp="And" /><Requirement Target="Self" Statistic="Expansion" Operator="Is Set" Value="2" ChildOp="And" /></Action></Item><Item AOID="223353" IsNano="False" Name="Nano Crystal (Composite Melee Expertise (4 hours)" QL="201" ItemType="Misc"><Description>Nano Crystal - Increases the 1h Blunt, 2h Blunt, 1h edge, 2h edge,  Piercing and Melee Energy skills of the target by 20 points.</Description><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Slot" Value="0" /><Attribute Name="QL" Value="201" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, TellCollision, HasEnergy" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Icon" Value="42451" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Use, Eat" /><Attribute Name="Energy" Value="1" /><Attribute Name="Value" Value="2333734" /><Event Name="OnUse"><Function Name="UploadNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="223352" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="PsychologicalModification" Operator="Greater Than" Value="60" ChildOp="" /><Requirement Target="Self" Statistic="SensoryImprovement" Operator="Greater Than" Value="60" ChildOp="And" /><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="200" ChildOp="And" /><Requirement Target="Self" Statistic="Expansion" Operator="Is Set" Value="2" ChildOp="And" /></Action></Item><Item AOID="223355" IsNano="False" Name="Nano Crystal (Composite Melee Expertise (8 hours)" QL="211" ItemType="Misc"><Description>Nano Crystal - Increases the 1h Blunt, 2h Blunt, 1h edge, 2h edge,  Piercing and Melee Energy skills of the target by 20 points.</Description><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Slot" Value="0" /><Attribute Name="QL" Value="211" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, TellCollision, HasEnergy" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Icon" Value="42451" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Use, Eat" /><Attribute Name="Energy" Value="1" /><Attribute Name="Value" Value="2569623" /><Event Name="OnUse"><Function Name="UploadNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="223354" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="PsychologicalModification" Operator="Greater Than" Value="60" ChildOp="" /><Requirement Target="Self" Statistic="SensoryImprovement" Operator="Greater Than" Value="60" ChildOp="And" /><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="210" ChildOp="And" /><Requirement Target="Self" Statistic="Expansion" Operator="Is Set" Value="2" ChildOp="And" /></Action></Item><Item AOID="223357" IsNano="False" Name="Nano Crystal (Composite Ranged Expertise (2 hours))" QL="125" ItemType="Misc"><Description>Nano Crystal - Increases the Pistol,  Assult Rifle, MG/SMG, Shotgun, Rifle, Grenade, Ranged Energy, Heavy Weapons and Bow skills of the target by 20 points.</Description><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Slot" Value="0" /><Attribute Name="QL" Value="125" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, TellCollision, HasEnergy" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Icon" Value="42451" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Use, Eat" /><Attribute Name="Energy" Value="1" /><Attribute Name="Value" Value="702885" /><Event Name="OnUse"><Function Name="UploadNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="223356" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="PsychologicalModification" Operator="Greater Than" Value="60" ChildOp="" /><Requirement Target="Self" Statistic="SensoryImprovement" Operator="Greater Than" Value="60" ChildOp="And" /><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="124" ChildOp="And" /><Requirement Target="Self" Statistic="Expansion" Operator="Is Set" Value="2" ChildOp="And" /></Action></Item><Item AOID="223359" IsNano="False" Name="Nano Crystal (Composite Ranged Expertise (8 hours))" QL="211" ItemType="Misc"><Description>Nano Crystal - Increases the Pistol,  Assult Rifle, MG/SMG, Shotgun, Rifle, Grenade, Ranged Energy, Heavy Weapons and Bow skills of the target by 20 points.</Description><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Slot" Value="0" /><Attribute Name="QL" Value="211" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, TellCollision, HasEnergy" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Icon" Value="42451" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Use, Eat" /><Attribute Name="Energy" Value="1" /><Attribute Name="Value" Value="3201479" /><Event Name="OnUse"><Function Name="UploadNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="223358" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="PsychologicalModification" Operator="Greater Than" Value="60" ChildOp="" /><Requirement Target="Self" Statistic="SensoryImprovement" Operator="Greater Than" Value="60" ChildOp="And" /><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="210" ChildOp="And" /><Requirement Target="Self" Statistic="Expansion" Operator="Is Set" Value="2" ChildOp="And" /></Action></Item><Item AOID="223361" IsNano="False" Name="Nano Crystal (Composite Melee Expertise (1 hour)" QL="25" ItemType="Misc"><Description>Nano Crystal - Increases the 1h Blunt, 2h Blunt, 1h edge, 2h edge,  Piercing and Melee Energy skills of the target by 20 points.</Description><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Slot" Value="0" /><Attribute Name="QL" Value="25" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, TellCollision, HasEnergy" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Icon" Value="12226" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Use, Eat" /><Attribute Name="Energy" Value="1" /><Attribute Name="Value" Value="10192" /><Event Name="OnUse"><Function Name="UploadNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="223360" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="PsychologicalModification" Operator="Greater Than" Value="60" ChildOp="" /><Requirement Target="Self" Statistic="SensoryImprovement" Operator="Greater Than" Value="60" ChildOp="And" /><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="24" ChildOp="And" /></Action></Item><Item AOID="223363" IsNano="False" Name="Nano Crystal (Composite Ranged Expertise (4 hours))" QL="201" ItemType="Misc"><Description>Nano Crystal - Increases the Pistol,  Assult Rifle, MG/SMG, Shotgun, Rifle, Grenade, Ranged Energy, Heavy Weapons and Bow skills of the target by 20 points.</Description><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Slot" Value="0" /><Attribute Name="QL" Value="201" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, TellCollision, HasEnergy" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Icon" Value="42451" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Use, Eat" /><Attribute Name="Energy" Value="1" /><Attribute Name="Value" Value="2333734" /><Event Name="OnUse"><Function Name="UploadNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="223362" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="PsychologicalModification" Operator="Greater Than" Value="60" ChildOp="" /><Requirement Target="Self" Statistic="SensoryImprovement" Operator="Greater Than" Value="60" ChildOp="And" /><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="200" ChildOp="And" /><Requirement Target="Self" Statistic="Expansion" Operator="Is Set" Value="2" ChildOp="And" /></Action></Item><Item AOID="223365" IsNano="False" Name="Nano Crystal (Composite Ranged Special Expertise (1 hour))" QL="25" ItemType="Misc"><Description>Nano Crystal - Increases the Aimed Shot, Full Auto, Burst, Fling Shot, Bow Special Attack and Multiple Ranged Weapons skills of the target by 20 points.</Description><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Slot" Value="0" /><Attribute Name="QL" Value="25" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, TellCollision, HasEnergy" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Icon" Value="12226" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Use, Eat" /><Attribute Name="Energy" Value="1" /><Attribute Name="Value" Value="10192" /><Event Name="OnUse"><Function Name="UploadNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="223364" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="PsychologicalModification" Operator="Greater Than" Value="60" ChildOp="" /><Requirement Target="Self" Statistic="SensoryImprovement" Operator="Greater Than" Value="60" ChildOp="And" /><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="24" ChildOp="And" /></Action></Item><Item AOID="223367" IsNano="False" Name="Nano Crystal (Composite Ranged Special Expertise (2 hours))" QL="125" ItemType="Misc"><Description>Nano Crystal - Increases the Aimed Shot, Full Auto, Burst, Fling Shot, Bow Special Attack and Multirange skills of the target by 20 points.</Description><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Slot" Value="0" /><Attribute Name="QL" Value="125" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, TellCollision, HasEnergy" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Icon" Value="42451" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Use, Eat" /><Attribute Name="Energy" Value="1" /><Attribute Name="Value" Value="702885" /><Event Name="OnUse"><Function Name="UploadNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="223366" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="PsychologicalModification" Operator="Greater Than" Value="60" ChildOp="" /><Requirement Target="Self" Statistic="SensoryImprovement" Operator="Greater Than" Value="60" ChildOp="And" /><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="124" ChildOp="And" /><Requirement Target="Self" Statistic="Expansion" Operator="Is Set" Value="2" ChildOp="And" /></Action></Item><Item AOID="223369" IsNano="False" Name="Nano Crystal (Composite Ranged Special Expertise (4 hours))" QL="201" ItemType="Misc"><Description>Nano Crystal - Increases the Aimed Shot, Full Auto, Burst, Fling Shot, Bow Special Attack and Multirange skills of the target by 20 points.</Description><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Slot" Value="0" /><Attribute Name="QL" Value="201" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, TellCollision, HasEnergy" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Icon" Value="42451" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Use, Eat" /><Attribute Name="Energy" Value="1" /><Attribute Name="Value" Value="2333734" /><Event Name="OnUse"><Function Name="UploadNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="223368" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="PsychologicalModification" Operator="Greater Than" Value="60" ChildOp="" /><Requirement Target="Self" Statistic="SensoryImprovement" Operator="Greater Than" Value="60" ChildOp="And" /><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="200" ChildOp="And" /><Requirement Target="Self" Statistic="Expansion" Operator="Is Set" Value="2" ChildOp="And" /></Action></Item><Item AOID="223371" IsNano="False" Name="Nano Crystal (Composite Ranged Special Expertise (8 hours))" QL="211" ItemType="Misc"><Description>Nano Crystal - Increases the Aimed Shot, Full Auto, Burst, Fling Shot, Bow Special Attack and Multirange skills of the target by 20 points.</Description><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Slot" Value="0" /><Attribute Name="QL" Value="211" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, TellCollision, HasEnergy" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Icon" Value="42451" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Use, Eat" /><Attribute Name="Energy" Value="1" /><Attribute Name="Value" Value="3201479" /><Event Name="OnUse"><Function Name="UploadNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="223370" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="PsychologicalModification" Operator="Greater Than" Value="60" ChildOp="" /><Requirement Target="Self" Statistic="SensoryImprovement" Operator="Greater Than" Value="60" ChildOp="And" /><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="210" ChildOp="And" /><Requirement Target="Self" Statistic="Expansion" Operator="Is Set" Value="2" ChildOp="And" /></Action></Item><Item AOID="223373" IsNano="False" Name="Nano Crystal (Composite Attribute Boost (1 hour))" QL="25" ItemType="Misc"><Description>Nano Crystal - Increases the Strength, Stamina, Agility, Intelligence, Psychic and Sense of the target by 12 points.</Description><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Slot" Value="0" /><Attribute Name="QL" Value="25" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, TellCollision, HasEnergy" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Icon" Value="12228" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Use, Eat" /><Attribute Name="Energy" Value="1" /><Attribute Name="Value" Value="10192" /><Event Name="OnUse"><Function Name="UploadNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="223372" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="PsychologicalModification" Operator="Greater Than" Value="60" ChildOp="" /><Requirement Target="Self" Statistic="SensoryImprovement" Operator="Greater Than" Value="60" ChildOp="And" /><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="24" ChildOp="And" /></Action></Item><Item AOID="223375" IsNano="False" Name="Nano Crystal (Composite Attribute Boost (2 hours))" QL="125" ItemType="Misc"><Description>Nano Crystal - Increases the Strength, Stamina, Agility, Intelligence, Psychic and Sense of the target by 12 points.</Description><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Slot" Value="0" /><Attribute Name="QL" Value="125" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, TellCollision, HasEnergy" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Icon" Value="42448" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Use, Eat" /><Attribute Name="Energy" Value="1" /><Attribute Name="Value" Value="702885" /><Event Name="OnUse"><Function Name="UploadNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="223374" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="PsychologicalModification" Operator="Greater Than" Value="60" ChildOp="" /><Requirement Target="Self" Statistic="SensoryImprovement" Operator="Greater Than" Value="60" ChildOp="And" /><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="124" ChildOp="And" /><Requirement Target="Self" Statistic="Expansion" Operator="Is Set" Value="2" ChildOp="And" /></Action></Item><Item AOID="223377" IsNano="False" Name="Nano Crystal (Composite Attribute Boost (4 hours))" QL="201" ItemType="Misc"><Description>Nano Crystal - Increases the Strength, Stamina, Agility, Intelligence, Psychic and Sense of the target by 12 points.</Description><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Slot" Value="0" /><Attribute Name="QL" Value="201" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, TellCollision, HasEnergy" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Icon" Value="42448" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Use, Eat" /><Attribute Name="Energy" Value="1" /><Attribute Name="Value" Value="2333734" /><Event Name="OnUse"><Function Name="UploadNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="223376" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="PsychologicalModification" Operator="Greater Than" Value="60" ChildOp="" /><Requirement Target="Self" Statistic="SensoryImprovement" Operator="Greater Than" Value="60" ChildOp="And" /><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="200" ChildOp="And" /><Requirement Target="Self" Statistic="Expansion" Operator="Is Set" Value="2" ChildOp="And" /></Action></Item><Item AOID="223379" IsNano="False" Name="Nano Crystal (Composite Attribute Boost (8 hours))" QL="211" ItemType="Misc"><Description>Nano Crystal - Increases the Strength, Stamina, Agility, Intelligence, Psychic and Sense of the target by 12 points.</Description><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Slot" Value="0" /><Attribute Name="QL" Value="211" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, TellCollision, HasEnergy" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Icon" Value="42448" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Use, Eat" /><Attribute Name="Energy" Value="1" /><Attribute Name="Value" Value="3201479" /><Event Name="OnUse"><Function Name="UploadNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="223378" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="PsychologicalModification" Operator="Greater Than" Value="60" ChildOp="" /><Requirement Target="Self" Statistic="SensoryImprovement" Operator="Greater Than" Value="60" ChildOp="And" /><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="210" ChildOp="And" /><Requirement Target="Self" Statistic="Expansion" Operator="Is Set" Value="2" ChildOp="And" /></Action></Item><Item AOID="223381" IsNano="False" Name="Nano Crystal (Composite Nano Expertise (1 hour))" QL="25" ItemType="Misc"><Description>Nano Crystal - Increases the Mater Metamorphoses, Biological Metamorphoses, Psychological Modifications, Sensory Improvement, Matter Creations and Time &amp; Space Alteration of the target by 20 points.</Description><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Slot" Value="0" /><Attribute Name="QL" Value="25" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, TellCollision, HasEnergy" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Icon" Value="12226" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Use, Eat" /><Attribute Name="Energy" Value="1" /><Attribute Name="Value" Value="10192" /><Event Name="OnUse"><Function Name="UploadNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="223380" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="PsychologicalModification" Operator="Greater Than" Value="60" ChildOp="" /><Requirement Target="Self" Statistic="SensoryImprovement" Operator="Greater Than" Value="60" ChildOp="And" /><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="24" ChildOp="And" /></Action></Item><Item AOID="223383" IsNano="False" Name="Nano Crystal (Composite Nano Expertise (2 hours))" QL="125" ItemType="Misc"><Description>Nano Crystal - Increases the Mater Metamorphoses, Biological Metamorphoses, Psychological Modifications, Sensory Improvement, Matter Creations and Time &amp; Space Alteration of the target by 20 points.</Description><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Slot" Value="0" /><Attribute Name="QL" Value="125" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, TellCollision, HasEnergy" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Icon" Value="42451" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Use, Eat" /><Attribute Name="Energy" Value="1" /><Attribute Name="Value" Value="702885" /><Event Name="OnUse"><Function Name="UploadNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="223382" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="PsychologicalModification" Operator="Greater Than" Value="60" ChildOp="" /><Requirement Target="Self" Statistic="SensoryImprovement" Operator="Greater Than" Value="60" ChildOp="And" /><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="124" ChildOp="And" /><Requirement Target="Self" Statistic="Expansion" Operator="Is Set" Value="2" ChildOp="And" /></Action></Item><Item AOID="223385" IsNano="False" Name="Nano Crystal (Composite Nano Expertise (4 hours))" QL="201" ItemType="Misc"><Description>Nano Crystal - Increases the Mater Metamorphoses, Biological Metamorphoses, Psychological Modifications, Sensory Improvement, Matter Creations and Time &amp; Space Alteration of the target by 20 points.</Description><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Slot" Value="0" /><Attribute Name="QL" Value="201" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, TellCollision, HasEnergy" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Icon" Value="42451" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Use, Eat" /><Attribute Name="Energy" Value="1" /><Attribute Name="Value" Value="2333734" /><Event Name="OnUse"><Function Name="UploadNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="223384" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="PsychologicalModification" Operator="Greater Than" Value="60" ChildOp="" /><Requirement Target="Self" Statistic="SensoryImprovement" Operator="Greater Than" Value="60" ChildOp="And" /><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="200" ChildOp="And" /><Requirement Target="Self" Statistic="Expansion" Operator="Is Set" Value="2" ChildOp="And" /></Action></Item><Item AOID="223387" IsNano="False" Name="Nano Crystal (Composite Nano Expertise (8 hours))" QL="211" ItemType="Misc"><Description>Nano Crystal - Increases the Mater Metamorphoses, Biological Metamorphoses, Psychological Modifications, Sensory Improvement, Matter Creations and Time &amp; Space Alteration of the target by 20 points.</Description><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Slot" Value="0" /><Attribute Name="QL" Value="211" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, TellCollision, HasEnergy" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Icon" Value="42451" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Use, Eat" /><Attribute Name="Energy" Value="1" /><Attribute Name="Value" Value="3201479" /><Event Name="OnUse"><Function Name="UploadNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="223386" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="PsychologicalModification" Operator="Greater Than" Value="60" ChildOp="" /><Requirement Target="Self" Statistic="SensoryImprovement" Operator="Greater Than" Value="60" ChildOp="And" /><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="210" ChildOp="And" /><Requirement Target="Self" Statistic="Expansion" Operator="Is Set" Value="2" ChildOp="And" /></Action></Item><Item AOID="223389" IsNano="False" Name="Nano Crystal (Composite Physical Special Expertise (2 hours))" QL="125" ItemType="Misc"><Description>Increases the Fast Attack, Sneak Attack, Brawl, Dimach , Martial Arts and Multiple Melee skill of the target by 20 points.</Description><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Slot" Value="0" /><Attribute Name="QL" Value="125" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, TellCollision, HasEnergy" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Icon" Value="42451" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Use, Eat" /><Attribute Name="Energy" Value="1" /><Attribute Name="Value" Value="702885" /><Event Name="OnUse"><Function Name="UploadNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="223388" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="PsychologicalModification" Operator="Greater Than" Value="60" ChildOp="" /><Requirement Target="Self" Statistic="SensoryImprovement" Operator="Greater Than" Value="60" ChildOp="And" /><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="124" ChildOp="And" /><Requirement Target="Self" Statistic="Expansion" Operator="Is Set" Value="2" ChildOp="And" /></Action></Item><Item AOID="223391" IsNano="False" Name="Nano Crystal (Composite Physical Special Expertise (4 hours))" QL="201" ItemType="Misc"><Description>Increases the Fast Attack, Sneak Attack, Brawl, Dimach , Martial Arts and Multiple Melee skill of the target by 20 points.</Description><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Slot" Value="0" /><Attribute Name="QL" Value="201" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, TellCollision, HasEnergy" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Icon" Value="42451" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Use, Eat" /><Attribute Name="Energy" Value="1" /><Attribute Name="Value" Value="2333734" /><Event Name="OnUse"><Function Name="UploadNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="223390" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="PsychologicalModification" Operator="Greater Than" Value="60" ChildOp="" /><Requirement Target="Self" Statistic="SensoryImprovement" Operator="Greater Than" Value="60" ChildOp="And" /><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="200" ChildOp="And" /><Requirement Target="Self" Statistic="Expansion" Operator="Is Set" Value="2" ChildOp="And" /></Action></Item><Item AOID="223393" IsNano="False" Name="Nano Crystal (Composite Physical Special Expertise (8 hours))" QL="211" ItemType="Misc"><Description>Increases the Fast Attack, Sneak Attack, Brawl, Dimach , Martial Arts and Multiple Melee skill of the target by 20 points.</Description><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Slot" Value="0" /><Attribute Name="QL" Value="211" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, TellCollision, HasEnergy" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Icon" Value="42451" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Use, Eat" /><Attribute Name="Energy" Value="1" /><Attribute Name="Value" Value="3201479" /><Event Name="OnUse"><Function Name="UploadNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="223392" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="PsychologicalModification" Operator="Greater Than" Value="60" ChildOp="" /><Requirement Target="Self" Statistic="SensoryImprovement" Operator="Greater Than" Value="60" ChildOp="And" /><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="210" ChildOp="And" /><Requirement Target="Self" Statistic="Expansion" Operator="Is Set" Value="2" ChildOp="And" /></Action></Item><Item AOID="253573" IsNano="False" Name="Yalmaha - 29610 - Sunrise" QL="200" ItemType="Utility"><Description>The Yalmaha has always made good, 1-man vehicles, for any situation. Each new model breaks the limits set by the old, when it comes to technology, price and looks. The 29600 series gives a somewhat increased resistance to root programs - depending on the quality of the vehicle.  The deluxe edition auto navigation system can also be accessed by the pilot to provide an increased understanding of wilderness navigation.</Description><Attribute Name="IsVehicle" Value="1" /><Attribute Name="Slot" Value="HUD1" /><Attribute Name="QL" Value="200" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, HasRotation, NoDrop" /><Attribute Name="Mass" Value="2.1" /><Attribute Name="Icon" Value="255896" /><Attribute Name="EquipDelay" Value="10" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="AttackDelay" Value="10" /><Attribute Name="DefaultPos" Value="HUD1" /><Attribute Name="Value" Value="104000000" /><Event Name="OnWear"><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="Adventuring" /><Argument Value="30" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="MapNavigation" /><Argument Value="50" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="RunSpeed" /><Argument Value="800" /></Function><Function Name="RestrictAction" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="Fighting" /><Argument Value="0" /></Function><Function Name="ChangeVariable" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="Scale" /><Argument Value="80" /></Function><Function Name="CanFly" Target="Wearer" TickCount="1" TickInterval="0" /><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="146" /><Argument Value="30" /></Function><Function Name="MonsterShape" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="254917" /><Argument Value="0" /></Function></Event><Action Name="ToWield"><Requirement Target="Self" Statistic="PlayfieldType" Operator="Op_107" Value="1" ChildOp="" /><Requirement Target="Self" Statistic="VehicleAir" Operator="Greater Than" Value="299" ChildOp="And" /><Requirement Target="Self" Statistic="IsFightingMe" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="MonsterData" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="ExpansionPlayfield" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="Op_112" Value="0" ChildOp="And" /></Action><Action Name="PlayshiftRequirements"><Requirement Target="Self" Statistic="PlayfieldType" Operator="Op_107" Value="1" ChildOp="" /><Requirement Target="Self" Statistic="MonsterData" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="ExpansionPlayfield" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="Op_112" Value="0" ChildOp="And" /></Action></Item><Item AOID="253574" IsNano="False" Name="Yalmaha - 29610 - Sunrise" QL="300" ItemType="Utility"><Description>The Yalmaha has always made good, 1-man vehicles, for any situation. Each new model breaks the limits set by the old, when it comes to technology, price and looks. The 29600 series gives a somewhat increased resistance to root programs - depending on the quality of the vehicle.  The deluxe edition auto navigation system can also be accessed by the pilot to provide an increased understanding of wilderness navigation.</Description><Attribute Name="IsVehicle" Value="1" /><Attribute Name="Slot" Value="HUD1" /><Attribute Name="QL" Value="300" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, HasRotation, NoDrop" /><Attribute Name="Mass" Value="2.1" /><Attribute Name="Icon" Value="255896" /><Attribute Name="EquipDelay" Value="10" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="AttackDelay" Value="10" /><Attribute Name="DefaultPos" Value="HUD1" /><Attribute Name="Value" Value="160000000" /><Event Name="OnWear"><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="Adventuring" /><Argument Value="75" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="MapNavigation" /><Argument Value="100" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="RunSpeed" /><Argument Value="1000" /></Function><Function Name="RestrictAction" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="Fighting" /><Argument Value="0" /></Function><Function Name="ChangeVariable" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="Scale" /><Argument Value="100" /></Function><Function Name="CanFly" Target="Wearer" TickCount="1" TickInterval="0" /><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="146" /><Argument Value="50" /></Function><Function Name="MonsterShape" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="254917" /><Argument Value="0" /></Function></Event><Action Name="ToWield"><Requirement Target="Self" Statistic="PlayfieldType" Operator="Op_107" Value="1" ChildOp="" /><Requirement Target="Self" Statistic="VehicleAir" Operator="Greater Than" Value="199" ChildOp="And" /><Requirement Target="Self" Statistic="IsFightingMe" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="MonsterData" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="ExpansionPlayfield" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="Op_112" Value="0" ChildOp="And" /></Action><Action Name="PlayshiftRequirements"><Requirement Target="Self" Statistic="PlayfieldType" Operator="Op_107" Value="1" ChildOp="" /><Requirement Target="Self" Statistic="MonsterData" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="ExpansionPlayfield" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="Op_112" Value="0" ChildOp="And" /></Action></Item><Item AOID="253575" IsNano="False" Name="Yalmaha - 29610 - Daylight" QL="200" ItemType="Utility"><Description>The Yalmaha has always made good, 1-man vehicles, for any situation. Each new model breaks the limits set by the old, when it comes to technology, price and looks. The 29600 series gives a somewhat increased resistance to root programs - depending on the quality of the vehicle.  The deluxe edition auto navigation system can also be accessed by the pilot to provide an increased understanding of wilderness navigation.</Description><Attribute Name="IsVehicle" Value="1" /><Attribute Name="Slot" Value="HUD1" /><Attribute Name="QL" Value="200" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, HasRotation, NoDrop" /><Attribute Name="Mass" Value="2.1" /><Attribute Name="Icon" Value="255898" /><Attribute Name="EquipDelay" Value="10" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="AttackDelay" Value="10" /><Attribute Name="DefaultPos" Value="HUD1" /><Attribute Name="Value" Value="104000000" /><Event Name="OnWear"><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="Adventuring" /><Argument Value="30" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="MapNavigation" /><Argument Value="50" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="RunSpeed" /><Argument Value="800" /></Function><Function Name="RestrictAction" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="Fighting" /><Argument Value="0" /></Function><Function Name="ChangeVariable" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="Scale" /><Argument Value="80" /></Function><Function Name="CanFly" Target="Wearer" TickCount="1" TickInterval="0" /><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="146" /><Argument Value="30" /></Function><Function Name="MonsterShape" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="254918" /><Argument Value="0" /></Function></Event><Action Name="ToWield"><Requirement Target="Self" Statistic="PlayfieldType" Operator="Op_107" Value="1" ChildOp="" /><Requirement Target="Self" Statistic="VehicleAir" Operator="Greater Than" Value="299" ChildOp="And" /><Requirement Target="Self" Statistic="IsFightingMe" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="MonsterData" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="ExpansionPlayfield" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="Op_112" Value="0" ChildOp="And" /></Action><Action Name="PlayshiftRequirements"><Requirement Target="Self" Statistic="PlayfieldType" Operator="Op_107" Value="1" ChildOp="" /><Requirement Target="Self" Statistic="MonsterData" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="ExpansionPlayfield" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="Op_112" Value="0" ChildOp="And" /></Action></Item><Item AOID="253576" IsNano="False" Name="Yalmaha - 29610 - Daylight" QL="300" ItemType="Utility"><Description>The Yalmaha has always made good, 1-man vehicles, for any situation. Each new model breaks the limits set by the old, when it comes to technology, price and looks. The 29600 series gives a somewhat increased resistance to root programs - depending on the quality of the vehicle.  The deluxe edition auto navigation system can also be accessed by the pilot to provide an increased understanding of wilderness navigation.</Description><Attribute Name="IsVehicle" Value="1" /><Attribute Name="Slot" Value="HUD1" /><Attribute Name="QL" Value="300" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, HasRotation, NoDrop" /><Attribute Name="Mass" Value="2.1" /><Attribute Name="Icon" Value="255898" /><Attribute Name="EquipDelay" Value="10" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="AttackDelay" Value="10" /><Attribute Name="DefaultPos" Value="HUD1" /><Attribute Name="Value" Value="160000000" /><Event Name="OnWear"><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="Adventuring" /><Argument Value="75" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="MapNavigation" /><Argument Value="100" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="RunSpeed" /><Argument Value="1000" /></Function><Function Name="RestrictAction" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="Fighting" /><Argument Value="0" /></Function><Function Name="ChangeVariable" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="Scale" /><Argument Value="100" /></Function><Function Name="CanFly" Target="Wearer" TickCount="1" TickInterval="0" /><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="146" /><Argument Value="50" /></Function><Function Name="MonsterShape" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="254918" /><Argument Value="0" /></Function></Event><Action Name="ToWield"><Requirement Target="Self" Statistic="PlayfieldType" Operator="Op_107" Value="1" ChildOp="" /><Requirement Target="Self" Statistic="VehicleAir" Operator="Greater Than" Value="199" ChildOp="And" /><Requirement Target="Self" Statistic="IsFightingMe" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="MonsterData" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="ExpansionPlayfield" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="Op_112" Value="0" ChildOp="And" /></Action><Action Name="PlayshiftRequirements"><Requirement Target="Self" Statistic="PlayfieldType" Operator="Op_107" Value="1" ChildOp="" /><Requirement Target="Self" Statistic="MonsterData" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="ExpansionPlayfield" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="Op_112" Value="0" ChildOp="And" /></Action></Item><Item AOID="253577" IsNano="False" Name="Yalmaha - 29610 - Sunset" QL="200" ItemType="Utility"><Description>The Yalmaha has always made good, 1-man vehicles, for any situation. Each new model breaks the limits set by the old, when it comes to technology, price and looks. The 29600 series gives a somewhat increased resistance to root programs - depending on the quality of the vehicle.  The deluxe edition auto navigation system can also be accessed by the pilot to provide an increased understanding of wilderness navigation.</Description><Attribute Name="IsVehicle" Value="1" /><Attribute Name="Slot" Value="HUD1" /><Attribute Name="QL" Value="200" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, HasRotation, NoDrop" /><Attribute Name="Mass" Value="2.1" /><Attribute Name="Icon" Value="255897" /><Attribute Name="EquipDelay" Value="10" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="AttackDelay" Value="10" /><Attribute Name="DefaultPos" Value="HUD1" /><Attribute Name="Value" Value="104000000" /><Event Name="OnWear"><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="Adventuring" /><Argument Value="30" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="MapNavigation" /><Argument Value="50" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="RunSpeed" /><Argument Value="800" /></Function><Function Name="RestrictAction" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="Fighting" /><Argument Value="0" /></Function><Function Name="ChangeVariable" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="Scale" /><Argument Value="80" /></Function><Function Name="CanFly" Target="Wearer" TickCount="1" TickInterval="0" /><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="146" /><Argument Value="30" /></Function><Function Name="MonsterShape" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="254919" /><Argument Value="0" /></Function></Event><Action Name="ToWield"><Requirement Target="Self" Statistic="PlayfieldType" Operator="Op_107" Value="1" ChildOp="" /><Requirement Target="Self" Statistic="VehicleAir" Operator="Greater Than" Value="299" ChildOp="And" /><Requirement Target="Self" Statistic="IsFightingMe" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="MonsterData" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="ExpansionPlayfield" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="Op_112" Value="0" ChildOp="And" /></Action><Action Name="PlayshiftRequirements"><Requirement Target="Self" Statistic="PlayfieldType" Operator="Op_107" Value="1" ChildOp="" /><Requirement Target="Self" Statistic="MonsterData" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="ExpansionPlayfield" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="Op_112" Value="0" ChildOp="And" /></Action></Item><Item AOID="253578" IsNano="False" Name="Yalmaha - 29610 - Sunset" QL="300" ItemType="Utility"><Description>The Yalmaha has always made good, 1-man vehicles, for any situation. Each new model breaks the limits set by the old, when it comes to technology, price and looks. The 29600 series gives a somewhat increased resistance to root programs - depending on the quality of the vehicle.  The deluxe edition auto navigation system can also be accessed by the pilot to provide an increased understanding of wilderness navigation.</Description><Attribute Name="IsVehicle" Value="1" /><Attribute Name="Slot" Value="HUD1" /><Attribute Name="QL" Value="300" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, HasRotation, NoDrop" /><Attribute Name="Mass" Value="2.1" /><Attribute Name="Icon" Value="255897" /><Attribute Name="EquipDelay" Value="10" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="AttackDelay" Value="10" /><Attribute Name="DefaultPos" Value="HUD1" /><Attribute Name="Value" Value="160000000" /><Event Name="OnWear"><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="Adventuring" /><Argument Value="75" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="MapNavigation" /><Argument Value="100" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="RunSpeed" /><Argument Value="1000" /></Function><Function Name="RestrictAction" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="Fighting" /><Argument Value="0" /></Function><Function Name="ChangeVariable" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="Scale" /><Argument Value="100" /></Function><Function Name="CanFly" Target="Wearer" TickCount="1" TickInterval="0" /><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="146" /><Argument Value="50" /></Function><Function Name="MonsterShape" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="254919" /><Argument Value="0" /></Function></Event><Action Name="ToWield"><Requirement Target="Self" Statistic="PlayfieldType" Operator="Op_107" Value="1" ChildOp="" /><Requirement Target="Self" Statistic="VehicleAir" Operator="Greater Than" Value="199" ChildOp="And" /><Requirement Target="Self" Statistic="IsFightingMe" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="MonsterData" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="ExpansionPlayfield" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="Op_112" Value="0" ChildOp="And" /></Action><Action Name="PlayshiftRequirements"><Requirement Target="Self" Statistic="PlayfieldType" Operator="Op_107" Value="1" ChildOp="" /><Requirement Target="Self" Statistic="MonsterData" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="ExpansionPlayfield" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="Op_112" Value="0" ChildOp="And" /></Action></Item><Item AOID="253579" IsNano="False" Name="Yalmaha - 29610 - Dusk" QL="200" ItemType="Utility"><Description>The Yalmaha has always made good, 1-man vehicles, for any situation. Each new model breaks the limits set by the old, when it comes to technology, price and looks. The 29600 series gives a somewhat increased resistance to root programs - depending on the quality of the vehicle.  The deluxe edition auto navigation system can also be accessed by the pilot to provide an increased understanding of wilderness navigation.</Description><Attribute Name="IsVehicle" Value="1" /><Attribute Name="Slot" Value="HUD1" /><Attribute Name="QL" Value="200" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, HasRotation, NoDrop" /><Attribute Name="Mass" Value="2.1" /><Attribute Name="Icon" Value="255899" /><Attribute Name="EquipDelay" Value="10" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="AttackDelay" Value="10" /><Attribute Name="DefaultPos" Value="HUD1" /><Attribute Name="Value" Value="104000000" /><Event Name="OnWear"><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="Adventuring" /><Argument Value="30" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="MapNavigation" /><Argument Value="50" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="RunSpeed" /><Argument Value="800" /></Function><Function Name="RestrictAction" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="Fighting" /><Argument Value="0" /></Function><Function Name="ChangeVariable" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="Scale" /><Argument Value="80" /></Function><Function Name="CanFly" Target="Wearer" TickCount="1" TickInterval="0" /><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="146" /><Argument Value="30" /></Function><Function Name="MonsterShape" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="254920" /><Argument Value="0" /></Function></Event><Action Name="ToWield"><Requirement Target="Self" Statistic="PlayfieldType" Operator="Op_107" Value="1" ChildOp="" /><Requirement Target="Self" Statistic="VehicleAir" Operator="Greater Than" Value="299" ChildOp="And" /><Requirement Target="Self" Statistic="IsFightingMe" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="MonsterData" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="ExpansionPlayfield" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="Op_112" Value="0" ChildOp="And" /></Action><Action Name="PlayshiftRequirements"><Requirement Target="Self" Statistic="PlayfieldType" Operator="Op_107" Value="1" ChildOp="" /><Requirement Target="Self" Statistic="MonsterData" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="ExpansionPlayfield" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="Op_112" Value="0" ChildOp="And" /></Action></Item><Item AOID="253580" IsNano="False" Name="Yalmaha - 29610 - Dusk" QL="300" ItemType="Utility"><Description>The Yalmaha has always made good, 1-man vehicles, for any situation. Each new model breaks the limits set by the old, when it comes to technology, price and looks. The 29600 series gives a somewhat increased resistance to root programs - depending on the quality of the vehicle.  The deluxe edition auto navigation system can also be accessed by the pilot to provide an increased understanding of wilderness navigation.</Description><Attribute Name="IsVehicle" Value="1" /><Attribute Name="Slot" Value="HUD1" /><Attribute Name="QL" Value="300" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, HasRotation, NoDrop" /><Attribute Name="Mass" Value="2.1" /><Attribute Name="Icon" Value="255899" /><Attribute Name="EquipDelay" Value="10" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="AttackDelay" Value="10" /><Attribute Name="DefaultPos" Value="HUD1" /><Attribute Name="Value" Value="160000000" /><Event Name="OnWear"><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="Adventuring" /><Argument Value="75" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="MapNavigation" /><Argument Value="100" /></Function><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="RunSpeed" /><Argument Value="1000" /></Function><Function Name="RestrictAction" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="Fighting" /><Argument Value="0" /></Function><Function Name="ChangeVariable" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="Scale" /><Argument Value="100" /></Function><Function Name="CanFly" Target="Wearer" TickCount="1" TickInterval="0" /><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="146" /><Argument Value="50" /></Function><Function Name="MonsterShape" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="254920" /><Argument Value="0" /></Function></Event><Action Name="ToWield"><Requirement Target="Self" Statistic="PlayfieldType" Operator="Op_107" Value="1" ChildOp="" /><Requirement Target="Self" Statistic="VehicleAir" Operator="Greater Than" Value="199" ChildOp="And" /><Requirement Target="Self" Statistic="IsFightingMe" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="MonsterData" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="ExpansionPlayfield" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="Op_112" Value="0" ChildOp="And" /></Action><Action Name="PlayshiftRequirements"><Requirement Target="Self" Statistic="PlayfieldType" Operator="Op_107" Value="1" ChildOp="" /><Requirement Target="Self" Statistic="MonsterData" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="ExpansionPlayfield" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="Op_112" Value="0" ChildOp="And" /></Action></Item><Item AOID="253581" IsNano="False" Name="Yalmaha - 29600 - Obsidian" QL="100" ItemType="Utility"><Description>The Yalmaha has always made good, 1-man vehicles, for any situation. Each new model breaks the limits set by the old, when it comes to technology, price and looks. The 29600 series gives a somewhat increased resistance to root programs.  The personal pilot navigation system of the Obsidian allows even the most inept of pilots to fly this vehicle.</Description><Attribute Name="IsVehicle" Value="1" /><Attribute Name="Slot" Value="HUD1" /><Attribute Name="QL" Value="100" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, HasRotation, NoDrop" /><Attribute Name="Mass" Value="2.1" /><Attribute Name="Icon" Value="255895" /><Attribute Name="EquipDelay" Value="10" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="AttackDelay" Value="10" /><Attribute Name="DefaultPos" Value="HUD1" /><Attribute Name="Value" Value="104000000" /><Event Name="OnWear"><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="RunSpeed" /><Argument Value="200" /></Function><Function Name="RestrictAction" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="Fighting" /><Argument Value="0" /></Function><Function Name="ChangeVariable" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="Scale" /><Argument Value="80" /></Function><Function Name="CanFly" Target="Wearer" TickCount="1" TickInterval="0" /><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="146" /><Argument Value="10" /></Function><Function Name="MonsterShape" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="254922" /><Argument Value="0" /></Function></Event><Action Name="ToWield"><Requirement Target="Self" Statistic="PlayfieldType" Operator="Op_107" Value="1" ChildOp="" /><Requirement Target="Self" Statistic="VehicleAir" Operator="Greater Than" Value="99" ChildOp="And" /><Requirement Target="Self" Statistic="IsFightingMe" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="MonsterData" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="ExpansionPlayfield" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="Op_112" Value="0" ChildOp="And" /></Action><Action Name="PlayshiftRequirements"><Requirement Target="Self" Statistic="PlayfieldType" Operator="Op_107" Value="1" ChildOp="" /><Requirement Target="Self" Statistic="MonsterData" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="ExpansionPlayfield" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="Op_112" Value="0" ChildOp="And" /></Action></Item><Item AOID="253582" IsNano="False" Name="Yalmaha - 29600 - Obsidian" QL="200" ItemType="Utility"><Description>The Yalmaha has always made good, 1-man vehicles, for any situation. Each new model breaks the limits set by the old, when it comes to technology, price and looks. The 29600 series gives a somewhat increased resistance to root programs.  The personal pilot navigation system of the Obsidian allows even the most inept of pilots to fly this vehicle.</Description><Attribute Name="IsVehicle" Value="1" /><Attribute Name="Slot" Value="HUD1" /><Attribute Name="QL" Value="200" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, HasRotation, NoDrop" /><Attribute Name="Mass" Value="2.1" /><Attribute Name="Icon" Value="255895" /><Attribute Name="EquipDelay" Value="10" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="AttackDelay" Value="10" /><Attribute Name="DefaultPos" Value="HUD1" /><Attribute Name="Value" Value="160000000" /><Event Name="OnWear"><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="RunSpeed" /><Argument Value="500" /></Function><Function Name="RestrictAction" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="Fighting" /><Argument Value="0" /></Function><Function Name="ChangeVariable" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="Scale" /><Argument Value="100" /></Function><Function Name="CanFly" Target="Wearer" TickCount="1" TickInterval="0" /><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="146" /><Argument Value="10" /></Function><Function Name="MonsterShape" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="254922" /><Argument Value="0" /></Function></Event><Action Name="ToWield"><Requirement Target="Self" Statistic="PlayfieldType" Operator="Op_107" Value="1" ChildOp="" /><Requirement Target="Self" Statistic="VehicleAir" Operator="Greater Than" Value="19" ChildOp="And" /><Requirement Target="Self" Statistic="IsFightingMe" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="MonsterData" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="ExpansionPlayfield" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="Op_112" Value="0" ChildOp="And" /></Action><Action Name="PlayshiftRequirements"><Requirement Target="Self" Statistic="PlayfieldType" Operator="Op_107" Value="1" ChildOp="" /><Requirement Target="Self" Statistic="MonsterData" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="ExpansionPlayfield" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="Op_112" Value="0" ChildOp="And" /></Action></Item><Item AOID="253583" IsNano="False" Name="Yalmaha - 29600 - Pearl" QL="100" ItemType="Utility"><Description>The Yalmaha has always made good, 1-man vehicles, for any situation. Each new model breaks the limits set by the old, when it comes to technology, price and looks. The 29600 series gives a somewhat increased resistance to root programs.  The personal pilot navigation system of the Pearl allows even the most inept of pilots to fly this vehicle.</Description><Attribute Name="IsVehicle" Value="1" /><Attribute Name="Slot" Value="HUD1" /><Attribute Name="QL" Value="100" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, HasRotation, NoDrop" /><Attribute Name="Mass" Value="2.1" /><Attribute Name="Icon" Value="255900" /><Attribute Name="EquipDelay" Value="10" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="AttackDelay" Value="10" /><Attribute Name="DefaultPos" Value="HUD1" /><Attribute Name="Value" Value="104000000" /><Event Name="OnWear"><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="RunSpeed" /><Argument Value="200" /></Function><Function Name="RestrictAction" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="Fighting" /><Argument Value="0" /></Function><Function Name="ChangeVariable" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="Scale" /><Argument Value="80" /></Function><Function Name="CanFly" Target="Wearer" TickCount="1" TickInterval="0" /><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="146" /><Argument Value="10" /></Function><Function Name="MonsterShape" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="254921" /><Argument Value="0" /></Function></Event><Action Name="ToWield"><Requirement Target="Self" Statistic="PlayfieldType" Operator="Op_107" Value="1" ChildOp="" /><Requirement Target="Self" Statistic="VehicleAir" Operator="Greater Than" Value="99" ChildOp="And" /><Requirement Target="Self" Statistic="IsFightingMe" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="MonsterData" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="ExpansionPlayfield" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="Op_112" Value="0" ChildOp="And" /></Action><Action Name="PlayshiftRequirements"><Requirement Target="Self" Statistic="PlayfieldType" Operator="Op_107" Value="1" ChildOp="" /><Requirement Target="Self" Statistic="MonsterData" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="ExpansionPlayfield" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="Op_112" Value="0" ChildOp="And" /></Action></Item><Item AOID="253584" IsNano="False" Name="Yalmaha - 29600 - Pearl" QL="200" ItemType="Utility"><Description>The Yalmaha has always made good, 1-man vehicles, for any situation. Each new model breaks the limits set by the old, when it comes to technology, price and looks. The 29600 series gives a somewhat increased resistance to root programs.  The personal pilot navigation system of the Pearl allows even the most inept of pilots to fly this vehicle.</Description><Attribute Name="IsVehicle" Value="1" /><Attribute Name="Slot" Value="HUD1" /><Attribute Name="QL" Value="200" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, HasRotation, NoDrop" /><Attribute Name="Mass" Value="2.1" /><Attribute Name="Icon" Value="255900" /><Attribute Name="EquipDelay" Value="10" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="AttackDelay" Value="10" /><Attribute Name="DefaultPos" Value="HUD1" /><Attribute Name="Value" Value="160000000" /><Event Name="OnWear"><Function Name="Modify" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="RunSpeed" /><Argument Value="500" /></Function><Function Name="RestrictAction" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="Fighting" /><Argument Value="0" /></Function><Function Name="ChangeVariable" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="Scale" /><Argument Value="100" /></Function><Function Name="CanFly" Target="Wearer" TickCount="1" TickInterval="0" /><Function Name="ModifyResistance" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="146" /><Argument Value="10" /></Function><Function Name="MonsterShape" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="254921" /><Argument Value="0" /></Function></Event><Action Name="ToWield"><Requirement Target="Self" Statistic="PlayfieldType" Operator="Op_107" Value="1" ChildOp="" /><Requirement Target="Self" Statistic="VehicleAir" Operator="Greater Than" Value="19" ChildOp="And" /><Requirement Target="Self" Statistic="IsFightingMe" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="MonsterData" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="ExpansionPlayfield" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="Op_112" Value="0" ChildOp="And" /></Action><Action Name="PlayshiftRequirements"><Requirement Target="Self" Statistic="PlayfieldType" Operator="Op_107" Value="1" ChildOp="" /><Requirement Target="Self" Statistic="MonsterData" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="ExpansionPlayfield" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="Op_112" Value="0" ChildOp="And" /></Action></Item><Item AOID="254860" IsNano="False" Name="Nano Cube (Summon The Rihwen)" QL="220" ItemType="Misc"><Description>Nano Cube - The nanocloud briefly takes on a semi-physical manifestation of the caster's anger.</Description><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Slot" Value="0" /><Attribute Name="QL" Value="220" /><Attribute Name="Flags" Value="VisibleFlag, TellCollision, HasEnergy, NoDrop" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Icon" Value="233132" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Use, Eat" /><Attribute Name="Energy" Value="1" /><Attribute Name="Value" Value="4605514" /><Event Name="OnUse"><Function Name="UploadNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="254859" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="SpaceTime" Operator="Greater Than" Value="2039" ChildOp="" /><Requirement Target="Self" Statistic="MaterialCreation" Operator="Greater Than" Value="2044" ChildOp="And" /><Requirement Target="Self" Statistic="Profession" Operator="Equal To" Value="Meta-Physicist" ChildOp="And" /><Requirement Target="Self" Statistic="Expansion" Operator="Is Set" Value="2" ChildOp="And" /><Requirement Target="Self" Statistic="Specialization" Operator="Is Set" Value="8" ChildOp="And" /><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="219" ChildOp="And" /></Action></Item><Item AOID="256457" IsNano="False" Name="Unicorn Supply Depot" QL="1" ItemType="Misc"><Description /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="AnimPlay" Value="2" /><Attribute Name="QL" Value="1" /><Attribute Name="Slot" Value="0" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, TellCollision, NoSelectionIndicator, Stationary, Repulsive, HasAnimation, DisableStatelCollision" /><Attribute Name="SellModifier" Value="105" /><Attribute Name="Mesh" Value="93100" /><Attribute Name="Can" Value="Use" /><Attribute Name="BuyModifier" Value="4" /><Event Name="OnTrade"><Function Name="ShopHash" Target="" TickCount="1" TickInterval="0"><Argument Value="I98O" /><Argument Value="1" /><Argument Value="1" /><Argument Value="XGB6" /><Argument Value="1" /><Argument Value="1" /><Argument Value="JGCZ" /><Argument Value="1" /><Argument Value="1" /><Argument Value="20S9" /><Argument Value="1" /><Argument Value="1" /></Function></Event></Item><Item AOID="272603" IsNano="False" Name="Phasefront Hoverbike Mega Collection" QL="1" ItemType="Misc"><Description>For the person who wants everything, this compression pack contains every available Phasefront brand jetbike! Contains all currently-available color variations of the Spectre, Wraith, and Banshee models.</Description><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Slot" Value="0" /><Attribute Name="QL" Value="1" /><Attribute Name="Flags" Value="VisibleFlag, NoDrop" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Icon" Value="99669" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Use" /><Attribute Name="Value" Value="1000" /><Event Name="OnUse"><Function Name="SpawnItemACG" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="PFSR" /><Argument Value="1" /><Argument Value="0" /><Argument Value="0" /><Argument Value="3" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="SpawnItemACG" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="PCWL" /><Argument Value="1" /><Argument Value="0" /><Argument Value="0" /><Argument Value="3" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="SpawnItemACG" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="PSBH" /><Argument Value="1" /><Argument Value="0" /><Argument Value="0" /><Argument Value="3" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="DestroyItem" Target="Wearer" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="281729" IsNano="False" Name="VP Reward" QL="1" ItemType="Misc"><Description>You have managed to take down an enemy from the opposite side. Enjoy your reward.</Description><Attribute Name="DefaultPos" Value="12" /><Attribute Name="MoreFlags" Value="Flag_1, Flag_2" /><Attribute Name="Slot" Value="0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15" /><Attribute Name="QL" Value="1" /><Attribute Name="Flags" Value="HasMultipleCount, NoDrop, Unique" /><Attribute Name="Mass" Value="0.001" /><Attribute Name="Icon" Value="100323" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Mesh" Value="273725" /><Attribute Name="Can" Value="Carry, Use" /><Attribute Name="AttackDelay" Value="2.5" /><Attribute Name="Value" Value="1" /><Event Name="OnUse"><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="200"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="199" ChildOp="" /><Requirement Target="Self" Statistic="VP" Operator="Greater Than" Value="100000" ChildOp="And" /><Argument Value="VP" /><Argument Value="12" /><Argument Value="12" /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="200"><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="200" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="99" ChildOp="And" /><Requirement Target="Self" Statistic="VP" Operator="Greater Than" Value="100000" ChildOp="And" /><Argument Value="VP" /><Argument Value="6" /><Argument Value="6" /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="200"><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="100" ChildOp="" /><Requirement Target="Self" Statistic="VP" Operator="Greater Than" Value="100000" ChildOp="And" /><Argument Value="VP" /><Argument Value="3" /><Argument Value="3" /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="200"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="199" ChildOp="" /><Requirement Target="Self" Statistic="VP" Operator="Less Than" Value="100001" ChildOp="And" /><Argument Value="VP" /><Argument Value="120" /><Argument Value="120" /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="200"><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="200" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="99" ChildOp="And" /><Requirement Target="Self" Statistic="VP" Operator="Less Than" Value="100001" ChildOp="And" /><Argument Value="VP" /><Argument Value="60" /><Argument Value="60" /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="200"><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="100" ChildOp="" /><Requirement Target="Self" Statistic="VP" Operator="Less Than" Value="100001" ChildOp="And" /><Argument Value="VP" /><Argument Value="30" /><Argument Value="30" /></Function><Function Name="StaticText" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="New Victory Points gained." /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="Set" Target="Self" TickCount="1" TickInterval="0"><Argument Value="TimeExist" /><Argument Value="0" /></Function><Function Name="DestroyItem" Target="Wearer" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="281739" IsNano="False" Name="VP Reward" QL="1" ItemType="Misc"><Description>You have managed to take down an enemy from the opposite side. Enjoy your reward.</Description><Attribute Name="DefaultPos" Value="12" /><Attribute Name="MoreFlags" Value="Flag_1, Flag_2" /><Attribute Name="Slot" Value="0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15" /><Attribute Name="QL" Value="1" /><Attribute Name="Flags" Value="HasMultipleCount, NoDrop, Unique" /><Attribute Name="Mass" Value="0.001" /><Attribute Name="Icon" Value="100323" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Mesh" Value="273721" /><Attribute Name="Can" Value="Carry, Use" /><Attribute Name="AttackDelay" Value="2.5" /><Attribute Name="Value" Value="1" /><Event Name="OnUse"><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="200"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="199" ChildOp="" /><Requirement Target="Self" Statistic="VP" Operator="Greater Than" Value="100000" ChildOp="And" /><Argument Value="VP" /><Argument Value="18" /><Argument Value="18" /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="200"><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="200" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="99" ChildOp="And" /><Requirement Target="Self" Statistic="VP" Operator="Greater Than" Value="100000" ChildOp="And" /><Argument Value="VP" /><Argument Value="12" /><Argument Value="12" /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="200"><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="100" ChildOp="" /><Requirement Target="Self" Statistic="VP" Operator="Greater Than" Value="100000" ChildOp="And" /><Argument Value="VP" /><Argument Value="6" /><Argument Value="6" /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="200"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="199" ChildOp="" /><Requirement Target="Self" Statistic="VP" Operator="Less Than" Value="100001" ChildOp="And" /><Argument Value="VP" /><Argument Value="180" /><Argument Value="180" /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="200"><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="200" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="99" ChildOp="And" /><Requirement Target="Self" Statistic="VP" Operator="Less Than" Value="100001" ChildOp="And" /><Argument Value="VP" /><Argument Value="120" /><Argument Value="120" /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="200"><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="100" ChildOp="" /><Requirement Target="Self" Statistic="VP" Operator="Less Than" Value="100001" ChildOp="And" /><Argument Value="VP" /><Argument Value="60" /><Argument Value="60" /></Function><Function Name="StaticText" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="New Victory Points gained." /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="Set" Target="Self" TickCount="1" TickInterval="0"><Argument Value="TimeExist" /><Argument Value="0" /></Function><Function Name="DestroyItem" Target="Wearer" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="281740" IsNano="False" Name="VP Reward" QL="1" ItemType="Misc"><Description>You have managed to take down an enemy from the opposite side. Enjoy your reward.</Description><Attribute Name="DefaultPos" Value="12" /><Attribute Name="MoreFlags" Value="Flag_1, Flag_2" /><Attribute Name="Slot" Value="0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15" /><Attribute Name="QL" Value="1" /><Attribute Name="Flags" Value="HasMultipleCount, NoDrop, Unique" /><Attribute Name="Mass" Value="0.001" /><Attribute Name="Icon" Value="100323" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Mesh" Value="273717" /><Attribute Name="Can" Value="Carry, Use" /><Attribute Name="AttackDelay" Value="2.5" /><Attribute Name="Value" Value="1" /><Event Name="OnUse"><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="200"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="199" ChildOp="" /><Requirement Target="Self" Statistic="VP" Operator="Greater Than" Value="100000" ChildOp="And" /><Argument Value="VP" /><Argument Value="6" /><Argument Value="6" /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="200"><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="200" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="99" ChildOp="And" /><Requirement Target="Self" Statistic="VP" Operator="Greater Than" Value="100000" ChildOp="And" /><Argument Value="VP" /><Argument Value="3" /><Argument Value="3" /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="200"><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="100" ChildOp="" /><Requirement Target="Self" Statistic="VP" Operator="Greater Than" Value="100000" ChildOp="And" /><Argument Value="VP" /><Argument Value="1" /><Argument Value="1" /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="200"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="199" ChildOp="" /><Requirement Target="Self" Statistic="VP" Operator="Less Than" Value="100001" ChildOp="And" /><Argument Value="VP" /><Argument Value="60" /><Argument Value="60" /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="200"><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="200" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="99" ChildOp="And" /><Requirement Target="Self" Statistic="VP" Operator="Less Than" Value="100001" ChildOp="And" /><Argument Value="VP" /><Argument Value="30" /><Argument Value="30" /></Function><Function Name="Hit" Target="Wearer" TickCount="1" TickInterval="200"><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="100" ChildOp="" /><Requirement Target="Self" Statistic="VP" Operator="Less Than" Value="100001" ChildOp="And" /><Argument Value="VP" /><Argument Value="15" /><Argument Value="15" /></Function><Function Name="StaticText" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="New Victory Points gained." /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="Set" Target="Self" TickCount="1" TickInterval="0"><Argument Value="TimeExist" /><Argument Value="0" /></Function><Function Name="DestroyItem" Target="Wearer" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="284693" IsNano="False" Name="Agency Teleport Sphere" QL="1" ItemType="Misc"><Description /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="QL" Value="1" /><Attribute Name="Flags" Value="VisibleFlag, TellCollision, NoSelectionIndicator, WantCollision, DisableStatelCollision" /><Attribute Name="Slot" Value="0" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Mesh" Value="200989" /><Attribute Name="Can" Value="Use" /><Attribute Name="AttackDelay" Value="1" /><Event Name="OnEnter"><Function Name="SolveQuest" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="LYLO" /></Function><Function Name="Teleport" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="1146768986" ChildOp="" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="1395871286" ChildOp="Or" /><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="1110852425" ChildOp="Or" /><Argument Value="166" /><Argument Value="138" /><Argument Value="234" /><Argument Value="4364" /></Function></Event></Item><Item AOID="284730" IsNano="False" Name="Kami Sunglasses - Red" QL="1" ItemType="Armor"><Description>Kami Sunglasses, by Nippontech.

A small port near the side may be manipulated with a screwdriver, allowing the glasses to change between its six different color settings.</Description><Attribute Name="DefaultPos" Value="Head" /><Attribute Name="SISCap" Value="50" /><Attribute Name="Slot" Value="Head" /><Attribute Name="QL" Value="1" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, HasDamage, DisableStatelCollision" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Icon" Value="86483" /><Attribute Name="EquipDelay" Value="0.1" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Value" Value="200" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Wear, CanBeWornWithSocialArmor" /><Attribute Name="MaxHealth" Value="100" /><Event Name="OnWear"><Function Name="AttractorMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="284728" /></Function><Function Name="AttractorMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="284728" /></Function><Function Name="AttractorMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Atrox" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Uni" ChildOp="And" /><Argument Value="0" /><Argument Value="284735" /></Function><Function Name="AttractorMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="284736" /></Function><Function Name="AttractorMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="284733" /></Function><Function Name="AttractorMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="284734" /></Function><Function Name="AttractorMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="284734" /></Function><Function Name="SetFlag" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="NanoFocusLevel" /><Argument Value="5" /></Function></Event></Item><Item AOID="284791" IsNano="False" Name="Kami Sunglasses - Blue" QL="1" ItemType="Armor"><Description>Kami Sunglasses, by Nippontech.

A small port near the side may be manipulated with a screwdriver, allowing the glasses to change between its six different color settings.</Description><Attribute Name="DefaultPos" Value="Head" /><Attribute Name="SISCap" Value="50" /><Attribute Name="Slot" Value="Head" /><Attribute Name="QL" Value="1" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, HasDamage, DisableStatelCollision" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Icon" Value="86483" /><Attribute Name="EquipDelay" Value="0.1" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Value" Value="200" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Wear, CanBeWornWithSocialArmor" /><Attribute Name="MaxHealth" Value="100" /><Event Name="OnWear"><Function Name="AttractorMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="284748" /></Function><Function Name="AttractorMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="284748" /></Function><Function Name="AttractorMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Atrox" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Uni" ChildOp="And" /><Argument Value="0" /><Argument Value="284749" /></Function><Function Name="AttractorMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="284750" /></Function><Function Name="AttractorMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="284751" /></Function><Function Name="AttractorMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="284752" /></Function><Function Name="AttractorMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="284752" /></Function><Function Name="SetFlag" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="NanoFocusLevel" /><Argument Value="5" /></Function></Event></Item><Item AOID="284792" IsNano="False" Name="Kami Sunglasses - Green" QL="1" ItemType="Armor"><Description>Kami Sunglasses, by Nippontech.

A small port near the side may be manipulated with a screwdriver, allowing the glasses to change between its six different color settings.</Description><Attribute Name="DefaultPos" Value="Head" /><Attribute Name="SISCap" Value="50" /><Attribute Name="Slot" Value="Head" /><Attribute Name="QL" Value="1" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, HasDamage, DisableStatelCollision" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Icon" Value="86483" /><Attribute Name="EquipDelay" Value="0.1" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Value" Value="200" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Wear, CanBeWornWithSocialArmor" /><Attribute Name="MaxHealth" Value="100" /><Event Name="OnWear"><Function Name="AttractorMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="284753" /></Function><Function Name="AttractorMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="284753" /></Function><Function Name="AttractorMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Atrox" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Uni" ChildOp="And" /><Argument Value="0" /><Argument Value="284754" /></Function><Function Name="AttractorMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="284755" /></Function><Function Name="AttractorMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="284756" /></Function><Function Name="AttractorMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="284757" /></Function><Function Name="AttractorMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="284757" /></Function><Function Name="SetFlag" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="NanoFocusLevel" /><Argument Value="5" /></Function></Event></Item><Item AOID="284793" IsNano="False" Name="Kami Sunglasses - Pink" QL="1" ItemType="Armor"><Description>Kami Sunglasses, by Nippontech.

A small port near the side may be manipulated with a screwdriver, allowing the glasses to change between its six different color settings.</Description><Attribute Name="DefaultPos" Value="Head" /><Attribute Name="SISCap" Value="50" /><Attribute Name="Slot" Value="Head" /><Attribute Name="QL" Value="1" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, HasDamage, DisableStatelCollision" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Icon" Value="86483" /><Attribute Name="EquipDelay" Value="0.1" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Value" Value="200" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Wear, CanBeWornWithSocialArmor" /><Attribute Name="MaxHealth" Value="100" /><Event Name="OnWear"><Function Name="AttractorMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="284758" /></Function><Function Name="AttractorMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="284758" /></Function><Function Name="AttractorMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Atrox" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Uni" ChildOp="And" /><Argument Value="0" /><Argument Value="284759" /></Function><Function Name="AttractorMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="284760" /></Function><Function Name="AttractorMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="284761" /></Function><Function Name="AttractorMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="284762" /></Function><Function Name="AttractorMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="284762" /></Function><Function Name="SetFlag" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="NanoFocusLevel" /><Argument Value="5" /></Function></Event></Item><Item AOID="284794" IsNano="False" Name="Kami Sunglasses - Black" QL="1" ItemType="Armor"><Description>Kami Sunglasses, by Nippontech.

A small port near the side may be manipulated with a screwdriver, allowing the glasses to change between its six different color settings.</Description><Attribute Name="DefaultPos" Value="Head" /><Attribute Name="SISCap" Value="50" /><Attribute Name="Slot" Value="Head" /><Attribute Name="QL" Value="1" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, HasDamage, DisableStatelCollision" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Icon" Value="86483" /><Attribute Name="EquipDelay" Value="0.1" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Value" Value="200" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Wear, CanBeWornWithSocialArmor" /><Attribute Name="MaxHealth" Value="100" /><Event Name="OnWear"><Function Name="AttractorMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="284763" /></Function><Function Name="AttractorMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="284763" /></Function><Function Name="AttractorMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Atrox" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Uni" ChildOp="And" /><Argument Value="0" /><Argument Value="284764" /></Function><Function Name="AttractorMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="284765" /></Function><Function Name="AttractorMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="284766" /></Function><Function Name="AttractorMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="284767" /></Function><Function Name="AttractorMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="284767" /></Function><Function Name="SetFlag" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="NanoFocusLevel" /><Argument Value="5" /></Function></Event></Item><Item AOID="284795" IsNano="False" Name="Kami Sunglasses - White" QL="1" ItemType="Armor"><Description>Kami Sunglasses, by Nippontech.

A small port near the side may be manipulated with a screwdriver, allowing the glasses to change between its six different color settings.</Description><Attribute Name="DefaultPos" Value="Head" /><Attribute Name="SISCap" Value="50" /><Attribute Name="Slot" Value="Head" /><Attribute Name="QL" Value="1" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, HasDamage, DisableStatelCollision" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Icon" Value="86483" /><Attribute Name="EquipDelay" Value="0.1" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Value" Value="200" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Wear, CanBeWornWithSocialArmor" /><Attribute Name="MaxHealth" Value="100" /><Event Name="OnWear"><Function Name="AttractorMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="284768" /></Function><Function Name="AttractorMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="284768" /></Function><Function Name="AttractorMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Atrox" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Uni" ChildOp="And" /><Argument Value="0" /><Argument Value="284769" /></Function><Function Name="AttractorMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="284770" /></Function><Function Name="AttractorMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="284771" /></Function><Function Name="AttractorMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="284772" /></Function><Function Name="AttractorMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="284772" /></Function><Function Name="SetFlag" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="NanoFocusLevel" /><Argument Value="5" /></Function></Event></Item><Item AOID="286520" IsNano="False" Name="Geneles Nano Item" QL="1" ItemType="Misc"><Description /><Attribute Name="DefaultPos" Value="14" /><Attribute Name="Slot" Value="0" /><Attribute Name="QL" Value="1" /><Attribute Name="Flags" Value="Null" /><Attribute Name="Value" Value="2500" /><Attribute Name="Icon" Value="273626" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Can" Value="Use, Eat" /><Attribute Name="AttackDelay" Value="0.1" /><Event Name="OnUse"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="286061" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287007" /></Function></Event></Item><Item AOID="286700" IsNano="False" Name="ARK Personnel Assistant Director Shoulderpad" QL="300" ItemType="Armor"><Description /><Attribute Name="DefaultPos" Value="RightShoulder" /><Attribute Name="Slot" Value="RightShoulder" /><Attribute Name="QL" Value="300" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, NoDrop, Unique, HasDamage, DisableStatelCollision" /><Attribute Name="Mass" Value="0.2" /><Attribute Name="Icon" Value="245036" /><Attribute Name="EquipDelay" Value="0.2" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Value" Value="0" /><Event Name="OnWear"><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="2" /><Argument Value="286652" /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="2" /><Argument Value="286652" /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Atrox" ChildOp="" /><Argument Value="2" /><Argument Value="286648" /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="2" /><Argument Value="286644" /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="2" /><Argument Value="286640" /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="2" /><Argument Value="286636" /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="2" /><Argument Value="286636" /></Function></Event></Item><Item AOID="286701" IsNano="False" Name="ARK Personnel Coordinator Shoulderpad" QL="300" ItemType="Armor"><Description /><Attribute Name="DefaultPos" Value="RightShoulder" /><Attribute Name="Slot" Value="RightShoulder" /><Attribute Name="QL" Value="300" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, NoDrop, Unique, HasDamage, DisableStatelCollision" /><Attribute Name="Mass" Value="0.2" /><Attribute Name="Icon" Value="245036" /><Attribute Name="EquipDelay" Value="0.2" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Value" Value="0" /><Event Name="OnWear"><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="2" /><Argument Value="286651" /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="2" /><Argument Value="286651" /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Atrox" ChildOp="" /><Argument Value="2" /><Argument Value="286647" /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="2" /><Argument Value="286643" /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="2" /><Argument Value="286639" /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="2" /><Argument Value="286655" /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="2" /><Argument Value="286655" /></Function></Event></Item><Item AOID="286702" IsNano="False" Name="ARK Personnel Guardian Shoulderpad" QL="300" ItemType="Armor"><Description /><Attribute Name="DefaultPos" Value="RightShoulder" /><Attribute Name="Slot" Value="RightShoulder" /><Attribute Name="QL" Value="300" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, NoDrop, Unique, HasDamage, DisableStatelCollision" /><Attribute Name="Mass" Value="0.2" /><Attribute Name="Icon" Value="245036" /><Attribute Name="EquipDelay" Value="0.2" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Value" Value="0" /><Event Name="OnWear"><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="2" /><Argument Value="286649" /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="2" /><Argument Value="286649" /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Atrox" ChildOp="" /><Argument Value="2" /><Argument Value="286645" /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="2" /><Argument Value="286641" /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="2" /><Argument Value="286637" /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="2" /><Argument Value="286653" /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="2" /><Argument Value="286653" /></Function></Event></Item><Item AOID="286703" IsNano="False" Name="ARK Personnel Director Shoulderpad" QL="300" ItemType="Armor"><Description /><Attribute Name="DefaultPos" Value="RightShoulder" /><Attribute Name="Slot" Value="RightShoulder" /><Attribute Name="QL" Value="300" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, NoDrop, Unique, HasDamage, DisableStatelCollision" /><Attribute Name="Mass" Value="0.2" /><Attribute Name="Icon" Value="245036" /><Attribute Name="EquipDelay" Value="0.2" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Value" Value="0" /><Event Name="OnWear"><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="2" /><Argument Value="286650" /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="2" /><Argument Value="286650" /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Atrox" ChildOp="" /><Argument Value="2" /><Argument Value="286646" /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="2" /><Argument Value="286642" /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="2" /><Argument Value="286638" /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="2" /><Argument Value="286654" /></Function><Function Name="ShoulderMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="2" /><Argument Value="286654" /></Function></Event></Item><Item AOID="287006" IsNano="False" Name="Playfield Item - Spawn Aliens" QL="1" ItemType="Misc"><Description /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Slot" Value="0" /><Attribute Name="QL" Value="1" /><Attribute Name="Flags" Value="VisibleFlag, NoDrop, Unique" /><Attribute Name="Mass" Value="0.8" /><Attribute Name="Icon" Value="130858" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Use" /><Attribute Name="Value" Value="1" /><Event Name="OnUse"><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="0" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="11" ChildOp="And" /><Argument Value="LV12" /><Argument Value="5" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="295" /><Argument Value="1" /><Argument Value="52" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="10" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="21" ChildOp="And" /><Argument Value="LV12" /><Argument Value="15" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="295" /><Argument Value="1" /><Argument Value="52" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="20" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="31" ChildOp="And" /><Argument Value="LV12" /><Argument Value="25" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="295" /><Argument Value="1" /><Argument Value="52" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="30" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="41" ChildOp="And" /><Argument Value="LV12" /><Argument Value="35" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="295" /><Argument Value="1" /><Argument Value="52" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="40" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="51" ChildOp="And" /><Argument Value="LV12" /><Argument Value="45" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="295" /><Argument Value="1" /><Argument Value="52" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="50" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="61" ChildOp="And" /><Argument Value="LV12" /><Argument Value="55" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="295" /><Argument Value="1" /><Argument Value="52" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="60" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="71" ChildOp="And" /><Argument Value="LV12" /><Argument Value="65" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="295" /><Argument Value="1" /><Argument Value="52" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="70" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="81" ChildOp="And" /><Argument Value="LV12" /><Argument Value="75" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="295" /><Argument Value="1" /><Argument Value="52" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="80" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="91" ChildOp="And" /><Argument Value="LV12" /><Argument Value="85" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="295" /><Argument Value="1" /><Argument Value="52" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="90" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="101" ChildOp="And" /><Argument Value="LV12" /><Argument Value="95" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="295" /><Argument Value="1" /><Argument Value="52" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="100" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="111" ChildOp="And" /><Argument Value="LV12" /><Argument Value="105" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="295" /><Argument Value="1" /><Argument Value="52" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="110" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="121" ChildOp="And" /><Argument Value="LV12" /><Argument Value="115" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="295" /><Argument Value="1" /><Argument Value="52" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="120" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="131" ChildOp="And" /><Argument Value="LV12" /><Argument Value="125" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="295" /><Argument Value="1" /><Argument Value="52" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="130" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="141" ChildOp="And" /><Argument Value="LV12" /><Argument Value="135" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="295" /><Argument Value="1" /><Argument Value="52" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="140" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="151" ChildOp="And" /><Argument Value="LV12" /><Argument Value="145" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="295" /><Argument Value="1" /><Argument Value="52" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="150" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="161" ChildOp="And" /><Argument Value="LV12" /><Argument Value="155" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="295" /><Argument Value="1" /><Argument Value="52" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="160" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="171" ChildOp="And" /><Argument Value="LV12" /><Argument Value="165" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="295" /><Argument Value="1" /><Argument Value="52" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="170" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="181" ChildOp="And" /><Argument Value="LV12" /><Argument Value="175" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="295" /><Argument Value="1" /><Argument Value="52" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="180" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="191" ChildOp="And" /><Argument Value="LV12" /><Argument Value="185" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="295" /><Argument Value="1" /><Argument Value="52" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="190" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="201" ChildOp="And" /><Argument Value="LV12" /><Argument Value="195" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="295" /><Argument Value="1" /><Argument Value="52" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="200" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="211" ChildOp="And" /><Argument Value="LV12" /><Argument Value="205" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="295" /><Argument Value="1" /><Argument Value="52" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="210" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="220" ChildOp="And" /><Argument Value="LV12" /><Argument Value="215" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="295" /><Argument Value="1" /><Argument Value="52" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="219" ChildOp="" /><Argument Value="LV12" /><Argument Value="230" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="295" /><Argument Value="1" /><Argument Value="52" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function></Event></Item><Item AOID="287016" IsNano="False" Name="Alien Cocoon Terminator" QL="1" ItemType="Misc"><Description /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Slot" Value="0" /><Attribute Name="QL" Value="1" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, NoDrop, Unique" /><Attribute Name="Mass" Value="9.999" /><Attribute Name="Icon" Value="287467" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Mesh" Value="20418" /><Attribute Name="Can" Value="Carry, Use" /><Attribute Name="Value" Value="1" /><Event Name="OnUse"><Function Name="NPCSayRubotSpeech" Target="Target" TickCount="1" TickInterval="0"><Argument Value="{stock_pet_attack_accept}" /><Argument Value="1" /></Function><Function Name="StaticText" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="You inject toxic venom in to the cocoon." /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /></Function></Event><Action Name="ToUse"><Requirement Target="Target" Statistic="Flags" Operator="Op_104" Value="1363298903" ChildOp="" /></Action></Item><Item AOID="287025" IsNano="False" Name="Exit" QL="1" ItemType="Misc"><Description>Right click to enter the Unicorn ship.</Description><Attribute Name="DefaultPos" Value="0" /><Attribute Name="AnimPlay" Value="2" /><Attribute Name="QL" Value="1" /><Attribute Name="Flags" Value="VisibleFlag, TellCollision, HasAnimation, WantCollision, DisableStatelCollision" /><Attribute Name="Slot" Value="0" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Mesh" Value="253646" /><Attribute Name="Can" Value="Use" /><Event Name="OnUse"><Function Name="Teleport" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="77" /><Argument Value="102" /><Argument Value="99" /><Argument Value="4364" /></Function></Event></Item><Item AOID="287033" IsNano="False" Name="Wearable: Cocoon_Mission_001" QL="1" ItemType="NPC"><Description /><Attribute Name="DefaultPos" Value="RightWrist" /><Attribute Name="Slot" Value="Neck, Head, Back, RightShoulder, Chest, LeftShoulder, RightArm, Hands, LeftArm, RightWrist, Legs, LeftWrist, RightFinger, Feet, LeftFinger" /><Attribute Name="QL" Value="1" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, NoDrop" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Icon" Value="84059" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Wear" /><Attribute Name="Value" Value="1" /><Event Name="OnTerminate"><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="AEDF" /><Argument Value="1" /><Argument Value="190" /><Argument Value="19" /><Argument Value="242" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="AEDF" /><Argument Value="1" /><Argument Value="250" /><Argument Value="19" /><Argument Value="162" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="AEDF" /><Argument Value="1" /><Argument Value="133" /><Argument Value="19" /><Argument Value="162" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="AEDF" /><Argument Value="1" /><Argument Value="189" /><Argument Value="19" /><Argument Value="162" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="I6F2" /><Argument Value="1" /><Argument Value="249" /><Argument Value="19" /><Argument Value="94" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="I6F2" /><Argument Value="1" /><Argument Value="141" /><Argument Value="19" /><Argument Value="62" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="I6F2" /><Argument Value="1" /><Argument Value="260" /><Argument Value="19" /><Argument Value="73" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="I6F2" /><Argument Value="1" /><Argument Value="263" /><Argument Value="19" /><Argument Value="163" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="I6F2" /><Argument Value="1" /><Argument Value="286" /><Argument Value="19" /><Argument Value="123" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function 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/><Argument Value="300" /><Argument Value="199" /><Argument Value="19" /><Argument Value="274" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="QBJW" /><Argument Value="300" /><Argument Value="133" /><Argument Value="19" /><Argument Value="45" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="QBJW" /><Argument Value="300" /><Argument Value="199" /><Argument Value="19" /><Argument Value="267" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="QBJW" /><Argument Value="300" /><Argument Value="142" /><Argument Value="19" /><Argument Value="44" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="QBJW" /><Argument Value="300" /><Argument Value="169" /><Argument Value="19" /><Argument Value="117" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="QBJW" /><Argument Value="300" /><Argument Value="170" /><Argument Value="19" /><Argument Value="122" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="QBJW" /><Argument Value="300" /><Argument Value="151" /><Argument Value="19" /><Argument Value="112" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="QBJW" /><Argument Value="300" /><Argument Value="152" /><Argument Value="19" /><Argument Value="118" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="QBJW" /><Argument Value="300" /><Argument Value="152" /><Argument Value="19" /><Argument Value="121" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="QBJW" /><Argument Value="300" /><Argument Value="211" /><Argument Value="19" /><Argument Value="118" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="QBJW" /><Argument Value="300" /><Argument Value="211" /><Argument Value="19" /><Argument Value="113" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="QBJW" /><Argument Value="300" /><Argument Value="229" /><Argument Value="19" /><Argument Value="113" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="QBJW" /><Argument Value="300" /><Argument Value="228" /><Argument Value="19" /><Argument Value="116" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="QBJW" /><Argument Value="300" /><Argument Value="229" /><Argument Value="19" /><Argument Value="121" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="QBJW" /><Argument Value="300" /><Argument Value="86" /><Argument Value="19" /><Argument Value="102" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="QBJW" /><Argument Value="300" /><Argument Value="198" /><Argument Value="19" /><Argument Value="271" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="1" /></Function></Event><Action Name="ToWear"><Requirement Target="Self" Statistic="NPCFamily" Operator="Greater Than" Value="0" ChildOp="" /></Action></Item><Item AOID="287037" IsNano="False" Name="Unicorn Medical Supply Depot" QL="1" ItemType="Misc"><Description /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="AnimPlay" Value="2" /><Attribute Name="QL" Value="1" /><Attribute Name="Slot" Value="0" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, TellCollision, NoSelectionIndicator, Stationary, Repulsive, HasAnimation, DisableStatelCollision" /><Attribute Name="SellModifier" Value="105" /><Attribute Name="Mesh" Value="93108" /><Attribute Name="Can" Value="Use" /><Attribute Name="BuyModifier" Value="4" /><Event Name="OnTrade"><Function Name="ShopHash" Target="" TickCount="1" TickInterval="0"><Argument Value="DMLA" /><Argument Value="10" /><Argument Value="10" /><Argument Value="DMLA" /><Argument Value="20" /><Argument Value="20" /><Argument Value="DMLA" /><Argument Value="30" /><Argument Value="30" /><Argument Value="DMLA" /><Argument Value="40" /><Argument Value="40" /><Argument Value="DMLA" /><Argument Value="50" /><Argument Value="50" /><Argument Value="DMLA" /><Argument Value="60" /><Argument Value="60" /><Argument Value="DMLA" /><Argument Value="70" /><Argument Value="70" /><Argument Value="DMLA" /><Argument Value="80" /><Argument Value="80" /><Argument Value="DMLA" /><Argument Value="90" /><Argument Value="90" /><Argument Value="DMLA" /><Argument Value="110" /><Argument Value="110" /><Argument Value="DMLA" /><Argument Value="125" /><Argument Value="125" /><Argument Value="DMLA" /><Argument Value="150" /><Argument Value="150" /></Function></Event></Item><Item AOID="287041" IsNano="False" Name="Nano Crystal (Composite Tradeskill Expertise (1 hour))" QL="25" ItemType="Misc"><Description>Nano Crystal - Increases the Mechanical Engineering, Electrical Engineering, Field Quantum Physics, Weapon Smithing, Pharmaceutical and Chemistry of the target by 20 points.</Description><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Slot" Value="0" /><Attribute Name="QL" Value="25" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, TellCollision, HasEnergy" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Icon" Value="12226" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Use, Eat" /><Attribute Name="Energy" Value="1" /><Attribute Name="Value" Value="10192" /><Event Name="OnUse"><Function Name="UploadNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287040" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="PsychologicalModification" Operator="Greater Than" Value="60" ChildOp="" /><Requirement Target="Self" Statistic="SensoryImprovement" Operator="Greater Than" Value="60" ChildOp="And" /><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="24" ChildOp="And" /></Action></Item><Item AOID="287043" IsNano="False" Name="Nano Crystal (Composite Tradeskill Special Expertise (1 hour))" QL="25" ItemType="Misc"><Description>Nano Crystal - Increases the Nano Programming, Computer Literacy, Psychology,Tutoring, Breaking and Entering, and Disarm Traps of the target by 20 points.</Description><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Slot" Value="0" /><Attribute Name="QL" Value="25" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, TellCollision, HasEnergy" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Icon" Value="12226" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Use, Eat" /><Attribute Name="Energy" Value="1" /><Attribute Name="Value" Value="10192" /><Event Name="OnUse"><Function Name="UploadNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287042" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="PsychologicalModification" Operator="Greater Than" Value="60" ChildOp="" /><Requirement Target="Self" Statistic="SensoryImprovement" Operator="Greater Than" Value="60" ChildOp="And" /><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="24" ChildOp="And" /></Action></Item><Item AOID="287045" IsNano="False" Name="Nano Crystal (Composite Medical Expertise (1 hour))" QL="25" ItemType="Misc"><Description>Nano Crystal - Increases the First Aid and Treatment of the target by 20 points. Increases the rate at which health and nano is regained naturally by a small amount</Description><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Slot" Value="0" /><Attribute Name="QL" Value="25" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, TellCollision, HasEnergy" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Icon" Value="12226" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Use, Eat" /><Attribute Name="Energy" Value="1" /><Attribute Name="Value" Value="10192" /><Event Name="OnUse"><Function Name="UploadNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287044" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="PsychologicalModification" Operator="Greater Than" Value="60" ChildOp="" /><Requirement Target="Self" Statistic="SensoryImprovement" Operator="Greater Than" Value="60" ChildOp="And" /><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="24" ChildOp="And" /></Action></Item><Item AOID="287047" IsNano="False" Name="Nano Crystal (Composite Combat Expertise (1 hour))" QL="25" ItemType="Misc"><Description>Nano Crystal - Increases the Concealment, Perception, and Swimming of the target by 20 points, and Run Speed by 30 points.</Description><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Slot" Value="0" /><Attribute Name="QL" Value="25" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, TellCollision, HasEnergy" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Icon" Value="12226" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Use, Eat" /><Attribute Name="Energy" Value="1" /><Attribute Name="Value" Value="10192" /><Event Name="OnUse"><Function Name="UploadNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287046" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="PsychologicalModification" Operator="Greater Than" Value="60" ChildOp="" /><Requirement Target="Self" Statistic="SensoryImprovement" Operator="Greater Than" Value="60" ChildOp="And" /><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="24" ChildOp="And" /></Action></Item><Item AOID="287120" IsNano="False" Name="Duck Pants" QL="1" ItemType="Armor"><Description>These pants are so cute!

Birthday 29484</Description><Attribute Name="DefaultPos" Value="Legs" /><Attribute Name="SISCap" Value="50" /><Attribute Name="Slot" Value="Legs" /><Attribute Name="QL" Value="1" /><Attribute Name="Flags" Value="VisibleFlag, NoDrop, DisableStatelCollision" /><Attribute Name="Mass" Value="0" /><Attribute Name="Icon" Value="287216" /><Attribute Name="EquipDelay" Value="0.1" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="AttackRange" Value="1" /><Attribute Name="Value" Value="79" /><Event Name="OnWear"><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287122" /><Argument Value="4" /><Argument Value="0" /></Function></Event></Item><Item AOID="287126" IsNano="False" Name="Nanite Reconstruction ToilerBots - Abies Grandis" QL="200" ItemType="Misc"><Description>This tube is filled with very special nanobots, typically used in planetary terraforming. This particular batch has been set to reproduce Abies Grandis by resequencing inorganic waste material into the desired form.</Description><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Slot" Value="0" /><Attribute Name="QL" Value="200" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="287157" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Use" /></Item><Item AOID="287127" IsNano="False" Name="Nanite Reconstruction ToilerBots - Betula Pendula" QL="200" ItemType="Misc"><Description>This tube is filled with very special nanobots, typically used in planetary terraforming. This particular batch has been set to reproduce Betula Pendula by resequencing inorganic waste material into the desired form.</Description><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Slot" Value="0" /><Attribute Name="QL" Value="200" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="287158" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Use" /></Item><Item AOID="287128" IsNano="False" Name="Nanite Reconstruction ToilerBots - Thuja Plicata" QL="200" ItemType="Misc"><Description>This tube is filled with very special nanobots, typically used in planetary terraforming. This particular batch has been set to reproduce Thuja Plicata by resequencing inorganic waste material into the desired form.</Description><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Slot" Value="0" /><Attribute Name="QL" Value="200" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="287156" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Use" /></Item><Item AOID="287131" IsNano="False" Name="Peridotite" QL="200" ItemType="Misc"><Description>These rough-hewn igneous rocks have a soft green sheen to them, and feel slightly cool to the touch.</Description><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Slot" Value="0" /><Attribute Name="QL" Value="200" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="287207" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Use" /></Item><Item AOID="287132" IsNano="False" Name="Manex Sound Enhancement Units" QL="1" ItemType="Armor"><Description>Originally designed by the Manex company for deep-ice exploration on the moons of Anarri Nine.

The underground DJing scene have retrofitted these Manex Ear Protection Units with micro speakers.

Birthday 29483</Description><Attribute Name="DefaultPos" Value="Head" /><Attribute Name="SISCap" Value="50" /><Attribute Name="Slot" Value="Head" /><Attribute Name="QL" Value="1" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, NoDrop, HasDamage, DisableStatelCollision" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Icon" Value="287213" /><Attribute Name="EquipDelay" Value="0.1" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Value" Value="598" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Wear, CanBeWornWithSocialArmor" /><Attribute Name="MaxHealth" Value="100" /><Event Name="OnWear"><Function Name="AttractorMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="287154" /></Function><Function Name="AttractorMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="287153" /></Function><Function Name="AttractorMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="287152" /></Function><Function Name="AttractorMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="287151" /></Function><Function Name="AttractorMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="287154" /></Function><Function Name="AttractorMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="287153" /></Function><Function Name="AttractorMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Atrox" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Uni" ChildOp="And" /><Argument Value="0" /><Argument Value="287150" /></Function></Event></Item><Item AOID="287133" IsNano="False" Name="Essence of Eucalyptus" QL="200" ItemType="Misc"><Description>This small jar contains a very sharp, yet relaxing, scent.</Description><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Slot" Value="0" /><Attribute Name="QL" Value="200" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="287159" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Use" /></Item><Item AOID="287134" IsNano="False" Name="Thermal Radiation Unit" QL="200" ItemType="Misc"><Description>Thanks to the miracles of modern technology, this deceptively small canister will actually expand at the push of the tiny button on its side. Once enlarged, nanobots within begin circulating at great rates of speed, creating quite a bit of friction and, subsequently, heat. Though the dispersal radius is rather limited, any object placed within the canister will most likely become very heated and very quickly.</Description><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Slot" Value="0" /><Attribute Name="QL" Value="200" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="287208" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Use" /></Item><Item AOID="287135" IsNano="False" Name="Metal Grate" QL="200" ItemType="Misc"><Description>This is a metal grate. Nothing fancy, no huge buzzwords, nothing like that - Its pretty much just a grate. Though in surprisingly decent condition, all things considered...</Description><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Slot" Value="0" /><Attribute Name="QL" Value="200" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="287210" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Use" /></Item><Item AOID="287136" IsNano="False" Name="Inorganic Crystalline Oxide Tiles" QL="200" ItemType="Misc"><Description>These white tiles are very cool to the touch, and have a highly-polished exteriour. Careful with them, though, as they feel somewhat brittle.</Description><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Slot" Value="0" /><Attribute Name="QL" Value="200" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="287209" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Use" /></Item><Item AOID="287143" IsNano="False" Name="Copper Pail" QL="200" ItemType="Misc"><Description>This is a surprisingly new-looking copper pail. Not sure what you'd want with this, but hey - Its a pail. Enjoy.</Description><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Slot" Value="0" /><Attribute Name="QL" Value="200" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="287206" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Use" /></Item><Item AOID="287144" IsNano="False" Name="Copper Ladle" QL="200" ItemType="Misc"><Description>This is a surprisingly new-looking copper ladle. If you need to use something to dip something out of something else, then this should do the job quite nicely. If you don't... er... well, its bound to be good for something...</Description><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Slot" Value="0" /><Attribute Name="QL" Value="200" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="287220" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Use" /></Item><Item AOID="287145" IsNano="False" Name="Mercury Vapor Excitation Globe" QL="200" ItemType="Misc"><Description>This translucent globe has a set of prongs at one end, and seems to be constructed from a form of glass. Interestingly enough, running an electricity-producing nanoscript in its general vicinity seems to make it glow slightly...</Description><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Slot" Value="0" /><Attribute Name="QL" Value="200" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="287221" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Use" /></Item><Item AOID="287146" IsNano="False" Name="Wall-Mounted Titanium Rod" QL="200" ItemType="Misc"><Description>This thick, shiny metal rod has a series of screws at the ends, as though it was designed to be attached to a wall. Could probably use it to hang stuff from, I guess.</Description><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Slot" Value="0" /><Attribute Name="QL" Value="200" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="287463" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Use" /></Item><Item AOID="287147" IsNano="False" Name="Mercury-Based Temperature Gauge" QL="200" ItemType="Misc"><Description>This is a decidedly oldskool piece of equipment - A large piece of glass tubing containing a bit of mercury. As the ambient temperature in a location rises, so does the mercury within the gauge, showing how hot (or cold) an area is.

Sure, this could all be done with nanobots and a digital readout these days, but where's the fun in that?</Description><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Slot" Value="0" /><Attribute Name="QL" Value="200" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="287464" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Use" /></Item><Item AOID="287148" IsNano="False" Name="Dual-Core Psychrometer" QL="200" ItemType="Misc"><Description>This wall-mounted piece of equipment features a long central gauge, upon which an arrow travels up and down taking some form of measurement. At first glance it appears to be a temperature-reading device, but upon further study it appears to have two such gauges within its workings, each reading a different value than the arrow on the front. You assume that the two values from the internal measuring devices make up the total sum represented via the arrow, but as to exactly what the device is attempting to tell you... that's anyone's guess.</Description><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Slot" Value="0" /><Attribute Name="QL" Value="200" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="287465" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Use" /></Item><Item AOID="287149" IsNano="False" Name="Gofle-Hair Brush" QL="200" ItemType="Misc"><Description>This rather stiff brush is made of a nice, light wood, stained with a blonde veneer and featuring hair plucked only from the finest of Gofles.</Description><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Slot" Value="0" /><Attribute Name="QL" Value="200" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount" /><Attribute Name="Value" Value="1" /><Attribute Name="Icon" Value="287466" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Use" /></Item><Item AOID="287161" IsNano="False" Name="Nano Crystal (Balloons)" QL="1" ItemType="Misc"><Description>Nano Crystal - This program will create a set of robotic nanoballoons to follow you around. This is a non-combat social pet.</Description><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Slot" Value="0" /><Attribute Name="QL" Value="1" /><Attribute Name="Flags" Value="VisibleFlag, TellCollision, HasEnergy, NoDrop" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Icon" Value="42446" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Use, Eat" /><Attribute Name="Energy" Value="1" /><Attribute Name="Value" Value="300" /><Event Name="OnUse"><Function Name="UploadNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287160" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="PsychologicalModification" Operator="Greater Than" Value="60" ChildOp="" /><Requirement Target="Self" Statistic="SensoryImprovement" Operator="Greater Than" Value="60" ChildOp="And" /></Action></Item><Item AOID="287165" IsNano="False" Name="Play Costume - Second Edition" QL="1" ItemType="Armor"><Description>After the success of the Play Costume, the cloth design company Levika's Fashion decided to create another costume. Their costumes adapts to your breed and gender by using patented form of nanobot sewing technology.

Birthday 29484</Description><Attribute Name="DefaultPos" Value="Chest" /><Attribute Name="SISCap" Value="50" /><Attribute Name="Slot" Value="Back, Chest" /><Attribute Name="QL" Value="1" /><Attribute Name="Flags" Value="VisibleFlag, NoDrop, DisableStatelCollision" /><Attribute Name="Mass" Value="0" /><Attribute Name="Icon" Value="287212" /><Attribute Name="EquipDelay" Value="0.1" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="AttackRange" Value="1" /><Attribute Name="Value" Value="567" /><Event Name="OnWear"><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="Not" /><Argument Value="287163" /><Argument Value="4" /><Argument Value="0" /></Function><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="Not" /><Argument Value="287162" /><Argument Value="2" /><Argument Value="0" /></Function><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="Not" /><Argument Value="85940" /><Argument Value="3" /><Argument Value="0" /></Function><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="Not" /><Argument Value="85939" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Atrox" ChildOp="" /><Argument Value="287168" /><Argument Value="1" /><Argument Value="0" /></Function><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="Or" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="287164" /><Argument Value="1" /><Argument Value="0" /></Function><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="287174" /><Argument Value="1" /><Argument Value="0" /></Function><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="" /><Argument Value="287200" /><Argument Value="1" /><Argument Value="0" /></Function><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="" /><Argument Value="287201" /><Argument Value="4" /><Argument Value="0" /></Function><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="" /><Argument Value="287204" /><Argument Value="3" /><Argument Value="0" /></Function><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="" /><Argument Value="287205" /><Argument Value="2" /><Argument Value="0" /></Function><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="" /><Argument Value="287211" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Atrox" ChildOp="Not" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="287203" /><Argument Value="268611" /></Function></Event></Item><Item AOID="287172" IsNano="False" Name="Nine Iron" QL="1" ItemType="Weapon"><Description>Ancient earth historical texts refer to the nine iron as being a club used to get out of trouble.  Enterprising Atroxes have found that this club is still very effective in getting out of trouble when swung correctly.

Birthday 29484</Description><Attribute Name="Value" Value="745" /><Attribute Name="InitiativeType" Value="MeleeInit." /><Attribute Name="DamageType" Value="MeleeAC" /><Attribute Name="CriticalBonus" Value="1" /><Attribute Name="MultiMelee" Value="10" /><Attribute Name="EquipDelay" Value="0.5" /><Attribute Name="SISCap" Value="50" /><Attribute Name="MaxHealth" Value="240" /><Attribute Name="Icon" Value="287169" /><Attribute Name="MaxDamage" Value="1" /><Attribute Name="AttackDelay" Value="1.5" /><Attribute Name="QL" Value="1" /><Attribute Name="Energy" Value="-1" /><Attribute Name="Can" Value="Carry, NoAmmoWeaponFlag" /><Attribute Name="WeaponMesh" Value="287166" /><Attribute Name="EquipmentPage" Value="Weapon" /><Attribute Name="MinDamage" Value="1" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="AnimSet" Value="1" /><Attribute Name="Mass" Value="5" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, TellCollision, NoDrop, HasDamage, DisableStatelCollision" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="FabricType" Value="12" /><Attribute Name="Slot" Value="RightHand, LeftHand" /><Attribute Name="DefaultPos" Value="RightHand" /><Attribute Name="AttackRange" Value="4" /><AtkValue Name="2hBlunt" Percent="100" /><DefValue Name="EvadeClsC" Percent="100" /></Item><Item AOID="287175" IsNano="False" Name="Box Head" QL="1" ItemType="Armor"><Description>Did you ever get hurt when someone told you that you were ugly? Well, it's time to do something about it! Put this lovely box on your head and everyone will laugh and not notice that you in fact are ugly.

Birthday 29484</Description><Attribute Name="Value" Value="129" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="287298" /><Attribute Name="Slot" Value="Head" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="EquipDelay" Value="0.1" /><Attribute Name="Mass" Value="0" /><Attribute Name="Flags" Value="VisibleFlag, NoDrop" /><Attribute Name="DefaultPos" Value="Head" /><Attribute Name="AttackRange" Value="1" /><Event Name="OnWear"><Function Name="HeadMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Uni" ChildOp="" /><Argument Value="287171" /><Argument Value="287296" /></Function><Function Name="HeadMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Uni" ChildOp="Not" /><Argument Value="287171" /><Argument Value="287170" /></Function></Event></Item><Item AOID="287176" IsNano="False" Name="Hacked Floorplan" QL="100" ItemType="Misc"><Description>This was a floorplan designed for use in creating a personal city building. However, it has now been hacked wide open, and seems to be ready to receive all sorts of interesting data.</Description><Attribute Name="Value" Value="1" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="QL" Value="100" /><Attribute Name="Icon" Value="287233" /><Attribute Name="Slot" Value="0" /><Attribute Name="Can" Value="Carry" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, NoDrop" /><Attribute Name="DefaultPos" Value="0" /></Item><Item AOID="287177" IsNano="False" Name="Nanite Reconstruction Box" QL="100" ItemType="Misc"><Description>This is a very interesting box - Things go in one end and, when enough things have been placed within, something else comes out of the other end. What kind of things, you may ask? All kinds of things! Truly this is a box of wonders!</Description><Attribute Name="Value" Value="20000" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="QL" Value="100" /><Attribute Name="Icon" Value="287243" /><Attribute Name="Slot" Value="0" /><Attribute Name="Can" Value="Carry" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, NoDrop" /><Attribute Name="DefaultPos" Value="0" /></Item><Item AOID="287178" IsNano="False" Name="Floorplan Recompiler Unit" QL="100" ItemType="Misc"><Description>This box has within it a hacked floorplan, and can be used to recompile it into... well, something else. Exactly what you're not entirely sure, but the digital display on the side seems to be willing to tell you what you need to add next.

Please insert: Nanite Reconstruction Toilerbots: Abies Grandis.</Description><Attribute Name="Value" Value="1" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="QL" Value="100" /><Attribute Name="Icon" Value="287237" /><Attribute Name="Slot" Value="0" /><Attribute Name="Can" Value="Carry" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, NoDrop" /><Attribute Name="DefaultPos" Value="0" /></Item><Item AOID="287179" IsNano="False" Name="Floorplan Recompiler Unit" QL="100" ItemType="Misc"><Description>This box has within it a hacked floorplan, and can be used to recompile it into... well, something else. Exactly what you're not entirely sure, but the digital display on the side seems to be willing to tell you what you need to add next.

Please insert: Peridotite</Description><Attribute Name="Value" Value="1" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="QL" Value="100" /><Attribute Name="Icon" Value="287232" /><Attribute Name="Slot" Value="0" /><Attribute Name="Can" Value="Carry" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, NoDrop" /><Attribute Name="DefaultPos" Value="0" /></Item><Item AOID="287180" IsNano="False" Name="Floorplan Recompiler Unit" QL="100" ItemType="Misc"><Description>This box has within it a hacked floorplan, and can be used to recompile it into... well, something else. Exactly what you're not entirely sure, but the digital display on the side seems to be willing to tell you what you need to add next.

Please insert: Nanite Reconstruction ToilerBots: Betula Pendula</Description><Attribute Name="Value" Value="1" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="QL" Value="100" /><Attribute Name="Icon" Value="287230" /><Attribute Name="Slot" Value="0" /><Attribute Name="Can" Value="Carry" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, NoDrop" /><Attribute Name="DefaultPos" Value="0" /></Item><Item AOID="287181" IsNano="False" Name="Floorplan Recompiler Unit" QL="100" ItemType="Misc"><Description>This box has within it a hacked floorplan, and can be used to recompile it into... well, something else. Exactly what you're not entirely sure, but the digital display on the side seems to be willing to tell you what you need to add next.

Please insert: Essence of Eucalyptus</Description><Attribute Name="Value" Value="1" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="QL" Value="100" /><Attribute Name="Icon" Value="287240" /><Attribute Name="Slot" Value="0" /><Attribute Name="Can" Value="Carry" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, NoDrop" /><Attribute Name="DefaultPos" Value="0" /></Item><Item AOID="287182" IsNano="False" Name="Floorplan Recompiler Unit" QL="100" ItemType="Misc"><Description>This box has within it a hacked floorplan, and can be used to recompile it into... well, something else. Exactly what you're not entirely sure, but the digital display on the side seems to be willing to tell you what you need to add next.

Please insert: Thermal Radiation Unit</Description><Attribute Name="Value" Value="1" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="QL" Value="100" /><Attribute Name="Icon" Value="287239" /><Attribute Name="Slot" Value="0" /><Attribute Name="Can" Value="Carry" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, NoDrop" /><Attribute Name="DefaultPos" Value="0" /></Item><Item AOID="287183" IsNano="False" Name="Floorplan Recompiler Unit" QL="100" ItemType="Misc"><Description>This box has within it a hacked floorplan, and can be used to recompile it into... well, something else. Exactly what you're not entirely sure, but the digital display on the side seems to be willing to tell you what you need to add next.

Please insert: a Metal Grate</Description><Attribute Name="Value" Value="1" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="QL" Value="100" /><Attribute Name="Icon" Value="287227" /><Attribute Name="Slot" Value="0" /><Attribute Name="Can" Value="Carry" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, NoDrop" /><Attribute Name="DefaultPos" Value="0" /></Item><Item AOID="287184" IsNano="False" Name="Floorplan Recompiler Unit" QL="100" ItemType="Misc"><Description>This box has within it a hacked floorplan, and can be used to recompile it into... well, something else. Exactly what you're not entirely sure, but the digital display on the side seems to be willing to tell you what you need to add next.

Please insert: Inorganic Crystalline Oxide Tiles</Description><Attribute Name="Value" Value="1" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="QL" Value="100" /><Attribute Name="Icon" Value="287226" /><Attribute Name="Slot" Value="0" /><Attribute Name="Can" Value="Carry" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, NoDrop" /><Attribute Name="DefaultPos" Value="0" /></Item><Item AOID="287185" IsNano="False" Name="Floorplan Recompiler Unit" QL="100" ItemType="Misc"><Description>This box has within it a hacked floorplan, and can be used to recompile it into... well, something else. Exactly what you're not entirely sure, but the digital display on the side seems to be willing to tell you what you need to add next.

Please insert: Nanite Reconstruction ToilerBots: Thuja Plicata</Description><Attribute Name="Value" Value="1" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="QL" Value="100" /><Attribute Name="Icon" Value="287235" /><Attribute Name="Slot" Value="0" /><Attribute Name="Can" Value="Carry" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, NoDrop" /><Attribute Name="DefaultPos" Value="0" /></Item><Item AOID="287186" IsNano="False" Name="Floorplan Recompiler Unit" QL="100" ItemType="Misc"><Description>This box has within it a hacked floorplan, and can be used to recompile it into... well, something else. Exactly what you're not entirely sure, but the digital display on the side seems to be willing to tell you what you need to add next.

Please insert: a Copper Pail</Description><Attribute Name="Value" Value="1" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="QL" Value="100" /><Attribute Name="Icon" Value="287242" /><Attribute Name="Slot" Value="0" /><Attribute Name="Can" Value="Carry" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, NoDrop" /><Attribute Name="DefaultPos" Value="0" /></Item><Item AOID="287187" IsNano="False" Name="Floorplan Recompiler Unit" QL="100" ItemType="Misc"><Description>This box has within it a hacked floorplan, and can be used to recompile it into... well, something else. Exactly what you're not entirely sure, but the digital display on the side seems to be willing to tell you what you need to add next.

Please insert: a Copper Ladle</Description><Attribute Name="Value" Value="1" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="QL" Value="100" /><Attribute Name="Icon" Value="287228" /><Attribute Name="Slot" Value="0" /><Attribute Name="Can" Value="Carry" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, NoDrop" /><Attribute Name="DefaultPos" Value="0" /></Item><Item AOID="287188" IsNano="False" Name="Floorplan Recompiler Unit" QL="100" ItemType="Misc"><Description>This box has within it a hacked floorplan, and can be used to recompile it into... well, something else. Exactly what you're not entirely sure, but the digital display on the side seems to be willing to tell you what you need to add next.

Please insert: a Mercury Vapor Excitation Tube</Description><Attribute Name="Value" Value="1" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="QL" Value="100" /><Attribute Name="Icon" Value="287236" /><Attribute Name="Slot" Value="0" /><Attribute Name="Can" Value="Carry" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, NoDrop" /><Attribute Name="DefaultPos" Value="0" /></Item><Item AOID="287189" IsNano="False" Name="Floorplan Recompiler Unit" QL="100" ItemType="Misc"><Description>This box has within it a hacked floorplan, and can be used to recompile it into... well, something else. Exactly what you're not entirely sure, but the digital display on the side seems to be willing to tell you what you need to add next.

Please insert: a Wall-Mounted Titanium Rod</Description><Attribute Name="Value" Value="1" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="QL" Value="100" /><Attribute Name="Icon" Value="287231" /><Attribute Name="Slot" Value="0" /><Attribute Name="Can" Value="Carry" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, NoDrop" /><Attribute Name="DefaultPos" Value="0" /></Item><Item AOID="287190" IsNano="False" Name="Floorplan Recompiler Unit" QL="100" ItemType="Misc"><Description>This box has within it a hacked floorplan, and can be used to recompile it into... well, something else. Exactly what you're not entirely sure, but the digital display on the side seems to be willing to tell you what you need to add next.

Please insert: a Mercury-Based Temperature Gauge</Description><Attribute Name="Value" Value="1" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="QL" Value="100" /><Attribute Name="Icon" Value="287229" /><Attribute Name="Slot" Value="0" /><Attribute Name="Can" Value="Carry" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, NoDrop" /><Attribute Name="DefaultPos" Value="0" /></Item><Item AOID="287191" IsNano="False" Name="Floorplan Recompiler Unit" QL="100" ItemType="Misc"><Description>This box has within it a hacked floorplan, and can be used to recompile it into... well, something else. Exactly what you're not entirely sure, but the digital display on the side seems to be willing to tell you what you need to add next.

Please insert: a Dual-Core Psychrometer</Description><Attribute Name="Value" Value="1" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="QL" Value="100" /><Attribute Name="Icon" Value="287241" /><Attribute Name="Slot" Value="0" /><Attribute Name="Can" Value="Carry" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, NoDrop" /><Attribute Name="DefaultPos" Value="0" /></Item><Item AOID="287192" IsNano="False" Name="Floorplan Recompiler Unit" QL="100" ItemType="Misc"><Description>This box has within it a hacked floorplan, and can be used to recompile it into... well, something else. Exactly what you're not entirely sure, but the digital display on the side seems to be willing to tell you what you need to add next.

Please insert: a Gofle-Hair Brush</Description><Attribute Name="Value" Value="1" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="QL" Value="100" /><Attribute Name="Icon" Value="287238" /><Attribute Name="Slot" Value="0" /><Attribute Name="Can" Value="Carry" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, NoDrop" /><Attribute Name="DefaultPos" Value="0" /></Item><Item AOID="287193" IsNano="False" Name="Floorplan: BFSHKASXCXZZZXXHHHHSASF!111" QL="100" ItemType="Misc"><Description>This is a floorplan that has been hacked to Pandemonium and back. There's really no way of telling what its going to create.</Description><Attribute Name="Value" Value="1" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="QL" Value="100" /><Attribute Name="Icon" Value="287245" /><Attribute Name="Slot" Value="0" /><Attribute Name="Can" Value="Carry" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, NoDrop" /><Attribute Name="DefaultPos" Value="0" /></Item><Item AOID="287202" IsNano="False" Name="Unaligned Building Structure: BFSHKASXCXZZZXXHHHHSASF!111" QL="100" ItemType="Misc"><Description>This seems to be some form of automated building construction unit, but you have no clue exactly what its going to build.

Before placing this building, you must right-click the structure to set it to your approperiate faction.</Description><Attribute Name="Value" Value="1" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="QL" Value="100" /><Attribute Name="Icon" Value="287234" /><Attribute Name="Slot" Value="0" /><Attribute Name="Can" Value="Carry, Use, Eat" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, NoDrop" /><Attribute Name="DefaultPos" Value="0" /><Event Name="OnUse"><Function Name="SpawnItemACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Side" Operator="Equal To" Value="Neutral" ChildOp="" /><Argument Value="SCHL" /><Argument Value="1" /><Argument Value="0" /><Argument Value="0" /><Argument Value="3" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="SpawnItemACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Side" Operator="Equal To" Value="Clan" ChildOp="" /><Argument Value="SPHL" /><Argument Value="1" /><Argument Value="0" /><Argument Value="0" /><Argument Value="3" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="SpawnItemACG" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Side" Operator="Equal To" Value="Omni" ChildOp="" /><Argument Value="SEHO" /><Argument Value="1" /><Argument Value="0" /><Argument Value="0" /><Argument Value="3" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /></Function></Event></Item><Item AOID="287222" IsNano="False" Name="Enter Personal Mechanized Vehicle - Obsidian" QL="1" ItemType="Misc"><Description>Personal Mechanized Vehicle - Obsidian
Official designation: PMV
Type: Light Mounted Vehicle
Manufacturer: Interstellar Confederation of Corporations
Engine: Beam-Sterling Charge Compression
Main Armament: 2 MTI 50 mm Smoothbore guns
Secondary Armament: 2 Karpatia .50-caliber machine guns
Third Armanent: 2 66mm ATHV-rifle 
Armor: Light Notum alloy
Speed: Medium</Description><Attribute Name="Value" Value="5000" /><Attribute Name="Slot" Value="5, 9, 10, 12, 13" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="12682" /><Attribute Name="AttackDelay" Value="0.01" /><Attribute Name="Energy" Value="1" /><Attribute Name="Can" Value="Carry, Use, Eat" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Mass" Value="0.45" /><Attribute Name="Flags" Value="VisibleFlag, UseEmptyDestruct, Null, HasEnergy, DisableStatelCollision" /><Attribute Name="MaxEnergy" Value="1" /><Attribute Name="DefaultPos" Value="5" /><Attribute Name="AttackRange" Value="4" /><Event Name="OnUse"><Function Name="StaticText" Target="Wearer" TickCount="1" TickInterval="1600"><Requirement Target="Self" Statistic="Expansion" Operator="Op_107" Value="1024" ChildOp="" /><Argument Value="You do not have access to this vehicle." /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="StaticText" Target="Wearer" TickCount="1" TickInterval="1600"><Requirement Target="Self" Statistic="PlayfieldType" Operator="Is Set" Value="1" ChildOp="" /><Argument Value="You must be outside while you order a mechanized vehicle." /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="StaticText" Target="Wearer" TickCount="1" TickInterval="1600"><Requirement Target="Self" Statistic="MonsterData" Operator="Not Equal To" Value="0" ChildOp="" /><Argument Value="You must have your normal form while you order a mechanized vehicle." /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="StaticText" Target="Wearer" TickCount="1" TickInterval="1600"><Requirement Target="Self" Statistic="IsFightingMe" Operator="Not Equal To" Value="0" ChildOp="" /><Argument Value="You must not be in combat while you order a mechanized vehicle." /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="StaticText" Target="Wearer" TickCount="1" TickInterval="1600"><Requirement Target="Self" Statistic="ExpansionPlayfield" Operator="Equal To" Value="1" ChildOp="" /><Argument Value="You must not be in the Shadowlands while you order a mechanized vehicle." /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="StaticText" Target="Wearer" TickCount="1" TickInterval="1600"><Requirement Target="Self" Statistic="WaitState" Operator="Equal To" Value="2" ChildOp="" /><Argument Value="You must not be sitting while you order a mechanized vehicle." /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="262573" /></Function><Function Name="Set" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Flags" Operator="Op_93" Value="3020" ChildOp="" /><Argument Value="VehicleDamage" /><Argument Value="10" /></Function><Function Name="Set" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Flags" Operator="Op_93" Value="3021" ChildOp="" /><Argument Value="VehicleDamage" /><Argument Value="20" /></Function><Function Name="Set" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Flags" Operator="Op_93" Value="3022" ChildOp="" /><Argument Value="VehicleDamage" /><Argument Value="30" /></Function><Function Name="Set" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Flags" Operator="Op_93" Value="3010" ChildOp="" /><Argument Value="VehicleHealth" /><Argument Value="10" /></Function><Function Name="Set" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Flags" Operator="Op_93" Value="3011" ChildOp="" /><Argument Value="VehicleHealth" /><Argument Value="20" /></Function><Function Name="Set" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Flags" Operator="Op_93" Value="3012" ChildOp="" /><Argument Value="VehicleHealth" /><Argument Value="30" /></Function><Function Name="Set" Target="Wearer" TickCount="1" TickInterval="1600"><Requirement Target="Self" Statistic="Flags" Operator="Op_93" Value="3218" ChildOp="" /><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="And" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Requirement Target="Self" Statistic="Side" Operator="Less Than" Value="Monster" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="IsFightingMe" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="ExpansionPlayfield" Operator="Not Equal To" Value="1" ChildOp="And" /><Requirement Target="Self" Statistic="MonsterData" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="Expansion" Operator="Is Set" Value="1024" ChildOp="And" /><Requirement Target="Self" Statistic="PlayfieldType" Operator="Op_107" Value="1" ChildOp="And" /><Argument Value="MechData" /><Argument Value="1313947990" /></Function><Function Name="Set" Target="Wearer" TickCount="1" TickInterval="1600"><Requirement Target="Self" Statistic="Flags" Operator="Op_93" Value="3218" ChildOp="" /><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="And" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Requirement Target="Self" Statistic="Side" Operator="Less Than" Value="Monster" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="IsFightingMe" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="ExpansionPlayfield" Operator="Not Equal To" Value="1" ChildOp="And" /><Requirement Target="Self" Statistic="MonsterData" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="Expansion" Operator="Is Set" Value="1024" ChildOp="And" /><Requirement Target="Self" Statistic="PlayfieldType" Operator="Op_107" Value="1" ChildOp="And" /><Argument Value="MechData" /><Argument Value="1196310867" /></Function><Function Name="Set" Target="Wearer" TickCount="1" TickInterval="1600"><Requirement Target="Self" Statistic="Flags" Operator="Op_93" Value="3218" ChildOp="" /><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="And" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Requirement Target="Self" Statistic="Side" Operator="Less Than" Value="Monster" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="IsFightingMe" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="ExpansionPlayfield" Operator="Not Equal To" Value="1" ChildOp="And" /><Requirement Target="Self" Statistic="MonsterData" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="Expansion" Operator="Is Set" Value="1024" ChildOp="And" /><Requirement Target="Self" Statistic="PlayfieldType" Operator="Op_107" Value="1" ChildOp="And" /><Argument Value="MechData" /><Argument Value="1111773256" /></Function><Function Name="Set" Target="Wearer" TickCount="1" TickInterval="1600"><Requirement Target="Self" Statistic="Flags" Operator="Op_93" Value="3218" ChildOp="" /><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="And" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Requirement Target="Self" Statistic="Side" Operator="Less Than" Value="Monster" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="IsFightingMe" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="ExpansionPlayfield" Operator="Not Equal To" Value="1" ChildOp="And" /><Requirement Target="Self" Statistic="MonsterData" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="Expansion" Operator="Is Set" Value="1024" ChildOp="And" /><Requirement Target="Self" Statistic="PlayfieldType" Operator="Op_107" Value="1" ChildOp="And" /><Argument Value="MechData" /><Argument Value="1262964819" /></Function><Function Name="Set" Target="Wearer" TickCount="1" TickInterval="1600"><Requirement Target="Self" Statistic="Flags" Operator="Op_93" Value="3218" ChildOp="" /><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Atrox" ChildOp="And" /><Requirement Target="Self" Statistic="Side" Operator="Less Than" Value="Monster" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="IsFightingMe" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="ExpansionPlayfield" Operator="Not Equal To" Value="1" ChildOp="And" /><Requirement Target="Self" Statistic="MonsterData" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="Expansion" Operator="Is Set" Value="1024" ChildOp="And" /><Requirement Target="Self" Statistic="PlayfieldType" Operator="Op_107" Value="1" ChildOp="And" /><Argument Value="MechData" /><Argument Value="1094996054" /></Function><Function Name="Set" Target="Wearer" TickCount="1" TickInterval="1600"><Requirement Target="Self" Statistic="Flags" Operator="Op_93" Value="3218" ChildOp="" /><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="And" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Requirement Target="Self" Statistic="Side" Operator="Less Than" Value="Monster" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="IsFightingMe" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="ExpansionPlayfield" Operator="Not Equal To" Value="1" ChildOp="And" /><Requirement Target="Self" Statistic="MonsterData" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="Expansion" Operator="Is Set" Value="1024" ChildOp="And" /><Requirement Target="Self" Statistic="PlayfieldType" Operator="Op_107" Value="1" ChildOp="And" /><Argument Value="MechData" /><Argument Value="1313947990" /></Function><Function Name="Set" Target="Wearer" TickCount="1" TickInterval="1600"><Requirement Target="Self" Statistic="Flags" Operator="Op_93" Value="3218" ChildOp="" /><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="And" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Requirement Target="Self" Statistic="Side" Operator="Less Than" Value="Monster" ChildOp="And" /><Requirement Target="Self" Statistic="WaitState" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="IsFightingMe" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="ExpansionPlayfield" Operator="Not Equal To" Value="1" ChildOp="And" /><Requirement Target="Self" Statistic="MonsterData" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="Expansion" Operator="Is Set" Value="1024" ChildOp="And" /><Requirement Target="Self" Statistic="PlayfieldType" Operator="Op_107" Value="1" ChildOp="And" /><Argument Value="MechData" /><Argument Value="1196310867" /></Function></Event></Item><Item AOID="287252" IsNano="False" Name="Duck Top" QL="1" ItemType="Armor"><Description>You have never felt as ducky as you do right now!

Birthday 29484</Description><Attribute Name="Value" Value="87" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="287257" /><Attribute Name="Slot" Value="Chest" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="EquipDelay" Value="0.1" /><Attribute Name="Mass" Value="0" /><Attribute Name="Flags" Value="VisibleFlag, NoDrop, DisableStatelCollision" /><Attribute Name="SISCap" Value="50" /><Attribute Name="DefaultPos" Value="Chest" /><Attribute Name="AttackRange" Value="1" /><Event Name="OnWear"><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="" /><Argument Value="287223" /><Argument Value="1" /><Argument Value="0" /></Function><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="Not" /><Argument Value="287246" /><Argument Value="1" /><Argument Value="0" /></Function></Event></Item><Item AOID="287253" IsNano="False" Name="Duck Boots" QL="1" ItemType="Armor"><Description>Have you ever walked with ducks?

Birthday 29484</Description><Attribute Name="Value" Value="56" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="287258" /><Attribute Name="Slot" Value="Feet" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="EquipDelay" Value="0.1" /><Attribute Name="Mass" Value="0" /><Attribute Name="Flags" Value="VisibleFlag, NoDrop, DisableStatelCollision" /><Attribute Name="SISCap" Value="50" /><Attribute Name="DefaultPos" Value="Feet" /><Attribute Name="AttackRange" Value="1" /><Event Name="OnWear"><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287244" /><Argument Value="2" /><Argument Value="0" /></Function></Event></Item><Item AOID="287254" IsNano="False" Name="Duck Armbands" QL="1" ItemType="Armor"><Description>The more ducks the merrier!

Birthday 29484</Description><Attribute Name="Value" Value="36" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="287259" /><Attribute Name="Slot" Value="RightArm, LeftArm" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="EquipDelay" Value="0.1" /><Attribute Name="Mass" Value="0" /><Attribute Name="Flags" Value="VisibleFlag, NoDrop, DisableStatelCollision" /><Attribute Name="SISCap" Value="50" /><Attribute Name="DefaultPos" Value="RightArm" /><Attribute Name="AttackRange" Value="1" /><Event Name="OnWear"><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287224" /><Argument Value="3" /><Argument Value="0" /></Function></Event></Item><Item AOID="287256" IsNano="False" Name="Birthday Cake Mr. Squeaky" QL="1" ItemType="Misc"><Description>It's Birthday Cake Mr. Squeaky! Mr. Squeaky loves cake so, sooooo much. Mmmm, cake!

Birthday 29484</Description><Attribute Name="Value" Value="1" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="287142" /><Attribute Name="Slot" Value="0" /><Attribute Name="Can" Value="Carry" /><Attribute Name="Mesh" Value="287260" /><Attribute Name="Mass" Value="9.999" /><Attribute Name="Flags" Value="VisibleFlag, TellCollision, NoSelectionIndicator, Stationary, Repulsive, DisableStatelCollision" /><Attribute Name="DefaultPos" Value="0" /></Item><Item AOID="287281" IsNano="False" Name="Birthday Cake" QL="1" ItemType="Misc"><Description>Its a birthday cake! Everybody loves cake, right?

Birthday 29484</Description><Attribute Name="Value" Value="1" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="287142" /><Attribute Name="Slot" Value="0" /><Attribute Name="Can" Value="Carry" /><Attribute Name="Mesh" Value="287262" /><Attribute Name="Mass" Value="9.999" /><Attribute Name="Flags" Value="VisibleFlag, TellCollision, NoSelectionIndicator, Stationary, Repulsive, DisableStatelCollision" /><Attribute Name="DefaultPos" Value="0" /></Item><Item AOID="287286" IsNano="False" Name="Phasefront Spectre - Red Star" QL="1" ItemType="Misc"><Description>This special limited-edition conversion of the Phasefront Spectre was developed by Crash Customs Inc. in conjunction with the famous metal-worker Tony Tjernberg.

Birthday 29484</Description><Attribute Name="Value" Value="250" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="287284" /><Attribute Name="Slot" Value="5, 9, 10, 12, 13" /><Attribute Name="Energy" Value="1" /><Attribute Name="Can" Value="Carry, Use, Eat" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Flags" Value="VisibleFlag, TellCollision, UseEmptyDestruct, HasEnergy, NoDrop" /><Attribute Name="DefaultPos" Value="5" /><Attribute Name="AttackRange" Value="4" /><Event Name="OnUse"><Function Name="UploadNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287285" /></Function></Event></Item><Item AOID="287297" IsNano="False" Name="Ancient Poster Design" QL="1" ItemType="Misc"><Description>No one is really sure where this form of artistic expression came from or who the individuals depicted within the poster are supposed to be (and exactly how Mr. Squeaky got in there is anybody's guess). The design itself, though, was found in an excavation of old Earth, and someone liked it enough to make a replica poster variant. It's odd, but someone's bound to like it.

Birthday 29484</Description><Attribute Name="Value" Value="2500" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="287302" /><Attribute Name="Slot" Value="0" /><Attribute Name="Can" Value="Carry" /><Attribute Name="Mesh" Value="287300" /><Attribute Name="Mass" Value="9.999" /><Attribute Name="Flags" Value="VisibleFlag, TellCollision, NoSelectionIndicator, Stationary, Repulsive, DisableStatelCollision" /><Attribute Name="DefaultPos" Value="0" /></Item><Item AOID="287304" IsNano="False" Name="Happy Birthday Shirt" QL="1" ItemType="Armor"><Description>9 years and still alive!

Birthday 29484</Description><Attribute Name="Value" Value="38" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="287306" /><Attribute Name="Slot" Value="Chest" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="EquipDelay" Value="0.1" /><Attribute Name="Mass" Value="0" /><Attribute Name="Flags" Value="VisibleFlag, NoDrop, DisableStatelCollision" /><Attribute Name="SISCap" Value="50" /><Attribute Name="DefaultPos" Value="Chest" /><Attribute Name="AttackRange" Value="1" /><Event Name="OnWear"><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287299" /><Argument Value="1" /><Argument Value="0" /></Function><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287303" /><Argument Value="3" /><Argument Value="0" /></Function></Event></Item><Item AOID="287305" IsNano="False" Name="Building Structure: BFSHKASXCXZZZXXHHHHSASF!111 - Clan" QL="1" ItemType="Misc"><Description>This seems to be some form of automated building construction unit, but you have no clue exactly what its going to build.</Description><Attribute Name="Value" Value="2000" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="287234" /><Attribute Name="Slot" Value="0" /><Attribute Name="Can" Value="Carry" /><Attribute Name="HouseTemplate" Value="6946996" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Mass" Value="0.2" /><Attribute Name="Flags" Value="VisibleFlag, NoDrop" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Side" Value="Clan" /></Item><Item AOID="287307" IsNano="False" Name="Building Structure: BFSHKASXCXZZZXXHHHHSASF!111 - Neutral" QL="1" ItemType="Misc"><Description>This seems to be some form of automated building construction unit, but you have no clue exactly what its going to build.</Description><Attribute Name="Value" Value="2000" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="287234" /><Attribute Name="Slot" Value="0" /><Attribute Name="Can" Value="Carry" /><Attribute Name="HouseTemplate" Value="6946997" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Mass" Value="0.2" /><Attribute Name="Flags" Value="VisibleFlag, NoDrop" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Side" Value="Neutral" /></Item><Item AOID="287308" IsNano="False" Name="Building Structure: BFSHKASXCXZZZXXHHHHSASF!111 - Omni" QL="1" ItemType="Misc"><Description>This seems to be some form of automated building construction unit, but you have no clue exactly what its going to build.</Description><Attribute Name="Value" Value="2000" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="287234" /><Attribute Name="Slot" Value="0" /><Attribute Name="Can" Value="Carry" /><Attribute Name="HouseTemplate" Value="6946998" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Mass" Value="0.2" /><Attribute Name="Flags" Value="VisibleFlag, NoDrop" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="Side" Value="Omni" /></Item><Item AOID="287316" IsNano="False" Name="Birthday Shop" QL="1" ItemType="Misc"><Description /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="QL" Value="1" /><Attribute Name="BuyModifier" Value="3" /><Attribute Name="Slot" Value="0" /><Attribute Name="SellModifier" Value="115" /><Attribute Name="Can" Value="Use" /><Attribute Name="Mesh" Value="93108" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription, TellCollision, NoSelectionIndicator, Stationary, Repulsive, HasAnimation, DisableStatelCollision" /><Attribute Name="AnimPlay" Value="2" /><Event Name="OnTrade"><Function Name="ShopHash" Target="" TickCount="1" TickInterval="0"><Argument Value="ZTSP" /><Argument Value="1" /><Argument Value="1" /></Function></Event></Item><Item AOID="287318" IsNano="False" Name="Genele's T-shirt" QL="1" ItemType="Armor"><Description>I met Genele and all I got was this lousy T-shirt.</Description><Attribute Name="Value" Value="38" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="287351" /><Attribute Name="Slot" Value="Chest" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="EquipDelay" Value="0.1" /><Attribute Name="Mass" Value="0" /><Attribute Name="Flags" Value="VisibleFlag, NoDrop, DisableStatelCollision" /><Attribute Name="SISCap" Value="50" /><Attribute Name="DefaultPos" Value="Chest" /><Attribute Name="AttackRange" Value="1" /><Event Name="OnWear"><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287317" /><Argument Value="1" /><Argument Value="0" /></Function><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287319" /><Argument Value="3" /><Argument Value="0" /></Function></Event></Item><Item AOID="287333" IsNano="False" Name="Retro GSP Poster" QL="1" ItemType="Armor"><Description>A very retro design.</Description><Attribute Name="Value" Value="38" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="287306" /><Attribute Name="Slot" Value="Chest" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="EquipDelay" Value="0.1" /><Attribute Name="Mass" Value="0" /><Attribute Name="Flags" Value="VisibleFlag, NoDrop, DisableStatelCollision" /><Attribute Name="SISCap" Value="50" /><Attribute Name="DefaultPos" Value="Chest" /><Attribute Name="AttackRange" Value="1" /><Event Name="OnWear" /></Item><Item AOID="287334" IsNano="False" Name="Addict Shirt - Black" QL="1" ItemType="Armor"><Description>Originally these shirts were conceived of as a project by Omni-Reform. Their thoughts were to force incarcerated stim addicts across Rubi-Ka to wear these shirts as a mark of shame, hopefully humiliating them into the straight and narrow. Unfortunately their plan backfired somewhat, and the stim addicts who were involved in the initial limited test run took great pride in wearing the shirts. Since then various knock-off designs have appeared on the market.

Right-Click this shirt to switch it to its White variant.</Description><Attribute Name="Value" Value="38" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="287347" /><Attribute Name="Slot" Value="Chest" /><Attribute Name="Can" Value="Carry, Wear, Use" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="EquipDelay" Value="0.1" /><Attribute Name="Mass" Value="0" /><Attribute Name="Flags" Value="VisibleFlag, NoDrop, DisableStatelCollision" /><Attribute Name="SISCap" Value="50" /><Attribute Name="DefaultPos" Value="Chest" /><Attribute Name="AttackRange" Value="1" /><Event Name="OnWear"><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287371" /><Argument Value="1" /><Argument Value="0" /></Function><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287336" /><Argument Value="3" /><Argument Value="0" /></Function></Event><Event Name="OnUse"><Function Name="SpawnItemACG" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="YFDQ" /><Argument Value="1" /><Argument Value="0" /><Argument Value="0" /><Argument Value="3" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="DestroyItem" Target="Wearer" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="287335" IsNano="False" Name="PMV Obsidian Edition" QL="1" ItemType="Armor"><Description>PMV Obsidian Edition
Official designation: PMV
Type: Light Mounted Vehicle
Manufacturer: Interstellar Confederation of Corporations
Engine: Beam-Sterling Charge Compression
Main Armament: 2 MTI 50 mm Smoothbore guns
Secondary Armament: 2 Karpatia .50-caliber machine guns
Third Armanent: 2 66mm ATHV-rifle 
Armor: Light Notum alloy
Speed: Medium</Description><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="QL" Value="1" /><Attribute Name="Slot" Value="0" /><Attribute Name="MechData" Value="1163022405" /><Attribute Name="Can" Value="Carry, Wear, Use, CanBeWornWithSocialArmor" /><Attribute Name="ConflictReputation" Value="1" /><Attribute Name="Flags" Value="VisibleFlag, CanBeTemplateItem" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="MoreFlags" Value="Flag_9" /><Action Name="ToUse"><Requirement Target="Self" Statistic="Expansion" Operator="Is Set" Value="1024" ChildOp="" /></Action></Item><Item AOID="287337" IsNano="False" Name="Kintaii's T-shirt" QL="1" ItemType="Armor"><Description>I met Kintaii and all I got was this lousy T-shirt.</Description><Attribute Name="Value" Value="38" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="287352" /><Attribute Name="Slot" Value="Chest" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="EquipDelay" Value="0.1" /><Attribute Name="Mass" Value="0" /><Attribute Name="Flags" Value="VisibleFlag, NoDrop, DisableStatelCollision" /><Attribute Name="SISCap" Value="50" /><Attribute Name="DefaultPos" Value="Chest" /><Attribute Name="AttackRange" Value="1" /><Event Name="OnWear"><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287327" /><Argument Value="1" /><Argument Value="0" /></Function><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287320" /><Argument Value="3" /><Argument Value="0" /></Function></Event></Item><Item AOID="287338" IsNano="False" Name="Flaptoot's T-shirt" QL="1" ItemType="Armor"><Description>I met Flaptoot and all I got was this lousy T-shirt.</Description><Attribute Name="Value" Value="38" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="287358" /><Attribute Name="Slot" Value="Chest" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="EquipDelay" Value="0.1" /><Attribute Name="Mass" Value="0" /><Attribute Name="Flags" Value="VisibleFlag, NoDrop, DisableStatelCollision" /><Attribute Name="SISCap" Value="50" /><Attribute Name="DefaultPos" Value="Chest" /><Attribute Name="AttackRange" Value="1" /><Event Name="OnWear"><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287330" /><Argument Value="1" /><Argument Value="0" /></Function><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287322" /><Argument Value="3" /><Argument Value="0" /></Function></Event></Item><Item AOID="287339" IsNano="False" Name="Macrosun's T-shirt" QL="1" ItemType="Armor"><Description>I met Macrosun and all I got was this lousy T-shirt.</Description><Attribute Name="Value" Value="38" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="287353" /><Attribute Name="Slot" Value="Chest" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="EquipDelay" Value="0.1" /><Attribute Name="Mass" Value="0" /><Attribute Name="Flags" Value="VisibleFlag, NoDrop, DisableStatelCollision" /><Attribute Name="SISCap" Value="50" /><Attribute Name="DefaultPos" Value="Chest" /><Attribute Name="AttackRange" Value="1" /><Event Name="OnWear"><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287329" /><Argument Value="1" /><Argument Value="0" /></Function><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287321" /><Argument Value="3" /><Argument Value="0" /></Function></Event></Item><Item AOID="287340" IsNano="False" Name="Means's T-shirt" QL="1" ItemType="Armor"><Description>I met Means and all I got was this lousy T-shirt.</Description><Attribute Name="Value" Value="38" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="287354" /><Attribute Name="Slot" Value="Chest" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="EquipDelay" Value="0.1" /><Attribute Name="Mass" Value="0" /><Attribute Name="Flags" Value="VisibleFlag, NoDrop, DisableStatelCollision" /><Attribute Name="SISCap" Value="50" /><Attribute Name="DefaultPos" Value="Chest" /><Attribute Name="AttackRange" Value="1" /><Event Name="OnWear"><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287331" /><Argument Value="1" /><Argument Value="0" /></Function><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287324" /><Argument Value="3" /><Argument Value="0" /></Function></Event></Item><Item AOID="287342" IsNano="False" Name="MstrBstrd's T-shirt" QL="1" ItemType="Armor"><Description>I met MstrBstrd and all I got was this lousy T-shirt.</Description><Attribute Name="Value" Value="38" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="287356" /><Attribute Name="Slot" Value="Chest" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="EquipDelay" Value="0.1" /><Attribute Name="Mass" Value="0" /><Attribute Name="Flags" Value="VisibleFlag, NoDrop, DisableStatelCollision" /><Attribute Name="SISCap" Value="50" /><Attribute Name="DefaultPos" Value="Chest" /><Attribute Name="AttackRange" Value="1" /><Event Name="OnWear"><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287328" /><Argument Value="1" /><Argument Value="0" /></Function><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287325" /><Argument Value="3" /><Argument Value="0" /></Function></Event></Item><Item AOID="287344" IsNano="False" Name="Metaing's T-shirt" QL="1" ItemType="Armor"><Description>I met Metaing and all I got was this lousy T-shirt.</Description><Attribute Name="Value" Value="38" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="287355" /><Attribute Name="Slot" Value="Chest" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="EquipDelay" Value="0.1" /><Attribute Name="Mass" Value="0" /><Attribute Name="Flags" Value="VisibleFlag, NoDrop, DisableStatelCollision" /><Attribute Name="SISCap" Value="50" /><Attribute Name="DefaultPos" Value="Chest" /><Attribute Name="AttackRange" Value="1" /><Event Name="OnWear"><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287326" /><Argument Value="1" /><Argument Value="0" /></Function><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287323" /><Argument Value="3" /><Argument Value="0" /></Function></Event></Item><Item AOID="287345" IsNano="False" Name="Addict Shirt - White" QL="1" ItemType="Armor"><Description>Originally these shirts were conceived of as a project by Omni-Reform. Their thoughts were to force incarcerated stim addicts across Rubi-Ka to wear these shirts as a mark of shame, hopefully humiliating them into the straight and narrow. Unfortunately their plan backfired somewhat, and the stim addicts who were involved in the initial limited test run took great pride in wearing the shirts. Since then various knock-off designs have appeared on the market.

Right-Click this shirt to switch it to its Black variant.</Description><Attribute Name="Value" Value="38" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="287346" /><Attribute Name="Slot" Value="Chest" /><Attribute Name="Can" Value="Carry, Wear, Use" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="EquipDelay" Value="0.1" /><Attribute Name="Mass" Value="0" /><Attribute Name="Flags" Value="VisibleFlag, NoDrop, DisableStatelCollision" /><Attribute Name="SISCap" Value="50" /><Attribute Name="DefaultPos" Value="Chest" /><Attribute Name="AttackRange" Value="1" /><Event Name="OnWear"><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287341" /><Argument Value="1" /><Argument Value="0" /></Function><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287343" /><Argument Value="3" /><Argument Value="0" /></Function></Event><Event Name="OnUse"><Function Name="SpawnItemACG" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="NNGS" /><Argument Value="1" /><Argument Value="0" /><Argument Value="0" /><Argument Value="3" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="DestroyItem" Target="Wearer" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="287349" IsNano="False" Name="Parsed's T-shirt" QL="1" ItemType="Armor"><Description>I met Parsed and all I got was this lousy T-shirt.</Description><Attribute Name="Value" Value="38" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="287357" /><Attribute Name="Slot" Value="Chest" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="EquipDelay" Value="0.1" /><Attribute Name="Mass" Value="0" /><Attribute Name="Flags" Value="VisibleFlag, NoDrop, DisableStatelCollision" /><Attribute Name="SISCap" Value="50" /><Attribute Name="DefaultPos" Value="Chest" /><Attribute Name="AttackRange" Value="1" /><Event Name="OnWear"><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287348" /><Argument Value="1" /><Argument Value="0" /></Function><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287325" /><Argument Value="3" /><Argument Value="0" /></Function></Event></Item><Item AOID="287362" IsNano="False" Name="Lindelu's T-shirt" QL="1" ItemType="Armor"><Description>I met Lindelu and all I got was this lousy T-shirt.</Description><Attribute Name="Value" Value="38" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="287359" /><Attribute Name="Slot" Value="Chest" /><Attribute Name="Can" Value="Carry, Wear" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="EquipDelay" Value="0.1" /><Attribute Name="Mass" Value="0" /><Attribute Name="Flags" Value="VisibleFlag, NoDrop, DisableStatelCollision" /><Attribute Name="SISCap" Value="50" /><Attribute Name="DefaultPos" Value="Chest" /><Attribute Name="AttackRange" Value="1" /><Event Name="OnWear"><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287360" /><Argument Value="1" /><Argument Value="0" /></Function><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287361" /><Argument Value="3" /><Argument Value="0" /></Function></Event></Item><Item AOID="287372" IsNano="False" Name="Enter the Unicorn Ship" QL="1" ItemType="Misc"><Description /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="QL" Value="1" /><Attribute Name="Slot" Value="0" /><Attribute Name="Can" Value="Use" /><Attribute Name="Mesh" Value="258035" /><Attribute Name="Flags" Value="VisibleFlag, TellCollision, NoSelectionIndicator, HasAnimation, WantCollision, DisableStatelCollision" /><Attribute Name="AnimPlay" Value="2" /><Event Name="OnEnter"><Function Name="TeleportProxy" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="1146768986" ChildOp="" /><Argument Value="51102" /><Argument Value="6121" /><Argument Value="0" /><Argument Value="0" /><Argument Value="100001" /><Argument Value="71657" /><Argument Value="0" /></Function><Function Name="TeleportProxy" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Flags" Operator="HasQuestHash" Value="1395871286" ChildOp="" /><Argument Value="51102" /><Argument Value="6111" /><Argument Value="0" /><Argument Value="0" /><Argument Value="100001" /><Argument Value="71647" /><Argument Value="0" /></Function></Event></Item><Item AOID="287376" IsNano="False" Name="ARK Recruitment Poster - Blue" QL="1" ItemType="Misc"><Description>The Advisors of Rubi-Ka - A volunteer-staffed organization of people just like you working together to make Rubi-Ka a better place. ARK wants YOU!

For more information, visit: http://volunteer.funcom.com/Public/</Description><Attribute Name="Value" Value="1" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="287380" /><Attribute Name="Slot" Value="0" /><Attribute Name="Can" Value="Carry" /><Attribute Name="Mesh" Value="287375" /><Attribute Name="Mass" Value="9.999" /><Attribute Name="Flags" Value="VisibleFlag, TellCollision, NoSelectionIndicator, Stationary, Repulsive, DisableStatelCollision" /><Attribute Name="DefaultPos" Value="0" /></Item><Item AOID="287378" IsNano="False" Name="ARK Recruitment Poster - Green" QL="1" ItemType="Misc"><Description>The Advisors of Rubi-Ka - A volunteer-staffed organization of people just like you working together to make Rubi-Ka a better place. ARK wants YOU!

For more information, visit: http://volunteer.funcom.com/Public/</Description><Attribute Name="Value" Value="1" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="287379" /><Attribute Name="Slot" Value="0" /><Attribute Name="Can" Value="Carry" /><Attribute Name="Mesh" Value="287377" /><Attribute Name="Mass" Value="9.999" /><Attribute Name="Flags" Value="VisibleFlag, TellCollision, NoSelectionIndicator, Stationary, Repulsive, DisableStatelCollision" /><Attribute Name="DefaultPos" Value="0" /></Item><Item AOID="287417" IsNano="False" Name="XLarge Backpack - Circle" QL="1" ItemType="Armor"><Description>This is a large backpack used to store stuff in. This one can contain 250 kilograms.</Description><Attribute Name="Value" Value="50000" /><Attribute Name="MaxMass" Value="250" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="287405" /><Attribute Name="Slot" Value="Back" /><Attribute Name="Can" Value="Carry, Wear, Use" /><Attribute Name="Mesh" Value="29055" /><Attribute Name="Flags" Value="VisibleFlag" /><Attribute Name="DefaultPos" Value="Back" /><Event Name="OnWear"><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Atrox" ChildOp="" /><Argument Value="0" /><Argument Value="29065" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29056" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29060" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29064" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29068" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29072" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29076" /></Function></Event><Action Name="ToWear"><Requirement Target="Self" Statistic="Adventuring" Operator="Greater Than" Value="299" ChildOp="" /></Action></Item><Item AOID="287418" IsNano="False" Name="XLarge Backpack - Dots" QL="1" ItemType="Armor"><Description>This is a large backpack used to store stuff in. This one can contain 250 kilograms.</Description><Attribute Name="Value" Value="50000" /><Attribute Name="MaxMass" Value="250" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="287406" /><Attribute Name="Slot" Value="Back" /><Attribute Name="Can" Value="Carry, Wear, Use" /><Attribute Name="Mesh" Value="29055" /><Attribute Name="Flags" Value="VisibleFlag" /><Attribute Name="DefaultPos" Value="Back" /><Event Name="OnWear"><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Atrox" ChildOp="" /><Argument Value="0" /><Argument Value="29065" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29056" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29060" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29064" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29068" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29072" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29076" /></Function></Event><Action Name="ToWear"><Requirement Target="Self" Statistic="Adventuring" Operator="Greater Than" Value="299" ChildOp="" /></Action></Item><Item AOID="287419" IsNano="False" Name="XLarge Backpack - Pies" QL="1" ItemType="Armor"><Description>This is a large backpack used to store stuff in. This one can contain 250 kilograms.</Description><Attribute Name="Value" Value="50000" /><Attribute Name="MaxMass" Value="250" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="287407" /><Attribute Name="Slot" Value="Back" /><Attribute Name="Can" Value="Carry, Wear, Use" /><Attribute Name="Mesh" Value="29055" /><Attribute Name="Flags" Value="VisibleFlag" /><Attribute Name="DefaultPos" Value="Back" /><Event Name="OnWear"><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Atrox" ChildOp="" /><Argument Value="0" /><Argument Value="29065" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29056" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29060" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29064" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29068" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29072" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29076" /></Function></Event><Action Name="ToWear"><Requirement Target="Self" Statistic="Adventuring" Operator="Greater Than" Value="299" ChildOp="" /></Action></Item><Item AOID="287420" IsNano="False" Name="XLarge Backpack - Squares" QL="1" ItemType="Armor"><Description>This is a large backpack used to store stuff in. This one can contain 250 kilograms.</Description><Attribute Name="Value" Value="50000" /><Attribute Name="MaxMass" Value="250" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="287408" /><Attribute Name="Slot" Value="Back" /><Attribute Name="Can" Value="Carry, Wear, Use" /><Attribute Name="Mesh" Value="29055" /><Attribute Name="Flags" Value="VisibleFlag" /><Attribute Name="DefaultPos" Value="Back" /><Event Name="OnWear"><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Atrox" ChildOp="" /><Argument Value="0" /><Argument Value="29065" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29056" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29060" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29064" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29068" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29072" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29076" /></Function></Event><Action Name="ToWear"><Requirement Target="Self" Statistic="Adventuring" Operator="Greater Than" Value="299" ChildOp="" /></Action></Item><Item AOID="287421" IsNano="False" Name="XLarge Backpack - Alien" QL="1" ItemType="Armor"><Description>This is a large backpack used to store stuff in. This one can contain 250 kilograms.</Description><Attribute Name="Value" Value="50000" /><Attribute Name="MaxMass" Value="250" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="287409" /><Attribute Name="Slot" Value="Back" /><Attribute Name="Can" Value="Carry, Wear, Use" /><Attribute Name="Mesh" Value="29055" /><Attribute Name="Flags" Value="VisibleFlag" /><Attribute Name="DefaultPos" Value="Back" /><Event Name="OnWear"><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Atrox" ChildOp="" /><Argument Value="0" /><Argument Value="29065" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29056" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29060" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29064" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29068" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29072" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29076" /></Function></Event><Action Name="ToWear"><Requirement Target="Self" Statistic="Adventuring" Operator="Greater Than" Value="299" ChildOp="" /></Action></Item><Item AOID="287422" IsNano="False" Name="XLarge Backpack - AO" QL="1" ItemType="Armor"><Description>This is a large backpack used to store stuff in. This one can contain 250 kilograms.</Description><Attribute Name="Value" Value="50000" /><Attribute Name="MaxMass" Value="250" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="287410" /><Attribute Name="Slot" Value="Back" /><Attribute Name="Can" Value="Carry, Wear, Use" /><Attribute Name="Mesh" Value="29055" /><Attribute Name="Flags" Value="VisibleFlag" /><Attribute Name="DefaultPos" Value="Back" /><Event Name="OnWear"><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Atrox" ChildOp="" /><Argument Value="0" /><Argument Value="29065" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29056" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29060" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29064" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29068" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29072" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29076" /></Function></Event><Action Name="ToWear"><Requirement Target="Self" Statistic="Adventuring" Operator="Greater Than" Value="299" ChildOp="" /></Action></Item><Item AOID="287423" IsNano="False" Name="XLarge Backpack - Armor" QL="1" ItemType="Armor"><Description>This is a large backpack used to store stuff in. This one can contain 250 kilograms.</Description><Attribute Name="Value" Value="50000" /><Attribute Name="MaxMass" Value="250" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="287411" /><Attribute Name="Slot" Value="Back" /><Attribute Name="Can" Value="Carry, Wear, Use" /><Attribute Name="Mesh" Value="29055" /><Attribute Name="Flags" Value="VisibleFlag" /><Attribute Name="DefaultPos" Value="Back" /><Event Name="OnWear"><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Atrox" ChildOp="" /><Argument Value="0" /><Argument Value="29065" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29056" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29060" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29064" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29068" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29072" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29076" /></Function></Event><Action Name="ToWear"><Requirement Target="Self" Statistic="Adventuring" Operator="Greater Than" Value="299" ChildOp="" /></Action></Item><Item AOID="287424" IsNano="False" Name="XLarge Backpack - Clan" QL="1" ItemType="Armor"><Description>This is a large backpack used to store stuff in. This one can contain 250 kilograms.</Description><Attribute Name="Value" Value="50000" /><Attribute Name="MaxMass" Value="250" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="287412" /><Attribute Name="Slot" Value="Back" /><Attribute Name="Can" Value="Carry, Wear, Use" /><Attribute Name="Mesh" Value="29055" /><Attribute Name="Flags" Value="VisibleFlag" /><Attribute Name="DefaultPos" Value="Back" /><Event Name="OnWear"><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Atrox" ChildOp="" /><Argument Value="0" /><Argument Value="29065" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29056" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29060" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29064" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29068" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29072" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29076" /></Function></Event><Action Name="ToWear"><Requirement Target="Self" Statistic="Adventuring" Operator="Greater Than" Value="299" ChildOp="" /></Action></Item><Item AOID="287425" IsNano="False" Name="XLarge Backpack - Clover" QL="1" ItemType="Armor"><Description>This is a large backpack used to store stuff in. This one can contain 250 kilograms.</Description><Attribute Name="Value" Value="50000" /><Attribute Name="MaxMass" Value="250" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="287413" /><Attribute Name="Slot" Value="Back" /><Attribute Name="Can" Value="Carry, Wear, Use" /><Attribute Name="Mesh" Value="29055" /><Attribute Name="Flags" Value="VisibleFlag" /><Attribute Name="DefaultPos" Value="Back" /><Event Name="OnWear"><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Atrox" ChildOp="" /><Argument Value="0" /><Argument Value="29065" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29056" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29060" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29064" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29068" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29072" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29076" /></Function></Event><Action Name="ToWear"><Requirement Target="Self" Statistic="Adventuring" Operator="Greater Than" Value="299" ChildOp="" /></Action></Item><Item AOID="287426" IsNano="False" Name="XLarge Backpack - Cold" QL="1" ItemType="Armor"><Description>This is a large backpack used to store stuff in. This one can contain 250 kilograms.</Description><Attribute Name="Value" Value="50000" /><Attribute Name="MaxMass" Value="250" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="287414" /><Attribute Name="Slot" Value="Back" /><Attribute Name="Can" Value="Carry, Wear, Use" /><Attribute Name="Mesh" Value="29055" /><Attribute Name="Flags" Value="VisibleFlag" /><Attribute Name="DefaultPos" Value="Back" /><Event Name="OnWear"><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Atrox" ChildOp="" /><Argument Value="0" /><Argument Value="29065" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29056" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29060" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29064" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29068" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29072" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29076" /></Function></Event><Action Name="ToWear"><Requirement Target="Self" Statistic="Adventuring" Operator="Greater Than" Value="299" ChildOp="" /></Action></Item><Item AOID="287427" IsNano="False" Name="XLarge Backpack - CStar" QL="1" ItemType="Armor"><Description>This is a large backpack used to store stuff in. This one can contain 250 kilograms.</Description><Attribute Name="Value" Value="50000" /><Attribute Name="MaxMass" Value="250" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="287415" /><Attribute Name="Slot" Value="Back" /><Attribute Name="Can" Value="Carry, Wear, Use" /><Attribute Name="Mesh" Value="29055" /><Attribute Name="Flags" Value="VisibleFlag" /><Attribute Name="DefaultPos" Value="Back" /><Event Name="OnWear"><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Atrox" ChildOp="" /><Argument Value="0" /><Argument Value="29065" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29056" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29060" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29064" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29068" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29072" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29076" /></Function></Event><Action Name="ToWear"><Requirement Target="Self" Statistic="Adventuring" Operator="Greater Than" Value="299" ChildOp="" /></Action></Item><Item AOID="287428" IsNano="False" Name="XLarge Backpack - Diamond" QL="1" ItemType="Armor"><Description>This is a large backpack used to store stuff in. This one can contain 250 kilograms.</Description><Attribute Name="Value" Value="50000" /><Attribute Name="MaxMass" Value="250" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="287385" /><Attribute Name="Slot" Value="Back" /><Attribute Name="Can" Value="Carry, Wear, Use" /><Attribute Name="Mesh" Value="29055" /><Attribute Name="Flags" Value="VisibleFlag" /><Attribute Name="DefaultPos" Value="Back" /><Event Name="OnWear"><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Atrox" ChildOp="" /><Argument Value="0" /><Argument Value="29065" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29056" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29060" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29064" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29068" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29072" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29076" /></Function></Event><Action Name="ToWear"><Requirement Target="Self" Statistic="Adventuring" Operator="Greater Than" Value="299" ChildOp="" /></Action></Item><Item AOID="287429" IsNano="False" Name="XLarge Backpack - Gear" QL="1" ItemType="Armor"><Description>This is a large backpack used to store stuff in. This one can contain 250 kilograms.</Description><Attribute Name="Value" Value="50000" /><Attribute Name="MaxMass" Value="250" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="287386" /><Attribute Name="Slot" Value="Back" /><Attribute Name="Can" Value="Carry, Wear, Use" /><Attribute Name="Mesh" Value="29055" /><Attribute Name="Flags" Value="VisibleFlag" /><Attribute Name="DefaultPos" Value="Back" /><Event Name="OnWear"><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Atrox" ChildOp="" /><Argument Value="0" /><Argument Value="29065" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29056" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29060" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29064" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29068" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29072" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29076" /></Function></Event><Action Name="ToWear"><Requirement Target="Self" Statistic="Adventuring" Operator="Greater Than" Value="299" ChildOp="" /></Action></Item><Item AOID="287430" IsNano="False" Name="XLarge Backpack - Gems" QL="1" ItemType="Armor"><Description>This is a large backpack used to store stuff in. This one can contain 250 kilograms.</Description><Attribute Name="Value" Value="50000" /><Attribute Name="MaxMass" Value="250" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="287387" /><Attribute Name="Slot" Value="Back" /><Attribute Name="Can" Value="Carry, Wear, Use" /><Attribute Name="Mesh" Value="29055" /><Attribute Name="Flags" Value="VisibleFlag" /><Attribute Name="DefaultPos" Value="Back" /><Event Name="OnWear"><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Atrox" ChildOp="" /><Argument Value="0" /><Argument Value="29065" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29056" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29060" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29064" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29068" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29072" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29076" /></Function></Event><Action Name="ToWear"><Requirement Target="Self" Statistic="Adventuring" Operator="Greater Than" Value="299" ChildOp="" /></Action></Item><Item AOID="287431" IsNano="False" Name="XLarge Backpack - Hand" QL="1" ItemType="Armor"><Description>This is a large backpack used to store stuff in. This one can contain 250 kilograms.</Description><Attribute Name="Value" Value="50000" /><Attribute Name="MaxMass" Value="250" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="287388" /><Attribute Name="Slot" Value="Back" /><Attribute Name="Can" Value="Carry, Wear, Use" /><Attribute Name="Mesh" Value="29055" /><Attribute Name="Flags" Value="VisibleFlag" /><Attribute Name="DefaultPos" Value="Back" /><Event Name="OnWear"><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Atrox" ChildOp="" /><Argument Value="0" /><Argument Value="29065" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29056" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29060" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29064" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29068" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29072" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29076" /></Function></Event><Action Name="ToWear"><Requirement Target="Self" Statistic="Adventuring" Operator="Greater Than" Value="299" ChildOp="" /></Action></Item><Item AOID="287432" IsNano="False" Name="XLarge Backpack - Luck" QL="1" ItemType="Armor"><Description>This is a large backpack used to store stuff in. This one can contain 250 kilograms.</Description><Attribute Name="Value" Value="50000" /><Attribute Name="MaxMass" Value="250" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="287389" /><Attribute Name="Slot" Value="Back" /><Attribute Name="Can" Value="Carry, Wear, Use" /><Attribute Name="Mesh" Value="29055" /><Attribute Name="Flags" Value="VisibleFlag" /><Attribute Name="DefaultPos" Value="Back" /><Event Name="OnWear"><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Atrox" ChildOp="" /><Argument Value="0" /><Argument Value="29065" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29056" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29060" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29064" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29068" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29072" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29076" /></Function></Event><Action Name="ToWear"><Requirement Target="Self" Statistic="Adventuring" Operator="Greater Than" Value="299" ChildOp="" /></Action></Item><Item AOID="287433" IsNano="False" Name="XLarge Backpack - MA" QL="1" ItemType="Armor"><Description>This is a large backpack used to store stuff in. This one can contain 250 kilograms.</Description><Attribute Name="Value" Value="50000" /><Attribute Name="MaxMass" Value="250" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="287390" /><Attribute Name="Slot" Value="Back" /><Attribute Name="Can" Value="Carry, Wear, Use" /><Attribute Name="Mesh" Value="29055" /><Attribute Name="Flags" Value="VisibleFlag" /><Attribute Name="DefaultPos" Value="Back" /><Event Name="OnWear"><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Atrox" ChildOp="" /><Argument Value="0" /><Argument Value="29065" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29056" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29060" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29064" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29068" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29072" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29076" /></Function></Event><Action Name="ToWear"><Requirement Target="Self" Statistic="Adventuring" Operator="Greater Than" Value="299" ChildOp="" /></Action></Item><Item AOID="287434" IsNano="False" Name="XLarge Backpack - Medical" QL="1" ItemType="Armor"><Description>This is a large backpack used to store stuff in. This one can contain 250 kilograms.</Description><Attribute Name="Value" Value="50000" /><Attribute Name="MaxMass" Value="250" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="287391" /><Attribute Name="Slot" Value="Back" /><Attribute Name="Can" Value="Carry, Wear, Use" /><Attribute Name="Mesh" Value="29055" /><Attribute Name="Flags" Value="VisibleFlag" /><Attribute Name="DefaultPos" Value="Back" /><Event Name="OnWear"><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Atrox" ChildOp="" /><Argument Value="0" /><Argument Value="29065" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29056" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29060" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29064" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29068" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29072" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29076" /></Function></Event><Action Name="ToWear"><Requirement Target="Self" Statistic="Adventuring" Operator="Greater Than" Value="299" ChildOp="" /></Action></Item><Item AOID="287435" IsNano="False" Name="XLarge Backpack - Melee" QL="1" ItemType="Armor"><Description>This is a large backpack used to store stuff in. This one can contain 250 kilograms.</Description><Attribute Name="Value" Value="50000" /><Attribute Name="MaxMass" Value="250" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="287392" /><Attribute Name="Slot" Value="Back" /><Attribute Name="Can" Value="Carry, Wear, Use" /><Attribute Name="Mesh" Value="29055" /><Attribute Name="Flags" Value="VisibleFlag" /><Attribute Name="DefaultPos" Value="Back" /><Event Name="OnWear"><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Atrox" ChildOp="" /><Argument Value="0" /><Argument Value="29065" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29056" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29060" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29064" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29068" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29072" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29076" /></Function></Event><Action Name="ToWear"><Requirement Target="Self" Statistic="Adventuring" Operator="Greater Than" Value="299" ChildOp="" /></Action></Item><Item AOID="287436" IsNano="False" Name="XLarge Backpack - Nano" QL="1" ItemType="Armor"><Description>This is a large backpack used to store stuff in. This one can contain 250 kilograms.</Description><Attribute Name="Value" Value="50000" /><Attribute Name="MaxMass" Value="250" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="287416" /><Attribute Name="Slot" Value="Back" /><Attribute Name="Can" Value="Carry, Wear, Use" /><Attribute Name="Mesh" Value="29055" /><Attribute Name="Flags" Value="VisibleFlag" /><Attribute Name="DefaultPos" Value="Back" /><Event Name="OnWear"><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Atrox" ChildOp="" /><Argument Value="0" /><Argument Value="29065" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29056" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29060" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29064" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29068" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29072" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29076" /></Function></Event><Action Name="ToWear"><Requirement Target="Self" Statistic="Adventuring" Operator="Greater Than" Value="299" ChildOp="" /></Action></Item><Item AOID="287437" IsNano="False" Name="XLarge Backpack - NCU" QL="1" ItemType="Armor"><Description>This is a large backpack used to store stuff in. This one can contain 250 kilograms.</Description><Attribute Name="Value" Value="50000" /><Attribute Name="MaxMass" Value="250" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="287393" /><Attribute Name="Slot" Value="Back" /><Attribute Name="Can" Value="Carry, Wear, Use" /><Attribute Name="Mesh" Value="29055" /><Attribute Name="Flags" Value="VisibleFlag" /><Attribute Name="DefaultPos" Value="Back" /><Event Name="OnWear"><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Atrox" ChildOp="" /><Argument Value="0" /><Argument Value="29065" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29056" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29060" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29064" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29068" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29072" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29076" /></Function></Event><Action Name="ToWear"><Requirement Target="Self" Statistic="Adventuring" Operator="Greater Than" Value="299" ChildOp="" /></Action></Item><Item AOID="287438" IsNano="False" Name="XLarge Backpack - Nuke" QL="1" ItemType="Armor"><Description>This is a large backpack used to store stuff in. This one can contain 250 kilograms.</Description><Attribute Name="Value" Value="50000" /><Attribute Name="MaxMass" Value="250" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="287394" /><Attribute Name="Slot" Value="Back" /><Attribute Name="Can" Value="Carry, Wear, Use" /><Attribute Name="Mesh" Value="29055" /><Attribute Name="Flags" Value="VisibleFlag" /><Attribute Name="DefaultPos" Value="Back" /><Event Name="OnWear"><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Atrox" ChildOp="" /><Argument Value="0" /><Argument Value="29065" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29056" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29060" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29064" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29068" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29072" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29076" /></Function></Event><Action Name="ToWear"><Requirement Target="Self" Statistic="Adventuring" Operator="Greater Than" Value="299" ChildOp="" /></Action></Item><Item AOID="287439" IsNano="False" Name="XLarge Backpack - Omni" QL="1" ItemType="Armor"><Description>This is a large backpack used to store stuff in. This one can contain 250 kilograms.</Description><Attribute Name="Value" Value="50000" /><Attribute Name="MaxMass" Value="250" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="287395" /><Attribute Name="Slot" Value="Back" /><Attribute Name="Can" Value="Carry, Wear, Use" /><Attribute Name="Mesh" Value="29055" /><Attribute Name="Flags" Value="VisibleFlag" /><Attribute Name="DefaultPos" Value="Back" /><Event Name="OnWear"><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Atrox" ChildOp="" /><Argument Value="0" /><Argument Value="29065" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29056" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29060" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29064" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29068" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29072" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29076" /></Function></Event><Action Name="ToWear"><Requirement Target="Self" Statistic="Adventuring" Operator="Greater Than" Value="299" ChildOp="" /></Action></Item><Item AOID="287440" IsNano="False" Name="XLarge Backpack - Power" QL="1" ItemType="Armor"><Description>This is a large backpack used to store stuff in. This one can contain 250 kilograms.</Description><Attribute Name="Value" Value="50000" /><Attribute Name="MaxMass" Value="250" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="287396" /><Attribute Name="Slot" Value="Back" /><Attribute Name="Can" Value="Carry, Wear, Use" /><Attribute Name="Mesh" Value="29055" /><Attribute Name="Flags" Value="VisibleFlag" /><Attribute Name="DefaultPos" Value="Back" /><Event Name="OnWear"><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Atrox" ChildOp="" /><Argument Value="0" /><Argument Value="29065" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29056" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29060" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29064" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29068" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29072" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29076" /></Function></Event><Action Name="ToWear"><Requirement Target="Self" Statistic="Adventuring" Operator="Greater Than" Value="299" ChildOp="" /></Action></Item><Item AOID="287441" IsNano="False" Name="XLarge Backpack - Ranged" QL="1" ItemType="Armor"><Description>This is a large backpack used to store stuff in. This one can contain 250 kilograms.</Description><Attribute Name="Value" Value="50000" /><Attribute Name="MaxMass" Value="250" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="287397" /><Attribute Name="Slot" Value="Back" /><Attribute Name="Can" Value="Carry, Wear, Use" /><Attribute Name="Mesh" Value="29055" /><Attribute Name="Flags" Value="VisibleFlag" /><Attribute Name="DefaultPos" Value="Back" /><Event Name="OnWear"><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Atrox" ChildOp="" /><Argument Value="0" /><Argument Value="29065" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29056" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29060" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29064" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29068" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29072" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29076" /></Function></Event><Action Name="ToWear"><Requirement Target="Self" Statistic="Adventuring" Operator="Greater Than" Value="299" ChildOp="" /></Action></Item><Item AOID="287442" IsNano="False" Name="XLarge Backpack - Rings" QL="1" ItemType="Armor"><Description>This is a large backpack used to store stuff in. This one can contain 250 kilograms.</Description><Attribute Name="Value" Value="50000" /><Attribute Name="MaxMass" Value="250" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="287398" /><Attribute Name="Slot" Value="Back" /><Attribute Name="Can" Value="Carry, Wear, Use" /><Attribute Name="Mesh" Value="29055" /><Attribute Name="Flags" Value="VisibleFlag" /><Attribute Name="DefaultPos" Value="Back" /><Event Name="OnWear"><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Atrox" ChildOp="" /><Argument Value="0" /><Argument Value="29065" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29056" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29060" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29064" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29068" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29072" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29076" /></Function></Event><Action Name="ToWear"><Requirement Target="Self" Statistic="Adventuring" Operator="Greater Than" Value="299" ChildOp="" /></Action></Item><Item AOID="287443" IsNano="False" Name="XLarge Backpack - Star" QL="1" ItemType="Armor"><Description>This is a large backpack used to store stuff in. This one can contain 250 kilograms.</Description><Attribute Name="Value" Value="50000" /><Attribute Name="MaxMass" Value="250" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="287399" /><Attribute Name="Slot" Value="Back" /><Attribute Name="Can" Value="Carry, Wear, Use" /><Attribute Name="Mesh" Value="29055" /><Attribute Name="Flags" Value="VisibleFlag" /><Attribute Name="DefaultPos" Value="Back" /><Event Name="OnWear"><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Atrox" ChildOp="" /><Argument Value="0" /><Argument Value="29065" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29056" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29060" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29064" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29068" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29072" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29076" /></Function></Event><Action Name="ToWear"><Requirement Target="Self" Statistic="Adventuring" Operator="Greater Than" Value="299" ChildOp="" /></Action></Item><Item AOID="287444" IsNano="False" Name="XLarge Backpack - Target" QL="1" ItemType="Armor"><Description>This is a large backpack used to store stuff in. This one can contain 250 kilograms.</Description><Attribute Name="Value" Value="50000" /><Attribute Name="MaxMass" Value="250" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="287400" /><Attribute Name="Slot" Value="Back" /><Attribute Name="Can" Value="Carry, Wear, Use" /><Attribute Name="Mesh" Value="29055" /><Attribute Name="Flags" Value="VisibleFlag" /><Attribute Name="DefaultPos" Value="Back" /><Event Name="OnWear"><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Atrox" ChildOp="" /><Argument Value="0" /><Argument Value="29065" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29056" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29060" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29064" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29068" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29072" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29076" /></Function></Event><Action Name="ToWear"><Requirement Target="Self" Statistic="Adventuring" Operator="Greater Than" Value="299" ChildOp="" /></Action></Item><Item AOID="287445" IsNano="False" Name="XLarge Backpack - Time" QL="1" ItemType="Armor"><Description>This is a large backpack used to store stuff in. This one can contain 250 kilograms.</Description><Attribute Name="Value" Value="50000" /><Attribute Name="MaxMass" Value="250" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="287401" /><Attribute Name="Slot" Value="Back" /><Attribute Name="Can" Value="Carry, Wear, Use" /><Attribute Name="Mesh" Value="29055" /><Attribute Name="Flags" Value="VisibleFlag" /><Attribute Name="DefaultPos" Value="Back" /><Event Name="OnWear"><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Atrox" ChildOp="" /><Argument Value="0" /><Argument Value="29065" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29056" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29060" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29064" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29068" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29072" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29076" /></Function></Event><Action Name="ToWear"><Requirement Target="Self" Statistic="Adventuring" Operator="Greater Than" Value="299" ChildOp="" /></Action></Item><Item AOID="287446" IsNano="False" Name="XLarge Backpack - Tools" QL="1" ItemType="Armor"><Description>This is a large backpack used to store stuff in. This one can contain 250 kilograms.</Description><Attribute Name="Value" Value="50000" /><Attribute Name="MaxMass" Value="250" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="287402" /><Attribute Name="Slot" Value="Back" /><Attribute Name="Can" Value="Carry, Wear, Use" /><Attribute Name="Mesh" Value="29055" /><Attribute Name="Flags" Value="VisibleFlag" /><Attribute Name="DefaultPos" Value="Back" /><Event Name="OnWear"><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Atrox" ChildOp="" /><Argument Value="0" /><Argument Value="29065" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29056" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29060" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29064" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29068" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29072" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29076" /></Function></Event><Action Name="ToWear"><Requirement Target="Self" Statistic="Adventuring" Operator="Greater Than" Value="299" ChildOp="" /></Action></Item><Item AOID="287447" IsNano="False" Name="XLarge Backpack - Trash" QL="1" ItemType="Armor"><Description>This is a large backpack used to store stuff in. This one can contain 250 kilograms.</Description><Attribute Name="Value" Value="50000" /><Attribute Name="MaxMass" Value="250" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="287403" /><Attribute Name="Slot" Value="Back" /><Attribute Name="Can" Value="Carry, Wear, Use" /><Attribute Name="Mesh" Value="29055" /><Attribute Name="Flags" Value="VisibleFlag" /><Attribute Name="DefaultPos" Value="Back" /><Event Name="OnWear"><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Atrox" ChildOp="" /><Argument Value="0" /><Argument Value="29065" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29056" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29060" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29064" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29068" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29072" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29076" /></Function></Event><Action Name="ToWear"><Requirement Target="Self" Statistic="Adventuring" Operator="Greater Than" Value="299" ChildOp="" /></Action></Item><Item AOID="287448" IsNano="False" Name="XLarge Backpack - X" QL="1" ItemType="Armor"><Description>This is a large backpack used to store stuff in. This one can contain 250 kilograms.</Description><Attribute Name="Value" Value="50000" /><Attribute Name="MaxMass" Value="250" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="287404" /><Attribute Name="Slot" Value="Back" /><Attribute Name="Can" Value="Carry, Wear, Use" /><Attribute Name="Mesh" Value="29055" /><Attribute Name="Flags" Value="VisibleFlag" /><Attribute Name="DefaultPos" Value="Back" /><Event Name="OnWear"><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Atrox" ChildOp="" /><Argument Value="0" /><Argument Value="29065" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29056" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29060" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29064" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29068" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="0" /><Argument Value="29072" /></Function><Function Name="BackMesh" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="0" /><Argument Value="29076" /></Function></Event><Action Name="ToWear"><Requirement Target="Self" Statistic="Adventuring" Operator="Greater Than" Value="299" ChildOp="" /></Action></Item><Item AOID="287449" IsNano="False" Name="Wearable: Alien_Coccoon_Daily_001" QL="1" ItemType="NPC"><Description /><Attribute Name="Value" Value="1" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="84059" /><Attribute Name="Slot" Value="Neck, Head, Back, RightShoulder, Chest, LeftShoulder, RightArm, Hands, LeftArm, RightWrist, Legs, LeftWrist, RightFinger, Feet, LeftFinger" /><Attribute Name="Can" Value="Wear" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, NoDrop" /><Attribute Name="DefaultPos" Value="RightWrist" /><Event Name="OnTerminate"><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="AVLA" /><Argument Value="1" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /></Function></Event><Action Name="ToWear"><Requirement Target="Self" Statistic="NPCFamily" Operator="Greater Than" Value="0" ChildOp="" /></Action></Item><Item AOID="287450" IsNano="False" Name="Wearable: Alien_Coccoon_Daily_300" QL="300" ItemType="NPC"><Description /><Attribute Name="Value" Value="1" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="QL" Value="300" /><Attribute Name="Icon" Value="84059" /><Attribute Name="Slot" Value="Neck, Head, Back, RightShoulder, Chest, LeftShoulder, RightArm, Hands, LeftArm, RightWrist, Legs, LeftWrist, RightFinger, Feet, LeftFinger" /><Attribute Name="Can" Value="Wear" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="Mass" Value="0.1" /><Attribute Name="Flags" Value="VisibleFlag, HasMultipleCount, NoDrop" /><Attribute Name="DefaultPos" Value="RightWrist" /><Event Name="OnTerminate"><Function Name="SpawnNPCDelayed" Target="Wearer" TickCount="1" TickInterval="1"><Argument Value="AVLA" /><Argument Value="300" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /></Function></Event><Action Name="ToWear"><Requirement Target="Self" Statistic="NPCFamily" Operator="Greater Than" Value="0" ChildOp="" /></Action></Item><Item AOID="287453" IsNano="False" Name="Squares - Blue" QL="1" ItemType="Armor"><Description>A special design from the upstart "kLoathing" label, this shirt features a series of squares gradiating across the chest and back.

Right-click this item to turn it into its White variant.</Description><Attribute Name="Value" Value="38" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="287452" /><Attribute Name="Slot" Value="Chest" /><Attribute Name="Can" Value="Carry, Wear, Use" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="EquipDelay" Value="0.1" /><Attribute Name="Mass" Value="0" /><Attribute Name="Flags" Value="VisibleFlag, NoDrop, DisableStatelCollision" /><Attribute Name="SISCap" Value="50" /><Attribute Name="DefaultPos" Value="Chest" /><Attribute Name="AttackRange" Value="1" /><Event Name="OnWear"><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Atrox" ChildOp="Not" /><Argument Value="287456" /><Argument Value="1" /><Argument Value="0" /></Function><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Atrox" ChildOp="" /><Argument Value="287455" /><Argument Value="1" /><Argument Value="0" /></Function><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287458" /><Argument Value="3" /><Argument Value="0" /></Function></Event><Event Name="OnUse"><Function Name="SpawnItemACG" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="UIDH" /><Argument Value="1" /><Argument Value="0" /><Argument Value="0" /><Argument Value="3" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="DestroyItem" Target="Wearer" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="287454" IsNano="False" Name="Squares - White" QL="1" ItemType="Armor"><Description>A special design from the upstart "kLoathing" label, this shirt features a series of squares gradiating across the chest and back.

Right-click this item to turn it into its Blue variant.</Description><Attribute Name="Value" Value="38" /><Attribute Name="EquipmentPage" Value="Armor" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="287451" /><Attribute Name="Slot" Value="Chest" /><Attribute Name="Can" Value="Carry, Wear, Use" /><Attribute Name="Mesh" Value="9013" /><Attribute Name="EquipDelay" Value="0.1" /><Attribute Name="Mass" Value="0" /><Attribute Name="Flags" Value="VisibleFlag, NoDrop, DisableStatelCollision" /><Attribute Name="SISCap" Value="50" /><Attribute Name="DefaultPos" Value="Chest" /><Attribute Name="AttackRange" Value="1" /><Event Name="OnWear"><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Atrox" ChildOp="Not" /><Argument Value="287459" /><Argument Value="1" /><Argument Value="0" /></Function><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Atrox" ChildOp="" /><Argument Value="287460" /><Argument Value="1" /><Argument Value="0" /></Function><Function Name="Texture" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="287457" /><Argument Value="3" /><Argument Value="0" /></Function></Event><Event Name="OnUse"><Function Name="SpawnItemACG" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="NNJF" /><Argument Value="1" /><Argument Value="0" /><Argument Value="0" /><Argument Value="3" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /></Function><Function Name="DestroyItem" Target="Wearer" TickCount="1" TickInterval="0" /></Event></Item><Item AOID="287473" IsNano="False" Name="Retro GSP Poster" QL="1" ItemType="Misc"><Description>A very, very retro poster. Gridstream Productions!</Description><Attribute Name="Value" Value="2500" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="QL" Value="1" /><Attribute Name="Icon" Value="287302" /><Attribute Name="Slot" Value="0" /><Attribute Name="Can" Value="Carry" /><Attribute Name="Mesh" Value="287471" /><Attribute Name="Mass" Value="9.999" /><Attribute Name="Flags" Value="VisibleFlag, TellCollision, NoSelectionIndicator, Stationary, Repulsive, DisableStatelCollision" /><Attribute Name="DefaultPos" Value="0" /></Item><Item AOID="215264" IsNano="True" Name="Composite Physical Special Expertise (1 hour)" Nanoline="66" StackingOrder="4" NCUCost="4"><Description>Increases the Fast Attack, Sneak Attack, Brawl, Dimach , Martial Arts and Multiple Melee skill of the target by 20 points.</Description><Attribute Name="NanoPoints" Value="40" /><Attribute Name="Slot" Value="0" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="EffectType" Value="1110" /><Attribute Name="StackingLine5" Value="547" /><Attribute Name="HitEffectType" Value="47029" /><Attribute Name="StackingLine3" Value="41" /><Attribute Name="StackingLine2" Value="120" /><Attribute Name="Icon" Value="287106" /><Attribute Name="CastSound" Value="-1799653371" /><Attribute Name="AttackDelay" Value="2" /><Attribute Name="School" Value="Psi" /><Attribute Name="StackingOrder" Value="4" /><Attribute Name="StackingLine4" Value="564" /><Attribute Name="CastEffectType" Value="46122" /><Attribute Name="StackingLine6" Value="85" /><Attribute Name="Strain" Value="66" /><Attribute Name="Can" Value="0" /><Attribute Name="EffectIcon" Value="287104" /><Attribute Name="GatherEffectType" Value="49999" /><Attribute Name="GatherSound" Value="900320893" /><Attribute Name="TracerEffectType" Value="45542" /><Attribute Name="NCUCost" Value="4" /><Attribute Name="Flags" Value="Null" /><Attribute Name="RechargeDelay" Value="0.5" /><Attribute Name="TimeExist" Value="3600" /><Attribute Name="HitSound" Value="-359821691" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="AttackRange" Value="20" /><Event Name="OnUse"><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="FastAttack" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="SneakAttack" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Brawl" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Dimach" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="MultiMelee" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="MartialArts" /><Argument Value="20" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="PsychologicalModification" Operator="Greater Than" Value="60" ChildOp="" /><Requirement Target="Self" Statistic="SensoryImprovement" Operator="Greater Than" Value="60" ChildOp="And" /><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="24" ChildOp="And" /></Action></Item><Item AOID="223348" IsNano="True" Name="Composite Ranged Expertise (1 hour)" Nanoline="103" StackingOrder="4" NCUCost="4"><Description>Increases the Pistol,  Assult Rifle, MG/SMG, Shotgun, Rifle, Grenade, Ranged Energy, Heavy Weapons and Bow skills of the target by 20 points.</Description><Attribute Name="NanoPoints" Value="40" /><Attribute Name="Slot" Value="0" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="EffectType" Value="1110" /><Attribute Name="StackingLine5" Value="112" /><Attribute Name="HitEffectType" Value="47071" /><Attribute Name="StackingLine3" Value="83" /><Attribute Name="StackingLine2" Value="27" /><Attribute Name="Icon" Value="287098" /><Attribute Name="CastSound" Value="-1799653371" /><Attribute Name="AttackDelay" Value="2" /><Attribute Name="School" Value="Psi" /><Attribute Name="StackingOrder" Value="4" /><Attribute Name="StackingLine4" Value="118" /><Attribute Name="CastEffectType" Value="46122" /><Attribute Name="StackingLine6" Value="37" /><Attribute Name="Strain" Value="103" /><Attribute Name="Can" Value="0" /><Attribute Name="EffectIcon" Value="287102" /><Attribute Name="GatherEffectType" Value="49999" /><Attribute Name="GatherSound" Value="900320893" /><Attribute Name="TracerEffectType" Value="45537" /><Attribute Name="NCUCost" Value="4" /><Attribute Name="Flags" Value="Null" /><Attribute Name="RechargeDelay" Value="0.5" /><Attribute Name="TimeExist" Value="3600" /><Attribute Name="HitSound" Value="-359821691" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="AttackRange" Value="20" /><Event Name="OnUse"><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Pistol" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="AssaultRifle" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="MG/SMG" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Shotgun" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Rifle" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Bow" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="RangedEnergy" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Grenade" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="HeavyWeapons" /><Argument Value="20" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="PsychologicalModification" Operator="Greater Than" Value="60" ChildOp="" /><Requirement Target="Self" Statistic="SensoryImprovement" Operator="Greater Than" Value="60" ChildOp="And" /><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="24" ChildOp="And" /></Action></Item><Item AOID="223350" IsNano="True" Name="Composite Melee Expertise (2 hours)" Nanoline="16" StackingOrder="5" NCUCost="4"><Description>Increases the 1h Blunt, 2h Blunt, 1h edge, 2h edge, Piercing and Melee Energy skills of the target by 20 points.</Description><Attribute Name="NanoPoints" Value="40" /><Attribute Name="Slot" Value="0" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="EffectType" Value="1110" /><Attribute Name="StackingLine5" Value="101" /><Attribute Name="HitEffectType" Value="47032" /><Attribute Name="StackingLine3" Value="21" /><Attribute Name="StackingLine2" Value="23" /><Attribute Name="Icon" Value="287096" /><Attribute Name="CastSound" Value="-1799653371" /><Attribute Name="AttackDelay" Value="2" /><Attribute Name="School" Value="Psi" /><Attribute Name="StackingOrder" Value="5" /><Attribute Name="StackingLine4" Value="25" /><Attribute Name="CastEffectType" Value="46122" /><Attribute Name="StackingLine6" Value="61" /><Attribute Name="Strain" Value="16" /><Attribute Name="Can" Value="0" /><Attribute Name="EffectIcon" Value="287100" /><Attribute Name="GatherEffectType" Value="49999" /><Attribute Name="GatherSound" Value="900320893" /><Attribute Name="TracerEffectType" Value="45537" /><Attribute Name="NCUCost" Value="4" /><Attribute Name="Flags" Value="Null" /><Attribute Name="RechargeDelay" Value="0.5" /><Attribute Name="TimeExist" Value="7200" /><Attribute Name="HitSound" Value="-359821691" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="AttackRange" Value="20" /><Event Name="OnUse"><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="1hBlunt" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="2hBlunt" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="1hEdged" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="2hEdged" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Piercing" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="MeleeEnergy" /><Argument Value="20" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="PsychologicalModification" Operator="Greater Than" Value="60" ChildOp="" /><Requirement Target="Self" Statistic="SensoryImprovement" Operator="Greater Than" Value="60" ChildOp="And" /><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="124" ChildOp="And" /><Requirement Target="Self" Statistic="Expansion" Operator="Is Set" Value="2" ChildOp="And" /><Requirement Target="Target" Statistic="Expansion" Operator="Is Set" Value="2" ChildOp="And" /></Action></Item><Item AOID="223352" IsNano="True" Name="Composite Melee Expertise (4 hours)" Nanoline="16" StackingOrder="6" NCUCost="4"><Description>Increases the 1h Blunt, 2h Blunt, 1h edge, 2h edge, Piercing and Melee Energy skills of the target by 20 points.</Description><Attribute Name="NanoPoints" Value="40" /><Attribute Name="Slot" Value="0" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="EffectType" Value="1110" /><Attribute Name="StackingLine5" Value="101" /><Attribute Name="HitEffectType" Value="47033" /><Attribute Name="StackingLine3" Value="21" /><Attribute Name="StackingLine2" Value="23" /><Attribute Name="Icon" Value="287096" /><Attribute Name="CastSound" Value="-1004308467" /><Attribute Name="AttackDelay" Value="2" /><Attribute Name="School" Value="Psi" /><Attribute Name="StackingOrder" Value="6" /><Attribute Name="StackingLine4" Value="25" /><Attribute Name="CastEffectType" Value="46160" /><Attribute Name="StackingLine6" Value="61" /><Attribute Name="Strain" Value="16" /><Attribute Name="Can" Value="0" /><Attribute Name="EffectIcon" Value="287100" /><Attribute Name="GatherEffectType" Value="49999" /><Attribute Name="GatherSound" Value="900287342" /><Attribute Name="TracerEffectType" Value="45575" /><Attribute Name="NCUCost" Value="4" /><Attribute Name="Flags" Value="Null" /><Attribute Name="RechargeDelay" Value="0.5" /><Attribute Name="TimeExist" Value="14400" /><Attribute Name="HitSound" Value="-485650752" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="AttackRange" Value="20" /><Event Name="OnUse"><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="1hBlunt" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="2hBlunt" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="1hEdged" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="2hEdged" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Piercing" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="MeleeEnergy" /><Argument Value="20" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="PsychologicalModification" Operator="Greater Than" Value="60" ChildOp="" /><Requirement Target="Self" Statistic="SensoryImprovement" Operator="Greater Than" Value="60" ChildOp="And" /><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="200" ChildOp="And" /><Requirement Target="Self" Statistic="Expansion" Operator="Is Set" Value="2" ChildOp="And" /><Requirement Target="Target" Statistic="Expansion" Operator="Is Set" Value="2" ChildOp="And" /></Action></Item><Item AOID="223354" IsNano="True" Name="Composite Melee Expertise (8 hours)" Nanoline="16" StackingOrder="7" NCUCost="4"><Description>Increases the 1h Blunt, 2h Blunt, 1h edge, 2h edge, Piercing and Melee Energy skills of the target by 20 points.</Description><Attribute Name="NanoPoints" Value="40" /><Attribute Name="Slot" Value="0" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="EffectType" Value="1110" /><Attribute Name="StackingLine5" Value="101" /><Attribute Name="HitEffectType" Value="47034" /><Attribute Name="StackingLine3" Value="21" /><Attribute Name="StackingLine2" Value="23" /><Attribute Name="Icon" Value="287096" /><Attribute Name="CastSound" Value="-1539606411" /><Attribute Name="AttackDelay" Value="2" /><Attribute Name="School" Value="Psi" /><Attribute Name="StackingOrder" Value="7" /><Attribute Name="StackingLine4" Value="25" /><Attribute Name="CastEffectType" Value="46198" /><Attribute Name="StackingLine6" Value="61" /><Attribute Name="Strain" Value="16" /><Attribute Name="Can" Value="0" /><Attribute Name="EffectIcon" Value="287100" /><Attribute Name="GatherEffectType" Value="49999" /><Attribute Name="GatherSound" Value="900648301" /><Attribute Name="TracerEffectType" Value="45575" /><Attribute Name="NCUCost" Value="4" /><Attribute Name="Flags" Value="Null" /><Attribute Name="RechargeDelay" Value="0.5" /><Attribute Name="TimeExist" Value="28800" /><Attribute Name="HitSound" Value="-494039802" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="AttackRange" Value="20" /><Event Name="OnUse"><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="1hBlunt" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="2hBlunt" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="1hEdged" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="2hEdged" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Piercing" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="MeleeEnergy" /><Argument Value="20" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="PsychologicalModification" Operator="Greater Than" Value="60" ChildOp="" /><Requirement Target="Self" Statistic="SensoryImprovement" Operator="Greater Than" Value="60" ChildOp="And" /><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="210" ChildOp="And" /><Requirement Target="Self" Statistic="Expansion" Operator="Is Set" Value="2" ChildOp="And" /><Requirement Target="Target" Statistic="Expansion" Operator="Is Set" Value="2" ChildOp="And" /></Action></Item><Item AOID="223356" IsNano="True" Name="Composite Ranged Expertise (2 hours)" Nanoline="103" StackingOrder="5" NCUCost="4"><Description>Increases the Pistol,  Assult Rifle, MG/SMG, Shotgun, Rifle, Grenade, Ranged Energy, Heavy Weapons and Bow skills of the target by 20 points.</Description><Attribute Name="NanoPoints" Value="40" /><Attribute Name="Slot" Value="0" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="EffectType" Value="1110" /><Attribute Name="StackingLine5" Value="112" /><Attribute Name="HitEffectType" Value="47071" /><Attribute Name="StackingLine3" Value="83" /><Attribute Name="StackingLine2" Value="27" /><Attribute Name="Icon" Value="287098" /><Attribute Name="CastSound" Value="-1799653371" /><Attribute Name="AttackDelay" Value="2" /><Attribute Name="School" Value="Psi" /><Attribute Name="StackingOrder" Value="5" /><Attribute Name="StackingLine4" Value="118" /><Attribute Name="CastEffectType" Value="46122" /><Attribute Name="StackingLine6" Value="37" /><Attribute Name="Strain" Value="103" /><Attribute Name="Can" Value="0" /><Attribute Name="EffectIcon" Value="287102" /><Attribute Name="GatherEffectType" Value="49999" /><Attribute Name="GatherSound" Value="900320893" /><Attribute Name="TracerEffectType" Value="45537" /><Attribute Name="NCUCost" Value="4" /><Attribute Name="Flags" Value="Null" /><Attribute Name="RechargeDelay" Value="0.5" /><Attribute Name="TimeExist" Value="7200" /><Attribute Name="HitSound" Value="-359821691" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="AttackRange" Value="20" /><Event Name="OnUse"><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Pistol" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="AssaultRifle" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="MG/SMG" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Shotgun" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Rifle" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Bow" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="RangedEnergy" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Grenade" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="HeavyWeapons" /><Argument Value="20" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="PsychologicalModification" Operator="Greater Than" Value="60" ChildOp="" /><Requirement Target="Self" Statistic="SensoryImprovement" Operator="Greater Than" Value="60" ChildOp="And" /><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="124" ChildOp="And" /><Requirement Target="Self" Statistic="Expansion" Operator="Is Set" Value="2" ChildOp="And" /><Requirement Target="Target" Statistic="Expansion" Operator="Is Set" Value="2" ChildOp="And" /></Action></Item><Item AOID="223358" IsNano="True" Name="Composite Ranged Expertise (8 hours)" Nanoline="103" StackingOrder="7" NCUCost="4"><Description>Increases the Pistol,  Assult Rifle, MG/SMG, Shotgun, Rifle, Grenade, Ranged Energy, Heavy Weapons and Bow skills of the target by 20 points.</Description><Attribute Name="NanoPoints" Value="40" /><Attribute Name="Slot" Value="0" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="EffectType" Value="1110" /><Attribute Name="StackingLine5" Value="112" /><Attribute Name="HitEffectType" Value="47073" /><Attribute Name="StackingLine3" Value="83" /><Attribute Name="StackingLine2" Value="27" /><Attribute Name="Icon" Value="287098" /><Attribute Name="CastSound" Value="-1539606411" /><Attribute Name="AttackDelay" Value="2" /><Attribute Name="School" Value="Psi" /><Attribute Name="StackingOrder" Value="7" /><Attribute Name="StackingLine4" Value="118" /><Attribute Name="CastEffectType" Value="46198" /><Attribute Name="StackingLine6" Value="37" /><Attribute Name="Strain" Value="103" /><Attribute Name="Can" Value="0" /><Attribute Name="EffectIcon" Value="287102" /><Attribute Name="GatherEffectType" Value="49999" /><Attribute Name="GatherSound" Value="900648301" /><Attribute Name="TracerEffectType" Value="45569" /><Attribute Name="NCUCost" Value="4" /><Attribute Name="Flags" Value="Null" /><Attribute Name="RechargeDelay" Value="0.5" /><Attribute Name="TimeExist" Value="28800" /><Attribute Name="HitSound" Value="-494039802" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="AttackRange" Value="20" /><Event Name="OnUse"><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Pistol" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="AssaultRifle" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="MG/SMG" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Shotgun" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Rifle" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Bow" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="RangedEnergy" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Grenade" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="HeavyWeapons" /><Argument Value="20" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="PsychologicalModification" Operator="Greater Than" Value="60" ChildOp="" /><Requirement Target="Self" Statistic="SensoryImprovement" Operator="Greater Than" Value="60" ChildOp="And" /><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="210" ChildOp="And" /><Requirement Target="Self" Statistic="Expansion" Operator="Is Set" Value="2" ChildOp="And" /><Requirement Target="Target" Statistic="Expansion" Operator="Is Set" Value="2" ChildOp="And" /></Action></Item><Item AOID="223360" IsNano="True" Name="Composite Melee Expertise (1 hour)" Nanoline="16" StackingOrder="4" NCUCost="4"><Description>Increases the 1h Blunt, 2h Blunt, 1h edge, 2h edge, Piercing and Melee Energy skills of the target by 20 points.</Description><Attribute Name="NanoPoints" Value="40" /><Attribute Name="Slot" Value="0" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="EffectType" Value="1110" /><Attribute Name="StackingLine5" Value="101" /><Attribute Name="HitEffectType" Value="47032" /><Attribute Name="StackingLine3" Value="21" /><Attribute Name="StackingLine2" Value="23" /><Attribute Name="Icon" Value="287096" /><Attribute Name="CastSound" Value="-1799653371" /><Attribute Name="AttackDelay" Value="2" /><Attribute Name="School" Value="Psi" /><Attribute Name="StackingOrder" Value="4" /><Attribute Name="StackingLine4" Value="25" /><Attribute Name="CastEffectType" Value="46122" /><Attribute Name="StackingLine6" Value="61" /><Attribute Name="Strain" Value="16" /><Attribute Name="Can" Value="0" /><Attribute Name="EffectIcon" Value="287100" /><Attribute Name="GatherEffectType" Value="49999" /><Attribute Name="GatherSound" Value="900320893" /><Attribute Name="TracerEffectType" Value="45537" /><Attribute Name="NCUCost" Value="4" /><Attribute Name="Flags" Value="Null" /><Attribute Name="RechargeDelay" Value="0.5" /><Attribute Name="TimeExist" Value="3600" /><Attribute Name="HitSound" Value="-359821691" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="AttackRange" Value="20" /><Event Name="OnUse"><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="1hBlunt" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="2hBlunt" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="1hEdged" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="2hEdged" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Piercing" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="MeleeEnergy" /><Argument Value="20" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="PsychologicalModification" Operator="Greater Than" Value="60" ChildOp="" /><Requirement Target="Self" Statistic="SensoryImprovement" Operator="Greater Than" Value="60" ChildOp="And" /><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="24" ChildOp="And" /></Action></Item><Item AOID="223362" IsNano="True" Name="Composite Ranged Expertise (4 hours)" Nanoline="103" StackingOrder="6" NCUCost="4"><Description>Increases the Pistol,  Assult Rifle, MG/SMG, Shotgun, Rifle, Grenade, Ranged Energy, Heavy Weapons and Bow skills of the target by 20 points.</Description><Attribute Name="NanoPoints" Value="40" /><Attribute Name="Slot" Value="0" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="EffectType" Value="1110" /><Attribute Name="StackingLine5" Value="112" /><Attribute Name="HitEffectType" Value="47072" /><Attribute Name="StackingLine3" Value="83" /><Attribute Name="StackingLine2" Value="27" /><Attribute Name="Icon" Value="287098" /><Attribute Name="CastSound" Value="-1004308467" /><Attribute Name="AttackDelay" Value="2" /><Attribute Name="School" Value="Psi" /><Attribute Name="StackingOrder" Value="6" /><Attribute Name="StackingLine4" Value="118" /><Attribute Name="CastEffectType" Value="46160" /><Attribute Name="StackingLine6" Value="37" /><Attribute Name="Strain" Value="103" /><Attribute Name="Can" Value="0" /><Attribute Name="EffectIcon" Value="287102" /><Attribute Name="GatherEffectType" Value="49999" /><Attribute Name="GatherSound" Value="900287342" /><Attribute Name="TracerEffectType" Value="45569" /><Attribute Name="NCUCost" Value="4" /><Attribute Name="Flags" Value="Null" /><Attribute Name="RechargeDelay" Value="0.5" /><Attribute Name="TimeExist" Value="14400" /><Attribute Name="HitSound" Value="-485650752" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="AttackRange" Value="20" /><Event Name="OnUse"><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Pistol" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="AssaultRifle" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="MG/SMG" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Shotgun" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Rifle" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Bow" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="RangedEnergy" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Grenade" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="HeavyWeapons" /><Argument Value="20" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="PsychologicalModification" Operator="Greater Than" Value="60" ChildOp="" /><Requirement Target="Self" Statistic="SensoryImprovement" Operator="Greater Than" Value="60" ChildOp="And" /><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="200" ChildOp="And" /><Requirement Target="Self" Statistic="Expansion" Operator="Is Set" Value="2" ChildOp="And" /><Requirement Target="Target" Statistic="Expansion" Operator="Is Set" Value="2" ChildOp="And" /></Action></Item><Item AOID="223364" IsNano="True" Name="Composite Ranged Special Expertise (1 hour)" Nanoline="18" StackingOrder="4" NCUCost="4"><Description>Increases the Aimed Shot, Full Auto, Burst, Fling Shot, Bow Special Attack and Multiple Ranged Weapons skills of the target by 20 points.</Description><Attribute Name="NanoPoints" Value="40" /><Attribute Name="Slot" Value="0" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="EffectType" Value="1100" /><Attribute Name="StackingLine5" Value="39" /><Attribute Name="HitEffectType" Value="47095" /><Attribute Name="StackingLine3" Value="44" /><Attribute Name="StackingLine2" Value="73" /><Attribute Name="Icon" Value="287107" /><Attribute Name="CastSound" Value="-1799653371" /><Attribute Name="AttackDelay" Value="2" /><Attribute Name="School" Value="Psi" /><Attribute Name="StackingOrder" Value="4" /><Attribute Name="StackingLine4" Value="71" /><Attribute Name="CastEffectType" Value="46122" /><Attribute Name="StackingLine6" Value="581" /><Attribute Name="Strain" Value="18" /><Attribute Name="Can" Value="0" /><Attribute Name="EffectIcon" Value="287105" /><Attribute Name="GatherEffectType" Value="49999" /><Attribute Name="GatherSound" Value="900320893" /><Attribute Name="TracerEffectType" Value="45543" /><Attribute Name="NCUCost" Value="4" /><Attribute Name="Flags" Value="Null" /><Attribute Name="RechargeDelay" Value="0.5" /><Attribute Name="TimeExist" Value="3600" /><Attribute Name="HitSound" Value="-359821691" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="AttackRange" Value="20" /><Event Name="OnUse"><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="AimedShot" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="FullAuto" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Burst" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="FlingShot" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="BowSpecialAttack" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="MultiRanged" /><Argument Value="20" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="PsychologicalModification" Operator="Greater Than" Value="60" ChildOp="" /><Requirement Target="Self" Statistic="SensoryImprovement" Operator="Greater Than" Value="60" ChildOp="And" /><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="24" ChildOp="And" /></Action></Item><Item AOID="223366" IsNano="True" Name="Composite Ranged Special Expertise (2 hours)" Nanoline="18" StackingOrder="5" NCUCost="4"><Description>Increases the Aimed Shot, Full Auto, Burst, Fling Shot, Bow Special Attack and Multirange skills of the target by 20 points.</Description><Attribute Name="NanoPoints" Value="40" /><Attribute Name="Slot" Value="0" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="EffectType" Value="1100" /><Attribute Name="StackingLine5" Value="39" /><Attribute Name="HitEffectType" Value="47095" /><Attribute Name="StackingLine3" Value="44" /><Attribute Name="StackingLine2" Value="73" /><Attribute Name="Icon" Value="287107" /><Attribute Name="CastSound" Value="-1799653371" /><Attribute Name="AttackDelay" Value="2" /><Attribute Name="School" Value="Psi" /><Attribute Name="StackingOrder" Value="5" /><Attribute Name="StackingLine4" Value="71" /><Attribute Name="CastEffectType" Value="46122" /><Attribute Name="StackingLine6" Value="581" /><Attribute Name="Strain" Value="18" /><Attribute Name="Can" Value="0" /><Attribute Name="EffectIcon" Value="287105" /><Attribute Name="GatherEffectType" Value="49999" /><Attribute Name="GatherSound" Value="900320893" /><Attribute Name="TracerEffectType" Value="45543" /><Attribute Name="NCUCost" Value="4" /><Attribute Name="Flags" Value="Null" /><Attribute Name="RechargeDelay" Value="0.5" /><Attribute Name="TimeExist" Value="7200" /><Attribute Name="HitSound" Value="-359821691" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="AttackRange" Value="20" /><Event Name="OnUse"><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="AimedShot" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="FullAuto" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Burst" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="FlingShot" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="BowSpecialAttack" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="MultiRanged" /><Argument Value="20" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="PsychologicalModification" Operator="Greater Than" Value="60" ChildOp="" /><Requirement Target="Self" Statistic="SensoryImprovement" Operator="Greater Than" Value="60" ChildOp="And" /><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="124" ChildOp="And" /><Requirement Target="Self" Statistic="Expansion" Operator="Is Set" Value="2" ChildOp="And" /><Requirement Target="Target" Statistic="Expansion" Operator="Is Set" Value="2" ChildOp="And" /></Action></Item><Item AOID="223368" IsNano="True" Name="Composite Ranged Special Expertise (4 hours)" Nanoline="18" StackingOrder="6" NCUCost="4"><Description>Increases the Aimed Shot, Full Auto, Burst, Fling Shot, Bow Special Attack and Multirange skills of the target by 20 points.</Description><Attribute Name="NanoPoints" Value="40" /><Attribute Name="Slot" Value="0" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="EffectType" Value="1100" /><Attribute Name="StackingLine5" Value="39" /><Attribute Name="HitEffectType" Value="47096" /><Attribute Name="StackingLine3" Value="44" /><Attribute Name="StackingLine2" Value="73" /><Attribute Name="Icon" Value="287107" /><Attribute Name="CastSound" Value="-1004308467" /><Attribute Name="AttackDelay" Value="2" /><Attribute Name="School" Value="Psi" /><Attribute Name="StackingOrder" Value="6" /><Attribute Name="StackingLine4" Value="71" /><Attribute Name="CastEffectType" Value="46160" /><Attribute Name="StackingLine6" Value="581" /><Attribute Name="Strain" Value="18" /><Attribute Name="Can" Value="0" /><Attribute Name="EffectIcon" Value="287105" /><Attribute Name="GatherEffectType" Value="49999" /><Attribute Name="GatherSound" Value="900287342" /><Attribute Name="TracerEffectType" Value="45581" /><Attribute Name="NCUCost" Value="4" /><Attribute Name="Flags" Value="Null" /><Attribute Name="RechargeDelay" Value="0.5" /><Attribute Name="TimeExist" Value="14400" /><Attribute Name="HitSound" Value="-485650752" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="AttackRange" Value="20" /><Event Name="OnUse"><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="AimedShot" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="FullAuto" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Burst" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="FlingShot" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="BowSpecialAttack" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="MultiRanged" /><Argument Value="20" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="PsychologicalModification" Operator="Greater Than" Value="60" ChildOp="" /><Requirement Target="Self" Statistic="SensoryImprovement" Operator="Greater Than" Value="60" ChildOp="And" /><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="200" ChildOp="And" /><Requirement Target="Self" Statistic="Expansion" Operator="Is Set" Value="2" ChildOp="And" /><Requirement Target="Target" Statistic="Expansion" Operator="Is Set" Value="2" ChildOp="And" /></Action></Item><Item AOID="223370" IsNano="True" Name="Composite Ranged Special Expertise (8 hours)" Nanoline="18" StackingOrder="7" NCUCost="4"><Description>Increases the Aimed Shot, Full Auto, Burst, Fling Shot, Bow Special Attack and Multirange skills of the target by 20 points.</Description><Attribute Name="NanoPoints" Value="40" /><Attribute Name="Slot" Value="0" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="EffectType" Value="1100" /><Attribute Name="StackingLine5" Value="39" /><Attribute Name="HitEffectType" Value="47097" /><Attribute Name="StackingLine3" Value="44" /><Attribute Name="StackingLine2" Value="73" /><Attribute Name="Icon" Value="287107" /><Attribute Name="CastSound" Value="-1539606411" /><Attribute Name="AttackDelay" Value="2" /><Attribute Name="School" Value="Psi" /><Attribute Name="StackingOrder" Value="7" /><Attribute Name="StackingLine4" Value="71" /><Attribute Name="CastEffectType" Value="46198" /><Attribute Name="StackingLine6" Value="581" /><Attribute Name="Strain" Value="18" /><Attribute Name="Can" Value="0" /><Attribute Name="EffectIcon" Value="287105" /><Attribute Name="GatherEffectType" Value="49999" /><Attribute Name="GatherSound" Value="900648301" /><Attribute Name="TracerEffectType" Value="45619" /><Attribute Name="NCUCost" Value="4" /><Attribute Name="Flags" Value="Null" /><Attribute Name="RechargeDelay" Value="0.5" /><Attribute Name="TimeExist" Value="28800" /><Attribute Name="HitSound" Value="-494039802" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="AttackRange" Value="20" /><Event Name="OnUse"><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="AimedShot" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="FullAuto" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Burst" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="FlingShot" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="BowSpecialAttack" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="MultiRanged" /><Argument Value="20" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="PsychologicalModification" Operator="Greater Than" Value="60" ChildOp="" /><Requirement Target="Self" Statistic="SensoryImprovement" Operator="Greater Than" Value="60" ChildOp="And" /><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="210" ChildOp="And" /><Requirement Target="Self" Statistic="Expansion" Operator="Is Set" Value="2" ChildOp="And" /><Requirement Target="Target" Statistic="Expansion" Operator="Is Set" Value="2" ChildOp="And" /></Action></Item><Item AOID="223372" IsNano="True" Name="Composite Attribute Boost (1 hour)" Nanoline="34" StackingOrder="4" NCUCost="4"><Description>Increases the Strength, Stamina, Agility, Intelligence, Psychic and Sense of the target by 12 points.</Description><Attribute Name="NanoPoints" Value="40" /><Attribute Name="Slot" Value="0" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="EffectType" Value="1150" /><Attribute Name="StackingLine5" Value="31" /><Attribute Name="HitEffectType" Value="43421" /><Attribute Name="StackingLine3" Value="29" /><Attribute Name="StackingLine2" Value="33" /><Attribute Name="Icon" Value="287099" /><Attribute Name="CastSound" Value="-1799653371" /><Attribute Name="AttackDelay" Value="2" /><Attribute Name="School" Value="Medical" /><Attribute Name="StackingOrder" Value="4" /><Attribute Name="StackingLine4" Value="30" /><Attribute Name="CastEffectType" Value="46129" /><Attribute Name="StackingLine6" Value="32" /><Attribute Name="Strain" Value="34" /><Attribute Name="Can" Value="0" /><Attribute Name="EffectIcon" Value="287103" /><Attribute Name="GatherEffectType" Value="49999" /><Attribute Name="GatherSound" Value="900320893" /><Attribute Name="TracerEffectType" Value="45537" /><Attribute Name="NCUCost" Value="4" /><Attribute Name="Flags" Value="Null" /><Attribute Name="RechargeDelay" Value="0.5" /><Attribute Name="TimeExist" Value="3600" /><Attribute Name="HitSound" Value="-359821691" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="AttackRange" Value="20" /><Event Name="OnUse"><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Strength" /><Argument Value="12" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Stamina" /><Argument Value="12" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Agility" /><Argument Value="12" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Intelligence" /><Argument Value="12" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Psychic" /><Argument Value="12" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Sense" /><Argument Value="12" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="PsychologicalModification" Operator="Greater Than" Value="60" ChildOp="" /><Requirement Target="Self" Statistic="SensoryImprovement" Operator="Greater Than" Value="60" ChildOp="And" /><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="24" ChildOp="And" /></Action></Item><Item AOID="223374" IsNano="True" Name="Composite Attribute Boost (2 hours)" Nanoline="34" StackingOrder="5" NCUCost="4"><Description>Increases the Strength, Stamina, Agility, Intelligence, Psychic and Sense of the target by 12 points.</Description><Attribute Name="NanoPoints" Value="40" /><Attribute Name="Slot" Value="0" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="EffectType" Value="1150" /><Attribute Name="StackingLine5" Value="31" /><Attribute Name="HitEffectType" Value="43421" /><Attribute Name="StackingLine3" Value="29" /><Attribute Name="StackingLine2" Value="33" /><Attribute Name="Icon" Value="287099" /><Attribute Name="CastSound" Value="-1799653371" /><Attribute Name="AttackDelay" Value="2" /><Attribute Name="School" Value="Medical" /><Attribute Name="StackingOrder" Value="5" /><Attribute Name="StackingLine4" Value="30" /><Attribute Name="CastEffectType" Value="46129" /><Attribute Name="StackingLine6" Value="32" /><Attribute Name="Strain" Value="34" /><Attribute Name="Can" Value="0" /><Attribute Name="EffectIcon" Value="287103" /><Attribute Name="GatherEffectType" Value="49999" /><Attribute Name="GatherSound" Value="900320893" /><Attribute Name="TracerEffectType" Value="45537" /><Attribute Name="NCUCost" Value="4" /><Attribute Name="Flags" Value="Null" /><Attribute Name="RechargeDelay" Value="0.5" /><Attribute Name="TimeExist" Value="7200" /><Attribute Name="HitSound" Value="-359821691" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="AttackRange" Value="20" /><Event Name="OnUse"><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Strength" /><Argument Value="12" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Stamina" /><Argument Value="12" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Agility" /><Argument Value="12" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Intelligence" /><Argument Value="12" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Psychic" /><Argument Value="12" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Sense" /><Argument Value="12" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="PsychologicalModification" Operator="Greater Than" Value="60" ChildOp="" /><Requirement Target="Self" Statistic="SensoryImprovement" Operator="Greater Than" Value="60" ChildOp="And" /><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="124" ChildOp="And" /><Requirement Target="Self" Statistic="Expansion" Operator="Is Set" Value="2" ChildOp="And" /><Requirement Target="Target" Statistic="Expansion" Operator="Is Set" Value="2" ChildOp="And" /></Action></Item><Item AOID="223376" IsNano="True" Name="Composite Attribute Boost (4 hours)" Nanoline="34" StackingOrder="6" NCUCost="4"><Description>Increases the Strength, Stamina, Agility, Intelligence, Psychic and Sense of the target by 12 points.</Description><Attribute Name="NanoPoints" Value="40" /><Attribute Name="Slot" Value="0" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="EffectType" Value="1150" /><Attribute Name="StackingLine5" Value="31" /><Attribute Name="HitEffectType" Value="43423" /><Attribute Name="StackingLine3" Value="29" /><Attribute Name="StackingLine2" Value="33" /><Attribute Name="Icon" Value="287099" /><Attribute Name="CastSound" Value="-1004308467" /><Attribute Name="AttackDelay" Value="2" /><Attribute Name="School" Value="Medical" /><Attribute Name="StackingOrder" Value="6" /><Attribute Name="StackingLine4" Value="30" /><Attribute Name="CastEffectType" Value="46167" /><Attribute Name="StackingLine6" Value="32" /><Attribute Name="Strain" Value="34" /><Attribute Name="Can" Value="0" /><Attribute Name="EffectIcon" Value="287103" /><Attribute Name="GatherEffectType" Value="49999" /><Attribute Name="GatherSound" Value="900287342" /><Attribute Name="TracerEffectType" Value="45575" /><Attribute Name="NCUCost" Value="4" /><Attribute Name="Flags" Value="Null" /><Attribute Name="RechargeDelay" Value="0.5" /><Attribute Name="TimeExist" Value="14400" /><Attribute Name="HitSound" Value="-485650752" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="AttackRange" Value="20" /><Event Name="OnUse"><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Strength" /><Argument Value="12" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Stamina" /><Argument Value="12" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Agility" /><Argument Value="12" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Intelligence" /><Argument Value="12" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Psychic" /><Argument Value="12" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Sense" /><Argument Value="12" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="PsychologicalModification" Operator="Greater Than" Value="60" ChildOp="" /><Requirement Target="Self" Statistic="SensoryImprovement" Operator="Greater Than" Value="60" ChildOp="And" /><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="200" ChildOp="And" /><Requirement Target="Self" Statistic="Expansion" Operator="Is Set" Value="2" ChildOp="And" /><Requirement Target="Target" Statistic="Expansion" Operator="Is Set" Value="2" ChildOp="And" /></Action></Item><Item AOID="223378" IsNano="True" Name="Composite Attribute Boost (8 hours)" Nanoline="34" StackingOrder="7" NCUCost="4"><Description>Increases the Strength, Stamina, Agility, Intelligence, Psychic and Sense of the target by 12 points.</Description><Attribute Name="NanoPoints" Value="40" /><Attribute Name="Slot" Value="0" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="EffectType" Value="1150" /><Attribute Name="StackingLine5" Value="31" /><Attribute Name="HitEffectType" Value="43424" /><Attribute Name="StackingLine3" Value="29" /><Attribute Name="StackingLine2" Value="33" /><Attribute Name="Icon" Value="287099" /><Attribute Name="CastSound" Value="-1539606411" /><Attribute Name="AttackDelay" Value="2" /><Attribute Name="School" Value="Medical" /><Attribute Name="StackingOrder" Value="7" /><Attribute Name="StackingLine4" Value="30" /><Attribute Name="CastEffectType" Value="46167" /><Attribute Name="StackingLine6" Value="32" /><Attribute Name="Strain" Value="34" /><Attribute Name="Can" Value="0" /><Attribute Name="EffectIcon" Value="287103" /><Attribute Name="GatherEffectType" Value="49999" /><Attribute Name="GatherSound" Value="900648301" /><Attribute Name="TracerEffectType" Value="45613" /><Attribute Name="NCUCost" Value="4" /><Attribute Name="Flags" Value="Null" /><Attribute Name="RechargeDelay" Value="0.5" /><Attribute Name="TimeExist" Value="28800" /><Attribute Name="HitSound" Value="-494039802" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="AttackRange" Value="20" /><Event Name="OnUse"><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Strength" /><Argument Value="12" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Stamina" /><Argument Value="12" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Agility" /><Argument Value="12" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Intelligence" /><Argument Value="12" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Psychic" /><Argument Value="12" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Sense" /><Argument Value="12" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="PsychologicalModification" Operator="Greater Than" Value="60" ChildOp="" /><Requirement Target="Self" Statistic="SensoryImprovement" Operator="Greater Than" Value="60" ChildOp="And" /><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="210" ChildOp="And" /><Requirement Target="Self" Statistic="Expansion" Operator="Is Set" Value="2" ChildOp="And" /><Requirement Target="Target" Statistic="Expansion" Operator="Is Set" Value="2" ChildOp="And" /></Action></Item><Item AOID="223380" IsNano="True" Name="Composite Nano Expertise (1 hour)" Nanoline="91" StackingOrder="4" NCUCost="4"><Description>Increases the Matter Metamorphoses, Biological Metamorphoses, Psychological Modifications, Sensory Improvement, Matter Creations and Time &amp; Space Alteration of the target by 20 points.</Description><Attribute Name="NanoPoints" Value="40" /><Attribute Name="Slot" Value="0" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="EffectType" Value="1010" /><Attribute Name="StackingLine5" Value="87" /><Attribute Name="HitEffectType" Value="47173" /><Attribute Name="StackingLine3" Value="108" /><Attribute Name="StackingLine2" Value="35" /><Attribute Name="Icon" Value="287097" /><Attribute Name="CastSound" Value="-1799653371" /><Attribute Name="AttackDelay" Value="2" /><Attribute Name="School" Value="Psi" /><Attribute Name="StackingOrder" Value="4" /><Attribute Name="StackingLine4" Value="116" /><Attribute Name="CastEffectType" Value="46133" /><Attribute Name="StackingLine6" Value="89" /><Attribute Name="Strain" Value="91" /><Attribute Name="Can" Value="0" /><Attribute Name="EffectIcon" Value="287101" /><Attribute Name="GatherEffectType" Value="49999" /><Attribute Name="GatherSound" Value="900320893" /><Attribute Name="TracerEffectType" Value="45537" /><Attribute Name="NCUCost" Value="4" /><Attribute Name="Flags" Value="Null" /><Attribute Name="RechargeDelay" Value="0.5" /><Attribute Name="TimeExist" Value="3600" /><Attribute Name="HitSound" Value="-359821691" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="AttackRange" Value="20" /><Event Name="OnUse"><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="MaterialMetamorphosis" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="BiologicalMetamorphosis" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="PsychologicalModification" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="SensoryImprovement" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="SpaceTime" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="MaterialCreation" /><Argument Value="20" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="PsychologicalModification" Operator="Greater Than" Value="60" ChildOp="" /><Requirement Target="Self" Statistic="SensoryImprovement" Operator="Greater Than" Value="60" ChildOp="And" /><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="24" ChildOp="And" /></Action></Item><Item AOID="223382" IsNano="True" Name="Composite Nano Expertise (2 hours)" Nanoline="91" StackingOrder="5" NCUCost="4"><Description>Increases the Matter Metamorphoses, Biological Metamorphoses, Psychological Modifications, Sensory Improvement, Matter Creations and Time &amp; Space Alteration of the target by 20 points.</Description><Attribute Name="NanoPoints" Value="40" /><Attribute Name="Slot" Value="0" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="EffectType" Value="1010" /><Attribute Name="StackingLine5" Value="87" /><Attribute Name="HitEffectType" Value="47173" /><Attribute Name="StackingLine3" Value="108" /><Attribute Name="StackingLine2" Value="35" /><Attribute Name="Icon" Value="287097" /><Attribute Name="CastSound" Value="-1799653371" /><Attribute Name="AttackDelay" Value="2" /><Attribute Name="School" Value="Psi" /><Attribute Name="StackingOrder" Value="5" /><Attribute Name="StackingLine4" Value="116" /><Attribute Name="CastEffectType" Value="46133" /><Attribute Name="StackingLine6" Value="89" /><Attribute Name="Strain" Value="91" /><Attribute Name="Can" Value="0" /><Attribute Name="EffectIcon" Value="287101" /><Attribute Name="GatherEffectType" Value="49999" /><Attribute Name="GatherSound" Value="900320893" /><Attribute Name="TracerEffectType" Value="45537" /><Attribute Name="NCUCost" Value="4" /><Attribute Name="Flags" Value="Null" /><Attribute Name="RechargeDelay" Value="0.5" /><Attribute Name="TimeExist" Value="7200" /><Attribute Name="HitSound" Value="-359821691" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="AttackRange" Value="20" /><Event Name="OnUse"><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="MaterialMetamorphosis" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="BiologicalMetamorphosis" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="PsychologicalModification" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="SensoryImprovement" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="SpaceTime" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="MaterialCreation" /><Argument Value="20" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="PsychologicalModification" Operator="Greater Than" Value="60" ChildOp="" /><Requirement Target="Self" Statistic="SensoryImprovement" Operator="Greater Than" Value="60" ChildOp="And" /><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="124" ChildOp="And" /><Requirement Target="Self" Statistic="Expansion" Operator="Is Set" Value="2" ChildOp="And" /><Requirement Target="Target" Statistic="Expansion" Operator="Is Set" Value="2" ChildOp="And" /></Action></Item><Item AOID="223384" IsNano="True" Name="Composite Nano Expertise (4 hours)" Nanoline="91" StackingOrder="6" NCUCost="4"><Description>Increases the Matter Metamorphoses, Biological Metamorphoses, Psychological Modifications, Sensory Improvement, Matter Creations and Time &amp; Space Alteration of the target by 20 points.</Description><Attribute Name="NanoPoints" Value="40" /><Attribute Name="Slot" Value="0" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="EffectType" Value="1010" /><Attribute Name="StackingLine5" Value="87" /><Attribute Name="HitEffectType" Value="47174" /><Attribute Name="StackingLine3" Value="108" /><Attribute Name="StackingLine2" Value="35" /><Attribute Name="Icon" Value="287097" /><Attribute Name="CastSound" Value="-1004308467" /><Attribute Name="AttackDelay" Value="2" /><Attribute Name="School" Value="Psi" /><Attribute Name="StackingOrder" Value="6" /><Attribute Name="StackingLine4" Value="116" /><Attribute Name="CastEffectType" Value="46171" /><Attribute Name="StackingLine6" Value="89" /><Attribute Name="Strain" Value="91" /><Attribute Name="Can" Value="0" /><Attribute Name="EffectIcon" Value="287101" /><Attribute Name="GatherEffectType" Value="49999" /><Attribute Name="GatherSound" Value="900287342" /><Attribute Name="TracerEffectType" Value="45575" /><Attribute Name="NCUCost" Value="4" /><Attribute Name="Flags" Value="Null" /><Attribute Name="RechargeDelay" Value="0.5" /><Attribute Name="TimeExist" Value="14400" /><Attribute Name="HitSound" Value="-485650752" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="AttackRange" Value="20" /><Event Name="OnUse"><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="MaterialMetamorphosis" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="BiologicalMetamorphosis" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="PsychologicalModification" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="SensoryImprovement" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="SpaceTime" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="MaterialCreation" /><Argument Value="20" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="PsychologicalModification" Operator="Greater Than" Value="60" ChildOp="" /><Requirement Target="Self" Statistic="SensoryImprovement" Operator="Greater Than" Value="60" ChildOp="And" /><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="200" ChildOp="And" /><Requirement Target="Self" Statistic="Expansion" Operator="Is Set" Value="2" ChildOp="And" /><Requirement Target="Target" Statistic="Expansion" Operator="Is Set" Value="2" ChildOp="And" /></Action></Item><Item AOID="223386" IsNano="True" Name="Composite Nano Expertise (8 hours)" Nanoline="91" StackingOrder="7" NCUCost="4"><Description>Increases the Matter Metamorphoses, Biological Metamorphoses, Psychological Modifications, Sensory Improvement, Matter Creations and Time &amp; Space Alteration of the target by 20 points.</Description><Attribute Name="NanoPoints" Value="40" /><Attribute Name="Slot" Value="0" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="EffectType" Value="1010" /><Attribute Name="StackingLine5" Value="87" /><Attribute Name="HitEffectType" Value="47175" /><Attribute Name="StackingLine3" Value="108" /><Attribute Name="StackingLine2" Value="35" /><Attribute Name="Icon" Value="287097" /><Attribute Name="CastSound" Value="-1539606411" /><Attribute Name="AttackDelay" Value="2" /><Attribute Name="School" Value="Psi" /><Attribute Name="StackingOrder" Value="7" /><Attribute Name="StackingLine4" Value="116" /><Attribute Name="CastEffectType" Value="46209" /><Attribute Name="StackingLine6" Value="89" /><Attribute Name="Strain" Value="91" /><Attribute Name="Can" Value="0" /><Attribute Name="EffectIcon" Value="287101" /><Attribute Name="GatherEffectType" Value="49999" /><Attribute Name="GatherSound" Value="900648301" /><Attribute Name="TracerEffectType" Value="45613" /><Attribute Name="NCUCost" Value="4" /><Attribute Name="Flags" Value="Null" /><Attribute Name="RechargeDelay" Value="0.5" /><Attribute Name="TimeExist" Value="28800" /><Attribute Name="HitSound" Value="-494039802" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="AttackRange" Value="20" /><Event Name="OnUse"><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="MaterialMetamorphosis" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="BiologicalMetamorphosis" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="PsychologicalModification" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="SensoryImprovement" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="SpaceTime" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="MaterialCreation" /><Argument Value="20" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="PsychologicalModification" Operator="Greater Than" Value="60" ChildOp="" /><Requirement Target="Self" Statistic="SensoryImprovement" Operator="Greater Than" Value="60" ChildOp="And" /><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="210" ChildOp="And" /><Requirement Target="Self" Statistic="Expansion" Operator="Is Set" Value="2" ChildOp="And" /><Requirement Target="Target" Statistic="Expansion" Operator="Is Set" Value="2" ChildOp="And" /></Action></Item><Item AOID="223388" IsNano="True" Name="Composite Physical Special Expertise (2 hours)" Nanoline="66" StackingOrder="5" NCUCost="4"><Description>Increases the Fast Attack, Sneak Attack, Brawl, Dimach , Martial Arts and Multiple Melee skill of the target by 20 points.</Description><Attribute Name="NanoPoints" Value="40" /><Attribute Name="Slot" Value="0" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="EffectType" Value="1110" /><Attribute Name="StackingLine5" Value="564" /><Attribute Name="HitEffectType" Value="47030" /><Attribute Name="StackingLine3" Value="41" /><Attribute Name="StackingLine2" Value="120" /><Attribute Name="Icon" Value="287106" /><Attribute Name="CastSound" Value="-1799653371" /><Attribute Name="AttackDelay" Value="2" /><Attribute Name="School" Value="Psi" /><Attribute Name="StackingOrder" Value="5" /><Attribute Name="StackingLine4" Value="547" /><Attribute Name="CastEffectType" Value="46160" /><Attribute Name="StackingLine6" Value="85" /><Attribute Name="Strain" Value="66" /><Attribute Name="Can" Value="0" /><Attribute Name="EffectIcon" Value="287104" /><Attribute Name="GatherEffectType" Value="49999" /><Attribute Name="GatherSound" Value="900287342" /><Attribute Name="TracerEffectType" Value="45599" /><Attribute Name="NCUCost" Value="4" /><Attribute Name="Flags" Value="Null" /><Attribute Name="RechargeDelay" Value="0.5" /><Attribute Name="TimeExist" Value="7200" /><Attribute Name="HitSound" Value="-359821691" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="AttackRange" Value="20" /><Event Name="OnUse"><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="FastAttack" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="SneakAttack" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Brawl" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Dimach" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="MultiMelee" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="MartialArts" /><Argument Value="20" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="PsychologicalModification" Operator="Greater Than" Value="60" ChildOp="" /><Requirement Target="Self" Statistic="SensoryImprovement" Operator="Greater Than" Value="60" ChildOp="And" /><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="124" ChildOp="And" /><Requirement Target="Self" Statistic="Expansion" Operator="Is Set" Value="2" ChildOp="And" /><Requirement Target="Target" Statistic="Expansion" Operator="Is Set" Value="2" ChildOp="And" /></Action></Item><Item AOID="223390" IsNano="True" Name="Composite Physical Special Expertise (4 hours)" Nanoline="66" StackingOrder="6" NCUCost="4"><Description>Increases the Fast Attack, Sneak Attack, Brawl, Dimach , Martial Arts and Multiple Melee skill of the target by 20 points.</Description><Attribute Name="NanoPoints" Value="40" /><Attribute Name="Slot" Value="0" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="EffectType" Value="1110" /><Attribute Name="StackingLine5" Value="564" /><Attribute Name="HitEffectType" Value="47030" /><Attribute Name="StackingLine3" Value="41" /><Attribute Name="StackingLine2" Value="120" /><Attribute Name="Icon" Value="287106" /><Attribute Name="CastSound" Value="-1799653371" /><Attribute Name="AttackDelay" Value="2" /><Attribute Name="School" Value="Psi" /><Attribute Name="StackingOrder" Value="6" /><Attribute Name="StackingLine4" Value="547" /><Attribute Name="CastEffectType" Value="46160" /><Attribute Name="StackingLine6" Value="85" /><Attribute Name="Strain" Value="66" /><Attribute Name="Can" Value="0" /><Attribute Name="EffectIcon" Value="287104" /><Attribute Name="GatherEffectType" Value="49999" /><Attribute Name="GatherSound" Value="900287342" /><Attribute Name="TracerEffectType" Value="45599" /><Attribute Name="NCUCost" Value="4" /><Attribute Name="Flags" Value="Null" /><Attribute Name="RechargeDelay" Value="0.5" /><Attribute Name="TimeExist" Value="14400" /><Attribute Name="HitSound" Value="-359821691" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="AttackRange" Value="20" /><Event Name="OnUse"><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="FastAttack" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="SneakAttack" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Brawl" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Dimach" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="MultiMelee" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="MartialArts" /><Argument Value="20" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="PsychologicalModification" Operator="Greater Than" Value="60" ChildOp="" /><Requirement Target="Self" Statistic="SensoryImprovement" Operator="Greater Than" Value="60" ChildOp="And" /><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="200" ChildOp="And" /><Requirement Target="Self" Statistic="Expansion" Operator="Is Set" Value="2" ChildOp="And" /><Requirement Target="Target" Statistic="Expansion" Operator="Is Set" Value="2" ChildOp="And" /></Action></Item><Item AOID="223392" IsNano="True" Name="Composite Physical Special Expertise (8 hours)" Nanoline="66" StackingOrder="7" NCUCost="4"><Description>Increases the Fast Attack, Sneak Attack, Brawl, Dimach , Martial Arts and Multiple Melee skill of the target by 20 points.</Description><Attribute Name="NanoPoints" Value="40" /><Attribute Name="Slot" Value="0" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="EffectType" Value="1110" /><Attribute Name="StackingLine5" Value="564" /><Attribute Name="HitEffectType" Value="47031" /><Attribute Name="StackingLine3" Value="41" /><Attribute Name="StackingLine2" Value="120" /><Attribute Name="Icon" Value="287106" /><Attribute Name="CastSound" Value="-1539606411" /><Attribute Name="AttackDelay" Value="2" /><Attribute Name="School" Value="Psi" /><Attribute Name="StackingOrder" Value="7" /><Attribute Name="StackingLine4" Value="547" /><Attribute Name="CastEffectType" Value="46198" /><Attribute Name="StackingLine6" Value="85" /><Attribute Name="Strain" Value="66" /><Attribute Name="Can" Value="0" /><Attribute Name="EffectIcon" Value="287104" /><Attribute Name="GatherEffectType" Value="49999" /><Attribute Name="GatherSound" Value="900648301" /><Attribute Name="TracerEffectType" Value="45599" /><Attribute Name="NCUCost" Value="4" /><Attribute Name="Flags" Value="Null" /><Attribute Name="RechargeDelay" Value="0.5" /><Attribute Name="TimeExist" Value="28800" /><Attribute Name="HitSound" Value="-359821691" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="AttackRange" Value="20" /><Event Name="OnUse"><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="FastAttack" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="SneakAttack" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Brawl" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Dimach" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="MultiMelee" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="MartialArts" /><Argument Value="20" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="PsychologicalModification" Operator="Greater Than" Value="60" ChildOp="" /><Requirement Target="Self" Statistic="SensoryImprovement" Operator="Greater Than" Value="60" ChildOp="And" /><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="210" ChildOp="And" /><Requirement Target="Self" Statistic="Expansion" Operator="Is Set" Value="2" ChildOp="And" /><Requirement Target="Target" Statistic="Expansion" Operator="Is Set" Value="2" ChildOp="And" /></Action></Item><Item AOID="254859" IsNano="True" Name="Summon The Rihwen" Nanoline="-1" StackingOrder="54" NCUCost="53"><Description>The nanocloud briefly takes on a semi-physical manifestation of the caster's anger.</Description><Attribute Name="NanoPoints" Value="5200" /><Attribute Name="Slot" Value="0" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="HitEffectType" Value="43010" /><Attribute Name="Icon" Value="96170" /><Attribute Name="CastSound" Value="-1539606411" /><Attribute Name="AttackDelay" Value="29" /><Attribute Name="School" Value="Space" /><Attribute Name="StackingOrder" Value="54" /><Attribute Name="CastEffectType" Value="46135" /><Attribute Name="Can" Value="0" /><Attribute Name="GatherEffectType" Value="49999" /><Attribute Name="GatherSound" Value="900648301" /><Attribute Name="TracerEffectType" Value="17400" /><Attribute Name="NCUCost" Value="53" /><Attribute Name="Flags" Value="ModifiedDescription" /><Attribute Name="RechargeDelay" Value="2" /><Attribute Name="HitSound" Value="1326651442" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="AttackRange" Value="5" /><AtkValue Name="MaterialCreation" Percent="50" /><AtkValue Name="SpaceTime" Percent="50" /><Event Name="OnUse"><Function Name="SpawnPetACG" Target="Self" TickCount="1" TickInterval="0"><Argument Value="AAMT" /><Argument Value="220" /><Argument Value="7200" /><Argument Value="0" /><Argument Value="2" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="100001" /><Argument Value="1" /><Argument Value="131" /><Argument Value="130" /><Argument Value="0" /><Argument Value="1555" /><Argument Value="1555" /><Argument Value="0" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="SpaceTime" Operator="Greater Than" Value="2039" ChildOp="" /><Requirement Target="Self" Statistic="MaterialCreation" Operator="Greater Than" Value="2044" ChildOp="And" /><Requirement Target="Self" Statistic="Profession" Operator="Equal To" Value="Meta-Physicist" ChildOp="And" /><Requirement Target="Self" Statistic="Pets" Operator="Pets Test" Value="Has At Most 0 Regular Pets" ChildOp="And" /><Requirement Target="Self" Statistic="Expansion" Operator="Is Set" Value="2" ChildOp="And" /><Requirement Target="Self" Statistic="Specialization" Operator="Is Set" Value="8" ChildOp="And" /><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="219" ChildOp="And" /></Action></Item><Item AOID="270800" IsNano="True" Name="Improved Instill With Malign Intent" Nanoline="-1" StackingOrder="-1" NCUCost="5"><Description>Augments the caster's pet so that it inflicts an additional 201 points of damage with each hit.</Description><Attribute Name="NanoPoints" Value="800" /><Attribute Name="Slot" Value="0" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="Icon" Value="16207" /><Attribute Name="CastSound" Value="-1539606411" /><Attribute Name="AttackDelay" Value="4.97" /><Attribute Name="School" Value="Medical" /><Attribute Name="Can" Value="0" /><Attribute Name="EffectIcon" Value="16364" /><Attribute Name="GatherEffectType" Value="49999" /><Attribute Name="GatherSound" Value="900648301" /><Attribute Name="CastEffectType" Value="46164" /><Attribute Name="NCUCost" Value="5" /><Attribute Name="Flags" Value="ModifiedDescription" /><Attribute Name="RechargeDelay" Value="2.5" /><Attribute Name="TimeExist" Value="7200" /><Attribute Name="HitSound" Value="2109947473" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="AttackRange" Value="20" /><AtkValue Name="MaterialCreation" Percent="50" /><AtkValue Name="BiologicalMetamorphosis" Percent="50" /><Event Name="OnUse"><Function Name="Func_53240" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="285101" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="MaterialCreation" Operator="Greater Than" Value="2208" ChildOp="" /><Requirement Target="Self" Statistic="BiologicalMetamorphosis" Operator="Greater Than" Value="2108" ChildOp="And" /><Requirement Target="Self" Statistic="Profession" Operator="Equal To" Value="Meta-Physicist" ChildOp="And" /><Requirement Target="Self" Statistic="NanoFocusLevel" Operator="Is Set" Value="64" ChildOp="And" /></Action></Item><Item AOID="285258" IsNano="True" Name="Medical Supply Box" Nanoline="223" StackingOrder="50" NCUCost="0"><Description>Nanobots have changed your appearance for a short period of time, you now look like a medical supply box.

Don't move until you have the information you need.</Description><Attribute Name="CastEffectType" Value="46133" /><Attribute Name="Slot" Value="0" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="HitEffectType" Value="43107" /><Attribute Name="Icon" Value="285257" /><Attribute Name="AttackDelay" Value="1" /><Attribute Name="School" Value="Space" /><Attribute Name="StackingOrder" Value="50" /><Attribute Name="Strain" Value="223" /><Attribute Name="Can" Value="0" /><Attribute Name="EffectIcon" Value="285256" /><Attribute Name="NanoPoints" Value="1" /><Attribute Name="NCUCost" Value="0" /><Attribute Name="Flags" Value="ModifiedName, TellCollision, Null" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="TimeExist" Value="1800" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="AttackRange" Value="1" /><AtkValue Name="MaterialMetamorphosis" Percent="32" /><AtkValue Name="BiologicalMetamorphosis" Percent="36" /><AtkValue Name="SensoryImprovement" Percent="32" /><Event Name="OnUse"><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="MNIK" /><Argument Value="300" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="25" /><Argument Value="1" /><Argument Value="25" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="MonsterShape" Target="Self" TickCount="1" TickInterval="0"><Argument Value="285123" /><Argument Value="0" /></Function></Event><Event Name="OnTerminate"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="285274" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="MonsterData" Operator="Equal To" Value="0" ChildOp="" /></Action></Item><Item AOID="285299" IsNano="True" Name="Cargo Box" Nanoline="223" StackingOrder="50" NCUCost="0"><Description>Nanobots have changed your appearance for a short period of time, you now look like a cargo box.

Don't move until you have the information you need.</Description><Attribute Name="CastEffectType" Value="46133" /><Attribute Name="Slot" Value="0" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="HitEffectType" Value="43107" /><Attribute Name="Icon" Value="285257" /><Attribute Name="AttackDelay" Value="1" /><Attribute Name="School" Value="Space" /><Attribute Name="StackingOrder" Value="50" /><Attribute Name="Strain" Value="223" /><Attribute Name="Can" Value="0" /><Attribute Name="EffectIcon" Value="285256" /><Attribute Name="NanoPoints" Value="1" /><Attribute Name="NCUCost" Value="0" /><Attribute Name="Flags" Value="ModifiedName, TellCollision, Null" /><Attribute Name="RechargeDelay" Value="1" /><Attribute Name="TimeExist" Value="1800" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="AttackRange" Value="1" /><AtkValue Name="MaterialMetamorphosis" Percent="32" /><AtkValue Name="BiologicalMetamorphosis" Percent="36" /><AtkValue Name="SensoryImprovement" Percent="32" /><Event Name="OnUse"><Function Name="SpawnMonsterACG" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="LANK" /><Argument Value="300" /><Argument Value="-1" /><Argument Value="1" /><Argument Value="25" /><Argument Value="1" /><Argument Value="25" /><Argument Value="0" /><Argument Value="80001" /><Argument Value="0" /></Function><Function Name="MonsterShape" Target="Self" TickCount="1" TickInterval="0"><Argument Value="285329" /><Argument Value="0" /></Function></Event><Event Name="OnTerminate"><Function Name="CastNano" Target="Wearer" TickCount="1" TickInterval="0"><Argument Value="285274" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="MonsterData" Operator="Equal To" Value="0" ChildOp="" /></Action></Item><Item AOID="286995" IsNano="True" Name="TESTLIVEITEM: CoT Enforcer Essence" Nanoline="-1" StackingOrder="49" NCUCost="1"><Description>Increases the Strength and Stamina of the target.</Description><Attribute Name="NanoPoints" Value="1" /><Attribute Name="Slot" Value="0" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="EffectType" Value="1070" /><Attribute Name="HitEffectType" Value="43441" /><Attribute Name="Icon" Value="100998" /><Attribute Name="CastSound" Value="-1539606411" /><Attribute Name="AttackDelay" Value="0.01" /><Attribute Name="School" Value="Medical" /><Attribute Name="StackingOrder" Value="49" /><Attribute Name="CastEffectType" Value="46142" /><Attribute Name="Can" Value="0" /><Attribute Name="EffectIcon" Value="16471" /><Attribute Name="GatherEffectType" Value="49999" /><Attribute Name="GatherSound" Value="900648301" /><Attribute Name="TracerEffectType" Value="17200" /><Attribute Name="NCUCost" Value="1" /><Attribute Name="Flags" Value="ModifiedDescription" /><Attribute Name="RechargeDelay" Value="0.01" /><Attribute Name="TimeExist" Value="7200" /><Attribute Name="HitSound" Value="-2133520102" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="AttackRange" Value="20" /><Event Name="OnUse"><Function Name="CastNano" Target="Target" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="214" ChildOp="" /><Argument Value="273629" /></Function><Function Name="CastNano" Target="Target" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Level" Operator="Less Than" Value="215" ChildOp="" /><Argument Value="95708" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="Profession" Operator="Equal To" Value="Agent" ChildOp="" /><Requirement Target="Self" Statistic="Level" Operator="Equal To" Value="220" ChildOp="And" /><Requirement Target="Self" Statistic="AlienLevel" Operator="Equal To" Value="30" ChildOp="And" /><Requirement Target="Self" Statistic="Side" Operator="Equal To" Value="Neutral" ChildOp="And" /><Requirement Target="Self" Statistic="GmLevel" Operator="Greater Than" Value="0" ChildOp="Or" /></Action></Item><Item AOID="287007" IsNano="True" Name="Cocoon Counter Nano" Nanoline="-1" StackingOrder="-1" NCUCost="1"><Description /><Attribute Name="Slot" Value="0" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="NanoPoints" Value="0" /><Attribute Name="AttackDelay" Value="0.01" /><Attribute Name="School" Value="Medical" /><Attribute Name="Can" Value="0" /><Attribute Name="NCUCost" Value="1" /><Attribute Name="Flags" Value="ItemSocialArmour, Stationary, Repulsive, DefaultTarget, WantCollision, IllegalClan" /><Attribute Name="RechargeDelay" Value="0.01" /><Attribute Name="TimeExist" Value="10" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="AttackRange" Value="50" /><Event Name="OnUse"><Function Name="NPCSayRubotSpeech" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="ClanTokens" Operator="Equal To" Value="9" ChildOp="" /><Argument Value="{stock_pet_attack_reject}" /><Argument Value="1" /></Function><Function Name="Set" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="ClanTokens" Operator="Equal To" Value="8" ChildOp="" /><Argument Value="ClanTokens" /><Argument Value="9" /></Function><Function Name="Set" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="ClanTokens" Operator="Equal To" Value="7" ChildOp="" /><Argument Value="ClanTokens" /><Argument Value="8" /></Function><Function Name="Set" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="ClanTokens" Operator="Equal To" Value="6" ChildOp="" /><Argument Value="ClanTokens" /><Argument Value="7" /></Function><Function Name="Set" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="ClanTokens" Operator="Equal To" Value="5" ChildOp="" /><Argument Value="ClanTokens" /><Argument Value="6" /></Function><Function Name="Set" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="ClanTokens" Operator="Equal To" Value="4" ChildOp="" /><Argument Value="ClanTokens" /><Argument Value="5" /></Function><Function Name="Set" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="ClanTokens" Operator="Equal To" Value="3" ChildOp="" /><Argument Value="ClanTokens" /><Argument Value="4" /></Function><Function Name="Set" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="ClanTokens" Operator="Equal To" Value="2" ChildOp="" /><Argument Value="ClanTokens" /><Argument Value="3" /></Function><Function Name="Set" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="ClanTokens" Operator="Equal To" Value="1" ChildOp="" /><Argument Value="ClanTokens" /><Argument Value="2" /></Function><Function Name="Set" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="ClanTokens" Operator="Equal To" Value="0" ChildOp="" /><Argument Value="ClanTokens" /><Argument Value="1" /></Function></Event></Item><Item AOID="287040" IsNano="True" Name="Composite Tradeskill Expertise (1 hour)" Nanoline="93" StackingOrder="4" NCUCost="4"><Description>Increases the Mechanical Engineering, Electrical Engineering, Field Quantum Physics, Weapon Smithing, Pharmaceutical and Chemistry of the target by 20 points.</Description><Attribute Name="NanoPoints" Value="40" /><Attribute Name="Slot" Value="0" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="EffectType" Value="1010" /><Attribute Name="StackingLine5" Value="100" /><Attribute Name="HitEffectType" Value="47173" /><Attribute Name="StackingLine3" Value="68" /><Attribute Name="StackingLine2" Value="60" /><Attribute Name="Icon" Value="287085" /><Attribute Name="CastSound" Value="-1799653371" /><Attribute Name="AttackDelay" Value="2" /><Attribute Name="School" Value="Psi" /><Attribute Name="StackingOrder" Value="4" /><Attribute Name="StackingLine4" Value="134" /><Attribute Name="CastEffectType" Value="46133" /><Attribute Name="StackingLine6" Value="47" /><Attribute Name="Strain" Value="93" /><Attribute Name="Can" Value="0" /><Attribute Name="EffectIcon" Value="287084" /><Attribute Name="GatherEffectType" Value="49999" /><Attribute Name="GatherSound" Value="900320893" /><Attribute Name="TracerEffectType" Value="45537" /><Attribute Name="NCUCost" Value="4" /><Attribute Name="Flags" Value="Null" /><Attribute Name="RechargeDelay" Value="0.5" /><Attribute Name="TimeExist" Value="3600" /><Attribute Name="HitSound" Value="-359821691" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="AttackRange" Value="20" /><Event Name="OnUse"><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="MechanicalEngineering" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="ElectricalEngineering" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="QuantumFT" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="WeaponSmithing" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Pharmaceuticals" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Chemistry" /><Argument Value="20" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="PsychologicalModification" Operator="Greater Than" Value="60" ChildOp="" /><Requirement Target="Self" Statistic="SensoryImprovement" Operator="Greater Than" Value="60" ChildOp="And" /><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="24" ChildOp="And" /></Action></Item><Item AOID="287042" IsNano="True" Name="Composite Tradeskill Special Expertise (1 hour)" Nanoline="95" StackingOrder="4" NCUCost="4"><Description>Increases the Nano Programming, Computer Literacy, Psychology,Tutoring, Breaking and Entering, and Disarm Traps of the target by 20 points.</Description><Attribute Name="NanoPoints" Value="40" /><Attribute Name="Slot" Value="0" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="EffectType" Value="1010" /><Attribute Name="StackingLine5" Value="43" /><Attribute Name="HitEffectType" Value="47173" /><Attribute Name="StackingLine3" Value="107" /><Attribute Name="StackingLine2" Value="50" /><Attribute Name="Icon" Value="287090" /><Attribute Name="CastSound" Value="-1799653371" /><Attribute Name="AttackDelay" Value="2" /><Attribute Name="School" Value="Psi" /><Attribute Name="StackingOrder" Value="4" /><Attribute Name="StackingLine4" Value="126" /><Attribute Name="CastEffectType" Value="46133" /><Attribute Name="StackingLine6" Value="59" /><Attribute Name="Strain" Value="95" /><Attribute Name="Can" Value="0" /><Attribute Name="EffectIcon" Value="287088" /><Attribute Name="GatherEffectType" Value="49999" /><Attribute Name="GatherSound" Value="900320893" /><Attribute Name="TracerEffectType" Value="45537" /><Attribute Name="NCUCost" Value="4" /><Attribute Name="Flags" Value="Null" /><Attribute Name="RechargeDelay" Value="0.5" /><Attribute Name="TimeExist" Value="3600" /><Attribute Name="HitSound" Value="-359821691" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="AttackRange" Value="20" /><Event Name="OnUse"><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="NanoProgramming" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="ComputerLiteracy" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Psychology" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Tutoring" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="BreakingEntry" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="TrapDisarm" /><Argument Value="20" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="PsychologicalModification" Operator="Greater Than" Value="60" ChildOp="" /><Requirement Target="Self" Statistic="SensoryImprovement" Operator="Greater Than" Value="60" ChildOp="And" /><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="24" ChildOp="And" /></Action></Item><Item AOID="287044" IsNano="True" Name="Composite Medical Expertise (1 hour)" Nanoline="70" StackingOrder="4" NCUCost="4"><Description>Increases the First Aid and Treatment of the target by 20 points. Increases the rate at which health and nano is regained naturally by a small amount</Description><Attribute Name="NanoPoints" Value="40" /><Attribute Name="Slot" Value="0" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="EffectType" Value="1010" /><Attribute Name="HitEffectType" Value="47173" /><Attribute Name="StackingLine3" Value="111" /><Attribute Name="StackingLine2" Value="125" /><Attribute Name="Icon" Value="287095" /><Attribute Name="CastSound" Value="-1799653371" /><Attribute Name="AttackDelay" Value="2" /><Attribute Name="School" Value="Psi" /><Attribute Name="StackingOrder" Value="4" /><Attribute Name="StackingLine4" Value="97" /><Attribute Name="CastEffectType" Value="46133" /><Attribute Name="Strain" Value="70" /><Attribute Name="Can" Value="0" /><Attribute Name="EffectIcon" Value="287092" /><Attribute Name="GatherEffectType" Value="49999" /><Attribute Name="GatherSound" Value="900320893" /><Attribute Name="TracerEffectType" Value="45537" /><Attribute Name="NCUCost" Value="4" /><Attribute Name="Flags" Value="Null" /><Attribute Name="RechargeDelay" Value="0.5" /><Attribute Name="TimeExist" Value="3600" /><Attribute Name="HitSound" Value="-359821691" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="AttackRange" Value="20" /><Event Name="OnUse"><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="FirstAid" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Treatment" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="HealDelta" /><Argument Value="3" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="NanoDelta" /><Argument Value="2" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="PsychologicalModification" Operator="Greater Than" Value="60" ChildOp="" /><Requirement Target="Self" Statistic="SensoryImprovement" Operator="Greater Than" Value="60" ChildOp="And" /><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="24" ChildOp="And" /></Action></Item><Item AOID="287046" IsNano="True" Name="Composite Combat Expertise (1 hour)" Nanoline="51" StackingOrder="4" NCUCost="4"><Description>Increases the Concealment, Perception, and Swimming of the target by 20 points, and Run Speed by 30 points.</Description><Attribute Name="NanoPoints" Value="40" /><Attribute Name="Slot" Value="0" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="EffectType" Value="1010" /><Attribute Name="HitEffectType" Value="47173" /><Attribute Name="StackingLine3" Value="124" /><Attribute Name="StackingLine2" Value="949" /><Attribute Name="Icon" Value="287094" /><Attribute Name="CastSound" Value="-1799653371" /><Attribute Name="AttackDelay" Value="2" /><Attribute Name="School" Value="Psi" /><Attribute Name="StackingOrder" Value="4" /><Attribute Name="StackingLine4" Value="149" /><Attribute Name="CastEffectType" Value="46133" /><Attribute Name="Strain" Value="51" /><Attribute Name="Can" Value="0" /><Attribute Name="EffectIcon" Value="287093" /><Attribute Name="GatherEffectType" Value="49999" /><Attribute Name="GatherSound" Value="900320893" /><Attribute Name="TracerEffectType" Value="45537" /><Attribute Name="NCUCost" Value="4" /><Attribute Name="Flags" Value="Null" /><Attribute Name="RechargeDelay" Value="0.5" /><Attribute Name="TimeExist" Value="3600" /><Attribute Name="HitSound" Value="-359821691" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="AttackRange" Value="20" /><Event Name="OnUse"><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Concealment" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Perception" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="Swimming" /><Argument Value="20" /></Function><Function Name="Modify" Target="Target" TickCount="1" TickInterval="0"><Argument Value="RunSpeed" /><Argument Value="30" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="PsychologicalModification" Operator="Greater Than" Value="60" ChildOp="" /><Requirement Target="Self" Statistic="SensoryImprovement" Operator="Greater Than" Value="60" ChildOp="And" /><Requirement Target="Self" Statistic="Level" Operator="Greater Than" Value="24" ChildOp="And" /></Action></Item><Item AOID="287160" IsNano="True" Name="Balloons" Nanoline="926" StackingOrder="3" NCUCost="4"><Description>This program will create a set of robotic nanoballoons to follow you around. This is a non-combat social pet.</Description><Attribute Name="NanoPoints" Value="40" /><Attribute Name="Slot" Value="0" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="EffectType" Value="1110" /><Attribute Name="HitEffectType" Value="47033" /><Attribute Name="Icon" Value="287173" /><Attribute Name="CastSound" Value="-1004308467" /><Attribute Name="AttackDelay" Value="2.1" /><Attribute Name="School" Value="Psi" /><Attribute Name="StackingOrder" Value="3" /><Attribute Name="CastEffectType" Value="46127" /><Attribute Name="Strain" Value="926" /><Attribute Name="Can" Value="0" /><Attribute Name="EffectIcon" Value="16357" /><Attribute Name="GatherEffectType" Value="49999" /><Attribute Name="GatherSound" Value="900648301" /><Attribute Name="TracerEffectType" Value="17000" /><Attribute Name="NCUCost" Value="4" /><Attribute Name="Flags" Value="VisibleFlag, ModifiedDescription" /><Attribute Name="RechargeDelay" Value="0.5" /><Attribute Name="AttackRange" Value="20" /><Attribute Name="TimeExist" Value="1800" /><Attribute Name="HitSound" Value="-359821691" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="MoreFlags" Value="Flag_1" /><AtkValue Name="PsychologicalModification" Percent="50" /><AtkValue Name="SensoryImprovement" Percent="50" /><Event Name="OnUse"><Function Name="SpawnPetACG" Target="Self" TickCount="1" TickInterval="0"><Argument Value="BALL" /><Argument Value="1" /><Argument Value="1800" /><Argument Value="0" /><Argument Value="1" /><Argument Value="0" /><Argument Value="0" /><Argument Value="0" /><Argument Value="140001" /><Argument Value="1" /><Argument Value="127" /><Argument Value="0" /><Argument Value="0" /><Argument Value="10" /><Argument Value="0" /><Argument Value="0" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="PsychologicalModification" Operator="Greater Than" Value="10" ChildOp="" /><Requirement Target="Self" Statistic="SensoryImprovement" Operator="Greater Than" Value="10" ChildOp="And" /><Requirement Target="Self" Statistic="Pets" Operator="Pets Test" Value="4001" ChildOp="And" /></Action></Item><Item AOID="287285" IsNano="True" Name="Phasefront Spectre - Red Star" Nanoline="914" StackingOrder="46" NCUCost="5"><Description>This special limited-edition conversion of the Phasefront Spectre was developed by Crash Customs Inc. in conjunction with the famous metal-worker Tony Tjernberg.

Birthday 29484</Description><Attribute Name="ChanceOfBreakOnSpellAttack" Value="100" /><Attribute Name="Slot" Value="0" /><Attribute Name="EquipmentPage" Value="Misc" /><Attribute Name="EffectType" Value="72303" /><Attribute Name="ChanceOfUse" Value="100" /><Attribute Name="ChanceOfBreakOnDebuff" Value="100" /><Attribute Name="Icon" Value="271690" /><Attribute Name="AttackDelay" Value="4.5" /><Attribute Name="School" Value="Space" /><Attribute Name="StackingOrder" Value="46" /><Attribute Name="Strain" Value="914" /><Attribute Name="Can" Value="0" /><Attribute Name="EffectIcon" Value="16414" /><Attribute Name="NanoPoints" Value="10" /><Attribute Name="NCUCost" Value="5" /><Attribute Name="Flags" Value="ModifiedName, CanBeTemplateItem, HasMultipleCount, OpenFlag, Null, HasRotation" /><Attribute Name="RechargeDelay" Value="4.5" /><Attribute Name="TimeExist" Value="3600" /><Attribute Name="DefaultPos" Value="0" /><Attribute Name="AttackRange" Value="20" /><Event Name="OnUse"><Function Name="Modify" Target="Self" TickCount="1" TickInterval="0"><Argument Value="RunSpeed" /><Argument Value="150" /></Function><Function Name="RestrictAction" Target="Self" TickCount="1" TickInterval="0"><Argument Value="Fighting" /><Argument Value="0" /></Function><Function Name="CanFly" Target="Self" TickCount="1" TickInterval="0" /><Function Name="MonsterShape" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="287287" /><Argument Value="0" /></Function><Function Name="MonsterShape" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Solitus" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="287288" /><Argument Value="0" /></Function><Function Name="MonsterShape" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="287287" /><Argument Value="0" /></Function><Function Name="MonsterShape" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Nanomage" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="287288" /><Argument Value="0" /></Function><Function Name="MonsterShape" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Male" ChildOp="And" /><Argument Value="287289" /><Argument Value="0" /></Function><Function Name="MonsterShape" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Opifex" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Female" ChildOp="And" /><Argument Value="287290" /><Argument Value="0" /></Function><Function Name="MonsterShape" Target="Wearer" TickCount="1" TickInterval="0"><Requirement Target="Self" Statistic="Breed" Operator="Equal To" Value="Atrox" ChildOp="" /><Requirement Target="Self" Statistic="Sex" Operator="Equal To" Value="Uni" ChildOp="And" /><Argument Value="287291" /><Argument Value="0" /></Function></Event><Action Name="ToUse"><Requirement Target="Self" Statistic="PlayfieldType" Operator="Op_107" Value="1" ChildOp="" /><Requirement Target="Self" Statistic="VehicleAir" Operator="Greater Than" Value="80" ChildOp="And" /><Requirement Target="Self" Statistic="IsFightingMe" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="MonsterData" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="ExpansionPlayfield" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="Op_112" Value="0" ChildOp="And" /></Action><Action Name="PlayshiftRequirements"><Requirement Target="Self" Statistic="PlayfieldType" Operator="Op_107" Value="1" ChildOp="" /><Requirement Target="Self" Statistic="ExpansionPlayfield" Operator="Equal To" Value="0" ChildOp="And" /><Requirement Target="Self" Statistic="Flags" Operator="Op_112" Value="0" ChildOp="And" /></Action></Item></Items>
